Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 21:00:07 Player: Evo Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (506) 506 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2996 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 23/100 System Corruption 1% Temperature Cool (87) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Pulse Rifle Makeshift Hammer > --- INVENTORY (5) ---- Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Recalibrator > --- WEAPON ----------- Pulse Rifle Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY -------- Small Storage Unit Weight Redist. System [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 40 | 6 2 3 15 4 4 6 Power 7 | 1 1 1 3 . . 1 Engine 6 | 1 . 1 3 . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 6 2 1 1 Treads 7 | 2 . . 3 1 1 . Leg 2 | . . . . 1 . 1 Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Utility 7 | 1 1 . . . 1 4 Device 4 | . 1 . . . 1 2 Storage 2 | 1 . . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 1 6 2 2 . Energy Gun 6 | . . . 4 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 1 2 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 20 | . 1 4 4 4 . 7 Power 4 | . 1 1 . . . 2 Propulsion 7 | . . 1 2 2 . 2 Utility 3 | . . 1 . . . 2 Weapon 6 | . . 1 2 2 . 1 Highest Loss Streak 6 | . 1 4 2 2 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 95 86 72 56 77 74 Engine 9 | . 3 6 10 11 11 5 Core 1 | . 10 . . . . . Treads 14 | . 28 24 19 11 8 3 Leg 5 | . . . . 5 11 15 Device 5 | . 10 10 . . 7 2 Storage 11 | . 14 14 11 11 11 10 Energy Gun 5 | . . . 4 8 8 11 Ballistic Gun 16 | . 28 27 24 8 11 9 Impact Weapon 3 | . . . . . 8 11 Peak Build Rating 26 | 6 11 9 16 16 22 26 Average Rating 12 | 5 9 7 8 9 18 19 On Entrance 9 | . 6 8 5 15 8 22 Naked Turns . | . . . . . . . Heaviest Build 24 | 11 14 12 21 21 21 24 Greatest Support 60 | 3 40 40 60 60 20 25 Greatest Overweight (x) 4 | 3 3 . 2 4 4 3 Average Overweight (x) . | 2 . . . 2 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | . 2 1 8 1 2 4 Average Carried . | . . . . . . 1 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 1 | . 1 . . . 1 1 Class Distribution -------------------- 49% | Mutant 31% | Derelict-Mutant 9% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 784 | 260 112 34 141 177 40 20 Remotely . | . . . . . . . Salvage Created 941 | . 298 140 379 124 . . Parts 59 | . 12 7 29 11 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 4 3 5 6 . . Melee 3 | . . . . 3 . . Guns 15 | . 4 3 5 3 . . Classes Destroyed 8 | . 3 1 3 1 . . Tunneler 2 | . . . 1 1 . . Hauler 1 | . . . 1 . . . Recycler 4 | . 1 1 2 . . . Watcher 2 | . 1 . 1 . . . Swarmer 8 | . . 3 3 2 . . Grunt 7 | . 4 . . 3 . . Sentry 2 | . . . 2 . . . Assembled 1 | . . . . 1 . . Best Kill Streak 5 | . 3 4 4 5 . . Combat Bots Only 5 | . 2 3 3 5 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 255 | . 84 33 38 63 . 37 Missed 68 | . 34 6 9 9 . 10 Damage Taken 2414 | . 568 211 384 633 . 618 Core 568 | . 98 63 70 82 . 255 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . 35 . . . . Volleys Fired 99 | . 25 12 40 13 . 9 Largest 3 | . 2 2 3 3 . 1 Hottest 168 | . 40 40 168 168 . 63 Shots Fired 175 | . 50 20 72 24 . 9 Gun 175 | . 50 20 72 24 . 9 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 143 | . 50 20 66 7 . . Thermal 32 | . . . 6 17 . 9 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 3 7 2 . 3 Robot Miss Streak 5 | . 3 2 4 5 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 92 | . 29 8 42 9 . 4 Core Hits 44 | . 12 4 23 4 . 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 1 . 1 Burn 2 | . . . . 1 . 1 Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1102 | . 306 80 424 186 . 106 Guns 1076 | . 306 78 412 174 . 106 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 26 | . . 2 12 12 . . Kinetic 818 | . 306 78 380 54 . . Thermal 258 | . . . 32 120 . 106 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 12 | . . 1 3 8 . . Targets Rammed 15 | . . 1 3 11 . . Kicked . | . . . . . . . Crushed 3 | . . . . 3 . . Highest Temperature 557 | . 15 . 102 557 . 75 Average Temperature 154 | . 8 . 27 305 . 43 Received Heat Transfer 741 | . 228 . 135 306 . 72 Effects 13 | . . . . 13 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 3 | . . . . 3 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 703 | . . . 74 333 . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 157 | . 157 92 107 131 . . Initial 57 | . . 57 . 31 . . Average 70 | . 99 56 69 78 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 13 3 12 8 . 3 Peak Tracking Total 5 | . 5 3 4 5 . 1 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 . 3 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 4 . 8 . . . Successful 8 | . 3 . 5 . . . Failed 4 | . 1 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . 2 . . . Record 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 68 | . . . 68 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 154 | . . . . . 154 154 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . . 18 Total Damage 315 | . . . . . . 315 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3649 | 129 396 434 657 494 1296 243 Spaces Moved 1784 | 77 198 251 343 202 561 152 Core 239 | 77 10 . . 126 22 4 Treads 1290 | . 188 251 314 76 412 49 Legs 226 | . . . . . 127 99 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 29 | . . . 29 . . . Fastest Speed 34 | 50 160 160 34 160 170 120 Average Speed 184 | 153 162 160 151 216 229 139 Slowest Speed 260 | 200 200 160 200 250 250 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 34 49 22 41 54 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1984 | 86 228 266 426 235 568 175 Wait 7 | 4 2 . . . 1 . Move 1778 | 76 197 250 342 201 560 152 Hop . | . . . . . . . Pick Up 23 | . 2 . 13 1 3 4 Fast Attach 19 | 6 . 2 6 3 2 . Attach 12 | . 1 1 3 1 2 4 Detach 4 | . . . 1 1 . 2 Swap 9 | . 1 . 6 . . 2 Drop 18 | . . . 12 4 . 2 Fire 99 | . 25 12 40 13 . 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 15 | . . 1 3 11 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 12) 526 | -10/Materials | Entered Mines 841 | -10/Mines | Learned 2 Materials zone layouts 861 | -10/Mines | Core integrity fell below 50% 886 | -10/Mines | Lost 4 parts (1p1n1u1w) 951 | -10/Mines | Discovered new exit (range 5) 960 | -10/Mines | Entered Materials 960 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 961 | -9/Materials | Identified exit to Materials 1355 | -9/Materials | Build established: Scavenger-Gunner 1442 | -9/Materials | Discovered new exit (range 9) 1617 | -9/Materials | Entered Mines 1653 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1683 | -9/Mines | Assembled infested the area 2025 | -9/Mines | Build established: Mutant 2102 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2111 | -9/Mines | Entered Zion 2455 | -7/Zion | Learned Factory trap positions 2549 | -7/Zion | Met Imprinter 2612 | -7/Zion | Imprinted 2615 | -7/Zion | Declared Zion's savior 2704 | -7/Zion | Build established: Derelict-Mutant 3365 | -7/Zion | Discovered new exit (range 15) 3407 | -7/Zion | Entered Proximity Caves 3407 | -6/Proximity Caves | Accompanied by 4 allies 3591 | -6/Proximity Caves | Spotted B-75 Beast 3632 | -6/Proximity Caves | Core integrity fell below 50% 3638 | -6/Proximity Caves | Core integrity fell below 20% 3649 | -6/Proximity Caves | Lost 4 allies 3650 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired Carbon-fiber Leg. Dropped Arm. Treads. Acquired Hover Unit. Dropped Hover Unit. Acquired 4 matter. Discarded Adv. Visual Processing Unit. DYS,QQ %6&|XD1H:&5HWYVAX>YKMGO8LXMMGA Recalibrator destroyed. Knocked back. 3S-U6O(M) destroyed. Acquired 6 matter. 37-3QV(M) destroyed. Mak. Shrapnel Gun destroyed. Carbon-fiber Leg destroyed. Aluminum Leg destroyed. Imp. Deuterium Engine destroyed. Knocked back. Sml. Storage Unit destroyed. B-75 Beast suffers critical hit (Burn). Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? #????????????????????? | | ????????????????????? ???? #???????????????????? | | ??????????????????? ##?# ?????????????????? | | ??????????????????? ## ??????????????????? | | ??????????????????? ??????????????????? | | ??????????????????? ???????????????????? | | ???????????????????? BB ???????????????????? | | ???????????????????? 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