Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 01:41:52 Player: Trione Result: Destroyed by EQ-044 with Enhanced Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (550) 2750 Value Destroyed (29890) 29890 Prototype IDs (77) 1540 Alien Tech Used (3) 600 Bonus (33256) 33256 TOTAL SCORE: 77936 Bonus ------- High Alert Combat Kills 7980 Follower Combat Kills 1330 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3982 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -636 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 52/100 System Corruption 14% Temperature Cool (27) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Experimental Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Precision Matter Filter Potential Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Myomer Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Precision Matter Filter Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Heavy Quantum Rifle Linked Autogun Graviton Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Experimental Energy Well Advanced Matter Compressor Experimental Phase Shifter Layered Heavy Armor Plating Advanced Force Field AEGIS Remote Shield Core Reset Matrix Gamma Rifle Vortex Cannon Potential Cannon Hypervelocity Railgun Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Mini Smartbomb Launcher Neutron Missile Launcher [Rating: 227] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Centrium Leg Treads Armored Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Hardened Light Armor Plating Weapon Hypervelocity Railgun Energy Gun High-powered Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Impact Weapon Shock Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . Utility 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 2 . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 828 | 5 21 . 1 7 27 11 12 8 . 3 97 20 4 17 . 46 9 4 45 25 89 105 24 64 37 46 101 Power 51 | 1 3 . . . 2 1 . . . . 8 1 . . . 2 . . 1 2 6 8 1 4 3 2 6 Engine 11 | 1 3 . . . 1 1 . . . . 5 . . . . . . . . . . . . . . . . Core 16 | . . . . . 1 . . . . . 1 . . . . 2 . . . 2 6 3 . 1 . . . Reactor 24 | . . . . . . . . . . . 2 1 . . . . . . 1 . . 5 1 3 3 2 6 Propulsion 173 | 2 11 . . 2 7 1 2 . . 1 18 1 . 1 . 9 . 1 9 3 35 19 2 17 13 6 13 Treads 56 | . 5 . . 1 7 1 2 . . 1 9 1 . . . 5 . . 3 . 4 4 . 2 1 2 8 Leg 72 | . . . . . . . . . . . 6 . . . . 3 . 1 5 3 5 13 2 13 12 4 5 Wheel 21 | 2 6 . . 1 . . . . . . 3 . . 1 . 1 . . . . 5 1 . 1 . . . Hover 23 | . . . . . . . . . . . . . . . . . . . 1 . 20 1 . 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 204 | . 2 . 1 . 5 4 4 2 . . 23 3 1 6 . 9 . . 13 5 20 32 15 11 7 12 29 Device 100 | . . . . . 1 2 4 1 . . 9 2 . 4 . 2 . . 5 3 12 20 8 4 . 3 20 Storage 21 | . . . 1 . . 1 . . . . 1 1 . . . . . . 1 . 3 3 1 1 2 4 2 Processor 8 | . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . 1 2 1 . Hackware 7 | . . . . . . . . . . . 2 . . . . . . . . . . 1 2 1 . 1 . Protection 68 | . 2 . . . 4 . . 1 . . 10 . 1 2 . 7 . . 5 2 5 8 4 4 3 3 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 400 | 2 5 . . 5 13 5 6 6 . 2 48 15 3 10 . 26 9 3 22 15 28 46 6 32 14 26 53 Energy Gun 39 | 1 1 . . . . 1 1 . . . 6 4 . 1 . 2 . . . 1 4 3 2 1 . 3 8 Energy Cannon 77 | . . . . 2 2 1 1 . . 1 14 3 . 2 . 11 3 . 6 1 4 4 2 2 . 8 10 Ballistic Gun 114 | 1 4 . . 1 7 2 2 2 . . 11 2 1 4 . 4 2 . 3 4 5 18 1 15 8 5 12 Ballistic Cannon 45 | . . . . . 1 . . 1 . . . . . . . 1 2 . 5 3 8 9 1 3 4 5 2 Launcher 115 | . . . . 2 3 1 2 3 . 1 17 5 2 1 . 5 2 1 8 5 7 12 . 11 2 5 20 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 70 | . . . . . 2 1 . . . . 5 . . 3 . 3 . . 8 . 3 3 14 4 4 3 17 Parts Lost 142 | . . . . 1 4 . 2 1 . 1 14 4 1 . . 8 3 . 8 10 23 19 1 11 2 4 25 Power 14 | . . . . . 1 . . . . . 2 1 . . . . . . . 1 2 3 . 2 1 . 1 Propulsion 49 | . . . . 1 2 . 2 . . 1 4 . . . . 4 1 . 4 3 9 4 1 4 1 . 8 Utility 24 | . . . . . 1 . . 1 . . 2 1 . . . 2 . . 1 1 3 1 . 2 . 1 8 Weapon 55 | . . . . . . . . . . . 6 2 1 . . 2 2 . 3 5 9 11 . 3 . 3 8 Highest Loss Streak 22 | . . . . 1 2 . 2 1 . 1 3 2 1 . . 6 1 . 3 6 12 6 1 4 1 3 22 Average Slot Usage (%) 90 | . 98 100 100 99 99 99 99 100 100 100 98 85 86 82 86 82 82 87 87 86 88 90 84 88 89 89 82 Engine 2 | . 13 14 14 14 7 3 7 7 7 7 5 . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 3 . . . . . . . . . 3 5 5 3 2 8 3 . 1 2 . . Reactor 4 | . . . . . . . . . . . 6 12 13 13 13 6 5 5 5 3 . 5 9 6 4 6 6 Treads 13 | . 3 . . 1 24 30 29 30 30 30 19 1 6 6 6 11 17 17 13 3 4 5 5 5 6 4 14 Leg 11 | . . . . . . . . . . . 11 4 . . . 1 11 16 21 28 10 28 34 30 26 22 5 Wheel 3 | . 24 28 28 26 2 . . . . . . 13 13 13 13 11 . . . . 8 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 15 6 . . . . . Device 4 | . . . . . . 5 6 7 7 7 4 6 . 2 6 2 . . 2 2 3 2 6 4 5 4 8 Storage 12 | . . . 10 14 9 14 15 15 15 15 13 15 20 20 20 11 11 11 12 11 10 10 10 9 10 11 14 Processor 2 | . . . . . . 1 . . . . . . . . . . . . 1 5 5 3 . 2 5 11 11 Protection 5 | . 27 28 17 14 25 7 7 7 7 7 5 4 6 3 . 4 5 5 2 2 . 1 . 7 6 5 2 Energy Gun 1 | . 3 . . . . 4 4 7 7 4 2 3 . . . . . . . . 1 1 . . . . 1 Energy Cannon 3 | . . . . 11 7 7 4 . . 1 7 7 1 4 6 6 6 5 4 3 . 1 . . . 2 2 Ballistic Gun 11 | . 24 28 28 15 17 16 20 15 15 15 11 10 9 11 13 7 8 11 1 9 7 10 12 14 11 7 5 Ballistic Cannon 2 | . . . . . 1 . . 6 7 7 1 . . . . . 2 5 1 1 6 5 3 1 2 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 7 11 11 42 43 56 96 105 108 98 102 137 129 117 119 113 137 139 139 148 134 118 148 147 161 178 212 220 Greatest Support 335 | 20 20 20 20 20 67 86 86 82 82 83 114 56 56 56 56 103 80 80 126 130 120 210 200 221 202 225 335 Greatest Overweight (x) 7 | . . . 2 4 4 1 1 1 1 1 4 5 2 2 2 6 4 1 2 1 4 5 1 7 1 2 6 Average Overweight (x) . | . . . 1 2 1 . 1 1 1 1 1 2 2 1 2 1 1 1 1 . 1 . . . . . . Largest Inventory Capacity 28 | 4 4 4 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 26 28 28 Average Capacity 20 | 4 4 4 9 12 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 27 26 Most Carried 28 | 4 4 4 6 11 12 20 20 20 20 20 20 20 20 20 19 20 20 19 20 19 20 20 20 20 26 28 28 Average Carried 19 | 1 3 4 5 8 11 17 19 19 20 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 21 26 25 Final Capacity 28 | 4 4 4 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 28 4 Final Carried 28 | 4 4 4 6 11 12 20 20 20 20 19 20 20 20 19 19 20 19 19 18 16 20 20 20 20 24 28 4 Class Distribution -------------------- 29% | Hauler-Mutant 20% | Scavenger-Mutant 19% | Hauler-Tank 9% | Scavenger-Gunner 8% | Hauler-Gunner 4% | Mutant 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Gunner | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Armory Hauler-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Matter Collected 22189 | 237 244 126 . 128 1017 205 396 192 . 89 1974 399 115 93 . 1096 323 23 884 570 2234 2407 322 4112 800 1642 2561 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30675 | . 244 . . 180 1361 357 463 463 . 76 4241 686 275 . . 2312 262 110 685 663 2486 2631 86 4465 776 2630 5223 Parts 1282 | . 13 . . 8 69 20 24 13 . 7 180 20 8 . . 92 8 1 25 27 94 126 3 212 28 92 212 Haulers Intercepted 17 | . . . . . 4 . . . . . 5 . . . . 1 . . . . 4 . . . 1 2 . Recyclers Shooed 33 | . 1 . . . . 1 . . . . 6 . . . . 5 . . . . 9 . . 4 . 5 2 Parts Field Recycled 128 | . . . . . . . 16 . . . 13 . . . . 4 . . 5 . 28 62 . . . . . Retrieved Matter 1570 | . . . . . . . 65 . . . 176 . . . . 14 . . 44 . 296 975 . . . . . Parts Self-Destructed 168 | . . . . . . . 12 9 . 8 . 8 3 . 2 . 7 1 98 20 . . . . . . . Prevented 34 | . . . . . . . . 5 . . . . 3 . . . . . 26 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 429 | . 7 . . 5 24 8 14 8 . 4 54 12 8 . . 30 8 . 31 20 27 52 1 35 8 26 47 Melee 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Guns 123 | . 7 . . 2 12 5 3 3 . 2 14 2 1 . . 4 2 . 1 4 12 19 1 11 2 5 11 Cannons 79 | . . . . 1 5 2 . . . . 9 5 . . . 8 3 . 4 2 7 10 . 6 . 8 9 AOE 161 | . . . . 2 7 . 11 1 . 2 21 2 4 . . 11 3 . 26 14 6 18 . 8 1 6 18 Classes Destroyed 27 | . 3 . . 2 6 . 1 . . . 5 1 . . . 1 . . 5 . . 1 . 1 . . 1 Worker 25 | . . . . . . . . . . . 4 . . . . 3 . . . . 3 . . 7 . 1 7 Builder 17 | . . . . . 1 . . . . . 6 . . . . . . . . . 3 . . 7 . . . Tunneler 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Hauler 17 | . . . . . 4 . . . . . 5 . . . . 1 . . . . 4 . . . 1 2 . Recycler 40 | . . . . . 2 1 . . . . 7 . . . . 4 . . . . 7 . . 11 . 5 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 12 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . 3 . 2 3 Swarmer 86 | . 3 . . . 4 4 6 . . 3 16 . 5 . . 5 . . 5 3 4 15 . 4 . 4 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Grunt 129 | . 4 . . 2 14 3 6 7 . . 21 2 3 . . 13 5 . 13 5 4 3 1 10 . 7 6 Brawler 12 | . . . . 2 . . . . . . 1 . . . . 1 1 . . 1 1 3 . 1 . 1 . Duelist 20 | . . . . . 1 . . 1 . . 1 1 . . . . . . . 3 . 9 . . . 1 3 Protector 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Sentry 34 | . . . . . 5 1 2 . . 1 5 1 . . . 5 . . . 2 3 3 . . 2 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . Hunter 41 | . . . . . . . . . . . 3 . . . . 1 2 . 1 3 4 8 . 8 4 . 7 Programmer 53 | . . . . . . . . . . . 5 1 . . . 5 . . 4 1 12 8 . 4 . 4 9 Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Samaritan 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 . . 3 9 4 9 4 . 3 10 3 3 . . 5 4 . 14 12 6 6 1 10 2 9 7 Combat Bots Only 14 | . 3 . . 3 6 4 9 4 . 3 8 3 3 . . 5 4 . 14 12 6 6 1 8 2 8 6 Max Kills in Single Turn 4 | . 1 . . 1 3 2 2 1 . 1 2 1 2 . . 4 2 . 4 3 3 4 1 3 1 4 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 3 . 2 1 . 1 2 1 2 . . 4 2 . 4 3 3 4 . 3 1 4 3 Melee 1 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Damage Taken 51340 | . 313 . . 242 1447 426 579 204 . 129 4202 576 615 . . 2755 580 . 3059 1458 4590 8076 639 5404 759 3192 12095 Core 4376 | . 95 . . 58 166 50 61 13 . 6 371 . 71 . . 266 20 . 246 74 346 534 168 271 23 162 1375 Absorbed by Shields 2796 | . . . . . . . . . . . . . . . . . . . . . . . . 64 . . 2732 Reduced by Siege Mode 1335 | . . . . . . . . . . . . . . . . . . . . . . 683 42 72 . 134 404 Core Remaining (%) 62 | 100 . . . 38 69 . . . . 81 . . . . 48 . . . . 39 . . 8 79 98 . . Volleys Fired 1627 | . 26 3 . 12 93 21 28 16 . 13 216 28 12 2 8 126 40 33 75 42 142 169 23 135 24 103 237 Largest 4 | . 2 2 . 2 3 4 4 4 . 4 4 4 3 1 1 3 3 1 3 3 4 4 3 4 4 4 4 Hottest 320 | . 70 40 . 120 140 201 198 172 . 172 235 188 165 250 90 229 229 98 192 173 237 230 120 200 165 320 308 Shots Fired 3220 | . 52 6 . 22 218 58 66 33 . 27 447 80 21 2 8 196 57 33 102 62 281 348 44 354 37 176 490 Gun 1875 | . 52 6 . 11 166 47 42 15 . 15 236 45 7 2 . 74 10 1 17 22 164 237 38 289 21 85 273 Cannon 1009 | . . . . 9 41 9 10 5 . 9 160 21 8 . 8 106 42 32 58 29 105 77 6 35 1 72 166 Launcher 336 | . . . . 2 11 2 14 13 . 3 51 14 6 . . 16 5 . 27 11 12 34 . 30 15 19 51 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1890 | . 43 6 . 11 179 41 36 15 . 18 184 18 5 . . 74 16 1 38 28 228 278 40 321 22 89 199 Thermal 599 | . 9 . . 9 28 15 16 5 . 6 105 2 . 2 8 45 36 32 33 23 19 22 . 3 . 54 127 Explosive 127 | . . . . 2 4 2 14 . . 3 19 7 3 . . 5 5 . 22 11 6 14 . 3 . 3 4 Electromagnetic 588 | . . . . . 7 . . 13 . . 139 53 13 . . 72 . . 7 . 23 28 1 27 15 30 160 Entropic 16 | . . . . . . . . . . . . . . . . . . . 2 . 5 6 3 . . . . Robot Hit Streak 61 | . 7 9 . 9 16 15 19 12 . 8 24 10 4 . . 13 8 1 6 7 13 29 19 31 17 61 57 Robot Miss Streak 6 | . 3 1 . 2 3 1 2 3 . 5 4 5 1 . . 3 3 3 5 3 6 5 2 3 6 3 3 Penetration Max 3 | . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 2 . 3 1 1 2 Secondary Targets 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Shots Hit Robots 2039 | . 33 4 . 15 139 42 38 22 . 18 269 46 12 . . 142 22 3 37 29 153 221 29 232 25 113 395 Core Hits 1268 | . 15 . . 12 63 17 46 17 . 21 172 24 7 . . 72 21 2 98 54 86 123 7 144 14 73 180 Critical Hits 205 | . . . . . 4 2 3 . . . 3 . . . . 7 1 . 7 2 11 36 5 78 1 15 30 Critical Kills 77 | . . . . . 1 1 2 . . . 2 . . . . 4 . . 2 2 6 13 1 26 . 7 10 Critical Parts Destroyed 104 | . . . . . 2 1 1 . . . 1 . . . . 3 1 . 5 . 4 23 3 36 . 7 17 Melee Attacks 53 | . . . . . . . . . . . . . . . . 34 . . 2 16 1 . . . . . . Impact 22 | . . . . . . . . . . . . . . . . 3 . . 2 16 1 . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Damage Inflicted 82945 | . 360 24 . 431 2726 679 1709 1035 . 442 9482 1521 960 . . 5780 1473 208 7556 3173 6258 8704 155 6750 1201 6528 15790 Guns 24246 | . 360 24 . 74 1539 522 514 205 . 241 3023 440 115 . . 1208 130 . 253 307 3097 3338 155 2635 495 1999 3572 Cannons 20604 | . . . . 140 446 145 124 45 . 41 2934 493 163 . . 2272 367 208 656 194 1663 1889 . 1332 . 1676 5816 Explosions 37254 | . . . . 217 735 . 1071 785 . 160 3514 588 682 . . 1528 976 . 6617 2672 1498 3477 . 2773 706 2853 6402 Melee 802 | . . . . . . . . . . . . . . . . 772 . . 30 . . . . . . . . Ramming 39 | . . . . . 6 12 . . . . 11 . . . . . . . . . . . . 10 . . . Kinetic 25748 | . 288 24 . 74 1650 423 378 140 . 237 2303 127 67 . . 1286 159 . 409 331 3767 4162 155 3380 495 2003 3890 Thermal 13667 | . 72 . . 140 361 244 260 110 . 45 1781 45 . . . 1063 338 208 398 170 513 493 . 770 . 1666 4990 Explosive 22338 | . . . . 217 545 . 1071 . . 160 1845 477 540 . . 1033 976 . 6542 2672 914 2472 . 432 . 1264 1178 Electromagnetic 19490 | . . . . . 164 . . 785 . . 3542 872 353 . . 1626 . . 106 . 703 1148 . 2158 706 1595 5732 Impact 71 | . . . . . . . . . . . . . . . . 41 . . 30 . . . . . . . . Slashing 731 | . . . . . . . . . . . . . . . . 731 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 861 | . . . . . . . . . . . . . . . . . . . 71 . 361 429 . . . . . Highest Corruption 18 | . . . . . . 1 1 1 1 1 11 14 14 14 . 6 6 6 6 2 15 15 16 18 . 11 17 Average Corruption 6 | . . . . . . 1 1 1 1 1 5 11 14 14 . 4 6 6 4 1 5 10 11 8 . 4 7 Corruption Purged 78 | . . . . . . . . . . . . . . . . . . . 4 2 11 12 8 7 . 4 30 Effects 683 | . . . . . . 3 5 4 . 3 84 47 19 4 . 24 31 18 6 . 68 138 46 49 . 22 112 Message Errors 100 | . . . . . . 1 2 4 . . 13 3 1 . . 6 5 3 . . 10 15 10 3 . 4 20 Matter Fused 107 | . . . . . . . . . . . 18 6 6 . . 7 5 3 2 . 9 15 8 8 . 6 14 Heat Flow Errors 46 | . . . . . . . . . . . 11 3 . . . 1 2 . . . 10 10 4 1 . 1 3 Energy Discharges 62 | . . . . . . . . . . 1 12 7 2 . . 4 7 1 . . 5 6 5 1 . 1 10 Parts Rejected 7 | . . . . . . . . . . . . 1 . . . . . . . . 2 3 . . . . 1 Data Loss (minor) 57 | . . . . . . 2 3 . . 1 4 4 2 1 . 1 3 2 2 . 3 10 1 5 . . 13 Data Loss (major) 25 | . . . . . . . . . . . . 4 1 1 . 1 1 3 . . 1 4 2 3 . . 4 Misfires 17 | . . . . . . . . . . . 2 1 1 . . 1 2 1 . . . 3 1 3 . . 2 Alerts 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Misdirections 40 | . . . . . . . . . . . 1 7 3 1 . . . . . . 3 13 5 4 . . 3 Targeting Errors 177 | . . . . . . . . . . 1 16 11 3 . . 3 5 4 2 . 23 42 6 20 . 9 32 Weapon Failures 42 | . . . . . . . . . . . 6 . . . . . 1 1 . . 2 17 4 1 . 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1954 | . . . . . 10 . 33 3 . . 102 1 96 . . 135 54 3 173 66 257 152 . 92 . 275 502 Projectiles 576 | . . . . . . . . . . . 53 . . . . 56 29 3 . 5 123 60 . 43 . 14 190 Explosions 1337 | . . . . . 10 . 33 3 . . 49 1 96 . . 38 25 . 173 61 134 92 . 49 . 261 312 Melee 41 | . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . Knockbacks 59 | . . . . . 4 . . 1 . . . . . . . 2 1 . 4 . 13 13 . 11 . 4 6 Impact 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Kinetic 51 | . . . . . 3 . . 1 . . . . . . . . 1 . 2 . 12 13 . 9 . 4 6 Secondary 6 | . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . 2 . . . Self-Inflicted Damage 1506 | . . . . . 19 46 . . . . 231 64 32 . . 6 45 . 102 . 86 390 . 104 . 78 303 Shots 56 | . . . . . 2 1 . . . . 9 3 3 . . 1 1 . 3 . 4 10 . 5 . 3 11 Rammed 6 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . 2 . . . Targets Rammed 7 | . . . . . 2 1 . . . . 2 . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | . 126 . . 174 444 135 236 234 . 24 581 378 349 213 . 447 381 266 404 341 460 405 629 185 39 435 462 Average Temperature 114 | . 58 . . 91 150 65 102 72 . 16 122 119 168 112 . 139 111 91 113 98 141 118 164 44 16 87 98 Received Heat Transfer 5455 | . 114 . . 36 639 36 108 117 . . 939 135 216 . . 576 135 . 309 228 168 210 . 210 45 54 1180 Effects 57 | . . . . . 7 . . . . . 9 1 1 . . 5 1 2 1 1 11 10 3 . . 3 2 Shutdowns 13 | . . . . . 2 . . . . . 5 . . . . . . . . . 4 . . . . . 2 Energy Bleed 17 | . . . . . 2 . . . . . 2 . 1 . . 1 1 2 1 . 3 3 1 . . . . Interference 17 | . . . . . 1 . . . . . 1 1 . . . 2 . . . 1 3 4 1 . . 3 . Matter Decay 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage (minor) 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . . 9 1 1 . 3 5 Total Turns 545 | . . . . . . . . . . . . . . . . . . . . . . 216 41 73 . 96 119 Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . . . 61 41 73 . 65 33 Robots Corrupted 66 | . . . . . . . . 4 . . 12 3 3 . . 6 . . . . 2 5 . 10 5 7 9 Combat Hostiles 63 | . . . . . . . . 4 . . 10 3 3 . . 5 . . . . 2 5 . 10 5 7 9 Parts Fried 148 | . . . . . 1 . . 4 . . 35 10 4 . . 9 . . . . 3 10 . 22 8 15 27 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . 4 Heat Transferred 11517 | . 210 . . 296 679 484 522 250 . 100 1699 25 . . . 1372 422 222 388 148 544 444 . 490 . 1107 2115 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . 3 . . . . . 5 1 . . . 1 . . . . 1 . . 3 . 2 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Peak Influence 1901 | . 229 68 . 111 305 242 . . . . 1901 . . . . 552 . . . . 556 1533 . 988 637 1084 1472 Initial 624 | . . 10 . . . 133 . . . . 70 . . . . . . . . . 135 272 . . 555 292 624 Average 624 | . 123 18 . 80 137 145 . . . . 917 . . . . 307 . . . . 171 877 . 608 539 724 1154 Maximum Alert Level 5 | . 1 . . . 1 1 . . . . 5 . . . . 2 . . . . 2 4 . 3 2 3 4 Low Security (%) 30 | 100 83 100 . 100 76 72 . . . . 24 . . . . 22 . . . . 65 . . 5 . . 18 Level 1 14 | . 16 . . . 23 27 . . . . 2 . . . . 55 . . . . 24 17 . 7 . 13 . Level 2 17 | . . . . . . . . . . . 9 . . . . 22 . . . . 10 14 . 51 100 32 2 Level 3 14 | . . . . . . . . . . . 13 . . . . . . . . . . 33 . 35 . 54 15 Level 4 20 | . . . . . . . . . . . 32 . . . . . . . . . . 34 . . . . 64 Level 5 3 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . . . . . 2 2 . . . . 12 . . . . 6 . . . 1 5 9 . 17 3 13 12 Investigation 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . 1 2 . Extermination 24 | . . . . . . . . . . . 3 . . . . 2 . . . . 5 5 . 2 . 2 5 Reinforcement 19 | . . . . . 1 1 . . . . 4 . . . . 3 . . . . . 1 . 5 . 2 2 Assault 14 | . . . . . . . . . . . 5 . . . . . . . . 1 . 2 . 1 . . 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept 15 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 7 . Construction Impeded 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 . . . Haulers Reinforced 6 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Distress Signals 36 | . 1 . . . 2 . . . . . 5 . . . . 2 . . . . 1 2 . 4 11 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 667 | . 14 2 . 22 37 12 14 11 . 6 79 12 7 . . 46 8 . 56 21 42 69 4 50 17 50 88 Peak Tracking Total 18 | . 3 2 . 18 6 4 7 4 . 4 6 3 3 . . 5 4 . 16 9 10 8 4 6 4 13 10 Tactical Retreats 37 | . 1 . . . 3 2 . 2 . . 8 . . . . 13 . . 3 1 . 2 . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Traps Triggered 16 | . 2 . . . 5 . . . . . 3 . . . . 1 . . . . 2 1 . 2 . . . Indirectly 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . 2 . . . . . . . 3 . . . 19 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Machines Disabled 61 | . . . . 1 1 . 2 . . . 11 . . . . 3 . . 1 3 15 11 2 4 1 2 4 Max in Single Turn 4 | . . . . 1 1 . 1 . . . 3 . . . . 1 . . 1 1 4 2 1 1 1 1 2 Garrison Access 5 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Machines Accessed 67 | . 3 . 1 . 5 3 1 3 4 . 13 . . . . 8 . . 1 . 9 3 1 1 . 8 3 Terminals 35 | . 3 . . . 4 2 1 . . . 4 . . . . 4 . . . . 5 1 . . . 8 3 Fabricators 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 . . . Repair Stations 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units 5 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Garrison Access 6 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . Total Hacks 195 | . 8 . 23 . 15 5 4 6 27 . 20 . . . . 17 . . 1 . 16 9 19 2 . 18 5 Successful 136 | . 2 . 23 . 8 2 4 6 27 . 11 . . . . 9 . . 1 . 10 5 19 2 . 6 1 Failed 59 | . 6 . . . 7 3 . . . . 9 . . . . 8 . . . . 6 4 . . . 12 4 Catastrophic 11 | . . . . . 1 2 . . . . 2 . . . . 1 . . . . . 2 . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 8 . . . 13 2 . . . . 7 . . . . 3 . . 1 . 5 1 . . . 8 1 Terminals 74 | . 8 . . . 13 3 4 . . . 7 . . . . 6 . . . . 9 1 . . . 18 5 Fabricators 17 | . . . . . . . . . . . 3 . . . . 6 . . . . . 6 . 2 . . . Repair Stations 6 | . . . . . 2 . . . . . 2 . . . . . . . . . . 2 . . . . . Recycling Units 6 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . Scanalyzers 7 | . . . . . . . . . . . 2 . . . . . . . . . 5 . . . . . . Garrison Access 9 | . . . . . . 2 . . . . 4 . . . . 2 . . . . 1 . . . . . . Terminal Hacks 95 | . . . 23 . 2 1 4 6 27 . . . . . . 2 . . 1 . 4 . 19 . . 5 1 Record 61 | . . . 23 . . . 4 4 11 . . . . . . . . . . . . . 19 . . . . Part Schematic 6 | . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 2 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . . . . 2 . . . . 3 . . . . . 4 . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Build 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . 1 . . . Repair Station Hacks 5 | . . . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . Scan Component 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Insert Component 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . Seal Access 5 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 13 | . 2 . . . 4 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . Terminals 13 | . 2 . . . 4 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 12 | . 2 . . . 4 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 49 | . 3 . . . 4 2 1 . . . 11 . . . . 7 . . . . 6 3 . 1 . 8 3 Full Trace Events 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 2 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . 5 . 1 . . . . . . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . 1 . . . . 3 . . . . . 2 . 1 . . . Matter 1696 | . . . . . . . . . . . 318 . . . . 424 . . . . . 636 . 318 . . . Time 803 | . . . . . . . . . . . 169 . . . . 212 . . . . . 338 . 84 . . . Total Part Build Rating 41 | . . . . . . . . . . . 6 . . . . 17 . . . . . 12 . 6 . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Time 40 | . . . . . 26 . . . . . 14 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . . . . . . . . 12 . . . . 5 . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . 6 . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Programmers 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Total Allies 9 | . . 3 . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 Largest Group 3 | . . 3 3 3 2 . . . . 1 1 . . . . . . . . 2 2 . . . . . 1 Highest-Rated Group 94 | . . 40 40 46 46 . . . . 94 94 . . . . . . . . 79 79 . . . . . 69 Highest-Rated Ally 94 | . . 16 16 31 31 . . . . 94 94 . . . . . . . . 49 49 . . . . . 69 Total Orders 67 | . . 4 . 2 . . . . . . . . . . . . . . . 8 7 15 5 20 . 1 5 STAY 12 | . . 2 . 1 . . . . . . . . . . . . . . . 1 3 2 . . . . 3 FOLLOW 11 | . . 2 . 1 . . . . . . . . . . . . . . . . 2 3 . 1 . . 2 EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . RETURN 37 | . . . . . . . . . . . . . . . . . . . . 2 2 8 5 19 . 1 . Ally Attacks 338 | . . 14 . 19 9 . . . . 10 5 . . . . . . . . . 9 82 51 124 . 4 11 Total Damage 6474 | . . 124 . 246 166 . . . . 339 240 . . . . . . . . . 304 1693 1092 1933 . 24 313 Kills 36 | . . 2 . 3 3 . . . . 2 2 . . . . . . . . . 1 8 2 11 . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . 2 2 . 1 . 2 . 2 1 . 1 . . 2 . . . . . . . Drone Launches 67 | . . . . . . . . . . . . . . . . . . . . 6 2 19 9 29 . 2 . Drone Recoveries 58 | . . . . . . . . . . . . . . . . . . . . 5 2 15 8 27 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Turns Passed 31837 | 56 420 160 354 408 1132 828 1605 1197 168 588 3772 831 334 1348 390 1762 1022 548 1834 1425 2210 2181 837 1500 811 1138 2978 Spaces Moved 17483 | 56 334 170 357 344 527 400 862 638 95 306 1688 554 247 1104 309 870 494 260 897 890 1185 985 549 752 551 677 1382 Core 24 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Treads 6126 | . . . . . 377 400 862 638 95 306 873 34 . . . 212 489 260 23 2 27 43 8 23 . 91 1363 Legs 6140 | . . . . . . . . . . . 725 . . . . . . . 874 888 418 828 541 727 551 586 2 Wheels 5134 | 49 334 170 357 344 150 . . . . . 90 520 247 1104 309 658 5 . . . 681 114 . 2 . . . Hover 59 | . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 100 100 148 168 178 178 178 120 110 120 110 120 110 140 183 135 105 53 110 120 116 111 111 50 Average Speed 139 | 76 80 80 94 101 141 166 175 178 178 179 170 127 120 118 120 136 182 183 167 133 118 123 121 122 123 116 144 Slowest Speed 300 | 80 80 80 100 120 155 168 178 178 178 182 240 270 120 120 120 290 183 183 183 180 240 260 190 225 143 185 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 3 69 36 76 68 51 10 78 66 69 58 44 67 48 85 59 22 71 35 79 97 21 47 99 26 18 23 40 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 8 | . . . 1 1 . . 1 . 1 . . . . 3 . . . . . 1 . . . . . . . Known Exits Taken 11 | . . . . . 1 1 . 1 . 1 1 . . . 1 1 . 1 . 1 1 . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 . 1 . . 1 1 1 . . 1 . 1 . . 1 1 1 1 . . Scrap Searched 25 | . . 1 . 3 . . 3 3 . 3 . 3 1 4 . . 2 1 . 1 . . . . . . . Spaces Dug 269 | . . . . . 6 8 . . . 3 39 . . . 2 15 35 8 13 24 13 15 1 3 . 79 5 Terrain Destroyed 1545 | . . . . 22 30 22 35 . . 16 151 33 35 . 8 63 101 25 218 127 150 170 1 57 2 156 123 Melee 22 | . . . . . . . . . . . . . . . . 5 . . . 16 1 . . . . . . Projectile 341 | . . . . . . . . . . 3 51 2 2 . 8 21 29 25 23 24 44 29 1 8 2 33 36 AOE 1182 | . . . . 22 30 22 35 . . 13 100 31 33 . . 37 72 . 195 87 105 141 . 49 . 123 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Total 22211 | 66 432 187 378 378 779 527 911 676 94 324 2228 612 263 1137 318 1217 559 298 1124 1037 1739 1624 684 1094 662 886 1977 Wait 1513 | 2 37 15 4 8 91 69 1 3 . 3 138 6 . . 2 105 17 . 68 49 274 298 52 92 14 22 143 Move 17456 | 55 333 169 356 343 526 399 861 637 94 305 1687 553 246 1103 308 869 493 259 896 889 1184 984 548 751 550 676 1382 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 4 6 . 9 6 21 16 5 6 . . 27 2 1 1 . 17 . . 14 4 14 27 7 11 8 13 20 Fast Attach 262 | 5 6 . 1 1 4 2 1 . . . 27 4 . 12 . 11 1 1 13 6 36 37 20 20 13 6 35 Attach 156 | . 1 . . 1 8 3 3 1 . 1 15 3 1 2 . 10 1 . 10 6 14 18 4 15 8 14 17 Detach 73 | . . . . 1 1 1 1 . . . 5 1 . 1 . 5 . . 3 . 8 4 6 12 5 10 9 Swap 413 | . 14 . . 5 15 6 8 7 . 2 55 13 3 3 . 25 7 3 22 13 39 50 2 29 16 27 49 Drop 366 | . 9 . 8 1 18 9 3 5 . . 48 1 . 13 . 18 . . 21 . 27 36 20 26 24 15 64 Fire 1627 | . 26 3 . 12 93 21 28 16 . 13 216 28 12 2 8 126 40 33 75 42 142 169 23 135 24 103 237 Melee 50 | . . . . . . . . . . . . . . . . 31 . . 2 16 1 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush 6 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 2 . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . 1 . . . 1 . . . . . 2 . 12 . . . . . . 21 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 247 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Discovered new exit (range 4) 477 | -10/Materials | Entered Mines 505 | -10/Mines | Discovered new exit (range 8) 513 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 569 | -10/Mines | Learned location of 1 exit from Materials 628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 628 | -10/Mines | Discovered new exit (range 5) 637 | -10/Mines | Entered Exiles 637 | -10/Exiles | Accompanied by 3 allies 688 | -10/Exiles | Met 8R-AWN 702 | -10/Exiles | Met EX-HEX 755 | -10/Exiles | Met EX-DEC 779 | -10/Exiles | Visited The Gauntlet 834 | -10/Exiles | Learned location of Zion (-6) 851 | -10/Exiles | Met EX-BIN 973 | -10/Exiles | Discovered new exit (range 14) 991 | -10/Exiles | Entered Mines 991 | -9/Mines | Accompanied by 3 allies 1034 | -9/Mines | Assembled infested the area 1039 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1052 | -9/Mines | Discovered new exit (range 8) 1069 | -9/Mines | Core integrity fell below 50% 1310 | -9/Mines | Learned Materials stockpile data 1348 | -9/Mines | Discovered new exit (range 9) 1373 | -9/Mines | Learned location of Recycling (-9) 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Accompanied by 2 allies 1399 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1400 | -8/Materials | Identified exit to Factory 1404 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1564 | -8/Materials | Repaired Weapon Shielding 1738 | -8/Materials | Build established: Tank 2485 | -8/Materials | Discovered exit to Factory (range 15) 2531 | -8/Materials | Entered Factory 2531 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2908 | -7/Factory | Build established: Hauler-Tank 2996 | -7/Factory | Discovered new exit (range 4) 3208 | -7/Factory | Identified exit to Factory 3349 | -7/Factory | Discovered new exit (range 7) 3357 | -7/Factory | Identified exit to Lower Caves 3359 | -7/Factory | Entered Lower Caves 3727 | -7/Lower Caves | Attracted the attention of an 0b10 base 3729 | -7/Lower Caves | Destroyed 9 combat bots 3848 | -7/Lower Caves | Learned 8 Factory zone layouts 4470 | -7/Lower Caves | Discovered new exit (range 6) 4964 | -7/Lower Caves | Entered another Lower Caves area 5375 | -7/Lower Caves | Identified exit to Data Miner 5624 | -7/Lower Caves | Learned 4 Factory zone layouts 5699 | -7/Lower Caves | Learned Extension stockpile data 5699 | -7/Lower Caves | Learned Extension garrison access intel 6161 | -7/Lower Caves | Entered Data Miner 6161 | -7/Data Miner | Discovered new exit (range 6) 6195 | -7/Data Miner | Met Data Miner 6226 | -7/Data Miner | Learned location of Section 7 (-2) 6226 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6259 | -7/Data Miner | Received God Mode back door access code from Data Miner 6329 | -7/Data Miner | Entered Proximity Caves 6451 | -6/Proximity Caves | Learned Factory emergency access door positions 6547 | -6/Proximity Caves | Escorted by Enhanced Grunt 6626 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6917 | -6/Proximity Caves | Entered Factory 6917 | -6/Factory | Accompanied by 1 ally 6917 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6918 | -6/Factory | Identified exit to Factory 6918 | -6/Factory | Identified exit to Lower Caves 7142 | -6/Factory | Discovered exit to Factory (range 6) 7235 | -6/Factory | Build established: Scavenger-Mutant 7825 | -6/Factory | Found Prototype Device 7826 | -6/Factory | Identified Exp. Thermal Shield 7901 | -6/Factory | Found Prototype Processor 7901 | -6/Factory | Identified Exp. Signal Interpreter 7923 | -6/Factory | Found Exp. Signal Interpreter 8287 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 8327 | -6/Factory | Local fabrication network quarantined 8805 | -6/Factory | Build established: Scavenger-Tank 9124 | -6/Factory | Build established: Scavenger-Mutant 9367 | -6/Factory | First assault squad dispatched 9382 | -6/Factory | Incoming assault squad redirected 9740 | -6/Factory | Incoming assault squad redirected 9863 | -6/Factory | Lost 3 parts (3w) 9873 | -6/Factory | Destroyed 8 combat bots 9914 | -6/Factory | System corruption reached 10% 10068 | -6/Factory | Repaired Med. Treads 10566 | -6/Factory | Lost 3 parts (1n1u1w) 10689 | -6/Factory | Entered Lower Caves 10837 | -6/Lower Caves | Learned location of 1 exit from Factory 11068 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11212 | -6/Lower Caves | Discovered new exit (range 10) 11281 | -6/Lower Caves | Attacked by a faux Warlord 11520 | -6/Lower Caves | Entered another Lower Caves area 11537 | -6/Lower Caves | Core integrity fell below 50% 11695 | -6/Lower Caves | Build established: Hauler-Mutant 11773 | -6/Lower Caves | Discovered new exit (range 15) 11854 | -6/Lower Caves | Entered Zion 11925 | -6/Zion | System corruption cleaned by Quarantine Array 11970 | -6/Zion | Discovered new exit (range 9) 12173 | -6/Zion | Learned location of Warlord (-5) 12272 | -6/Zion | Found Prototype Energy Gun 12272 | -6/Zion | Identified Storm Laser 12319 | -6/Zion | Build established: Hauler-Tank 12471 | -6/Zion | Given A8's code to call for help 12527 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12624 | -6/Zion | Found Prototype Device 12624 | -6/Zion | Identified Phasing AFG 12684 | -6/Zion | Learned Factory stockpile data 12723 | -6/Zion | Given the Hacking Drone Bay 12726 | -6/Zion | Found Prototype Device 12726 | -6/Zion | Identified Hacking Drone Bay 13034 | -6/Zion | Build established: Hauler-Gunner 13202 | -6/Zion | Entered Proximity Caves 13456 | -5/Proximity Caves | Learned 4 Factory zone layouts 13592 | -5/Proximity Caves | Entered Factory 13592 | -5/Factory | Evolved 2 slots: Propulsion x2 13593 | -5/Factory | Identified exit to Upper Caves 13593 | -5/Factory | Identified exit to Extension 13594 | -5/Factory | Identified exit to Factory 13779 | -5/Factory | Build established: Hauler-Mutant 14655 | -5/Factory | Lost 6 parts (2n2u2w) 14912 | -5/Factory | Found Hvy. Insulated Plating 14926 | -5/Factory | Fabricated Micro-nuke Launcher? 15192 | -5/Factory | Fabricated Arm. Leg? 15318 | -5/Factory | Incoming investigation squad redirected 15354 | -5/Factory | Entered Upper Caves 16350 | -5/Upper Caves | Discovered new exit (range 13) 16376 | -5/Upper Caves | Entered another Upper Caves area 16377 | -5/Upper Caves | Identified exit to Warlord 16924 | -5/Upper Caves | Entered Warlord 16985 | -5/Warlord | System corruption cleaned by Quarantine Array 17735 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17853 | -5/Warlord | Warlord's base attacked by MAIN.C 17899 | -5/Warlord | Found Prototype Energy Cannon 17899 | -5/Warlord | Identified Vortex Cannon 17903 | -5/Warlord | Found Vortex Cannon 18012 | -5/Warlord | Met Warlord 18037 | -5/Warlord | Opened Warlord's prototype stash 18068 | -5/Warlord | Found Prototype Processor 18068 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18071 | -5/Warlord | Found Prototype Device 18071 | -5/Warlord | Identified System Purifier 18086 | -5/Warlord | Found Prototype Reactor 18086 | -5/Warlord | Identified Vortex Chain Reactor 18203 | -5/Warlord | Warlord forces counterattacked 18225 | -5/Warlord | Spotted Executioner 18236 | -5/Warlord | Spotted Striker 18245 | -5/Warlord | Destroyed Striker 18280 | -5/Warlord | Spotted Executioner 18283 | -5/Warlord | Spotted Striker 18313 | -5/Warlord | Destroyed 10 combat bots 18369 | -5/Warlord | Spotted Executioner 18369 | -5/Warlord | Spotted B-75 Beast 18381 | -5/Warlord | Spotted B-86 Titan 18401 | -5/Warlord | Destroyed B-75 Beast 18454 | -5/Warlord | Found Prototype Processor 18454 | -5/Warlord | Identified Exp. Core Analyzer 18462 | -5/Warlord | Spotted Executioner 18463 | -5/Warlord | Spotted Executioner 18465 | -5/Warlord | Spotted Executioner 18473 | -5/Warlord | Destroyed Executioner 18478 | -5/Warlord | Destroyed Executioner 18482 | -5/Warlord | Destroyed Executioner 18509 | -5/Warlord | Destroyed 14 combat bots 18517 | -5/Warlord | Lost 3 parts (2n1u) 18549 | -5/Warlord | Discovered new exit (range 14) 18609 | -5/Warlord | Spotted Executioner 18620 | -5/Warlord | Core integrity fell below 50% 18623 | -5/Warlord | Destroyed Executioner 18758 | -5/Warlord | Entered Proximity Caves 18948 | -4/Proximity Caves | Learned location of Armory (-4) 19250 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19341 | -4/Proximity Caves | Learned 4 Research zone layouts 19616 | -4/Proximity Caves | Build established: Scavenger-Mutant 19699 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 19860 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 19909 | -4/Proximity Caves | Lost 6 parts (1p2n1u2w) 20039 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20084 | -4/Proximity Caves | Destroyed 12 combat bots 20089 | -4/Proximity Caves | Lost 4 parts (1n3w) 20093 | -4/Proximity Caves | Spotted B-86 Titan 20131 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20183 | -4/Proximity Caves | Entered Factory 20183 | -4/Factory | Accompanied by 2 allies 20183 | -4/Factory | Evolved 2 slots: Propulsion x2 20476 | -4/Factory | P-70 Sage assimilated allied Warrior 7a 20948 | -4/Factory | Lost 12 parts (2p4n1u5w) 21123 | -4/Factory | Spotted B-86 Titan 21153 | -4/Factory | Identified exit to Upper Caves 21153 | -4/Factory | Identified exit to Armory 21474 | -4/Factory | Build established: Hauler-Mutant 21720 | -4/Factory | Discovered new exit (range 15) 21910 | -4/Factory | System corruption reached 10% 22308 | -4/Factory | Lost 3 parts (2n1u) 22393 | -4/Factory | Entered Armory 22740 | -4/Armory | Spotted B-86 Titan 22791 | -4/Armory | Destroyed B-86 Titan 22814 | -4/Armory | Lost 6 parts (1p1n4w) 23223 | -4/Armory | Core integrity fell below 50% 23433 | -4/Armory | First assault squad dispatched 23462 | -4/Armory | Incoming assault squad redirected 24002 | -4/Armory | Lost 5 parts (1n4w) 24067 | -4/Armory | Fabricated Combat Drone Bay (x1) 24244 | -4/Armory | Fabricated Combat Drone Bay? 24250 | -4/Armory | Discovered new exit (range 4) 24418 | -4/Armory | Found Prototype Launcher 24418 | -4/Armory | Identified Tesla Bomb Launcher 24421 | -4/Armory | Found Tesla Bomb Launcher 24434 | -4/Armory | Found Tesla Bomb Launcher 24449 | -4/Armory | Incoming assault squad redirected 24459 | -4/Armory | Found Tesla Bomb Launcher 24574 | -4/Armory | Entered Lab 24574 | -4/Lab | Discovered new exit (range 9) 24600 | -4/Lab | Detected for breach 24606 | -4/Lab | Gained access to the hidden lab's interior 24612 | -4/Lab | Confronted by A5 24615 | -4/Lab | Disabled Active System Cloaker 24641 | -4/Lab | Core integrity fell below 20% 24642 | -4/Lab | MAIN.C forces arrive to investigate 24752 | -4/Lab | Unable to decrypt terminal 24770 | -4/Lab | Found Prototype Protection 24770 | -4/Lab | Identified Exp. Powered Armor 24776 | -4/Lab | Found Prototype Energy Cannon 24776 | -4/Lab | Identified Potential Cannon 24780 | -4/Lab | Found Prototype Energy Gun 24780 | -4/Lab | Identified Tachyon Dispersion Ray 24863 | -4/Lab | Found Prototype Protection 24863 | -4/Lab | Identified Med. Regenerative Plating 24956 | -4/Lab | Found Alien Artifact 24956 | -4/Lab | Identified Core Expander 24956 | -4/Lab | Installed Core Expander, added new Utility slot 24969 | -4/Lab | Found Alien Artifact 24969 | -4/Lab | Identified Integrated Dissipator 24969 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25126 | -4/Lab | Unable to decrypt terminal 25249 | -4/Lab | Found Alien Artifact 25266 | -4/Lab | Found Alien Artifact 25307 | -4/Lab | Found Prototype Hackware 25356 | -4/Lab | Found Prototype Hackware 25356 | -4/Lab | Identified Exp. Hacking Suite 25389 | -4/Lab | Found Prototype Hackware 25389 | -4/Lab | Identified Exp. System Shield 25411 | -4/Lab | Entered Research 25411 | -3/Research | Accompanied by 1 ally 25411 | -3/Research | Evolved 2 slots: Utility x2 25908 | -3/Research | Intercept squad dispatched 25928 | -3/Research | Spotted Tracker 25928 | -3/Research | Spotted Tracker 25935 | -3/Research | Allies destroyed Tracker 25957 | -3/Research | Destroyed Tracker 25985 | -3/Research | Spotted Combat Programmer 25992 | -3/Research | Spotted Combat Programmer 25993 | -3/Research | Destroyed Combat Programmer 26007 | -3/Research | Destroyed Combat Programmer 26022 | -3/Research | Found Prototype Processor 26022 | -3/Research | Identified Exp. Targeting Computer 26305 | -3/Research | Build established: Scavenger-Gunner 26319 | -3/Research | Spotted B-86 Titan 26369 | -3/Research | Destroyed B-86 Titan 26422 | -3/Research | Identified Deep Network Scanner 26508 | -3/Research | Fabricated Combat Drone Bay? 26582 | -3/Research | Intercept squad dispatched 26584 | -3/Research | Spotted Tracker 26584 | -3/Research | Spotted Tracker 26594 | -3/Research | Spotted Combat Programmer 26595 | -3/Research | Destroyed Tracker 26603 | -3/Research | Destroyed Tracker 26635 | -3/Research | System corruption reached 10% 26638 | -3/Research | Spotted Combat Programmer 26647 | -3/Research | Destroyed Combat Programmer 26650 | -3/Research | Destroyed Combat Programmer 26655 | -3/Research | Garrison activated, responded to threat 26673 | -3/Research | Lost 4 parts (1n1u2w) 26702 | -3/Research | Destroyed 8 combat bots 26722 | -3/Research | Found Prototype Energy Gun 26722 | -3/Research | Identified Immobilizer 26796 | -3/Research | Build established: Scavenger-Mutant 26891 | -3/Research | Discovered new exit (range 12) 26911 | -3/Research | First assault squad dispatched 26911 | -3/Research | Entered another Research area 26911 | -2/Research | Warlord forces began assault on 0b10 26911 | -2/Research | Evolved 2 slots: Utility x2 27021 | -2/Research | Research machine network offline 27032 | -2/Research | Met up with Warlord 27116 | -2/Research | Build established: Scavenger-Gunner 27286 | -2/Research | Borebot progress halted 27309 | -2/Research | Borebot progress halted 27326 | -2/Research | Borebot progress halted 27394 | -2/Research | Spotted Tracker 27404 | -2/Research | Spotted Tracker 27422 | -2/Research | Found Exp. Targeting Computer 27462 | -2/Research | Spotted Combat Programmer 27471 | -2/Research | Destroyed Combat Programmer 27577 | -2/Research | Spotted Striker 27680 | -2/Research | Discovered new exit (range 12) 27722 | -2/Research | Entered Access 27722 | -1/Access | Evolved 2 slots: Utility x2 27903 | -1/Access | Destroyed 8 combat bots 27945 | -1/Access | Spotted B-99 Colossus 28132 | -1/Access | Intercept squad dispatched 28149 | -1/Access | Build established: Scavenger-Mutant 28151 | -1/Access | Identified exit to Command 28155 | -1/Access | Spotted Tracker 28156 | -1/Access | Spotted Tracker 28161 | -1/Access | Destroyed Tracker 28171 | -1/Access | Destroyed Tracker 28171 | -1/Access | Spotted Combat Programmer 28186 | -1/Access | Identified Transdimensional Reconstructor 28186 | -1/Access | Warped through subspace 28619 | -1/Access | Intercept squad dispatched 28637 | -1/Access | Spotted Tracker 28637 | -1/Access | Spotted Tracker 28638 | -1/Access | Spotted Tracker 28652 | -1/Access | Destroyed Tracker 28652 | -1/Access | Destroyed Tracker 28656 | -1/Access | Destroyed Tracker 28659 | -1/Access | Spotted Combat Programmer 28669 | -1/Access | Spotted Combat Programmer 28675 | -1/Access | Destroyed Combat Programmer 28689 | -1/Access | Found Exp. Targeting Computer 28702 | -1/Access | Destroyed Combat Programmer 28707 | -1/Access | Found Prototype Device 28707 | -1/Access | Identified Exp. Phase Shifter 28716 | -1/Access | Lost 3 parts (1u2w) 28734 | -1/Access | Spotted Combat Programmer 28736 | -1/Access | System corruption reached 10% 28738 | -1/Access | Destroyed Combat Programmer 28749 | -1/Access | Found Exp. Phase Shifter 28860 | -1/Access | Entered Command 29110 | -1/Command | First assault squad dispatched 29924 | -1/Command | Incoming assault squad redirected 30199 | -1/Command | Disengaged cave seal 30199 | -1/Command | Derelicts emerged from the dark tunnel 30212 | -1/Command | Welcomed Warlord to Command 30388 | -1/Command | Warlord commented on Warlord statues 30397 | -1/Command | Spotted M Guard 30397 | -1/Command | Spotted M Guard 30399 | -1/Command | Spotted Combat Programmer 30400 | -1/Command | Spotted Combat Programmer 30403 | -1/Command | Combat Programmer assimilated allied Z1-YQI(h) 30406 | -1/Command | Destroyed M Guard 30411 | -1/Command | Destroyed M Guard 30413 | -1/Command | Incoming assault squad redirected 30413 | -1/Command | Combat Programmer assimilated allied JV-S2T(g) 30416 | -1/Command | Spotted JV-S2T(g) 30429 | -1/Command | All MAIN.C guards destroyed 30453 | -1/Command | Build established: Hauler-Mutant 30464 | -1/Command | Found Prototype Device 30465 | -1/Command | Identified AEGIS Remote Shield 30475 | -1/Command | Found Prototype Launcher 30476 | -1/Command | Identified Ragnarok Missile Launcher 30488 | -1/Command | Found Prototype Reactor 30488 | -1/Command | Identified Zero-point Reactor 30833 | -1/Command | Build established: Scavenger-Mutant 31260 | -1/Command | Met MAIN.C 31262 | -1/Command | Warlord shut down involuntarily 31275 | -1/Command | 0b10 Conduit disabled 31299 | -1/Command | Destroyed MAIN.C Shell 31301 | -1/Command | Surrendered to MAIN.C 31301 | -1/Command | Loaded intel: 55 machine locations 31301 | -1/Command | Loaded intel: 87 trap records 31301 | -1/Command | Identified exit to Surface 31301 | -1/Command | Discovered exit to Surface (range 54) 31301 | -1/Command | Discovered exit to Surface (range 83) 31318 | -1/Command | Found Prototype Slashing Weapon 31318 | -1/Command | Identified Particle Cleaver 31475 | -1/Command | Build established: Scavenger-Gunner 31501 | -1/Command | MAIN.C activated Command garrisons 31533 | -1/Command | Found Prototype Protection 31533 | -1/Command | Identified Centrium Heavy Armor Plating 31537 | -1/Command | Found Prototype Device 31537 | -1/Command | Identified EM Dispersion Field 31539 | -1/Command | Unknown forces attacked Command 31539 | -1/Command | Spotted EQ-001 31551 | -1/Command | Destroyed EQ-001 31563 | -1/Command | Found Prototype Device 31563 | -1/Command | Identified Exp. Cloaking Device 31570 | -1/Command | Found Vortex Chain Reactor 31628 | -1/Command | Spotted EQ-019 31647 | -1/Command | Destroyed EQ-019 31651 | -1/Command | Spotted EQ-018 31680 | -1/Command | Destroyed EQ-018 31735 | -1/Command | Spotted EQ-052 31737 | -1/Command | Spotted EQ-038 31761 | -1/Command | Spotted EQ-028 31762 | -1/Command | Spotted EQ-009 31763 | -1/Command | Spotted EQ-010 31764 | -1/Command | Spotted EQ-031 31773 | -1/Command | Spotted EQ-044 31782 | -1/Command | Spotted EQ-029 31783 | -1/Command | Spotted EQ-033 31790 | -1/Command | Destroyed EQ-009 31794 | -1/Command | Destroyed EQ-038 31794 | -1/Command | Destroyed EQ-010 31794 | -1/Command | Destroyed EQ-052 31808 | -1/Command | Spotted EQ-047 31814 | -1/Command | Destroyed EQ-031 31818 | -1/Command | Destroyed EQ-028 31820 | -1/Command | Core integrity fell below 50% 31823 | -1/Command | Spotted EQ-045 31833 | -1/Command | Core integrity fell below 20% 31838 | -1/Command | Destroyed by EQ-044 with Enhanced Quantum Rifle Last Messages --------------- 31832_ EQ-047 suffers critical hit. 31833_ Acquired Exp. Biometal Leg. 31834_ The unstable cave ceiling collapses. 31834_ Exp. Biometal Leg destroyed. 31834_ Penetrated by Slug. 31834_ Slug penetrates Earth. 31834_ Penetrated by Slug. 31834_ Slug penetrates Earth. 31835_ The unstable cave ceiling collapses. 31835_ Knocked back. 31835_ Acquired 142 matter. 31836_ The unstable cave ceiling collapses. 31837_ Penetrated by Slug. 31837_ Slug penetrates Recycling Unit. 31837_ Slug penetrates Earth. 31838_ The unstable cave ceiling collapses. 31838_ Penetrated by Slug. 31838_ Exp. Biometal Leg destroyed. 31838_ Exp. Targeting Computer destroyed. 31838_ Knocked back. 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Wheel | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Arm. Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Micro-nuke Launcher | x1 | -5/Factory | Preloaded Arm. Leg | x2 | -5/Factory Combat Drone Bay | x1 | -4/Armory Combat Drone Bay | x1 | -4/Armory Combat Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackCombatInitializer Manual? 0 Play Time 06:27:16 Cumulative 1192.7 hours Start 2020.12.21 @ 22:55:09 End 2020.12.30 @ 01:41:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 435 Rogue 435 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91c161ec-8964-42f7-b8ac-7a381b6b37b5