Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 21:40:28 Player: eph7ra Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (141) 705 Value Destroyed (4512) 4512 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 8159 Bonus ------- High Alert Combat Kills 362 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Enhanced Nuclear Core Micro Fission Core Wheel Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Matter Filter Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Plasma Cannon Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Enhanced Nuclear Core Improved Heat Sink Improved Heat Sink Improved Cooling System Coolant Injector Target Analyzer Improved Weapon Shielding Improved Medium Armor Plating Improved Field Recycling Unit EM Shotgun Gauss Cannon Shock Bomb Launcher Rocket Launcher [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Parts Attached 79 | 6 7 12 15 25 14 Power 8 | 1 . 1 . 3 3 Engine 6 | 1 . 1 . 1 3 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 16 | 2 3 2 4 3 2 Treads 13 | . 2 2 4 3 2 Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 3 5 5 12 6 Device 12 | . . 3 2 4 3 Storage 3 | 1 1 . 1 . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 14 | . 1 1 2 8 2 Artifact . | . . . . . . Weapon 23 | 2 1 4 6 7 3 Energy Gun 7 | . . 3 1 2 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 7 | 2 . . 2 2 1 Ballistic Cannon 2 | . . . 1 1 . Launcher 6 | . 1 1 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Corrupted Parts 3 | . . . 1 1 1 System Corruption 7 | . . . 1 1 5 Parts Lost 54 | . . 6 13 13 22 Power 4 | . . 1 . 2 1 Propulsion 12 | . . 2 3 2 5 Utility 21 | . . 2 6 5 8 Weapon 17 | . . 1 4 4 8 Highest Loss Streak 17 | . . 4 6 8 17 To Critical Strikes 1 | . . . . . 1 Average Backups 11 | 2 9 9 9 14 12 Power 2 | . 1 . 2 3 2 Propulsion 1 | 1 4 3 . . 1 Utility 4 | . . 1 2 5 5 Weapon 3 | . 4 4 3 4 2 Tool/Special . | . . . . . . Unused Backups 24 | . 1 4 3 11 5 Power 6 | . . . 1 4 1 Propulsion 7 | . 1 2 1 2 1 Utility 8 | . . . 1 4 3 Weapon 3 | . . 2 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 98 97 83 95 88 Engine 5 | . 14 10 9 1 4 Core 2 | . . . . 5 2 Treads 22 | . 12 31 21 21 21 Leg 1 | . 15 . . . . Device 11 | . . 10 12 15 6 Storage 8 | . 15 11 9 7 7 Processor 1 | . 9 . . . 5 Protection 14 | . 2 10 6 19 17 Energy Gun 6 | . . 12 9 5 1 Energy Cannon 1 | . . . . 2 3 Ballistic Gun 5 | . 24 4 5 4 2 Ballistic Cannon 4 | . . . 5 6 6 Launcher 3 | . 3 4 4 1 5 Peak Build Rating 46 | 6 10 15 23 46 43 Average Rating 29 | 4 8 12 20 40 39 On Entrance 15 | . 6 9 14 18 43 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 97 | 12 22 24 46 97 75 Greatest Support 60 | 20 40 60 60 60 60 Greatest Overweight (x) 10 | . 5 . 1 2 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 Most Carried 15 | 6 10 10 13 15 15 Average Carried 11 | 2 9 9 9 14 12 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 10 13 15 7 Class Distribution -------------------- 45% | Tank 35% | Mutant 10% | Scavenger-Tank 4% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2764 | 240 126 365 635 1002 396 Remotely . | . . . . . . Salvage Created 4424 | . 194 673 1195 1710 652 Parts 253 | . 18 39 69 92 35 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 5 | . . 4 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 91 | . 9 15 23 30 14 Guns 34 | . 4 7 11 9 3 Cannons 22 | . . . 2 14 6 AOE 35 | . 5 8 10 7 5 Classes Destroyed 16 | . 4 5 5 2 . Worker 13 | . 1 . 3 6 3 Builder 12 | . . 1 3 5 3 Tunneler 1 | . . . 1 . . Hauler 2 | . . . 2 . . Recycler 11 | . 1 1 6 2 1 Mechanic 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 9 | . . 2 . 5 2 Swarmer 22 | . 6 3 3 6 4 Grunt 32 | . 3 8 11 10 . Brawler 6 | . . 1 2 1 2 Duelist 4 | . . . 1 3 . Sentry 14 | . . 3 4 2 5 Hunter 5 | . . . 1 1 3 Programmer 7 | . . . . 7 . Heavy 1 | . . . 1 . . Best Kill Streak 14 | . 4 4 14 6 11 Combat Bots Only 6 | . 3 3 4 3 6 Max Kills in Single Turn 5 | . 3 2 4 2 5 Gunslinging . | . . . . . . Exploded 3 | . 2 2 2 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 933 | . 46 47 126 258 456 Missed 313 | . 12 8 36 84 173 Hits 620 | . 34 39 90 174 283 Melee 23 | . . 3 . 9 11 Projectile 597 | . 34 36 90 165 272 Critical Strikes 14 | . 1 1 5 3 4 Actively Blocked 3 | . . 1 1 1 . Damage Taken 8468 | . 449 693 1880 2433 3013 Core 1235 | . 116 116 302 264 437 Absorbed by Shields . | . . . . . . Redirected to Shielding 441 | . 3 67 31 130 210 Ignored by Resistances 112 | . . . . 112 . Regen/Repaired (Parts) 18 | . . 18 . . . Core Remaining (%) 67 | 100 53 71 45 . . Volleys Fired 278 | . 26 40 60 100 52 Largest 3 | . 2 2 3 3 3 Hottest 165 | . 53 90 135 165 163 Shots Fired 603 | . 47 73 141 243 99 Gun 365 | . 41 66 95 123 40 Cannon 182 | . . . 25 107 50 Launcher 56 | . 6 7 21 13 9 Special . | . . . . . . Kinetic 311 | . 41 15 65 135 55 Thermal 89 | . . . 31 39 19 Explosive 53 | . 6 7 21 13 6 Electromagnetic 150 | . . 51 24 56 19 Robot Hit Streak 16 | . 12 7 15 16 8 Robot Miss Streak 7 | . 5 3 4 7 4 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 374 | . 30 52 98 131 63 Core Hits 248 | . 18 38 69 81 42 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . 1 1 . 2 . Critical Strikes 16 | . 1 1 4 7 3 Burn 1 | . . . 1 . . Meltdown 1 | . . . . . 1 Destroy 4 | . 1 1 . 2 . Blast 10 | . . . 3 5 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12379 | . 897 1420 3420 4237 2405 Guns 3968 | . 366 754 1008 1474 366 Cannons 2853 | . . . 508 1571 774 Explosions 5542 | . 531 661 1897 1188 1265 Melee . | . . . . . . Ramming 16 | . . 5 7 4 . Kinetic 4052 | . 366 123 936 1914 713 Thermal 2094 | . . 364 796 653 281 Explosive 4148 | . 531 297 1391 771 1158 Electromagnetic 2069 | . . 631 290 895 253 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 32 | . . 4 1 8 32 Average Corruption 5 | . . 3 1 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 110 | . . 13 6 61 30 Message Errors 25 | . . 4 3 12 6 Matter Fused 25 | . . 3 2 15 5 Heat Flow Errors 8 | . . 1 . 4 3 Energy Discharges 22 | . . 3 1 13 5 Parts Rejected 1 | . . . . . 1 Parts Fused 4 | . . . . 4 . Data Loss (minor) 11 | . . 2 . 6 3 Data Loss (major) 3 | . . . . 2 1 Misfires 5 | . . . . 3 2 Alerts 3 | . . . . 1 2 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 289 | . 10 16 143 99 21 Projectiles 103 | . . . 38 65 . Explosions 186 | . 10 16 105 34 21 Melee . | . . . . . . Knockbacks 13 | . . . 2 10 1 Impact . | . . . . . . Kinetic 13 | . . . 2 10 1 Secondary . | . . . . . . Self-Inflicted Damage 564 | . 79 161 39 152 133 Shots 14 | . 2 5 1 3 3 Rammed 2 | . . 1 1 . . Targets Rammed 4 | . . 1 2 1 . Kicked . | . . . . . . Crushed 2 | . . . 1 1 . Highest Temperature 576 | . 2 175 88 451 576 Average Temperature 119 | . 2 22 30 123 184 Received Heat Transfer 1869 | . 129 189 657 378 516 Effects 16 | . . . . 5 11 Shutdowns 6 | . . . . 3 3 Energy Bleed 2 | . . . . 1 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . 1 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 1 2 6 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 . 2 2 Heat Transferred 3012 | . . 350 1127 985 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . 5 . 4 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 49 | 100 100 100 24 40 . Level 1 27 | . . . 61 33 27 Level 2 17 | . . . 13 12 72 Level 3 6 | . . . . 14 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 814 | . 152 186 609 814 516 Initial 369 | . . 57 76 256 369 Average 253 | . 34 68 295 307 430 Influence Increases 3849 | . 291 555 1000 1383 620 Destroy 0b10 Robot/C 1820 | . 180 300 460 600 280 Destroy 0b10 Robot/NC 250 | . 10 25 75 95 45 Destroy Leader 502 | . 40 74 124 180 84 Successful Hack 68 | . 18 9 13 14 14 Disable Machine 615 | . . 30 150 330 105 Destroy Structure 459 | . 43 87 133 119 77 Lose Combat Pursuer 135 | . . 30 45 45 15 Influence Decreases 3442 | . 155 511 614 1137 1025 Entered New Map 936 | . . 79 104 310 443 Time Decay 1966 | . 155 372 380 697 362 Lost Part 540 | . . 60 130 130 220 Squads Dispatched 24 | . 1 . 6 12 5 Investigation 5 | . . . 1 3 1 Extermination 7 | . . . . 6 1 Reinforcement 7 | . 1 . 2 1 3 Assault 1 | . . . . 1 . Garrison 4 | . . . 3 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 12 17 29 44 20 Peak Tracking Total 7 | . 4 3 6 4 7 Tactical Retreats 8 | . . 2 3 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . . . . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 41 | . . 2 10 22 7 Max in Single Turn 8 | . . 1 8 7 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 24 | . 3 5 2 9 5 Terminals 18 | . 2 4 1 6 5 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 61 | . 10 18 8 20 5 Successful 26 | . 6 6 6 5 3 Failed 35 | . 4 12 2 15 2 Catastrophic 9 | . 1 1 1 4 2 Database Lockouts . | . . . . . . Manual 14 | . 1 7 . 4 2 Terminals 47 | . 9 16 5 12 5 Fabricators 4 | . . . . 4 . Repair Stations 5 | . . 2 . 3 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 1 3 1 3 Record 1 | . . . . 1 . Robot Analysis 2 | . . . 2 . . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . . . . 3 Machine Index 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 3 . 1 . Terminals 5 | . 1 3 . 1 . Botnet 2 | . 1 1 . . . Skim 3 | . . 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 2 3 1 8 4 Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 36 | . . . . 36 . Total Part Build Rating 6 | . . . . 6 . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 9 . . 10 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1928 | . . 439 412 707 370 Sensors 1928 | . . 439 412 707 370 Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 6360 | 78 567 1081 892 2920 822 Spaces Moved 2613 | 53 330 530 340 1071 289 Core 10 | 3 1 . . . 6 Treads 2357 | . 133 530 340 1071 283 Legs 246 | 50 196 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 163 163 Average Speed 189 | 116 143 160 178 220 210 Slowest Speed 550 | 120 300 160 245 285 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 43 36 19 31 63 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 23 | . 14 9 . . . Terrain Destroyed 493 | . 40 94 145 137 77 Melee . | . . . . . . Projectile 44 | . . . 7 20 17 AOE 449 | . 40 94 138 117 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3478 | 66 378 689 502 1433 410 Wait 363 | 2 3 84 61 181 32 Move 2608 | 52 329 529 339 1070 289 Hop . | . . . . . . Pick Up 73 | 6 6 10 16 28 7 Fast Attach 36 | 6 5 6 5 10 4 Attach 38 | . . 5 9 12 12 Detach 1 | . . . . . 1 Swap 31 | . 2 5 5 13 6 Drop 46 | . 7 9 5 18 7 Fire 278 | . 26 40 60 100 52 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 1 2 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 709 | -9/Materials | Repaired Sensor Array 1165 | -9/Materials | Lost 4 parts (1p2u1w) 1541 | -9/Materials | Discovered new exit (range 11) 1699 | -9/Materials | Discovered new exit (range 8) 1727 | -9/Materials | Entered another Materials area 1727 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1959 | -8/Materials | Garrison activated, responded to threat 2022 | -8/Materials | Lost 6 parts (2u4w) 2502 | -8/Materials | Discovered new exit (range 9) 2614 | -8/Materials | Core integrity fell below 50% 2619 | -8/Materials | Entered Factory 2619 | -7/Factory | Evolved 2 slots: Utility x2 2641 | -7/Factory | Build established: Tank 2648 | -7/Factory | Lost 3 parts (3u) 4383 | -7/Factory | Fabricated Imp. Sensor Array (x2) 5019 | -7/Factory | First assault squad dispatched 5163 | -7/Factory | Lost 8 parts (1p4u3w) 5390 | -7/Factory | Build established: Mutant 5442 | -7/Factory | Garrison activated, responded to threat 5473 | -7/Factory | Discovered new exit (range 11) 5539 | -7/Factory | Entered Storage 5723 | -7/Storage | Build established: Scavenger-Tank 5847 | -7/Storage | Lost 4 parts (1n2u1w) 6282 | -7/Storage | System corruption reached 10% 6311 | -7/Storage | Core integrity fell below 50% 6330 | -7/Storage | System corruption reached 30% 6345 | -7/Storage | Core integrity fell below 20% 6361 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. System corrupted: Energy discharge (-70). K-01 Serf collects debris. Slug penetrates K-01 Serf. Y-54 Guardian destroyed. K-01 Serf collects debris. Slug penetrates K-01 Serf. K-01 Serf destroyed. Cld. Deuterium Engine destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Earth. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: IFF burst signal emitted. The unstable cave ceiling collapses. Penetrated by Slug. 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""???????###"# | | ?????????????# "# ## """??????? | | ?????????????# """" ## ## """?????? | | ?????????????# ""??" ## + ?????# ? | | ?????????????# ""???" ## ## ?????? ?? | | ?????????????# "???"" ## ##!! ???????? ?? | | ?????????????# "??"" + ##!! ???????????? | | ?????????????# """" ######!?????????????? | | ?????????????# #????##?????????????? | | ?????????????###########???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 675 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -7/Factory Repaired ---------- Sensor Array | 10% | -9/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Shopping List Significant Disruption Challenges ------------ None Game ------ Seed ImprinterGaussBotcube Manual? 0 Play Time 01:14:51 Cumulative 20.2 hours Start 2026.06.28 @ 19:22:44 End 2026.06.28 @ 21:40:28 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 21 Adventurer 1 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a527456-6361-4c32-bc7c-317f73669f4c