Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.06 @ 16:15:31 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (116) 580 Value Destroyed (2939) 2939 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (3477) 3477 TOTAL SCORE: 15476 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 60 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1487/1600 Matter 254/300 Energy 198/210 System Corruption 4% Temperature Warm (142) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Biomechanical Wings Nuclear Pulse Array > --- UTILITY (13) ----- Power Amplifier Advanced Coolant Injector Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Graphene Brace Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Makeshift Axe > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Cesium-ion Thruster Cooled Q-thruster Hacking Suite Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Advanced Coolant Injector Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Makeshift Axe > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Drive Experimental Cesium-ion Thruster Micro-nuke Launcher Deploy-a-Sentry [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . 1 1 . 1 1 1 . Utility 11 | . . . 1 . . . 2 1 1 2 . 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 114 | . 14 6 20 1 3 2 23 8 2 11 3 4 10 7 Power 16 | . 2 2 2 . . . 3 2 . 3 1 1 . . Engine 8 | . 2 2 2 . . . 2 . . . . . . . Core 7 | . . . . . . . 1 2 . 3 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 33 | . 6 . 7 . . 1 10 1 1 2 1 1 2 1 Treads 20 | . 5 . 7 . . 1 7 . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 3 1 1 2 1 1 2 1 Utility 33 | . 4 1 3 . 1 1 5 4 1 5 1 . 4 3 Device 11 | . 2 1 . . . . 1 . . 3 1 . 2 1 Storage 2 | . 1 . 1 . . . . . . . . . . . Processor 5 | . 1 . . . . . 1 1 1 . . . 1 . Hackware 3 | . . . . . . . 1 2 . . . . . . Protection 12 | . . . 2 . 1 1 2 1 . 2 . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | . 2 3 8 1 2 . 5 1 . 1 . 2 4 3 Energy Gun 4 | . 1 2 1 . . . . . . . . . . . Energy Cannon 9 | . . . 4 1 1 . 1 . . . . . . 2 Ballistic Gun 9 | . 1 . 1 . . . 1 1 . 1 . 1 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . 2 . . . 1 . . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 1 2 . Parts Lost 4 | . 1 . . . . . 1 . . . . . . 2 Power 2 | . 1 . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . 1 . . . . . 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 100 99 100 98 96 100 95 93 96 Engine 8 | . 14 14 10 11 11 11 5 . . . . . . . Core 1 | . . . . . . . 3 7 6 4 10 5 4 4 Treads 22 | . 16 28 33 33 33 33 26 . . . . . . . Leg 2 | . 11 . . . . . . . . . . . . . Flight 5 | . . . . . . . . 30 33 28 31 33 31 28 Device 13 | . 11 14 11 11 11 11 17 . . 9 10 14 14 20 Storage 9 | . 14 14 11 11 11 11 9 . . . . . . . Processor 2 | . 2 . . . . . 1 15 18 17 14 9 8 8 Hackware 4 | . . . . . . . 9 22 20 17 15 14 13 12 Protection 6 | . . . 11 11 11 11 7 7 6 4 5 4 7 12 Energy Gun 6 | . 24 11 1 . . . . . . . . . . . Energy Cannon 9 | . . . 18 22 18 22 16 . . . . . . 1 Ballistic Gun 3 | . 3 14 1 . . . 1 7 6 5 5 4 3 2 Slashing Weapon 1 | . . 2 . . . . . 7 6 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 11 22 23 59 59 59 64 64 16 16 20 28 29 32 44 Greatest Support 65 | 20 40 40 63 63 63 63 65 20 25 25 30 36 36 44 Greatest Overweight (x) 3 | . . . . . . 1 3 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 14 | 8 9 10 19 20 20 20 20 6 5 5 5 5 5 5 Most Carried 20 | 6 10 10 20 20 20 20 20 15 5 5 5 5 5 5 Average Carried 13 | 6 8 9 17 20 19 19 19 5 4 5 3 4 4 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 6 10 10 20 20 20 20 14 5 5 5 5 5 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 25% | Mutant 8% | Hacker-Scout 8% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1467 | 200 143 69 283 20 30 20 220 59 23 35 95 84 34 152 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4644 | . 839 304 1854 136 . . 1125 59 23 35 28 23 91 127 Parts 226 | . 41 10 105 6 . . 47 2 2 2 3 1 4 3 Haulers Intercepted 12 | . 2 . 6 . . . 3 1 . . . . . . Recyclers Shooed 7 | . 3 1 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 65 | . 12 6 29 3 . . 15 . . . . . . . Melee 2 | . . 2 . . . . . . . . . . . . Guns 23 | . 12 4 7 . . . . . . . . . . . Cannons 34 | . . . 17 3 . . 14 . . . . . . . AOE 3 | . . . 3 . . . . . . . . . . . Classes Destroyed 14 | . 9 1 3 1 . . . . . . . . . . Worker 7 | . 1 1 4 . . . 1 . . . . . . . Builder 7 | . . . 2 . . . 1 . . 2 2 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 12 | . 2 . 6 . . . 3 1 . . . . . . Recycler 8 | . 2 2 2 . . . 1 . . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 4 | . . . 2 . . . 1 . . . . 1 . . Watcher 13 | . 3 . 5 . . . 2 . 1 . . . 2 . Swarmer 6 | . 3 . 3 . . . . . . . . . . . Grunt 43 | . 7 4 18 2 . . 12 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 11 | . . . 8 . . . 3 . . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 11 | . 5 5 11 3 . . 5 1 1 2 2 1 1 1 Combat Bots Only 5 | . 3 3 5 3 . . 4 . . . . . . . Max Kills in Single Turn 3 | . 2 1 3 1 . . 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 3055 | . 547 179 595 45 . . 939 . . . . . . 750 Core 443 | . 124 23 42 . . . 141 . . . . . . 113 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . . . . . . 76 Regen/Repaired (Parts) 129 | . 129 . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 41 . . . 89 74 100 100 100 100 100 100 92 Volleys Fired 270 | . 74 17 86 7 . . 64 . . . . 1 4 17 Largest 2 | . 2 2 2 2 . . 2 . . . . 1 1 1 Hottest 136 | . 100 95 136 136 . . 136 . . . . 33 33 120 Shots Fired 477 | . 132 26 161 14 . . 122 . . . . 1 4 17 Gun 208 | . 132 26 44 . . . . . . . . . 1 5 Cannon 262 | . . . 114 14 . . 122 . . . . . . 12 Launcher 7 | . . . 3 . . . . . . . . 1 3 . Special . | . . . . . . . . . . . . . . . Kinetic 43 | . 6 11 20 . . . . . . . . . 1 5 Thermal 427 | . 126 15 138 14 . . 122 . . . . . . 12 Explosive 7 | . . . 3 . . . . . . . . 1 3 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 15 5 16 11 . . 19 . . . . . 1 . Robot Miss Streak 5 | . 4 1 5 4 . . 4 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 336 | . 95 23 98 9 4 . 84 3 1 3 3 1 6 6 Core Hits 150 | . 40 8 56 4 . . 34 1 1 2 . . 3 1 Critical Kills 3 | . . . 2 . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 16 | . 10 1 3 . . . 1 . . . . . . 1 Burn 12 | . 10 1 1 . . . . . . . . . . . Meltdown 3 | . . . 2 . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 104 | . . 17 . . 4 . . 3 6 10 13 4 14 33 Impact . | . . . . . . . . . . . . . . . Slashing 99 | . . 17 . . . . . 2 6 10 13 4 14 33 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 4 . . 2 1 2 2 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7550 | . 1234 540 2471 200 . . 1868 116 64 188 214 131 235 289 Guns 2120 | . 1221 355 535 . . . . . . . . . 9 . Cannons 3708 | . . . 1668 200 . . 1840 . . . . . . . Explosions 206 | . . . 206 . . . . . . . . . . . Melee 1401 | . . 173 . . . . . 116 64 188 214 131 226 289 Ramming 115 | . 13 12 62 . . . 28 . . . . . . . Kinetic 560 | . 87 197 267 . . . . . . . . . 9 . Thermal 5268 | . 1134 158 1936 200 . . 1840 . . . . . . . Explosive 206 | . . . 206 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1401 | . . 173 . . . . . 116 64 188 214 131 226 289 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 355 | . . . 19 . . . 18 . . 46 104 96 6 66 Projectiles 26 | . . . 8 . . . 18 . . . . . . . Explosions 6 | . . . 6 . . . . . . . . . . . Melee 323 | . . . 5 . . . . . . 46 104 96 6 66 Knockbacks 1 | . . . 1 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 13 | . 4 2 5 . . . 2 . . . . . . . Targets Rammed 17 | . 5 3 5 . . . 4 . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . 2 . . . . . . . Highest Temperature 279 | . 108 33 261 279 . . 257 . . . . 22 84 193 Average Temperature 58 | . 30 12 68 122 . . 70 . . . . 6 25 59 Received Heat Transfer 1077 | . 120 30 309 24 . . 567 . . . . . . 27 Effects 1 | . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . 2 . . . . . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . . . . . Parts Melted 33 | . 9 1 10 2 . . 11 . . . . . . . Heat Transferred 11480 | . 3821 444 3589 333 . . 3293 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 636 | . 152 87 636 309 . . 271 33 43 41 272 272 360 587 Initial 239 | . . . 7 239 . . . 4 16 21 19 142 153 216 Average 165 | . 70 13 410 266 . . 90 17 25 28 151 208 236 428 Maximum Alert Level 2 | . . . 2 1 . . 1 . . . 1 1 1 2 Low Security (%) 64 | 100 100 100 9 . . 100 76 100 100 100 81 19 32 . Level 1 19 | . . . 25 100 . . 23 . . . 18 80 67 37 Level 2 16 | . . . 64 . . . . . . . . . . 62 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 3 . . . 4 . . . 2 . 1 2 Investigation 2 | . 1 . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 11 | . 1 . 3 . . . 4 . . . 2 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 1 . 4 . . . 3 . . . 2 1 . . Communications Jammed 16 | . . . . . . . . . . . . . 5 11 Distress Signals 16 | . . . . . . . . . . . . . 5 11 Times Spotted 138 | . 23 6 39 3 . . 25 1 . . 11 3 4 23 Peak Tracking Total 7 | . 3 2 5 3 . . 5 1 . . 7 2 1 7 Tactical Retreats 17 | . 1 1 2 . . . . . . . 3 . 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . . 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . 1 . 3 . . . . . . . 1 . 1 2 Max in Single Turn 1 | . 1 . 1 . . . . . . . 1 . 1 1 Garrison Access 4 | . . . . . . . 1 . . 1 . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 38 | . 7 2 3 . 1 . 4 1 1 2 2 3 2 10 Terminals 30 | . 5 2 3 . . . 3 1 1 1 2 2 1 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 1 1 Total Hacks 89 | . 16 3 4 . 1 . 11 2 6 4 5 13 4 20 Successful 40 | . 10 2 1 . 1 . 5 2 3 2 1 3 1 9 Failed 47 | . 5 1 2 . . . 6 . 3 2 4 10 3 11 Catastrophic 8 | . . . 1 . . . 1 . 1 . . . 1 4 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . Manual 26 | . 5 3 3 . 1 . 6 1 3 . . . 2 2 Terminals 71 | . 12 3 4 . . . 8 2 6 3 5 8 2 18 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 3 . . 1 . 5 2 2 Terminal Hacks 33 | . 7 2 1 . 1 . 4 2 3 1 1 2 1 8 Robot Analysis 4 | . 2 . 1 . . . . . 1 . . . . . Prototype ID Bank 4 | . 1 2 . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . . 1 1 1 . 1 1 1 . Branch Access Points 3 | . . . . . . . 1 . . 1 . . . 1 Emergency Access Points 3 | . 1 . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . 1 . . . . . 3 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . 1 . 1 Seal Access 4 | . . . . . . . 1 . . 1 . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 28 | . 5 2 2 . . . 3 . 1 1 2 2 1 9 Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . 1 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . Combat 2 | . . . . . 1 . . 1 . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . 1 . . . . . . parse_system 5 | . . . . . 4 . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . . 2 Total Damage 133 | . . . . . . . . . . . . . . 133 Kills 1 | . . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . 2 . 1 . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8257 | 3 1454 1048 1336 269 750 370 1590 108 89 137 213 114 195 581 Spaces Moved 7008 | 3 784 586 605 149 461 193 698 234 244 330 489 258 470 1504 Core . | . . . . . . . . . . . . . . . Treads 3116 | . 425 586 605 149 461 193 697 . . . . . . . Legs 362 | 3 359 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3530 | . . . . . . . 1 234 244 330 489 258 470 1504 Fastest Speed 22 | 120 120 160 160 160 160 160 155 31 28 28 25 22 22 22 Average Speed 92 | 120 141 160 160 160 160 190 180 31 28 28 25 27 22 22 Slowest Speed 244 | 120 160 160 160 160 160 240 244 31 28 31 25 97 22 22 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . 3 1 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 85 99 67 29 70 43 53 8 9 11 14 9 21 45 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . Spaces Dug 70 | . . . . . . . . . 5 5 9 11 19 21 Terrain Destroyed 137 | . . 2 22 . . . . . 5 5 9 11 28 55 Melee 46 | . . . . . . . . . 5 5 9 3 6 18 Projectile 16 | . . 2 3 . . . . . . . . . . 11 AOE 75 | . . . 19 . . . . . . . . 8 22 26 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8171 | 2 992 634 819 166 473 197 913 270 257 360 565 290 538 1695 Wait 531 | . 96 2 49 8 . 1 96 15 5 7 58 24 37 133 Move 6966 | 2 783 585 604 148 460 192 697 233 243 329 488 252 467 1483 Hop 12 | . . . . . . . . . . . . 2 1 9 Pick Up 65 | . 10 1 28 1 3 1 8 . 1 1 2 1 2 6 Fast Attach 27 | . 4 . 2 . . . 2 1 1 10 1 1 4 1 Attach 28 | . 1 . 5 . 2 1 7 4 1 . 2 1 1 3 Detach 9 | . 1 . 2 . . . . 2 . . 1 1 1 1 Swap 59 | . 9 6 13 1 1 1 14 3 . 1 . 2 5 3 Drop 83 | . 9 3 25 1 3 1 21 9 . 2 . 1 2 6 Fire 270 | . 74 17 86 7 . . 64 . . . . 1 4 17 Melee 104 | . . 17 . . 4 . . 3 6 10 13 4 14 33 Ram . | . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush 16 | . 4 3 5 . . . 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 11) 352 | -10/Materials | Central database locked down 793 | -10/Materials | Discovered new exit (range 5) 800 | -10/Materials | Derelicts attacked the area 900 | -10/Materials | Build established: Scavenger-Mutant 952 | -10/Materials | Discovered new exit (range 7) 960 | -10/Materials | Discovered new exit (range 14) 1263 | -10/Materials | Repaired Lgt. Treads 1424 | -10/Materials | Build established: Mutant 1458 | -10/Materials | Entered Mines 1671 | -10/Mines | Discovered new exit (range 14) 1678 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2003 | -10/Mines | Excavation squad dispatched 2003 | -10/Mines | A large section of the Mines collapsed 2051 | -10/Mines | Core integrity fell below 50% 2157 | -10/Mines | Learned location of Zion (-7) 2404 | -10/Mines | Discovered new exit (range 12) 2452 | -10/Mines | Discovered new exit (range 9) 2506 | -10/Mines | Entered Materials 2506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2566 | -9/Materials | Build established: Scavenger-Mutant 2768 | -9/Materials | Discovered new exit (range 16) 3021 | -9/Materials | Discovered new exit (range 6) 3194 | -9/Materials | Discovered new exit (range 10) 3216 | -9/Materials | Central database locked down 3569 | -9/Materials | Discovered new exit (range 15) 3842 | -9/Materials | Entered Mines 3858 | -9/Mines | Found a hidden stash of uninstalled traps 3918 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4099 | -9/Mines | Discovered new exit (range 5) 4111 | -9/Mines | Entered Exiles 4111 | -9/Exiles | Accompanied by 2 allies 4141 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4151 | -9/Exiles | Met 8R-AWN 4179 | -9/Exiles | Met EX-HEX 4222 | -9/Exiles | Met EX-BIN 4243 | -9/Exiles | Met EX-DEC 4286 | -9/Exiles | Aligned with FarCom system 4287 | -9/Exiles | Given EX-Vault access code 4326 | -9/Exiles | Opened EX-Vault 4337 | -9/Exiles | Found Deploy-a-Sentry 4373 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4673 | -9/Exiles | Found Deploy-a-Sentry 4677 | -9/Exiles | Found Deploy-a-Sentry 4844 | -9/Exiles | Discovered new exit (range 14) 4861 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4861 | -9/Exiles | Entered Mines 5140 | -8/Mines | Discovered new exit (range 10) 5231 | -8/Mines | Entered Materials 5231 | -8/Materials | Evolved 2 slots: Utility x2 5547 | -8/Materials | Identified exit to Storage 5785 | -8/Materials | Identified exit to Factory 5941 | -8/Materials | Met 7R-MNS 6821 | -8/Materials | Entered Factory 6821 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6822 | -7/Factory | Caught up to 7R-MNS 6848 | -7/Factory | Identified exit to Factory 6929 | -7/Factory | Entered another Factory area 6929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6941 | -6/Factory | Discovered new exit (range 4) 6952 | -6/Factory | Identified exit to Factory 7018 | -6/Factory | Entered another Factory area 7018 | -5/Factory | Evolved 2 slots: Utility x2 7099 | -5/Factory | Identified exit to Upper Caves 7099 | -5/Factory | Identified exit to Extension 7138 | -5/Factory | Build established: Hacker-Scout 7144 | -5/Factory | Discovered new exit (range 7) 7145 | -5/Factory | Identified exit to Factory 7155 | -5/Factory | Entered another Factory area 7155 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7216 | -4/Factory | Identified exit to Research 7368 | -4/Factory | Entered Research 7368 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7373 | -3/Research | Spotted B-86 Titan 7439 | -3/Research | Identified exit to Research 7482 | -3/Research | Entered another Research area 7482 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7545 | -2/Research | Identified exit to Access 7648 | -2/Research | Spotted B-90 Cyclops 7677 | -2/Research | Entered Access 7677 | -1/Access | Evolved 2 slots: Utility x2 7695 | -1/Access | Energy Cycler disabled 7759 | -1/Access | Identified exit to Command 7892 | -1/Access | Build established: Hacker-Ninja 7927 | -1/Access | Search patrols dispatched 7979 | -1/Access | Spotted B-99 Colossus 8042 | -1/Access | Spotted B-99 Colossus 8103 | -1/Access | DAS Turret deployed 8177 | -1/Access | Search patrols dispatched 8235 | -1/Access | Spotted B-99 Colossus 8257 | -1/Access | Discovered new exit (range 6) 8258 | *** | Escaped! Last Messages --------------- 08195_ Connecting with Terminal... 08195_ >> Machine Analyzer network decryption results: 08195_ Terminal x1 08198_ >> Machine Analyzer network decryption results: 08198_ Terminal x1 08199_ Connecting with Terminal... 08208_ Dropped Field Propulsion Drive. 08208_ Acquired Cld. Q-thruster. 08210_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (180,84) Map updated. 08241_ System corrupted: Matter fused (-5). 08251_ U-05 Engineer builds a Wall. 08255_ Lyr. Light Armor Plating destroyed. 08255_ Knocked back. 08256_ Connecting with Terminal... 08257_ The Access Shell folds into the floor. 08257_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????"""""????????????????? | | ????????????????????????????"""""????????????????? | | ????????????????????????????"""""????????????????? | | ????????????????????????????"""""????????????????? | | ????????????????????????????"""""????????????????? | | ????????????????????????????"""""????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ##############################?? | | ?????????######/############################### ! | | ????????? w w % | | ?????????? k | | ??????????????????### ""## ############# | | ??????????????????### ""### ############# | | ???????????????????## ""### # | | ???????????????????## T#### # | | ???????????????????## ""#### + | | ??????????????????### ""#### = # | | ??????????????????### ""#### # | | ??????????????????## ### ############ | | ??????????????????### ################# | | ??????????????????### #### # | | ???????????????????## #### # | | ???????????????????## #### # | | ???????????????????## @" #### !# | | ???????????????????## "" #### # | | ???????????????????## ####""""" # | | ???????????????????## ####""""" # | | ???????????????????## ####""""" # | | ???????????????????##""""""""""####""""" # | | ???????????????????##"????????"####""""" ! ! + | | ???????????????????##"???????????## # | | ???????????????????##""??????????## # | | ???????????????????## ?????????#########+##### | | ???????????????????## BB????BB???######### #### | | ???????????????????## BB ???BB??????????## #### | | ???????????????????## ???????????????## #### | | ???????????????????## ??????????????## #### | | #??????????????????## ??????????????## ####### | | #????????????????????? ########### ####### | | #?????????????????????## ############## | | #????????????????????? # # #### # | | #????????????????????? # # #### # | | #?????????????????"""? + + " + # | | #?????????????????"""? # # """ #### # | | #??????????????????R"? # # """ #### * !# | | #?????????????????"""? # # " #### # | | #?????????????????""?? # # ######## # | | #????????????????????? # ? # ######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 100 Energy Generation 37 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyTransportTearclaws Manual? 0 Play Time 01:10:47 Cumulative 926.4 hours Start 2023.08.06 @ 10:35:30 End 2023.08.06 @ 16:15:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 421 Adventurer 1 Explorer 0 Win Type 0 Total 139 Types 34/12/21/4/2/1/60/3/2 Lore% 96 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ec476bf-2ad6-43b1-899d-668ff38a5483