Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 06:14:51 Player: Astrozal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1120) 1120 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3180 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 384/400 Energy 30/100 System Corruption 0% Temperature Cool (27) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (6) ------ Medium Matter Pod Weight Redist. System Improved Targeting Computer Improved Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Huge Storage Unit Beam Cannon Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Weight Redist. System Improved Targeting Computer Recoil Stabilizer Kinecellerator > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Huge Storage Unit Medium Matter Pod ECM Suite Improved Field Recycling Unit Medium Laser Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 51 | 6 3 5 7 30 Power 6 | 1 1 . 1 3 Engine 5 | 1 1 . 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . 2 6 Treads 10 | 2 . . 2 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 1 2 3 9 Device 8 | . 1 . 2 5 Storage 6 | 1 . 2 1 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 1 3 1 12 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 14 | 1 . 1 1 11 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . . 17 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 100 97 96 Engine 9 | . 14 14 11 5 Core 1 | . . . . 3 Treads 22 | . 28 28 22 17 Device 19 | . 12 14 21 24 Storage 17 | . 14 14 20 20 Processor 2 | . . . . 6 Energy Gun 3 | . 14 7 . . Energy Cannon 5 | . 4 12 11 . Ballistic Gun 12 | . 9 6 11 16 Naked Turns . | . . . . . Heaviest Build 91 | 11 16 91 38 54 Greatest Support 50 | 40 40 40 50 50 Greatest Overweight (x) 4 | 3 . 2 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 Average Capacity 13 | 7 8 14 15 14 Most Carried 15 | 3 8 9 15 15 Average Carried 10 | 1 6 8 12 13 Final Capacity 15 | 8 8 15 15 5 Final Carried 15 | 3 8 9 15 5 Class Distribution -------------------- 89% | Mutant 10% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1256 | 173 197 92 176 618 Remotely . | . . . . . Salvage Created 1354 | . 205 131 230 788 Parts 83 | . 16 3 18 46 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled 17 | . . . . 17 Retrieved Matter 113 | . . . . 113 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 5 4 5 21 Guns 30 | . 5 2 3 20 Cannons 4 | . . 2 2 . AOE 1 | . . . . 1 Classes Destroyed 9 | . 2 2 3 2 Worker 1 | . . 1 . . Builder 1 | . 1 . . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 15 | . . 2 4 9 Grunt 9 | . 5 2 . 2 Sentry 7 | . . . 1 6 Specialist 4 | . . . . 4 Best Kill Streak 4 | . 3 2 4 4 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 277 | . 29 12 20 216 Missed 71 | . 11 1 3 56 Damage Taken 3313 | . 214 118 176 2805 Core 684 | . 40 19 67 558 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 76 83 . Volleys Fired 115 | 1 15 9 13 77 Largest 2 | 2 2 2 2 2 Hottest 110 | 70 70 110 83 56 Shots Fired 226 | 2 30 18 26 150 Gun 201 | 2 30 9 13 147 Cannon 22 | . . 9 13 . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 178 | 1 15 2 13 147 Thermal 45 | 1 15 16 13 . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 21 | 1 15 7 6 21 Robot Miss Streak 5 | 1 5 1 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 157 | 1 21 13 15 107 Core Hits 65 | . 11 9 8 37 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 5 | . 1 . . 4 Critical Strikes 7 | . 1 1 . 5 Burn 1 | . . 1 . . Destroy 6 | . 1 . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2825 | 6 243 227 252 2097 Guns 2282 | 6 237 88 120 1831 Cannons 244 | . . 121 123 . Explosions 229 | . . . . 229 Melee . | . . . . . Ramming 70 | . 6 18 9 37 Kinetic 2066 | 6 98 11 120 1831 Thermal 460 | . 139 198 123 . Explosive 229 | . . . . 229 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . 1 . 31 Projectiles 1 | . . 1 . . Explosions 31 | . . . . 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 10 | . . 2 1 7 Targets Rammed 11 | . 1 2 1 7 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 336 | 30 168 336 63 87 Average Temperature 50 | 19 74 136 22 16 Received Heat Transfer 912 | . 117 48 36 711 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 2 1 1 4 Heat Transferred 1221 | . 407 555 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 365 | . 155 115 176 365 Initial 1 | . . . 1 . Average 125 | . 98 53 85 189 Maximum Alert Level 1 | . . . . 1 Low Security (%) 72 | 100 100 100 100 38 Level 1 27 | . . . . 61 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 3 . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 1 . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 11 5 9 32 Peak Tracking Total 6 | . 6 3 6 5 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 1 . 3 3 Terminals 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 17 | . 3 . 6 8 Successful 11 | . 2 . 5 4 Failed 6 | . 1 . 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 3 . 6 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 5 2 Record 2 | . . . 2 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . . . 1 Dispatch Records 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2526 | 84 457 431 436 1118 Spaces Moved 1299 | 47 253 237 238 524 Core 29 | 10 . . . 19 Treads 1270 | 37 253 237 238 505 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 100 Average Speed 160 | 149 160 163 157 161 Slowest Speed 320 | 200 160 320 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 41 66 18 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . . 24 Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1523 | 56 277 262 273 655 Wait . | . . . . . Move 1295 | 46 252 236 237 524 Hop . | . . . . . Pick Up 28 | 3 4 5 8 8 Fast Attach 19 | 6 2 . 2 9 Attach 13 | . . . 1 12 Detach 4 | . 1 . 1 2 Swap 19 | . 1 5 4 9 Drop 19 | . 1 5 6 7 Fire 115 | 1 15 9 13 77 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . 1 2 1 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 10) 224 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 542 | -10/Materials | Entered Mines 544 | -10/Mines | Met a Derelict bent on vengeance 810 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 944 | -10/Mines | Discovered new exit (range 9) 973 | -10/Mines | Entered Materials 973 | -9/Materials | Evolved 2 slots: Utility x2 1298 | -9/Materials | Identified exit to Mines 1298 | -9/Materials | Identified exit to Storage 1343 | -9/Materials | Discovered new exit (range 7) 1409 | -9/Materials | Entered another Materials area 1409 | -8/Materials | Evolved 2 slots: Utility x2 1915 | -8/Materials | Garrison activated, responded to threat 2311 | -8/Materials | Lost 6 parts (2p2n1u1w) 2417 | -8/Materials | Lost 3 parts (1n1u1w) 2492 | -8/Materials | Core integrity fell below 50% 2516 | -8/Materials | Core integrity fell below 20% 2527 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. G-47 Trooper destroyed. G-50 Soldier knocked back. Adv. Treads destroyed. Med. Armor Plating destroyed. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Acquired 10 matter. Slammed into U-05 Engineer. Adv. Treads destroyed. Gauss Rifle destroyed. Knocked back. Acquired 1 matter. Gauss Rifle destroyed. Acquired 5 matter. Knocked back. Acquired 4 matter. Acquired Med. Treads. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????# *[ # ! #???????????????????? | | ???????# # [ #???????????????????? | | ???????# # #???????????????????? | | ######## + /#???????????????????? | | ! = % % # #???????????????????? | | ###########+## % ##########???????????????????? | | ???# [!# = #???????????????????????????? | | ???# #]=! #???????????????????????????? | | ???# #=! ]#???????????????????????????? | | ???# # % #???????????????????????????? | | ???# # +???????????????????????????? | | ???# # ] #???????????????????????????? | | ???# # % #???????????????????????????? | | ???# # #???????????????????????????? | | ???############# ###???????????????????????????? | | ???????????????# % #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# % #?????????????????????????????? | | ??????????????## * ##????????????????????????????? | | ??????????????# #????????????????????????????? | | ????????????### #####+#??????????????????????? | | ?????????"" / Hgg #??????????????????????? | | ??????? ### ## ###????????????????????? | | ??? ????# ## #????????????????????? | | ??# % ???????### ####]]= [[#????????????????????? | | ??? ????????????# #??#]]=@[[#????????????????????? | | #######+###+##??# #??########????????????????????? | | ? #??????????????????????????????? | | #???###??????????????????????????????? | | #????????????????????????????????????? | | #####+##### #????????????????????????????????????? | | [ #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 481 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningSiegeFirepult Manual? 0 Play Time 00:31:31 Cumulative 9.4 hours Start 2024.04.08 @ 05:44:57 End 2024.04.08 @ 06:14:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 29c7e65d-257c-41b4-8af3-d1a8633e7243