Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 20:03:48 Player: Some Pennies Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (550) 2750 Value Destroyed (31603) 31603 Prototype IDs (250) 5000 Alien Tech Used (13) 2600 Bonus (49289) 49289 TOTAL SCORE: 102542 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 7460 Follower Combat Kills 794 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3460 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 2500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -325 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 255/340 System Corruption 12% Temperature Cool (10) +ITN Movement Walking (30) Location -1/Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Power Amplifier Experimental Core Analyzer Experimental Phase Shifter Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- Zero-point Reactor Experimental Matter Compressor (500) AEGIS Remote Shield Cooled Nova Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Experimental Core Analyzer Experimental Core Analyzer Experimental Phase Shifter Advanced Shield Generator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Superbattery Experimental Core Analyzer Zionite Weapon Casing Graphene Brace Improved Point Defense System Core Regenerator Integrity Redistributor [Rating: 266] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel High-density Centrium Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Cesium-ion Thruster Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Assembled Alloy Armor Artifact Core Physics Calibrator Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . 1 . Parts Attached 342 | 7 9 2 30 2 33 11 5 . 1 28 4 6 1 4 10 4 2 1 1 7 1 9 1 . 6 . 13 19 5 24 14 49 13 20 Power 36 | 1 1 . 3 . 3 1 . . . 3 2 . . . . 1 . . . . . . . . 1 . 2 3 1 3 3 7 . 1 Engine 8 | 1 1 . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Reactor 24 | . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . 1 . 2 3 1 3 3 6 . 1 Propulsion 85 | 2 . . 11 2 18 3 1 . . 8 1 . 1 1 3 . . 1 . 5 . 2 1 . 1 . . 8 . 6 4 6 . . Treads 45 | 2 . . 10 2 12 . . . . 1 1 . . . . . . 1 . . . 2 1 . . . . 5 . . 2 6 . . Leg 29 | . . . . . 5 . . . . 4 . . 1 1 3 . . . . 5 . . . . 1 . . 1 . 6 2 . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hover 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 2 3 2 5 . 8 6 2 . . 12 1 6 . 3 5 3 2 . 1 1 . 5 . . 1 . 7 6 2 8 4 26 11 17 Device 78 | 1 1 . 4 . 3 2 1 . . 3 . 2 . 2 2 2 . . 1 1 . 4 . . 1 . 6 5 1 2 2 14 7 11 Storage 11 | 1 1 1 . . . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 2 Processor 15 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 5 3 1 Hackware 13 | . . . . . . 2 . . . . . 1 . . 2 . 2 . . . . . . . . . . . . 4 . . . 2 Protection 31 | . 1 1 1 . 4 . 1 . . 6 1 2 . 1 1 1 . . . . . . . . . . 1 1 1 1 . 6 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 72 | 2 5 . 11 . 4 1 2 . 1 5 . . . . 2 . . . . 1 1 2 . . 3 . 4 2 2 7 3 10 2 2 Energy Gun 16 | 2 2 . 4 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 3 1 . Energy Cannon 16 | . . . 2 . . . . . . 2 . . . . 2 . . . . 1 . 1 . . 1 . 3 1 . 1 . 1 . 1 Ballistic Gun 17 | . 1 . 3 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 3 3 4 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Launcher 9 | . 1 . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 Special Weapon 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . 1 1 . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . . 4 . 2 . . . . 5 . . . . . . 2 . . 1 . 1 . 1 2 . . 2 5 1 . 23 1 12 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . System Corruption 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Parts Lost 63 | . . 1 5 . 9 . . . . 6 2 . . 4 6 4 . . . . 1 3 . . . . . 5 3 4 2 7 1 . Power 6 | . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . Propulsion 12 | . . . 3 . 4 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Utility 34 | . . 1 1 . 2 . . . . 3 1 . . 4 4 2 . . . . 1 2 . . . . . 3 2 1 1 5 1 . Weapon 11 | . . . 1 . 2 . . . . . . . . . 1 1 . . . . . . . . . . . 2 1 3 . . . . Highest Loss Streak 4 | . . 1 3 . 4 . . . . 2 1 . . 2 3 3 . . . . 1 1 . . . . . 3 3 1 1 2 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 10 15 18 20 19 10 10 10 9 11 16 17 17 16 17 20 17 20 20 20 20 19 19 19 19 20 19 20 18 21 21 19 6 6 Power . | . 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . . . . . . Propulsion 2 | 1 2 4 4 4 3 . . . . . 2 2 2 2 2 6 3 3 3 2 3 2 2 2 1 1 1 1 . 1 1 . . . Utility 9 | . 2 4 6 6 8 4 3 2 2 4 10 11 11 10 11 11 10 10 10 11 10 11 12 12 12 13 13 14 14 16 12 11 4 3 Weapon 3 | 1 3 5 5 7 5 3 3 5 6 4 3 3 3 2 1 2 2 5 6 5 4 3 2 3 3 4 3 3 2 2 4 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 4 . 7 3 7 2 1 . . 5 1 1 . . . . 4 . . 2 . 1 1 . 3 . . 5 1 2 2 3 . 3 Power 5 | . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . Utility 30 | . 1 . 4 1 2 2 1 . . 4 1 1 . . . . 1 . . . . . 1 . 3 . . 1 1 2 2 1 . 1 Weapon 11 | . 2 . 1 1 2 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 Tool/Special 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 99 99 99 100 98 91 98 100 100 91 90 92 93 91 86 93 87 88 88 84 84 88 77 79 77 80 85 80 77 76 97 81 81 75 Engine 2 | . 14 14 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 3 7 6 6 6 6 6 5 5 5 4 4 5 5 5 5 5 6 12 12 9 11 10 13 7 Treads 8 | . 27 28 32 33 17 . . . . 1 2 6 6 5 . . . 4 5 5 5 5 8 2 . . . 8 13 6 . 10 . . Leg 17 | . . . . . 18 . . . . 24 34 26 26 26 32 32 29 23 23 21 21 20 16 26 30 30 27 7 . 10 22 3 7 7 Flight 1 | . . . . . . 28 36 38 38 4 . . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . 6 . 11 22 17 7 11 15 15 12 10 11 13 15 14 21 9 5 5 8 11 25 15 15 16 20 21 18 17 15 15 17 16 24 Storage 9 | . 14 14 10 11 9 7 7 7 7 10 15 13 13 13 10 8 11 11 11 11 10 10 10 9 10 10 9 8 8 6 4 3 . . Processor 1 | . . . . . . 6 7 7 7 1 . . . . . . . . . . . . . . . . . . . . 6 5 12 8 Hackware 1 | . . . . . . 14 4 . . . . 2 . . 2 7 7 11 11 11 5 . . . . . . . . 1 1 . . 1 Protection 6 | . 7 13 10 . 8 . 5 7 7 8 4 11 13 9 10 2 10 11 11 7 9 5 5 5 3 . 2 4 8 6 8 4 6 1 Energy Gun 3 | . 19 13 14 21 6 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 22 22 Energy Cannon 8 | . . . 5 . . . . . . 9 15 13 13 13 3 11 11 11 11 9 9 14 14 14 12 15 17 17 12 8 . . . . Ballistic Gun 3 | . 7 14 1 . 10 . . . . . . . . . . . . . . . . . . . . . . . . 3 23 21 . . Peak Build Rating 266 | 7 9 10 25 24 44 47 51 51 51 105 110 121 117 125 108 131 151 145 147 153 151 169 172 181 186 185 197 208 207 224 220 248 266 265 Average Rating 124 | 5 8 8 17 23 37 45 49 51 49 76 104 116 116 116 93 111 143 144 145 143 137 157 170 178 179 185 191 193 195 202 214 216 261 254 On Entrance 120 | . 7 9 9 23 24 35 46 51 51 50 104 103 117 116 108 108 131 144 145 146 149 151 162 170 154 185 185 195 196 203 219 209 248 253 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 14 33 53 60 56 70 24 27 26 26 85 94 140 100 101 118 135 160 164 164 164 165 179 178 178 178 171 221 218 207 218 200 200 74 65 Greatest Support 265 | 40 40 40 60 60 80 24 28 28 28 140 140 112 112 112 110 140 140 140 116 116 112 132 118 178 180 180 180 230 230 230 188 265 60 60 Greatest Overweight (x) 10 | 2 . 1 1 . 1 . . . 1 1 1 1 . 1 1 1 1 1 1 2 2 2 2 1 . . 1 10 . 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 20 20 20 20 20 10 10 10 20 20 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 7 7 Average Capacity 20 | 7 11 17 19 20 20 10 10 10 10 13 20 20 20 20 21 25 20 24 25 25 25 24 25 25 25 25 25 25 23 25 25 23 7 7 Most Carried 25 | 6 15 18 20 20 20 18 10 10 10 20 20 21 20 20 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 Average Carried 20 | 4 10 15 18 19 19 10 9 10 9 12 19 20 19 19 20 23 19 22 24 24 24 23 24 24 24 25 24 24 22 23 24 21 6 6 Final Capacity 25 | 8 15 20 20 20 20 10 10 10 10 20 20 20 20 20 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 7 Final Carried 25 | 6 15 17 20 20 18 10 10 10 10 20 20 20 20 19 25 25 20 23 25 25 25 25 25 24 25 25 24 25 25 24 25 7 7 5 Class Distribution -------------------- 28% | Golem 18% | Mutant 12% | Scavenger-Mutant 11% | Hacker-Golem 6% | Tank 5% | Scavenger-Executioner 3% | Infiltrator-Golem 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Zhirov Hacker-Golem | -4/Proximity Caves Infiltrator-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Golem | -3/Proximity Caves Tank | -3/Research Tank | -3/Armory Tank | -3/Lab Tank | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 11417 | 198 583 235 477 90 1466 23 167 . 60 887 50 90 10 55 163 152 93 20 20 130 60 148 251 57 168 10 261 330 146 432 648 2854 149 934 Remotely 1731 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247 . 1484 . . Salvage Created 33477 | 72 870 248 1687 378 2938 23 47 . . 1675 862 498 202 1000 431 261 265 . 748 167 742 1494 871 71 1716 83 2473 1219 267 2143 1633 5459 218 2716 Parts 1542 | 7 51 17 88 28 153 . 2 . . 34 38 11 16 40 21 10 10 . 23 3 17 73 36 . 54 3 119 65 20 77 90 269 6 161 Haulers Intercepted 21 | . 2 . 5 . 6 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 2 . . Recyclers Shooed 13 | 2 1 . 3 . 5 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . . 5 . . . 34 . 9 39 . 9 . . 21 . 13 . 20 . . 3 . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . 3 . 6 . . 1 . 6 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 480 | . 21 10 29 11 47 . . . . 55 15 1 4 18 4 6 . . 11 . 10 24 14 1 23 1 32 19 3 28 15 59 1 18 Melee 11 | . . . . . 2 . . . . 6 . . . . 2 . . . . . . . . . . . 1 . . . . . . . Guns 164 | . 7 7 12 5 37 . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 15 58 . 18 Cannons 182 | . . . 11 . . . . . . 1 15 . 4 18 . 3 . . 11 . 8 13 13 1 23 1 25 18 1 15 . 1 . . AOE 92 | . 14 3 6 6 6 . . . . 39 . . . . . 2 . . . . . 9 . . . . 5 1 . . . . 1 . Classes Destroyed 36 | 1 8 . 3 1 3 . 1 . . 4 2 1 1 1 . . . . . . . 1 1 . 2 . . 2 . 1 2 1 . . Worker 19 | . 1 . 1 . 4 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 6 1 2 Builder 12 | . 2 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 3 1 1 . Tunneler 5 | 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 . 6 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 2 . . Recycler 20 | . 3 . 4 1 5 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . 1 . . 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . Operator 12 | . 2 . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Drone 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Watcher 17 | . 1 . 2 . 5 . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . 1 2 1 . Swarmer 53 | . 9 6 4 6 3 . . . . . 4 . . 3 . 2 . . . . 2 4 1 . . . . 2 . 5 . 2 . . Cutter 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 154 | . 12 4 16 4 24 . . . . . 6 . 3 9 . 3 . . 8 . 3 7 1 . 7 . 14 1 2 11 1 18 . . Brawler 11 | . . . . 1 . . . . . . 1 . . 2 . . . . 2 . . . . . 3 . . 1 . . . 1 . . Duelist 12 | . . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . 3 . 1 1 . 1 . 1 . . Protector 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 37 | . . . 7 . 11 . . . . . . 1 . 1 . 1 . . 1 . 1 2 1 1 . 1 . 2 . 1 . 6 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 29 | . . . . . 2 . . . . . 3 . . . . . . . . . 4 . 4 . 1 . 4 . . 6 5 . . . Programmer 51 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 5 . 10 3 . . 7 14 . 4 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . 4 1 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . 2 . 2 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 38 | 2 9 7 9 4 6 1 . . . 38 5 2 3 9 1 3 3 . 3 . 2 6 4 1 13 1 8 4 3 12 5 11 2 10 Combat Bots Only 36 | . 7 7 9 4 5 . . . . 36 5 1 3 9 1 3 . . 3 . 2 6 4 1 12 1 6 4 3 11 3 9 1 10 Max Kills in Single Turn 20 | 1 3 2 3 3 2 1 1 . . 20 1 1 1 1 1 1 1 . 1 . 1 2 1 1 2 1 3 1 1 1 3 3 2 2 Gunslinging 2 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Exploded 20 | . 2 2 3 2 2 . . . . 20 . . . . . 1 . . . . . 2 . . . . 3 1 . . . . 1 . Melee 1 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) A5 (-3/Lab) Warlord (-1/Command) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 3416 | . 69 48 112 19 237 . 3 . . 81 84 69 12 91 52 55 . . 41 . 115 159 51 8 . 4 178 194 27 163 97 590 189 668 Missed 1262 | . 22 9 42 8 61 . 2 . . 26 26 28 2 25 10 10 . . 10 . 42 58 18 4 . . 65 84 6 59 42 196 103 304 Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hits 2154 | . 47 39 70 11 176 . 1 . . 55 58 41 10 66 42 45 . . 31 . 73 101 33 4 . 4 113 110 21 104 55 394 86 364 Melee 31 | . . . 4 . 9 . . . . 1 . . . 4 . . . . . . . . . . . . . 6 . 1 . 6 . . Projectile 2123 | . 47 39 66 11 167 . 1 . . 54 58 41 10 62 42 45 . . 31 . 73 101 33 4 . 4 113 104 21 103 55 388 86 364 AOE 36 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 29 Critical Strikes 111 | . . . 2 . 12 . . . . . 4 . . 4 . 1 . . 1 . 3 4 . 1 . . 5 8 . 5 5 30 1 25 Actively Blocked 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 1 23 Part Disruptions 6 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 35638 | . 590 463 989 154 3080 . 14 . . 1530 1077 248 161 1041 1240 973 . . 504 . 987 2123 479 75 . 58 1516 2204 438 2070 1083 7060 760 4721 Core 4174 | . 79 101 144 9 279 . 14 . . 172 114 28 . 32 181 78 . . 62 . 34 104 7 . . 14 38 88 53 141 . 705 227 1470 Absorbed by Shields 5996 | . . . 4 61 157 . . . . . . . . . 433 . . . . . . . . . . 56 544 174 . . . . 507 4060 Reduced by Siege Mode 814 | . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . 134 . 52 . 441 . . Redirected to Shielding 315 | . . . . . . . . . . 149 . . . . . . . . . . . . . . . . . . . . . 163 3 . Ignored by Resistances 15518 | . . . . . . . . . . 200 . 55 34 206 284 . . . 94 . 207 429 104 16 . . 172 341 89 429 345 2471 1055 8987 Regen/Repaired (Parts) 4681 | . 190 . 344 . 19 . . . . . . . . . . . . . . . . . . . . . . . . 197 . 2133 . 1798 Core Remaining (%) 66 | 100 . 28 . 61 49 . . . . . 57 . . . . 62 . . . . 90 . . . . 89 . . 79 . . 51 . . Volleys Fired 1513 | 11 97 27 88 22 209 . . . . 39 37 24 8 41 21 36 9 . 32 3 44 61 33 12 49 5 107 52 27 81 42 147 34 115 Largest 6 | 2 2 2 2 2 2 . . . . 2 2 2 2 2 1 2 2 . 2 2 2 3 3 3 3 3 4 4 3 4 6 6 3 3 Hottest 300 | 90 115 85 136 122 122 . . . . 138 50 50 50 50 69 180 50 . 50 50 50 140 75 75 75 75 169 169 100 156 195 230 300 300 Shots Fired 3503 | 22 154 52 171 41 406 . . . . 63 61 41 16 82 20 66 14 . 64 6 83 120 92 23 107 15 226 141 40 150 230 633 48 316 Gun 2040 | 22 143 50 119 38 398 . . . . . . . . . . . . . . . . . 3 . . . . . 11 40 228 632 45 311 Cannon 1360 | . . . 47 . . . . . . 34 61 41 16 82 20 64 14 . 64 6 78 105 89 23 93 15 224 141 29 109 2 . . 3 Launcher 85 | . 11 2 5 3 8 . . . . 29 . . . . . 2 . . . . 5 15 . . . . . . . . . . 3 2 Special 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 2 . . 1 . 1 . . Kinetic 1115 | . 69 25 10 . 206 . . . . . . . . . . . . . . . . . 3 . . . . . . 9 230 563 . . Thermal 1717 | 22 74 25 156 38 192 . . . . 14 61 41 16 82 . 60 14 . 64 6 78 105 89 23 93 15 206 130 29 81 . . . 3 Explosive 76 | . 11 2 5 3 8 . . . . 29 . . . . . 2 . . . . . 8 . . . . 2 . . . . 1 3 2 Electromagnetic 155 | . . . . . . . . . . 20 . . . . 20 4 . . . . 5 7 . . . . 18 11 11 59 . . . . Slashing 425 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 45 311 Robot Hit Streak 61 | 8 8 12 23 7 18 . . . . 15 10 11 13 21 9 6 8 . 15 3 24 19 22 29 30 12 26 19 7 24 61 34 1 40 Robot Miss Streak 10 | 1 5 2 6 2 6 . . . . 2 1 1 1 2 2 2 2 . 3 1 2 2 2 . 3 . 5 3 2 3 2 10 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 1 Secondary Targets 52 | . 2 2 3 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 24 . 11 Max Gunslinging Chain 2 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Shots Hit Robots 2256 | 18 88 35 121 21 271 3 4 . 3 89 45 25 11 52 33 12 8 . 33 3 56 68 50 10 73 4 108 81 26 95 161 401 2 246 Core Hits 1129 | 3 52 15 55 15 111 . 2 . . 106 21 7 6 27 13 10 2 . 14 3 15 43 24 2 34 2 63 29 10 39 79 212 8 107 Critical Kills 28 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . 9 14 . . Critical Parts Destroyed 50 | . 1 . . . 3 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 21 19 . . Critical Strikes 130 | . 3 2 4 2 17 1 . . . 10 . . . . 1 . . . . . . . . . . . . . 1 6 37 43 . 3 Burn 22 | . 2 2 4 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 83 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 37 42 . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Smash 11 | . . . . . 3 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Impale 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 164 | . 5 . . . 20 7 12 2 4 63 . . . . 51 . . . . . . . . . . . . . . . . . . . Impact 79 | . 5 . . . 20 5 2 . . 47 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 78 | . . . . . . . 10 2 1 14 . . . . 51 . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 2 1 2 . 3 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 99367 | 210 2065 684 2618 798 5919 78 265 . . 7569 2041 1156 498 2336 814 669 435 . 1690 159 2802 5205 2414 484 3941 200 6451 4512 807 4447 4660 14563 665 18212 Guns 47222 | 210 1161 554 1356 400 4797 . . . . . . . . . . . . . . . . . 46 . . . . . 236 971 4660 14374 245 18212 Cannons 37259 | . . . 761 . . . . . . 635 2041 1156 498 2336 266 527 435 . 1690 159 2540 3294 2368 484 3941 200 5471 4435 571 3451 . . . . Explosions 10344 | . 904 130 475 398 528 . . . . 4121 . . . . . 142 . . . . 262 1911 . . . . 865 77 . . . 134 397 . Melee 4291 | . . . . . 587 78 265 . . 2813 . . . . 548 . . . . . . . . . . . . . . . . . . . Ramming 101 | . . . 26 . 7 . . . . . . . . . . . . . . . . . . . . . 20 . . 25 . . 23 . Kinetic 20825 | . 503 220 112 . 2417 . . . . . . . . . . . . . . . . . 46 . . . . . . 167 4660 12700 . . Thermal 39787 | 210 658 334 2005 400 2380 . . . . 304 2041 1156 498 2336 . 394 435 . 1690 159 2559 3294 2368 484 3941 200 5015 4245 571 2110 . . . . Explosive 9586 | . 822 130 475 398 528 . . . . 4063 . . . . . 142 . . . . . 1555 . . . . 865 77 . . . 134 397 . Electromagnetic 4496 | . 82 . . . . . . . . 389 . . . . 266 133 . . . . 243 356 . . . . 456 190 236 2145 . . . . Impact 2994 | . . . . . 587 78 . . . 2329 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . . . 1729 245 18212 Piercing 1297 | . . . . . . . 265 . . 484 . . . . 548 . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . . . . . 6 25 25 . . . . . 1 1 1 1 . 10 22 28 1 5 19 2 11 Average Corruption 6 | . . . . . . . . . . . . . . 5 8 25 . . . . . 1 1 1 1 . 5 10 27 1 2 9 2 5 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 359 | . . . . . . . . . . . . . . 5 13 49 . . . . . 11 19 10 1 . 47 32 41 10 20 79 2 20 Message Errors 66 | . . . . . . . . . . . . . . 1 3 10 . . . . . . 6 2 . . 12 5 8 . 2 16 . 1 Matter Fused 83 | . . . . . . . . . . . . . . . 5 16 . . . . . 2 3 2 . . 13 6 9 3 2 19 1 2 Heat Flow Errors 43 | . . . . . . . . . . . . . . 4 1 6 . . . . . 3 1 1 1 . 5 2 2 2 3 6 1 5 Energy Discharges 39 | . . . . . . . . . . . . . . . 1 6 . . . . . . 4 1 . . 4 7 9 . 2 5 . . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 47 | . . . . . . . . . . . . . . . 2 4 . . . . . 5 1 3 . . 10 1 6 2 6 4 . 3 Data Loss (major) 18 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . 2 4 . 1 . 5 . 1 Misfires 14 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . 1 6 . 2 Alerts 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 2 5 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 28 | . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . 1 3 4 2 1 9 . 4 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2909 | . 64 . 34 1 239 78 23 . . 761 51 72 . 30 . 23 60 . 44 . 114 418 116 10 177 . 230 224 2 120 . . 18 . Projectiles 1644 | . . . . . . . . . . 69 51 72 . 30 . 16 60 . 44 . 107 316 116 10 177 . 230 224 2 120 . . . . Explosions 448 | . 64 . 34 1 . . . . . 216 . . . . . 7 . . . . 7 102 . . . . . . . . . . 17 . Melee 817 | . . . . . 239 78 23 . . 476 . . . . . . . . . . . . . . . . . . . . . . 1 . Knockbacks 7 | . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 6 | . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 803 | . 39 . 84 21 110 . . . . 239 . . . . . 63 . . . . . . . . . . . 80 . . . . 167 . Shots 24 | . 3 . 3 2 4 . . . . 7 . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 2 . Kicked 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 75 289 402 72 2 230 8 206 . . 12 99 165 79 271 286 207 . . 22 . 7 123 75 107 134 . 458 99 149 359 233 312 37 178 Average Temperature 72 | 27 72 134 13 2 58 4 67 . . 6 44 61 26 100 144 79 . . 8 . 5 59 26 56 72 . 88 38 73 93 53 104 11 23 Received Heat Transfer 5320 | . 261 240 297 22 1088 . . . . 213 225 84 72 399 . 315 . . 288 . 114 135 69 18 . 8 128 159 57 261 63 423 . 381 Effects 10 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 6 . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 2 . 5 . . Total Turns 334 | . . . . . . . . . . . . . . . . . . . . . . 55 . . . . . 66 . 31 . 182 . . Longest Duration 83 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . 66 . 24 . 83 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . 2 . . . . 9 . . . . 2 1 . . . . 2 2 . . . . 2 . . 11 . . 1 . Combat Hostiles 29 | . . . . . 1 . . . . 9 . . . . 2 1 . . . . 2 2 . . . . 1 . . 11 . . . . Parts Fried 51 | . . . . . 4 5 . . . . . . . . 4 1 . . . . 1 1 1 . . . 1 2 4 23 . . 4 . Impact Corruptions 20 | . . . . . 6 2 . . . 11 . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 49 | 2 3 5 5 . 15 . . . . . . 1 . . . . . . 2 . 3 2 3 1 4 . 3 . . . . . . . Heat Transferred 30856 | 570 1887 962 4366 888 5291 . . . . 200 1150 650 275 1221 . . 200 . 825 75 1375 1525 1250 250 1911 100 2475 1975 360 1075 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 5 | . 1 1 2 1 2 1 . . . . . . . . . . . . . . . 1 . . . . 3 3 . 2 3 5 5 5 Low Security (%) 31 | 100 66 68 27 66 21 17 . . . . . 100 . . . . 100 . . . . 47 . . . . 18 . . 15 . . . . Level 1 31 | . 33 31 61 33 70 82 . . . . . . . . . . . . . . . 52 . . . . 12 . . 9 39 5 . . Level 2 18 | . . . 11 . 7 . . . . . . . . . . . . . . . . . . . . . 15 76 . 74 53 43 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 23 . . 7 12 . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 79 92 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 20 . Peak Influence 2000 | 5 355 267 462 298 529 259 . . . . . 30 . . . . 24 . . . . 395 . . . . 1027 781 . 578 724 1983 2000 1416 Initial 1280 | . . 138 . 176 17 237 . . . . . . . . . . . . . . . . . . . . . 539 . . 274 375 1189 1280 Average 400 | . 150 120 238 156 273 224 . . . . . 2 . . . . 3 . . . . 201 . . . . 563 550 . 421 501 882 1286 1331 Influence Increases 15151 | 15 751 249 1062 372 1541 94 45 . . . 365 99 100 365 21 130 49 . 255 5 250 867 195 20 649 20 1593 638 70 977 898 2265 556 635 Destroy 0b10 Robot/C 8520 | . 420 200 640 220 940 . . . . . 300 20 60 340 20 120 . . 220 . 200 480 140 20 540 20 620 380 40 560 540 1200 20 260 Destroy 0b10 Robot/NC 645 | 15 55 . 90 15 120 5 . . . . 5 25 . 5 . . 15 . . 5 5 25 5 . 15 . 35 5 . 10 45 90 20 35 Destroy Leader 1592 | . 66 40 170 40 272 . . . . . 60 18 10 20 . 10 2 . 20 . 30 124 20 . . . 132 92 . 100 76 248 12 30 Allied During Kill 156 | . . . 24 . . . . . . . . . . . 1 . . . . . . . . . 94 . . . . 4 33 . . . Successful Hack 147 | . 13 . 15 . 17 26 . . . . . 25 . . . . 24 . . . . 7 . . . . . . . . . 4 . 16 Select Force Hacks 120 | . 60 . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 915 | . 60 . 30 75 90 15 . . . . . . . . . . . . . . . 30 . . . . 45 75 . 45 60 315 45 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 1401 | . 47 9 33 22 27 3 . . . . . 11 . . . . 8 . . . . 186 . . . . 186 86 . 78 144 228 189 144 Partial Spotted 165 | . . . . . 15 45 . . . . . . . . . . . . . . . . . . . . 15 . . . . . 75 15 Lose Combat Pursuer 840 | . 30 . 30 . 30 . 45 . . . . . 30 . . . . . 15 . 15 15 30 . . . 60 . 30 30 . 180 195 105 Active Sensor Use 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 . . . . . . . Influence Decreases 13958 | 15 396 604 609 779 1064 406 256 . . . 365 85 114 234 152 130 40 9 255 5 250 515 526 41 146 523 566 900 835 488 719 955 994 982 Entered New Map 4943 | . . 217 . 277 29 286 79 . . . . . 6 . 131 . . 4 . . . . 131 5 . 503 . 488 765 . 215 293 794 720 Time Decay 8064 | 15 396 377 519 502 645 110 177 . . . 345 85 108 194 20 110 40 5 255 5 250 485 395 36 86 20 556 362 50 448 464 592 190 222 Lost Part 470 | . . 10 50 . 90 . . . . . 20 . . 40 . 20 . . . . . 30 . . . . . 50 20 40 20 70 10 . Lost Ally 181 | . . . 40 . . 10 . . . . . . . . 1 . . . . . . . . . 60 . 10 . . . 20 . . 40 Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 119 | . 4 . 5 1 11 . . . . . . 2 . 1 . . 3 . . . . 13 . . . . 17 7 . 1 7 29 17 1 Investigation 17 | . 3 . 2 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 6 . . 1 . . 1 . Extermination 18 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 2 . . 4 4 1 1 Reinforcement 25 | . 1 . 3 . 7 . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 . . 3 . 2 . Assault 29 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 3 . . . . 16 7 . Garrison 12 | . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 3 . Intercept 18 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 3 . . . 6 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 27 | . 4 1 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 2 2 4 Communications Jammed 83 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 28 . 34 . . . 11 7 . . Distress Signals 82 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 28 . 33 . . . 11 7 . . Times Spotted 669 | . 31 10 48 13 61 4 4 . . 60 13 5 5 21 4 6 1 . 12 . 10 28 13 1 40 1 41 32 4 36 24 98 18 25 Peak Tracking Total 37 | . 8 4 5 4 4 2 3 . . 37 4 1 3 9 3 3 1 . 4 . 2 4 5 1 20 1 7 9 4 7 3 23 12 17 Tactical Retreats 33 | . 1 . 1 . 2 1 1 . . 5 . . 2 . . . . . 1 . 1 1 2 . . . 1 . 1 2 . 4 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 11 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 77 | . 4 . 2 5 6 1 . . 3 4 . . . . . . . . . 2 . 2 . . . . 3 5 3 4 4 24 3 2 Max in Single Turn 2 | . 1 . 1 1 1 1 . . 1 1 . . . . . . . . . 1 . 1 . . . . 1 1 1 1 1 2 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 76 | . 10 . 7 1 10 6 3 . 1 . . 3 1 . 4 . 1 . . 4 . 1 . . 8 . 6 1 1 2 . 4 . 2 Terminals 38 | . 7 . 5 . 7 4 . . . . . 2 . . . . 1 . . . . . . . . . 5 . . 1 . 4 . 2 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Repair Stations 4 | . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 227 | . 31 . 22 1 33 16 6 . 5 . . 7 1 . 29 . 6 . . 13 . 3 . . 9 . 11 2 20 4 . 5 . 3 Successful 155 | . 17 . 14 1 15 9 6 . 5 . . 3 1 . 29 . 5 . . 13 . 3 . . 9 . . 1 20 . . 2 . 2 Failed 72 | . 14 . 8 . 18 7 . . . . . 4 . . . . 1 . . . . . . . . . 11 1 . 4 . 3 . 1 Catastrophic 11 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 6 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 19 . 16 . 21 11 . . 1 . . 2 . . . . 2 . . . . 1 . . 1 . 6 . . . . 2 . . Terminals 107 | . 19 . 16 . 27 13 . . . . . 5 . . . . 6 . . . . . . . . . 10 . . 3 . 5 . 3 Fabricators 6 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . Repair Stations 17 | . 8 . 5 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 102 | . 1 . 2 1 4 2 6 . 5 . . 1 1 . 29 . 4 . . 13 . . . . 9 . . . 20 . . 2 . 2 Record 49 | . . . . . . . 4 . . . . . . . 11 . . . . 5 . . . . 9 . . . 20 . . . . . Part Schematic 20 | . . . . . . . . . 5 . . . . . 10 . 1 . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 13 | . 6 . 4 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 3 . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 8 . 8 . 7 5 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Terminals 26 | . 6 . 7 . 6 5 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 . 5 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacking Detections 45 | . 9 . 6 . 7 6 . . . . . 3 . . . . 1 . . . . 1 . . . . 6 1 . 2 . 2 . 1 Full Trace Events 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . 1 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . 1 . . . . . 19 . . . . . 10 . 1 . . 4 . . . . . . . . . . 7 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 180 | . 78 . 58 . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 5 . . 1 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 54 | . . 2 . . . 1 . . 5 . . . . 2 . . . . . . . . 2 . 5 . . 1 . 1 . . 14 21 Largest Group 7 | . . 2 2 . . 1 . . 5 5 . . . 2 1 . . . . . . . 2 . 5 1 1 1 . 1 1 . 7 7 Highest-Rated Group 281 | . . 40 40 . . 26 . . 267 267 . . . 61 29 . . . . . . . 92 . 281 64 64 47 . 148 148 . 100 99 Highest-Rated Ally 148 | . . 31 31 . . 26 . . 96 96 . . . 32 29 . . . . . . . 46 . 64 64 64 47 . 148 148 . 15 15 Total Orders 12 | . . . . . . . . . . . . 3 6 3 . . . . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . Ally Attacks 209 | . . . 17 . . . . . . 55 . . . . 8 . . . . . . . 4 . 44 . . 1 . . 72 . . 8 Total Damage 5870 | . . . 259 . . . . . . 1398 . . . . 76 . . . . . . . 24 . 2029 . . 46 . . 1957 . . 81 Kills 34 | . . . 6 . . . . . . 8 . . . . . . . . . . . . . . 6 . . . . . 14 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 18031 | 29 933 . 190 . 36 224 379 72 691 377 . . . . . . . . . 317 1646 1688 2977 922 898 1491 1392 34 450 798 982 1504 . 1 Optics 38 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sensors 1687 | . . . . . . 166 379 72 691 377 . . . . . . . . . . . . . . . . . . . . . 1 . 1 A.S.S. 7376 | . . . . . . . . . . . . . . . . . . . . . . 3 2977 922 898 1491 1085 . . . . . . . Terrain 467 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467 . . Structural 1678 | . . . . . . . . . . . . . . . . . . . . . . 1678 . . . . . . . . . . . . Seismic 1152 | 29 933 . 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 9170 | . . . . . . . . . . . . . . . . . . . . 317 1646 1685 . . 74 624 1295 33 450 798 982 1266 . . ECM 147 | . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . 1 . . . 88 . . Robot Analysis Total 152 | . 1 . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . 1 1 1 . 1 . 3 1 . . . 2 1 . 1 . 1 1 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . 2 4 2 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 42236 | 205 1926 1118 1800 1358 2342 235 379 72 691 3574 1803 523 1136 1087 472 1078 199 1142 1323 582 1752 1852 2977 922 898 1491 2210 825 736 1150 1169 2062 500 647 Spaces Moved 23980 | 99 850 507 848 799 1124 610 646 219 814 2840 1089 304 760 631 199 341 109 634 656 192 540 831 822 594 554 1008 1216 346 218 555 637 1047 632 709 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5014 | 92 850 507 848 799 382 . . . . . . . . . . . . . . . . 3 . . . . . 214 218 282 75 744 . . Legs 15258 | . . . . . 742 . . . . 1464 1089 304 760 631 199 341 109 634 656 192 540 828 822 594 554 1008 1216 96 . 273 562 303 632 709 Wheels 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . Hover 923 | . . . . . . . . . . 923 . . . . . . . . . . . . . . . . . . . . . . . . Flight 2742 | . . . . . . 610 646 219 814 453 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 160 160 160 160 120 26 23 23 23 23 125 132 132 125 116 125 130 130 185 185 189 132 183 130 126 126 126 145 145 120 130 30 30 30 Average Speed 128 | 156 160 202 160 160 138 26 23 23 49 93 129 133 133 136 138 177 134 179 185 200 190 187 187 145 129 126 151 160 146 150 148 122 48 30 Slowest Speed 320 | 160 160 240 240 160 243 26 26 23 91 156 200 189 135 192 196 192 190 185 185 260 285 260 242 188 130 126 182 290 150 320 240 240 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . . . . . . . . . . 3 . . . 5 . . . . . 2 2 . . . 2 2 . . . . 14 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 59 | 7 100 95 68 99 88 19 73 41 82 87 94 24 98 67 80 51 4 78 72 60 66 10 75 74 69 85 21 27 93 19 53 75 18 18 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 36 | . 3 . 1 . 2 . 1 . 1 . . . . . 24 . . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 . 1 1 . . . 1 . . . . 1 1 1 1 1 1 1 . . . . 1 . . Unknown Exits Taken 15 | 1 1 . . . . . . . . 1 . . 1 1 1 . 1 1 1 1 . . . . . . . 1 1 1 1 . 1 . Scrap Searched 29 | . . 1 . 1 . . 3 1 3 . 1 . 6 1 . . . 3 1 . 1 . 2 3 . 2 . . . . . . . . Spaces Dug 330 | . 2 5 . 14 17 3 7 2 . 32 2 8 . 10 . 22 2 . 14 . 6 15 19 10 3 6 42 4 . 9 2 1 63 10 Terrain Destroyed 1162 | . 66 11 35 40 29 3 7 2 . 122 14 15 3 29 . 69 4 . 31 . 38 109 38 11 13 9 103 52 . 34 7 106 87 75 Melee 20 | . 2 . . . 6 3 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 641 | . . . . . . . . . . 6 14 15 3 29 . 46 4 . 31 . 25 29 38 11 13 9 83 35 . 34 6 62 73 75 AOE 498 | . 64 11 35 40 23 . . . . 116 . . . . . 23 . . . . 13 80 . . . . 20 17 . . . 42 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 32522 | 123 1247 547 1119 841 1602 676 861 237 1047 3612 1423 379 866 778 322 739 150 638 703 383 1189 1037 2190 637 664 1217 1456 537 595 774 752 1447 786 948 Wait 5191 | 1 244 2 73 3 136 . 190 17 194 518 266 32 95 79 19 341 12 . 7 158 586 47 1291 20 4 204 87 42 292 39 16 52 75 49 Move 23936 | 98 849 506 847 798 1123 599 645 218 813 2839 1088 303 759 630 198 340 108 633 655 191 539 830 821 593 553 1007 1216 345 217 554 636 1046 630 709 Hop 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 341 | 6 17 4 41 5 22 4 2 . 1 34 5 3 1 6 12 4 7 3 3 5 1 33 5 . 10 . 14 12 25 13 7 20 6 10 Fast Attach 199 | 7 1 . 9 . 16 . 3 . . 21 . 3 1 2 4 . . . 1 3 1 4 . 1 2 . 2 18 7 18 12 43 6 14 Attach 123 | . . 1 9 . 9 7 2 . 2 12 2 . . 1 6 6 . . . 1 . 5 1 1 2 . 7 2 1 17 3 20 4 2 Detach 56 | . . . 1 . 1 . 2 . 1 6 . . . . 1 4 . . . 1 1 3 1 . 3 . . 4 . 9 5 12 1 . Swap 339 | . 25 5 22 6 36 6 1 . 4 24 3 6 . 3 5 1 4 2 1 9 2 8 3 2 3 1 8 10 6 10 11 66 18 28 Drop 497 | . 9 2 27 7 29 12 5 . 1 56 12 8 2 10 5 7 10 . 4 12 15 46 8 8 14 . 13 32 20 32 20 41 9 21 Fire 1513 | 11 97 27 88 22 209 . . . . 39 37 24 8 41 21 36 9 . 32 3 44 61 33 12 49 5 107 52 27 81 42 147 34 115 Melee 163 | . 5 . . . 20 7 11 2 4 63 . . . . 51 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 77 | . . . . . . . . . . . . . . 6 . . . . . . . . 27 . 24 . . 20 . . . . . . Trap 28 | . . . . . . 18 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x4 / [*Upp x2] / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: [*Qua x2]) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 588 | -10/Materials | Discovered new exit (range 8) 740 | -10/Materials | Destroyed 7 combat bots 841 | -10/Materials | Repaired Grenade Launcher 868 | -10/Materials | Repaired Lgt. Armor Plating 895 | -10/Materials | Repaired Lgt. Treads 1153 | -10/Materials | Discovered new exit (range 15) 1456 | -10/Materials | Identified exit to Materials 1508 | -10/Materials | Learned location of Mines (-10) 1548 | -10/Materials | Discovered new exit (range 11) 1578 | -10/Materials | Learned 2 Mines zone layouts 1630 | -10/Materials | Loaded intel: 8 terminal locations 1671 | -10/Materials | Learned location of 1 exit from Recycling 2132 | -10/Materials | Entered Mines 2133 | -10/Mines | Identified exit to Subcaves 2166 | -10/Mines | Destroyed 7 combat bots 2201 | -10/Mines | Learned Materials terminal intel 2328 | -10/Mines | Core integrity fell below 50% 2368 | -10/Mines | Learned location of 2 exits from Materials 3250 | -10/Mines | Entered Materials 3250 | -9/Materials | Accompanied by 2 allies 3250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3251 | -9/Materials | Identified exit to Mines 3252 | -9/Materials | Loaded intel: 12 terminal locations 3255 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3795 | -9/Materials | Destroyed 9 combat bots 3801 | -9/Materials | Lost 3 parts (2n1w) 3873 | -9/Materials | Loaded intel: 9 trap records 3921 | -9/Materials | Identified exit to Materials 3957 | -9/Materials | Learned Storage emergency access door positions 4000 | -9/Materials | Learned location of 2 exits from Materials 4054 | -9/Materials | Learned Storage emergency access door positions 4271 | -9/Materials | Build established: Scavenger-Mutant 4448 | -9/Materials | Repaired Cooling System 4476 | -9/Materials | Repaired Hcp. Storage Unit 5050 | -9/Materials | Entered Mines 5051 | -9/Mines | Assembled infested the area 5096 | -9/Mines | Learned Materials stockpile data 5191 | -9/Mines | Build established: Mutant 5268 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5328 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5522 | -9/Mines | Discovered exit to Materials (range 6) 5725 | -9/Mines | Met a Derelict shopkeep closing up shop 5887 | -9/Mines | Discovered exit to Materials (range 8) 6408 | -9/Mines | Entered Materials 6408 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6409 | -8/Materials | Identified exit to Factory 6793 | -8/Materials | Lost 4 parts (2n2u) 7097 | -8/Materials | Build established: Scavenger-Mutant 7805 | -8/Materials | Build established: Mutant 7819 | -8/Materials | Discovered exit to Factory (range 15) 7882 | -8/Materials | Repaired Weapon Cycler 8528 | -8/Materials | Garrison activated, responded to threat 8583 | -8/Materials | Learned location of Extension (-5) 8588 | -8/Materials | Core integrity fell below 50% 8618 | -8/Materials | Learned 4 Factory zone layouts 8635 | -8/Materials | Lost 4 parts (2n2w) 8645 | -8/Materials | Learned Factory emergency access door positions 8662 | -8/Materials | Learned 4 Lower Caves zone layouts 8670 | -8/Materials | Learned location of 1 exit from Recycling 8679 | -8/Materials | Learned Factory stockpile data 8698 | -8/Materials | Learned Factory fabricator intel 8725 | -8/Materials | Learned 2 Lower Caves zone layouts 8750 | -8/Materials | Entered Factory 8750 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8751 | -7/Factory | Identified exit to Factory 8751 | -7/Factory | Identified exit to Storage 8755 | -7/Factory | Loaded intel: 6 fabricator locations 8785 | -7/Factory | Identified exit to Lower Caves 8848 | -7/Factory | Discovered exit to Factory (range 12) 8985 | -7/Factory | Entered Lower Caves 8992 | -7/Lower Caves | Entered an active Warlord outpost 8995 | -7/Lower Caves | Learned location of Armory (-3) 8995 | -7/Lower Caves | Learned Factory emergency access door positions 8995 | -7/Lower Caves | Learned Factory terminal intel 9054 | -7/Lower Caves | Build established: Hacker-Sprinter 9316 | -7/Lower Caves | Identified exit to Lower Caves 9364 | -7/Lower Caves | Entered another Lower Caves area 9365 | -7/Lower Caves | Encountered a Warlord checkpoint 9366 | -7/Lower Caves | Build established: Sprinter 9382 | -7/Lower Caves | Learned Factory stockpile data 9434 | -7/Lower Caves | Discovered new exit (range 7) 9435 | -7/Lower Caves | Identified exit to Zion 9436 | -7/Lower Caves | Entered Zion 9448 | -7/Zion | Given A8's code to call for help 9453 | -7/Zion | Learned location of 1 exit from Factory 9518 | -7/Zion | Given the Hacking Drone Bay 9525 | -7/Zion | Gained Derelict followers 9641 | -7/Zion | Discovered new exit (range 3) 9641 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9817 | -7/Zion | Met Imprinter 9925 | -7/Zion | Found GAL Module 9955 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9957 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9960 | -7/Zion | Identified exit to Deep Caves 10127 | -7/Zion | Entered Deep Caves 10127 | -7/Deep Caves | Accompanied by 5 allies 10203 | -7/Deep Caves | Attacked by Z-Imprinter 10226 | -7/Deep Caves | Allies destroyed Z-Imprinter 10337 | -7/Deep Caves | Z-Facility disabled 10427 | -7/Deep Caves | Found Zio. Weapon Casing 10512 | -7/Deep Caves | Found Zio. Weapon Casing 10524 | -7/Deep Caves | Found Prototype Protection 10524 | -7/Deep Caves | Identified Zio. Heavy Carapace 10614 | -7/Deep Caves | Found Exp. Thermal Shield 10790 | -7/Deep Caves | Build established: Scavenger-Mutant 10862 | -7/Deep Caves | Spotted AG-99018 10890 | -7/Deep Caves | Destroyed AG-99018 11652 | -7/Deep Caves | Spotted AG-56202 11686 | -7/Deep Caves | Destroyed AG-56202 11691 | -7/Deep Caves | Found GOLEM Unit 11698 | -7/Deep Caves | Found Prototype Storage 11699 | -7/Deep Caves | Identified Superbattery 12175 | -7/Deep Caves | Triggered Deep Caves wall 12175 | -7/Deep Caves | Spotted AS-85281 12179 | -7/Deep Caves | Spotted AS-53513 12185 | -7/Deep Caves | Destroyed AS-53513 12188 | -7/Deep Caves | Exposed GOLEM chamber 12192 | -7/Deep Caves | Destroyed AS-85281 12216 | -7/Deep Caves | Destroyed 36 combat bots 12408 | -7/Deep Caves | Found GOLEM Unit 12552 | -7/Deep Caves | Found GOLEM Unit 12555 | -7/Deep Caves | Found GOLEM Unit 12757 | -7/Deep Caves | Build established: Golem 12886 | -7/Deep Caves | Found Zio. Weapon Casing 12908 | -7/Deep Caves | Found Zio. Weapon Casing 13587 | -7/Deep Caves | Found Surveybot 24 Chip 13594 | -7/Deep Caves | Found Surveybot 24 Scanner 13694 | -7/Deep Caves | Discovered new exit (range 7) 13701 | -7/Deep Caves | Entered Proximity Caves 14750 | -6/Proximity Caves | Spotted B-75 Beast 14810 | -6/Proximity Caves | Destroyed B-75 Beast 14925 | -6/Proximity Caves | Discovered exit to Factory (range 7) 15043 | -6/Proximity Caves | Learned location of 1 exit from Factory 15504 | -6/Proximity Caves | Entered Factory 15504 | -6/Factory | Evolved 2 slots: Utility x2 15505 | -6/Factory | Identified exit to Lower Caves 15505 | -6/Factory | Identified exit to Factory 15508 | -6/Factory | Loaded intel: 26 terminal locations 16027 | -6/Factory | Entered Lower Caves 16388 | -6/Lower Caves | Discovered new exit (range 50) 16786 | -6/Lower Caves | Learned 4 Factory zone layouts 16858 | -6/Lower Caves | Encountered a Warlord checkpoint 17163 | -6/Lower Caves | Entered another Lower Caves area 17341 | -6/Lower Caves | Discovered exit to Factory (range 12) 17351 | -6/Lower Caves | Learned Factory stockpile data 17879 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17965 | -6/Lower Caves | Destroyed 9 combat bots 18244 | -6/Lower Caves | Discovered new exit (range 5) 18250 | -6/Lower Caves | Entered Data Miner 18250 | -6/Data Miner | Accompanied by 1 ally 18253 | -6/Data Miner | Discovered new exit (range 6) 18276 | -6/Data Miner | Met Data Miner 18299 | -6/Data Miner | Learned location of Section 7 (-2) 18299 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18322 | -6/Data Miner | Received God Mode back door access code from Data Miner 18340 | -6/Data Miner | Destroyed Data Miner 18342 | -6/Data Miner | Found Prototype Hackware 18344 | -6/Data Miner | Found Prototype Hackware 18346 | -6/Data Miner | Interfaced with the Data Conduit 18451 | -6/Data Miner | Build established: Scavenger-Mutant 18618 | -6/Data Miner | Lost 3 parts (1n2u) 18644 | -6/Data Miner | System corruption reached 10% 18722 | -6/Data Miner | Entered Proximity Caves 19282 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19317 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 19350 | -5/Proximity Caves | Discovered exit to Factory (range 8) 19722 | -5/Proximity Caves | Build established: Golem 19800 | -5/Proximity Caves | Entered Factory 19800 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19801 | -5/Factory | Identified exit to Extension 19804 | -5/Factory | Loaded intel: 309 machine locations 19855 | -5/Factory | Identified Ghost Barrier 19856 | -5/Factory | Identified Deep Network Scanner 19858 | -5/Factory | Identified exit to Factory 19946 | -5/Factory | Discovered new exit (range 13) 19973 | -5/Factory | Discovered new exit (range 16) 19999 | -5/Factory | Entered Upper Caves 20163 | -5/Upper Caves | Build established: Hacker-Golem 20166 | -5/Upper Caves | Learned location of 1 exit from Factory 20626 | -5/Upper Caves | Discovered new exit (range 11) 21141 | -5/Upper Caves | Entered another Upper Caves area 21147 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21211 | -5/Upper Caves | Learned Factory stockpile data 21239 | -5/Upper Caves | Discovered exit to Factory (range 13) 21979 | -5/Upper Caves | Discovered new exit (range 12) 22464 | -5/Upper Caves | Entered Zhirov 22465 | -5/Zhirov | Discovered new exit (range 3) 22498 | -5/Zhirov | Met Zhirov 22550 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22578 | -5/Zhirov | Found Alien Artifact 22578 | -5/Zhirov | Identified Integrated Reactor 22578 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22621 | -5/Zhirov | Found Alien Artifact 23046 | -5/Zhirov | Entered Proximity Caves 24025 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24176 | -4/Proximity Caves | Discovered exit to Factory (range 7) 24798 | -4/Proximity Caves | Entered Factory 24798 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24799 | -4/Factory | Identified exit to Upper Caves 24802 | -4/Factory | Loaded intel: 276 machine locations 25248 | -4/Factory | Build established: Infiltrator-Golem 25546 | -4/Factory | Discovered new exit (range 5) 26343 | -4/Factory | Cargo convoy interrupted 26465 | -4/Factory | Intercept squad dispatched 26487 | -4/Factory | Spotted Tracker 26488 | -4/Factory | Destroyed Tracker 26549 | -4/Factory | Spotted Combat Programmer 26553 | -4/Factory | Destroyed Combat Programmer 26636 | -4/Factory | Found Prototype Energy Cannon 26647 | -4/Factory | Found Prototype Device 26647 | -4/Factory | Identified Active Sensor Suite 26650 | -4/Factory | Entered Upper Caves 26934 | -4/Upper Caves | Build established: Golem 27240 | -4/Upper Caves | Attacked by a faux Warlord 28024 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29292 | -4/Upper Caves | Identified exit to Upper Caves 29627 | -4/Upper Caves | Entered another Upper Caves area 29802 | -4/Upper Caves | Found Alien Artifact 29802 | -4/Upper Caves | Identified Core Expander 29802 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 29977 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30461 | -4/Upper Caves | Discovered new exit (range 12) 30544 | -4/Upper Caves | Identified exit to Warlord 30549 | -4/Upper Caves | Entered Warlord 30596 | -4/Warlord | System corruption cleaned by Quarantine Array 30748 | -4/Warlord | Learned Armory emergency access door positions 30749 | -4/Warlord | Learned 4 Quarantine zone layouts 30749 | -4/Warlord | Learned 4 Quarantine zone layouts 30750 | -4/Warlord | Learned Factory terminal intel 30780 | -4/Warlord | Found Prototype Special Weapon 30782 | -4/Warlord | Found Prototype Special Weapon 30784 | -4/Warlord | Identified EMDS 30786 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 30794 | -4/Warlord | Found RU-N14's Throwing Claymores v3 30841 | -4/Warlord | Opened Warlord's prototype stash 30846 | -4/Warlord | Found Vortex Chain Reactor 30856 | -4/Warlord | Found Exp. Phase Shifter 30910 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30977 | -4/Warlord | Build established: Commander-Golem 31030 | -4/Warlord | Met Warlord 31055 | -4/Warlord | Warlord's base attacked by MAIN.C 31192 | -4/Warlord | Destroyed B-90 Cyclops 31199 | -4/Warlord | Spotted B-86 Titan 31207 | -4/Warlord | Destroyed B-86 Titan 31255 | -4/Warlord | Warlord forces counterattacked 31282 | -4/Warlord | P-70 Sage assimilated allied AN-TLU(g) 31327 | -4/Warlord | Lost 7 allies 31346 | -4/Warlord | Destroyed 12 combat bots 31365 | -4/Warlord | Spotted Striker 31366 | -4/Warlord | Spotted Executioner 31375 | -4/Warlord | Destroyed Executioner 31392 | -4/Warlord | Destroyed Striker 31417 | -4/Warlord | Destroyed 7 combat bots 31427 | -4/Warlord | Lost 15 allies 31432 | -4/Warlord | Discovered new exit (range 12) 31443 | -4/Warlord | Identified exit to Proximity Caves 31447 | -4/Warlord | Entered Proximity Caves 31447 | -3/Proximity Caves | Accompanied by 1 ally 31571 | -3/Proximity Caves | Build established: Golem 31594 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31976 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 32173 | -3/Proximity Caves | Discovered new exit (range 16) 32202 | -3/Proximity Caves | Identified exit to Research 32938 | -3/Proximity Caves | Entered Research 32938 | -3/Research | Accompanied by 1 ally 32938 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 32939 | -3/Research | Identified exit to Armory 32940 | -3/Research | Loaded intel: 111 machine locations 33451 | -3/Research | Build established: Skirmisher 33935 | -3/Research | Intercept squad dispatched 33940 | -3/Research | Spotted Tracker 33947 | -3/Research | Destroyed Tracker 33950 | -3/Research | Spotted Combat Programmer 33960 | -3/Research | Destroyed Combat Programmer 34336 | -3/Research | Build established: Tank 34438 | -3/Research | First assault squad dispatched 34470 | -3/Research | Found Exp. Focal Shield 35032 | -3/Research | System corruption reached 10% 35084 | -3/Research | Intercept squad dispatched 35106 | -3/Research | Spotted Tracker 35148 | -3/Research | Spotted Combat Programmer 35148 | -3/Research | Entered Armory 35149 | -3/Armory | Met VL-GR5, who suggested a friendly competition 35150 | -3/Armory | Loaded intel: 92 machine locations 35625 | -3/Armory | Found Unknown Device 35625 | -3/Armory | Identified Adv. Force Booster 35703 | -3/Armory | Discovered new exit (range 3) 35709 | -3/Armory | Identified Transdimensional Reconstructor 35709 | -3/Armory | Warped through subspace to slip node 35709 | -3/Armory | Discovered new exit (range 1) 35748 | -3/Armory | Intercept squad dispatched 35766 | -3/Armory | Spotted Tracker 35766 | -3/Armory | Spotted Tracker 35775 | -3/Armory | Destroyed Tracker 35778 | -3/Armory | Destroyed Tracker 35803 | -3/Armory | Spotted Combat Programmer 35805 | -3/Armory | Spotted Combat Programmer 35811 | -3/Armory | Destroyed Combat Programmer 35826 | -3/Armory | Destroyed Combat Programmer 35843 | -3/Armory | Found EMDS 35876 | -3/Armory | Found Exp. Targeting Computer 35918 | -3/Armory | P-80 Master assimilated allied Veteran 8a 35973 | -3/Armory | Entered Lab 35973 | -3/Lab | Discovered new exit (range 9) 35981 | -3/Lab | Lost 3 parts (1u2w) 35989 | -3/Lab | Hidden lab's door opened automatically 35989 | -3/Lab | Sensor layout match revealed 35990 | -3/Lab | Gained access to the hidden lab's interior 35994 | -3/Lab | Detected by scanners 36001 | -3/Lab | Disabled Active System Cloaker 36003 | -3/Lab | Confronted by A5 36033 | -3/Lab | MAIN.C forces arrive to investigate 36059 | -3/Lab | Destroyed A5 36107 | -3/Lab | Lost 3 parts (2u1w) 36117 | -3/Lab | Found Alien Artifact 36117 | -3/Lab | Identified Integrated Mediator 36117 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 36134 | -3/Lab | Found Alien Artifact 36164 | -3/Lab | Found Prototype Energy Gun 36164 | -3/Lab | Identified Tachyon Dispersion Ray 36169 | -3/Lab | Found Prototype Protection 36169 | -3/Lab | Identified Exp. Powered Armor 36462 | -3/Lab | Found Prototype Hackware 36490 | -3/Lab | Decrypted terminal 36490 | -3/Lab | Acquired modification code for an L2 power cell 36510 | -3/Lab | Found Prototype Special Weapon 36511 | -3/Lab | Identified Gui. Remote Datajack 36684 | -3/Lab | Found Exp. Hacking Suite 36687 | -3/Lab | Found Exp. System Shield 36709 | -3/Lab | Entered Research 36709 | -2/Research | Warlord forces began assault on 0b10 36709 | -2/Research | Evolved 2 slots: Weapon x2 36710 | -2/Research | Loaded intel: 105 machine locations 36770 | -2/Research | Hacking Suite fried by hacking feedback 36819 | -2/Research | Research machine network offline 36927 | -2/Research | Destroyed 10 combat bots 37030 | -2/Research | Spotted Striker 37051 | -2/Research | Destroyed Striker 37081 | -2/Research | Destroyed 11 combat bots 37186 | -2/Research | Lost 4 allies 37227 | -2/Research | Discovered new exit (range 12) 37265 | -2/Research | Spotted Striker 37274 | -2/Research | Spotted Striker 37296 | -2/Research | Spotted Striker 37312 | -2/Research | Destroyed Striker 37325 | -2/Research | Borebot progress halted 37340 | -2/Research | Lost 11 allies 37408 | -2/Research | Spotted Striker 37540 | -2/Research | Borebot progress halted 37637 | -2/Research | Identified Quantum Router 37730 | -2/Research | Borebot progress halted 37785 | -2/Research | Spotted B-90 Cyclops 37787 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 37791 | -2/Research | Discovered new exit (range 16) 37792 | -2/Research | Spotted Striker 37794 | -2/Research | Destroyed Striker 37859 | -2/Research | Entered Quarantine 37859 | -2/Quarantine | Accompanied by 1 ally 37860 | -2/Quarantine | Identified exit to Access 37861 | -2/Quarantine | Loaded intel: 73 machine locations 38092 | -2/Quarantine | Build established: Hacker-Executioner 38133 | -2/Quarantine | Found Alien Artifact 38352 | -2/Quarantine | Spotted Alpha 7 38365 | -2/Quarantine | Destroyed Alpha 7 38384 | -2/Quarantine | Found Exp. Target Analyzer 38400 | -2/Quarantine | Found Exp. Targeting Computer 38411 | -2/Quarantine | Found Exp. ECM Suite 38682 | -2/Quarantine | Build established: Scavenger-Executioner 38821 | -2/Quarantine | Spotted Fortress 38873 | -2/Quarantine | Destroyed Fortress 39018 | -2/Quarantine | Discovered new exit (range 6) 39018 | -2/Quarantine | Discovered new exit (range 7) 39028 | -2/Quarantine | Entered Section 7 39029 | -2/Section 7 | Loaded intel: 131 machine locations 39032 | -2/Section 7 | Spotted S7 Guard 39047 | -2/Section 7 | Garrison activated, responded to threat 39055 | -2/Section 7 | Destroyed S7 Guard 39059 | -2/Section 7 | Spotted S7 Guard 39070 | -2/Section 7 | Destroyed S7 Guard 39093 | -2/Section 7 | Found Prototype Protection 39093 | -2/Section 7 | Identified Hvy. Regenerative Plating 39098 | -2/Section 7 | Found Alien Artifact 39098 | -2/Section 7 | Identified Integrated Thermoelectric Network 39098 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 39143 | -2/Section 7 | Found Alien Artifact 39143 | -2/Section 7 | Identified Core Physics Calibrator 39222 | -2/Section 7 | Found Adv. Kinecellerator 39273 | -2/Section 7 | Found Alien Artifact 39273 | -2/Section 7 | Identified Integrity Redistributor 39273 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-200) 39395 | -2/Section 7 | Found Integrity Redistributor 39458 | -2/Section 7 | Spotted S7 Guard 39471 | -2/Section 7 | Destroyed S7 Guard 39506 | -2/Section 7 | Found Alien Artifact 39506 | -2/Section 7 | Identified Core Regenerator (x2) 39506 | -2/Section 7 | Used Core Regenerator, restored core integrity (+341) 39696 | -2/Section 7 | Found Alien Artifact 39696 | -2/Section 7 | Identified Core Reset Matrix 39696 | -2/Section 7 | Identified Subatomic Replicator 39696 | -2/Section 7 | Used Core Reset Matrix 39700 | -2/Section 7 | Detected hypermatrix surge 39700 | -2/Section 7 | Sensed 14 artifacts in vicinity 39726 | -2/Section 7 | Intercept squad dispatched 39737 | -2/Section 7 | Spotted Tracker 39738 | -2/Section 7 | Spotted Tracker 39742 | -2/Section 7 | Destroyed Tracker 39750 | -2/Section 7 | Destroyed Tracker 39759 | -2/Section 7 | Spotted Combat Programmer 39761 | -2/Section 7 | Spotted Combat Programmer 39771 | -2/Section 7 | Destroyed Combat Programmer 39783 | -2/Section 7 | Destroyed Combat Programmer 39812 | -2/Section 7 | Found Prototype Energy Cannon 39863 | -2/Section 7 | Found Prototype Device 39864 | -2/Section 7 | Identified Exp. Phase Shifter 40013 | -2/Section 7 | Found Prototype Launcher 40013 | -2/Section 7 | Identified Point Singularity Launcher 40149 | -2/Section 7 | Found Prototype Device 40149 | -2/Section 7 | Identified Exp. EM Shield 40156 | -2/Section 7 | Found Prototype Device 40156 | -2/Section 7 | Identified Exp. EM Disruption Field 40229 | -2/Section 7 | Spotted Alpha 7 40229 | -2/Section 7 | Spotted S7 Guard 40229 | -2/Section 7 | Spotted Alpha 7 40241 | -2/Section 7 | Destroyed S7 Guard 40247 | -2/Section 7 | System corruption reached 10% 40253 | -2/Section 7 | Destroyed Alpha 7 40263 | -2/Section 7 | Destroyed Alpha 7 40278 | -2/Section 7 | First assault squad dispatched 40295 | -2/Section 7 | Found Prototype Ballistic Gun 40295 | -2/Section 7 | Identified Multirail 40341 | -2/Section 7 | Spotted B-99 Colossus 40401 | -2/Section 7 | Found Core Expander 40404 | -2/Section 7 | Found Core Expander 40458 | -2/Section 7 | Found LRC Storage 40458 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 40608 | -2/Section 7 | Destroyed 9 combat bots 40621 | -2/Section 7 | Destroyed B-99 Colossus 40665 | -2/Section 7 | Destroyed 7 combat bots 40701 | -2/Section 7 | Found Multirail 40706 | -2/Section 7 | Found Multirail 40859 | -2/Section 7 | Integrated with Sigix Exoskeleton 40860 | -2/Section 7 | Installed Core Expander, added new Utility slot 40864 | -2/Section 7 | Installed Core Expander, added new Power slot 40868 | -2/Section 7 | Identified EMDS 40894 | -2/Section 7 | Spotted Executioner 40895 | -2/Section 7 | Spotted Executioner 40909 | -2/Section 7 | Destroyed Executioner 40914 | -2/Section 7 | Destroyed Executioner 40920 | -2/Section 7 | Found Prototype Processor 40920 | -2/Section 7 | Identified Exp. Core Analyzer 40922 | -2/Section 7 | Found Exp. Core Analyzer 40923 | -2/Section 7 | Found Exp. Core Analyzer 40936 | -2/Section 7 | Spotted Striker 40936 | -2/Section 7 | Spotted Striker 40949 | -2/Section 7 | Destroyed Striker 40962 | -2/Section 7 | Destroyed Striker 40976 | -2/Section 7 | Found Sigix Sheargun 40992 | -2/Section 7 | Intercept squad dispatched 41005 | -2/Section 7 | Spotted Tracker 41006 | -2/Section 7 | Spotted Tracker 41018 | -2/Section 7 | Destroyed Tracker 41032 | -2/Section 7 | Spotted Executioner 41036 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 41044 | -2/Section 7 | Spotted Combat Programmer 41044 | -2/Section 7 | Destroyed Tracker 41047 | -2/Section 7 | Spotted Combat Programmer 41059 | -2/Section 7 | Spotted Striker 41067 | -2/Section 7 | Found Integrated Reactor 41067 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41077 | -2/Section 7 | Found Integrated Dissipator 41077 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41082 | -2/Section 7 | Discovered exit to Access (range 16) 41090 | -2/Section 7 | Entered Access 41090 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 41095 | -1/Access | Emitted hypermatrix ping 41100 | -1/Access | Assembled emerged from beneath the floor 41194 | -1/Access | Build established: Alien-Sigix 41207 | -1/Access | Garrison activated, responded to threat 41340 | -1/Access | First assault squad dispatched 41346 | -1/Access | Discovered new exit (range 18) 41399 | -1/Access | Assembled emerged from beneath the floor 41442 | -1/Access | Crushed by falling debris 41549 | -1/Access | Found Prototype Launcher 41549 | -1/Access | Identified Ragnarok Missile Launcher 41552 | -1/Access | Intercept squad dispatched 41567 | -1/Access | Spotted B-99 Colossus 41574 | -1/Access | Spotted B-99 Colossus 41578 | -1/Access | Spotted Tracker 41579 | -1/Access | Spotted Tracker 41585 | -1/Access | Destroyed Tracker 41590 | -1/Access | Entered Command 41595 | -1/Command | Emitted hypermatrix ping 41600 | -1/Command | Assembled emerged from beneath the floor 41648 | -1/Command | Found Prototype Hackware 41648 | -1/Command | Identified Exp. Hacking Suite 41673 | -1/Command | Disengaged cave seal 41680 | -1/Command | Disengaged cave seal 41687 | -1/Command | Assembled emerged from beneath the floor 41730 | -1/Command | Assembled emerged from beneath the floor 41758 | -1/Command | Spotted M Guard 41758 | -1/Command | Spotted M Guard 41759 | -1/Command | Spotted Combat Programmer 41761 | -1/Command | Spotted Combat Programmer 41774 | -1/Command | Destroyed Combat Programmer 41780 | -1/Command | Destroyed Combat Programmer 41826 | -1/Command | Lost 5 allies 41831 | -1/Command | Destroyed M Guard 41845 | -1/Command | Welcomed Warlord to Command 41846 | -1/Command | Warlord commented on Warlord statues 41848 | -1/Command | Attacked by Warlord 41848 | -1/Command | Destroyed M Guard 41848 | -1/Command | All MAIN.C guards destroyed 41873 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 41880 | -1/Command | Warlord destroyed during the assault 41880 | -1/Command | Destroyed Warlord 41898 | -1/Command | Found Prototype Reactor 41898 | -1/Command | Identified Zero-point Reactor 41904 | -1/Command | Found Prototype Device 41904 | -1/Command | Identified AEGIS Remote Shield 41906 | -1/Command | Found Zero-point Reactor 41909 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-304) 41911 | -1/Command | Used Core Regenerator, restored core integrity (+400) 41912 | -1/Command | Found AEGIS Remote Shield 41927 | -1/Command | Found Prototype Launcher 41928 | -1/Command | Identified Hellfire Missile Launcher 41933 | -1/Command | Found Prototype Ballistic Cannon 41936 | -1/Command | Found Prototype Energy Cannon 41937 | -1/Command | Identified Cld. Nova Cannon 42009 | -1/Command | Found Prototype Processor 42009 | -1/Command | Identified Exp. Targeting Computer 42025 | -1/Command | 0b10 Conduit disabled 42025 | -1/Command | Met MAIN.C 42060 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 42060 | -1/Command | Destroyed MAIN.C Shell 42060 | -1/Command | Spotted M Shell/Def 42060 | -1/Command | Spotted M Shell/Atk 42060 | -1/Command | Spotted M Shell/Def 42060 | -1/Command | Spotted M Shell/Atk 42060 | -1/Command | Spotted M Shell/Atk 42060 | -1/Command | Spotted M Shell/Def 42060 | -1/Command | Spotted M Shell/Atk 42060 | -1/Command | Spotted M Shell/Def 42063 | -1/Command | MAIN.C activated Command garrisons 42085 | -1/Command | Destroyed M Shell/Def 42129 | -1/Command | Destroyed M Shell/Def 42132 | -1/Command | Destroyed M Shell/Def 42135 | -1/Command | Core integrity fell below 50% 42136 | -1/Command | Destroyed M Shell/Def 42153 | -1/Command | System corruption reached 10% 42163 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 42171 | -1/Command | Destroyed M Shell/Atk 42174 | -1/Command | Destroyed M Shell/Atk 42178 | -1/Command | Core integrity fell below 20% 42188 | -1/Command | Destroyed M Shell/Atk 42191 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 42196 | -1/Command | Destroyed M Shell/Atk 42220 | -1/Command | Destroyed 10 combat bots 42237 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 42214_ Slug penetrates Reinforced Barrier. 42214_ Quantum Shear penetrates MAIN.C. 42218_ Penetrated by Slug. 42220_ Quantum Shear penetrates MAIN.C. 42222_ Slug penetrates Heavy Barrier. 42222_ Penetrated by Slug. 42222_ Quantum Shear penetrates MAIN.C. 42225_ System corrupted: IFF burst signal emitted. 42225_ C-30 ARC bursts open, deploying its payload. 42225_ P-80 Master unfolds itself. 42225_ Penetrated by Slug. 42225_ Slug penetrates Reinforced Barrier. 42225_ Quantum Shear penetrates Reinforced Barrier. 42225_ Quantum Shear penetrates MAIN.C. 42228_ Slug penetrates P-80 Master. 42231_ Penetrated by Slug. 42233_ Quantum Shear penetrates MAIN.C. 42234_ Penetrated by Slug. 42234_ Slug penetrates P-80 Master. 42236_ Quantum Shear penetrates MAIN.C. Map ----- +----------------------------------------------------+ | ?????? #####+#################################### | | ?????? # ################################# | | ?????? # ################################# | | ?????# # ################################# | | ?????# # "" ################################# | | ?????# # """" ##### ####### | | ?????# # """" #####% % ####### | | ?????# # "" ##### =!! %% ####### | | ????## # #####*%%!%! " " | | ???? # #####%!!=*==[%"%" % " | | ???? + #####% !|*%|[ %" % " | | ?????## # #####%*=[%=%! " ####### | | ???? # # "" #####!%!!%=%| "%" ####### | | ????? + + """### #=!%=!!!! !!= " ####### | | ????? # # o T"#####!*M*%!!! ![!! h "####### | | ????? # # """#####=%=%!=!!*=%*] """####### | | ????? # # "" #####!]!!!=%! !!p% """"####### | | ????? # # #####*!!!]=!!%] p% """"####### | | ??????# # #####!!!! ! %*! " ####### | | ??????# ##############!! =!%= " ####### | | ?????? """ ! " " ####### | | ??????? """ "" ####### | | ???????? """ " ####### | | ????????#### ##### %%% % % ####### | | ????????#### ##### %% % " """####### | | ???????#####k ##### %%X % % " ####### | | ????????#### ################################# | | ????????#### ######## ######################## | | ????????#### ################################# | | ????????#### ################################# | | ????????#### ################################# | | ?????????### ################################# | | ?????????### ################################# | | ?????????### ################################## | | ??????????## ################################## | | ???????????# #################################? | | ???????????# ################################?? | | ???????????? ###############################??? | | ????????????? #############################????? | | ?????????????? ############################?????? | | ????????????????##########################???????? | | ?????????????????########################????????? | | ????????????????????##################???????????? | | ?????????????????????????#????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 214 Coolant Potential 120 Energy Generation 118 Energy Capacity 1895 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 3 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 20 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 26 Defensive Hacking 25 Item Schematics ----------------- Electron Diverter | -2/Section 7 | Archive Prc. Phase Gun | -2/Section 7 | Archive Hvy. Dispersion Rifle | -2/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -2/Section 7 | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 11% | -10/Materials Lgt. Armor Plating | 23% | -10/Materials Lgt. Treads | 51% | -10/Materials Cooling System | 12% | -9/Materials Hcp. Storage Unit | 40% | -9/Materials Weapon Cycler | 52% | -8/Materials Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Integrated Mediator Integrated Thermoelectric Network Core Physics Calibrator Integrity Redistributor Core Regenerator Core Reset Matrix LRC Storage Sigix Exoskeleton Sigix Sheargun Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FortressAerolevGun Manual? 0 Play Time 06:20:06 Cumulative 736.5 hours Start 2025.05.24 @ 01:59:46 End 2025.06.03 @ 20:03:48 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 392 Adventurer 5 Explorer 0 Win Type - Total 28 Types 7/1/11/1/1/0/5/1/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 48% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c054e6-b57f-4584-8e1e-eebf3e63cde1