Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.14 @ 12:09:30 Player: Eskild Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (601) 601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1786 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Wheel Compact Wheel Heat Sink Large Storage Unit Launcher Guidance Computer Improved ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Compact Wheel Heat Sink Large Storage Unit Medium Armor Plating Grenade Launcher Grenade Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 7 6 10 2 Power 4 | 2 1 1 . Engine 3 | 2 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 2 3 4 1 Energy Gun 4 | 1 2 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . 1 . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 2 10 6 Power 2 | . . 2 . Propulsion 5 | . . 3 2 Utility 3 | . . 1 2 Weapon 8 | . 2 4 2 Highest Loss Streak 9 | . 2 9 2 Average Slot Usage (%) 75 | . 91 74 61 Engine 4 | . 7 6 . Core 4 | . 6 5 . Leg 22 | . 28 21 17 Device 12 | . 10 16 10 Storage 11 | . 14 11 11 Protection 3 | . . 1 9 Energy Gun 5 | . 16 1 . Ballistic Gun 4 | . 7 5 . Ballistic Cannon 3 | . . 1 8 Launcher 2 | . . 3 3 Naked Turns . | . . . . Heaviest Build 33 | 11 27 33 32 Greatest Support 30 | 20 20 30 25 Greatest Overweight (x) 8 | 3 1 8 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 5 9 10 8 Average Carried 7 | 2 6 8 6 Final Capacity 10 | 6 10 10 10 Final Carried 8 | 3 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 683 | 232 103 164 184 Remotely . | . . . . Salvage Created 594 | . 183 360 51 Parts 30 | . 12 18 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 16 | . 4 8 4 Melee 1 | . . 1 . Guns 5 | . 4 1 . Cannons 4 | . . 3 1 AOE 6 | . . 3 3 Classes Destroyed 6 | . 1 4 1 Hauler 1 | . . 1 . Watcher 1 | . . 1 . Grunt 12 | . 4 6 2 Duelist 2 | . . 1 1 Sentry 1 | . . 1 . Assembled 1 | . . . 1 Best Kill Streak 3 | . 1 3 3 Combat Bots Only 3 | . 1 2 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1928 | . 274 1054 600 Core 444 | . 40 231 173 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 66 | . 20 35 11 Largest 2 | . 2 2 2 Hottest 96 | . 96 56 72 Shots Fired 93 | . 33 41 19 Gun 54 | . 33 21 . Cannon 26 | . . 14 12 Launcher 13 | . . 6 7 Special . | . . . . Kinetic 49 | . 6 31 12 Thermal 24 | . 20 4 . Explosive 13 | . . 6 7 Electromagnetic 7 | . 7 . . Robot Hit Streak 11 | . 4 11 4 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | . 16 31 11 Core Hits 36 | . 9 20 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1461 | . 222 677 562 Guns 450 | . 222 228 . Cannons 401 | . . 195 206 Explosions 560 | . . 218 342 Melee . | . . . . Ramming 50 | . . 36 14 Kinetic 583 | . 12 365 206 Thermal 216 | . 158 58 . Explosive 560 | . . 218 342 Electromagnetic 52 | . 52 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . 3 13 Average Corruption 4 | . . 2 5 Corruption Purged . | . . . . Effects 11 | . . 1 10 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Targeting Errors 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles . | . . . . Explosions 46 | . . . 46 Melee . | . . . . Knockbacks 8 | . . 5 3 Impact . | . . . . Kinetic 8 | . . 5 3 Secondary . | . . . . Self-Inflicted Damage 203 | . . 76 127 Shots 6 | . . 3 3 Rammed 8 | . . 4 4 Targets Rammed 13 | . . 9 4 Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 324 | . 324 . . Average Temperature 90 | . 90 . . Received Heat Transfer 542 | . 150 330 62 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . 407 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 246 | . 150 246 77 Initial 63 | . . 63 17 Average 73 | . 45 138 34 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 90 100 Level 1 3 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 10 14 27 Peak Tracking Total 17 | . 3 7 17 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 3 10 . Successful 5 | . . 5 . Failed 8 | . 3 5 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 3 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Emergency Access Points 1 | . . 1 . Transport Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 45 | . . . 45 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 42 | . . . 42 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1134 | 68 325 417 324 Spaces Moved 645 | 44 189 226 186 Core 25 | 24 . 1 . Treads . | . . . . Legs 620 | 20 189 225 186 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 140 | 118 136 137 152 Slowest Speed 450 | 200 150 450 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 32 30 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 105 | . . 26 79 Melee . | . . . . Projectile 2 | . . 1 1 AOE 103 | . . 25 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 775 | 59 223 288 205 Wait 3 | . . 3 . Move 642 | 43 188 225 186 Hop . | . . . . Pick Up 25 | 9 8 6 2 Fast Attach 2 | . . 2 . Attach 18 | 6 3 7 2 Detach . | . . . . Swap 5 | 1 3 1 . Drop 1 | . 1 . . Fire 66 | . 20 35 11 Melee . | . . . . Ram 2 | . . . 2 Kick 11 | . . 9 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 7) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 651 | -9/Materials | Lost 9 parts (2p2n1u4w) 754 | -9/Materials | Core integrity fell below 50% 778 | -9/Materials | Discovered new exit (range 16) 811 | -9/Materials | Entered Mines 835 | -9/Mines | Learned location of 1 exit from Lower Caves 904 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1005 | -9/Mines | Assembled infested the area 1010 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1016 | -9/Mines | System corruption reached 10% 1109 | -9/Mines | Core integrity fell below 20% 1135 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- as-28463 destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Slammed into K-01 Serf. as-82299 sneak attacks. System corrupted: Energy discharge (-39). The unstable cave ceiling collapses. Acquired 83 matter. The unstable cave ceiling collapses. Imp. Heat Sink destroyed. A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" K-01 Serf collects debris. JC-V0E(g) destroyed. CBG6/XTFSZU