Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.21 @ 14:00:52 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2317) 2317 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 7042 Bonus ------- Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Walking (160) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Target Analyzer Relay Coupler [Swarmer] (39) Thief Drone Bay (0/3) > --- WEAPON (2) ------- Greatsword > --- INVENTORY (14) --- Improved Aluminum Leg Superbattery (2000) Weight Redist. System Modified TNC Utility Shielding Relay Coupler [NC] (27) Relay Coupler [Swarmer] (34) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (13) Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Target Analyzer Relay Coupler [Swarmer] Thief Drone Bay > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Aluminum Leg Superbattery Weight Redist. System Modified TNC Utility Shielding Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Field Lobotomy Kit Greatsword [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Target Analyzer Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 78 | 6 7 7 1 8 31 11 5 2 Power 11 | 1 1 1 . 1 4 2 1 . Engine 4 | 1 . . . 1 1 1 . . Core 7 | . 1 1 . . 3 1 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 1 . 2 7 3 1 . Treads . | . . . . . . . . . Leg 18 | 2 2 1 . 2 7 3 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 3 1 . 6 3 1 1 Device 10 | . 1 3 1 . 2 1 1 1 Storage 4 | 1 1 . . . 2 . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 31 | 2 2 2 . 5 14 3 2 1 Energy Gun 3 | 1 . . . . 2 . . . Energy Cannon 4 | . 2 2 . . . . . . Ballistic Gun 19 | 1 . . . 5 10 2 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 2 1 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Parts Lost 18 | . . 2 . 1 11 . 1 3 Power 4 | . . . . . 2 . 1 1 Propulsion 6 | . . 1 . 1 3 . . 1 Utility 3 | . . . . . 3 . . . Weapon 5 | . . 1 . . 3 . . 1 Highest Loss Streak 3 | . . 2 . 1 3 . 1 3 Average Slot Usage (%) 90 | . 88 97 100 98 85 89 92 83 Engine 4 | . 11 . . 5 4 7 3 . Core 5 | . 2 14 14 8 3 1 4 4 Leg 20 | . 28 26 28 27 17 18 18 15 Device 14 | . 3 14 14 14 15 17 18 18 Storage 15 | . 14 14 14 14 15 18 18 18 Processor 5 | . . . . . 8 9 9 9 Hackware 1 | . . . . . . . 9 9 Energy Gun 1 | . 4 . . . 4 . . . Energy Cannon 7 | . 20 27 28 2 . . . . Ballistic Gun 8 | . 4 . . 24 10 13 2 . Slashing Weapon 3 | . . . . . 2 4 9 9 Naked Turns . | . . . . . . . . . Heaviest Build 36 | 12 22 22 22 22 35 35 36 34 Greatest Support 45 | 20 26 26 26 26 32 35 45 45 Greatest Overweight (x) 2 | . . 1 . 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 18 | 6 10 8 8 8 18 14 14 14 Average Capacity 10 | 4 6 8 8 8 11 14 14 14 Most Carried 14 | 1 8 8 8 8 14 14 14 14 Average Carried 9 | . 5 7 7 7 9 13 13 13 Final Capacity 14 | 6 8 8 8 8 14 14 14 14 Final Carried 14 | 1 8 8 8 7 14 13 14 12 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1564 | 194 143 181 . 140 595 245 56 10 Remotely . | . . . . . . . . . Salvage Created 2480 | . 185 183 . 183 1107 245 423 154 Parts 155 | . 13 16 . 11 75 10 21 9 Haulers Intercepted 3 | . . . . . 2 . 1 . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 60 | . 4 7 . 8 24 6 8 3 Melee 24 | . . . . . 10 3 8 3 Guns 22 | . . . . 5 14 3 . . Cannons 14 | . 4 7 . 3 . . . . Classes Destroyed 11 | . 2 1 . . 6 . 2 . Worker 3 | . 1 . . . 1 . 1 . Tunneler 1 | . . . . . 1 . . . Hauler 3 | . . . . . 2 . 1 . Mechanic 1 | . . . . . 1 . . . Watcher 2 | . . . . . 1 . 1 . Swarmer 25 | . . 5 . 6 10 2 2 . Grunt 19 | . 4 2 . 2 6 3 2 . Brawler 1 | . . . . . . . 1 . Duelist 3 | . . . . . . . 1 2 Sentry 10 | . . . . . 7 1 1 1 Hunter 2 | . . . . . 1 . 1 . Best Kill Streak 5 | . 2 3 . 3 5 3 5 3 Combat Bots Only 4 | . 2 3 . 3 4 3 4 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 3766 | . 143 372 . 373 1880 210 318 470 Core 723 | . 28 61 . 73 381 22 44 114 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 . . . 35 . . . . Volleys Fired 168 | . 12 22 . 27 97 10 . . Largest 2 | . 2 2 . 2 2 2 . . Hottest 136 | . 136 136 . 136 79 46 . . Shots Fired 310 | . 22 42 . 54 172 20 . . Gun 236 | . 4 . . 40 172 20 . . Cannon 74 | . 18 42 . 14 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 200 | . 3 . . 40 137 20 . . Thermal 110 | . 19 42 . 14 35 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 4 4 . 5 17 12 . . Robot Miss Streak 5 | . 3 3 . 4 5 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 238 | . 10 23 . 32 133 17 18 5 Core Hits 101 | . 8 8 . 13 47 10 11 4 Critical Hits 10 | . . . . 1 6 2 1 . Critical Kills 4 | . . . . . 2 2 . . Critical Parts Destroyed 6 | . . . . 1 4 . 1 . Melee Attacks 110 | . . . . . 31 50 21 8 Impact . | . . . . . . . . . Slashing 110 | . . . . . 31 50 21 8 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 4 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5078 | . 243 524 . 362 2159 336 1251 203 Guns 1802 | . 10 . . 196 1408 188 . . Cannons 920 | . 233 521 . 166 . . . . Explosions . | . . . . . . . . . Melee 2353 | . . . . . 751 148 1251 203 Ramming 3 | . . 3 . . . . . . Kinetic 1443 | . 10 . . 196 1049 188 . . Thermal 1279 | . 233 521 . 166 359 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 2353 | . . . . . 751 148 1251 203 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . Average Corruption 1 | . 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . Effects 5 | . . 2 . 3 . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . Targeting Errors 3 | . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . 13 . . . . 42 . Projectiles 13 | . . 13 . . . . . . Explosions . | . . . . . . . . . Melee 42 | . . . . . . . 42 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 396 | . 282 396 . 350 294 15 . . Average Temperature 138 | . 119 169 . 154 62 9 . . Received Heat Transfer 1038 | . 75 120 . 69 468 81 63 162 Effects 7 | . . 2 . 5 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 4 | . . . . 4 . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . Heat Transferred 2516 | . 407 925 . 296 888 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 384 | . 172 266 . 180 276 334 384 192 Initial 162 | . . 66 . . 70 57 162 157 Average 150 | . 70 140 . 125 133 182 228 169 Maximum Alert Level 1 | . . 1 . . 1 1 1 . Low Security (%) 77 | 100 100 91 . 100 70 82 40 100 Level 1 22 | . . 8 . . 29 17 59 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . . . 1 . 1 . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 9 9 . 8 36 6 13 5 Peak Tracking Total 7 | . 2 3 . 3 7 3 4 6 Tactical Retreats 4 | . . 2 . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 4 | . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 3 | . . 1 . . . 2 . . Max in Single Turn 1 | . . 1 . . . 1 . . Garrison Relay 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 13 | . 3 1 1 . 6 . 2 . Terminals 9 | . 3 . . . 5 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 29 | . 6 1 1 . 14 . 7 . Successful 13 | . 3 1 1 . 5 . 3 . Failed 16 | . 3 . . . 9 . 4 . Catastrophic 3 | . . . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 3 . 1 . 2 . . . Terminals 24 | . 6 . . . 12 . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 11 | . 3 1 1 . 4 . 2 . Record 2 | . . . . . 1 . 1 . Robot Analysis 3 | . 2 . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . 3 . 2 . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Attached 1 | . . . . . . 1 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 Total Damage 115 | . . . . . . . . 115 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 6 | . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4382 | 74 347 540 291 333 1306 867 581 43 Spaces Moved 2347 | 55 232 374 238 202 541 340 354 11 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs 2345 | 53 232 374 238 202 541 340 354 11 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 125 Average Speed 126 | 117 120 122 120 120 137 123 129 134 Slowest Speed 180 | 120 120 150 120 150 180 150 150 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 40 72 60 40 53 24 43 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 20 | . . . . . . 19 1 . Terrain Destroyed 20 | . . . . . . 19 1 . Melee 20 | . . . . . . 19 1 . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 3285 | 61 283 412 244 247 892 685 437 24 Wait 482 | . 14 3 . 2 165 247 49 2 Move 2338 | 54 231 373 237 201 540 338 353 11 Hop . | . . . . . . . . . Pick Up 39 | 1 10 3 3 1 11 8 2 . Fast Attach 35 | 6 4 . . 4 19 . 2 . Attach 14 | . 1 2 . . 5 4 . 2 Detach 4 | . 1 . . . 2 1 . . Swap 29 | . 2 5 1 4 7 7 3 . Drop 55 | . 8 3 3 8 15 10 7 1 Fire 168 | . 12 22 . 27 97 10 . . Melee 110 | . . . . . 31 50 21 8 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: [*Fac x2] / [*Sto x2] / Gar) -8/Garrison -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 422 | -10/Materials | Entered Mines 553 | -10/Mines | Learned 2 Materials zone layouts 878 | -10/Mines | Discovered new exit (range 15) 886 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 886 | -10/Mines | Discovered new exit (range 5) 927 | -10/Mines | Found the Drone Emporium 932 | -10/Mines | Found Prototype Device 939 | -10/Mines | Identified Thief Drone Bay 962 | -10/Mines | Entered Exiles 991 | -10/Exiles | Met 8R-AWN 1013 | -10/Exiles | Met EX-HEX 1044 | -10/Exiles | Met EX-BIN 1058 | -10/Exiles | Aligned with FarCom system 1060 | -10/Exiles | Given EX-Vault access code 1094 | -10/Exiles | Opened EX-Vault 1105 | -10/Exiles | Found Field Lobotomy Kit 1108 | -10/Exiles | Found Modified TNC 1114 | -10/Exiles | Found Superbattery 1138 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1178 | -10/Exiles | Met EX-DEC 1243 | -10/Exiles | Discovered new exit (range 10) 1253 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, Modified TNC, Superbattery 1253 | -10/Exiles | Entered Mines 1379 | -9/Mines | Core integrity fell below 50% 1545 | -9/Mines | Learned Materials trap positions 1567 | -9/Mines | Discovered new exit (range 8) 1584 | -9/Mines | Build established: Scavenger-Mutant 1586 | -9/Mines | Entered Materials 1586 | -8/Materials | Evolved 4 slots: Utility x4 1588 | -8/Materials | Loaded intel: 11 trap records 1695 | -8/Materials | Lost 3 parts (1p2w) 1724 | -8/Materials | Discovered new exit (range 10) 2014 | -8/Materials | Discovered new exit (range 11) 2340 | -8/Materials | Lost 3 parts (1p1n1u) 2596 | -8/Materials | Discovered new exit (range 7) 2686 | -8/Materials | Core integrity fell below 50% 2874 | -8/Materials | Discovered new exit (range 16) 2890 | -8/Materials | Identified exit to Garrison 2892 | -8/Materials | Entered Garrison 2900 | -8/Garrison | Installed Relay Interface Framework 2990 | -8/Garrison | Triggered checkpoint 2993 | -8/Garrison | Build established: Mutant 3041 | -8/Garrison | Garrison Relay disabled 3538 | -8/Garrison | Triggered checkpoint 3640 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Garrison Relay disabled 3743 | -8/Garrison | Discovered new exit (range 10) 3759 | -8/Garrison | Entered Materials 3967 | -8/Materials | Discovered new exit (range 8) 4098 | -8/Materials | Discovered new exit (range 4) 4137 | -8/Materials | Core integrity fell below 20% 4310 | -8/Materials | Discovered new exit (range 16) 4339 | -8/Materials | Identified exit to Garrison 4340 | -8/Materials | Entered Garrison 4383 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04361_ Thief Drone destroyed. 04363_ Lgt. Nuclear Core destroyed. 04363_ L-31 Rogue destroyed. 04364_ Thief Drone released from Thief Drone Bay. 04365_ Y-45 Defender Hvy. Assault Rifle ripped off. 04366_ Acquired 5 matter. 04367_ Y-45 Defender Lgt. Treads ripped off. 04367_ Thief Drone delivers Hvy. Assault Rifle. 04367_ Thief Drone retrieved by Thief Drone Bay. 04369_ Thief Drone delivers Lgt. Treads. 04369_ Thief Drone retrieved by Thief Drone Bay. 04369_ Y-45 Defender destroyed. 04372_ Greatsword destroyed. 04374_ Thief Drone released from Thief Drone Bay. 04374_ Imp. Aluminum Leg destroyed. 04375_ Thief Drone released from Thief Drone Bay. 04375_ Thief Drone sneak attacks. 04376_ G-47 Trooper destroyed. 04379_ Acquired 5 matter. Garrison Door activated. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????#########???????? | | ??????????????????????????# # # #???????? | | ???????????#"" ############g#+# #???????? | | ?????????? [=%^! #???????? | | ?????????? @%[%=^* #???????? | | ?????????? =%!!n%!= #???????? | | ?????????????####### #####n#+#####???????? | | ???????????????????#??????# #/#???????????? | | ??????????????????????????#####???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????ggg???????Y??????Y????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 15 Armor Coverage 150 Evasion (%) 40 Target Analysis 5 Relay Coupler Types 39 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataNeutralizingFlamer Manual? 0 Play Time 00:29:43 Cumulative 161.3 hours Start 2021.04.21 @ 13:30:07 End 2021.04.21 @ 14:00:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 188 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 111889d4-ea83-473b-b039-0652527fcf85