Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 19:24:35 Player: 3.14 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (255) 1275 Value Destroyed (8705) 8705 Prototype IDs (57) 1140 Alien Tech Used (11) 2200 Bonus (29204) 29204 TOTAL SCORE: 52224 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 1896 Follower Combat Kills 579 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1371 Cogmind --------- Core Integrity 455/1600 Matter 285/300 Energy 598/600 System Corruption 29% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Biometal Heavy Treads > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Capacitor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Improved Diametric Drive Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Centrium Heavy Armor Plating Advanced Force Field Improved Hacking Suite System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads Improved Energy Well Precision Matter Filter Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Gamma Refractor [Rating: 223] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Mini Smartbomb Launcher Impact Weapon Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Utility 11 | . . . 2 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 309 | 8 9 4 35 25 20 14 . 4 4 1 14 2 2 3 4 24 3 . 16 . 13 22 17 13 2 50 Power 24 | 1 2 1 3 1 2 . . . 2 . 3 . . 1 . 4 . . 1 . . . . . . 3 Engine 11 | 1 1 1 3 1 1 . . . 2 . 1 . . . . . . . . . . . . . . . Core 5 | . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . 3 . . 1 . . . . . . 3 Propulsion 72 | 2 2 . 7 10 8 4 . . 1 . 2 . . 1 . 9 . . 5 . 4 . 1 4 1 11 Treads 25 | 2 2 . 6 8 4 . . . . . . . . . . . . . . . . . . . . 3 Leg 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . 3 4 . . 1 . 2 . . 1 . 1 . . . . . . . . . . Flight 33 | . . . 1 . 1 . . . . . . . . . . 8 . . 5 . 4 . 1 4 1 8 Utility 144 | 2 1 1 9 7 6 8 . 2 . 1 7 . 2 1 1 10 3 . 8 . 8 20 16 9 1 21 Device 75 | . . . 2 1 2 1 . . . . 1 . 1 1 1 9 2 . 4 . 6 18 12 3 . 11 Storage 15 | 2 1 1 3 3 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . . Processor 10 | . . . . . 1 1 . . . . 1 . . . . . . . 2 . . . 2 . . 3 Hackware 15 | . . . . . 1 4 . . . 1 2 . . . . . . . . . 1 . . 1 . 5 Protection 29 | . . . 4 3 1 1 . 2 . . 2 . 1 . . . 1 . 1 . 1 2 2 5 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 3 4 2 16 7 4 2 . 2 1 . 2 2 . . 3 1 . . 2 . 1 2 . . . 15 Energy Gun 14 | 3 1 . 4 3 1 . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 18 | . 1 1 5 3 1 1 . 1 . . . 1 . . 1 . . . 1 . . . . . . 2 Ballistic Gun 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 10 | . . 1 1 1 1 . . 1 . . . 1 . . . . . . 1 . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 1 . . 1 . 2 . . . 2 . . . . . 1 1 . . . 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 6 . . 2 . . . . 5 . 1 2 . 2 . . 6 . . 1 2 1 . 8 Parts Lost 27 | . . . 3 4 1 . . . . . . . . . . 1 . . . . . . . . 1 17 Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Propulsion 7 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 4 Utility 12 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 9 Weapon 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 10 | . . . 2 3 1 . . . . . . . . . . 1 . . . . . . . . 1 10 Average Slot Usage (%) 91 | . 99 100 99 98 87 81 86 86 86 86 88 88 87 88 88 91 95 95 91 90 87 89 89 87 86 79 Engine 4 | . 12 14 11 9 8 6 6 6 6 6 2 . . . . . . . . . . . . . . . Core 2 | . 1 . . . 4 6 6 6 6 6 8 11 11 7 5 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 5 5 10 10 6 5 4 4 4 4 3 2 Treads 8 | . 27 28 21 24 10 . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 14 15 13 13 13 13 17 17 16 16 16 5 . . . . . . . . . . Flight 8 | . . . . . 4 . . . . . . . . . . 15 25 25 25 25 28 31 31 26 26 24 Device 9 | . . . 8 9 6 6 6 6 6 6 5 5 5 5 5 8 10 10 16 20 19 19 17 18 19 14 Storage 13 | . 28 28 30 27 13 6 6 6 6 6 5 5 5 5 5 9 10 10 6 5 4 4 4 4 3 3 Processor 5 | . . . . . 4 6 6 6 6 6 5 5 5 5 5 5 5 5 7 10 9 9 9 16 15 14 Hackware 11 | . . . . . 3 19 20 20 20 25 28 29 27 27 27 25 25 25 15 10 10 9 8 . . 6 Protection 4 | . . . 4 8 7 5 6 6 6 . . . 3 5 5 1 . . 2 5 4 7 8 12 13 5 Energy Gun 2 | . 8 . 5 7 6 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 6 14 6 10 . 5 6 5 6 6 5 4 5 5 3 . . . . . . . . . . . Ballistic Gun 2 | . 12 14 10 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 4 5 5 5 5 5 5 4 5 . . . . . . Slashing Weapon 1 | . . . . . . . 6 6 6 6 5 1 . . 1 4 . . . . . 3 4 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 17 22 22 61 85 91 41 41 45 47 47 48 48 52 56 56 76 74 73 78 71 87 90 88 98 99 99 Greatest Support 136 | 40 40 40 40 60 104 56 56 56 56 56 70 69 69 81 90 90 91 75 75 91 107 95 90 117 133 136 Greatest Overweight (x) 2 | . . . 1 2 1 . . . . . . . . . . 1 . . 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 8 10 10 20 24 24 10 10 10 10 10 10 10 10 10 10 16 16 16 16 10 10 10 10 10 10 10 Average Capacity 13 | 5 9 10 18 22 14 9 10 10 10 10 10 10 10 10 10 15 16 16 12 10 10 10 10 10 10 9 Most Carried 24 | 4 10 10 20 24 24 10 10 10 10 10 10 10 10 10 10 16 16 16 16 10 10 10 10 10 8 10 Average Carried 12 | 2 8 10 17 22 14 8 10 10 9 10 9 10 9 9 10 14 16 16 12 10 9 9 9 8 7 8 Final Capacity 24 | 8 10 10 20 24 8 10 10 10 10 10 10 10 10 10 10 16 16 16 10 10 10 10 10 10 10 4 Final Carried 24 | 4 10 10 17 24 8 10 10 10 10 10 10 10 9 10 10 16 16 16 10 10 10 10 6 9 7 2 Class Distribution -------------------- 20% | Hauler-Mutant 16% | Hacker-Mutant 16% | Wizard-Mutant 14% | Mutant 12% | Machinist-Sprinter 7% | Alien-Sprinter 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Warlord Machinist-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Machinist-Sprinter | -3/Quarantine Machinist-Sprinter | -3/Section 7 Alien-Sprinter | -2/Research Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 5101 | 280 191 102 551 452 18 351 . 140 30 20 82 158 30 . 374 229 46 15 381 . 40 275 285 158 20 873 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10447 | 61 628 185 2090 1914 40 252 . 161 . . 108 48 . . 543 330 . 36 83 . 212 434 814 542 59 1907 Parts 537 | 2 47 7 134 85 5 13 . 3 . . 11 6 . . 22 25 . 4 6 . 9 20 41 27 3 67 Haulers Intercepted 16 | . 2 . 6 4 . . . . . . . . . . . . . . . . 1 . 1 2 . . Recyclers Shooed 13 | . 5 2 1 3 . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . 3 . . . 4 1 . 12 . . 1 46 . . . . . . . Prevented 17 | . . . . . . . . . . . . . 1 . . . . . 16 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 179 | . 15 5 44 26 4 1 . 6 . . 1 8 . . 22 8 . 5 . . 1 . 7 5 . 21 Melee 26 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 7 5 . 11 Guns 40 | . 12 2 22 4 . . . . . . . . . . . . . . . . . . . . . . Cannons 41 | . 3 1 17 16 . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 AOE 71 | . . 2 5 5 4 . . 5 . . . 8 . . 21 7 . 5 . . . . . . . 9 Classes Destroyed 18 | 1 6 . 3 4 . 1 . . . . 1 . . . . . . . . . . . . 2 . . Worker 10 | . 1 . 2 . . 2 . . . . 1 . . . . 2 . . . . . . . . . 2 Builder 7 | . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Hauler 16 | . 2 . 6 4 . . . . . . . . . . . . . . . . 1 . 1 2 . . Recycler 11 | 1 . 1 1 3 . 1 . . . . . . . . . 1 . . . . . 2 1 . . . Operator 15 | . 1 . 6 . . 1 . . . . . . . . . . . . . . . 3 1 . . 3 Watcher 12 | . 1 . . 3 . . . . . . 1 . . . . . . . . . . 3 1 . 2 1 Swarmer 61 | . 6 3 11 . 4 . . . . . . 8 . . 11 5 . 5 . . . . . . . 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Grunt 67 | . 9 2 23 15 . . . 4 . . . . . . 5 2 . . . . . . 3 1 . 3 Brawler 8 | . . . . 3 . . . 2 . . . . . . 3 . . . . . . . . . . . Duelist 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Protector 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 6 5 . . . . . . . . . . . . . . . . 1 . 1 1 . 3 Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 6 | . . . . 2 . . . . . . . . . . 2 . . . 1 . . . . . . 1 Programmer 9 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 1 . 4 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 1 4 3 9 15 4 4 . 3 . . 2 8 . . 9 7 . 5 . . 1 2 4 4 1 11 Combat Bots Only 9 | . 4 3 9 9 4 1 . 3 . . 1 8 . . 9 4 . 5 . . 1 . 3 2 . 9 Max Kills in Single Turn 5 | 1 2 2 2 4 2 4 . 1 . . 1 4 . . 4 5 . 3 1 . 1 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 2 2 . . 1 . . . 4 . . 4 3 . 3 . . . . . . . 3 Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Damage Taken 15678 | . 389 177 1678 1413 248 150 74 95 . . . . . . 364 705 71 . 49 28 138 309 597 737 449 8007 Core 1807 | . 57 21 73 144 13 . . . . . . . . . 52 142 27 . . . 16 . 49 68 42 1103 Absorbed by Shields 3819 | . . . . . . . . . . . . . . . . . . . 12 . 99 21 503 741 379 2064 Reduced by Siege Mode 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Core Remaining (%) 81 | 100 . 68 81 73 98 . . . . 100 . . . . 94 . . . . 85 . . 85 81 . 28 Volleys Fired 470 | 3 49 16 130 95 3 39 6 14 . 7 9 12 4 . 33 5 . 3 3 . . . . . . 39 Largest 2 | 2 2 2 2 2 1 1 1 1 . 1 1 1 1 . 1 1 . 1 1 . . . . . . 1 Hottest 136 | 90 80 80 120 136 30 35 105 35 . 35 35 80 35 . 80 80 . 80 105 . . . . . . 120 Shots Fired 747 | 6 98 30 255 181 3 39 6 14 . 7 9 12 4 . 33 5 . 3 3 . . . . . . 39 Gun 316 | 6 81 14 167 48 . . . . . . . . . . . . . . . . . . . . . . Cannon 374 | . 17 14 86 130 . 39 6 4 . 7 9 8 4 . 16 . . . 1 . . . . . . 33 Launcher 57 | . . 2 2 3 3 . . 10 . . . 4 . . 17 5 . 3 2 . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 234 | . 47 14 141 . . . . . . . . . . . . . . . . . . . . . . 32 Thermal 358 | 3 30 14 86 130 . 39 6 4 . 7 9 8 4 . 16 . . . 1 . . . . . . 1 Explosive 57 | . . 2 2 3 3 . . 10 . . . 4 . . 17 5 . 3 2 . . . . . . 6 Electromagnetic 98 | 3 21 . 26 48 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 5 8 5 24 17 . 8 . 4 . . 1 . . . 7 3 . . . . . . . . . 12 Robot Miss Streak 4 | 1 3 2 4 3 . 1 2 1 . . 1 . . . 2 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 592 | 5 59 18 182 123 . 12 . 7 . . 4 . . . 8 9 . . 3 . 5 13 18 16 6 104 Core Hits 409 | 2 32 9 86 62 6 12 . 22 . . 3 9 . . 41 19 . 5 9 . 4 7 14 12 2 53 Critical Hits 61 | . 2 . 4 14 . . . . . . . . . . . . . . . . 1 3 3 4 2 28 Critical Kills 22 | . 2 . 2 8 . . . . . . . . . . . . . . . . . 3 2 1 . 4 Critical Parts Destroyed 22 | . . . 2 4 . . . . . . . . . . . . . . . . . . . 3 1 12 Melee Attacks 333 | . . . . . . . 2 . . 2 2 1 . . 1 53 . 1 3 5 17 43 42 24 31 106 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 305 | . . . . . . . 2 . . 2 2 1 . . 1 50 . . . . 1 43 42 24 31 106 Piercing 28 | . . . . . . . . . . . . . . . . 3 . 1 3 5 16 . . . . . Sneak Attacks 22 | . . . . . . . . . . . 2 . . . . 2 . . 3 . 1 4 4 3 . 3 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34520 | 53 785 345 3409 3070 183 1178 . 951 . . 324 841 . . 3570 1740 . 618 765 . 380 1965 2197 1783 591 9772 Guns 3132 | 53 634 134 1832 479 . . . . . . . . . . . . . . . . . . . . . . Cannons 6212 | . 139 106 1113 1921 . 442 . 104 . . 71 . . . 156 . . . . . . . . . . 2160 Explosions 10346 | . . 103 381 617 183 736 . 847 . . . 841 . . 3414 1057 . 618 409 . . . . . . 1140 Melee 14599 | . . . . . . . . . . . 253 . . . . 683 . . 356 . 380 1965 2152 1747 591 6472 Ramming 231 | . 12 2 83 53 . . . . . . . . . . . . . . . . . . 45 36 . . Kinetic 4144 | . 333 134 1557 . . . . . . . . . . . . . . . . . . . . . . 2120 Thermal 5146 | 25 227 106 1225 1987 . 1143 . 104 . . 71 . . . 156 62 . . . . . . . . . 40 Explosive 9370 | . . 103 269 551 183 . . 847 . . . 841 . . 3414 995 . 618 409 . . . . . . 1140 Electromagnetic 1030 | 28 213 . 275 479 . 35 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13763 | . . . . . . . . . . . 253 . . . . 583 . . . . . 1965 2152 1747 591 6472 Piercing 836 | . . . . . . . . . . . . . . . . 100 . . 356 . 380 . . . . . Highest Corruption 29 | . . . 2 . . . . . . . . . . . . 2 . . 1 . . . 3 . . 29 Average Corruption 5 | . . . 2 . . . . . . . . . . . . 1 . . 1 . . . 1 . . 14 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Effects 95 | . . . 12 . . . . . . . . . . . . 10 . . . . . . 1 . . 72 Message Errors 13 | . . . 2 . . . . . . . . . . . . 5 . . . . . . 1 . . 5 Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heat Flow Errors 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 Energy Discharges 12 | . . . 4 . . . . . . . . . . . . 3 . . . . . . . . . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Targeting Errors 22 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 20 Weapon Failures 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1906 | . . . 43 20 . 302 . 17 . . 1 80 . . 115 189 . 51 23 . . 223 294 36 55 457 Projectiles 110 | . . . 22 13 . 48 . . . . 1 . . . . . . . . . . . . . . 26 Explosions 645 | . . . 21 7 . 254 . 17 . . . 80 . . 115 88 . 51 . . . . . . . 12 Melee 1151 | . . . . . . . . . . . . . . . . 101 . . 23 . . 223 294 36 55 419 Knockbacks 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . 115 93 . . . . . . . . . . . . . . . . . . 21 18 . . Shots 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Rammed 28 | . 2 1 12 7 . . . . . . . . . . . . . . . . . . 5 1 . . Targets Rammed 28 | . 2 1 12 7 . . . . . . . . . . . . . . . . . . 5 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | 90 135 177 249 261 . 12 74 27 . . . 86 . . 80 132 42 8 20 250 39 173 6 156 215 78 Average Temperature 44 | 48 46 74 65 35 . 5 20 9 . . . 45 . . 32 26 31 5 15 121 19 86 6 92 119 28 Received Heat Transfer 1916 | . 129 66 432 549 . . . 45 . . . . . . 36 48 21 . . 9 12 37 76 84 20 352 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . 4 7 . 3 . . . . 1 . . . . . . . . . . . . . . 2 Heat Transferred 8367 | 74 496 222 2288 3528 . 1200 . 150 . . 100 . . . 250 50 . . . . . . . . . 9 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 2111 | 5 246 142 778 698 334 617 . . . . 462 . . . . 385 . . . . 160 247 1720 2111 1883 1949 Initial 1266 | . 3 17 55 328 235 65 . . . . 6 . . . . 165 . . . . . 28 78 1100 1266 1204 Average 393 | 1 79 119 322 518 212 159 . . . . 185 . . . . 244 . . . . 63 132 329 1830 1716 1688 Maximum Alert Level 5 | . 1 . 3 2 1 2 . . . . 2 . . . . 1 . . . . . 1 5 5 5 5 Low Security (%) 42 | 100 98 100 13 . 49 85 . . . . 58 . . . . 26 . . . . 100 81 25 . . . Level 1 30 | . 1 . 68 13 50 . . . . . 19 . . . . 73 . . . . . 18 66 . . . Level 2 15 | . . . 16 86 . 14 . . . . 22 . . . . . . . . . . . . . . . Level 3 . | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 19 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 80 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . 7 96 96 . Squads Dispatched 59 | . 5 . 8 3 2 3 . . . . 2 . . . 1 5 . . . . 4 1 11 . 12 2 Investigation 9 | . 2 . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . 1 . . . Extermination 9 | . . . . . 1 1 . . . . 1 . . . . 3 . . . . 1 1 1 . . . Reinforcement 13 | . 3 . 6 . . . . . . . . . . . . 1 . . . . . . 3 . . . Assault 24 | . . . 1 2 . . . . . . . . . . 1 . . . . . . . 6 . 12 2 Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 36 | . 3 . 4 5 . 1 . . . . . . . . . 4 . . . . 2 . 6 6 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 556 | . 28 5 69 45 6 19 5 9 . . 6 7 . . 17 36 8 2 17 4 11 15 36 88 52 71 Peak Tracking Total 47 | . 5 3 6 7 5 5 5 3 . . 4 4 . . 9 6 8 2 17 4 7 5 46 36 47 23 Tactical Retreats 64 | . . . 1 3 . 8 1 3 . . . 1 . . 3 9 2 . . 2 4 3 5 7 8 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 11 | . . . 1 . 1 . . . . . . . . . . 2 . . . . 2 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 1 . . 1 . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 31 | . 1 . 4 2 . 8 . . . . . . . . . 3 . . 2 . . 4 5 1 . 1 Max in Single Turn 8 | . 1 . 2 1 . 8 . . . . . . . . . 2 . . 1 . . 1 1 . . 1 Garrison Access 5 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 98 | . 5 . 3 7 4 10 . 1 . 1 8 . . 4 . 13 . . 4 . 9 11 10 1 . 7 Terminals 67 | . 4 . 2 6 3 7 . . . 1 6 . . . . 4 . . . . 7 9 10 1 . 7 Fabricators 9 | . . . . . 1 1 . . . . 1 . . . . 5 . . . . 1 . . . . . Repair Stations 5 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Garrison Access 5 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Total Hacks 360 | . 13 . 5 12 8 33 . 1 . 5 48 . . 17 . 68 . . 11 . 45 34 35 1 . 24 Successful 230 | . 8 . 2 4 2 18 . 1 . 2 32 . . 17 . 50 . . 11 . 30 25 18 . . 10 Failed 128 | . 5 . 3 8 6 15 . . . 3 15 . . . . 18 . . . . 15 9 16 1 . 14 Catastrophic 27 | . . . . 3 1 2 . . . . 4 . . . . 6 . . . . 4 . 3 . . 4 Database Lockouts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Manual 193 | . 8 . 2 7 . 23 . . . 5 34 . . . . 29 . . . . 25 23 26 . . 11 Terminals 241 | . 11 . 4 10 5 24 . . . 5 36 . . . . 27 . . . . 30 29 35 1 . 24 Fabricators 56 | . . . . . 3 4 . . . . 11 . . . . 24 . . . . 14 . . . . . Repair Stations 18 | . 2 . . . . 4 . . . . . . . . . 8 . . . . . 4 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . 7 . . . . 1 . . . . . Garrison Access 7 | . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . 1 . . . . Terminal Hacks 111 | . 5 . 1 3 . 6 . 1 . 2 16 . . 17 . 6 . . 11 . 12 14 9 . . 8 Record 16 | . . . . . . . . . . . . . . 5 . . . . 10 . . 1 . . . . Part Schematic 23 | . 1 . . 1 . 2 . . . 2 7 . . 4 . 2 . . . . 3 1 . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . . 4 . . . . . . . 1 1 . . . Prototype ID Bank 8 | . . . 1 1 . . . . . . 1 . . 4 . . . . . . . . 1 . . . Open Door 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 2 . . 2 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Terminal Index 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . . . 1 Fabricator Index 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 . . 1 Unreport Threat 7 | . 1 . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . 2 Locate Traps 8 | . . . . . . 1 . . . . . . . . . . . . . . 2 2 1 . . 2 Recall Extermination 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 2 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 39 | . . . . . 2 3 . . . . 8 . . . . 16 . . . . 10 . . . . . Load Schematic 16 | . . . . . 1 1 . . . . 4 . . . . 5 . . . . 5 . . . . . Build 23 | . . . . . 1 2 . . . . 4 . . . . 11 . . . . 5 . . . . . Repair Station Hacks 14 | . 2 . . . . 2 . . . . . . . . . 8 . . . . . 2 . . . . Scan Component 7 | . 1 . . . . 1 . . . . . . . . . 4 . . . . . 1 . . . . Repair 7 | . 1 . . . . 1 . . . . . . . . . 4 . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Analyze 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Seal Access 5 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 53 | . 1 . . . . 6 . . . . 7 . . . . 13 . . . . 7 8 9 . . 2 Terminals 40 | . 1 . . . . 5 . . . . 4 . . . . 6 . . . . 5 8 9 . . 2 Track 20 | . 1 . . . . 1 . . . . 2 . . . . 3 . . . . 4 4 5 . . . Assimilate 9 | . . . . . . 3 . . . . . . . . . 2 . . . . . 1 1 . . 2 Botnet 9 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 2 . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fabricators 13 | . . . . . . 1 . . . . 3 . . . . 7 . . . . 2 . . . . . Report 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Siphon 8 | . . . . . . 1 . . . . 1 . . . . 5 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 63 | . 3 . 3 6 4 7 . . . 1 5 . . . . 7 . . . . 6 6 7 1 . 7 Full Trace Events 8 | . 1 . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . . 1 . 2 . . . 2 7 . . 4 . 4 . . . . 3 1 . . . . Parts Built 20 | . . . . . 1 2 . . . . 4 . . . . 7 . . . . 6 . . . . . Matter 3855 | . . . . . 146 318 . . . . 823 . . . . 1565 . . . . 1003 . . . . . Time 1616 | . . . . . 73 212 . . . . 342 . . . . 593 . . . . 396 . . . . . Total Part Build Rating 115 | . . . . . 3 12 . . . . 22 . . . . 49 . . . . 29 . . . . . Parts Repaired 7 | . 1 . . . . 1 . . . . . . . . . 4 . . . . . 1 . . . . Time 304 | . 26 . . . . 16 . . . . . . . . . 218 . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 16 | . . . . . . 3 . . 3 . . . . . 2 1 . . 4 . . . 1 . . 2 Largest Group 4 | . . . . . . 2 . . 3 3 . . . . 2 1 . . 4 . . . 1 1 1 2 Highest-Rated Group 1075 | . . . . . . 49 . . 87 87 . . . . 78 26 . . 218 . . . 1075 1075 1064 88 Highest-Rated Ally 1075 | . . . . . . 26 . . 31 31 . . . . 48 26 . . 60 . . . 1075 1075 1064 44 Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . . . . 12 . . . . 7 . . . 29 . . . 4 28 17 . Total Damage 3135 | . . . . . . . . . . 172 . . . . 241 . . . 799 . . . 182 1288 453 . Kills 13 | . . . . . . . . . . 2 . . . . 1 . . . 4 . . . 2 2 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 7 | . 1 . . . . . . . . . . . . 4 . . . . . . . 1 1 . . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 1 . 2 . . 2 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 17497 | 92 1384 320 2154 1674 791 1046 380 498 652 322 497 428 441 125 436 1854 91 77 469 255 687 790 583 322 258 871 Spaces Moved 20279 | 49 731 165 910 689 444 1444 421 529 946 460 731 514 450 200 572 1901 326 279 822 750 1046 1497 1125 1135 908 1235 Core 22 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 2636 | 41 731 165 910 631 155 . . . . . . . . . . . . . . . . . . . . 3 Legs 58 | . . . . 58 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7316 | . . . . . 289 1444 421 529 946 460 731 514 450 200 572 760 . . . . . . . . . . Flight 10247 | . . . . . . . . . . . . . . . . 1141 326 279 822 750 1046 1497 1125 1135 908 1218 Fastest Speed 5 | 50 160 160 160 160 52 48 56 56 56 56 48 48 48 48 58 15 11 24 24 11 5 8 15 6 6 7 Average Speed 52 | 142 160 160 179 184 95 54 56 56 56 56 50 48 48 54 58 38 23 24 24 23 19 15 15 17 17 18 Slowest Speed 200 | 160 160 160 180 200 190 56 56 56 56 56 52 48 48 58 58 103 24 24 99 24 20 85 19 20 20 135 Overloaded Moves 275 | . . . . . . . . . . . . . . . . 9 6 . . 32 3 55 . 23 39 108 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . . . . 2 . . 2 . 5 7 4 3 . 13 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Exploration Rate (%) 52 | 5 95 33 51 57 12 35 59 65 84 64 20 62 64 60 71 31 60 51 79 73 32 81 59 43 28 39 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 10 | . . . . . . . . . 2 1 . 1 . 3 1 . . . 2 . . . . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . . 1 3 2 5 . 1 1 . 4 . 2 . . 1 . . . . . . Spaces Dug 201 | . . 13 . . . 22 5 11 . 8 3 7 2 . 4 39 . 1 . 5 12 17 9 5 21 17 Terrain Destroyed 729 | . . 13 41 31 1 44 8 44 . 9 7 78 4 . 144 85 . 45 21 5 12 17 9 5 21 85 Melee 132 | . . . . . . . 2 . . 2 . 1 . . 1 39 . 1 . 5 12 17 9 5 21 17 Projectile 71 | . . . . . . 25 6 1 . 7 7 8 4 . 11 . . . . . . . . . . 2 AOE 526 | . . 13 41 31 1 19 . 43 . . . 69 . . 132 46 . 44 21 . . . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 25821 | 62 855 192 1187 915 815 1665 555 716 1070 513 850 679 669 218 636 2933 337 282 1080 818 1494 1961 1460 1217 946 1696 Wait 3944 | . 35 3 27 47 317 148 127 168 112 44 81 151 212 2 18 922 9 . 191 64 401 382 259 6 . 218 Move 20184 | 48 730 164 909 688 443 1443 420 528 945 459 730 513 449 199 571 1896 325 278 818 749 1035 1482 1118 1128 907 1209 Hop 32 | . . . . . . . . . . . . . . . . 2 . . 1 . 5 7 3 3 . 11 Pick Up 183 | 3 15 1 37 25 6 8 . . 4 . 5 . . 6 1 15 . . 8 . 6 10 3 12 1 17 Fast Attach 117 | 7 5 . 6 7 2 8 . . . . 4 . 2 3 . 14 . . 8 . 5 3 12 5 . 26 Attach 70 | . 1 . 8 5 12 2 . . 1 . 2 . 1 1 . 4 . . 3 . 3 4 1 5 2 15 Detach 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 6 Swap 135 | 1 3 4 21 13 6 4 . 4 3 1 8 2 . . 4 6 3 . 5 . 5 18 9 6 . 9 Drop 263 | . 15 3 37 28 24 13 . 2 5 . 9 . 1 7 1 16 . . 23 . 9 11 9 10 1 39 Fire 470 | 3 49 16 130 95 3 39 6 14 . 7 9 12 4 . 33 5 . 3 3 . . . . . . 39 Melee 333 | . . . . . . . 2 . . 2 2 1 . . 1 53 . 1 3 5 17 43 42 24 31 106 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 2 1 12 7 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . 2 . . . . . . . . . . . . . . . 7 . . 17 4 1 Rewire 24 | . . . . . . . . . . . . . . . 7 . . . 17 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 262 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 10) 833 | -10/Materials | Discovered new exit (range 15) 964 | -10/Materials | Discovered new exit (range 5) 1044 | -10/Materials | Repaired Lgt. Treads 1477 | -10/Materials | Entered Mines 1490 | -10/Mines | Met a Derelict bent on vengeance 1535 | -10/Mines | Discovered new exit (range 15) 1797 | -10/Mines | Entered Materials 1797 | -9/Materials | Evolved 2 slots: Utility x2 2149 | -9/Materials | Destroyed 9 combat bots 2159 | -9/Materials | Discovered new exit (range 13) 2589 | -9/Materials | Build established: Hauler-Mutant 3009 | -9/Materials | Discovered new exit (range 12) 3564 | -9/Materials | Discovered new exit (range 15) 3797 | -9/Materials | First assault squad dispatched 3951 | -9/Materials | Entered another Materials area 3951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -8/Materials | Garrison activated, responded to threat 4351 | -8/Materials | First assault squad dispatched 4397 | -8/Materials | Destroyed 9 combat bots 4403 | -8/Materials | Lost 3 parts (1n1u1w) 5044 | -8/Materials | Discovered new exit (range 5) 5570 | -8/Materials | Discovered new exit (range 8) 5625 | -8/Materials | Entered Factory 5625 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5984 | -7/Factory | Discovered new exit (range 12) 5990 | -7/Factory | Identified exit to Factory 6053 | -7/Factory | Fabricated System Shield? 6229 | -7/Factory | Build established: Mutant 6416 | -7/Factory | Entered another Factory area 6416 | -6/Factory | Evolved 2 slots: Utility x2 6478 | -6/Factory | Repaired Mni. Grenade Launcher 6701 | -6/Factory | Build established: Hacker-Mutant 6762 | -6/Factory | Spotted B-75 Beast 7100 | -6/Factory | Discovered new exit (range 15) 7109 | -6/Factory | Identified exit to Lower Caves 7155 | -6/Factory | Fabricated Adv. Hacking Suite? 7309 | -6/Factory | Local fabrication network quarantined 7354 | -6/Factory | Fabricated Adv. Hacking Suite? 7462 | -6/Factory | Entered Lower Caves 7530 | -6/Lower Caves | Encountered a Warlord checkpoint 7664 | -6/Lower Caves | Discovered new exit (range 15) 7841 | -6/Lower Caves | Identified exit to Lower Caves 7842 | -6/Lower Caves | Entered another Lower Caves area 8008 | -6/Lower Caves | Encountered a Warlord checkpoint 8336 | -6/Lower Caves | Discovered new exit (range 8) 8339 | -6/Lower Caves | Identified exit to Zion 8340 | -6/Lower Caves | Entered Zion 8389 | -6/Zion | Gained Derelict followers 8400 | -6/Zion | Given A8's code to call for help 8502 | -6/Zion | Found Prototype Hackware 8506 | -6/Zion | Found Prototype Processor 8631 | -6/Zion | Given the Hacking Drone Bay 8822 | -6/Zion | Visited the Megawrench Repair Shop 8822 | -6/Zion | Megawrench repaired 5 parts 8874 | -6/Zion | Discovered new exit (range 11) 8879 | -6/Zion | Identified exit to Proximity Caves 8992 | -6/Zion | Entered Proximity Caves 8992 | -5/Proximity Caves | Accompanied by 3 allies 9000 | -5/Proximity Caves | Learned location of Armory (-4) 9312 | -5/Proximity Caves | Discovered new exit (range 5) 9312 | -5/Proximity Caves | Spotted B-75 Beast 9313 | -5/Proximity Caves | Identified exit to Factory 9314 | -5/Proximity Caves | Entered Factory 9314 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9370 | -5/Factory | Identified Exp. System Shield 9425 | -5/Factory | Fabricated Adv. System Shield? 9459 | -5/Factory | Identified exit to Upper Caves 9459 | -5/Factory | Identified exit to Extension 9515 | -5/Factory | Fabricated Exp. Sensor Array (x1) 9597 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 9604 | -5/Factory | Local fabrication network quarantined 9657 | -5/Factory | Build established: Wizard-Mutant 9684 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 9809 | -5/Factory | Central database locked down 9811 | -5/Factory | Entered Upper Caves 9909 | -5/Upper Caves | Destroyed 8 combat bots 10122 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10218 | -5/Upper Caves | Identified exit to Upper Caves 10222 | -5/Upper Caves | Encountered a Warlord checkpoint 10239 | -5/Upper Caves | Entered another Upper Caves area 10384 | -5/Upper Caves | Found Alien Artifact 10384 | -5/Upper Caves | Identified Core Expander 10384 | -5/Upper Caves | Installed Core Expander, added new Utility slot 10678 | -5/Upper Caves | Discovered new exit (range 3) 10679 | -5/Upper Caves | Identified exit to Zhirov 10680 | -5/Upper Caves | Entered Zhirov 10680 | -5/Zhirov | Discovered new exit (range 3) 10689 | -5/Zhirov | Met Zhirov 10698 | -5/Zhirov | Learned location of Quarantine (-3) 10698 | -5/Zhirov | Learned location of Testing (-2) 10698 | -5/Zhirov | Learned location of Command (-1) 10703 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10710 | -5/Zhirov | Found Alien Artifact 10710 | -5/Zhirov | Identified Integrated Dissipator 10710 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10745 | -5/Zhirov | Found Alien Artifact 10805 | -5/Zhirov | Identified exit to Proximity Caves 10805 | -5/Zhirov | Entered Proximity Caves 10807 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10825 | -4/Proximity Caves | Identified exit to Factory 10836 | -4/Proximity Caves | Destroyed 7 combat bots 11022 | -4/Proximity Caves | Destroyed 9 combat bots 11171 | -4/Proximity Caves | Spotted B-86 Titan 11241 | -4/Proximity Caves | Entered Factory 11241 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11278 | -4/Factory | Identified Exp. Melee Analysis Suite 11351 | -4/Factory | Repaired Gravmag Array 11432 | -4/Factory | Repaired Cld. Plasma Cannon 11615 | -4/Factory | Discovered new exit (range 5) 11616 | -4/Factory | Identified exit to Research 11888 | -4/Factory | Fabricated Impulse Thruster Array? 11991 | -4/Factory | Spotted B-86 Titan 12132 | -4/Factory | Crushed by falling debris 12133 | -4/Factory | Discovered exit to Research (range 14) 12188 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 12233 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 12298 | -4/Factory | Identified exit to Upper Caves 12298 | -4/Factory | Identified exit to Armory 12385 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12472 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12494 | -4/Factory | Build established: Wizard-Sprinter 12558 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12829 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 12994 | -4/Factory | Fabricated Gravity Neutralizing Apparatus? 13095 | -4/Factory | Entered Upper Caves 13184 | -4/Upper Caves | Discovered new exit (range 12) 13186 | -4/Upper Caves | Identified exit to Upper Caves 13186 | -4/Upper Caves | Entered another Upper Caves area 13253 | -4/Upper Caves | Discovered new exit (range 9) 13257 | -4/Upper Caves | Identified exit to Warlord 13263 | -4/Upper Caves | Entered Warlord 13271 | -4/Warlord | System corruption cleaned by Quarantine Array 13363 | -4/Warlord | Learned Testing trap positions 13363 | -4/Warlord | Learned 4 Armory zone layouts 13363 | -4/Warlord | Learned 4 Access zone layouts 13363 | -4/Warlord | Learned 4 Testing zone layouts 13363 | -4/Warlord | Learned 4 Quarantine zone layouts 13363 | -4/Warlord | Learned 4 Command zone layouts 13363 | -4/Warlord | Learned Armory repair station intel 13405 | -4/Warlord | Met Warlord 13430 | -4/Warlord | Warlord's base attacked by MAIN.C 13431 | -4/Warlord | Found Prototype Reactor 13431 | -4/Warlord | Identified Vortex Chain Reactor 13437 | -4/Warlord | Found Prototype Device 13437 | -4/Warlord | Identified System Purifier 13447 | -4/Warlord | Found Prototype Hackware 13473 | -4/Warlord | Found Prototype Processor 13473 | -4/Warlord | Identified Exp. Core Analyzer 13476 | -4/Warlord | Found Prototype Processor 13476 | -4/Warlord | Identified Exp. Targeting Computer 13709 | -4/Warlord | Build established: Machinist-Sprinter 13726 | -4/Warlord | Opened side exit 13730 | -4/Warlord | Spotted Executioner 13730 | -4/Warlord | Discovered new exit (range 11) 13732 | -4/Warlord | Identified exit to Proximity Caves 13732 | -4/Warlord | Entered Proximity Caves 13818 | -3/Proximity Caves | Spotted B-86 Titan 13819 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13986 | -3/Proximity Caves | Discovered exit to Research (range 5) 13987 | -3/Proximity Caves | Entered Research 13987 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13991 | -3/Research | Identified System Mapper 14045 | -3/Research | Identified exit to Quarantine 14087 | -3/Research | Spotted B-86 Titan 14121 | -3/Research | Garrison activated, responded to threat 14233 | -3/Research | Fabricated Powered Armor? 14344 | -3/Research | Build established: Hacker-Sprinter 14382 | -3/Research | Fabricated Gravity Neutralizing Apparatus (x1) 14469 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 14548 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 14625 | -3/Research | Fabricated Exp. Utility Shielding (x1) 14662 | -3/Research | Spotted B-90 Cyclops 14663 | -3/Research | Found Vibroblade 14674 | -3/Research | Entered Quarantine 14675 | -3/Quarantine | Identified exit to Research 14675 | -3/Quarantine | Spotted Alpha 7 14683 | -3/Quarantine | Found Alien Launcher 14693 | -3/Quarantine | Found Alien Artifact 14693 | -3/Quarantine | Identified Core Reset Matrix 14693 | -3/Quarantine | Identified Transdimensional Reconstructor 14693 | -3/Quarantine | Identified Sigix Terminator 14693 | -3/Quarantine | Used Core Reset Matrix 14697 | -3/Quarantine | Detected hypermatrix surge 14697 | -3/Quarantine | Sensed 12 artifacts in vicinity 14715 | -3/Quarantine | Build established: Machinist-Sprinter 14791 | -3/Quarantine | Repaired Mni. Smartbomb Launcher 14850 | -3/Quarantine | Found Sigix Broadsword 15069 | -3/Quarantine | Found Subatomic Replicator 15164 | -3/Quarantine | Found Transdimensional Reconstructor 15176 | -3/Quarantine | Found Dimensional Node Initializer 15290 | -3/Quarantine | Spotted Fortress 15305 | -3/Quarantine | Discovered new exit (range 6) 15305 | -3/Quarantine | Identified exit to Section 7 15306 | -3/Quarantine | Initialized slip node 15364 | -3/Quarantine | Discovered exit to Research (range 15) 15430 | -3/Quarantine | Met incapacitated Sigix Warrior 15430 | -3/Quarantine | Lockdown squad dispatched 15431 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 15432 | -3/Quarantine | Unlocked Sigix quarantine chamber 15462 | -3/Quarantine | Warped through subspace to slip node 15464 | -3/Quarantine | Entered Section 7 15465 | -3/Section 7 | Sensed 17 artifacts in vicinity 15475 | -3/Section 7 | Spotted S7 Guard 15477 | -3/Section 7 | Destroyed S7 Guard 15483 | -3/Section 7 | Found Integrated Heat Negator 15483 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 15805 | -3/Section 7 | Spotted S7 Guard 15809 | -3/Section 7 | Found Integrated Singularity Reactor 15809 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 15941 | -3/Section 7 | Spotted B-99 Colossus 15949 | -3/Section 7 | Found Integrated Reactor 15949 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15959 | -3/Section 7 | Found LRC Energy Well 15959 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15960 | -3/Section 7 | Found LRC Energy Well 15960 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15964 | -3/Section 7 | Central database locked down 15985 | -3/Section 7 | Activated Sigix Exoskeleton 15985 | -3/Section 7 | Received instructions from Sigix Warrior 16030 | -3/Section 7 | Spotted Striker 16047 | -3/Section 7 | Entered Research 16047 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 16047 | -2/Research | Warlord forces began assault on 0b10 16047 | -2/Research | Evolved 2 slots: Utility x2 16059 | -2/Research | Met up with Warlord 16151 | -2/Research | Used Subatomic Replicator to replicate Transdimensional Reconstructor 16157 | -2/Research | Research machine network offline 16162 | -2/Research | Warped through subspace 16195 | -2/Research | Spotted Investigator 16199 | -2/Research | Scanned by Researcher 16238 | -2/Research | Destroyed Investigator 16241 | -2/Research | Warped through subspace 16318 | -2/Research | Spotted B-90 Cyclops 16332 | -2/Research | Spotted Striker 16343 | -2/Research | Discovered new exit (range 11) 16345 | -2/Research | Spotted Striker 16349 | -2/Research | Identified exit to Testing 16359 | -2/Research | Build established: Alien-Sprinter 16359 | -2/Research | Discovered new exit (range 10) 16361 | -2/Research | Identified exit to Access 16369 | -2/Research | Entered Access 16369 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 16369 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16558 | -1/Access | Spotted Executioner 16558 | -1/Access | Spotted Executioner 16558 | -1/Access | Spotted Striker 16586 | -1/Access | Spotted Investigator 16626 | -1/Access | Discovered new exit (range 7) 16627 | -1/Access | Identified exit to Command 16627 | -1/Access | Entered Command 16775 | -1/Command | Spotted B-99 Colossus 16832 | -1/Command | Found Exp. Core Analyzer 16834 | -1/Command | Destroyed 9 combat bots 16877 | -1/Command | First assault squad dispatched 16889 | -1/Command | Spotted Combat Programmer 16913 | -1/Command | Crushed by falling debris 16921 | -1/Command | Met MAIN.C 16928 | -1/Command | 0b10 Conduit disabled 16943 | -1/Command | System corruption reached 10% 16944 | -1/Command | Lost 3 parts (3u) 17087 | -1/Command | Found Gamma Refractor 17089 | -1/Command | Found Vortex Chain Reactor 17091 | -1/Command | Found Prototype Reactor 17092 | -1/Command | Found Prototype Device 17092 | -1/Command | Identified Exp. Hardlight Generator 17096 | -1/Command | Found Prototype Processor 17096 | -1/Command | Identified Exp. Target Analyzer 17098 | -1/Command | Found Prototype Protection 17098 | -1/Command | Identified Centrium Heavy Armor Plating 17145 | -1/Command | Triggered Gamma Refractor 17152 | -1/Command | Crushed by falling debris 17212 | -1/Command | Spotted B-99 Colossus 17235 | -1/Command | Discovered new exit (range 13) 17260 | -1/Command | Found Unknown Device 17260 | -1/Command | Identified Quantum Capacitor 17353 | -1/Command | Destroyed MAIN.C Shell 17355 | -1/Command | MAIN.C activated Command garrisons 17373 | -1/Command | Found Exp. Core Analyzer 17489 | -1/Command | Core integrity fell below 50% 17491 | -1/Command | Released all parts (11) 17495 | -1/Command | Emitted hypermatrix ping 17498 | *** | Heading to fleet! Last Messages --------------- 17491_ Released Exp. Core Analyzer. 17491_ Released System Shield. 17491_ Released Lrg. Storage Unit. 17491_ Released Exp. Melee Analysis Suite. 17491_ Released Adv. Armor Integrity Analyzer. 17491_ Released Exp. Target Analyzer. 17492_ Knocked back. 17493_ Penetrated by Slug. 17493_ Chain reaction triggered in Unknown Power Core. 17493_ P-80 Master IFF system glitched. 17495_ Emitted hypermatrix ping. 17495_ P-80 Master resets P-80 Master, system corruption cleaned. 17495_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 17495_ P-80 Master knocked back. 17496_ System corrupted: Heat flow error (+104). 17496_ Terminal disabled. 17496_ Slug penetrates Reinforced Barrier. 17496_ P-80 Master resets P-80 Master, system corruption cleaned. 17496_ G-73 Enforcer knocked back. 17497_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # # # """ "" =% | | # # # # == ####### | | ########+## # =%= #?????? | | ^^ ## # =% #?##### | | ######## ## # !/% #?# | | ???????# ## + [== #?# | | ######## ## !# !=%%! #?# | | # ## # %*% #?# | | [ # ## # #?# | | # ## # % #?# | | # ## # #?# | | # ######/## ; ! #?# | | + ! %[ #?# | | # p ]!= #?# | | ##########;;;;;; * #?# | | = #???????## ; [%] #?# | | %#???????# ; [ #?# | | #???????# ; #?# | | *!#??????## ; % ##?# | | ########??##### ; "?" | | ????????? ; = "?" | | ????????? ; !""" | | ????????? """ ; #% | | ???????????T" # ### |### | | ??????????? "" # # # # | | ??????????? # # @ # % # ##### | | ???????????! # # # = # ???? | | ??????????? # ###### %%% ####??? | | ???????????? ? ## = = | | ?????????????????# % | | ?????????????????## | | ??????????????????? | | ??????????????????? | | ????????????????????! = ! | | ????????????????????! % | | ???????????????????? = = ? | | ????????????????????? ?? | | ????????????????????? ??? | | ?????????????????????? ??? | | ?????????????????????? % % ???? | | ??????????????????????? ???? | | ????????????????????????? = | ?????? | | ???????????????????????????### ???????? | | ?????????????????????????????? ??????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 85 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 24 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 89 Melee Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- Dimensional Manipulator | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Gravity Neutralizing Apparatus | x1 | -4/Factory Powered Armor | x2 | -3/Research Gravity Neutralizing Apparatus | x1 | -3/Research Cld. Nuclear Pulse Thruster | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor Integrated Heat Negator Integrated Singularity Reactor Integrated Reactor LRC Energy Well Subatomic Replicator Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed DisruptionHelicalDoublenader Manual? 0 Play Time 03:24:55 Cumulative 644.2 hours Start 2020.10.07 @ 15:06:16 End 2020.10.07 @ 19:24:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 975 Rogue 975 Adventurer 0 Explorer 0 Win Type 2 Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6f992d7-a473-48bf-815a-b11ec441598a