Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.13 @ 14:53:56 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (452) 2260 Value Destroyed (18807) 18807 Prototype IDs (121) 2420 Alien Tech Used (2) 400 Bonus (5862) 5862 TOTAL SCORE: 39249 Bonus ------- High Alert Combat Kills 1298 Follower Combat Kills 1501 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Friendly Fire -637 Cogmind --------- Core Integrity 392/1300 Matter 55/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Rolling (200) Ox8 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (10) ----- Advanced Coolant Injector Advanced Coolant Injector (fused) Huge Storage Unit Advanced Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Particle Reactor Medium Treads Medium Treads Zionite Biocell (600) Matter Compressor (250) Matter Compressor (250) Advanced Weapon Cycler Hacking Drone Bay (1/1) 8R-AWN's Boregun Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Experimental Heat Sink Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Experimental Sensor Array Long-range Terrain Scanner Surveybot 24 Chip Experimental Core Analyzer > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Reinforced Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Zionite Biocell Matter Compressor Authchip [Device] Authchip [Processor] Hacking Drone Bay HERF Cannon HERF Cannon Railgun Railgun Railgun Railgun 8R-AWN's Boregun 8R-AWN's Boregun Gamma Bomb Array Improved Datajack Plasma Cutter [Rating: 181] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Authchip [Power] Protection Layered Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Improved Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Utility 8 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 2 . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 283 | 7 5 3 34 . 12 1 5 6 16 5 16 2 1 1 3 5 5 1 6 32 . 13 . . 3 3 31 35 . 32 Power 26 | 1 . . 4 . 1 . . . 1 . 1 . . . . . . . . 2 . 3 . . . . 3 6 . 4 Engine 6 | 1 . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . 3 . . . . 1 . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 6 . 4 Propulsion 70 | 2 . . 8 . 2 . 1 3 8 1 2 . . . 1 1 . 1 3 6 . 6 . . 1 2 4 11 . 7 Treads 60 | 2 . . 8 . 2 . 1 3 8 1 2 . . . 1 1 . 1 3 5 . 5 . . . 2 4 8 . 3 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hover 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Utility 113 | 2 1 3 11 . 4 1 3 . 2 2 6 1 . 1 2 4 5 . 3 19 . 2 . . 1 1 16 9 . 14 Device 53 | 1 . 1 1 . 2 1 1 . . . 3 1 . 1 . 2 3 . 1 10 . 1 . . . 1 9 5 . 9 Storage 11 | 1 1 2 2 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . Processor 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Protection 40 | . . . 8 . 1 . 2 . 2 2 2 . . . 2 2 2 . . 8 . 1 . . 1 . 3 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 4 . 11 . 5 . 1 3 5 2 7 1 1 . . . . . . 5 . 2 . . 1 . 8 9 . 7 Energy Gun 14 | . 1 . 2 . 1 . 1 1 . 2 1 . . . . . . . . 4 . . . . . . 1 . . . Energy Cannon 12 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 4 . 4 Ballistic Gun 35 | 2 1 . 6 . 4 . . . 4 . 5 . 1 . . . . . . 1 . 1 . . 1 . 4 4 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 2 Special Weapon 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 1 6 . 1 . 1 . 1 3 4 . . . . . 1 . 2 11 . 3 . . 3 . 1 1 . 2 Parts Lost 88 | . . . 1 . 5 . . . 3 1 1 . . . 6 . 1 . . 10 . . . . . 2 17 2 . 39 Power 7 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . 3 Propulsion 25 | . . . . . 2 . . . . . . . . . 2 . . . . 4 . . . . . 1 8 . . 8 Utility 36 | . . . . . 1 . . . 1 . . . . . 4 . 1 . . 5 . . . . . 1 4 2 . 17 Weapon 20 | . . . 1 . 1 . . . 1 1 1 . . . . . . . . 1 . . . . . . 3 . . 11 Highest Loss Streak 14 | . . . 1 . 4 . . . 1 1 1 . . . 2 . 1 . . 3 . . . . . 1 13 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 2 8 14 19 20 20 20 19 19 19 19 24 25 24 25 24 24 24 24 22 23 24 23 24 24 23 24 22 22 22 19 Power 1 | . 1 1 1 1 2 1 1 1 . . . 1 1 1 1 1 1 1 . 1 1 . 1 1 1 2 1 1 1 1 Propulsion 3 | . 3 3 3 4 4 2 2 2 3 4 3 4 4 4 3 1 2 2 2 2 4 3 4 4 4 3 3 1 2 1 Utility 7 | . 1 4 5 6 5 7 6 6 5 6 8 10 9 10 8 9 8 8 7 9 9 8 9 9 9 8 7 7 8 6 Weapon 8 | 1 3 4 7 7 8 7 7 8 7 7 9 8 8 8 9 10 11 11 10 7 8 8 8 8 7 7 7 8 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 1 2 16 . 8 1 4 . 4 . 5 . 1 . . 7 1 1 2 12 . . . . . . 2 4 . 3 Power 15 | . . . 4 . 3 . . . . . 2 . . . . . . . . 3 . . . . . . 1 2 . . Propulsion 17 | . . 1 4 . 3 . 1 . 3 . 1 . . . . 1 . . . 1 . . . . . . . 2 . . Utility 28 | . 1 1 4 . . 1 . . 1 . 1 . 1 . . 3 1 1 1 8 . . . . . . 1 . . 3 Weapon 12 | . . . 3 . 1 . 3 . . . 1 . . . . 3 . . 1 . . . . . . . . . . . Tool/Special 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 100 95 100 98 100 99 99 99 100 100 100 99 98 99 100 96 96 100 99 100 100 89 99 90 83 84 80 Engine 3 | . 14 14 10 11 10 11 9 9 1 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 7 9 7 7 7 7 7 6 6 6 5 3 6 10 11 11 11 11 7 . . . Treads 29 | . 28 28 32 33 32 33 27 27 27 26 30 30 30 30 30 33 33 33 32 32 33 34 35 35 35 34 23 14 15 12 Device 18 | . 14 13 8 11 7 22 19 18 17 18 20 22 23 23 22 21 25 25 24 13 26 21 17 17 16 16 19 21 26 30 Storage 7 | . 14 14 10 11 14 11 9 9 9 9 7 7 7 7 7 6 6 6 5 6 6 5 5 5 5 5 5 5 5 4 Processor 2 | . . . . . . . . . . . . . . . . . . . . 6 6 5 5 5 5 5 10 10 10 6 Protection 6 | . . . 13 11 7 . 6 9 9 9 9 7 7 7 7 9 6 6 5 8 . . 5 5 5 5 4 3 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 6 5 5 5 . . 3 2 1 9 Ballistic Gun 18 | . 24 27 19 21 11 22 26 21 25 26 22 23 22 17 21 18 19 19 15 11 12 10 10 11 . 16 8 12 13 3 Peak Build Rating 181 | 7 8 14 27 28 45 34 43 46 60 67 69 69 76 67 72 72 76 79 86 100 88 103 102 100 96 98 148 164 160 181 Average Rating 65 | 6 7 9 22 25 24 33 38 43 44 53 63 66 67 65 63 66 70 74 71 83 85 96 97 97 80 91 116 154 158 162 On Entrance 66 | . 7 8 11 24 25 32 33 43 42 47 48 65 69 67 66 62 64 74 75 83 88 85 97 97 97 96 91 141 160 158 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 252 | 12 18 48 64 64 252 56 65 69 79 85 141 141 125 122 122 118 127 112 129 133 126 134 131 131 119 125 151 157 151 177 Greatest Support 235 | 40 40 40 69 69 69 69 69 66 76 76 96 96 96 96 96 116 116 108 126 126 121 157 157 157 157 157 225 235 230 230 Greatest Overweight (x) 9 | . . 1 . . 3 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 2 1 . 9 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 . . 1 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 20 20 20 35 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 17 19 20 24 20 20 20 20 20 24 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 10 20 20 20 25 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 21 | 2 8 14 19 19 20 19 19 19 19 19 24 25 24 25 24 24 24 24 23 23 24 24 25 25 24 24 24 24 23 21 Final Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 10 20 20 20 20 20 20 20 20 20 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 24 11 Class Distribution -------------------- 41% | Tank 29% | Mutant 6% | Gunner 4% | Scavenger-Skirmisher 3% | Scientist-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Mutant | -6/Deep Caves Gunner | -5/Proximity Caves Gunner | -5/Factory Scientist-Gunner | -5/Upper Caves Scientist-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Assassin | -4/Factory Skirmisher | -4/Armory Skirmisher | -4/Lab Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 23268 | 364 365 311 1312 133 568 38 851 979 1384 1540 1190 427 360 . 890 999 549 581 389 1789 144 445 204 101 184 765 1831 2465 195 1915 Remotely 681 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 681 Salvage Created 21480 | 214 510 77 1351 85 18 46 990 807 1092 1194 1281 193 60 . 589 719 348 114 . 1828 147 486 138 . . 318 2123 1983 . 4769 Parts 1049 | 20 42 7 93 7 . 1 51 49 61 72 62 16 1 . 24 32 14 8 . 59 7 12 3 . . 19 89 91 . 209 Haulers Intercepted 30 | . 2 . 6 . . . 2 . 4 6 4 . . . . 1 1 . . . . 3 . . . . 1 . . . Recyclers Shooed 18 | . 2 1 2 . . . 1 . 5 1 . . . . . 1 . . . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . . 16 . . 25 . 9 1 . . 7 . 3 . . 14 . . . . Prevented 18 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . 12 . . . . Parts Restored 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Broken 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 342 | . 9 3 26 3 4 . 20 18 18 21 16 8 . . 14 9 10 4 . 14 3 3 3 . . 8 30 31 . 67 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 211 | . 2 . 20 2 2 . 20 13 13 21 16 5 . . 11 8 2 . . 11 3 1 1 . . 1 15 23 . 21 Cannons 43 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 8 4 . 27 AOE 65 | . 7 3 6 1 2 . . 5 5 . . 3 . . 3 1 8 4 . . . . . . . 4 5 . . 8 Classes Destroyed 24 | 2 5 . 2 . 1 . 2 2 2 1 . . . . . . . 1 . 3 1 . . . . . 1 1 . . Worker 13 | . . . 2 . . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . 6 Builder 10 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 2 . . 5 Tunneler 10 | 6 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Hauler 30 | . 2 . 6 . . . 2 . 4 6 4 . . . . 1 1 . . . . 3 . . . . 1 . . . Recycler 17 | 1 3 . 2 . . . 1 . 2 . 1 . . . . 1 . . . . . . . . . . 4 . . 2 Mechanic 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 Drone 20 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 18 Watcher 22 | . 3 . 5 . . . 3 . 3 1 2 . . . . . . . . . . 2 . . . . . 2 . 1 Swarmer 83 | . 6 3 9 . . . 8 . 4 9 2 7 . . 5 . 4 4 . . . . 2 . . 4 6 8 . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 104 | . 3 . 10 3 . . 7 8 7 5 6 . . . 3 5 5 . . . . . . . . . 8 3 . 31 Brawler 11 | . . . . . . . . 2 2 . . . . . 3 . . . . . . . . . . . 1 2 . 1 Duelist 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Sentry 45 | . . . 7 . . . 4 6 4 6 5 1 . . . 2 . . . . . . 1 . . . 3 3 . 3 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Hunter 12 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 4 . 4 . 1 Programmer 38 | . . . . . . . . 2 . . 4 . . . 1 2 1 . . . 1 3 . . . . 10 7 . 7 Z-Technician 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 7 | . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 20 | 2 7 3 4 3 4 . 8 5 8 6 4 4 . . 6 3 6 4 . 4 1 2 3 . . 4 20 5 . 16 Combat Bots Only 14 | . 6 3 4 3 4 . 8 5 6 5 4 4 . . 6 3 5 4 . 3 1 2 3 . . 4 14 5 . 14 Max Kills in Single Turn 5 | 1 5 1 2 2 2 . 2 2 3 3 1 3 1 . 2 1 3 2 . 1 1 1 2 . . 2 5 2 . 2 Gunslinging 1 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Exploded 4 | . 4 1 2 1 2 . . 2 2 . . 3 . . 2 1 3 2 . . . . . . . 2 4 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 8R-AWN (-9/Exiles) 01-MTF (-8/Storage) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 2161 | . 15 13 102 5 36 . 57 42 59 72 165 50 3 . 103 83 23 10 . 119 5 20 8 . . 77 279 235 . 580 Missed 574 | . 4 5 35 . 6 . 19 11 17 19 46 15 2 . 17 30 8 2 . 27 1 8 1 . . 32 74 63 . 132 Hits 1587 | . 11 8 67 5 30 . 38 31 42 53 119 35 1 . 86 53 15 8 . 92 4 12 7 . . 45 205 172 . 448 Melee 14 | . . . . . 4 . 1 . . . . . . . 4 . . . . . . . . . . . . 1 . 4 Projectile 1573 | . 11 8 67 5 26 . 37 31 42 53 119 35 1 . 82 53 15 8 . 92 4 12 7 . . 45 205 171 . 444 AOE 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 Critical Strikes 115 | . . . 3 . 10 . 1 1 2 1 2 . . . 4 1 . . . . . . . . . . 6 9 . 75 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Damage Taken 28076 | . 104 93 833 100 815 . 447 581 606 669 998 252 9 . 1517 612 302 118 . 2960 47 141 131 . . 673 3716 3113 . 9239 Core 2785 | . 39 16 94 52 68 . 74 183 96 41 96 20 . . 59 51 . . . 370 19 . . . . 73 328 198 . 908 Absorbed by Shields 617 | . . . . . . . . 4 . . . . . . . . . . . 179 29 103 . . . . . . . 302 Reduced by Siege Mode 1474 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 294 . 1109 Redirected to Shielding 330 | . . . . . . . . . . . . . . . . . . . . 310 . . . . . . 20 . . . Ignored by Resistances 301 | . . . . . . . . . . . 124 78 4 . 95 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1304 | . . . 599 . . . 89 . 25 239 . . . . . 352 . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 78 . . . 46 . . . 28 . . . . 75 . . . . . 48 . . . . 92 . . 50 . Volleys Fired 1268 | 24 47 9 92 7 25 1 55 71 78 80 62 14 58 . 36 46 15 7 . 65 8 19 5 3 . 47 99 122 . 173 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 . 3 3 3 1 . 3 3 3 3 1 . 2 3 3 . 3 Hottest 360 | 40 100 40 50 58 75 50 75 175 75 85 84 84 84 . 116 84 84 30 . 120 81 81 70 25 . 120 215 176 . 360 Shots Fired 2802 | 48 86 13 179 14 38 2 165 150 186 228 184 39 72 . 98 126 28 9 . 142 19 44 15 3 . 65 235 272 . 342 Gun 2304 | 48 78 8 174 13 29 2 165 143 179 228 184 38 29 . 94 122 19 6 . 137 16 26 9 . . 62 158 213 . 124 Cannon 411 | . . . . . . . . . . . . . 43 . . . . . . 5 3 18 6 3 . . 74 58 . 201 Launcher 85 | . 6 5 5 1 9 . . 7 7 . . 1 . . 4 4 9 3 . . . . . . . 3 3 1 . 17 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2192 | 48 78 8 174 13 28 2 165 121 179 228 184 38 29 . 86 122 19 6 . 119 16 26 9 . . 26 131 213 . 124 Thermal 386 | . 2 . . . 1 . . 22 . . . . 43 . . . . . . 5 3 18 6 3 . . 101 24 . 158 Explosive 76 | . 6 5 5 1 9 . . 7 7 . . 1 . . 4 4 9 3 . . . . . . . 3 3 1 . 8 Electromagnetic 148 | . . . . . . . . . . . . . . . 8 . . . . 18 . . . . . 36 . 34 . 52 Robot Hit Streak 33 | 5 9 7 29 7 12 4 8 21 11 10 29 18 20 . 28 28 9 7 . 15 11 33 9 . . 3 27 16 . 27 Robot Miss Streak 6 | 5 4 1 4 2 3 . 3 3 5 5 5 2 1 . 2 3 1 . . 6 1 1 1 . . 4 4 5 . 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . 1 Secondary Targets 42 | . . . 3 . . . 5 . 3 5 1 2 . . 4 . . . . 2 . . . . . 1 3 4 . 9 Max Gunslinging Chain 2 | . . . 1 . . . 1 . 1 2 1 1 . . 1 . . . . 1 . . . . . 1 1 1 . 2 Shots Hit Robots 1734 | 29 52 6 122 10 24 1 97 99 104 142 118 29 7 1 85 97 19 6 2 133 14 26 7 . 3 21 138 150 . 192 Core Hits 889 | 13 31 7 60 5 13 1 41 38 57 50 45 12 3 . 39 34 26 7 . 62 6 11 4 . . 10 76 67 . 171 Critical Kills 25 | . 2 . . . . . . . . . . . 1 . . . . 1 . 8 . . . . . . 4 2 . 7 Critical Parts Destroyed 37 | . . . . . 1 . . 1 . 3 . . . . . 2 . 2 . 16 . . . . . . 1 3 . 8 Critical Strikes 68 | . 2 . . . 1 . . 1 . 4 . . 1 . . 2 . 3 . 29 . . . . . . 5 5 . 15 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 57 | . 2 . . . 1 . . 1 . 4 . . 1 . . 2 . 3 . 20 . . . . . . 3 5 . 15 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Smash 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Melee Attacks 121 | . . . 2 . 5 . 3 11 13 1 2 . . 1 9 2 . . 2 49 . . . . 3 1 13 4 . . Impact 88 | . . . 2 . . . 3 4 13 . 2 . . . 2 2 . . . 47 . . . . . . 13 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . 5 . . 7 2 1 . . . 1 7 1 . . 2 5 . . . . 3 1 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52396 | 289 898 224 2380 426 681 17 1690 2121 2691 2594 2363 742 127 . 2051 2292 1258 373 . 7094 333 984 343 . . 809 4984 4720 . 9912 Guns 29169 | 283 520 86 1893 151 331 17 1677 1598 1675 2516 2356 541 127 . 1484 1980 303 69 . 1847 282 323 115 . . 542 2562 3595 . 2296 Cannons 7790 | . . . . . . . . . . . . . . . . . . . . 264 51 646 197 . . . 1498 807 . 4327 Explosions 9779 | . 377 132 458 244 350 . . 523 753 . . 201 . . 567 235 955 304 . 77 . . . . . 267 867 235 . 3234 Melee 5174 | . . . . . . . . . 192 . . . . . . 76 . . . 4906 . . . . . . . . . . Ramming 484 | 6 1 6 29 31 . . 13 . 71 78 7 . . . . 1 . . . . . 15 31 . . . 57 83 . 55 Kinetic 27838 | 283 520 86 1893 151 331 17 1677 1555 1675 2516 2356 541 127 . 1326 1980 303 69 . 1528 282 323 115 . . . 2293 3595 . 2296 Thermal 6251 | . . . . 116 . . . 43 . . . . . . . . . . . 341 51 646 197 . . . 1767 84 . 3006 Explosive 7951 | . 377 132 458 128 350 . . 523 753 . . 201 . . 567 235 955 304 . . . . . . . 267 867 197 . 1637 Electromagnetic 4698 | . . . . . . . . . . . . . . . 158 . . . . 319 . . . . . 542 . 761 . 2918 Impact 5174 | . . . . . . . . . 192 . . . . . . 76 . . . 4906 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . . . 2 1 . . . 5 3 4 4 4 . 1 3 3 3 3 3 4 12 12 34 Average Corruption 4 | . . . . . . . . . . 2 1 . . . 3 2 3 4 4 . 1 2 3 3 3 3 2 9 12 13 Corruption Purged 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 395 | . . . . . . . . . . 17 2 . . . 35 6 33 52 2 . 6 6 22 12 6 34 22 78 1 61 Message Errors 91 | . . . . . . . . . . 4 1 . . . 11 2 7 17 1 . . 2 5 4 1 6 4 14 . 12 Matter Fused 100 | . . . . . . . . . . 3 . . . . 12 2 11 13 . . 2 . 7 . 3 9 6 17 . 15 Heat Flow Errors 53 | . . . . . . . . . . 2 . . . . 3 . 3 7 . . 1 . 3 5 1 7 3 13 1 4 Energy Discharges 46 | . . . . . . . . . . 1 . . . . 3 1 5 5 1 . 3 1 4 . 1 5 3 10 . 3 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 Parts Fused 6 | . . . . . . . . . . 2 . . . . . . 1 1 . . . . 1 . . . . . . 1 Data Loss (minor) 31 | . . . . . . . . . . 1 . . . . 2 1 2 4 . . . 1 . 2 . 3 2 7 . 6 Data Loss (major) 17 | . . . . . . . . . . . 1 . . . 1 . 2 1 . . . 1 . 1 . 3 . 4 . 3 Misfires 15 | . . . . . . . . . . 2 . . . . 2 . 1 2 . . . . 2 . . . 2 1 . 3 Alerts 9 | . . . . . . . . . . 1 . . . . 1 . 1 2 . . . 1 . . . 1 . 2 . . Weapon Failures 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . 13 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 2755 | . 5 5 . . . . . 5 98 . . 11 . . 5 . . 13 . 2130 . 26 29 . . . 65 27 . 336 Projectiles 599 | . . . . . . . . . . . . . . . . . . . . 247 . 26 . . . . 49 14 . 263 Explosions 145 | . 5 5 . . . . . 5 . . . 11 . . 5 . . 13 . 33 . . . . . . 16 3 . 49 Melee 2011 | . . . . . . . . . 98 . . . . . . . . . . 1850 . . 29 . . . . 10 . 24 Knockbacks 12 | 1 . . . . . . 1 . 1 . . . . . . . . . . 8 . . . . . . . 1 . . Impact 10 | 1 . . . . . . 1 . 1 . . . . . . . . . . 6 . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 468 | . . . . 41 54 . . 18 . . . . . . . 17 52 . . 92 . . . . . . 75 . . 119 Shots 21 | . . . . 2 2 . . 1 . . . . . . . 1 1 . . 1 . . . . . . 2 . . 11 Rammed 46 | 2 1 3 5 2 . . 2 . 10 12 2 . . . . 1 . . . . . . 1 . . . 2 2 . 1 Targets Rammed 52 | 2 1 3 8 3 . . 2 . 10 12 2 . . . . 1 . . . . . 1 1 . . . 2 2 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Highest Temperature 408 | . 20 . 40 32 30 . 161 72 204 182 359 30 . . 408 5 137 78 . 284 90 . 68 . . 275 345 238 231 195 Average Temperature 71 | . 8 . 12 9 8 . 46 24 53 41 70 14 . . 110 4 71 39 . 135 49 . 39 . . 109 78 80 117 83 Received Heat Transfer 5601 | . 42 . 309 33 . . 108 159 333 180 318 54 . . 117 189 36 . . 679 . . . . . 9 890 210 . 1935 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 . 10 Total Turns 407 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 163 . 173 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 44 . 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . 3 . 4 . 12 Combat Hostiles 23 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . 3 . 3 . 11 Parts Fried 39 | . . . . . . . . . 2 . . . . . 1 . . . . 7 . . . . . 4 . 10 . 15 Impact Corruptions 45 | . . . . . . . . . 4 . . . . . . . . . . 37 . . 2 . . . . 1 . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 16 | . . . 1 . . . . . . . 3 . . . . . . . . 5 . . . . . . 5 . . 2 Heat Transferred 5839 | . . . . 150 . . . 74 . . . . . . . . . . . 175 25 300 100 . . . 2325 87 . 2603 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 4 | . . . 1 1 . . . 4 2 1 1 . . . . . . . . . . . . . . . 2 3 . 3 Low Security (%) 67 | 100 100 100 79 95 . 100 100 15 . 90 47 . . . . 100 . . . . . 100 . . . . 55 7 . 79 Level 1 17 | . . . 20 4 . . . 22 43 9 52 . . . . . . . . . . . . . . . 33 24 . 8 Level 2 10 | . . . . . . . . 25 56 . . . . . . . . . . . . . . . . . 10 36 . 7 Level 3 4 | . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . 31 . 4 Level 4 . | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1275 | 10 146 89 338 223 . 5 176 1275 663 247 291 . . . . 149 . . . . . 150 . . . . 541 1074 . 868 Initial 621 | . . 23 . 128 . . . 88 621 156 100 . . . . 77 . . . . . 150 . . . . 51 262 . . Average 195 | 1 26 4 116 39 . . 75 600 465 109 193 . . . . 63 . . . . . 59 . . . . 177 583 . 149 Influence Increases 12624 | 35 416 89 965 116 . 5 652 1287 756 957 880 180 . . 481 354 225 90 . . 45 318 60 . . 206 1065 1791 . 1651 Destroy 0b10 Robot/C 6780 | . 180 60 520 60 . . 400 500 380 440 460 160 . . 420 180 200 80 . . 20 60 60 . . 160 600 880 . 960 Destroy 0b10 Robot/NC 590 | 35 45 . 85 5 . 5 35 . 75 55 50 . . . . 15 5 . . . 15 25 . . . . 40 10 . 90 Destroy Leader 1452 | . 50 10 162 10 . . 100 20 114 134 162 20 . . 30 52 20 10 . . 10 30 . . . 30 122 204 . 162 Allied During Kill 505 | . . . . . . . 8 15 5 49 117 . . . 31 . . . . . . . . . . 1 1 278 . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 423 | . 45 . 55 6 . . 28 28 41 76 71 . . . . 16 . . . . . 24 . . . . 2 31 . . Select Force Hacks 270 | . 60 . 60 . . . 30 . . 60 . . . . . 60 . . . . . . . . . . . . . . Disable Machine 600 | . . . 30 15 . . 30 60 45 120 15 . . . . 15 . . . . . 15 . . . . 30 195 . 30 Anti-Garrison Action 700 | . . . . . . . . 550 . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 889 | . 36 19 53 10 . . 6 114 66 8 5 . . . . 16 . . . . . 14 . . . . 180 118 . 244 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . Lose Combat Pursuer 255 | . . . . . . . 15 . 30 15 . . . . . . . . . . . . . . . 15 90 75 . 15 Influence Decreases 11788 | 35 356 149 635 446 . 5 516 148 1660 1106 833 449 . . 357 371 247 175 . . 45 318 60 . . 124 610 1303 1025 815 Entered New Map 2814 | . . 37 . 202 . . . 48 654 215 122 100 . . . 47 41 17 . . . . . . . . 31 275 1025 . Time Decay 7044 | 35 356 112 475 244 . 5 496 . 676 711 601 349 . . 307 324 196 158 . . 45 318 60 . . 124 389 618 . 445 Lost Part 680 | . . . 10 . . . . . 30 10 10 . . . 50 . 10 . . . . . . . . . 170 20 . 370 Lost Ally 500 | . . . . . . . 20 100 . 20 100 . . . . . . . . . . . . . . . 20 240 . . Purge Threat 750 | . . . 150 . . . . . 300 150 . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 75 | . 4 . 4 . . . 4 . 3 6 9 . . . 1 10 . . . . . 4 . . . . 8 11 . 11 Investigation 17 | . 3 . 2 . . . 2 . 1 3 . . . . . 5 . . . . . . . . . . 1 . . . Extermination 20 | . . . . . . . . . . . 3 . . . . 2 . . . . . 2 . . . . 4 6 . 3 Reinforcement 21 | . 1 . 2 . . . 2 . 1 . 2 . . . . 3 . . . . . 2 . . . . 3 2 . 3 Assault 8 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 3 . 3 Garrison 9 | . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 13 | . 1 . 3 . . . 1 . 1 2 . . . . . . . . . . . . . . . . 3 2 . . Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . Times Spotted 512 | . 18 3 39 3 6 . 28 22 32 32 27 8 3 . 21 14 10 4 . 26 2 5 2 . . 10 42 59 . 96 Peak Tracking Total 13 | . 7 3 3 3 9 . 4 4 7 4 3 4 3 . 7 3 4 3 . 13 1 2 3 . . 3 9 8 . 10 Tactical Retreats 13 | . . . . . 1 . 1 . 2 1 . . . . . . . . . . . . . . . 1 3 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 15 | . 1 1 . . . . . 1 1 4 . . . . . 1 . . . . . . . . . . 1 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 149 | . . . 87 . . . . . 21 . 41 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . 7 . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 12 | . . . 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . 6 6 5 4 4 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 66 | . 1 . 2 1 6 . 2 13 3 8 1 . . . . 1 . . 3 4 . 1 . . . . 4 13 . 3 Max in Single Turn 2 | . 1 . 1 1 2 . 1 2 1 1 1 . . . . 1 . . 1 1 . 1 . . . . 1 2 . 1 Garrison Access 4 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 18 | . . . . . . . . 4 . 5 1 . . . . . . . 3 1 . 1 . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 116 | . 8 2 15 2 2 . 9 4 10 16 10 1 . 4 . 10 1 . . . . 1 2 . 5 . 7 5 . 2 Terminals 54 | . 6 . 10 2 . . 5 4 8 11 3 . . . . 4 . . . . . . 1 . . . . . . . Fabricators 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 3 . 1 Repair Stations 15 | . . . 2 . . . 1 . 2 2 1 . . . . 3 . . . . . . . . . . 2 2 . . Recycling Units 10 | . 2 . 2 . . . 1 . . 2 . . . . . 2 . . . . . . . . . . 1 . . . Scanalyzers 8 | . . . 1 . . . 1 . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . 1 Garrison Access 5 | . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . 1 . . . Total Hacks 350 | . 21 2 57 8 2 . 22 12 34 53 24 1 . 32 . 18 1 . . . . 2 3 . 18 . 22 12 . 6 Successful 217 | . 14 2 37 3 2 . 13 2 14 35 11 1 . 32 . 10 1 . . . . 2 3 . 18 . 9 4 . 4 Failed 129 | . 7 . 19 4 . . 8 10 20 17 13 . . . . 8 . . . . . . . . . . 13 8 . 2 Catastrophic 22 | . 2 . 2 2 . . 2 2 4 . 1 . . . . 1 . . . . . . . . . . 2 2 . 2 Database Lockouts 4 | . . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Manual 152 | . 18 . 36 7 1 . 17 5 8 30 9 . . . . 7 . . . . . . . . . . 7 5 1 1 Terminals 177 | . 19 . 42 8 . . 13 12 27 37 8 . . . . 7 . . . . . . 2 . . . 2 . . . Fabricators 23 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 6 7 . 5 Repair Stations 50 | . . . 10 . . . 2 . 7 12 2 . . . . 6 . . . . . . . . . . 6 5 . . Recycling Units 16 | . 2 . 3 . . . 1 . . 3 . . . . . 2 . . . . . . . . . . 5 . . . Scanalyzers 16 | . . . 2 . . . 2 . . . 5 . . . . 3 . . . . . 2 . . . . 1 . . 1 Garrison Access 11 | . . . . . . . 4 . . 1 4 . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 112 | . 4 2 11 3 2 . 1 2 11 16 2 1 . 32 . 3 1 . . . . . 3 . 18 . . . . . Record 20 | . . . . . 1 . . . . . . . . 11 . . . . . . . . 2 . 6 . . . . . Part Schematic 16 | . 1 . 1 . . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . Robot Schematic 9 | . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 1 2 . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 14 | . . . 1 . . . . . 2 3 1 . . 3 . . . . . . . . . . 4 . . . . . Open Door 8 | . . 2 . . . . . . . 2 . 1 . . . 1 1 . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 2 . 1 . . . . . 2 2 1 . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 2 . 4 Network Status 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Repair Station Hacks 25 | . . . 8 . . . 2 . 3 8 1 . . . . 1 . . . . . . . . . . 1 1 . . Scan Component 16 | . . . 4 . . . 1 . 2 5 1 . . . . 1 . . . . . . . . . . 1 1 . . Repair 9 | . . . 4 . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . 1 . . . 4 . . . . 1 . . . . . 2 . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . . . 1 . . . 2 . . . . 1 . . . . . 2 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 56 | . 10 . 16 . . . 8 . . 10 1 . . . . 5 . . . . . . . . . . 5 1 . . Terminals 36 | . 8 . 14 . . . 5 . . 8 . . . . . 1 . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 2 . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Skim 23 | . 5 . 10 . . . 3 . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 1 . . 2 . . . . . 2 . . . . . . . . . . 2 . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunnel 9 | . 2 . 2 . . . 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 6 . 13 2 . . 7 4 10 12 8 . . . . 6 . . . . . . 1 . . . 8 5 . 2 Full Trace Events 4 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 2 . . . . . . . 1 . . 10 . . . . . . . . . . 4 . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 69 . 140 Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 21 Part Studies Acquired 6 | . . . . . . . 1 . . . 2 . . . . 1 . . . . . 2 . . . . . . . . Parts Repaired 9 | . . . 4 . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Time 410 | . . . 122 . . . 26 . 136 126 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . 5 . . . . 1 . . . 1 . . . . 2 2 . . . . 3 1 . . . . Non-combat 5 | . . . . . 3 . . . . . . . . . . . . . 1 1 . . . . . . . . . . Combat 10 | . . . . . 2 . . . . 1 . . . 1 . . . . 1 1 . . . . 3 1 . . . . Robot Hacks Applied 15 | . . . . . 5 . . . . 1 . . . 1 . . . . 2 2 . . . . 3 1 . . . . parse_system 15 | . . . . . 5 . . . . 1 . . . 1 . . . . 2 2 . . . . 3 1 . . . . Relay Couplers Released 28 | . . . . . . . . 24 . 2 . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 28 | . . . . . . . . 24 . 2 . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 33 | . . . . . . . 3 4 . 10 . . . . 2 . . . . . . . . . . . 1 13 . . Largest Group 10 | . . . . . . . 3 4 . 10 8 . . . 2 2 . . . . . . . . . . 1 10 . . Highest-Rated Group 481 | . . . . . . . 48 39 . 173 141 . . . 50 50 . . . . . . . . . . 26 481 . . Highest-Rated Ally 58 | . . . . . . . 16 39 . 29 29 . . . 30 30 . . . . . . . . . . 26 58 . . Initial Warlord ECA Mod 11 | . . . . . . . . . 11 11 10 10 10 10 9 9 9 9 9 9 8 8 8 8 8 7 7 7 7 6 Total Orders 53 | . . . . . 1 . . . 3 22 . . . . 4 . . . . . . . . . . 1 10 8 . 4 STAY 18 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . 2 . . FOLLOW 8 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 2 . . RETURN 27 | . . . . . 1 . . . 3 . . . . . 4 . . . . . . . . . . 1 10 4 . 4 Ally Attacks 380 | . . . . . 86 . 6 40 7 31 83 . . . 29 . . . . . . . . . . 11 7 80 . . Total Damage 5291 | . . . . . 540 . 96 354 44 337 1044 . . . 374 . . . . . . . . . . 59 48 2395 . . Kills 43 | . . . . . 1 . . 7 2 3 10 . . . 7 . . . . . . . . . . . . 13 . . Allies Corrupted 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 43375 | 173 1784 2137 2535 1030 1631 682 1540 . 2000 461 1333 2188 2216 190 2106 1141 1425 2192 2534 1296 2232 756 1218 845 293 1987 1972 2072 29 1377 Sensors 28364 | . . . . . 182 670 218 . 424 171 1246 2101 2214 185 1939 496 1304 2181 2530 1292 2232 739 1214 844 292 1978 1555 1207 29 1121 Terrain 5983 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1477 1416 1999 29 1061 Seismic 41351 | 173 1784 2137 2535 1030 1449 682 1329 . 1812 461 1331 2188 2216 187 1948 1141 1425 2192 2527 1249 2230 755 1212 845 286 1973 1411 1995 29 819 Cloaking 818 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 818 . . . Jamming 2727 | . . . . . . . . . . . . . . 3 156 . . . . . . . . . . . 231 2027 29 281 Robot Analysis Total 10 | . . . 1 2 . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . . . . . . 1 . . 3 . 2 1 2 . 2 . 1 2 . 2 . . . . Drone Launches 51 | . . . . . 12 . . . 6 . . . . . 10 . . . . . . . . . . 4 11 4 . 4 Drone Recoveries 48 | . . . . . 12 . . . 6 . . . . . 9 . . . . . . . . . . 3 10 4 . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 57264 | 256 1784 2141 3489 1355 3308 682 1627 1870 2652 3788 1925 2257 2216 190 2211 1141 1443 2194 2712 4690 2232 801 1251 847 301 2089 2127 2072 29 1584 Spaces Moved 26342 | 105 983 837 1627 816 1526 420 842 842 1168 1315 714 1030 904 90 978 518 791 1028 1303 2195 993 406 749 510 164 1075 882 921 16 594 Core 22 | 5 . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . Treads 26309 | 100 983 837 1627 816 1526 420 842 842 1168 1315 714 1030 904 90 978 518 791 1028 1286 2195 993 406 749 510 164 1075 882 921 16 583 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 163 165 205 205 205 205 166 166 208 50 162 162 160 161 161 160 160 160 145 150 125 Average Speed 183 | 154 160 212 160 160 196 160 160 180 182 241 217 205 205 205 205 181 169 208 192 171 217 160 161 161 160 160 160 148 150 153 Slowest Speed 400 | 160 160 240 160 160 400 160 160 220 250 243 245 205 205 205 207 206 208 208 208 222 218 161 161 161 161 160 245 240 150 340 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 67 | 5 97 89 93 100 92 80 60 92 72 96 22 94 70 75 90 11 75 98 89 86 92 11 84 66 61 85 28 57 12 16 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 27 | . 2 1 7 . 1 . 1 . . 4 . 2 . 1 . 2 . . 2 . . . . 1 3 . . . . . Known Exits Taken 16 | . . 1 1 . . 1 1 . 1 1 1 1 1 . 1 1 . . . . . 1 1 . . 1 1 . 1 . Unknown Exits Taken 13 | 1 1 . . 1 1 . . . . . . . . 1 . . 1 1 1 1 1 . . 1 1 . . 1 . . Scrap Searched 30 | . . 1 . 2 . 1 . . . . . 3 5 . 1 . 2 2 3 . 4 . . 3 . 3 . . . . Spaces Dug 306 | . 11 . 29 . . . 3 2 28 2 2 12 47 . 18 6 . . . 5 . 5 1 3 . 17 46 32 . 37 Terrain Destroyed 810 | . 43 35 45 12 20 . 3 23 60 2 2 12 49 . 23 17 51 31 . 29 2 6 2 3 . 49 93 67 . 131 Melee 38 | . . . 2 . . . 3 2 11 . 2 . . . 2 1 . . . 4 . . . . . . 11 . . . Projectile 219 | . 2 . . . . . . . 5 1 . . 47 . . . 1 2 . 3 2 6 2 3 . 3 34 25 . 83 AOE 537 | . 41 35 43 12 20 . . 21 43 . . 12 . . 21 16 50 29 . 20 . . . . . 39 47 40 . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 32904 | 151 1104 1185 2344 852 1797 428 1064 1056 1586 1742 961 1148 1192 94 1097 620 869 1072 1467 2916 1043 503 777 532 200 1360 1352 1356 21 1015 Wait 3094 | 9 54 309 371 13 168 4 116 30 217 236 54 89 212 . 32 18 27 22 15 372 37 21 8 17 . 191 186 130 3 133 Move 26312 | 104 982 836 1626 815 1525 419 841 841 1167 1314 713 1029 903 89 977 517 790 1027 1302 2194 992 405 748 509 163 1074 881 920 15 594 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 315 | 5 5 14 41 2 20 1 12 1 11 4 16 . 2 . 4 12 7 2 33 54 1 3 . . 5 2 22 19 1 16 Fast Attach 176 | 7 . 2 12 . 5 . 3 2 1 9 8 2 . . . . . . 16 36 . 9 . . 5 . 18 24 . 17 Attach 115 | . . . 2 . 8 . 3 . 4 . 3 . . . 6 2 1 . 6 15 . 3 . . 6 2 19 7 . 28 Detach 51 | . . . 1 . . . . . . . 4 . . . . . . . 6 14 . 1 . . 4 . 11 4 . 6 Swap 663 | . 13 4 53 4 19 2 16 37 47 30 30 12 14 4 31 10 21 12 11 39 4 20 15 3 5 40 61 69 1 36 Drop 400 | . 2 8 49 2 21 1 13 5 17 12 20 2 2 . 2 10 8 2 49 67 1 15 . . 8 2 28 43 1 10 Fire 1268 | 24 47 9 92 7 25 1 55 71 78 80 62 14 58 . 36 46 15 7 . 65 8 19 5 3 . 47 99 122 . 173 Melee 121 | . . . 2 . 5 . 3 11 13 1 2 . . 1 9 2 . . 2 49 . . . . 3 1 13 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 52 | 2 1 3 8 3 . . 2 . 10 12 2 . . . . 1 . . . . . 1 1 . . . 2 2 . 2 Escape Stasis 6 | . . . . . . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . Rewire 33 | . . . . . . . . 29 . . . . 1 . . . . . . 3 . . . . . . . . . . Trap 156 | . . . 87 6 1 . . . 21 . 41 . . . . . . . . . . . . . . . . . . . Miscellaneous 142 | . . . . . . . . 27 . 42 6 . . . . . . . 27 8 . 6 . . 1 1 12 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 78 | -11/Scrapyard | Discovered new exit (range 15) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 573 | -10/Materials | Discovered new exit (range 8) 939 | -10/Materials | Discovered new exit (range 11) 1041 | -10/Materials | Discovered new exit (range 16) 1273 | -10/Materials | Identified exit to Materials 1328 | -10/Materials | Identified exit to Subcaves 1375 | -10/Materials | Learned 4 Subcaves zone layouts 1436 | -10/Materials | Loaded intel: 13 trap records 1452 | -10/Materials | Learned location of 2 exits from Subcaves 1477 | -10/Materials | Learned Materials trap positions 1510 | -10/Materials | Learned Storage emergency access door positions 2041 | -10/Materials | Entered Mines 2124 | -10/Mines | Found the Drone Emporium 2138 | -10/Mines | Found Prototype Device 2138 | -10/Mines | Identified Thief Drone Bay 2162 | -10/Mines | Discovered exit to Subcaves (range 11) 2390 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2460 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4182 | -10/Mines | Entered Materials 4182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4183 | -9/Materials | Identified exit to Materials 4184 | -9/Materials | Loaded intel: 10 trap records 4696 | -9/Materials | Repaired Hcp. Storage Unit 5211 | -9/Materials | Discovered new exit (range 15) 5233 | -9/Materials | Central database locked down 5788 | -9/Materials | Repaired Imp. Treads 6139 | -9/Materials | Identified exit to Mines 6188 | -9/Materials | Learned Storage security intel 6226 | -9/Materials | Learned location of Mines (-9) 6268 | -9/Materials | Learned Materials trap positions 6276 | -9/Materials | Learned Storage emergency access door positions 6293 | -9/Materials | Learned Storage emergency access door positions 6474 | -9/Materials | Discovered exit to Materials (range 16) 7262 | -9/Materials | Learned 4 Recycling zone layouts 7330 | -9/Materials | Learned 8 Materials zone layouts 7358 | -9/Materials | Repaired Imp. Treads 7391 | -9/Materials | Repaired Imp. Treads 7478 | -9/Materials | Learned location of Zion (-6) 7526 | -9/Materials | Learned 2 Materials zone layouts 7671 | -9/Materials | Entered Mines 7672 | -9/Mines | Met a Derelict bent on vengeance 7762 | -9/Mines | Found a hidden stash of uninstalled traps 7821 | -9/Mines | Learned Materials garrison access intel 7842 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7846 | -9/Mines | Found Prototype Device 8042 | -9/Mines | Discovered exit to Materials (range 16) 8122 | -9/Mines | Learned Materials stockpile data 8131 | -9/Mines | Discovered exit to Materials (range 8) 8784 | -9/Mines | Central database locked down 9019 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9019 | -9/Mines | Discovered new exit (range 5) 9026 | -9/Mines | Entered Exiles 9066 | -9/Exiles | Met 8R-AWN 9095 | -9/Exiles | Met EX-HEX 9172 | -9/Exiles | Met EX-DEC 9232 | -9/Exiles | Visited The Gauntlet 9516 | -9/Exiles | Discovered new exit (range 14) 9690 | -9/Exiles | Discovered new exit (range 14) 10170 | -9/Exiles | Met EX-BIN 10198 | -9/Exiles | Aligned with FarCom system 10200 | -9/Exiles | Given EX-Vault access code 10237 | -9/Exiles | Opened EX-Vault 10278 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10367 | -9/Exiles | Build established: Trapper-Mutant 10671 | -9/Exiles | Build established: Hauler-Mutant 10735 | -9/Exiles | Found Potential Leg 10740 | -9/Exiles | Found Potential Leg 10753 | -9/Exiles | Found Latent Energy Streamer 10775 | -9/Exiles | Found Skeleton Box 11325 | -9/Exiles | Identified Exp. Sensor Array 11507 | -9/Exiles | Warned about trapping Exiles lab 11622 | -9/Exiles | Build established: Trapper-Mutant 11698 | -9/Exiles | Attacked by the Exiles 11812 | -9/Exiles | Core integrity fell below 50% 11862 | -9/Exiles | Allies destroyed 8R-AWN 11868 | -9/Exiles | Found 8R-AWN's Boregun 11869 | -9/Exiles | Found 8R-AWN's Boregun 12014 | -9/Exiles | Build established: Mutant 12016 | -9/Exiles | Lost 4 parts (1p2n1w) 12334 | -9/Exiles | Entered Mines 12864 | -8/Mines | Discovered exit to Materials (range 7) 12990 | -8/Mines | Discovered exit to Materials (range 14) 13016 | -8/Mines | Entered Materials 13016 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 13017 | -8/Materials | Identified exit to Factory 13017 | -8/Materials | Identified exit to Storage 13018 | -8/Materials | Loaded intel: 12 trap records 13020 | -8/Materials | Loaded intel: 1 garrison access location 13119 | -8/Materials | Destroyed 8 combat bots 13322 | -8/Materials | Build established: Gunner 13792 | -8/Materials | Central database locked down 14000 | -8/Materials | Repaired Lgt. Armor Plating 14301 | -8/Materials | Build established: Tank 14494 | -8/Materials | Identified exit to Garrison 14643 | -8/Materials | Entered Garrison 14643 | -8/Garrison | Accompanied by 2 allies 14743 | -8/Garrison | Triggered checkpoint 14925 | -8/Garrison | Triggered checkpoint 14955 | -8/Garrison | Discovered new exit (range 6) 15136 | -8/Garrison | Triggered checkpoint 15167 | -8/Garrison | Lost 3 allies 15351 | -8/Garrison | Garrison Relay disabled 15439 | -8/Garrison | Garrison Relay disabled 15490 | -8/Garrison | Discovered new exit (range 13) 15528 | -8/Garrison | Garrison Relay disabled 15600 | -8/Garrison | Triggered checkpoint 15855 | -8/Garrison | Rescued a captive Derelict 15871 | -8/Garrison | Triggered checkpoint 15880 | -8/Garrison | Discovered new exit (range 13) 15936 | -8/Garrison | Garrison Relay disabled 15937 | -8/Garrison | Triggered checkpoint 16059 | -8/Garrison | Triggered checkpoint 16163 | -8/Garrison | Discovered new exit (range 85) 16163 | -8/Garrison | Discovered new exit (range 29) 16163 | -8/Garrison | Discovered new exit (range 20) 16163 | -8/Garrison | Discovered new exit (range 48) 16205 | -8/Garrison | Triggered checkpoint 16225 | -8/Garrison | Garrison Relay disabled 16403 | -8/Garrison | Garrison Relay disabled 16449 | -8/Garrison | Phase Generator disabled 16513 | -8/Garrison | Entered Materials 16831 | -8/Materials | Discovered exit to Factory (range 5) 16913 | -8/Materials | First assault squad dispatched 17048 | -8/Materials | Core integrity fell below 50% 17388 | -8/Materials | Discovered exit to Factory (range 3) 17637 | -8/Materials | Discovered exit to Storage (range 5) 18621 | -8/Materials | Repaired Broken Exp. Sensor Array 18722 | -8/Materials | Discovered exit to Factory (range 10) 19165 | -8/Materials | Entered Storage 19515 | -8/Storage | Garrison activated, responded to threat 19778 | -8/Storage | Allied Derelicts emerged from ambush trap array 20662 | -8/Storage | Discovered exit to Factory (range 12) 20726 | -8/Storage | Learned Factory stockpile data 20773 | -8/Storage | Learned location of 2 exits from Factory 20812 | -8/Storage | Learned location of 2 exits from Factory 20843 | -8/Storage | Identified exit to Recycling 20893 | -8/Storage | Learned location of 1 exit from Lower Caves 20916 | -8/Storage | Learned location of 2 exits from Lower Caves 20950 | -8/Storage | Learned 4 Recycling zone layouts 21183 | -8/Storage | Central database locked down 21678 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 21985 | -8/Storage | Build established: Commander-Tank 22053 | -8/Storage | Met 01-MTF 22442 | -8/Storage | Allies destroyed 01-MTF 22716 | -8/Storage | Repaired Med. Treads 22762 | -8/Storage | Repaired Med. Treads 22801 | -8/Storage | Repaired Hrd. Medium Armor Plating 22953 | -8/Storage | Entered Factory 22953 | -7/Factory | Accompanied by 8 allies 22953 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22954 | -7/Factory | Identified exit to Factory 22954 | -7/Factory | Identified exit to Lower Caves 23387 | -7/Factory | Garrison activated, responded to threat 23430 | -7/Factory | Lost 3 allies 23732 | -7/Factory | Build established: Tank 24553 | -7/Factory | Garrison activated, responded to threat 24807 | -7/Factory | Garrison activated, responded to threat 24878 | -7/Factory | Entered Lower Caves 24879 | -7/Lower Caves | Identified exit to Lower Caves 24891 | -7/Lower Caves | Met a Warlord Commander 24892 | -7/Lower Caves | Learned location of Warlord (-4) 24893 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 26498 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 27135 | -7/Lower Caves | Entered another Lower Caves area 27136 | -7/Lower Caves | Identified exit to Data Miner 29351 | -7/Lower Caves | Entered Data Miner 29351 | -7/Data Miner | Discovered new exit (range 6) 29390 | -7/Data Miner | Met Data Miner 29456 | -7/Data Miner | Learned location of Section 7 (-2) 29456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 29485 | -7/Data Miner | Received God Mode back door access code from Data Miner 29541 | -7/Data Miner | Entered Proximity Caves 29717 | -6/Proximity Caves | Build established: Mutant 30046 | -6/Proximity Caves | Build established: Tank 30289 | -6/Proximity Caves | Ambushed by research squad 30630 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 31000 | -6/Proximity Caves | Learned Factory stockpile data 31433 | -6/Proximity Caves | Discovered exit to Factory (range 15) 31752 | -6/Proximity Caves | Entered Factory 31752 | -6/Factory | Accompanied by 2 allies 31752 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31753 | -6/Factory | Identified exit to Lower Caves 32216 | -6/Factory | Discovered new exit (range 9) 32444 | -6/Factory | Incoming investigation squad redirected 32786 | -6/Factory | Incoming investigation squad redirected 32893 | -6/Factory | Entered Lower Caves 33085 | -6/Lower Caves | Learned 8 Factory zone layouts 33522 | -6/Lower Caves | Learned Factory emergency access door positions 34014 | -6/Lower Caves | Discovered new exit (range 6) 34336 | -6/Lower Caves | Entered another Lower Caves area 34586 | -6/Lower Caves | Discovered new exit (range 5) 34991 | -6/Lower Caves | Encountered a Warlord checkpoint 35053 | -6/Lower Caves | Discovered new exit (range 5) 35661 | -6/Lower Caves | Found DRS Beacon 36530 | -6/Lower Caves | Entered Zion 36603 | -6/Zion | System corruption cleaned by Quarantine Array 36750 | -6/Zion | Given the Hacking Drone Bay 36770 | -6/Zion | Discovered new exit (range 11) 37024 | -6/Zion | Learned Factory non-interactive machine intel 37193 | -6/Zion | Learned Factory emergency access door positions 37423 | -6/Zion | Met Imprinter 37669 | -6/Zion | Build established: Mutant 38165 | -6/Zion | Received a visual enhancement algorithm 38482 | -6/Zion | Found Prototype Processor 38482 | -6/Zion | Identified Exp. Target Analyzer 38600 | -6/Zion | Found AS-neutralizer No. 17b 38855 | -6/Zion | Found Prototype Device 38855 | -6/Zion | Identified Hacking Drone Bay 38902 | -6/Zion | Build established: Tank 39006 | -6/Zion | Found Exp. Target Analyzer 39011 | -6/Zion | Found Exp. Core Analyzer 39226 | -6/Zion | Discovered new exit (range 5) 39229 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 39242 | -6/Zion | Entered Deep Caves 39602 | -6/Deep Caves | Attacked by Z-Imprinter 39624 | -6/Deep Caves | Destroyed Z-Imprinter 39695 | -6/Deep Caves | Found Prototype Protection 39695 | -6/Deep Caves | Identified Zio. Weapon Casing 39714 | -6/Deep Caves | Found Prototype Device 39714 | -6/Deep Caves | Identified Zio. Metafield Generator 39878 | -6/Deep Caves | Z-Facility disabled 39973 | -6/Deep Caves | Found Prototype Protection 39973 | -6/Deep Caves | Identified Zio. Heavy Carapace 40078 | -6/Deep Caves | Found Zio. Weapon Casing 40188 | -6/Deep Caves | Found Zio. Heavy Carapace 40229 | -6/Deep Caves | Build established: Mutant 40382 | -6/Deep Caves | Found Zio. Weapon Casing 40477 | -6/Deep Caves | Found Zio. Weapon Casing 40581 | -6/Deep Caves | Found Zio. Weapon Casing 40640 | -6/Deep Caves | Build established: Tank 40969 | -6/Deep Caves | Discovered new exit (range 7) 41128 | -6/Deep Caves | Spotted AG-84145 41160 | -6/Deep Caves | Destroyed AG-84145 41315 | -6/Deep Caves | Spotted AG-82960 41317 | -6/Deep Caves | Build established: Mutant 41358 | -6/Deep Caves | Destroyed AG-82960 41387 | -6/Deep Caves | Lost 3 parts (1n2u) 41650 | -6/Deep Caves | Found Zio. Weapon Casing 41877 | -6/Deep Caves | Triggered Deep Caves wall 41877 | -6/Deep Caves | Spotted AS-41835 41885 | -6/Deep Caves | Spotted AS-77912 41893 | -6/Deep Caves | Destroyed AS-41835 41907 | -6/Deep Caves | Destroyed AS-77912 41924 | -6/Deep Caves | Found Mobile Assembly Unit 42280 | -6/Deep Caves | Found Surveybot 24 Chip 42285 | -6/Deep Caves | Found Surveybot 24 Scanner 43034 | -6/Deep Caves | Found Supersonic Drone Bay 43138 | -6/Deep Caves | Exposed GOLEM chamber 43142 | -6/Deep Caves | Found GOLEM Unit 43747 | -6/Deep Caves | Build established: Gunner 43932 | -6/Deep Caves | Entered Proximity Caves 43994 | -5/Proximity Caves | Learned Factory emergency access door positions 44262 | -5/Proximity Caves | Spotter reported a threat 44758 | -5/Proximity Caves | Core integrity fell below 50% 44972 | -5/Proximity Caves | Learned 4 Factory zone layouts 45573 | -5/Proximity Caves | Discovered new exit (range 12) 46164 | -5/Proximity Caves | Entered Factory 46164 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 46165 | -5/Factory | Identified exit to Upper Caves 46166 | -5/Factory | Identified exit to Factory 46168 | -5/Factory | Loaded intel: 265 non-interactive machine locations 46965 | -5/Factory | Entered Upper Caves 47047 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 47304 | -5/Upper Caves | Build established: Scientist-Gunner 47706 | -5/Upper Caves | Identified exit to Upper Caves 48216 | -5/Upper Caves | Entered another Upper Caves area 48381 | -5/Upper Caves | Discovered exit to Factory (range 9) 48962 | -5/Upper Caves | Discovered new exit (range 5) 49063 | -5/Upper Caves | Entered Zhirov 49065 | -5/Zhirov | Discovered new exit (range 3) 49094 | -5/Zhirov | Met Zhirov 49144 | -5/Zhirov | Learned location of Quarantine (-3) 49144 | -5/Zhirov | Learned location of Testing (-2) 49168 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 49197 | -5/Zhirov | Found Alien Artifact 49197 | -5/Zhirov | Identified Integrated Reactor 49197 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 49273 | -5/Zhirov | Found Alien Artifact 49364 | -5/Zhirov | Entered Proximity Caves 49653 | -4/Proximity Caves | Build established: Scavenger-Gunner 49956 | -4/Proximity Caves | Learned Research trap positions 50163 | -4/Proximity Caves | Activated DRS Beacon 50203 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 50216 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50931 | -4/Proximity Caves | Spotted B-86 Titan 51391 | -4/Proximity Caves | Learned location of 1 exit from Research 51407 | -4/Proximity Caves | Discovered exit to Factory (range 6) 51453 | -4/Proximity Caves | Entered Factory 51453 | -4/Factory | Evolved 2 slots: Utility x2 51495 | -4/Factory | Identified exit to Upper Caves 51495 | -4/Factory | Identified exit to Armory 51496 | -4/Factory | Identified exit to Research 51817 | -4/Factory | Found Unknown Device 51817 | -4/Factory | Identified Quantum Capacitor 51967 | -4/Factory | Build established: Scavenger-Assassin 52628 | -4/Factory | Lost 3 parts (1n2u) 52698 | -4/Factory | Destroyed 14 combat bots 52702 | -4/Factory | Lost 13 parts (2p7n1u3w) 53019 | -4/Factory | Fabricated Seismic Detector (x2) 53121 | -4/Factory | Build established: Skirmisher 53580 | -4/Factory | Entered Armory 54143 | -4/Armory | System corruption reached 10% 54426 | -4/Armory | Build established: Tank 54501 | -4/Armory | Lost 3 allies 54768 | -4/Armory | Build established: Skirmisher 55002 | -4/Armory | Found Gamma Bomb Array 55079 | -4/Armory | Build established: Tank 55080 | -4/Armory | First assault squad dispatched 55100 | -4/Armory | Incoming assault squad redirected 55117 | -4/Armory | Discovered exit to Research (range 16) 55123 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 55223 | -4/Armory | Lost 4 allies 55428 | -4/Armory | Identified Transdimensional Reconstructor 55428 | -4/Armory | Warped through subspace to slip node 55428 | -4/Armory | Discovered new exit (range 1) 55437 | -4/Armory | Lost 6 allies 55516 | -4/Armory | Discovered exit to Research (range 24) 55587 | -4/Armory | Unchained authorized (QV-33N) 55652 | -4/Armory | Entered Lab 55654 | -4/Lab | Discovered exit to Research (range 9) 55674 | -4/Lab | Unable to decrypt terminal 55674 | -4/Lab | Opened the door to a hidden lab 55681 | -4/Lab | Entered Research 55681 | -3/Research | Evolved 2 slots: Utility x2 55682 | -3/Research | Identified exit to Quarantine 55683 | -3/Research | Loaded intel: 59 trap records 55708 | -3/Research | Unchained authorized (QV-33N) 56509 | -3/Research | System corruption reached 10% 56512 | -3/Research | Garrison activated, responded to threat 56693 | -3/Research | Fabricated Adv. Weapon Cycler (x2) 56778 | -3/Research | Fabricated Exp. Targeting Computer (x1) 56792 | -3/Research | Destroyed 7 combat bots 57020 | -3/Research | Garrison activated, responded to threat 57034 | -3/Research | Lost 4 parts (1n1u2w) 57063 | -3/Research | Destroyed 11 combat bots 57108 | -3/Research | System corruption reached 30% 57133 | -3/Research | Incoming assault squad redirected 57149 | -3/Research | Destroyed 14 combat bots 57150 | -3/Research | Lost 14 parts (1p3n5u5w) 57181 | -3/Research | First assault squad dispatched 57251 | -3/Research | Core integrity fell below 50% 57265 | -3/Research | Self-destructed Last Messages --------------- 57252_ Com. HERF Cannon blown off. 57252_ Rnf. Quantum Reactor blown off. 57252_ E-15 Imp destroyed. 57253_ Wheel destroyed. 57253_ Particle Reactor destroyed. 57254_ The unstable cave ceiling collapses. 57256_ Destroyed Lgt. Antimatter Reactor. 57256_ G-73 Enforcer destroyed. 57258_ System corrupted: Tiamat Missile Launcher failed to launch. 57259_ System corrupted: Matter fused (-5). 57261_ The unstable cave ceiling collapses. 57261_ Med. Matter Pod crushed. 57261_ Acquired Wheel. 57263_ The unstable cave ceiling collapses. 57264_ Exp. Core Analyzer destroyed. 57264_ System corrupted by crushing effect (+4). 57265_ The unstable cave ceiling collapses. 57265_ Adv. Heat Sink destroyed. 57265_ Tiamat Missile Launcher destroyed. 57265_ B-74 Champion destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????#####;#### ?????????????????? | | ???????????????????? [%^ ^ #???????????????? | | ???????????????????? ^ *%[ #???????????????? | | ????????????????????? ^ !^^[ #???????????????? | | ????????????????????? %== #???????????????? | | ????????????????##???#u [ #???????????????? | | ???????????? ??? ??# [ %! #???????????????? | | ???????????# ] ?#=%* #######????? ???? | | ???????????# # ! ! ?????????? | | ???????????# """# ?????????? | | ???????????# """ k=[ !? ??????? | | ???????????# """ %*%***!"????????? | | ???????????# !] * !![!%% ""????????? | | ???????????# / % * =!! ===!%*!%G ? ?#???? | | ??????????????# *@ *%= *%!*=%""" #????? | | ??????????????# [===![=%=[ %! ==[! " ????? | | ??????????? * [[* = ???? | | ?????????? % =!!! = % ?#?? | | ??????????? % *% *%= ??? | | ??????????? #[* u### ########## ???? | | ??????????? gg # = ! # # ???## | | ???????????? % # = / + ???#? | | ???????????? %= # n # # #??### | | ???????????? = #? # #? | | ?????????? # #?? ?# +? ! | | ?????????? ## # ?? # #? | | ?????????????#?? ## # = #?????# # | | ???????????? ????????## #??#??# # | | ?????????????????????### ##/##??#?## = ?? | | ?????????? ???????#??#?### #### ######## ##??? | | ??????????????????#????#?##??##% ! # #??? | | ? ??????????? ?????#????#??#?##%########+## # #??# | | ??????????????? ?????????######+##%# %" # #??? | | ??????????T??????????#????# =%+!+ % # # #??? | | ??????????????????????????# [#*# # # ##?? | | ???????????#?????#????????#! =# #= # ###??? | | ????????????????????##??#?# ### # ##?##? | | ???????? ??? ? ? ? ??#??#?# ### = # ##??#? | | ????????? ???? ?###???# ###"###### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 200 Energy Generation 55 Energy Capacity 1300 Matter Stores 371 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Adv. Weapon Cycler | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Seismic Detector | x2 | -4/Factory Adv. Weapon Cycler | x2 | -3/Research | Authchip Exp. Targeting Computer | x1 | -3/Research | Authchip Repaired ---------- Hcp. Storage Unit | 26% | -9/Materials Imp. Treads | 54% | -9/Materials Imp. Treads | 25% | -9/Materials Imp. Treads | 72% | -9/Materials Lgt. Armor Plating | 1% | -8/Materials Exp. Sensor Array | 13% | -8/Materials | Broken Med. Treads | 55% | -8/Storage Med. Treads | 74% | -8/Storage Hrd. Medium Armor Plating | 54% | -8/Storage Studied --------- Imp. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Hvy. Machine Gun | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Express Service King Drone Look Less Dangerous Next Time That's One Door That Should Stay Closed The Better Part Of Valor Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed AutogunRocketDesublimator Manual? 0 Play Time 08:30:54 Cumulative 334.9 hours Start 2025.10.12 @ 17:33:09 End 2025.10.13 @ 14:53:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/1/0/0/0 Lore% 63 Gallery% 74 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65a667aa-6269-49a4-93d4-373e6f3ec886