Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 22:12:04 Player: Firely Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (1334) 1334 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6899 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Cooling System Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Battery Advanced Visual Processing Unit Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine Light Fission Core Improved Hover Unit Improved Hover Unit Advanced Cooling System System Restoration Module Improved Spread Laser Precision Assault Rifle [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Slots Evolved 10 | . . . . . 4 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . . 1 . Utility 5 | . . . . . 2 1 1 . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 62 | 6 5 9 2 . 12 6 5 . 4 13 . Power 11 | 1 1 2 . . 1 1 . . 2 3 . Engine 8 | 1 1 1 . . 1 1 . . . 3 . Core 3 | . . 1 . . . . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 3 1 . 6 3 2 . 1 4 . Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 5 | . . 3 1 . 1 . . . . . . Hover 4 | . . . . . 1 . . . . 3 . Flight 11 | . . . . . 4 3 2 . 1 1 . Utility 16 | 1 3 1 1 . 3 2 2 . 1 2 . Device 3 | . . . . . 1 . 1 . . 1 . Storage 5 | 1 2 . 1 . . . . . . 1 . Processor 5 | . 1 1 . . 1 2 . . . . . Hackware 3 | . . . . . 1 . 1 . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 1 3 . . 2 . 1 . . 4 . Energy Gun 2 | . . . . . . . . . . 2 . Energy Cannon 3 | . . . . . 1 . 1 . . 1 . Ballistic Gun 5 | 2 1 1 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 . . 2 . Parts Lost 43 | . . 7 . . 3 2 2 . 4 25 . Power 8 | . . 1 . . . . . . 2 5 . Propulsion 17 | . . 3 . . 1 2 2 . 1 8 . Utility 8 | . . . . . . . . . 1 7 . Weapon 10 | . . 3 . . 2 . . . . 5 . Highest Loss Streak 22 | . . 4 . . 2 2 1 . 4 22 . To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 7 | 3 9 9 6 8 9 9 8 9 9 4 2 Power 1 | . 1 . . . 1 1 . 2 1 1 1 Propulsion 2 | 2 4 3 3 3 3 . 1 1 1 . . Utility 2 | . 2 2 2 3 3 4 3 3 2 1 1 Weapon 1 | 1 1 1 1 1 1 2 2 3 3 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . 7 2 . . 2 4 1 . 1 1 2 Power 4 | . 2 . . . . 1 . . . . 1 Propulsion 8 | . 4 1 . . 2 . . . . 1 . Utility 4 | . . . . . . 2 1 . . . 1 Weapon 4 | . 1 1 . . . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 97 95 100 71 87 92 93 92 58 5 Engine 9 | . 14 2 14 14 9 7 13 13 6 4 . Core 1 | . . 11 . . . . . . 5 2 . Treads 5 | . 28 . . . . . . . . . . Wheel 10 | . . 26 24 28 19 . . . . . . Flight 9 | . . . . . 8 35 32 33 33 15 . Storage 11 | . 15 14 14 14 9 7 6 6 6 6 . Processor 13 | . 11 14 14 14 9 20 19 13 13 11 5 Hackware 3 | . . . . . 2 7 12 13 13 5 . Energy Cannon 1 | . . . . . . 7 6 6 6 3 . Ballistic Gun 15 | . 28 21 28 28 8 . . . . . . Peak Build Rating 58 | 6 10 12 8 9 23 33 46 46 48 58 2 Average Rating 17 | 4 8 10 7 8 12 28 39 46 46 33 2 On Entrance 19 | . 6 10 7 8 9 19 33 46 46 46 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 34 | 11 21 21 30 30 34 19 25 25 27 31 . Greatest Support 48 | 40 40 40 32 32 48 25 28 28 28 32 3 Greatest Overweight (x) 4 | . . 1 1 . . . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 10 10 10 10 5 Average Capacity 10 | 7 9 10 12 15 13 10 10 10 10 8 5 Most Carried 15 | 8 10 10 7 10 15 10 10 9 10 10 2 Average Carried 7 | 4 9 9 6 8 9 9 8 9 8 4 2 Final Capacity 15 | 8 10 10 15 15 10 10 10 10 10 5 5 Final Carried 10 | 6 10 7 6 10 9 10 9 9 6 2 2 Class Distribution -------------------- 73% | Mutant 17% | Hacker-Sprinter 5% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Matter Collected 1328 | 253 387 139 . 101 90 152 76 . . 130 . Remotely . | . . . . . . . . . . . . Salvage Created 1420 | . 563 128 . . 81 90 106 . . 452 . Parts 76 | . 26 18 . . 4 3 4 . . 21 . Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Combat Hostiles Destroyed 31 | . 8 7 . . 3 2 3 . . 8 . Guns 17 | . 8 2 . . . . . . . 7 . Cannons 9 | . . . . . 3 2 3 . . 1 . AOE 5 | . . 5 . . . . . . . . . Classes Destroyed 11 | . 6 2 . . . . . . . 3 . Worker 1 | . . 1 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 3 | . 2 . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 7 | . 2 . . . . 1 1 . . 3 . Swarmer 14 | . 3 3 . . 3 2 3 . . . . Grunt 10 | . 5 3 . . . . . . . 2 . Duelist 1 | . . . . . . . . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . . . 4 . Best Kill Streak 6 | . 3 6 . . 4 2 3 . . 6 . Combat Bots Only 6 | . 3 5 . . 3 2 3 . . 6 . Max Kills in Single Turn 3 | . 1 3 . . 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Hostile Shots Fired 346 | . 44 32 . . 36 10 15 . 51 139 19 Missed 77 | . 4 7 . . 7 3 2 . 17 36 1 Hits 269 | . 40 25 . . 29 7 13 . 34 103 18 Melee 4 | . . . . . . 1 . . . 3 . Projectile 265 | . 40 25 . . 29 6 13 . 34 100 18 AOE 12 | . . 9 . . . . . . . 3 . Critical Strikes 8 | . . 2 . . . . . . . 5 1 Damage Taken 4456 | . 447 591 . . 303 151 210 . 454 2001 299 Core 1358 | . 46 154 . . 32 32 30 . 57 708 299 Absorbed by Shields 133 | . . . . . . . . . 93 . 40 Regen/Repaired (Parts) 8 | . . . . . . 8 . . . . . Core Remaining (%) 79 | 100 . . . 20 94 95 . . 89 . . Volleys Fired 179 | . 61 16 . . 14 6 12 . 2 68 . Largest 2 | . 2 2 . . 2 1 1 . 1 2 . Hottest 135 | . 40 40 . . 57 56 75 . 75 135 . Shots Fired 279 | . 122 28 . . 20 6 12 . 2 89 . Gun 223 | . 122 25 . . 6 . . . . 70 . Cannon 53 | . . . . . 14 6 12 . 2 19 . Launcher 3 | . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 184 | . 122 25 . . 20 . . . . 17 . Thermal 71 | . . . . . . . 12 . 2 57 . Explosive 3 | . . 3 . . . . . . . . . Electromagnetic 21 | . . . . . . 6 . . . 15 . Robot Hit Streak 14 | . 7 8 . . 4 5 5 . . 14 . Robot Miss Streak 8 | . 5 3 . . 3 2 5 . 2 8 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 179 | . 73 18 . . 10 4 4 . . 70 . Core Hits 107 | . 27 11 . . 4 3 4 . . 58 . Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 3 | . 2 . . . . . . . . 1 . Destroy 2 | . 2 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3490 | . 862 457 . . 236 92 100 . . 1743 . Guns 2482 | . 862 160 . . . . . . . 1460 . Cannons 711 | . . . . . 236 92 100 . . 283 . Explosions 297 | . . 297 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1633 | . 862 160 . . 236 . . . . 375 . Thermal 1327 | . . . . . . . 100 . . 1227 . Explosive 297 | . . 297 . . . . . . . . . Electromagnetic 233 | . . . . . . 92 . . . 141 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 3 . 7 7 3 2 Average Corruption 2 | . . . . . 2 3 . 7 7 1 2 Corruption Purged 2 | . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . . 2 . 1 2 5 1 Message Errors 3 | . . . . . . 1 . . 1 1 . Matter Fused 3 | . . . . . . 1 . 1 . 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . 1 2 . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 19 | . . 11 . . 8 . . . . . . Projectiles 8 | . . . . . 8 . . . . . . Explosions 11 | . . 11 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 291 | . 9 21 . . 3 65 291 . 4 280 . Average Temperature 45 | . 3 6 . . 3 24 44 . 2 73 . Received Heat Transfer 695 | . 207 117 . . 54 . 36 . 9 120 152 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 1300 | . . . . . . . 148 . . 1152 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 166 | . 91 166 . . 81 46 137 47 98 123 . Initial 47 | . . 25 . . . 30 . 47 25 47 . Average 28 | . 23 56 . . 20 20 28 43 24 48 . Influence Increases 1635 | . 267 243 . . 177 108 257 . 153 430 . Destroy 0b10 Robot/C 620 | . 160 140 . . 60 40 60 . . 160 . Destroy 0b10 Robot/NC 70 | . 35 5 . . 5 5 5 . . 15 . Destroy Leader 168 | . 48 40 . . 10 2 12 . . 56 . Allied During Kill 2 | . . 2 . . . . . . . . . Successful Hack 105 | . 22 5 . . 10 31 . . 3 34 . Disable Machine 60 | . . 15 . . 15 . . . . 30 . Destroy Structure 40 | . 2 36 . . 2 . . . . . . Lose Combat Pursuer 570 | . . . . . 75 30 180 . 150 135 . Influence Decreases 1635 | . 202 264 44 . 109 176 121 99 92 528 . Entered New Map 274 | . . 40 44 . . 38 . 89 12 51 . Time Decay 976 | . 202 159 . . 89 128 111 10 40 237 . Lost Part 385 | . . 65 . . 20 10 10 . 40 240 . Squads Dispatched 7 | . 1 . . . 1 . 2 . 1 2 . Investigation 1 | . . . . . 1 . . . . . . Extermination 4 | . . . . . . . 2 . . 2 . Reinforcement 2 | . 1 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Distress Signals 10 | . 1 . . . 1 . . . 4 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 18 9 . . 13 7 17 6 15 32 7 Peak Tracking Total 9 | . 4 3 . . 3 3 5 6 9 6 8 Tactical Retreats 16 | . . . . . 2 2 5 . 3 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Traps Triggered 9 | . . . . . 1 2 1 . 2 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Machines Disabled 4 | . . 1 . . 1 . . . . 2 . Max in Single Turn 1 | . . 1 . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Machines Accessed 30 | . 5 1 4 1 3 7 4 . 1 4 . Terminals 17 | . 4 1 . . 2 5 2 . 1 2 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 3 | . . . . . 1 1 . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 100 | . 8 1 49 1 7 22 4 . 1 7 . Successful 84 | . 6 1 49 1 5 14 3 . 1 4 . Failed 15 | . 2 . . . 2 7 1 . . 3 . Catastrophic 2 | . . . . . 1 1 . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 37 | . 7 1 . . 4 18 2 . 1 4 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . . 3 . . . . . Recycling Units 6 | . . . . . 3 1 . . . 2 . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 76 | . 5 1 49 1 3 12 2 . 1 2 . Record 52 | . . . 49 . . 2 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 3 . . . . . Alert Level 2 | . . . . . 1 . . . . 1 . Locate Traps 2 | . . . . . . 1 . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . Investigation Status 2 | . 1 . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 3 | . 1 . . . . 2 . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . . 1 . Process 1 | . . . . . 1 . . . . . . Report Inventory 2 | . . . . . 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 3 6 3 . . 4 . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 26 | . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 3 | . . . . . 3 . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . Total Damage 124 | . . 124 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Active Infowar (turns) 2444 | . 754 223 . . 33 282 429 30 94 599 . Optics 2444 | . 754 223 . . 33 282 429 30 94 599 . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Turns Passed 4352 | 96 885 448 676 357 403 282 429 30 94 602 50 Spaces Moved 4796 | 52 396 373 649 354 345 699 794 108 227 715 84 Core 185 | 2 . . . . . . . . . 99 84 Treads 449 | 50 396 3 . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1570 | . . 370 649 354 197 . . . . . . Hover 30 | . . . . . . . . . . 30 . Flight 2562 | . . . . . 148 699 794 108 227 586 . Fastest Speed 23 | 50 160 100 100 100 31 27 27 27 27 23 50 Average Speed 68 | 155 160 101 103 100 70 28 27 27 27 53 50 Slowest Speed 250 | 160 160 240 115 100 100 31 27 27 27 250 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . 1 2 2 . 2 3 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 64 72 94 67 30 25 22 85 11 20 19 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 2 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 40 | . . 38 . . 2 . . . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . . AOE 38 | . . 38 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Total 5575 | 65 533 417 651 357 484 776 995 108 254 843 92 Wait 397 | . 51 7 . . 96 48 177 1 6 11 . Move 4766 | 51 395 372 648 353 342 694 790 107 222 708 84 Hop 10 | . . . . . 1 2 2 . 2 3 . Pick Up 66 | 8 10 7 . 4 9 12 6 . 2 8 . Fast Attach 14 | 4 3 . . . 2 3 . . . 2 . Attach 39 | 2 . 6 1 . 9 1 5 . 4 11 . Detach 4 | . 2 . . . 2 . . . . . . Swap 15 | . 2 5 1 . 3 2 1 . 1 . . Drop 33 | . 9 4 1 . 6 8 2 . 1 2 . Fire 179 | . 61 16 . . 14 6 12 . 2 68 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . 14 30 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 488 | -10/Materials | Identified exit to Mines 625 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Entered Mines 1131 | -10/Mines | Learned Materials stockpile data 1136 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1203 | -10/Mines | Discovered new exit (range 17) 1242 | -10/Mines | Identified exit to Materials 1312 | -10/Mines | Learned location of Mines (-9) 1359 | -10/Mines | Received a Mining Laser from a helpful Derelict 1384 | -10/Mines | Assembled infested the area 1392 | -10/Mines | Discovered exit to Materials (range 6) 1395 | -10/Mines | Core integrity fell below 50% 1425 | -10/Mines | Discovered new exit (range 5) 1429 | -10/Mines | Identified exit to Exiles 1430 | -10/Mines | Entered Exiles 1430 | -10/Exiles | Accompanied by 1 ally 1433 | -10/Exiles | Lost 4 parts (1p1n2w) 1458 | -10/Exiles | Met 8R-AWN 1482 | -10/Exiles | Met EX-HEX 1535 | -10/Exiles | Met EX-DEC 1563 | -10/Exiles | Visited The Gauntlet 1710 | -10/Exiles | Learned location of Zion (-7) 1794 | -10/Exiles | Discovered new exit (range 14) 1804 | -10/Exiles | Identified exit to Mines 1882 | -10/Exiles | Met EX-BIN 1896 | -10/Exiles | Aligned with FarCom system 1897 | -10/Exiles | Given EX-Vault access code 2059 | -10/Exiles | Discovered exit to Mines (range 14) 2106 | -10/Exiles | Entered Mines 2107 | -9/Mines | Learned location of Storage (-8) 2110 | -9/Mines | Met a Derelict bent on vengeance 2184 | -9/Mines | Discovered new exit (range 11) 2193 | -9/Mines | Identified exit to Materials 2270 | -9/Mines | Found the Drone Emporium 2274 | -9/Mines | Found Prototype Device 2463 | -9/Mines | Entered Materials 2463 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2476 | -8/Materials | Discovered new exit (range 14) 2623 | -8/Materials | Identified exit to Storage 2774 | -8/Materials | Identified Splice Drone Bay 2835 | -8/Materials | Discovered new exit (range 6) 2837 | -8/Materials | Identified exit to Factory 2866 | -8/Materials | Entered Factory 2866 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2883 | -7/Factory | Identified exit to Lower Caves 3095 | -7/Factory | Repaired Lgt. Ion Engine 3128 | -7/Factory | Central database locked down 3133 | -7/Factory | Discovered new exit (range 11) 3135 | -7/Factory | Identified exit to Factory 3148 | -7/Factory | Entered another Factory area 3148 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3295 | -6/Factory | Discovered new exit (range 4) 3296 | -6/Factory | Identified exit to Lower Caves 3429 | -6/Factory | Build established: Hacker-Sprinter 3565 | -6/Factory | Discovered exit to Lower Caves (range 19) 3577 | -6/Factory | Sucked down chute 3577 | -6/Factory | Entered Waste 3586 | -6/Waste | Spotted C-40 Crusher 3589 | -6/Waste | Spotted C-40 Crusher 3590 | -6/Waste | Spotted C-40 Crusher 3592 | -6/Waste | EMP discharged 3595 | -6/Waste | Spotted C-40 Crusher 3596 | -6/Waste | Spotted C-40 Crusher 3601 | -6/Waste | Spotted C-40 Crusher 3603 | -6/Waste | Discovered new exit (range 12) 3607 | -6/Waste | Identified exit to Factory 3607 | -6/Waste | Entered Factory 3608 | -6/Factory | Identified exit to DSF 3694 | -6/Factory | Discovered new exit (range 19) 3700 | -6/Factory | Identified exit to Factory 3701 | -6/Factory | Entered another Factory area 3701 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3725 | -5/Factory | Lost 4 parts (2p1n1u) 4064 | -5/Factory | Core integrity fell below 50% 4107 | -5/Factory | Lost 22 parts (4p8n6u4w) 4293 | -5/Factory | Identified exit to Garrison 4301 | -5/Factory | Build established: Mutant 4303 | -5/Factory | Entered Garrison 4313 | -5/Garrison | Triggered checkpoint 4320 | -5/Garrison | Core integrity fell below 20% 4331 | -5/Garrison | Lost 3 parts (1p1u1w) 4351 | -5/Garrison | Triggered checkpoint 4351 | -5/Garrison | Spotted B-75 Beast 4353 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE Receiving FarCom transmissions... Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Beams of light sweep through the air. An alarm sounds. Field strength at 88. Field strength at 72. Field strength at 66. Field strength at 55. Field strength at 49. Field strength at 33. Field strength at 27. Field strength at 11. Critical hit (Burn: +27). Stasis field depleted. System corrupted: IFF burst signal emitted. [Achievement: Let Me Out Of Here] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????### #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ????????????????????????###################### #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# ################### #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #?????????????????###"" | | ??????????????????####??# #?????????????????????? | | ??????????????????# ?# #?????????????????????? | | ?????????????## ## gg## ##????????????????????? | | ?????????????# g #????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ????????????## ## ##@ #????????????????????? | | ??????????????????# BB?# #????????????????????? | | ????????????????? BB? "????????????????????? | | ????????????Y?? ?? "????????????????????? | | ?????????????" ?? "Y???????????????????? | | ?????????????" ??? "????????????????????? | | ?????????????# ## ?? ## #????????????????????? | | ?????????????# ?#??? ?# #????????????????????? | | ???????????s????????? ? ????????????????????? | | ????????????sss?????? ?? ????????????????????? | | ???????????????????? ?? #????????????????????? | | ????????????????????"???#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????g?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 80% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Let Me Out Of Here Sixth Sense Challenges ------------ None Game ------ Seed ExperimentalGuidanceGuard Manual? 0 Play Time 01:56:41 Cumulative 23.9 hours Start 2026.09.09 @ 15:05:00 End 2026.09.09 @ 22:12:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f023de80-75ba-48af-92c8-801f47b5f3ba