Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 14:05:43

Player: Drosophila

Result: Destroyed by DC-WEI(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (27)      135
Value Destroyed (535)      535
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1290

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     220/300
Energy                     74/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (3450) Ox68
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
             Humpback
>            --- WEAPON (2) -------
             Beam Rifle
  Subdweller Machine Gun
>            --- INVENTORY (35) ---
             Ion Engine
             Arachnoskeleton
      Medium Storage Unit
             Beam Rifle
             Beam Rifle
             Beam Rifle
             Flail
             Scrap Shield Fragment (49)
             Scrap Shield Fragment (48)
             Scrap Shield Fragment (46)
             Scrap Shield Fragment (42)

 Peak State 
------------
>            --- POWER ------------
       Light Nuclear Core
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
             Humpback
>            --- WEAPON -----------
             Riot Gun
             Barrage Gun
>            --- INVENTORY --------
             Ion Engine
             Arachnoskeleton
      Medium Storage Unit
             Beam Rifle
             Beam Rifle
             Beam Rifle
             Beam Rifle
  Subdweller Machine Gun
             Rocket Launcher
             Flail
             Scrap Shield Fragment
             Scrap Shield Fragment
             Scrap Shield Fragment
[Rating: 17]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Heat Sink
  Device                   Heat Sink
  Storage                  Medium Storage Unit
Weapon                     Beam Rifle
  Energy Gun               Beam Rifle
  Ballistic Gun            Barrage Gun
  Launcher                 Rocket Launcher
  Impact Weapon            Flail

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             30   | 7   12  11  
  Power                    2    | 1   1   .   
    Engine                 1    | 1   .   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 4    | 2   2   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 2   2   1   
    Device                 2    | 1   1   .   
    Storage                3    | 1   1   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   19   | 2   7   10  
    Energy Gun             10   | 1   4   5   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 1   .   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   1   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      6    | .   .   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   100 93  
  Engine                   3    | .   8   .   
  Core                     10   | .   5   13  
  Treads                   27   | .   28  27  
  Device                   11   | .   14  8   
  Storage                  14   | .   14  14  
  Energy Gun               23   | .   26  21  
  Ballistic Gun            2    | .   .   3   
  Impact Weapon            2    | .   1   2   
Peak Build Rating          17   | 9   12  17  
  Average Rating           12   | 6   11  13  
  On Entrance              7    | .   9   12  
Naked Turns                .    | .   .   .   
Heaviest Build             212  | 14  22  212 
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  5    | .   .   5   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 35   | 8   10  35  
  Average Capacity         13   | 7   8   18  
  Most Carried             16   | 3   9   16  
  Average Carried          9    | 1   7   10  
  Final Capacity           35   | 8   10  35  
  Final Carried            13   | 3   9   13  

 Class Distribution 
--------------------
 82% | Mutant
 17% | Hauler-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           523  | 246 202 75  
  Remotely                 .    | .   .   .   
Salvage Created            867  | 42  699 126 
  Parts                    45   | 7   26  12  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      1    | .   .   1   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   13  4   
  Guns                     11   | .   8   3   
  AOE                      5    | .   4   1   
Classes Destroyed          8    | 1   6   1   
  Builder                  1    | .   1   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | .   3   .   
  Operator                 1    | .   1   .   
  Swarmer                  6    | .   6   .   
  Grunt                    7    | .   7   .   
  Subdweller               4    | .   .   4   
Best Kill Streak           4    | 3   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        93   | .    66   27   
  Missed                   24   | .    20   4    
Damage Taken               1212 | .    500  712  
  Core                     250  | .    128  122  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              98   | 5    74   19   
  Largest                  2    | 2    2    2    
  Hottest                  112  | 60   112  112  
Shots Fired                165  | 10   121  34   
  Gun                      156  | 10   116  30   
  Cannon                   .    | .    .    .    
  Launcher                 9    | .    5    4    
  Special                  .    | .    .    .    
  Kinetic                  14   | 5    .    9    
  Thermal                  136  | 5    116  15   
  Explosive                9    | .    5    4    
  Electromagnetic          6    | .    .    6    
  Robot Hit Streak         8    | 5    8    7    
  Robot Miss Streak        4    | 3    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    .    2    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           97   | 5    71   21   
  Core Hits                41   | 3    30   8    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         10   | .    8    2    
    Burn                   9    | .    8    1    
    Destroy                1    | .    .    1    
Melee Attacks              17   | .    16   1    
  Impact                   17   | .    16   1    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1943 | 60   1490 393  
  Guns                     1324 | 60   946  318  
  Cannons                  .    | .    .    .    
  Explosions               619  | .    544  75   
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  185  | 25   .    160  
  Thermal                  1098 | 35   946  117  
  Explosive                619  | .    544  75   
  Electromagnetic          41   | .    .    41   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            68   | .    68   .    
  Projectiles              .    | .    .    .    
  Explosions               68   | .    68   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      25   | .    .    25   
  Shots                    1    | .    .    1    
  Rammed                   1    | 1    .    .    
Targets Rammed             1    | 1    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        376  | .    376  8    
  Average Temperature      121  | .    124  3    
  Received Heat Transfer   315  | .    237  78   
  Effects                  4    | .    4    .    
    Shutdowns              1    | .    1    .    
    Energy Bleed           2    | .    2    .    
    Interference           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              2    | .    2    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             4    | .    4    .    
  Heat Transferred         3442 | 75   2997 370  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             312  | 15  312 .   
  Initial                  9    | .   9   .   
  Average                  150  | 5   167 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         56   | 100 51  .   
  Level 1                  43   | .   48  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   27  5   
  Peak Tracking Total      5    | .   5   3   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          3    | .   2   1   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   6   1   
  Successful               4    | .   3   1   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   5   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Reject                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     3    | .   3   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    3    | .   .   3   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2270 | 108  932  1230 
Spaces Moved               971  | 54   370  547  
  Core                     8    | 8    .    .    
  Treads                   963  | 46   370  547  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            185  | 143  160  206  
  Slowest Speed            560  | 160  160  560  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       27   | 5    53   24   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             4    | .    .    4    
Spaces Dug                 7    | .    7    .    
Terrain Destroyed          71   | .    47   24   
  Melee                    7    | .    7    .    
  Projectile               .    | .    .    .    
  AOE                      64   | .    40   24   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1244 | 70  565 609 
  Wait                     89   | 1   77  11  
  Move                     970  | 54  369 547 
  Hop                      .    | .   .   .   
  Pick Up                  27   | 3   9   15  
  Fast Attach              9    | 7   2   .   
  Attach                   4    | .   .   4   
  Detach                   .    | .   .   .   
  Swap                     17   | .   10  7   
  Drop                     13   | .   8   5   
  Fire                     98   | 5   74  19  
  Melee                    17   | .   16  1   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   36 | -11/Scrapyard | Discovered new exit (range 15)
  109 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  360 | -10/Materials | Discovered new exit (range 16)
  566 | -10/Materials | Discovered new exit (range 15)
  620 | -10/Materials | Core integrity fell below 50%
 1035 | -10/Materials | Discovered new exit (range 4)
 1041 | -10/Materials | Entered Subcaves
 1097 | -10/Subcaves  | Learned Materials emergency access door positions
 1370 | -10/Subcaves  | Visited 4L-MR0's lab
 1398 | -10/Subcaves  | Found Arachnoskeleton
 2155 | -10/Subcaves  | Build established: Hauler-Mutant
 2231 | -10/Subcaves  | A Subdweller sparked back to life
 2235 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2266 | -10/Subcaves  | Core integrity fell below 20%
 2271 | -10/Subcaves  | Destroyed by DC-WEI(R) with Subdweller Laser

 Last Messages 
---------------
02242_ Subatomizers dissect the Sub. Monowheel.
02242_ 1Y-GH1(R) destroyed.
02242_ Switching to secondary target: DC-WEI(R).
02244_ The unstable cave ceiling collapses.
02244_ Lgt. Treads destroyed. <x2>
02250_ DK-JD2(R) affixes Scrap Shield Fragment
  to Scrap Shield.
02253_ Barrage Gun destroyed.
02255_ Lgt. Nuclear Core destroyed.
02257_ DK-JD2(R) affixes Scrap Shield Fragment
  to Scrap Shield. <x2>
02261_ Riot Gun destroyed.
02262_ DK-JD2(R) destroyed.
02262_ Switching to secondary target: DC-WEI(R).
02265_ The unstable cave ceiling collapses.
02265_ DC-WEI(R) suffers critical hit (Destroy).
02267_ The unstable cave ceiling collapses.
02268_ Subatomizers dissect the Disposable Heat
  Sink.
02270_ The unstable cave ceiling collapses.

 Map 
-----
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|     ####?????????????????????????????????????????? |
| #####????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RocketWardroneBoregun
  Manual?         0
Play Time         00:14:56
  Cumulative      91.7 hours
  Start           2025.02.15 @ 19:46:16
  End             2025.02.16 @ 14:05:43
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          110
  Rogue           98
  Adventurer      12
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             46
Gallery%          53
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d51b559b-8608-44df-af17-1bf56c95622e