Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 20:07:37 Player: Spoodle Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (522) 2610 Value Destroyed (26016) 26016 Prototype IDs (388) 7760 Alien Tech Used (13) 2600 Bonus (38669) 38669 TOTAL SCORE: 87555 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6677 Follower Combat Kills 6369 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -1777 Cogmind --------- Core Integrity 0/1600 Matter 122/300 Energy 678/950 System Corruption 0% +Membrane Temperature Cool (10) +ITN Movement Walking (115) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (13) ----- Desublimator High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Phase Shifter SHELL Armor Graphene Brace Experimental Thermal Shield Advanced Force Field > --- WEAPON (3) ------- Compact Tesla Bomb Launcher > --- INVENTORY (20) --- Experimental Biometal Leg Experimental Biometal Leg Experimental Energy Well (600) Experimental Matter Compressor (0) Experimental Matter Compressor (0) Long-range Sensor Array Long-range Terrain Scanner Advanced Particle Charger Advanced Weapon Cycler Cooled Nova Cannon Cooled Nova Cannon Heavy Hardcell Cannon Hypervelocity Linear Accelerator Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter SHELL Armor Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Omega Cannon > --- INVENTORY -------- Vortex Chain Reactor Experimental Energy Well Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Advanced Particle Charger Experimental Actuator Array Experimental Reaction Control System Experimental Thermal Shield Advanced Force Field Advanced Recalibrator Integrated Reactor Cooled Nova Cannon Heavy Hardcell Cannon Graviton Cannon [Rating: 257] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg High-density Centrium Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Enhanced Nova Cannon Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . Utility 11 | . . . . . . . 5 . . . . 1 . . . . 2 . . . . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 468 | 7 16 1 35 1 4 8 32 4 13 . 11 18 2 8 3 2 24 30 . 16 23 29 21 20 9 109 22 Power 56 | 1 4 . 4 . . . . 1 4 . 1 1 1 1 1 . 3 1 . 2 3 4 . 3 1 18 2 Engine 12 | 1 4 . 4 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 1 1 1 . . 1 . . . . . . . . . . Reactor 40 | . . . . . . . . . 3 . . . . . 1 . 2 1 . 2 3 4 . 3 1 18 2 Propulsion 97 | 2 4 1 9 1 . 4 8 . 2 . 3 1 . 1 1 1 5 8 . 2 3 7 6 1 1 23 3 Treads 47 | . 3 1 9 1 . 4 2 . 1 . . . . . . . . 6 . 1 3 2 1 . . 13 . Leg 47 | 2 1 . . . . . 6 . 1 . 3 1 . 1 . 1 5 . . 1 . 5 5 1 1 10 3 Wheel 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 205 | 2 2 . 6 . 3 . 19 1 5 . 6 11 1 6 1 1 8 6 . 9 12 16 11 11 5 50 13 Device 119 | 1 1 . 4 . 3 . 9 1 3 . 1 7 1 4 1 1 4 3 . 6 8 10 10 5 5 20 11 Storage 14 | 1 . . 2 . . . 1 . . . 2 . . . . . . . . 1 . . . . . 7 . Processor 27 | . . . . . . . 6 . . . . 3 . . . . 1 1 . 1 . 4 . 2 . 7 2 Hackware 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 41 | . . . . . . . 2 . 2 . 3 1 . 2 . . 3 2 . 1 3 1 1 4 . 16 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Weapon 110 | 2 6 . 16 . 1 4 5 2 2 . 1 5 . . . . 8 15 . 3 5 2 4 5 2 18 4 Energy Gun 51 | 1 4 . 10 . 1 2 3 . 2 . . 3 . . . . 5 9 . 1 1 1 3 2 . 3 . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . 1 3 . 3 . Ballistic Gun 19 | 1 1 . 6 . . 1 1 . . . . . . . . . . . . . . 1 . . . 8 . Ballistic Cannon 12 | . . . . . . . . . . . . 2 . . . . . 4 . . 1 . . . . 2 3 Launcher 7 | . . . . . . 1 1 1 . . 1 . . . . . . . . . 1 . . . . 1 1 Special Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 76 | . . . 3 . 3 . 8 . 4 . 1 . . 1 4 . 3 2 . 2 12 12 7 7 . 5 2 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . System Corruption 11 | . . . . . . . 1 . . . . . . . . . 10 . . . . . . . . . . Parts Lost 82 | . 8 1 . . . 2 2 . . . 1 . . . . . 13 9 . . 2 6 2 9 1 13 13 Power 17 | . 2 1 . . . . . . . . . . . . . . 1 3 . . 1 1 . 1 . 6 1 Propulsion 13 | . 2 . . . . . . . . . . . . . . . 5 2 . . . 1 . 2 . . 1 Utility 39 | . 1 . . . . . 1 . . . . . . . . . 6 4 . . 1 4 1 5 1 5 10 Weapon 13 | . 3 . . . . 2 1 . . . 1 . . . . . 1 . . . . . 1 1 . 2 1 Highest Loss Streak 7 | . 3 1 . . . 1 1 . . . 1 . . . . . 5 3 . . 1 2 1 6 1 4 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Average Backups 14 | 4 7 7 14 15 14 12 12 14 13 15 15 19 19 19 20 20 19 18 19 19 18 14 15 15 15 11 16 Power 1 | . . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 2 2 2 1 1 1 . . 2 1 . Propulsion 2 | 1 2 2 3 5 4 3 2 3 3 4 3 3 3 2 2 2 1 1 2 1 . . 1 2 2 2 1 Utility 6 | 1 2 2 3 3 2 3 4 3 5 7 8 10 12 14 14 14 10 6 5 6 7 8 6 4 2 5 11 Weapon 4 | . 2 2 5 6 5 4 4 5 3 3 3 5 3 2 2 2 3 7 10 10 7 3 5 7 7 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 108 | . . . 11 . 1 4 8 1 4 . 1 3 . 3 . . 2 1 . 3 4 3 3 4 . 47 5 Power 11 | . . . 3 . . . . . 1 . . . . . . . . . . . . 1 . . . 6 . Propulsion 20 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 2 4 . 9 2 Utility 39 | . . . 4 . 1 . 4 1 2 . . 1 . 3 . . 1 1 . . . 2 1 . . 15 3 Weapon 35 | . . . 4 . . 3 3 . 1 . . 1 . . . . 1 . . 2 4 . . . . 16 . Tool/Special 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 94 100 97 99 100 99 96 99 99 100 99 98 100 100 100 100 99 91 73 85 83 80 89 82 93 67 78 Engine 3 | . 13 14 10 11 11 11 6 6 1 . 2 5 5 5 4 5 3 . . . . . . . . . . Reactor 5 | . . . . . . . . . 4 6 3 . . . 2 5 5 7 10 14 13 9 7 9 12 7 4 Treads 10 | . 12 28 31 33 33 33 19 . . . . . . . . . . 5 10 9 14 10 . . . 10 . Leg 9 | . 12 . . . . . 5 26 25 26 26 22 23 23 23 23 20 6 . 2 . 5 25 25 24 5 21 Device 14 | . 13 14 11 11 11 11 22 19 20 20 19 17 17 17 17 17 24 21 21 21 18 20 24 16 21 9 25 Storage 5 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 9 | . . . . . . . 11 13 13 13 8 15 11 11 11 11 15 14 10 11 13 9 8 6 8 10 9 Protection 7 | . . . . . . . 2 5 5 6 11 5 10 10 11 10 5 4 . 3 3 3 1 5 12 13 4 Energy Gun 8 | . 18 28 19 11 14 23 16 19 20 20 19 5 17 16 17 17 11 9 10 9 5 . 5 5 11 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 5 3 6 11 6 4 . 3 3 Ballistic Gun 3 | . 7 . 13 21 18 9 2 . . . . . . . . . . . . . . . . . . 2 . Peak Build Rating 257 | 7 10 11 21 20 30 37 76 79 94 94 104 107 109 112 109 110 131 135 129 167 178 203 242 239 212 249 257 Average Rating 118 | 5 8 10 18 19 20 25 60 75 85 94 100 101 108 108 105 108 120 119 129 158 164 180 208 196 205 141 247 On Entrance 100 | . 7 10 11 20 20 23 30 75 75 94 94 98 106 109 105 108 108 92 129 129 156 177 162 238 196 207 247 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heaviest Build 222 | 12 16 15 39 39 38 41 51 57 64 62 82 101 94 103 97 100 115 149 104 167 174 174 182 186 168 222 194 Greatest Support 225 | 20 40 40 60 60 60 68 91 82 92 92 96 96 96 100 100 100 108 155 155 183 210 210 188 188 184 225 188 Greatest Overweight (x) 10 | . 1 . . . . . 1 . . . . 2 . 1 1 . 1 10 . 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 14 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | 7 8 7 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 15 | 4 7 6 14 15 14 14 14 14 13 15 15 19 19 19 19 19 19 18 19 19 19 19 19 17 18 12 18 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 7 7 15 15 15 14 15 15 15 15 18 20 20 20 20 20 20 19 19 20 19 20 20 18 18 20 14 Class Distribution -------------------- 16% | Alien-Mutant 14% | Scavenger-Gunner 11% | Alien-Gunner 8% | Messiah-Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 7% | Alien-Skirmisher 3% | Scavenger-Tank 3% | Alien-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Messiah-Skirmisher | -6/Cetus Messiah-Skirmisher | -6/Archives Messiah-Tank | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Zhirov Messiah-Skirmisher | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Skirmisher | -4/Lab Infiltrator-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Alien-Skirmisher | -3/Section 7 Alien-Skirmisher | -2/Research Alien-Skirmisher | -2/Testing Alien-Skirmisher | -1/Access Alien-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 16183 | 276 483 30 867 194 90 221 627 140 240 . 305 1461 236 478 . 310 617 931 . 828 944 1123 393 180 65 2608 2536 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30026 | 103 1135 124 2400 301 . 446 1560 176 . . 1865 1967 172 683 . 61 2080 1952 . 1259 2600 3442 3189 912 770 1978 851 Parts 1279 | 11 52 10 143 7 . 23 51 4 . . 83 74 3 14 . 3 79 74 . 53 116 149 139 54 44 57 36 Haulers Intercepted 18 | . 2 . 6 . . . 2 . . . 4 . . 1 . . 1 . . 1 1 . . . . . . Recyclers Shooed 40 | 2 8 . 11 . . . 5 . . . . 5 . . . . . . . 3 2 . 2 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . 39 . . . . . . 12 9 . 2 . . . . . . . . . . . Prevented 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 356 | . 18 5 40 5 . 12 8 2 . . 18 24 3 16 . 1 17 28 . 10 29 38 39 9 8 11 15 Melee 9 | . . . . . . . . . . . . . . . . . 5 2 . . 1 . 1 . . . . Guns 182 | . 18 5 40 5 . 7 7 1 . . 17 6 3 4 . 1 10 14 . 8 9 1 9 2 8 7 . Cannons 93 | . . . . . . . . . . . . 12 . . . . . 6 . . 12 24 17 6 . 4 12 AOE 38 | . . . . . . 5 . . . . 1 6 . 12 . . 1 1 . . 4 3 4 . . . 1 Classes Destroyed 27 | 2 5 1 3 1 . 3 1 . . . 5 . . . . . 2 1 . . 1 1 . 1 . . . Worker 28 | . 2 . 3 . . . 1 . . . 8 3 . . . . 1 . . 1 3 3 . 2 . 1 . Builder 42 | . . . 2 . . . 2 . . . 5 9 . . . . 3 . . 5 6 6 2 . 2 . . Tunneler 6 | 3 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 18 | . 2 . 6 . . . 2 . . . 4 . . 1 . . 1 . . 1 1 . . . . . . Recycler 39 | 1 2 . 7 1 . . 6 . . . 1 6 . . . . 5 . . 2 2 2 1 1 . 2 . Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Operator 6 | . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 1 . 5 . . . . 1 . . . 3 . . . . . . . 2 . 4 1 1 1 1 . Swarmer 39 | . . 3 14 . . 6 . . . . 3 . 2 1 . . . . . . 6 . 3 . . 1 . Saboteur 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . Grunt 134 | . 18 2 15 3 . 1 6 . . . 8 9 . 11 . 1 3 13 . 3 12 13 10 . 5 1 . Brawler 9 | . . . . 1 . 2 1 . . . . . . . . . . 1 . . 1 1 1 . . 1 . Duelist 8 | . . . 1 1 . . . . . . . 1 . 2 . . . . . . 1 1 1 . . . . Sentry 35 | . . . 10 . . 1 . 2 . . 2 5 1 1 . . 1 . . 2 . 5 5 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 8 | . . . . . . . . . . . 1 . . . . . 2 5 . . . . . . . . . Hunter 26 | . . . . . . . . . . . 2 3 . 1 . . 5 5 . 2 . 2 5 . . 1 . Programmer 58 | . . . . . . . 1 . . . . 6 . . . . 4 3 . 3 7 11 9 6 3 5 . Heavy 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . Behemoth 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | 2 4 3 8 3 . 4 6 3 . . 14 7 1 9 . 1 4 7 . 4 7 12 6 7 4 3 5 Combat Bots Only 9 | . 3 3 5 2 . 4 3 2 . . 5 4 1 9 . 1 3 7 . 3 5 8 5 6 3 3 5 Max Kills in Single Turn 10 | 1 1 1 2 1 . 3 2 1 . . 10 5 1 5 . 1 2 2 . 1 3 3 2 2 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 5 | . . . . . . 3 . . . . 1 3 . 5 . . 1 1 . . 2 2 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3800 | . 122 11 136 36 . 48 81 51 . . 103 140 12 62 . 4 274 237 . 45 162 316 311 253 16 323 1057 Missed 1572 | . 26 . 41 5 . 11 27 29 . . 43 58 3 22 . 1 96 59 . 17 34 83 149 90 3 124 651 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hits 2228 | . 96 11 95 31 . 37 54 22 . . 60 82 9 40 . 3 178 178 . 28 128 233 162 163 13 199 406 Melee 34 | . . . 1 5 . 2 . . . . . . . . . . . . . . 6 3 3 . . 1 13 Projectile 2194 | . 96 11 94 26 . 35 54 22 . . 60 82 9 40 . 3 178 178 . 28 122 230 159 163 13 198 393 AOE 19 | . . . . . . . . . . . . . . . . . 2 5 . . . . . . . 12 . Critical Strikes 153 | . 2 . 3 1 . 1 . . 1 . . 5 . 2 . 1 11 8 . . 4 16 10 11 1 14 62 Actively Blocked 78 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 14 62 Part Disruptions 28 | . . . . . . . . . . . . . . . . . 6 5 . . 1 7 . . . 2 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 41760 | . 1197 136 1101 390 . 701 746 161 26 . 1136 1130 116 517 . 30 3589 3205 . 471 1975 4089 2414 3723 161 8240 6506 Core 5362 | . 225 . 135 33 . 75 35 25 . . 231 89 26 39 . 11 371 132 . 12 119 956 687 553 30 968 610 Absorbed by Shields 18014 | . . . 11 45 . . . 10 . . . 479 57 291 . 32 528 512 . 376 1060 2074 2354 1073 132 3208 5772 Reduced by Siege Mode 360 | . . . . . . . . . . . . . . . . . . 243 . 4 98 15 . . . . . Redirected to Core 729 | . . . . . . . . . . . . . . . . . . . . . . . 460 269 . . . Redirected to Shielding 1040 | . . . . . . . 67 . . . 130 45 11 19 . . 558 . . . . . . 6 . 204 . Ignored by Resistances 836 | . . . . . . . . . . . 66 16 . . . . . . . . . 524 . . . . 230 Regen/Repaired (Parts) 5321 | . . . 79 . . . . 18 . . . 302 . . . . 90 . . . . 1346 111 337 441 1380 1217 Core Remaining (%) 46 | 100 . 10 . . . 39 . . . . 65 . . . . 83 . . 51 . . 12 . 9 . . . Volleys Fired 1549 | 14 122 7 121 22 . 28 56 15 4 . 59 104 25 50 . 30 100 68 . 58 85 133 87 38 34 142 147 Largest 3 | 2 2 2 3 3 . 3 3 3 1 . 3 3 3 3 . 3 3 3 . 3 3 3 3 3 3 3 3 Hottest 420 | 60 105 105 177 102 . 202 217 217 60 . 180 161 222 222 . 222 222 305 . 250 360 360 360 360 240 420 358 Shots Fired 3149 | 26 222 14 342 66 . 73 159 35 4 . 152 220 37 78 . 36 164 152 . 125 162 253 223 90 78 230 208 Gun 2103 | 26 221 14 341 66 . 68 159 34 4 . 150 94 37 70 . 36 164 107 . 76 45 22 108 25 76 160 . Cannon 979 | . . . . . . . . . . . . 123 . . . . . 43 . 47 106 220 111 65 . 64 200 Launcher 54 | . . . . . . 5 . 1 . . 2 3 . 8 . . . 2 . . 8 11 4 . . 2 8 Special 13 | . 1 . 1 . . . . . . . . . . . . . . . . 2 3 . . . 2 4 . Kinetic 608 | 14 83 . 91 44 . 20 22 . . . . 123 . . . . . 14 . . . . . . . 79 118 Thermal 2041 | 12 117 14 251 22 . 45 137 34 . . 94 64 12 32 . 6 46 71 . 123 151 242 219 90 76 101 82 Explosive 25 | . . . . . . 5 . 1 . . 2 3 . 8 . . . 2 . . 1 . 1 . . 2 . Electromagnetic 145 | . 22 . . . . 3 . . . . . . . . . . 24 65 . . 7 11 3 . . 2 8 Phasic 319 | . . . . . . . . . 4 . 56 30 25 38 . 30 94 . . . . . . . . 42 . Robot Hit Streak 26 | 5 13 4 15 13 . 10 17 9 3 . 9 16 13 9 . 4 8 12 . 14 26 24 16 9 14 19 20 Robot Miss Streak 7 | 3 4 3 5 2 . 6 2 2 1 . 4 4 2 7 . 1 3 3 . 2 4 5 3 7 2 2 5 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Secondary Targets 36 | . 3 1 7 . . 1 2 . . . 3 . . 1 . . 3 5 . 3 1 . 3 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . 1 . . 1 . . 1 1 . 1 1 . 1 1 1 1 . Shots Hit Robots 1866 | 14 152 8 184 47 . 45 118 24 3 . 89 125 14 24 . 6 120 107 . 72 90 121 132 52 42 119 158 Core Hits 985 | 5 54 8 90 10 . 35 48 8 . . 86 94 5 62 . 3 44 56 . 30 60 70 65 19 22 41 70 Critical Kills 8 | . . . 1 . . . . . . . . . . . . . . . . . 1 2 3 1 . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 91 | . 5 . 15 1 . 3 15 3 . . 2 13 . 1 . . 8 2 . . 1 2 3 1 . 8 8 Burn 40 | . 5 . 14 1 . 3 13 3 . . . 1 . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 1 . . . Destroy 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 Blast 19 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 7 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 13 | . . . . . . . . . . . . . . . . . 6 2 . . . . . . . 5 . Intensify 7 | . . . . . . . . . . . 2 . . 1 . . 2 . . . . . . . . 2 . Melee Attacks 128 | . . . . . . . . 2 . . . . . . . . 73 15 . . 3 11 4 8 . 12 . Kinetic 26 | . . . . . . . . . . . . . . . . . . . . . 3 11 4 8 . . . Impact 36 | . . . . . . . . . . . . . . . . . 34 2 . . . . . . . . . Slashing 64 | . . . . . . . . . . . . . . . . . 39 13 . . . . . . . 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 2 . . . . . . . . 10 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . Damage Inflicted 75656 | 175 1981 111 3142 800 . 1561 2348 477 99 . 5200 5227 428 2576 . 152 4585 3810 . 2749 4665 6613 6839 2432 1881 5048 12757 Guns 30326 | 175 1940 111 3001 794 . 906 2347 475 99 . 3282 1109 423 622 . 152 2219 2156 . 1531 924 605 2505 523 1881 2546 . Cannons 30619 | . . . . . . . . . . . . 2446 . . . . . 1000 . 1098 2433 4648 3432 1518 . 1835 12209 Explosions 9966 | . . . . . . 655 . . . . 1798 1549 . 1954 . . 91 429 . . 1212 1132 598 . . . 548 Melee 3853 | . . . . . . . . . . . . . . . . . 2247 225 . . 74 195 184 324 . 604 . Ramming 892 | . 41 . 141 6 . . 1 2 . . 120 123 5 . . . 28 . . 120 22 33 120 67 . 63 . Kinetic 15658 | 110 677 . 915 537 . 184 313 . . . . 2446 . . . . . 463 . . 74 195 184 324 . 226 9010 Thermal 39824 | 65 1039 111 2086 257 . 680 2034 475 . . 1993 977 93 391 . 119 831 1317 . 2629 3471 5284 5937 2041 1881 2790 3323 Explosive 5740 | . . . . . . 655 . . . . 886 1549 . 1954 . . 91 429 . . 17 . 159 . . . . Electromagnetic 6034 | . 224 . . . . 42 . . . . 836 . . . . . 422 1376 . . 1081 1101 439 . . 89 424 Impact 935 | . . . . . . . . . . . . . . . . . 935 . . . . . . . . . . Slashing 2141 | . . . . . . . . . . . . . . . . . 1312 225 . . . . . . . 604 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 4432 | . . . . . . . . . 99 . 1365 132 330 231 . 33 966 . . . . . . . . 1276 . Highest Corruption 29 | . 2 2 . . . . 2 2 . . 3 3 3 . . . 28 29 24 2 3 3 . . . . . Average Corruption 6 | . 2 2 . . . . 1 1 . . 2 2 2 . . . 11 22 24 1 2 3 . . . . . Corruption Purged 15 | . . . . . . . . 2 . . . . 3 . . . . 10 . . . . . . . . . Corruption Blocked 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Effects 208 | . 8 2 . . . . 5 2 . . 1 19 4 . . . 22 75 1 4 21 44 . . . . . Message Errors 51 | . 2 . . . . . 2 . . . . 7 1 . . . 7 16 . 1 5 10 . . . . . Matter Fused 57 | . 1 1 . . . . . 1 . . 1 7 2 . . . 5 20 . 1 4 14 . . . . . Heat Flow Errors 26 | . 2 . . . . . 1 . . . . 2 . . . . 2 12 . . 3 4 . . . . . Energy Discharges 20 | . . . . . . . . 1 . . . 2 . . . . 1 9 . 1 4 2 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 23 | . 2 1 . . . . . . . . . 1 1 . . . 1 7 1 1 3 5 . . . . . Data Loss (major) 8 | . . . . . . . 1 . . . . . . . . . 4 . . . 1 2 . . . . . Misfires 7 | . 1 . . . . . 1 . . . . . . . . . . 3 . . . 2 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . 5 . . . 2 . . . . . Overload Shots 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 42 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Overflow Damage 1131 | . . . . . . 7 . . . . 10 116 4 . . . 236 50 . 47 85 176 67 112 . 43 178 Projectiles 685 | . . . . . . . . . . . . 15 . . . . . 50 . 47 40 176 57 106 . 18 176 Explosions 147 | . . . . . . 7 . . . . 10 84 . . . . . . . . 44 . . . . . 2 Melee 299 | . . . . . . . . . . . . 17 4 . . . 236 . . . 1 . 10 6 . 25 . Knockbacks 109 | . . . . . . . . . . . . 35 . . . . 7 6 . 1 2 . 1 . . 1 56 Impact 12 | . . . . . . . . . . . . . . . . . 7 . . 1 2 . 1 . . 1 . Kinetic 93 | . . . . . . . . . . . . 31 . . . . . 6 . . . . . . . . 56 Secondary 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Self-Inflicted Damage 367 | . . . . . . . . . . . 193 21 . 12 . . . . . . 15 115 11 . . . . Shots 15 | . . . . . . . . . . . 4 1 . 1 . . . . . . 3 5 1 . . . . Rammed 38 | . 4 . 17 2 . . 1 . . . . . . . . . . . . 9 4 1 . . . . . Targets Rammed 93 | . 11 . 21 2 . . 1 1 . . 15 13 1 . . . 3 . . 9 4 2 5 2 . 3 . Kicked 49 | . 6 . . . . . . 1 . . 15 13 1 . . . 3 . . . . . 5 2 . 3 . Crushed 6 | . 1 . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 464 | . 369 51 234 126 . 123 219 57 . . 63 244 282 464 . 187 144 206 . 359 209 221 . 148 . 195 164 Average Temperature 71 | . 86 22 79 35 . 42 46 23 . . 18 43 59 107 . 93 41 62 . 101 74 145 . 53 . 80 68 Received Heat Transfer 4059 | . 699 57 370 146 . 138 258 36 . . 120 239 8 146 . 17 236 505 . 20 283 267 228 34 24 111 117 Effects 6 | . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . . . Interference 6 | . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . 2 . 1 8 4 . . . . . Total Turns 234 | . . . . . . . . . . . . . . . . . . 48 . 18 111 57 . . . . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . 35 . 18 29 20 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . . 1 1 . . . 2 5 . 1 2 4 1 1 . 1 2 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . 1 5 . . 1 4 1 . . 1 2 Parts Fried 57 | . 2 . . . . . . . . . . 2 . . . . 4 20 . 1 6 12 3 . . 1 6 Impact Corruptions 17 | . . . . . . . . . . . . 2 1 . . . 8 . . 1 1 . 1 2 . 1 . Robots Melted 14 | . . . . . . . 1 1 . . . . . . . . . . . 2 1 2 6 1 . . . Combat Hostiles 14 | . . . . . . . 1 1 . . . . . . . . . . . 2 1 2 6 1 . . . Parts Melted 113 | . 2 . 12 . . 1 16 5 . . 3 1 1 1 . . 2 2 . 12 4 19 20 4 2 6 . Heat Transferred 47682 | 150 3034 260 5994 629 . 1665 4825 1218 . . 2542 1517 148 592 . 185 1147 1369 . 2710 3171 4453 4994 1794 1702 1864 1719 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 79 | . . . . . . . . . . . . . . . . . . . . . 18 44 17 . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 . . . . . . . . . 2 2 . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . 3 1 . . 2 2 1 . 4 3 . . . . 1 2 . 2 3 4 5 4 3 4 . Low Security (%) 16 | 100 100 100 25 10 . . 37 10 47 100 8 . . . . . 81 47 . 39 24 . . . . . . Level 1 11 | . . . 19 89 . . 18 46 52 . 22 . . . . . 18 37 . 14 39 12 . . . . . Level 2 15 | . . . 46 . . . 43 42 . . 27 56 . . . . . 14 . 45 13 50 8 . 26 . . Level 3 10 | . . . 7 . . . . . . . 36 43 . . . . . . . . 21 22 20 11 73 6 . Level 4 45 | . . . . . . . . . . . 6 . . . . . . . . . . 14 34 88 . 93 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2211 | 5 139 92 766 327 . . 530 555 256 80 1201 1015 . . . . 247 495 . 608 762 1201 2211 1246 915 1131 . Initial 1243 | . . 22 27 297 . . 212 240 220 80 18 564 . . . . . 86 . . 321 405 672 1243 703 569 . Average 491 | 1 69 50 366 254 . . 308 355 189 66 601 709 . . . . 116 223 . 289 404 621 1407 1162 734 1033 . Influence Increases 18844 | 20 566 120 1342 125 . 793 960 668 319 2 1795 1053 60 360 . 20 966 1127 . 970 993 1502 2095 369 476 1948 195 Destroy 0b10 Robot/C 9560 | . 360 100 800 100 . 480 440 320 140 . 780 520 60 320 . 20 400 700 . 600 580 760 1000 180 200 700 . Destroy 0b10 Robot/NC 975 | 20 50 . 125 5 . 10 85 20 10 . 150 105 . 5 . . 65 . . 70 60 75 35 25 30 30 . Destroy Leader 1904 | . 86 20 232 20 . 40 110 54 . . 214 126 . 20 . . 82 150 . 128 82 148 224 32 24 112 . Allied During Kill 2350 | . . . . . . 263 275 234 142 . 318 20 . . . . 17 87 . 81 . . 230 . 93 590 . Successful Hack 208 | . 23 . 56 . . . 12 4 . . . 46 . . . . 43 . . . 8 . . . 12 4 . Select Force Hacks 90 | . 30 . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 975 | . . . 30 . . . 15 15 . . 105 30 . . . . 135 60 . 15 135 135 30 45 30 135 60 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . 50 . Destroy Structure 2012 | . 2 . 9 . . . 23 21 27 2 198 206 . . . . 194 130 . 46 98 204 276 87 87 267 135 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 555 | . 15 . 30 . . . . . . . 30 . . 15 . . 30 . . 30 30 180 150 . . 45 . Influence Decreases 18779 | 20 507 107 652 679 208 455 808 764 512 151 694 1209 822 516 79 20 789 871 433 398 845 1025 1081 1408 757 1384 1585 Entered New Map 7373 | . . 37 45 465 208 . 126 250 174 121 34 589 370 46 79 . . 91 433 . 251 315 525 968 469 322 1455 Time Decay 9082 | 20 437 60 607 214 . 355 542 494 238 30 470 550 452 470 . 20 475 530 . 398 574 650 416 350 278 452 . Lost Part 804 | . 70 10 . . . 20 20 . . . 10 . . . . . 124 90 . . 20 60 20 90 10 130 130 Lost Ally 1520 | . . . . . . 80 120 20 100 . 180 70 . . . . 190 160 . . . . 120 . . 480 . Squads Dispatched 125 | . 4 . 6 . . 1 7 1 . . 12 9 . . . . 10 9 . 6 8 10 29 5 4 4 . Investigation 16 | . 3 . 4 . . . . . . . . 2 . . . . 3 1 . 1 1 . 1 . . . . Extermination 37 | . . . . . . . 4 . . . 2 3 . . . . 4 3 . 2 4 4 3 3 2 3 . Reinforcement 38 | . 1 . 2 . . . 1 1 . . 9 1 . . . . 3 5 . 2 1 5 4 1 2 . . Assault 29 | . . . . . . 1 2 . . . 1 3 . . . . . . . 1 2 1 16 1 . 1 . Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . . . 3 1 . . . . . . . . . 1 . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 45 | . 1 . 2 . . . 2 2 2 . 3 2 . . . . 3 . . . . 2 2 . 1 23 . Communications Jammed 51 | . . . . . . . . . . . . 15 . 1 . . 29 . . . 3 3 . . . . . Distress Signals 44 | . . . . . . . . . . . . 13 . 1 . . 24 . . . 3 3 . . . . . Times Spotted 682 | . 26 5 52 5 . 23 28 11 1 . 46 39 3 17 . 1 40 40 . 34 34 58 99 24 14 42 40 Peak Tracking Total 16 | . 5 3 4 3 . 7 5 3 1 . 5 6 1 6 . 1 13 6 . 5 5 9 16 8 5 11 7 Tactical Retreats 25 | . 1 . 2 . . . . . . . 2 . . 1 . . 2 . . 1 1 7 4 . . 4 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 24 | . 5 . 4 . . . . . . . 1 4 . . . . . 2 . 2 1 . 1 1 2 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 72 | . . . 3 . . . 1 2 . . 7 2 . . . . 9 4 . 1 9 11 3 3 2 11 4 Max in Single Turn 6 | . . . 1 . . . 1 1 . . 6 1 . . . . 1 1 . 1 3 1 1 1 1 2 1 Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 63 | . 9 . 14 . . . 1 2 . . . 7 4 . 4 . 7 2 . 1 2 . 3 1 4 2 . Terminals 19 | . 8 . 10 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 9 | . . . . . . . . . . . . 2 . . . . 4 1 . 1 . . . . 1 . . Repair Stations 7 | . . . 1 . . . . 1 . . . 2 . . . . 1 . . . 1 . . . 1 . . Recycling Units 13 | . 1 . 2 . . . 1 1 . . . 2 . . . . 1 1 . . . . 2 . 1 1 . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Total Hacks 196 | . 29 . 37 . . . 2 3 . . . 21 7 . 16 . 30 7 . 3 14 . 8 3 13 3 . Successful 98 | . 15 . 21 . . . 1 2 . . . 8 7 . 16 . 15 1 . . 10 . . . 1 1 . Failed 97 | . 13 . 16 . . . 1 1 . . . 13 . . . . 15 6 . 3 4 . 8 3 12 2 . Catastrophic 13 | . . . 4 . . . . 1 . . . 1 . . . . . 1 . . . . 2 . 3 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 297 | . 24 . 26 . . . 17 21 1 . 25 38 . . . . 31 19 . 7 22 12 12 21 17 4 . Terminals 57 | . 27 . 28 . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricators 31 | . . . . . . . . . . . . 4 . . . . 18 4 . 3 . . . . 2 . . Repair Stations 20 | . . . 4 . . . . 2 . . . 5 . . . . 1 . . . 4 . . . 4 . . Recycling Units 40 | . 2 . 2 . . . 2 1 . . . 10 . . . . 8 3 . . . . 5 . 6 1 . Scanalyzers 16 | . . . 3 . . . . . . . . . . . . . . . . . 10 . . 3 . . . Garrison Access 9 | . . . . . . . . . . . . 2 . . . . 3 . . . . . 3 . 1 . . Terminal Hacks 34 | . 6 . 4 . . . . . . . . . 7 . 16 . . . . . . . . . . 1 . Record 9 | . . . . . . . . . . . . . 4 . 5 . . . . . . . . . . . . Part Schematic 4 | . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . . 2 . . . . . . . . . . . . 2 . . . 1 . . Scan Component 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Repair 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . 3 . . . . . . . . . . . . . . . . . 6 . . . . . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Analyze 5 | . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 40 | . 9 . 12 . . . 1 . . . . 6 . . . . 10 . . . 2 . . . . . . Terminals 18 | . 8 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . . 1 . . . . 4 . . . . 3 . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Mask 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . 11 . . . 1 2 . . . 6 . . . . 2 2 . 1 1 . 3 1 4 1 . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . 1 . 1 . . . . . . . 15 12 . . 3 . 11 . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Time 187 | . . . 51 . . . . 50 . . . . . . . . . . . . 86 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . 2 . . . . . . . . . . . 1 2 . . . 2 4 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . 2 . . . . . . . . . . . 1 2 . . . 2 4 . Robot Hacks Applied 11 | . . . . . . . . 2 . . . . . . . . . . . 1 2 . . . 2 4 . parse_system 11 | . . . . . . . . 2 . . . . . . . . . . . 1 2 . . . 2 4 . Relay Couplers Released 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 96 | . . . . . 9 . 4 14 5 . 5 3 . . . . 11 9 . 3 . . 6 . 3 24 . Largest Group 26 | . . . . . 9 9 7 13 14 12 6 3 . . . . 3 5 . 3 2 . 3 . 3 26 . Highest-Rated Group 2742 | . . . . . 288 288 461 859 1104 905 425 210 . . . . 288 323 . 181 155 . 345 . 513 2742 . Highest-Rated Ally 269 | . . . . . 40 40 96 159 159 159 96 70 . . . . 103 103 . 135 127 . 115 . 269 269 . Zionite Dispatches 22 | . . . . . . . 2 3 . . 3 1 . . . . 3 4 . 2 . . 2 . 2 . . Heavy 8 | . . . . . . . 1 1 . . 1 . . . . . 1 3 . . . . . . 1 . . Light 7 | . . . . . . . . 2 . . 1 1 . . . . 1 . . . . . 2 . . . . Recon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 143 | . . . . . . . 1 1 17 . 15 51 . . . . 26 . . 4 1 3 . . 3 21 . STAY 26 | . . . . . . . . . 6 . 1 7 . . . . 2 . . . 1 . . . . 9 . ROAM 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . FOLLOW 14 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 11 . GUARD 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 40 | . . . . . . . . . . . 7 21 . . . . 12 . . . . . . . . . . RETURN 52 | . . . . . . . 1 1 1 . 7 23 . . . . 11 . . 1 . 3 . . 3 1 . Ally Attacks 860 | . . . . . . 94 76 80 84 4 125 16 . . . . 30 37 . 43 . . 83 . 15 173 . Total Damage 37507 | . . . . . . 1523 2701 2176 3276 147 3833 307 . . . . 1959 1909 . 1900 . . 4530 . 1139 12107 . Kills 174 | . . . . . . 15 19 16 10 . 32 2 . . . . 5 7 . 24 . . 13 . 3 28 . Allies Corrupted 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 28150 | 50 794 . 39 . . . 1512 1313 509 76 653 1548 1120 1187 188 704 1507 1297 13 1270 1753 2213 1210 554 602 7325 713 Optics 3542 | . . . . . . . 1243 1313 509 76 347 . . . . . . 54 . . . . . . . . . Sensors 16511 | . . . . . . . 1340 1111 509 76 339 1198 1090 1078 188 687 1237 1143 13 1084 1221 1828 812 543 602 370 42 Terrain 13572 | . . . . . . . . . . . . . . . . . 1056 714 . 1195 1082 562 . 335 602 7323 703 Structural 1330 | . . . . . . . . . . . . . . . . . . . . . . 243 1087 . . . . Seismic 1700 | 50 794 . 39 . . . 817 . . . . . . . . . . . . . . . . . . . . Cloaking 6977 | . . . . . . . . . . . . 7 910 778 188 689 695 . . 883 529 1300 998 . . . . Jamming 10090 | . . . . . . . . . . . . 1491 1120 1187 185 704 1507 739 . 1122 1751 284 . . . . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . 2 . . . . . . 2 1 . 1 . . . . . . . . . . . Drone Launches 44 | . . . . . . . 1 1 1 . 7 17 . . . . 9 . . 1 . 3 . . 3 1 . Drone Recoveries 41 | . . . . . . . 1 1 1 . 6 16 . . . . 8 . . 1 . 3 . . 3 1 . Zionite Intel Received 26 | . . . . . . . 1 2 . . 4 3 . . . . 1 1 . . 5 3 . 5 1 . . Branch Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Component Stockpiles 4 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Trap Installations 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 47379 | 126 1269 125 2898 447 1861 1379 1555 1313 509 76 1182 1592 1120 1187 188 704 1570 1494 13 1298 1753 2389 1217 785 602 17670 1057 Spaces Moved 26179 | 59 558 63 1423 231 1132 781 785 866 257 46 725 888 829 803 140 521 830 630 9 586 770 1383 733 452 383 9823 473 Core 12 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Treads 13309 | . 344 63 1423 231 1132 781 621 . . . . . . . . . . 128 9 586 770 855 . . . 6366 . Legs 12067 | 50 214 . . . . . 164 866 257 46 725 888 829 803 140 521 830 155 . . . 198 658 413 383 3454 473 Wheels 347 | . . . . . . . . . . . . . . . . . . 347 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 120 120 120 120 117 117 117 117 117 117 115 117 152 152 150 120 118 118 118 50 115 Average Speed 139 | 109 144 160 160 160 160 161 156 120 120 120 118 118 117 119 117 117 117 155 152 157 154 155 119 128 118 142 124 Slowest Speed 285 | 120 190 160 160 160 160 166 190 120 120 120 120 285 117 194 196 117 196 248 152 237 237 232 187 190 118 240 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 221 | . . . . . . . . . . . . . . . . . 8 . . 5 . 3 2 . . 203 . Cave-ins Triggered 20 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 19 . Teleports 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Microwarps 30 | . . . . . . . . . . . . . . . . . . . . . . 22 3 5 . . . Exploration Rate (%) 53 | 5 84 19 94 57 88 94 14 79 67 71 68 35 89 74 60 71 36 39 5 16 74 61 32 57 11 82 28 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 16 | . 3 . 4 2 1 . . . . . . . . . 3 . . . . . . 3 . . . . . Known Exits Taken 20 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . . . 1 3 2 . . . . . . 2 5 . 3 . . . . . . . . . . . Spaces Dug 256 | . . . 1 . . . . 6 . . 1 16 8 6 . 9 30 28 . 10 24 47 15 8 6 40 1 Terrain Destroyed 1176 | . . . 1 . . 23 . 6 1 . 207 101 15 104 . 29 106 64 . 28 53 106 69 31 23 169 40 Melee 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . Projectile 646 | . . . 1 . . . . . 1 . 26 51 15 30 . 29 62 19 . 28 45 91 64 31 23 98 32 AOE 524 | . . . . . . 23 . 6 . . 181 50 . 74 . . 41 43 . . 8 15 5 . . 70 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 34292 | 93 787 73 1772 262 1182 849 1000 1109 453 67 919 1227 944 948 163 582 1209 980 8 831 1171 1554 899 575 468 13387 780 Wait 4310 | 2 54 1 71 1 31 13 46 185 135 22 81 116 75 26 5 20 123 147 . 72 170 106 33 22 20 2677 56 Move 25721 | 58 557 62 1422 230 1131 780 784 865 256 45 724 887 828 802 139 520 829 629 8 585 769 1073 661 417 382 9805 473 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 541 | 12 10 1 35 1 3 6 23 1 13 . 5 18 2 9 1 1 19 20 . 17 16 34 17 22 5 223 27 Fast Attach 322 | 2 6 . 13 1 5 2 27 6 8 . 5 10 1 3 9 2 12 15 . 5 20 34 15 12 3 102 4 Attach 185 | 5 8 1 5 . 1 1 5 . 1 . . 3 1 . . . 11 11 . 5 9 35 10 17 4 29 23 Detach 46 | . . . 1 . . . 1 . . . . . . . . . 3 3 . 2 2 10 3 2 2 12 5 Swap 652 | . 12 1 41 3 3 10 19 6 15 . 22 63 9 46 . 5 44 50 . 60 56 61 37 15 13 37 24 Drop 710 | . 7 . 42 2 8 9 38 6 21 . 8 13 2 12 9 4 21 24 . 18 37 54 28 20 5 301 21 Fire 1549 | 14 122 7 121 22 . 28 56 15 4 . 59 104 25 50 . 30 100 68 . 58 85 133 87 38 34 142 147 Melee 96 | . . . . . . . . 2 . . . . . . . . 43 13 . . 3 11 4 8 . 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 48 | . 6 . . . . . . 1 . . 15 13 1 . . . 3 . . . . . 4 2 . 3 . Crush 44 | . 5 . 21 2 . . 1 . . . . . . . . . . . . 9 4 2 . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 17 . Rewire 50 | . . . . . . . . 22 . . . . . . . . 1 . . . . . . . . 27 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Lost 3 parts (1u2w) 641 | -10/Materials | Discovered new exit (range 12) 683 | -10/Materials | Core integrity fell below 20% 798 | -10/Materials | Discovered new exit (range 13) 985 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Learned location of 2 exits from Mines 1159 | -10/Materials | Learned Recycling recycling unit intel 1185 | -10/Materials | Discovered new exit (range 15) 1188 | -10/Materials | Learned location of Subcaves (-10) 1208 | -10/Materials | Learned Storage terminal intel 1217 | -10/Materials | Learned 2 Storage zone layouts 1218 | -10/Materials | Learned Storage emergency access door positions 1246 | -10/Materials | Central database locked down 1266 | -10/Materials | Identified exit to Subcaves 1322 | -10/Materials | Build established: Scavenger-Mutant 1396 | -10/Materials | Entered Mines 1398 | -10/Mines | Identified exit to Materials 1521 | -10/Mines | Entered Materials 1521 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1522 | -9/Materials | Identified exit to Storage 1874 | -9/Materials | Build established: Gunner 2031 | -9/Materials | Discovered new exit (range 16) 2593 | -9/Materials | Build established: Scavenger-Gunner 2999 | -9/Materials | Discovered new exit (range 9) 3758 | -9/Materials | Discovered new exit (range 16) 3853 | -9/Materials | Learned location of Zion (-7) 3906 | -9/Materials | Learned Storage stockpile data 3986 | -9/Materials | Loaded intel: 58 machine locations 4013 | -9/Materials | Identified exit to Materials 4050 | -9/Materials | Learned Materials stockpile data 4176 | -9/Materials | Repaired Cld. Ion Engine 4419 | -9/Materials | Entered Mines 4676 | -9/Mines | Discovered exit to Materials (range 5) 4854 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4866 | -9/Mines | Entered Zion 5199 | -7/Zion | Learned location of Warlord (-4) 5573 | -7/Zion | Found Prototype Device 5573 | -7/Zion | Identified Phasing AFG 5852 | -7/Zion | Given A8's code to call for help 5903 | -7/Zion | Given the Hacking Drone Bay 5907 | -7/Zion | Found Prototype Device 5908 | -7/Zion | Identified Hacking Drone Bay 5964 | -7/Zion | Found Prototype Device 5964 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6371 | -7/Zion | Met Imprinter 6401 | -7/Zion | Imprinted 6404 | -7/Zion | Declared Zion's savior 6549 | -7/Zion | Gained Derelict followers 6681 | -7/Zion | Discovered new exit (range 13) 6727 | -7/Zion | Entered Proximity Caves 6727 | -6/Proximity Caves | Accompanied by 9 allies 6975 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7369 | -6/Proximity Caves | Core integrity fell below 50% 7644 | -6/Proximity Caves | Learned Factory garrison access intel 7689 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7928 | -6/Proximity Caves | Discovered new exit (range 16) 7982 | -6/Proximity Caves | Learned Factory trap positions 8106 | -6/Proximity Caves | Entered Factory 8106 | -6/Factory | Accompanied by 3 allies 8106 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 8107 | -6/Factory | Loaded intel: 85 trap records 8108 | -6/Factory | Loaded intel: 4 garrison access locations 8230 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8230 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8231 | -6/Factory | Zion Heavy squad teleported in 8373 | -6/Factory | Zion Recon squad teleported in 8439 | -6/Factory | Build established: Scavenger-Skirmisher 8500 | -6/Factory | Discovered new exit (range 15) 8564 | -6/Factory | Found Prototype Protection 8564 | -6/Factory | Identified Zio. Weapon Casing 8568 | -6/Factory | Found Prototype Protection 8929 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9165 | -6/Factory | Found Prototype Launcher 9165 | -6/Factory | Identified Rocket Array 9180 | -6/Factory | Found Rocket Array 9477 | -6/Factory | Terminal network hard line cut 9660 | -6/Factory | Identified exit to Extension 9661 | -6/Factory | Entered Extension 9802 | -6/Extension | Zion Light squad teleported in 9807 | -6/Extension | Zion Heavy squad teleported in 9866 | -6/Extension | Repaired Adv. Sensor Array 9899 | -6/Extension | Identified Zio. Heavy Carapace 9928 | -6/Extension | Rescued A7 9989 | -6/Extension | Energy Cycler disabled 9989 | -6/Extension | Rescued a captive Derelict 9989 | -6/Extension | Rescued a captive Derelict 9989 | -6/Extension | Rescued a captive Derelict 9990 | -6/Extension | Rescued a captive Derelict 9990 | -6/Extension | Rescued a captive Derelict 9990 | -6/Extension | Rescued a captive Derelict 9992 | -6/Extension | Rescued a captive Derelict 9994 | -6/Extension | Rescued a captive Derelict 9995 | -6/Extension | Rescued a captive Derelict 10004 | -6/Extension | Rescued a captive Derelict 10139 | -6/Extension | Spotted B-75 Beast 10144 | -6/Extension | Allies destroyed B-75 Beast 10150 | -6/Extension | Discovered new exit (range 18) 10182 | -6/Extension | Lost 4 allies 10291 | -6/Extension | Zion Light squad teleported in 10303 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 10462 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 10812 | -6/Extension | Discovered new exit (range 19) 10813 | -6/Extension | Discovered new exit (range 19) 10839 | -6/Extension | Identified exit to Cetus 10974 | -6/Extension | Entered Cetus 10974 | -6/Cetus | Accompanied by 13 allies (A7) 10979 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10989 | -6/Cetus | Spotted Cetus Guard 10989 | -6/Cetus | Spotted Cetus Guard 10995 | -6/Cetus | Spotted Cetus Guard 11003 | -6/Cetus | Spotted Cetus Guard 11004 | -6/Cetus | Allies destroyed Cetus Guard 11008 | -6/Cetus | Allies destroyed Cetus Guard 11012 | -6/Cetus | Allies destroyed Cetus Guard 11027 | -6/Cetus | Found Zio. Weapon Casing 11037 | -6/Cetus | Lost 4 allies 11126 | -6/Cetus | Started Cetus Manufacturing Module 11151 | -6/Cetus | Manufactured an Enhanced Grunt 11176 | -6/Cetus | Manufactured an Enhanced Grunt 11201 | -6/Cetus | Manufactured an Enhanced Grunt 11226 | -6/Cetus | Manufactured an Enhanced Grunt 11240 | -6/Cetus | Discovered new exit (range 20) 11251 | -6/Cetus | Manufactured an Enhanced Grunt 11320 | -6/Cetus | Build established: Messiah-Skirmisher 11338 | -6/Cetus | Spotted Cetus Guard 11340 | -6/Cetus | Allies destroyed Cetus Guard 11341 | -6/Cetus | Spotted Cetus Guard 11347 | -6/Cetus | Allies destroyed Cetus Guard 11360 | -6/Cetus | Discovered new exit (range 19) 11368 | -6/Cetus | Found Prototype Device 11368 | -6/Cetus | Identified Exp. Thermal Shield 11379 | -6/Cetus | Scared off Revision 17 11439 | -6/Cetus | Identified exit to Archives 11483 | -6/Cetus | Entered Archives 11483 | -6/Archives | Accompanied by 12 allies (A7) 11498 | -6/Archives | Met Zhirov 11500 | -6/Archives | Discovered new exit (range 19) 11504 | -6/Archives | Reinforcements dispatched to Archives 11505 | -6/Archives | Discovered new exit (range 19) 11527 | -6/Archives | Identified exit to Hub_04(d) 11549 | -6/Archives | Reinforcements dispatched to Archives 11559 | -6/Archives | Entered Hub_04(d) 11559 | -6/Hub_04(d) | Accompanied by 6 allies 11589 | -6/Hub_04(d) | Discovered new exit (range 17) 11629 | -6/Hub_04(d) | Found Zio. Weapon Casing 11652 | -6/Hub_04(d) | Discovered new exit (range 19) 11755 | -6/Hub_04(d) | Identified exit to Factory 11877 | -6/Hub_04(d) | Build established: Messiah-Tank 12057 | -6/Hub_04(d) | Found Zio. Weapon Casing 12245 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 12246 | -6/Hub_04(d) | Zion Light squad teleported in 12251 | -6/Hub_04(d) | Spotted B-75 Beast 12273 | -6/Hub_04(d) | Destroyed B-75 Beast 12298 | -6/Hub_04(d) | Discovered exit to Factory (range 18) 12321 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 12414 | -6/Hub_04(d) | Found Zio. Weapon Casing 12517 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 12518 | -6/Hub_04(d) | Zion Heavy squad teleported in 12551 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 12552 | -6/Hub_04(d) | Zion Recon squad teleported in 12609 | -6/Hub_04(d) | First assault squad dispatched 12657 | -6/Hub_04(d) | Network Hub disabled 12686 | -6/Hub_04(d) | Found Zio. Heavy Carapace 12741 | -6/Hub_04(d) | Entered Factory 12741 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13088 | -5/Factory | Discovered new exit (range 53) 13227 | -5/Factory | Build established: Scavenger-Gunner 13375 | -5/Factory | Identified exit to Upper Caves 13641 | -5/Factory | First assault squad dispatched 13656 | -5/Factory | Retrieved Zion intel report: Branch Access 13657 | -5/Factory | Zion Light squad teleported in 13718 | -5/Factory | Discovered new exit (range 5) 13750 | -5/Factory | Found Zio. Weapon Casing 13752 | -5/Factory | Found Zio. Weapon Casing 13757 | -5/Factory | Identified exit to Factory 13832 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14043 | -5/Factory | Retrieved Zion intel report: Trap Installations 14134 | -5/Factory | Terminal network hard line cut 14333 | -5/Factory | Entered Upper Caves 14425 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14506 | -5/Upper Caves | Learned Factory stockpile data 14679 | -5/Upper Caves | Build established: Messiah-Skirmisher 14713 | -5/Upper Caves | Encountered a Warlord checkpoint 15103 | -5/Upper Caves | Identified exit to Upper Caves 15164 | -5/Upper Caves | Entered an active Warlord outpost 15176 | -5/Upper Caves | Learned 8 Research zone layouts 15176 | -5/Upper Caves | Learned Extension emergency access door positions 15176 | -5/Upper Caves | Learned Research garrison access intel 15453 | -5/Upper Caves | Entered another Upper Caves area 15461 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15497 | -5/Upper Caves | Destroyed 9 combat bots 15512 | -5/Upper Caves | Discovered exit to Factory (range 11) 15584 | -5/Upper Caves | Encountered a Warlord checkpoint 15695 | -5/Upper Caves | Learned location of 1 exit from Factory 16388 | -5/Upper Caves | Found Imp. Powered Armor 16409 | -5/Upper Caves | Found Imp. Powered Armor 16625 | -5/Upper Caves | Discovered new exit (range 6) 16631 | -5/Upper Caves | Identified exit to Zhirov 16640 | -5/Upper Caves | Entered Zhirov 16640 | -5/Zhirov | Discovered new exit (range 3) 16644 | -5/Zhirov | Identified exit to Proximity Caves 16687 | -5/Zhirov | Learned location of Testing (-2) 16687 | -5/Zhirov | Learned location of Command (-1) 16714 | -5/Zhirov | Found Alien Artifact 16714 | -5/Zhirov | Identified Integrated Dissipator 16714 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16784 | -5/Zhirov | Found Alien Artifact 16828 | -5/Zhirov | Entered Proximity Caves 17460 | -4/Proximity Caves | Discovered exit to Factory (range 4) 17532 | -4/Proximity Caves | Entered Factory 17532 | -4/Factory | Evolved 2 slots: Utility x2 17533 | -4/Factory | Identified exit to Armory 17553 | -4/Factory | Zion Light squad teleported in 18637 | -4/Factory | Lost 3 parts (1n1u1w) 18669 | -4/Factory | Discovered new exit (range 4) 18671 | -4/Factory | Identified exit to Research 18685 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18686 | -4/Factory | Zion Heavy squad teleported in 18757 | -4/Factory | Zion Melee Resupply teleported in 18757 | -4/Factory | P-70 Sage assimilated allied 3W-MGP(Z) 18770 | -4/Factory | P-70 Sage assimilated allied LW-JUB(A) 18787 | -4/Factory | System corruption reached 10% 18824 | -4/Factory | Found Zio. Weapon Casing 19059 | -4/Factory | Terminal network hard line cut 19102 | -4/Factory | Entered Armory 19128 | -4/Armory | Lost 5 parts (1p2n2u) 19153 | -4/Armory | Zion Heavy squad teleported in 19186 | -4/Armory | Build established: Messiah-Gladiator 19205 | -4/Armory | Energy Cycler disabled 19281 | -4/Armory | Zion Fire squad teleported in 19383 | -4/Armory | Lost 4 allies 20011 | -4/Armory | Identified Transdimensional Reconstructor 20011 | -4/Armory | Warped through subspace to slip node 20011 | -4/Armory | Discovered new exit (range 1) 20011 | -4/Armory | Identified exit to Lab 20081 | -4/Armory | Build established: Scavenger-Skirmisher 20123 | -4/Armory | Retrieved Zion intel report: Emergency Access 20124 | -4/Armory | Zion Heavy squad teleported in 20191 | -4/Armory | Discovered exit to Research (range 18) 20364 | -4/Armory | Lost 3 parts (3u) 20373 | -4/Armory | Destroyed 7 combat bots 20413 | -4/Armory | Spotted Armor Guard 20500 | -4/Armory | Zion Heavy squad teleported in 20515 | -4/Armory | Terminal network hard line cut 20542 | -4/Armory | Spotted Armor Guard 20596 | -4/Armory | Entered Lab 20596 | -4/Lab | Discovered exit to Research (range 9) 20609 | -4/Lab | Entered Research 20609 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20610 | -3/Research | Identified exit to Quarantine 20611 | -3/Research | Loaded intel: 3 garrison access locations 20790 | -3/Research | Found Prototype Launcher 20833 | -3/Research | Found Prototype Launcher 20836 | -3/Research | Found Prototype Launcher 20912 | -3/Research | Discovered new exit (range 7) 20917 | -3/Research | Identified Tesla Bomb Launcher (x3) 20942 | -3/Research | Zion hero teleported in (AD-0RF) 21247 | -3/Research | Discovered new exit (range 17) 21359 | -3/Research | First assault squad dispatched 21527 | -3/Research | Zion Zionite Resupply teleported in 21794 | -3/Research | Identified exit to Research 21907 | -3/Research | Entered Quarantine 21907 | -3/Quarantine | Accompanied by 2 allies (AD-0RF) 21927 | -3/Quarantine | Found Alien Artifact 21927 | -3/Quarantine | Identified Phase Armor 21964 | -3/Quarantine | Found AD-0RF's Magmablaster 22050 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 22256 | -3/Quarantine | Found Alien Artifact 22298 | -3/Quarantine | Repaired Broken Adv. Cryofiber Web 22430 | -3/Quarantine | Found Alien Artifact 22435 | -3/Quarantine | Identified Subatomic Replicator 22492 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 22595 | -3/Quarantine | Identified Core Reset Matrix 22595 | -3/Quarantine | Used Core Reset Matrix 22599 | -3/Quarantine | Detected hypermatrix surge 22599 | -3/Quarantine | Sensed 7 artifacts in vicinity 22673 | -3/Quarantine | Discovered exit to Research (range 12) 22676 | -3/Quarantine | Found Prototype Protection 22676 | -3/Quarantine | Identified Centrium Heavy Armor Plating 22699 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22781 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 22834 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 23013 | -3/Quarantine | Found Core Stripper 23157 | -3/Quarantine | First assault squad dispatched 23208 | -3/Quarantine | Found Centrium Heavy Armor Plating 23355 | -3/Quarantine | Spotted Fortress 23368 | -3/Quarantine | Destroyed Fortress 23380 | -3/Quarantine | Found Prototype Device 23381 | -3/Quarantine | Identified Exp. Force Field 23385 | -3/Quarantine | Terminal network hard line cut 23394 | -3/Quarantine | Found Prototype Reactor 23394 | -3/Quarantine | Identified Vortex Chain Reactor 23398 | -3/Quarantine | Found Vortex Chain Reactor 23404 | -3/Quarantine | Found Prototype Device 23404 | -3/Quarantine | Identified Exp. EM Shield 23420 | -3/Quarantine | Found Prototype Device 23420 | -3/Quarantine | Identified Thermal Barrier 23601 | -3/Quarantine | Discovered new exit (range 6) 23601 | -3/Quarantine | Discovered new exit (range 7) 23607 | -3/Quarantine | Identified exit to Section 7 23614 | -3/Quarantine | Identified exit to Protoforge 23660 | -3/Quarantine | Entered Section 7 23661 | -3/Section 7 | Detected hypermatrix surge 23661 | -3/Section 7 | Sensed 23 artifacts in vicinity 23688 | -3/Section 7 | Found Microwarp Drive 23766 | -3/Section 7 | Spotted S7 Guard 23793 | -3/Section 7 | Destroyed S7 Guard 23820 | -3/Section 7 | Found Prototype Protection 23820 | -3/Section 7 | Identified Hvy. Regenerative Plating 23847 | -3/Section 7 | Found Integrated Thermoelectric Network 23847 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23995 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 24091 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 24097 | -3/Section 7 | Spotted S7 Guard 24124 | -3/Section 7 | Destroyed S7 Guard 24157 | -3/Section 7 | Found Core Membrane 24157 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 24259 | -3/Section 7 | Build established: Alien-Skirmisher 24352 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-3 24783 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 24787 | -3/Section 7 | Found Transdimensional Reconstructor 24946 | -3/Section 7 | Found Terrabomb 24985 | -3/Section 7 | Spotted Executioner 24998 | -3/Section 7 | Terminal network hard line cut 25011 | -3/Section 7 | Used Terrabomb 25016 | -3/Section 7 | Spotted Executioner 25036 | -3/Section 7 | Core integrity fell below 50% 25183 | -3/Section 7 | Spotted B-86 Titan 25195 | -3/Section 7 | Spotted S7 Guard 25201 | -3/Section 7 | Found Integrated Mediator 25202 | -3/Section 7 | Warped through subspace 25206 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 25283 | -3/Section 7 | Spotted B-99 Colossus 25323 | -3/Section 7 | Found Integrated Reactor 25323 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25326 | -3/Section 7 | Found Integrated Reactor 25326 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25377 | -3/Section 7 | Spotted Alpha 7 25377 | -3/Section 7 | Spotted Alpha 7 25405 | -3/Section 7 | Destroyed Alpha 7 25420 | -3/Section 7 | Destroyed Alpha 7 25465 | -3/Section 7 | Found Prototype Processor 25465 | -3/Section 7 | Identified Exp. Targeting Computer 25482 | -3/Section 7 | Found Prototype Device 25482 | -3/Section 7 | Identified Exp. ECM Suite 25486 | -3/Section 7 | Found Prototype Processor 25486 | -3/Section 7 | Identified Exp. Target Analyzer 25492 | -3/Section 7 | Found Exp. Targeting Computer 25559 | -3/Section 7 | Found Exp. Target Analyzer 25572 | -3/Section 7 | Found Prototype Ballistic Gun 25572 | -3/Section 7 | Identified Multirail 25660 | -3/Section 7 | First assault squad dispatched 25674 | -3/Section 7 | Build established: Alien-Gunner 25683 | -3/Section 7 | Core integrity fell below 20% 25723 | -3/Section 7 | Destroyed 8 combat bots 25841 | -3/Section 7 | Crushed by falling debris 25937 | -3/Section 7 | Discovered exit to Research (range 16) 25961 | -3/Section 7 | Found Integrated Reactor 26031 | -3/Section 7 | Found Integrated Dissipator 26031 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26033 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26049 | -3/Section 7 | Entered Research 26049 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26110 | -2/Research | Zion Light squad teleported in 26136 | -2/Research | Build established: Alien-Skirmisher 26230 | -2/Research | Spotted B-90 Cyclops 26244 | -2/Research | Destroyed B-90 Cyclops 26247 | -2/Research | Garrison activated, responded to threat 26549 | -2/Research | First assault squad dispatched 26788 | -2/Research | Garrison activated, responded to threat 26963 | -2/Research | Zion Light squad teleported in 26983 | -2/Research | Garrison activated, responded to threat 27035 | -2/Research | Spotted B-90 Cyclops 27052 | -2/Research | High security lockdown imminent 27052 | -2/Research | Destroyed B-90 Cyclops 27102 | -2/Research | Lost 3 allies 27112 | -2/Research | Warped through subspace 27132 | -2/Research | High security lockdown engaged 27191 | -2/Research | Spotted B-90 Cyclops 27260 | -2/Research | Discovered new exit (range 10) 27265 | -2/Research | Core integrity fell below 50% 27265 | -2/Research | Identified exit to Testing 27266 | -2/Research | Entered Testing 27301 | -2/Testing | Retrieved Zion intel report: Trap Installations 27340 | -2/Testing | Found Prototype Energy Cannon 27341 | -2/Testing | Identified Cld. Nova Cannon 27396 | -2/Testing | Retrieved Zion intel report: Emergency Access 27515 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 27516 | -2/Testing | Spotted PX-8RBHF7DZV9 27611 | -2/Testing | Core integrity fell below 20% 27616 | -2/Testing | Spotted Alpha 7 27621 | -2/Testing | Spotted AU-EVV(K) 27626 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 27637 | -2/Testing | Lost 6 parts (1p4u1w) 27700 | -2/Testing | Destroyed Alpha 7 27706 | -2/Testing | Destroyed AU-EVV(K) 27725 | -2/Testing | Destroyed PX-8RBHF7DZV9 27730 | -2/Testing | Lost 3 parts (2n1u) 27769 | -2/Testing | Found Exp. Targeting Computer 27779 | -2/Testing | Found Prototype Processor 27871 | -2/Testing | Retrieved Zion intel report: Active Garrisons 27871 | -2/Testing | Identified Exp. Melee Analysis Suite 27915 | -2/Testing | Found Unknown Device 27942 | -2/Testing | Found Prototype Leg 28016 | -2/Testing | First assault squad dispatched 28035 | -2/Testing | Discovered new exit (range 15) 28050 | -2/Testing | Identified exit to Access 28051 | -2/Testing | Entered Access 28051 | -1/Access | Evolved 2 slots: Utility x2 28051 | -1/Access | Identified Launcher Loader 28331 | -1/Access | Retrieved Zion intel report: Active Terminals 28332 | -1/Access | Zion Experimental squad teleported in 28435 | -1/Access | Zion Heavy squad teleported in 28641 | -1/Access | Discovered new exit (range 10) 28649 | -1/Access | Identified exit to Command 28653 | -1/Access | Entered Command 28653 | -1/Command | Accompanied by 3 allies 28690 | -1/Command | Disengaged cave seal 28690 | -1/Command | Zionites emerged from the dark tunnel 29043 | -1/Command | Identified Myomer Exoskeleton 29153 | -1/Command | First assault squad dispatched 29313 | -1/Command | Build established: Commander-Tank 29365 | -1/Command | Spotted Combat Programmer 29366 | -1/Command | Spotted Combat Programmer 29367 | -1/Command | Spotted M Guard 29368 | -1/Command | Spotted M Guard 29373 | -1/Command | Allies destroyed Combat Programmer 29389 | -1/Command | Allies destroyed M Guard 29392 | -1/Command | Allies destroyed Combat Programmer 29408 | -1/Command | Destroyed M Guard 29408 | -1/Command | All MAIN.C guards destroyed 29432 | -1/Command | Found Prototype Device 29432 | -1/Command | Identified AEGIS Remote Shield 29433 | -1/Command | Lost 17 allies 29445 | -1/Command | Found Prototype Reactor 29445 | -1/Command | Identified Zero-point Reactor 29450 | -1/Command | Found Cld. Nova Cannon 29457 | -1/Command | Found Exp. Targeting Computer 29461 | -1/Command | Found Exp. Targeting Computer 29465 | -1/Command | Found Adv. Micro-nuke Launcher 29535 | -1/Command | Lost 4 allies 29702 | -1/Command | Build established: Alien-Gunner 29757 | -1/Command | Met MAIN.C 29776 | -1/Command | 0b10 Conduit disabled 29778 | -1/Command | Destroyed MAIN.C Shell 29781 | -1/Command | MAIN.C activated Command garrisons 29804 | -1/Command | Allies destroyed MAIN.C 29805 | -1/Command | Discovered new exit (range 44) 29805 | -1/Command | Discovered new exit (range 87) 29805 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 29923 | -1/Command | Spotted B-99 Colossus 29985 | -1/Command | Spotted B-99 Colossus 30021 | -1/Command | Used Subatomic Replicator to replicate Myomer Exoskeleton 30057 | -1/Command | Lost 4 parts (2u2w) 30756 | -1/Command | Phase Generator disabled 30854 | -1/Command | Found Exp. Core Analyzer 33627 | -1/Command | Found SHELL Armor 34890 | -1/Command | Build established: Alien-Mutant 35404 | -1/Command | Found Vortex Chain Reactor 35406 | -1/Command | Found Zero-point Reactor 35419 | -1/Command | Found Exp. Armor Integrity Analyzer 35422 | -1/Command | Found Exp. Core Analyzer 35427 | -1/Command | Found Adv. Kinecellerator 35577 | -1/Command | Build established: Scavenger-Mutant 35666 | -1/Command | Found Centrium Heavy Armor Plating 35668 | -1/Command | Found Zero-point Reactor 35674 | -1/Command | Found Singularity Reactor 36714 | -1/Command | Build established: Scavenger-Tank 37535 | -1/Command | Crushed by falling debris 37561 | -1/Command | Crushed by falling debris 37571 | -1/Command | Crushed by falling debris 37580 | -1/Command | Crushed by falling debris 37948 | -1/Command | Build established: Alien-Mutant 38192 | -1/Command | Found Adv. Kinecellerator 38202 | -1/Command | Found Exp. Core Analyzer 38211 | -1/Command | Found Exp. Core Analyzer 38220 | -1/Command | Found Exp. Targeting Computer 38686 | -1/Command | Found Omega Cannon 39373 | -1/Command | Found Thermal Barrier 40578 | -1/Command | Found Multirail 40582 | -1/Command | Found Exp. ECM Suite 41449 | -1/Command | Found Active Sensor Suite 42428 | -1/Command | Crushed by falling debris 42439 | -1/Command | Crushed by falling debris 42442 | -1/Command | Crushed by falling debris 42448 | -1/Command | Crushed by falling debris 42459 | -1/Command | Crushed by falling debris 42469 | -1/Command | Crushed by falling debris 42483 | -1/Command | Discovered new exit (range 4) 42717 | -1/Command | Crushed by falling debris 43100 | -1/Command | Build established: Scavenger-Mutant 43929 | -1/Command | Crushed by falling debris 43934 | -1/Command | Crushed by falling debris 43935 | -1/Command | Core integrity fell below 50% 43956 | -1/Command | Crushed by falling debris 43961 | -1/Command | Crushed by falling debris 43992 | -1/Command | Lost 3 parts (2p1u) 44100 | -1/Command | Crushed by falling debris 44131 | -1/Command | Crushed by falling debris 44228 | -1/Command | Build established: Alien-Mutant 44756 | -1/Command | Build established: Scavenger-Mutant 45060 | -1/Command | Build established: Alien-Mutant 46105 | -1/Command | Crushed by falling debris 46138 | -1/Command | Crushed by falling debris 46175 | -1/Command | Released all parts (21) 46323 | -1/Command | Entered Access_0 46324 | -1/Access_0 | Sensed 4 artifacts in vicinity 46324 | -1/Access_0 | Met Architect 46340 | -1/Access_0 | Destroyed A8 46345 | -1/Access_0 | Architect warped through subspace 46372 | -1/Access_0 | Found Exp. Thermal Shield 46455 | -1/Access_0 | Architect warped through subspace 46506 | -1/Access_0 | Architect warped through subspace 46579 | -1/Access_0 | Architect warped through subspace 46608 | -1/Access_0 | Architect warped through subspace 46641 | -1/Access_0 | Architect warped through subspace 46668 | -1/Access_0 | A6 warped into view 46686 | -1/Access_0 | Destroyed A6 46693 | -1/Access_0 | Architect warped through subspace 46700 | -1/Access_0 | Found Exp. Actuator Array 46727 | -1/Access_0 | Architect warped through subspace 46765 | -1/Access_0 | Architect warped through subspace 46805 | -1/Access_0 | Architect warped through subspace 46839 | -1/Access_0 | Core integrity fell below 20% 46846 | -1/Access_0 | Architect warped through subspace 46884 | -1/Access_0 | Architect warped through subspace 46925 | -1/Access_0 | Architect warped through subspace 46933 | -1/Access_0 | Found Integrated Reactor 46974 | -1/Access_0 | Architect warped through subspace 46984 | -1/Access_0 | Build established: Scavenger-Gunner 47026 | -1/Access_0 | Subspace Access Node disabled 47030 | -1/Access_0 | Architect warped through subspace 47043 | -1/Access_0 | Found Exp. Core Analyzer 47048 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 47057 | -1/Access_0 | Architect warped through subspace 47116 | -1/Access_0 | Found Com. Tesla Bomb Launcher 47168 | -1/Access_0 | Architect warped through subspace 47188 | -1/Access_0 | Found Exp. Targeting Computer 47196 | -1/Access_0 | Found Exp. Phase Shifter 47200 | -1/Access_0 | Architect warped through subspace 47238 | -1/Access_0 | Architect warped through subspace 47270 | -1/Access_0 | A5 warped into view 47277 | -1/Access_0 | Architect warped through subspace 47306 | -1/Access_0 | Architect warped through subspace 47328 | -1/Access_0 | Destroyed A5 47376 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 47378 | -1/Access_0 | Found Corrupted Prototype Device 47378 | -1/Access_0 | Identified Desublimator 47380 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 47360_ Exp. Weapon Cycler fried. 47360_ Exp. Targeting Computer fried. 47360_ Enhanced Hunter destroyed. 47360_ Destroyed Prototype Hackware. 47361_ Penetrated by Quantum Shear. 47361_ Adv. Phase Shifter destroyed. 47366_ Omega Cannon destroyed. 47368_ Penetrated by Quantum Shear. 47370_ Acquired 47 matter. 47371_ Architect regenerates Prototype Hackware. 47371_ Penetrated by Quantum Shear. 47373_ AEGIS Remote Shield destroyed. 47375_ Penetrated by Quantum Shear. 47376_ Acquired Corrupted Exp. Phase Shifter. 47376_ Faulty integration effect averted by Integrated Mediator. 47378_ Acquired Corrupted Prototype Device. 47378_ Identified Desublimator. 47378_ Faulty integration effect averted by Integrated Mediator. 47380_ Acquired 110 matter. 47380_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#??????#???????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????#??????#?#????# # | | ????????????????????????????#??#??????????????## | | ?????????????????????????????????????##???????## | | ??????????????????????????? ???###### #??#?#??# | | ???????????????????????????????? ??????#""" | | ???????????????????????????????? ??????### " | | ???????????????????????????##???# ??##### | | ????????????????????????????????# #??#" % | | ????????????????????????????????# ###### % | | ???????????????????????????????## ## % | | ??????????????????????????#????# #" % | | ???????????????????????????????# | | ???????????????????????????????#### ## | | ???????????????????????????????# ## "" | | ?????????????????????????????#?# ;" """ | | ??????????? ????????? ???????## ;;;;"" !!! | | ###?????????????????????#?????# ; #""!! | | ?????????????????????######; ; ;;;""""!"!% | | ? ??????#?? #??????###### ;; ;;; "" "" | | ? #???????# ?????### %;; " " | | ?# ?##???#"??????# * ;%% """ " | | ## ? ####"## #;## %=] ;;;;; """ " | | # ? #"# %] ! ]];;; % ""% ## | | #? ]=!@ = ; %%%%; "" """# | | ## % 0=%=! ; %%% ;""" #### | | =%*=! ; ; ##?# | | # "#??# !!!] ;; """####??# | | ? "####### * ####### ##????? | | ?## "" #??###;# ##????# #;" "????? | | ##" "#?????#?## #????# ######" " ??? | | #" #????????# ###???#?# #?##??# "# #?? | | " """# #?????#?###???????# ### ### ##?#?? | | ""###?###???###??#????????#### ## ##????? | | "########??# #?#????????????# ## #?????? | | " ###??? # ### ##????##?##?#??## ?## #? ?#?? | | ###?????"""## #####?????????#?#??### ## ???? | | ???###### #???#??????#??#?#??# ##???? | | ?#??# # #" #?##????????#?#??????# ##??? | | #????#"""" #??????????????????"""#" % #??? | | ???###" #??????????????????#""=""" #??? | | ##?#?#" #"###???????##?#?????"[!/ ##?? | | ???### " # #??##??#??#"##?#???"/!/ #??? | | ?????#"" ""### ##??#?# ####?#""!""" ##??? | | ##?#???""" "#"" ##???## #####?#" "?" #??## | | ###?#???##" ""##?###" %"#"""##""#### #???# | | ???##?#?## ""### "" #? #??#? | | ???##??## "?## "" "" ?? | | ?????#??#### ##?###" % #""##### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 120 Energy Generation 115 Energy Capacity 1910 Matter Stores 555 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 EM Shielding 4 Corruption Block 16 Armor Coverage 2550 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Core Shielding 30 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 24 Target Analysis 10 Core Analysis 12 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Variable Charge Gun | -3/Quarantine | Z-intel Lrn. Phase Cannon | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Cld. Plasma Rifle | -3/Quarantine | Z-intel Exp. Optical Array | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Plasma Sword | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Exp. Flexi-carbon Leg | -3/Quarantine | Z-intel Gravity Neutralizer | -3/Quarantine | Z-intel Adv. Micro-nuke Launcher | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 28% | -9/Materials Adv. Sensor Array | 25% | -6/Extension Adv. Cryofiber Web | 99% | -3/Quarantine | Broken Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Subatomic Replicator Core Reset Matrix Core Stripper Integrated Thermoelectric Network Core Membrane Microwarp Drive Terrabomb High-powered Transdimensional Reconstructor Integrated Mediator Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageProcessingShielding Manual? 0 Play Time 12:01:11 Cumulative 479.0 hours Start 2025.09.06 @ 11:45:53 End 2025.09.08 @ 20:07:37 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/1/3/2/0/1/0/1/0/0 Lore% 88 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be3bf748-9d0e-4909-ade0-223052e794c1