Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.25 @ 07:00:30 Player: ldi (hl). (hl) Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (401) 2005 Value Destroyed (18683) 18683 Prototype IDs (84) 1680 Alien Tech Used (2) 400 Bonus (17570) 17570 TOTAL SCORE: 50438 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5579 Follower Combat Kills 1138 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 984 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -331 Cogmind --------- Core Integrity 1468/1600 Matter 218/300 Energy 231/240 System Corruption 0% Temperature Cool (6) Movement Walking (113) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Biometal Leg Biometal Leg Nuclear Pulse Array > --- UTILITY (15) ----- Experimental Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Improved Core Shielding Zionite Weapon Casing Zionite Weapon Casing Antimissile System Mini Drone Bay (3/3) > --- WEAPON (3) ------- Enhanced Quantum Rifle Potential Cannon > --- INVENTORY (5) ---- KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Matter Compressor Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Weapon Cycler Improved Propulsion Shielding Medium Regenerative Plating SHELL Armor Advanced Force Field > --- WEAPON ----------- Vortex Shotgun Cooled Nova Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Heavy Antimatter Reactor Particle Reactor Flexi-carbon Leg Experimental Flexi-carbon Leg Advanced Energy Well Vortex Driver Vortex Driver Potential Cannon Null Cannon Improved Potential Cannon RU-N14's Throwing Claymores v3 SGEMP Prototype [Rating: 197] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Experimental Flexi-carbon Leg Treads Armored Medium Treads Leg Experimental Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Utility 13 | . . 1 . 2 2 . . . . 1 . . . . . . . . . 1 . . . . 2 . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 477 | 5 6 4 7 16 19 5 11 9 1 90 6 10 2 11 52 10 5 9 7 20 4 19 16 2 7 63 37 24 Power 53 | 1 3 . 1 2 . 1 . . . 12 1 . . 1 5 1 . . 2 2 . 1 . 1 1 4 7 7 Engine 25 | 1 3 . . 1 . . . . . 11 1 . . . . 1 . . . 1 . . . . . . 1 5 Core 9 | . . . 1 1 . 1 . . . 1 . . . . 2 . . . . 1 . 1 . 1 . . . . Reactor 19 | . . . . . . . . . . . . . . 1 3 . . . 2 . . . . . 1 4 6 2 Propulsion 69 | 2 2 2 4 3 3 . . 2 . 12 . 2 . . 7 . 2 3 . 5 1 3 . . . 2 11 3 Treads 7 | . . . . 3 . . . . . . . . . . 1 . 1 . . 1 1 . . . . . . . Leg 55 | 2 2 2 4 . 3 . . 2 . 10 . 2 . . 6 . 1 . . 4 . 3 . . . 2 9 3 Wheel 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 176 | . . 1 . 8 6 2 5 5 1 31 3 2 . 2 20 6 . 4 2 9 2 13 6 . 6 21 13 8 Device 101 | . . 1 . 2 1 2 3 5 . 15 2 1 . 1 15 6 . 2 1 7 1 5 5 . 6 13 5 2 Storage 13 | . . . . 1 1 . . . . . . . . 1 2 . . 1 1 . . 3 . . . 1 2 . Processor 18 | . . . . 2 1 . 1 . . 4 . . . . 2 . . . . . . 2 1 . . 2 1 2 Hackware 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Protection 42 | . . . . 3 2 . 1 . 1 11 1 1 . . 1 . . 1 . 2 1 3 . . . 5 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | 2 1 1 2 3 10 2 6 2 . 35 2 6 2 8 20 3 3 2 3 4 1 2 10 1 . 36 6 6 Energy Gun 38 | 2 1 . 2 2 1 . . . . 2 1 1 1 . 8 1 . . 2 4 1 . 1 . . 4 1 3 Energy Cannon 42 | . . 1 . . 3 2 4 . . 9 . 2 . . . 2 1 1 . . . 2 2 . . 10 2 1 Ballistic Gun 62 | . . . . 1 6 . 2 1 . 10 1 1 1 5 8 . 2 1 . . . . 5 1 . 14 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . . . . . . 1 . 14 . 2 . 3 4 . . . 1 . . . . . . . . . Special Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . 2 2 . . 3 . 2 . . . 1 4 . . 4 . 1 . . 7 . . 16 2 5 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . Parts Lost 110 | . 1 3 4 1 2 2 3 . . 25 1 1 . 5 12 3 3 . 6 1 . 10 . . . 2 22 3 Power 19 | . 1 . 1 . . 1 . . . 4 . . . 2 2 . . . 2 . . 1 . . . . 4 1 Propulsion 23 | . . 1 2 1 . . . . . 5 . . . . 3 1 2 . 1 1 . . . . . 1 5 . Utility 49 | . . 1 . . 1 1 3 . . 13 1 1 . 3 4 1 . . 1 . . 8 . . . . 9 2 Weapon 19 | . . 1 1 . 1 . . . . 3 . . . . 3 1 1 . 2 . . 1 . . . 1 4 . Highest Loss Streak 6 | . 1 3 4 1 1 1 3 . . 5 1 1 . 4 5 2 1 . 6 1 . 3 . . . 1 5 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 70 70 54 83 96 100 97 97 99 95 96 98 87 86 92 95 90 76 92 95 100 88 88 89 89 85 72 53 Engine 4 | . 13 11 7 3 . . . . . 10 13 13 13 5 . 4 5 5 . 3 5 5 5 3 . . . 4 Core 2 | . . . 2 5 7 7 7 7 7 1 . . . . 3 . . . . 4 5 4 5 6 7 . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 8 2 . . . . . 8 6 2 Treads 2 | . . . . 7 19 . . . . . . . . . . 5 7 11 5 4 5 . . . . . . . Leg 18 | . 28 30 30 16 3 23 23 22 23 18 20 19 20 20 24 18 10 3 . 16 21 25 26 26 23 19 16 8 Device 14 | . . 8 . 8 7 14 19 23 23 17 13 18 20 16 16 16 17 13 11 15 21 12 11 15 22 14 7 8 Storage 5 | . . . . . 5 7 7 7 7 6 6 6 6 9 8 5 5 5 10 8 5 8 5 5 4 4 7 . Processor 12 | . . . . 10 14 7 11 12 7 12 16 13 13 13 19 17 17 17 17 13 10 8 12 10 9 13 11 4 Protection 8 | . . . . 12 14 15 9 7 14 12 13 12 13 4 . 5 5 6 5 6 10 6 5 5 4 8 10 13 Energy Gun 3 | . 28 19 6 11 . . . . . . 3 5 . 2 4 1 2 . 4 13 15 11 . . . . 1 3 Energy Cannon 2 | . . 1 6 . 5 13 9 . . 2 . . . . . 7 4 . 5 . . 3 2 . . . 3 . Ballistic Gun 5 | . . . . 6 8 1 5 15 15 7 3 5 . 9 4 1 3 . . . . . 9 14 14 5 2 5 Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Heaviest Build 134 | 6 8 10 9 28 58 54 54 44 49 82 71 67 58 58 69 80 76 76 75 82 96 103 103 100 108 127 134 65 Greatest Support 131 | 20 20 30 30 60 60 54 54 54 46 54 48 48 48 48 84 68 55 55 48 92 92 112 112 112 112 112 131 81 Greatest Overweight (x) 6 | . . . . 1 3 . . . 1 6 1 1 1 1 1 1 4 5 2 2 1 1 . . . 1 4 . Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 . . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 5 5 5 5 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 2 5 5 3 5 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 1 3 4 2 4 9 14 14 14 15 14 14 14 15 15 14 12 11 13 13 14 14 14 14 14 14 14 13 4 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 5 4 3 5 15 15 15 15 15 15 15 15 15 15 15 12 11 14 14 14 15 14 15 15 15 15 5 2 Class Distribution -------------------- 57% | Scavenger-Mutant 17% | Mutant 13% | Scavenger-Tank 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9405 | 250 60 30 50 255 315 171 119 30 134 2082 136 97 . 485 1055 171 243 . 232 174 111 257 181 196 334 839 1163 235 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18478 | . 411 312 97 635 946 623 165 . 51 4351 151 8 . 710 1785 445 292 . 313 299 318 872 175 352 630 1103 3274 160 Parts 864 | . 42 10 4 47 53 19 4 . 5 192 5 5 . 22 85 27 19 . 13 6 18 25 10 15 36 50 148 4 Haulers Intercepted 12 | . 1 . . 1 2 . . . . 4 . . . . 2 . . . . . . . . . . 1 1 . Recyclers Shooed 12 | . . . . . 1 . . . . 6 . . . . 5 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . . . . . 18 3 . 13 . 4 . . 21 . 27 19 . 6 . 18 18 . 10 . . . . Prevented 19 | . . . . . . . . . 7 . . . . 5 . . . . 5 . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 328 | . 12 7 2 15 12 15 3 . 2 66 5 2 . 17 30 7 6 . 4 5 6 16 8 3 10 31 44 . Guns 157 | . 12 5 1 15 8 2 . . 2 23 3 . . 9 21 . 5 . . . 6 15 . 3 10 4 13 . Cannons 67 | . . . 1 . 4 11 3 . . 16 . . . . . 6 . . 3 . . . 1 . . 5 17 . AOE 90 | . . . . . . . . . . 26 2 2 . 8 8 . . . . 1 . . 7 . . 22 14 . Classes Destroyed 27 | . 6 . . 3 3 1 . . . 4 . 1 . 1 1 . . . . . 1 . 2 1 . 3 . . Worker 29 | . 1 . . 1 5 . . . . 8 . . . . 2 . . . . 1 . . . . . . 11 . Builder 20 | . 1 . . . 1 . . . . 9 . . . . 1 . . . . . . . . . . 2 6 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . 1 2 . . . . 4 . . . . 2 . . . . . . . . . . 1 1 . Recycler 13 | . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . . 2 3 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Swarmer 68 | . 6 . . 7 . 5 . . 2 4 2 . . 3 11 . 4 . . . 2 7 3 . 4 8 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Grunt 121 | . 6 7 2 2 8 7 2 . . 35 . . . 8 8 1 . . 3 . . 2 2 . 4 10 14 . Brawler 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Duelist 14 | . . . . . . 1 . . . 6 . . . 2 . 1 . . 1 . . 1 . . . . 2 . Protector 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 26 | . . . . 4 . 1 1 . . 5 1 . . 2 2 . . . . 2 1 1 . 1 2 . 3 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 33 | . . . . 2 1 1 . . . 2 . . . . 5 4 . . . . 1 . . 2 . . 15 . Programmer 38 | . . . . . 3 . . . . 5 2 . . . 4 . 2 . . 3 1 . . . . 9 9 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Thief 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 28 | . 7 3 1 5 5 7 2 . 2 13 5 2 . 10 6 2 4 . 3 2 2 6 6 1 3 7 28 1 Combat Bots Only 18 | . 6 3 1 5 3 7 2 . 2 7 5 2 . 10 6 2 4 . 3 2 2 6 6 1 3 6 18 . Max Kills in Single Turn 5 | . 2 1 1 1 2 1 1 . 1 5 2 1 . 2 4 1 1 . 1 2 1 2 3 1 3 5 5 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Exploded 4 | . . . . . . . . . . 4 2 1 . 2 4 . . . . 1 . . 3 . . 4 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 29189 | . 405 549 215 721 707 930 205 . 213 5024 319 108 . 683 3291 891 604 . 643 321 114 2038 384 147 315 1425 8217 720 Core 3588 | . 107 85 34 24 72 106 37 . 23 599 51 . . 103 420 100 56 . 54 32 9 104 12 . 13 21 1394 132 Absorbed by Shields 2586 | . . 94 . . . . . . 80 133 . . . . 168 319 225 . 195 114 117 466 12 . 114 286 263 . Redirected to Shielding 483 | . . . . . . . . . . . . . . 5 . . . . 35 91 . . . . . . 237 115 Regen/Repaired (Parts) 3442 | . . . . . . . . 300 . . . . . . . . . . . . . . 117 . . 688 2337 . Core Remaining (%) 64 | 100 57 . 70 95 . . . . 66 . . . . 11 . . . . 34 . . . . 86 . 97 3 91 Volleys Fired 885 | . 40 31 11 38 40 39 10 2 9 189 7 6 . 29 96 30 19 . 9 13 11 41 4 16 22 52 112 9 Largest 3 | . 2 2 1 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 3 3 3 1 3 3 3 3 3 Hottest 267 | . 90 100 60 135 160 160 160 56 56 145 108 108 . 108 155 160 160 . 160 220 244 267 . 99 99 220 205 200 Shots Fired 1855 | . 80 60 11 76 84 79 20 4 18 368 15 11 . 53 185 60 39 . 17 40 36 123 4 44 66 116 224 22 Gun 1309 | . 80 55 9 76 41 6 . 4 18 236 12 7 . 42 166 10 32 . 6 40 36 114 . 44 66 67 121 21 Cannon 416 | . . 5 2 . 43 73 20 . . 101 . . . . . 50 7 . 9 . . 9 . . . 10 86 1 Launcher 70 | . . . . . . . . . . 31 3 4 . 11 19 . . . 2 . . . . . . . . . Special 60 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 39 17 . Kinetic 724 | . . . . 24 41 6 . 4 18 207 6 4 . 27 96 . 25 . 2 . . . . 44 66 61 85 8 Thermal 954 | . 80 60 11 52 43 73 20 . . 130 6 3 . 15 70 60 14 . 13 39 36 123 . . . 6 86 14 Explosive 105 | . . . . . . . . . . 27 2 2 . 9 5 . . . . . . . 4 . . 39 17 . Electromagnetic 48 | . . . . . . . . . . 4 1 2 . 2 14 . . . 2 1 . . . . . 4 18 . Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 18 . Robot Hit Streak 42 | . 9 12 6 19 14 18 10 . 1 42 7 2 . 7 16 29 4 . 6 15 15 19 22 5 6 18 20 16 Robot Miss Streak 8 | . 5 3 2 4 1 2 1 . 5 4 5 6 . 8 4 1 3 . 2 1 2 2 . 3 3 3 4 1 Penetration Max 2 | . . . . 1 1 . . . 1 1 . . . . 1 . . . . . . . . 1 1 1 2 . Secondary Targets 14 | . . . . 1 . 1 . . . 2 . . . 1 3 . 1 . . . . 3 . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . 1 . . . 1 1 . 1 . . . . 1 . . 1 . . . Shots Hit Robots 1290 | . 45 44 8 53 62 51 16 . 4 288 12 8 . 41 126 49 18 . 13 28 21 92 3 24 37 74 154 19 Core Hits 839 | . 27 13 4 24 34 24 5 . 2 196 15 5 . 60 84 16 9 . 9 8 12 33 20 13 25 76 121 4 Critical Kills 16 | . . . . 1 . 1 . . . 2 . . . . 1 1 2 . 1 . . . . 1 1 2 3 . Critical Parts Destroyed 17 | . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . 1 . 10 . Critical Strikes 77 | . 1 2 . 4 1 1 . . . 13 . . . . 8 1 2 . 1 4 2 5 1 1 2 10 18 . Burn 30 | . 1 2 . 3 . . . . . 7 . . . . 6 . . . . 4 2 5 . . . . . . Meltdown 4 | . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . . . . . . Destroy 25 | . . . . 1 1 . . . . 6 . . . . 2 . 1 . . . . . . 1 2 2 9 . Sever 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 4 . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53548 | . 575 589 96 1106 1720 1314 406 . 164 11305 428 366 . 1835 3990 1459 469 . 444 973 557 2372 1909 612 996 7796 11423 644 Guns 21243 | . 575 493 77 1105 827 55 . . 164 4246 266 80 . 751 2543 160 333 . 125 684 557 2103 . 612 996 1321 2531 639 Cannons 9655 | . . 90 19 . 883 1259 406 . . 2022 . . . . . 1299 136 . 193 . . 267 . . . 124 2957 . Explosions 20404 | . . . . . . . . . . 5030 162 286 . 1084 1431 . . . 126 289 . . 1748 . . 5114 5129 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 181 | . . 6 . 1 10 . . . . 7 . . . . 16 . . . . . . 2 13 . . 17 109 . Kinetic 12301 | . . . . 385 827 55 . . 164 3786 99 46 . 445 1527 . 309 . 36 . . . . 612 996 1199 1618 197 Thermal 19854 | . 575 583 96 720 883 1259 406 . . 2994 167 34 . 306 1016 1459 160 . 282 973 557 2370 . . . 124 4443 447 Explosive 16858 | . . . . . . . . . . 4442 98 211 . 936 751 . . . . . . . 1748 . . 5114 3558 . Electromagnetic 1442 | . . . . . . . . . . 76 64 75 . 148 680 . . . 126 . . . . . . 65 208 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2065 | . . . . . . . . . . . . . . . . . . . . . . . 148 . . 1220 697 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 847 | . . . . . . . . . . . . . . . . . . . . . . . . . . 57 790 . Highest Corruption 19 | . . . . . 6 6 6 4 . 2 2 2 2 10 10 10 15 15 19 6 6 6 7 . . 11 16 . Average Corruption 6 | . . . . . 3 6 4 4 . 1 1 2 2 5 9 10 12 15 15 5 6 6 6 . . 8 10 . Corruption Purged 6 | . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Effects 428 | . . . . . 18 17 13 1 . 26 6 10 2 20 36 26 46 16 13 7 20 44 . . . 52 55 . Message Errors 96 | . . . . . . 6 4 . . 6 2 1 1 4 6 10 8 4 3 2 7 11 . . . 13 8 . Matter Fused 102 | . . . . . 6 3 4 1 . 5 1 2 . 8 8 4 11 5 4 2 3 10 . . . 13 12 . Heat Flow Errors 44 | . . . . . 2 2 . . . 3 1 2 1 1 8 4 3 1 2 1 2 3 . . . 5 3 . Energy Discharges 44 | . . . . . 4 3 1 . . 3 . 1 . 2 4 2 3 1 1 . 1 8 . . . 6 4 . Parts Rejected 7 | . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . 2 1 . Parts Fused 7 | . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . 1 2 . Data Loss (minor) 52 | . . . . . 1 1 2 . . 2 . 2 . 2 5 4 8 4 1 1 3 5 . . . 6 5 . Data Loss (major) 15 | . . . . . 1 . 1 . . . . . . 1 1 . 4 . . . . 2 . . . 2 3 . Misfires 22 | . . . . . 4 1 . . . . 2 . . 2 . . 3 . . 1 3 3 . . . 1 2 . Alerts 13 | . . . . . . . 1 . . 3 . 1 . . . 2 1 1 1 . . . . . . 2 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Weapon Failures 19 | . . . . . . . . . . 2 . 1 . . 3 . 2 . 1 . . 2 . . . 1 7 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 935 | . . . . . 26 3 10 . . 273 . . . . 16 25 8 . . 28 . . 10 . . 203 333 . Projectiles 293 | . . . . . 26 3 10 . . 17 . . . . . 25 8 . . . . . . . . 40 164 . Explosions 642 | . . . . . . . . . . 256 . . . . 16 . . . . 28 . . 10 . . 163 169 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1047 | . . . . . . . . . . 279 . 98 . . 188 . . . . 51 . . . . . . 325 106 Shots 22 | . . . . . . . . . . 8 . 2 . . 6 . . . . 1 . . . . . . 4 1 Rammed 15 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 14 . Targets Rammed 30 | . . 2 . 2 1 . . . . 1 . . . . 2 . . . . . . 1 1 . . 4 16 . Kicked 15 | . . 2 . 2 . . . . . 1 . . . . 2 . . . . . . 1 1 . . 4 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 336 273 28 210 320 199 52 . . 372 177 255 263 101 357 342 386 89 245 229 294 453 . . . 187 342 3 Average Temperature 112 | . 112 109 9 67 66 119 29 . . 126 72 140 135 30 77 145 109 60 67 109 115 161 . . . 69 102 3 Received Heat Transfer 4655 | . 168 255 126 108 261 243 51 . . 1521 18 . . 195 310 147 . . 154 12 12 275 47 . 63 12 677 . Effects 21 | . 1 1 . . 1 . . . . 4 . 1 . . 2 1 1 . . . 1 4 . . . . 4 . Shutdowns 5 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . Energy Bleed 8 | . 1 1 . . . . . . . 1 . 1 . . . 1 . . . . 1 1 . . . . 1 . Interference 5 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . 2 . . . 2 . . . 1 . . . . 1 1 1 . 1 4 . 1 . . . . . . Combat Hostiles 13 | . . 2 . . . 2 . . . 1 . . . . . 1 1 . 1 4 . 1 . . . . . . Parts Melted 96 | . 1 6 . 3 6 11 . . . 15 . . . . 11 5 1 . 3 15 3 11 1 . . . 4 . Heat Transferred 33432 | . 1586 1572 212 1580 1650 2450 800 . . 5083 325 75 . 700 2992 2125 237 . 448 1755 1285 4736 . . . 111 3309 401 Parts Sabotaged 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 2653 | . 368 298 127 310 338 . . . . 1856 . . . . 1412 . . . . 398 . . . . 364 1154 2653 2241 Initial 1585 | . . 72 117 49 91 . . . . . . . . . 1004 . . . . 88 . . . . 47 204 648 1585 Average 719 | . 222 181 117 163 143 . . . . 922 . . . . 1175 . . . . 258 . . . . 208 595 1164 2003 Maximum Alert Level 5 | . 1 1 . 1 1 . . . . 5 . . . . 4 . . . . 1 . . . . 1 4 5 5 Low Security (%) 24 | 100 44 55 100 73 61 . . . . 19 . . . . . . . . . 30 . . . . 33 6 . . Level 1 18 | . 55 44 . 26 38 . . . . 1 . . . . . . . . . 69 . . . . 66 32 . . Level 2 11 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . 19 46 . Level 3 16 | . . . . . . . . . . 23 . . . . 35 . . . . . . . . . . 27 19 . Level 4 18 | . . . . . . . . . . 33 . . . . 64 . . . . . . . . . . 13 4 7 Level 5 3 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 92 High Security 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 30 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 2 2 . 2 6 . . . . 22 . . . 1 9 . . . . 2 . . . . . 6 20 2 Investigation 10 | . . 1 . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . Extermination 15 | . . . . . 3 . . . . 4 . . . . 2 . . . . . . . . . . 4 2 . Reinforcement 18 | . 2 1 . . 2 . . . . 5 . . . . 4 . . . . 1 . . . . . 1 1 1 Assault 30 | . . . . . . . . . . 11 . . . 1 1 . . . . . . . . . . . 16 1 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 1 Construction Impeded 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 23 | . 1 . . 1 . . . . . 7 . . . 2 1 . . . . . . . 2 . . 1 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 536 | . 18 15 2 18 23 15 3 . 9 98 3 3 . 23 39 9 8 . 7 6 8 16 25 2 13 48 108 17 Peak Tracking Total 25 | . 5 6 2 5 5 5 3 . 4 10 3 2 . 6 7 3 4 . 4 2 4 6 12 1 4 5 25 8 Tactical Retreats 32 | . 1 1 . 2 1 . . . 1 8 . . . . . 3 1 . 1 . 1 . . . 1 . 10 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 16 | . 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . 6 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . 2 . 1 . . . 3 . 9 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 66 | . . . . . 1 1 . . . 27 1 . . 1 8 . . . . 4 1 . . . . 14 5 3 Max in Single Turn 13 | . . . . . 1 1 . . . 13 1 . . . 3 . . . . 4 1 . . . . 2 2 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 33 | . 3 1 . 4 3 1 . 1 . 3 2 . 4 . . . . 4 . 1 1 1 2 . . 1 1 . Terminals 14 | . 3 1 . 4 3 1 . . . 1 . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 117 | . 5 4 . 9 8 3 . 8 . 12 10 . 31 . . . . 17 . 3 1 1 3 . . 1 1 . Successful 90 | . 3 2 . . 3 3 . 8 . 4 10 . 31 . . . . 17 . 2 1 1 3 . . 1 1 . Failed 27 | . 2 2 . 9 5 . . . . 8 . . . . . . . . . 1 . . . . . . . . Catastrophic 8 | . 2 . . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 2 4 . 7 6 . . . . 13 . . . . 12 . . . . 3 2 . 1 . 8 17 . 7 Terminals 35 | . 5 4 . 9 8 3 . . . 5 . . . . . . . . . . . . . . . 1 . . Fabricators 10 | . . . . . . . . . . 7 . . . . . . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 82 | . 3 1 . . 2 3 . 8 . 1 10 . 31 . . . . 17 . . 1 1 3 . . 1 . . Record 30 | . . . . . . 3 . . . . 9 . 11 . . . . 5 . . . . 2 . . . . . Part Schematic 24 | . . . . . . . . 8 . . . . 12 . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . Load Schematic 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 . 4 3 1 . . . 3 . . . . . . . . . 1 . . . . . . . . Full Trace Events 6 | . . 1 . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . 3 . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . . . . 24 . . . . 12 . . . . 4 . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 26 | . . . . . . . . 6 . 3 . . . 2 3 . . . . . . . . . 1 . . 11 Largest Group 8 | . . . . . . . . 6 6 3 . . . 1 3 . . . . . . . . . 1 1 . 8 Highest-Rated Group 963 | . . . . . . . . 199 199 90 . . . 96 84 . . . . . . . . . 27 27 . 963 Highest-Rated Ally 131 | . . . . . . . . 40 40 38 . . . 96 49 . . . . . . . . . 27 27 . 131 Zionite Dispatches 8 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recon 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 13 | . . . . . . . . . . 2 . . . . . 2 . . 1 2 3 . . . 2 . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 10 | . . . . . . . . . . 1 . . . . . 2 . . 1 2 2 . . . 1 . 1 . RETURN 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Ally Attacks 185 | . . . . . . . . . 46 7 . . . 22 15 . . . . . . . . . . . . 95 Total Damage 7501 | . . . . . . . . . 1117 151 . . . 615 317 . . . . . . . . . . . . 5301 Kills 39 | . . . . . . . . . 11 1 . . . 4 3 . . . . . . . . . . . . 20 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . 2 1 1 2 . 2 1 . 1 . . 2 . . . . 1 . . . . . . Drone Launches 22 | . . . . . . . . . . 4 . . . . . 4 . . 1 4 4 . . . 2 . 3 . Drone Recoveries 14 | . . . . . . . . . . 3 . . . . . 2 . . . 2 4 . . . 2 . 1 . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . 18 . . . . 7 . . . . 6 . . . Traps 20 | . . . . . . . . . . . . . . . 17 . . . . 3 . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Zionite Intel Received 11 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 5 . . Main Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 24370 | 57 486 259 127 898 1486 497 666 915 833 3694 907 713 187 685 1327 868 1113 418 328 436 729 1366 754 395 373 1883 1681 289 Spaces Moved 13362 | 43 272 99 62 466 748 293 508 729 437 1304 461 324 97 324 655 340 482 190 149 340 408 1105 694 331 257 949 1078 217 Core 166 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 161 . Treads 1135 | . . . . 138 646 . . . . . . . . . . . 225 126 . . . . . . . . . . Legs 11399 | 38 272 99 62 328 102 293 508 729 437 1209 461 324 97 324 655 340 257 . . 274 408 1105 694 331 257 949 693 153 Wheels 114 | . . . . . . . . . . 95 . . . . . . . . . . . . . . . . 19 . Hover 279 | . . . . . . . . . . . . . . . . . . 64 149 66 . . . . . . . . Flight 269 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 64 Fastest Speed 40 | 50 120 120 120 120 120 120 120 120 120 100 190 190 190 120 120 190 190 132 50 90 90 90 96 96 96 90 40 40 Average Speed 146 | 111 120 120 120 153 166 120 120 120 181 193 190 190 190 155 137 190 218 208 157 95 159 101 96 96 96 168 123 90 Slowest Speed 450 | 120 120 120 120 250 330 120 120 120 190 450 190 190 190 190 190 190 400 350 182 250 170 170 96 96 96 174 187 113 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 47 | 3 45 14 15 37 24 48 52 83 65 32 67 52 71 57 17 62 60 60 70 12 70 92 77 65 7 83 28 9 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 14 | . . . . . . 1 1 . . . 3 . 1 . 4 . . 3 . . . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 . . . . 1 1 1 1 1 1 . . . 1 . . . . . 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 28 | . . . 1 . . 3 4 3 3 . 2 3 . 2 . 1 . . 1 . 1 2 . 2 . . . . Spaces Dug 103 | . . . . . . . . . . 18 . . . . . 1 . . . . . . 14 . . 36 34 . Terrain Destroyed 1597 | . . . . 1 . . . . 1 429 8 20 . 69 140 6 4 . 3 42 5 13 74 5 10 486 281 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 117 | . . . . 1 . . . . 1 3 . . . 2 10 6 3 . 3 . 5 13 1 4 10 21 34 . AOE 1476 | . . . . . . . . . . 426 8 20 . 67 130 . . . . 42 . . 73 . . 464 246 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 16518 | 49 354 180 101 576 908 360 542 766 460 2098 477 404 100 445 887 499 505 211 224 426 462 1260 781 373 334 1154 1300 282 Wait 1326 | . 26 40 21 24 67 18 6 15 12 428 . 64 . 71 37 119 . . 53 20 31 77 33 22 41 36 38 27 Move 13328 | 42 271 98 61 465 747 292 507 728 436 1303 460 323 96 323 654 339 481 189 148 339 407 1104 694 330 256 948 1073 214 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 154 | 2 5 2 1 11 20 4 1 2 1 31 2 1 . 1 16 1 . 3 5 12 2 7 12 1 2 5 2 2 Fast Attach 253 | 5 2 1 3 12 6 1 9 7 1 46 . 3 2 4 24 . 2 8 2 9 4 9 9 1 5 36 25 17 Attach 87 | . . 2 3 1 5 2 . 2 . 17 2 1 . . 9 3 1 2 4 6 . 6 1 . 1 5 10 4 Detach 46 | . . . . 2 3 . 1 1 . 9 . . . . 3 . . 4 . 6 2 2 3 1 . 2 5 2 Swap 140 | . 4 1 1 3 8 2 2 . . 27 4 6 . 7 19 7 2 1 1 5 . 4 6 1 1 23 2 3 Drop 238 | . 6 3 . 18 11 2 6 9 1 42 2 . 2 2 27 . . 4 2 16 4 9 19 1 6 33 10 3 Fire 885 | . 40 31 11 38 40 39 10 2 9 189 7 6 . 29 96 30 19 . 9 13 11 41 4 16 22 52 112 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Kick 14 | . . 2 . 2 . . . . . 1 . . . . 2 . . . . . . 1 . . . 4 2 . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 5 . Rewire 18 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . 10 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 11) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Build established: Scavenger-Mutant 751 | -9/Materials | Discovered new exit (range 15) 803 | -9/Materials | Entered Mines 834 | -9/Mines | Lost 3 parts (1n1u1w) 861 | -9/Mines | Discovered new exit (range 11) 930 | -9/Mines | Lost 4 parts (1p2n1w) 930 | -9/Mines | Entered Materials 930 | -8/Materials | Evolved 2 slots: Utility x2 1748 | -8/Materials | Discovered new exit (range 5) 1828 | -8/Materials | Entered Factory 1828 | -7/Factory | Evolved 2 slots: Utility x2 2434 | -7/Factory | Identified exit to Lower Caves 3021 | -7/Factory | Build established: Mutant 3172 | -7/Factory | Discovered new exit (range 11) 3314 | -7/Factory | Entered Lower Caves 3319 | -7/Lower Caves | Learned Factory security intel 3358 | -7/Lower Caves | Attracted the attention of an 0b10 base 3408 | -7/Lower Caves | Learned Extension emergency access door positions 3408 | -7/Lower Caves | Learned Factory stockpile data 3410 | -7/Lower Caves | Destroyed 7 combat bots 3550 | -7/Lower Caves | Destroyed 7 combat bots 3775 | -7/Lower Caves | Discovered new exit (range 6) 3811 | -7/Lower Caves | Entered another Lower Caves area 3812 | -7/Lower Caves | Encountered a Warlord checkpoint 3815 | -7/Lower Caves | Discovered new exit (range 5) 3820 | -7/Lower Caves | Learned location of Zion (-7) 4038 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4097 | -7/Lower Caves | Lost 3 parts (3u) 4456 | -7/Lower Caves | Discovered new exit (range 10) 4477 | -7/Lower Caves | Entered Zion 4555 | -7/Zion | Build established: Scavenger-Mutant 4625 | -7/Zion | Gained Derelict followers 4644 | -7/Zion | System corruption cleaned by Quarantine Array 4734 | -7/Zion | Received a hallucinogenic algorithm 4835 | -7/Zion | Imprinted 4837 | -7/Zion | Declared Zion's savior 4937 | -7/Zion | Learned location of 1 exit from Factory 5011 | -7/Zion | Found Prototype Device 5011 | -7/Zion | Identified Phasing AFG 5235 | -7/Zion | Visited the Megawrench Repair Shop 5235 | -7/Zion | Megawrench repaired 11 parts 5332 | -7/Zion | Found Prototype Device 5332 | -7/Zion | Identified Bomb Factory No. 2 5351 | -7/Zion | Discovered new exit (range 14) 5392 | -7/Zion | Entered Proximity Caves 5392 | -6/Proximity Caves | Accompanied by 6 allies 5695 | -6/Proximity Caves | Learned Factory terminal intel 5773 | -6/Proximity Caves | Learned Factory security intel 6202 | -6/Proximity Caves | Discovered new exit (range 3) 6225 | -6/Proximity Caves | Entered Factory 6225 | -6/Factory | Accompanied by 1 ally 6225 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6226 | -6/Factory | Identified exit to Lower Caves 6229 | -6/Factory | Loaded intel: 26 terminal locations 6482 | -6/Factory | Fabricated L-41 Fighter? 6658 | -6/Factory | Retrieved Zion intel report: Main Access 6658 | -6/Factory | Identified exit to Factory 6809 | -6/Factory | Garrison activated, responded to threat 6813 | -6/Factory | P-60 Hacker assimilated allied Fighter 5a 6995 | -6/Factory | Spotted B-75 Beast 7030 | -6/Factory | Destroyed B-75 Beast 7096 | -6/Factory | Lost 3 parts (1p1n1u) 7157 | -6/Factory | Lost 5 parts (1p1n3u) 7158 | -6/Factory | Destroyed 7 combat bots 7275 | -6/Factory | First assault squad dispatched 7383 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7476 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7477 | -6/Factory | Zion Recon squad teleported in 7604 | -6/Factory | Build established: Mutant 7788 | -6/Factory | Terminal network hard line cut 8131 | -6/Factory | Lost 4 parts (1p1n2u) 8262 | -6/Factory | Core integrity fell below 50% 8298 | -6/Factory | Lost 5 parts (1p3u1w) 8299 | -6/Factory | Destroyed 7 combat bots 8350 | -6/Factory | Build established: Scavenger-Mutant 9686 | -6/Factory | Build established: Mutant 9754 | -6/Factory | High security lockdown imminent 9834 | -6/Factory | High security lockdown engaged 9919 | -6/Factory | Entered Lower Caves 10065 | -6/Lower Caves | Build established: Scavenger-Mutant 10274 | -6/Lower Caves | Encountered a Warlord checkpoint 10380 | -6/Lower Caves | Learned location of Extension (-4) 10380 | -6/Lower Caves | Learned 8 Research zone layouts 10380 | -6/Lower Caves | Learned Factory stockpile data 10380 | -6/Lower Caves | Learned Research security intel 10380 | -6/Lower Caves | Learned Armory terminal intel 10459 | -6/Lower Caves | Learned 4 Factory zone layouts 10813 | -6/Lower Caves | Discovered new exit (range 5) 10824 | -6/Lower Caves | Identified exit to Lower Caves 10826 | -6/Lower Caves | Entered another Lower Caves area 10942 | -6/Lower Caves | Learned 8 Factory zone layouts 11524 | -6/Lower Caves | Discovered new exit (range 5) 11537 | -6/Lower Caves | Identified exit to Data Miner 11539 | -6/Lower Caves | Entered Data Miner 11540 | -6/Data Miner | Discovered new exit (range 6) 11577 | -6/Data Miner | Met Data Miner 11635 | -6/Data Miner | Learned location of Section 7 (-2) 11635 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11651 | -6/Data Miner | Received God Mode back door access code from Data Miner 11724 | -6/Data Miner | Identified exit to Proximity Caves 11726 | -6/Data Miner | Entered Proximity Caves 11823 | -5/Proximity Caves | Escorted by Enhanced Grunt 11824 | -5/Proximity Caves | Spotter reported a threat 11877 | -5/Proximity Caves | Spotter reported a threat 11940 | -5/Proximity Caves | Spotter reported a threat 11979 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11993 | -5/Proximity Caves | Spotter reported a threat 12002 | -5/Proximity Caves | Spotter reported a threat 12024 | -5/Proximity Caves | Lost 4 parts (1p3u) 12050 | -5/Proximity Caves | Core integrity fell below 20% 12063 | -5/Proximity Caves | Spotter reported a threat 12073 | -5/Proximity Caves | Spotter reported a threat 12076 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12114 | -5/Proximity Caves | System corruption reached 10% 12118 | -5/Proximity Caves | Destroyed 10 combat bots 12388 | -5/Proximity Caves | Learned Factory emergency access door positions 12390 | -5/Proximity Caves | Discovered exit to Factory (range 12) 12411 | -5/Proximity Caves | Entered Factory 12411 | -5/Factory | Accompanied by 1 ally 12411 | -5/Factory | Evolved 2 slots: Propulsion x2 12412 | -5/Factory | Identified exit to Upper Caves 12412 | -5/Factory | Identified exit to Factory 12711 | -5/Factory | Search patrols dispatched 12773 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12824 | -5/Factory | System corruption reached 10% 12834 | -5/Factory | Lost 5 parts (1p1n1u2w) 12916 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12917 | -5/Factory | Zion Fire squad teleported in 13011 | -5/Factory | Search patrols dispatched 13068 | -5/Factory | Incoming investigation squad redirected 13235 | -5/Factory | Found Prototype Processor 13235 | -5/Factory | Identified Exp. Targeting Computer 13332 | -5/Factory | Cargo convoy interrupted 13462 | -5/Factory | Found Hvy. Reflective Plating 13611 | -5/Factory | First assault squad dispatched 13628 | -5/Factory | Incoming assault squad redirected 13708 | -5/Factory | Incoming investigation squad redirected 13725 | -5/Factory | Lost 4 parts (1p1n1u1w) 13738 | -5/Factory | Entered Upper Caves 13906 | -5/Upper Caves | Spotted B-75 Beast 13948 | -5/Upper Caves | Destroyed B-75 Beast 14116 | -5/Upper Caves | Core integrity fell below 50% 14579 | -5/Upper Caves | Discovered new exit (range 14) 14606 | -5/Upper Caves | Entered another Upper Caves area 14624 | -5/Upper Caves | Discovered exit to Factory (range 2) 14741 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 15648 | -5/Upper Caves | Discovered new exit (range 6) 15697 | -5/Upper Caves | Learned Factory stockpile data 15719 | -5/Upper Caves | Entered Zhirov 15719 | -5/Zhirov | Discovered new exit (range 3) 15765 | -5/Zhirov | Met Zhirov 15824 | -5/Zhirov | Learned location of Quarantine (-2) 15824 | -5/Zhirov | Learned location of Testing (-3) 15824 | -5/Zhirov | Learned location of Command (-1) 15839 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15876 | -5/Zhirov | Found Alien Artifact 15876 | -5/Zhirov | Identified Integrated Dissipator 15876 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15909 | -5/Zhirov | Found Alien Artifact 15910 | -5/Zhirov | Identified Transdimensional Reconstructor 15910 | -5/Zhirov | Warped through subspace 16137 | -5/Zhirov | Entered Proximity Caves 16232 | -4/Proximity Caves | Lost 6 parts (2p1n1u2w) 16465 | -4/Proximity Caves | Entered Factory 16465 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16810 | -4/Factory | Discovered new exit (range 26) 16868 | -4/Factory | Zion Recon squad teleported in 16901 | -4/Factory | Entered Upper Caves 17044 | -4/Upper Caves | Build established: Scavenger-Tank 17242 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17412 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 17426 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17607 | -4/Upper Caves | Discovered new exit (range 7) 17630 | -4/Upper Caves | Entered another Upper Caves area 17693 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17768 | -4/Upper Caves | Discovered new exit (range 6) 18043 | -4/Upper Caves | Ambushed by wild Derelicts 18231 | -4/Upper Caves | Spotted B-86 Titan 18288 | -4/Upper Caves | Lost 3 parts (1p1u1w) 18323 | -4/Upper Caves | Destroyed B-86 Titan 18353 | -4/Upper Caves | Lost 3 parts (3u) 18612 | -4/Upper Caves | Build established: Scavenger-Gunner 18969 | -4/Upper Caves | Discovered new exit (range 12) 18996 | -4/Upper Caves | Entered Warlord 19029 | -4/Warlord | System corruption cleaned by Quarantine Array 19130 | -4/Warlord | Build established: Scavenger-Tank 19231 | -4/Warlord | Visited the Vortex Lab 19240 | -4/Warlord | Found Prototype Energy Cannon 19242 | -4/Warlord | Found Prototype Energy Cannon 19247 | -4/Warlord | Identified Vortex Driver (x2) 19248 | -4/Warlord | Warlord's base attacked by MAIN.C 19254 | -4/Warlord | Found Prototype Energy Gun 19258 | -4/Warlord | Found Prototype Energy Gun 19259 | -4/Warlord | Identified Vortex Shotgun (x2) 19418 | -4/Warlord | Found Prototype Special Weapon 19418 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 19429 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19431 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19436 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19438 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19440 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19579 | -4/Warlord | Rebuked by Warlord 19587 | -4/Warlord | Opened Warlord's prototype stash 19593 | -4/Warlord | Found Prototype Processor 19593 | -4/Warlord | Identified Exp. Core Analyzer 19598 | -4/Warlord | Warlord forces counterattacked 19601 | -4/Warlord | Found Prototype Device 19601 | -4/Warlord | Identified Exp. Phase Shifter 19611 | -4/Warlord | Found Prototype Device 19611 | -4/Warlord | Identified System Purifier 19683 | -4/Warlord | Spotted Executioner 19684 | -4/Warlord | Destroyed Executioner 19685 | -4/Warlord | Spotted Striker 19694 | -4/Warlord | Spotted Executioner 19703 | -4/Warlord | Destroyed Executioner 19706 | -4/Warlord | Discovered new exit (range 15) 19748 | -4/Warlord | Spotted Executioner 19750 | -4/Warlord | Entered Proximity Caves 19768 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20115 | -3/Proximity Caves | Discovered new exit (range 9) 20145 | -3/Proximity Caves | Entered Research 20145 | -3/Research | Evolved 2 slots: Utility x2 20146 | -3/Research | Identified exit to Testing 20400 | -3/Research | Retrieved Zion intel report: Active Garrisons 20401 | -3/Research | Zion Recon squad teleported in 20512 | -3/Research | Zion Heavy Resupply teleported in 20518 | -3/Research | Entered Testing 20518 | -3/Testing | Accompanied by 1 ally 20557 | -3/Testing | Found Prototype Protection 20557 | -3/Testing | Identified SHELL Armor 20562 | -3/Testing | Found Prototype Protection 20562 | -3/Testing | Identified Med. Regenerative Plating 20606 | -3/Testing | Spotted PP-X5WIRTSAZ2 20662 | -3/Testing | Destroyed PP-X5WIRTSAZ2 20670 | -3/Testing | Found Prototype Processor 20670 | -3/Testing | Identified Exp. Target Analyzer 20679 | -3/Testing | Found Prototype Device 20679 | -3/Testing | Identified Exp. Weapon Cycler 20789 | -3/Testing | Found Prototype Energy Cannon 20789 | -3/Testing | Identified Hpw. Disruptor Cannon 20918 | -3/Testing | Found Prototype Energy Cannon 20918 | -3/Testing | Identified Imp. Potential Cannon 20954 | -3/Testing | Build established: Scavenger-Gunner 20982 | -3/Testing | Found Prototype Energy Cannon 20982 | -3/Testing | Identified Potential Cannon 21085 | -3/Testing | Retrieved Zion intel report: Guard Positions 21093 | -3/Testing | Retrieved Zion intel report: Active Terminals 21179 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 21188 | -3/Testing | Found Exp. Targeting Computer 21288 | -3/Testing | Spotted Striker 21291 | -3/Testing | Spotted Striker 21301 | -3/Testing | Destroyed Striker 21305 | -3/Testing | Spotted Alpha 7 21307 | -3/Testing | Destroyed Striker 21314 | -3/Testing | Destroyed Alpha 7 21365 | -3/Testing | Stole the SGEMP Prototype 21486 | -3/Testing | Found Prototype Energy Cannon 21563 | -3/Testing | Build established: Scavenger-Mutant 21753 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 21758 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 21823 | -3/Testing | System corruption reached 10% 21852 | -3/Testing | Identified Cld. Nova Cannon 21858 | -3/Testing | Found Prototype Energy Cannon 21861 | -3/Testing | Identified Null Cannon 22008 | -3/Testing | Terminal network hard line cut 22134 | -3/Testing | Discovered new exit (range 13) 22201 | -3/Testing | Found Prototype Energy Gun 22201 | -3/Testing | Identified Tachyon Dispersion Ray 22401 | -3/Testing | Entered Research 22401 | -2/Research | Evolved 2 slots: Utility x2 22571 | -2/Research | Build established: Scavenger-Gunner 23401 | -2/Research | First assault squad dispatched 23432 | -2/Research | System corruption reached 10% 23481 | -2/Research | Lost 3 parts (2u1w) 23500 | -2/Research | Incoming assault squad redirected 23535 | -2/Research | Destroyed 18 combat bots 23569 | -2/Research | High security lockdown imminent 23590 | -2/Research | Lost 5 parts (2p3u) 23649 | -2/Research | High security lockdown engaged 23762 | -2/Research | Spotted B-90 Cyclops 23797 | -2/Research | Spotted Executioner 23823 | -2/Research | Build established: Scavenger-Mutant 23843 | -2/Research | Lost 5 parts (2p1n1u1w) 23890 | -2/Research | Released all parts (12) 23892 | -2/Research | Core integrity fell below 50% 23900 | -2/Research | Spotted B-90 Cyclops 23920 | -2/Research | Lost 3 parts (1n2u) 23967 | -2/Research | Core integrity fell below 20% 24069 | -2/Research | Found Antimissile System 24072 | -2/Research | Discovered new exit (range 10) 24082 | -2/Research | Entered Access 24082 | -1/Access | Evolved 2 slots: Utility x2 24083 | -1/Access | Loaded intel: 112 machine locations 24083 | -1/Access | Loaded intel: 109 trap records 24083 | -1/Access | Identified exit to Surface 24083 | -1/Access | Discovered exit to Surface (range 110) 24083 | -1/Access | Identified exit to Command 24083 | -1/Access | Discovered exit to Command (range 61) 24083 | -1/Access | Delivered the SGEMP Prototype to Zhirov 24083 | -1/Access | Zhirov transferred Access data 24090 | -1/Access | Zion Heavy squad teleported in 24104 | -1/Access | Zion Light squad teleported in 24118 | -1/Access | Zhirov warped through subspace 24161 | -1/Access | Found Prototype Protection 24161 | -1/Access | Identified Zio. Weapon Casing 24200 | -1/Access | Found Zio. Weapon Casing 24280 | -1/Access | Zion Light squad teleported in 24306 | -1/Access | Spotted B-99 Colossus 24323 | -1/Access | Spotted B-99 Colossus 24329 | -1/Access | Allies destroyed B-99 Colossus 24332 | -1/Access | First assault squad dispatched 24358 | -1/Access | Incoming assault squad redirected 24371 | *** | Escaped! Last Messages --------------- 24346_ YT-RHT(Z) suffers critical hit (Blast). 24346_ YT-RHT(Z) destroyed. 24349_ U-05 Engineer builds a Wall. 24349_ Zio. Light Carapace destroyed. 24349_ Penetrated by Slug. 24349_ Slug penetrates Reinforced Barrier. 24352_ Dropped Zio. Laser-M. 24353_ Dropped Zio. Laser-H. 24353_ Slug penetrates Sealed Heavy Doors. 24354_ U-05 Engineer builds a Wall. 24356_ Knocked back. 24356_ Penetrated by Slug. 24356_ Slug penetrates Main Access Shell. 24356_ Penetrated by Slug. 24356_ Imp. Ion Engine destroyed. 24356_ Slug penetrates Main Access Shell. 24357_ Acquired 7 matter. 24358_ ALERT: Higher priority target reported, redirecting assault. 24360_ Slug penetrates Sealed Heavy Doors. 24365_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ### ###### # ## ########### | | ### ###### # ## ########### | | ### ###### # ## ########### | | ### ###### # ## " "" ########### | | ### ################### ## "R"" ########### | | ### ################### ## """ ########### | | ### ################### ## ########### | | ### ################### ## ########### | | ### ################### ########+### ###### | | ### ######## ^^ ###### | | ##### ####### ^^ ###### | | ##### #######+############# ###### | | + ####### ########## | | #####+#### ####### ########## | | ######### # ####### ########## | | ####### # ####### ########## | | ####### # ####### ########## | | ####### # ####### ########## | | #################################### ########## | | #################################### ########## | | ############################"####### ########## | | ######## =* """ " ##### | | ######## !%] """ " ##### | | #### ### !! 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""" """"" " ##### | | #%!%%[* """" """" """ ##### | | ###% !## """" """"T""" ########## | | % [#######################"####### ##### | | ############################### ##### | | ############################### ##### ### | | ############################### ##### ### | | ###################################### ##### ### | | # " #### ######## ##### ### | | # """ #### ######## ##### ### | | + """^ """ #### """" + ### | | # "Y" " #### ""S"" # ### | | # " " #### "" "" # #####+########### | | # #### # ## ### | | # ^ ^ ^ #### # ## ### | | # ^ #### # ## "" ### | | #^ #### # ## "" ### | | # #### + ## """""" ### | | # #### # ## """""" ### | | ################## # ## "" ### | | ############################### ## "" # | | ################# ## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 47 Energy Capacity 1110 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 1725 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Particle Charging 30 Kinecelleration 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Tiamat Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Coil Gun | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Drone Bay | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Electron Diverter | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Thunder Hammer | -3/Testing | Z-intel Hvy. Hardcell Cannon | -3/Testing | Z-intel Hvy. Dispersion Rifle | -3/Testing | Z-intel Exp. Hacking Suite | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Enh. Armored Leg | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel Com. Particle Reactor | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-02 Transporter | -3/Testing | Z-intel A-15 Conveyor | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingHardcellKatana Manual? 0 Play Time 03:39:25 Cumulative 597.9 hours Start 2024.02.24 @ 06:53:12 End 2024.02.25 @ 07:00:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 373 Adventurer 0 Explorer 0 Win Type 0 Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 83 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b614b0a7-f1a9-4d24-b366-2d73d217920f