Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.17 @ 18:41:39 Player: Big Tortoise Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (3818) 3818 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1550) 1550 TOTAL SCORE: 8148 Bonus ------- High Alert Combat Kills 650 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 107/125 System Corruption 9% Temperature Cool (14) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Trap Scanner Improved Signal Interpreter Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Heavy EM Shotgun Flak Cannon Improved Grenade Launcher > --- INVENTORY (10) --- Aerolev Unit Relay Coupler [NC] (39) Relay Coupler [Duelist] (34) Relay Coupler [Sentry] (29) Relay Coupler [Hunter] (21) Improved EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Reaction Control System > --- WEAPON ----------- Improved EM Shotgun Heavy EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Flak Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 2 . . . Weapon 1 | . . 1 . . . . Parts Attached 79 | 6 3 13 12 23 22 . Power 8 | 1 1 . 2 3 1 . Engine 5 | 1 1 . 1 1 1 . Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 18 | 2 . 3 4 4 5 . Treads 11 | . . 3 4 4 . . Leg 5 | 2 . . . . 3 . Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 26 | 1 2 6 4 8 5 . Device 11 | . . 3 2 4 2 . Storage 3 | 1 1 1 . . . . Processor 5 | . 1 1 . 1 2 . Hackware 1 | . . . . . 1 . Protection 6 | . . 1 2 3 . . Artifact . | . . . . . . . Weapon 27 | 2 . 4 2 8 11 . Energy Gun 10 | 1 . . 1 3 5 . Energy Cannon 3 | . . 2 . . 1 . Ballistic Gun 5 | 1 . . 1 2 1 . Ballistic Cannon 4 | . . 2 . . 2 . Launcher 3 | . . . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . Corrupted Parts 1 | . . . . . 1 . System Corruption 5 | . . . . . 5 . Parts Lost 25 | . . . 5 17 3 . Power 4 | . . . . 3 1 . Propulsion 5 | . . . 2 2 1 . Utility 7 | . . . 1 5 1 . Weapon 9 | . . . 2 7 . . Highest Loss Streak 10 | . . . 2 10 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 92 97 95 89 91 100 Engine 7 | . 13 11 7 5 1 9 Core 2 | . . . 1 2 7 . Treads 14 | . . 20 17 17 11 . Leg 4 | . 28 1 . . 3 18 Device 8 | . . 5 7 11 12 9 Storage 9 | . 14 10 9 9 9 9 Processor 12 | . 8 12 9 12 17 18 Protection 5 | . . 2 16 9 . . Energy Gun 8 | . 14 11 8 7 5 9 Energy Cannon 2 | . . 6 5 . . . Ballistic Gun 4 | . 14 4 3 2 3 . Ballistic Cannon 6 | . . 10 9 5 6 9 Launcher 1 | . . . . 2 3 9 Slashing Weapon 2 | . . . . 3 4 . Naked Turns . | . . . . . . . Heaviest Build 38 | 13 18 28 38 37 33 31 Greatest Support 44 | 20 20 40 44 44 44 20 Greatest Overweight (x) 4 | . . 1 . 4 4 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 9 10 10 10 10 Most Carried 10 | . 4 10 10 10 10 7 Average Carried 7 | . 2 6 8 8 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | . 3 10 9 10 7 7 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Tank 13% | Scavenger-Mutant 8% | Gunner 7% | Tank 6% | Skirmisher 6% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Storage Hacker-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Sto Gar Matter Collected 2020 | 162 85 448 305 475 545 . Remotely . | . . . . . . . Salvage Created 3219 | . 85 959 526 833 796 20 Parts 175 | . 6 51 29 43 43 3 Haulers Intercepted 5 | . . 3 . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Combat Hostiles Destroyed 78 | . 2 17 13 26 18 2 Melee 2 | . . . . 2 . . Guns 34 | . 2 4 8 13 6 1 Cannons 31 | . . 13 5 6 7 . AOE 11 | . . . . 5 5 1 Classes Destroyed 14 | . 1 6 1 3 3 . Worker 1 | . . . . . 1 . Builder 2 | . . . . . 2 . Hauler 5 | . . 3 . . 2 . Recycler 3 | . . 2 . . 1 . Mechanic 1 | . . 1 . . . . Watcher 2 | . . 2 . . . . Swarmer 12 | . . 3 2 2 3 2 Cutter 3 | . . . . 3 . . Grunt 39 | . 2 6 6 16 9 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 19 | . . 8 4 2 5 . Hunter 2 | . . . 1 1 . . Behemoth 1 | . . . . 1 . . Best Kill Streak 12 | . 1 4 5 6 12 2 Combat Bots Only 9 | . 1 3 5 6 9 2 Max Kills in Single Turn 4 | . 1 2 1 1 4 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Sto Gar Damage Taken 3803 | . 135 523 426 1911 702 106 Core 658 | . . 106 8 407 102 35 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 203 | . 16 187 . . . . Core Remaining (%) 91 | 100 100 73 . . . . Volleys Fired 201 | . 10 48 31 71 37 4 Largest 3 | . 2 3 3 3 3 3 Hottest 173 | . 70 157 157 173 139 130 Shots Fired 491 | . 20 143 83 144 92 9 Gun 280 | . 20 75 38 95 49 3 Cannon 185 | . . 68 45 35 32 5 Launcher 26 | . . . . 14 11 1 Special . | . . . . . . . Kinetic 257 | . 10 74 47 71 50 5 Thermal 189 | . 10 69 36 59 15 . Explosive 26 | . . . . 14 11 1 Electromagnetic 19 | . . . . . 16 3 Robot Hit Streak 39 | . 11 39 16 19 23 7 Robot Miss Streak 6 | . 1 2 2 3 6 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 372 | . 16 113 62 112 62 7 Core Hits 195 | . 5 41 23 64 58 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 1 7 1 5 . . Burn 10 | . 1 5 . 4 . . Blast 3 | . . 2 1 . . . Sever 1 | . . . . 1 . . Melee Attacks 17 | . . . . 9 8 . Impact . | . . . . . . . Slashing 17 | . . . . 9 8 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 8331 | . 166 1799 1184 2712 2225 245 Guns 3443 | . 166 713 548 1261 695 60 Cannons 2861 | . . 1086 636 492 573 74 Explosions 1912 | . . . . 844 957 111 Melee 115 | . . . . 115 . . Ramming . | . . . . . . . Kinetic 3243 | . 78 903 646 764 778 74 Thermal 2739 | . 88 896 538 989 228 . Explosive 1822 | . . . . 844 867 111 Electromagnetic 412 | . . . . . 352 60 Impact . | . . . . . . . Slashing 115 | . . . . 115 . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 4 9 9 Average Corruption 5 | . . . . 4 5 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . 7 19 4 Message Errors 8 | . . . . 3 4 1 Matter Fused 11 | . . . . 3 8 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 4 | . . . . 1 3 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 129 | . . 26 10 53 17 23 Projectiles 52 | . . 26 10 16 . . Explosions 77 | . . . . 37 17 23 Melee . | . . . . . . . Knockbacks 25 | . . 8 1 5 10 1 Impact . | . . . . . . . Kinetic 21 | . . 7 1 3 9 1 Secondary 4 | . . 1 . 2 1 . Self-Inflicted Damage 174 | . . . . 116 58 . Shots 6 | . . . . 4 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 484 | . 218 463 484 266 393 66 Average Temperature 107 | . 98 127 130 66 117 26 Received Heat Transfer 1374 | . 96 243 171 531 315 18 Effects 11 | . . 7 1 . 3 . Shutdowns 1 | . . 1 . . . . Energy Bleed 2 | . . 1 . . 1 . Matter Decay 1 | . . . 1 . . . Damage (minor) 3 | . . 1 . . 2 . Damage (major) 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 5 . 2 . . Heat Transferred 6580 | . 333 2590 1036 2238 383 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Peak Influence 1074 | . 134 346 438 1074 984 614 Initial 560 | . . 48 65 248 450 560 Average 432 | . 89 158 223 723 655 567 Maximum Alert Level 3 | . . 1 2 3 3 2 Low Security (%) 34 | 100 100 64 59 . . . Level 1 16 | . . 35 29 12 . . Level 2 24 | . . . 10 29 64 100 Level 3 24 | . . . . 57 35 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 2 4 . 4 . Investigation 6 | . 1 2 1 . 2 . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault 1 | . . . . . 1 . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Gar Distress Signals 5 | . . 3 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 7 24 17 29 30 5 Peak Tracking Total 9 | . 4 5 4 5 9 5 Tactical Retreats 6 | . . 2 . 2 2 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Traps Triggered 6 | . 1 3 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Sto Gar Machines Disabled 10 | . . 1 1 3 5 . Max in Single Turn 1 | . . 1 1 1 1 . Garrison Relay 3 | . . . . 3 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Gar Machines Accessed 23 | . 6 9 4 . 4 . Terminals 15 | . 4 5 3 . 3 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 66 | . 14 29 11 . 12 . Successful 42 | . 8 20 7 . 7 . Failed 24 | . 6 9 4 . 5 . Catastrophic 6 | . 2 3 . . 1 . Database Lockouts . | . . . . . . . Manual 37 | . 10 9 9 . 9 . Terminals 41 | . 10 14 9 . 8 . Fabricators . | . . . . . . . Repair Stations 8 | . 2 6 . . . . Recycling Units 5 | . 2 3 . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access 6 | . . . 2 . 4 . Terminal Hacks 14 | . 2 5 5 . 2 . Robot Analysis 4 | . . . 4 . . . Prototype ID Bank 1 | . . . 1 . . . Level Access Points 2 | . . 1 . . 1 . Branch Access Points 1 | . . 1 . . . . Machine Index 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 2 | . . 2 . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 6 . . . . Scan Component 4 | . 1 3 . . . . Repair 4 | . 1 3 . . . . Recycling Unit Hacks 2 | . 1 1 . . . . Retrieve Components 2 | . 1 1 . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 9 | . 3 2 1 . 3 . Terminals 7 | . 2 1 1 . 3 . Botnet 7 | . 2 1 1 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Tunnel 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 4 5 4 . 4 . Full Trace Events 5 | . 1 1 1 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 3 . . . . Time 116 | . 26 90 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 2 9 . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Sto Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . 12 . . Machine Destruction 12 | . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Robot Analysis Total 4 | . . . 4 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Sto Gar Turns Passed 3450 | 51 361 868 378 1066 627 99 Spaces Moved 1720 | 37 246 344 155 541 357 40 Core 6 | 3 . . . 3 . . Treads 1184 | . . 312 155 538 179 . Legs 399 | 34 246 32 . . 47 40 Wheels . | . . . . . . . Hover 131 | . . . . . 131 . Flight . | . . . . . . . Fastest Speed 46 | 50 120 120 145 145 46 190 Average Speed 139 | 114 120 157 149 145 118 190 Slowest Speed 330 | 120 120 240 160 250 330 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 67 32 16 75 70 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 155 | . . . 1 69 81 4 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 154 | . . . . 69 81 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Gar Total 2356 | 42 293 567 236 685 476 57 Wait 255 | . 30 143 20 23 26 13 Move 1713 | 36 245 343 154 539 356 40 Hop . | . . . . . . . Pick Up 39 | . 4 11 9 13 2 . Fast Attach 59 | 6 2 11 7 15 18 . Attach 20 | . 1 2 5 8 4 . Detach 9 | . . 2 . . 7 . Swap . | . . . . . . . Drop 45 | . 1 7 10 8 19 . Fire 201 | . 10 48 31 71 37 4 Melee 13 | . . . . 6 7 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 339 | -10/Materials | Repaired Ion Engine 401 | -10/Materials | Discovered new exit (range 6) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 909 | -9/Materials | Repaired Med. Storage Unit 999 | -9/Materials | Identified exit to Mines 1033 | -9/Materials | Identified exit to Materials 1148 | -9/Materials | Repaired Imp. Light Cannon 1182 | -9/Materials | Repaired Particle Cannon 1281 | -9/Materials | Entered another Materials area 1281 | -8/Materials | Evolved 2 slots: Utility x2 1288 | -8/Materials | Discovered new exit (range 16) 1527 | -8/Materials | Garrison activated, responded to threat 1640 | -8/Materials | Build established: Scavenger-Tank 1657 | -8/Materials | Identified exit to Garrison 1659 | -8/Materials | Entered Garrison 1698 | -8/Garrison | Triggered checkpoint 1795 | -8/Garrison | Garrison Relay disabled 1810 | -8/Garrison | Triggered checkpoint 1966 | -8/Garrison | Triggered checkpoint 2037 | -8/Garrison | Discovered new exit (range 10) 2053 | -8/Garrison | Identified exit to Storage 2082 | -8/Garrison | Triggered checkpoint 2114 | -8/Garrison | Garrison Relay disabled 2184 | -8/Garrison | Triggered checkpoint 2269 | -8/Garrison | Spotted B-75 Beast 2277 | -8/Garrison | Triggered checkpoint 2301 | -8/Garrison | Discovered exit to Storage (range 14) 2351 | -8/Garrison | Lost 10 parts (1p2n3u4w) 2398 | -8/Garrison | Core integrity fell below 50% 2399 | -8/Garrison | Destroyed B-75 Beast 2510 | -8/Garrison | Lost 5 parts (1p2u2w) 2551 | -8/Garrison | Discovered exit to Storage (range 15) 2583 | -8/Garrison | Installed Relay Interface Framework 2620 | -8/Garrison | Triggered checkpoint 2665 | -8/Garrison | Garrison Relay disabled 2725 | -8/Garrison | Entered Storage 2787 | -8/Storage | Build established: Scavenger-Mutant 3125 | -8/Storage | First assault squad dispatched 3172 | -8/Storage | Identified exit to Factory 3181 | -8/Storage | Core integrity fell below 20% 3260 | -8/Storage | Destroyed 9 combat bots 3350 | -8/Storage | Identified exit to Garrison 3352 | -8/Storage | Entered Garrison 3418 | -8/Garrison | Triggered checkpoint 3451 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Relay Coupler [NC] (23) Relay Coupler [Grunt] (23) Relay Coupler [Hunter] (11) >>Unlock Access door unlocked. 03350_ EXIT=UNLOCKED: GARRISON 03350_ ALERT: Suspicious activity at Garrison Access S001. Dispatching Investigation squad. LOCATION=GARRISON GOAL=ESCAPE 03361_ System corrupted: FCS attempts to trigger Flak Cannon. 03361_ System corrupted: Flak Cannon misfires. 03383_ System corrupted: Energy discharge (-47). 03436_ System corrupted: Imp. Grenade Launcher failed to launch. 03436_ S-10 Pest destroyed. 03439_ S-10 Pest knocked back. 03439_ Destroyed Lgt. Ion Engine. 03439_ Destroyed Flight Unit. 03439_ S-10 Pest destroyed. 03445_ EQ<3CQ>#38E