Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 16:20:50 Player: Red Box Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (175) 875 Value Destroyed (5609) 5609 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1529) 1529 TOTAL SCORE: 11973 Bonus ------- High Alert Combat Kills 1621 Follower Combat Kills 108 Aligned with FarCom 300 Friendly Fire -500 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 31/100 System Corruption 12% Temperature Hot (256) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Improved Spread Laser Proton Missile Launcher > --- INVENTORY (20) --- Enhanced Nuclear Core Improved Carbon-fiber Leg High-capacity Storage Unit Superbattery (1500) Gravity Neutralizer Experimental Sensor Array Modified TNC Kinecellerator Hardened Medium Armor Plating Sensor Drone Bay (20/20) AS-neutralizer No. 17b Heavy Particle Gun Heavy Laser Improved Spread Laser Improved Spread Laser Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Trap Scanner Machine Analyzer Core Analyzer Improved Medium Armor Plating Trap Reconfigurator > --- WEAPON ----------- Lightning Gun Improved Spread Laser Impact Mace > --- INVENTORY -------- Improved Carbon-fiber Leg High-capacity Storage Unit Superbattery Gravity Neutralizer Experimental Sensor Array Modified TNC Kinecellerator Improved Medium Armor Plating Sensor Drone Bay AS-neutralizer No. 17b Heavy Laser Gatling Laser Improved Spread Laser Improved Spread Laser Flak Gun Gauss Cannon Proton Missile Launcher Missile Launcher [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Propulsion Compact Wheel Treads Armored Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 214 | 9 16 7 19 6 21 13 47 76 Power 16 | 1 1 1 1 1 1 . 4 6 Engine 11 | 1 1 1 1 1 . . 3 3 Core 5 | . . . . . 1 . 1 3 Reactor . | . . . . . . . . . Propulsion 30 | 4 3 1 2 1 2 2 8 7 Treads 1 | . . . . . . . . 1 Leg 8 | 2 . . . . . 1 2 3 Wheel 21 | 2 3 1 2 1 2 1 6 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 76 | 2 3 1 5 . 13 5 21 26 Device 40 | 1 1 1 1 . 6 2 18 10 Storage 9 | 1 2 . . . 4 1 . 1 Processor 5 | . . . 1 . . . 1 3 Hackware 1 | . . . 1 . . . . . Protection 21 | . . . 2 . 3 2 2 12 Artifact . | . . . . . . . . . Weapon 92 | 2 9 4 11 4 5 6 14 37 Energy Gun 30 | . 4 . 4 . . . 5 17 Energy Cannon 25 | . 4 3 7 2 3 1 4 1 Ballistic Gun 8 | 2 . . . . . 3 . 3 Ballistic Cannon 11 | . . . . . . . 4 7 Launcher 12 | . . 1 . 2 1 2 1 5 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 1 . . . . . . 4 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 4 1 1 2 Parts Lost 43 | . 4 . . 2 7 1 6 23 Power 6 | . . . . 1 1 . . 4 Propulsion 10 | . 1 . . 1 2 . 3 3 Utility 12 | . . . . . 3 1 1 7 Weapon 15 | . 3 . . . 1 . 2 9 Highest Loss Streak 7 | . 2 . . 2 7 1 3 5 To Critical Strikes 2 | . . . . . 2 . . . Average Slot Usage (%) 94 | . 97 100 99 98 90 82 98 90 Engine 7 | . 13 14 10 10 9 . 8 3 Core 1 | . . . . . 1 11 . 3 Wheel 18 | . 27 28 21 21 20 22 17 7 Device 14 | . 14 14 11 11 6 11 20 17 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . . . 1 . . . 3 13 Hackware 2 | . . . 10 11 5 . . . Protection 9 | . . . 9 11 13 5 11 10 Energy Gun 8 | . 16 . 8 . . . 13 11 Energy Cannon 9 | . 8 27 13 21 15 9 4 . Ballistic Gun 2 | . . . . . . 12 3 1 Ballistic Cannon 2 | . . . . . . . 4 5 Naked Turns . | . . . . . . . . . Heaviest Build 254 | 13 34 38 50 50 254 247 78 93 Greatest Support 60 | 20 20 20 26 32 32 32 60 60 Greatest Overweight (x) 7 | . 3 1 2 2 7 7 3 4 Average Overweight (x) 1 | . . 1 1 1 2 6 1 2 Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 15 20 Average Capacity 18 | 7 13 15 15 15 24 34 15 17 Most Carried 23 | 8 15 15 15 15 23 18 15 20 Average Carried 15 | 5 11 14 14 14 16 17 14 16 Final Capacity 35 | 8 15 15 15 15 35 15 15 20 Final Carried 18 | 7 15 14 15 15 18 15 15 17 Class Distribution -------------------- 34% | Mutant 20% | Scavenger-Mutant 14% | Hauler-Mutant 14% | Gunner 10% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 3611 | 271 208 90 190 105 158 184 1028 1377 Remotely . | . . . . . . . . . Salvage Created 6255 | 56 376 156 610 162 126 177 2205 2387 Parts 364 | 9 33 6 55 7 5 13 120 116 Haulers Intercepted 5 | . . . . . . . 4 1 Recyclers Shooed 8 | 2 . . 1 . . . 2 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 152 | . 10 6 17 6 4 10 51 48 Melee 3 | . . . . . . . . 3 Guns 69 | . 9 . 9 . . 3 31 17 Cannons 39 | . . 4 7 2 1 1 13 11 AOE 35 | . 1 2 1 4 3 6 7 11 Classes Destroyed 16 | 1 3 1 1 3 . 2 4 1 Worker 2 | . . . 1 . . . . 1 Builder 5 | . . . . . . . 1 4 Tunneler 4 | 3 . . . . . . . 1 Hauler 5 | . . . . . . . 4 1 Recycler 4 | . . . . 1 . . 2 1 Watcher 10 | . 3 . 4 . . . 2 1 Swarmer 45 | . 6 3 9 . . 6 13 8 Grunt 57 | . 4 2 1 1 . 2 21 26 Brawler 6 | . . . . . . 1 3 2 Duelist 7 | . . . . 1 . . 2 4 Protector 3 | . . . . . . . 2 1 Sentry 17 | . . 1 7 . . . 8 1 Specialist 2 | . . . . . . . 2 . Hunter 4 | . . . . . . 1 1 2 Programmer 4 | . . . . . . . . 4 Assembled 9 | . . . . 4 5 . . . Best Kill Streak 12 | 2 4 3 8 4 3 3 12 7 Combat Bots Only 11 | . 3 3 7 4 3 3 11 7 Max Kills in Single Turn 4 | 1 2 2 2 4 2 3 4 3 Gunslinging 1 | . . . . . . . 1 1 Exploded 4 | . 1 1 1 4 2 3 3 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 9152 | . 384 49 309 358 1304 525 1555 4668 Core 1347 | . 88 11 63 41 165 63 201 715 Absorbed by Shields 59 | . . . . . . . 59 . Redirected to Shielding 60 | . . . . . . . . 60 Regen/Repaired (Parts) 104 | . 62 . 42 . . . . . Core Remaining (%) 60 | 100 . 60 . . . 17 63 . Volleys Fired 362 | 14 31 9 30 10 14 20 111 123 Largest 3 | 2 2 2 2 2 2 2 3 3 Hottest 230 | 40 100 120 130 150 150 150 194 230 Shots Fired 822 | 28 62 18 60 20 24 40 308 262 Gun 528 | 28 54 . 40 . . 21 226 159 Cannon 261 | . 8 16 20 15 21 16 79 86 Launcher 33 | . . 2 . 5 3 3 3 17 Special . | . . . . . . . . . Kinetic 254 | 28 6 . . . . 21 107 92 Thermal 380 | . 8 16 40 15 21 16 198 66 Explosive 18 | . . 2 . 5 3 3 3 2 Electromagnetic 170 | . 48 . 20 . . . . 102 Robot Hit Streak 23 | 3 7 11 12 7 13 23 15 7 Robot Miss Streak 14 | 2 6 1 7 1 2 5 14 8 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 12 | . 1 . 1 . . 2 5 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 Shots Hit Robots 523 | 16 29 15 46 11 47 31 165 163 Core Hits 394 | 8 16 8 54 11 18 15 117 147 Critical Kills 3 | . 1 . . . . . 1 1 Critical Parts Destroyed 5 | 1 . . . . . . . 4 Critical Strikes 16 | 1 2 . . . 1 . 2 10 Burn 1 | . . . . . . . 1 . Meltdown 1 | . . . . . . . 1 . Destroy 2 | 1 1 . . . . . . . Blast 3 | . . . . . . . . 3 Corrupt 3 | . 1 . . . . . . 2 Smash 5 | . . . . . . . . 5 Sever 1 | . . . . . 1 . . . Melee Attacks 69 | . 6 . . . 35 . . 28 Impact 34 | . 6 . . . . . . 28 Slashing 35 | . . . . . 35 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15225 | 139 423 390 780 542 1653 1065 4968 5265 Guns 5805 | 139 393 . 444 . . 327 2604 1898 Cannons 3746 | . . 236 259 235 500 329 1131 1056 Explosions 4257 | . 30 154 77 307 363 409 1233 1684 Melee 1410 | . . . . . 790 . . 620 Ramming 7 | . . . . . . . . 7 Kinetic 2931 | 139 6 . . . . 327 1327 1132 Thermal 5456 | . 30 236 521 265 500 329 2408 1167 Explosive 2701 | . . 154 . 277 363 409 1233 265 Electromagnetic 2720 | . 387 . 259 . . . . 2074 Impact 620 | . . . . . . . . 620 Slashing 790 | . . . . . 790 . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 Average Corruption 4 | . . . . . . . . 4 Corruption Purged 12 | . . . . . . . . 12 Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . . . . . 43 Message Errors 13 | . . . . . . . . 13 Matter Fused 10 | . . . . . . . . 10 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 366 | . . . . 20 27 29 9 281 Projectiles 65 | . . . . 10 10 24 9 12 Explosions 33 | . . . . 10 17 5 . 1 Melee 268 | . . . . . . . . 268 Knockbacks 42 | . . . . . . . 20 22 Impact 4 | . . . . . . . . 4 Kinetic 30 | . . . . . . . 16 14 Secondary 8 | . . . . . . . 4 4 Self-Inflicted Damage 290 | . 37 . . 80 . 33 . 140 Shots 16 | . 1 . . 2 . 1 . 12 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 415 | . 144 25 233 162 368 270 396 415 Average Temperature 97 | . 62 15 59 66 172 129 82 127 Received Heat Transfer 1694 | . 81 33 63 83 . 144 525 765 Effects 13 | . . . . . . . 6 7 Shutdowns 3 | . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . 1 . Interference 8 | . . . . . . . 3 5 Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 21 | . 2 . . . . . 4 15 Impact Corruptions 9 | . . . . . . . . 9 Robots Melted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . 1 . 1 . . 8 2 Heat Transferred 7741 | . 50 481 645 433 208 481 3996 1447 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 . 1 . . . . 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 1319 | 15 219 179 557 128 . 109 1055 1319 Initial 467 | . 9 12 . . . . 30 467 Average 393 | 5 72 72 174 22 . 65 544 813 Maximum Alert Level 4 | . 1 . 2 . . . 3 4 Low Security (%) 46 | 100 99 100 64 100 . 100 13 . Level 1 15 | . . . 24 . . . 41 . Level 2 13 | . . . 11 . . . 6 41 Level 3 19 | . . . . . . . 38 37 Level 4 5 | . . . . . . . . 21 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 26 | . . . . . . . 11 15 Investigation 4 | . . . . . . . 3 1 Extermination 5 | . . . . . . . . 5 Reinforcement 5 | . . . . . . . 1 4 Assault 7 | . . . . . . . 2 5 Garrison 5 | . . . . . . . 5 . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 . 1 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 240 | . 17 7 33 12 7 10 72 82 Peak Tracking Total 11 | . 5 3 9 8 7 3 10 11 Tactical Retreats 14 | . 2 . 1 1 1 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 9 | . 1 . . . . . 1 7 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . Reused 9 | . . . . . . . 4 5 Traps Reconfigurated 39 | . . . . . . . 17 22 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 10 | . . . . . . . 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 22 | . . . . 1 3 1 5 12 Max in Single Turn 2 | . . . . 1 2 1 1 2 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 59 | . 11 1 17 . 2 . 12 16 Terminals 36 | . 8 . 12 . . . 8 8 Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . 1 . 1 . . . . 2 Recycling Units 8 | . 2 . 2 . . . 1 3 Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 190 | . 51 1 71 . 2 . 35 30 Successful 120 | . 33 1 57 . 2 . 13 14 Failed 68 | . 17 . 13 . . . 22 16 Catastrophic 12 | . 1 . . . . . 4 7 Database Lockouts 2 | . 1 . 1 . . . . . Manual 106 | . 36 . 34 . 1 . 22 13 Terminals 125 | . 37 . 53 . . . 22 13 Fabricators 8 | . . . . . . . . 8 Repair Stations 19 | . 8 . 6 . . . . 5 Recycling Units 12 | . 6 . 2 . . . 1 3 Scanalyzers 18 | . . . 10 . . . 8 . Garrison Access 5 | . . . . . . . 4 1 Terminal Hacks 43 | . 11 1 23 . 2 . 3 3 Record 2 | . . . 1 . 1 . . . Robot Analysis 12 | . 5 . 6 . . . 1 . Prototype ID Bank 6 | . 1 . 5 . . . . . Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 Alert Level 1 | . . . 1 . . . . . Unreport Threat 5 | . . . 3 . . . 1 1 Locate Traps 3 | . 3 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 14 | . 7 . 6 . . . . 1 Scan Component 8 | . 4 . 3 . . . . 1 Repair 6 | . 3 . 3 . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . . 1 Report Inventory 3 | . 1 . 2 . . . . . Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer 13 | . . . 10 . . . 3 . Insert Component 6 | . . . 5 . . . 1 . Analyze 7 | . . . 5 . . . 2 . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 42 | . 13 . 16 . . . 7 6 Terminals 32 | . 9 . 16 . . . 6 1 Track 5 | . 1 . 4 . . . . . Assimilate 6 | . 3 . 3 . . . . . Botnet 17 | . 4 . 8 . . . 4 1 Operators 4 | . 1 . 1 . . . 2 . Fabricators 5 | . . . . . . . . 5 Report 2 | . . . . . . . . 2 Liberate 2 | . . . . . . . . 2 Haulers 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Reject 2 | . 2 . . . . . . . Mask 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Reprogram 1 | . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 50 | . 10 . 15 . . . 12 13 Full Trace Events 4 | . . . . . . . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 3 . 3 . . . . . Time 190 | . 88 . 102 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 9 . . . . . . 10 Parts Scanalyzed 6 | . . . 5 . . . 1 . Part Schematics Acquired 5 | . . . 4 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 7 | . 1 3 2 . . . 1 . Largest Group 5 | . 1 4 5 4 3 1 1 . Highest-Rated Group 60 | . 10 50 60 44 34 10 16 . Highest-Rated Ally 16 | . 10 16 16 16 16 10 16 . Total Orders 38 | . . 9 15 4 4 4 2 . STAY 19 | . . 4 7 2 3 2 1 . ROAM 1 | . . . 1 . . . . . FOLLOW 18 | . . 5 7 2 1 2 1 . Ally Attacks 95 | . . 2 37 22 21 . 13 . Total Damage 720 | . . 13 291 223 79 . 114 . Kills 14 | . . . 9 3 . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 12 | . 5 . 6 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 14110 | 122 1161 583 2092 879 1857 1131 3274 3011 Spaces Moved 9149 | 59 824 534 1586 700 1173 479 2139 1655 Core 5 | 5 . . . . . . . . Treads . | . . . . . . . . . Legs 279 | 40 . . . . . . 6 233 Wheels 8865 | 14 824 534 1586 700 1173 479 2133 1422 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 115 115 105 115 Average Speed 122 | 104 92 95 107 112 142 204 115 139 Slowest Speed 205 | 120 125 95 110 130 205 205 145 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 75 | 3 97 97 96 98 77 98 76 36 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 2 . 3 . 1 . . Spaces Dug 39 | . 5 . . 10 . . 2 22 Terrain Destroyed 234 | . 8 11 2 49 11 28 51 74 Melee 16 | . 5 . . . . . . 11 Projectile 84 | . . . . 6 1 1 27 49 AOE 134 | . 3 11 2 43 10 27 24 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 11188 | 94 1151 592 1913 770 1289 588 2702 2089 Wait 1135 | . 240 32 250 50 5 72 362 124 Move 9141 | 58 823 533 1585 699 1172 478 2138 1655 Hop . | . . . . . . . . . Pick Up 125 | 9 20 4 14 3 20 3 16 36 Fast Attach 67 | 8 6 2 6 1 6 1 12 25 Attach 66 | 1 5 2 5 1 9 4 13 26 Detach 25 | 1 3 . 2 . 6 . 4 9 Swap 81 | . 5 3 8 4 6 8 22 25 Drop 115 | 3 12 7 13 2 16 2 24 36 Fire 362 | 14 31 9 30 10 14 20 111 123 Melee 69 | . 6 . . . 35 . . 28 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 123 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Discovered new exit (range 11) 592 | -10/Materials | Discovered new exit (range 12) 938 | -10/Materials | Discovered new exit (range 7) 1009 | -10/Materials | Discovered new exit (range 15) 1013 | -10/Materials | Central database locked down 1144 | -10/Materials | Repaired Wheel 1182 | -10/Materials | Repaired Broken Ion Engine 1209 | -10/Materials | Repaired Wheel 1284 | -10/Materials | Entered Mines 1284 | -10/Mines | Accompanied by 1 ally 1454 | -10/Mines | Discovered new exit (range 9) 1513 | -10/Mines | Learned location of Mines (-8) 1533 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1536 | -10/Mines | Discovered new exit (range 11) 1547 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1814 | -10/Mines | Found the Drone Emporium 1821 | -10/Mines | Found Prototype Device 1855 | -10/Mines | Build established: Scavenger-Mutant 1867 | -10/Mines | Entered Materials 1867 | -9/Materials | Accompanied by 4 allies 1867 | -9/Materials | Evolved 2 slots: Utility x2 1868 | -9/Materials | Identified Sensor Drone Bay 2281 | -9/Materials | Discovered new exit (range 13) 2345 | -9/Materials | Destroyed 7 combat bots 2731 | -9/Materials | Discovered new exit (range 16) 2853 | -9/Materials | Identified exit to Mines 2925 | -9/Materials | Discovered new exit (range 7) 3226 | -9/Materials | Central database locked down 3307 | -9/Materials | Discovered new exit (range 3) 3724 | -9/Materials | Repaired Hcp. Battery 3775 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3802 | -9/Materials | Repaired Wheel 3959 | -9/Materials | Entered Mines 3959 | -9/Mines | Accompanied by 4 allies 4047 | -9/Mines | Met a Derelict bent on vengeance 4166 | -9/Mines | Learned 2 Materials zone layouts 4235 | -9/Mines | Assembled infested the area 4260 | -9/Mines | Met 8R-AWN 4360 | -9/Mines | Discovered new exit (range 5) 4506 | -9/Mines | Discovered new exit (range 12) 4571 | -9/Mines | Build established: Mutant 4730 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4732 | -9/Mines | Found Prototype Device 4776 | -9/Mines | Discovered new exit (range 14) 4838 | -9/Mines | Entered Exiles 4838 | -9/Exiles | Accompanied by 3 allies 4867 | -9/Exiles | Welcomed by 8R-AWN 4883 | -9/Exiles | Met EX-HEX 4941 | -9/Exiles | Met EX-DEC 4967 | -9/Exiles | Visited The Gauntlet 5029 | -9/Exiles | Learned location of Zion (-6) 5137 | -9/Exiles | Met EX-BIN 5234 | -9/Exiles | Learned about 8R-AWN's background 5272 | -9/Exiles | Discovered new exit (range 14) 5660 | -9/Exiles | Aligned with FarCom system 5661 | -9/Exiles | Given EX-Vault access code 5688 | -9/Exiles | Opened EX-Vault 5715 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5968 | -9/Exiles | Found Trap Reconfigurator 5971 | -9/Exiles | Found Modified TNC 5980 | -9/Exiles | Found Superbattery 6080 | -9/Exiles | Build established: Hauler-Mutant 6352 | -9/Exiles | Attacked by the Exiles 6451 | -9/Exiles | Core integrity fell below 50% 6494 | -9/Exiles | Lost 7 parts (1p2n3u1w) 6498 | -9/Exiles | Destroyed 8R-AWN 6525 | -9/Exiles | Found Prototype Device 6525 | -9/Exiles | Identified AS-neutralizer No. 17b 6611 | -9/Exiles | Identified Exp. Sensor Array 6695 | -9/Exiles | Stole three prototypes: Superbattery, Modified TNC, Trap Reconfigurator 6695 | -9/Exiles | Entered Mines 6695 | -8/Mines | Accompanied by 1 ally 7099 | -8/Mines | Discovered new exit (range 6) 7210 | -8/Mines | Core integrity fell below 20% 7592 | -8/Mines | Discovered new exit (range 15) 7826 | -8/Mines | Entered Materials 7826 | -8/Materials | Accompanied by 1 ally 7826 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8200 | -8/Materials | Discovered new exit (range 16) 8217 | -8/Materials | Build established: Scavenger-Tank 8243 | -8/Materials | Garrison activated, responded to threat 8348 | -8/Materials | Garrison activated, responded to threat 8859 | -8/Materials | Build established: Tank 9222 | -8/Materials | Garrison activated, responded to threat 9478 | -8/Materials | Discovered new exit (range 12) 9826 | -8/Materials | Search patrols dispatched 10112 | -8/Materials | Build established: Gunner 10226 | -8/Materials | First assault squad dispatched 10349 | -8/Materials | Destroyed 11 combat bots 10355 | -8/Materials | Lost 3 parts (2n1w) 10701 | -8/Materials | Discovered new exit (range 12) 10723 | -8/Materials | Sterilization system engaged 10723 | -8/Materials | Non-combat units ordered to evacuate 10823 | -8/Materials | Combat units ordered to evacuate 11023 | -8/Materials | Ambient heat levels rising (+10) 11100 | -8/Materials | Entered Factory 11100 | -7/Factory | Evolved 2 slots: Utility x2 11444 | -7/Factory | Discovered new exit (range 11) 11496 | -7/Factory | Identified exit to Factory 11500 | -7/Factory | First assault squad dispatched 11888 | -7/Factory | Lost 5 parts (1p1n1u2w) 12015 | -7/Factory | Build established: Mutant 12283 | -7/Factory | Core integrity fell below 50% 13603 | -7/Factory | Core integrity fell below 20% 13624 | -7/Factory | Lost 4 parts (1p2n1w) 14068 | -7/Factory | Destroyed 7 combat bots 14075 | -7/Factory | Lost 5 parts (4u1w) 14109 | -7/Factory | System corruption reached 10% 14111 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 14097_ B-48 Gladiator unfolds itself. 14097_ I-36 Angel unfolds itself. 14101_ R-06 Scavenger collects Corrupted Lgt. Treads. 14104_ Com. Battery fried. 14104_ I-36 Angel destroyed. 14105_ G-47 Trooper IFF system glitched. 14105_ R-06 Scavenger collects Corrupted Rnf. Deuterium Engine. 14106_ Terminal disabled. 14106_ Blade Trap short circuited. 14106_ Massive razor-sharp blades shoot up from within the floor. 14108_ System corrupted: Lyr. Light Armor Plating rejected. 14108_ Machine Analyzer destroyed. 14108_ System corrupted by crushing effect (+2). 14108_ Acquired Lyr. Light Armor Plating. 14111_ Overheating: System interference. 14111_ Proton Missile Launcher temporarily disabled. 14111_ B-48 Gladiator system terminally corrupted. 14111_ Deuterium Engine destroyed. 14111_ System corrupted by crushing effect (+1). 14111_ Knocked back. Map ----- +----------------------------------------------------+ | ""????????????????????????????????"""""""""??????? | | ""???????????????????????????????????????????????? | | ??????????????????????????????????"""""""""??????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????""Y""????????????? | | ????#???????????????????????????"""""????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????"""?????????????????????????? | | ???? ????????????????"Y??????????????????????????? | | ???# #???????????????"""?????????????????????????? | | ???# #???????"""????????????#????????????????????? | | ???# #?????"""""??????????? +????????????????????? | | ???# #?????"""""???????""" #????????????????????? | | ???# #??????? ????????""" !#????????????????????? | | ?### ###???###+###?????""" #???"""??????????????? | | ?# ##### #???????? ??#?"""??????????????? | | ?# "" #########+## #?"""??????????????? | | ?+ T /// ????????????????????? | | ?# /// #?????????????????????? | | ?# # ^ // #?????????????????????? | | ?### ### #############?????????? | | ???# #?# ^% # #?????????? | | ???# #?#^ % # #?????????? | | #??# #?# ^" # """ """ #?????????? | | ####+### =%@ # """ """ #????????## | | # # % %/ # """ """ #????????# | | # "# " gb r!/ #????????# | | # """ T# "" ===%# % ! #????????# | | # """ "# % % % ##+################### | | # """ + % g % + | | # # ########## ;###/##+################ | | ######## ## %% #? #??????????????# | | ######## ## """" #? #??????????????# | | # ## """" # #??????????????## | | # ## """" #/ """ #???????????????? | | # # ! """" # """ #???????????????? | | # # """" # """ #???????????????? | | # + """" ########???????????????? | | + # """ """" #??????????????????????? | | # # "R #??????????????????????? | | # # """ #??????????????????????? | | ###+#### # "" #??????????????????????? | | ^ # [ #??????????????????????? | | ^ ##############??????????????????????? | | ^ #???????????????????????????????????? | | ^ #???????????????????????????????????? | | ^ #???????????????????????????????????? | | ##+###########???????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherMasterKit Manual? 0 Play Time 02:13:21 Cumulative 523.9 hours Start 2023.03.04 @ 13:49:59 End 2023.03.04 @ 16:20:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8decd368-aaf0-45c1-932b-74c6aa18dba0