Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 16:05:07 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1542) 1542 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4157 Bonus ------- None Cogmind --------- Core Integrity 314/700 Matter 33/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Rolling (180) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Armored Treads Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod (0) Signal Interpreter Signal Interpreter Improved Signal Interpreter Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Structural Scanner Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Armored Treads Armored Wheel Armored Wheel Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod Signal Interpreter Signal Interpreter Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Tractor Beam Improved Light Cannon Assault Cannon Missile Launcher Concussive RPG Concussive RPG Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 47 | . 9 8 9 21 Power 3 | . 1 1 1 . Engine 3 | . 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | . 3 6 4 5 Treads 12 | . 3 4 3 2 Leg . | . . . . . Wheel 6 | . . 2 1 3 Hover . | . . . . . Flight . | . . . . . Utility 13 | . 3 1 3 6 Device 7 | . 1 1 2 3 Storage 2 | . 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 13 | . 2 . 1 10 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 9 | . 2 . 1 6 Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 20 | . . 1 1 18 Power 2 | . . 1 . 1 Propulsion 7 | . . . 1 6 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Highest Loss Streak 17 | . . 1 1 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 98 87 Engine 10 | . 14 11 9 6 Treads 21 | . 27 22 18 14 Wheel 10 | . . 22 17 8 Device 16 | . 13 11 17 23 Storage 10 | . 14 11 9 7 Protection 2 | . . . 8 6 Energy Gun 4 | . 13 . . . Ballistic Cannon 16 | . 14 22 18 13 Naked Turns . | . . . . . Heaviest Build 105 | 11 94 94 101 105 Greatest Support 40 | 20 40 22 24 40 Greatest Overweight (x) 6 | . 2 4 4 6 Average Overweight (x) 2 | . . 4 4 3 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 22 | . 17 25 25 25 Most Carried 25 | . 15 25 25 25 Average Carried 20 | . 13 23 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 15 25 25 15 Class Distribution -------------------- 66% | Mutant 24% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1714 | 199 337 342 420 416 Remotely 157 | . . . . 157 Salvage Created 1584 | . 411 570 191 412 Parts 95 | . 19 38 19 19 Haulers Intercepted 4 | . 2 . 1 1 Recyclers Shooed 7 | . 2 . . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 11 13 8 9 Guns 7 | . 7 . . . Cannons 31 | . 4 13 8 6 AOE 3 | . . . . 3 Classes Destroyed 13 | . 4 4 . 5 Worker 2 | . . . . 2 Builder 2 | . . 1 . 1 Hauler 4 | . 2 . 1 1 Recycler 4 | . 1 1 . 2 Mechanic 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 12 | . 6 . 3 3 Grunt 16 | . 5 6 3 2 Brawler 2 | . . 1 . 1 Protector 1 | . . . . 1 Sentry 8 | . . 6 2 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 12 | . 4 6 3 12 Combat Bots Only 5 | . 3 5 3 4 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3645 | . 223 263 520 2639 Core 458 | . 17 36 19 386 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 93 91 96 . Volleys Fired 147 | . 34 34 35 44 Largest 2 | . 2 2 2 2 Hottest 92 | . 80 78 83 92 Shots Fired 286 | . 68 68 70 80 Gun 42 | . 42 . . . Cannon 231 | . 26 68 70 67 Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 231 | . 26 68 70 67 Thermal 21 | . 21 . . . Explosive 13 | . . . . 13 Electromagnetic 21 | . 21 . . . Robot Hit Streak 10 | . 5 9 10 6 Robot Miss Streak 6 | . 3 6 5 6 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 141 | . 38 31 37 35 Core Hits 86 | . 19 18 12 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 3 2 2 Blast 7 | . . 3 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4591 | . 687 712 872 2320 Guns 287 | . 287 . . . Cannons 2800 | . 400 712 872 816 Explosions 1477 | . . . . 1477 Melee . | . . . . . Ramming 27 | . . . . 27 Kinetic 2770 | . 400 712 872 786 Thermal 166 | . 166 . . . Explosive 1477 | . . . . 1477 Electromagnetic 121 | . 121 . . . Impact 30 | . . . . 30 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 84 | . 9 . 12 63 Projectiles 39 | . 9 . 12 18 Explosions 45 | . . . . 45 Melee . | . . . . . Knockbacks 16 | . 1 1 6 8 Impact . | . . . . . Kinetic 15 | . 1 1 6 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 306 | . . . . 306 Shots 9 | . . . . 9 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 245 | . 180 156 32 245 Average Temperature 54 | . 64 43 20 65 Received Heat Transfer 636 | . 54 138 243 201 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . 350 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 399 | . 167 353 399 231 Initial 143 | . . 40 143 111 Average 146 | . 72 250 247 99 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 71 | . 100 28 27 97 Level 1 28 | . . 71 72 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 25 18 12 28 Peak Tracking Total 13 | . 4 4 4 13 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . . 2 3 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 17 | . 6 4 1 6 Terminals 14 | . 6 4 1 3 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 13 13 3 10 Successful 19 | . 7 5 1 6 Failed 20 | . 6 8 2 4 Catastrophic 4 | . 1 . 1 2 Database Lockouts . | . . . . . Manual 27 | . 11 7 1 8 Terminals 33 | . 13 13 3 4 Fabricators 6 | . . . . 6 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 3 1 1 Robot Analysis 4 | . 3 1 . . Branch Access Points 1 | . . 1 . . Alert Level 2 | . . . 1 1 Locate Traps 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 2 . 3 Terminals 5 | . 2 2 . 1 Track 3 | . 2 1 . . Botnet 2 | . . 1 . 1 Fabricators 2 | . . . . 2 Fabnet 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 3 1 5 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 4 | . 3 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3265 | . 1177 799 443 846 Spaces Moved 1682 | 1 557 453 210 461 Core . | . . . . . Treads 544 | . 543 . . 1 Legs 15 | 1 14 . . . Wheels 1123 | . . 453 210 460 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 145 145 135 Average Speed 159 | 120 185 145 149 145 Slowest Speed 320 | 120 320 145 150 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 87 38 21 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 1 1 Terrain Destroyed 118 | . 1 5 26 86 Melee . | . . . . . Projectile 25 | . 1 5 12 7 AOE 93 | . . . 14 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2011 | . 640 536 276 559 Wait 43 | . 16 2 10 15 Move 1678 | . 556 452 209 461 Hop . | . . . . . Pick Up 45 | . 13 23 4 5 Fast Attach 13 | . 4 2 2 5 Attach 14 | . . 2 1 11 Detach 2 | . 2 . . . Swap 22 | . 5 5 6 6 Drop 46 | . 10 16 9 11 Fire 147 | . 34 34 35 44 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 15) 919 | -10/Materials | Discovered new exit (range 9) 1085 | -10/Materials | Discovered new exit (range 15) 1178 | -10/Materials | Entered another Materials area 1178 | -9/Materials | Evolved 2 slots: Propulsion x2 1256 | -9/Materials | Discovered new exit (range 10) 1530 | -9/Materials | Discovered new exit (range 16) 1821 | -9/Materials | Discovered new exit (range 5) 1943 | -9/Materials | Identified exit to Mines 1943 | -9/Materials | Identified exit to Storage 1977 | -9/Materials | Entered another Materials area 1977 | -8/Materials | Evolved 2 slots: Utility x2 2371 | -8/Materials | Build established: Scavenger-Mutant 2411 | -8/Materials | Discovered new exit (range 3) 2420 | -8/Materials | Entered Factory 2420 | -7/Factory | Evolved 2 slots: Utility x2 2916 | -7/Factory | Fabricated Spear? 3174 | -7/Factory | Cargo convoy interrupted 3222 | -7/Factory | System corruption reached 10% 3253 | -7/Factory | Core integrity fell below 50% 3266 | -7/Factory | Self-destructed Last Messages --------------- 03216_ The unstable cave ceiling collapses. 03216_ Penetrated by Slug. 03218_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 03223_ Slug penetrates R-06 Scavenger. 03223_ R-06 Scavenger destroyed. 03226_ Penetrated by Slug. 03227_ Lgt. Treads destroyed. 03229_ R-06 Scavenger collects Wheel. 03229_ Assault Cannon destroyed. 03230_ U-05 Engineer builds a Wall. 03231_ The unstable cave ceiling collapses. 03232_ R-06 Scavenger collects Sml. Storage Unit. 03233_ System corrupted: Energy discharge (-18). 03236_ R-06 Scavenger collects Lgt. Ion Engine. 03248_ System corrupted: Matter fused (-8). 03252_ Assault Cannon destroyed. 03254_ ALERT: Rogue bot located, Programmers report to Factory Zone 9W. 03264_ Arm. Wheel destroyed. 03264_ Lgt. Treads destroyed. 03266_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?? !] ###########?????##??#?###??########### | | " !] # [ ?????????##?############### | | ! # ? #???#####?#??####[! ## | | ! # """?"? ######?####????##[! ## | | ! ^ # ! 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"""" # p + # | | ?????#?? # @ p # # | | ??????##################+########## ######"""" | | ?????????########## !#### ######"" | | ????#?####?#?###### [ #### # | | ?????????#?#?###### [ #### # | | ???????????##?#??## #### # | | ????????????????### """ """ #### + | | ?????????????##??## """ """ #### # | | ????????????? ? ### """ """ ] #### # | | ?????????????????## #### # # # # | | ??????????? ??### """ """ #### * | | ??????????????? ### """ """ #### | | ?????????????????## """ """ #### | | ??????????????"?#?? ? #### | | ???????????????"#??################ | | ??????????????????#?################### T# | | ????????????????????????#????############# | | ??????????????????#?????????#?##???### | | ???????????????????????#??#?##??#????# | | ?????????????????????#???????######### # | | ???????????????????????????#?######### # | | ????????????????????????? ??? =% | | ?????????????????????????? ?? ="# | | ???????????????????????? ??? # | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonMassBeam Manual? 0 Play Time 00:23:52 Cumulative 311.7 hours Start 2022.06.10 @ 15:40:11 End 2022.06.10 @ 16:05:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 390 Adventurer 0 Explorer 1 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae158daa-3b84-42c8-932e-8ed3da1c0f53