Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 16:46:10 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1009) 1009 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2412 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 149/400 Matter 231/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Grenade Launcher > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Medium Armor Plating Hardened Light Armor Plating Assault Rifle Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Light Armor Plating Light Armor Plating Particle Cannon Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 6 2 . 20 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . . 8 Treads 10 | 2 . . 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 . 6 Device 2 | . 1 . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 5 | . . 1 7 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 2 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 86 100 92 Engine 11 | . 14 14 11 Treads 28 | . 28 28 28 Device 10 | . 1 14 11 Storage 11 | . 14 14 11 Protection 6 | . . . 8 Energy Cannon 2 | . . . 3 Ballistic Gun 16 | . 21 14 15 Launcher 4 | . 6 13 2 Peak Build Rating 16 | 6 7 7 16 Average Rating 10 | 4 6 7 12 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 29 | 14 16 16 29 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 1 2 2 10 Average Carried 5 | . . 1 7 Final Capacity 10 | 8 8 8 10 Final Carried 10 | . 1 2 10 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1084 | 224 . 102 758 Remotely . | . . . . Salvage Created 1595 | . . 102 1493 Parts 97 | . . 7 90 Haulers Intercepted 6 | . . . 6 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 33 | . . 5 28 Melee 2 | . . 2 . Guns 18 | . . 1 17 Cannons 4 | . . . 4 AOE 8 | . . 2 6 Classes Destroyed 9 | . . 2 7 Worker 1 | . . . 1 Builder 2 | . . . 2 Hauler 6 | . . . 6 Recycler 3 | . . . 3 Watcher 2 | . . . 2 Swarmer 13 | . . 3 10 Grunt 14 | . . 2 12 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 13 | . . 2 13 Combat Bots Only 11 | . . 2 11 Max Kills in Single Turn 4 | . . 2 4 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 218 | . . 42 176 Missed 69 | . . 13 56 Hits 149 | . . 29 120 Melee 4 | . . . 4 Projectile 145 | . . 29 116 Critical Strikes 5 | . . . 5 Damage Taken 1704 | . . 239 1465 Core 275 | . . 24 251 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 121 | . 3 6 112 Largest 2 | . 1 2 2 Hottest 98 | . 30 50 98 Shots Fired 232 | . 3 7 222 Gun 199 | . . 6 193 Cannon 25 | . . . 25 Launcher 8 | . 3 1 4 Special . | . . . . Kinetic 199 | . . 6 193 Thermal 25 | . . . 25 Explosive 8 | . 3 1 4 Electromagnetic . | . . . . Robot Hit Streak 28 | . . 4 28 Robot Miss Streak 5 | . . 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 151 | . . 6 145 Core Hits 73 | . . 7 66 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Meltdown 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2910 | . 53 208 2649 Guns 1872 | . . 65 1807 Cannons 307 | . . . 307 Explosions 673 | . 53 112 508 Melee . | . . . . Ramming 58 | . . 31 27 Kinetic 1872 | . . 65 1807 Thermal 307 | . . . 307 Explosive 673 | . 53 112 508 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 20 | . . 16 4 Targets Rammed 22 | . . 18 4 Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 46 | . . . 46 Average Temperature 18 | . . . 18 Received Heat Transfer 534 | . . 15 519 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 555 | . . . 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 73 | 100 100 100 64 Level 1 16 | . . . 21 Level 2 10 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 521 | . 16 60 521 Initial 1 | . . 1 . Average 138 | . 4 26 182 Influence Increases 1005 | . 25 127 853 Destroy 0b10 Robot/C 660 | . . 100 560 Destroy 0b10 Robot/NC 70 | . . . 70 Destroy Leader 156 | . . 20 136 Disable Machine 45 | . . . 45 Destroy Structure 74 | . 25 7 42 Influence Decreases 508 | . 20 132 356 Entered New Map 4 | . . 4 . Time Decay 464 | . 20 128 316 Lost Part 40 | . . . 40 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . . 5 38 Peak Tracking Total 8 | . . 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1839 | 83 118 283 1355 Spaces Moved 853 | 53 68 149 583 Core 9 | 9 . . . Treads 844 | 44 68 149 583 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 141 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 12 26 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . 31 7 39 Melee . | . . . . Projectile . | . . . . AOE 77 | . 31 7 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1097 | 59 74 175 789 Wait 32 | . . . 32 Move 850 | 52 67 148 583 Hop . | . . . . Pick Up 19 | 1 1 1 16 Fast Attach 12 | 5 1 . 6 Attach 7 | 1 1 . 5 Detach 2 | . 1 . 1 Swap 15 | . . 2 13 Drop 17 | . . . 17 Fire 121 | . 3 6 112 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 22 | . . 18 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 202 | -10/Materials | Entered Mines 264 | -10/Mines | Discovered new exit (range 13) 308 | -10/Mines | Build established: Mutant 441 | -10/Mines | Assembled infested the area 485 | -10/Mines | Entered Materials 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 486 | -9/Materials | Identified exit to Storage 1076 | -9/Materials | Discovered new exit (range 14) 1168 | -9/Materials | Discovered new exit (range 14) 1399 | -9/Materials | Core integrity fell below 50% 1437 | -9/Materials | Destroyed 11 combat bots 1446 | -9/Materials | Lost 4 parts (1n1u2w) 1449 | -9/Materials | Build established: Scavenger-Mutant 1840 | -9/Materials | Self-destructed Last Messages --------------- 01656_ Acquired 7 matter. 01658_ Nuclear Reactor explodes. 01658_ S-10 Pest destroyed. 01660_ U-05 Engineer builds a Wall. 01661_ R-06 Scavenger collects Med. Storage Unit. 01665_ U-05 Engineer lays Concrete. 01669_ U-05 Engineer builds a Wall. 01676_ U-05 Engineer lays Concrete. 01680_ U-05 Engineer builds a Wall. 01684_ U-05 Engineer lays Concrete. 01686_ U-05 Engineer builds a Wall. 01691_ U-05 Engineer lays Concrete. 01713_ U-05 Engineer builds a Wall. 01720_ U-05 Engineer lays Concrete. 01722_ U-05 Engineer builds a Wall. 01734_ Dropped Lgt. Armor Plating. 01734_ Acquired Med. Armor Plating. 01743_ Dropped Lgt. Armor Plating. 01754_ K-01 Serf collects debris. 01803_ Slammed into K-01 Serf. 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"T" | | ???????????# *+% """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedTechShotgun Manual? 0 Play Time 00:12:34 Cumulative 20.5 hours Start 2025.09.13 @ 18:44:38 End 2025.09.14 @ 16:46:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 88 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6fbb034-38f9-4a9b-abeb-b696a43eac1d