Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.10 @ 03:16:25 Player: M3-5OS Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (2593) 2593 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 8058 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (90) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VSS Leg > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Compact Matter Pod Targeting Computer Experimental Targeting Computer Improved Power Shielding Improved Light Armor Plating Improved Medium Armor Plating Shock Absorption System Authchip [Processor] Authchip [Processor] > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg Rocket Launcher Greatsword [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Shock Absorption System Storage Medium Storage Unit Processor Targeting Computer Hackware Authchip [Processor] Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Slots Evolved 11 | . 1 2 . 2 2 . 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 11 | . 1 2 . 2 2 . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 58 | . 4 8 6 9 1 7 8 . 15 Power 6 | . . 1 3 . . . . . 2 Engine 4 | . . 1 3 . . . . . . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 15 | . . 2 1 . 1 1 5 . 5 Treads . | . . . . . . . . . . Leg 15 | . . 2 1 . 1 1 5 . 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | . 1 2 1 3 . 4 2 . 5 Device 2 | . . . . . . . 1 . 1 Storage 2 | . . . . . . 2 . . . Processor 6 | . 1 1 1 . . . . . 3 Hackware 2 | . . . . . . 2 . . . Protection 6 | . . 1 . 3 . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 19 | . 3 3 1 6 . 2 1 . 3 Energy Gun 9 | . 1 . 1 4 . 2 . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . 1 3 . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 3 | . . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 26 | . . 3 3 3 . 4 3 . 10 Power 3 | . . 1 . . . . . . 2 Propulsion 8 | . . . 1 1 . 1 1 . 4 Utility 7 | . . 1 1 . . 2 2 . 1 Weapon 8 | . . 1 1 2 . 1 . . 3 Highest Loss Streak 7 | . . 2 2 3 . 3 3 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 95 90 86 92 . 90 87 81 33 Engine 7 | . 12 9 10 8 . 7 6 6 . Leg 15 | . 25 20 18 14 . 11 11 12 7 Storage 11 | . 12 10 10 8 . 20 18 18 . Processor 11 | . 7 10 17 16 . 14 12 12 9 Hackware 3 | . . . . . . 3 12 12 . Protection 15 | . 12 20 10 28 . 21 13 12 3 Energy Gun 3 | . 4 . 3 7 . 8 5 . 2 Ballistic Gun 7 | . 12 15 16 6 . . . . 3 Ballistic Cannon 2 | . 7 4 . . . . . . . Naked Turns 135 | . . . . . . . . 9 126 Heaviest Build 41 | 18 19 21 21 33 33 36 41 34 17 Greatest Support 32 | 20 20 30 30 25 23 25 32 32 25 Greatest Overweight (x) 4 | . . . 1 3 1 2 2 1 4 Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 5 Average Capacity 9 | . 10 10 10 10 10 10 10 9 5 Most Carried 10 | . 10 10 10 10 9 10 10 10 5 Average Carried 8 | . 8 9 9 9 9 9 9 9 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 7 9 10 10 10 9 9 10 5 . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Matter Collected 2273 | 198 34 917 190 64 . 309 325 . 236 Remotely . | . . . . . . . . . . Salvage Created 4104 | . 85 1883 656 95 . 371 549 . 465 Parts 245 | . 6 138 48 12 . 12 15 . 14 Haulers Intercepted 5 | . . 4 1 . . . . . . Recyclers Shooed 6 | . . 3 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Combat Hostiles Destroyed 59 | . 2 20 14 3 . 8 7 . 5 Melee 7 | . . . . . . . 7 . . Guns 36 | . 2 11 14 2 . 4 . . 3 Cannons 9 | . . 9 . . . . . . . AOE 7 | . . . . 1 . 4 . . 2 Classes Destroyed 17 | . 1 10 1 . . 3 2 . . Worker 18 | . . 18 . . . . . . . Builder 8 | . . 7 . 1 . . . . . Tunneler 2 | . . 2 . . . . . . . Hauler 5 | . . 4 1 . . . . . . Recycler 8 | . . 7 . . . . 1 . . Mechanic 1 | . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 6 | . . 5 1 . . . . . . Swarmer 13 | . . 8 3 2 . . . . . Grunt 21 | . 2 7 3 . . 4 3 . 2 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 14 | . . 5 7 1 . . 1 . . Specialist 2 | . . . . . . 2 . . . Hunter 3 | . . . . . . 1 . . 2 Programmer 2 | . . . . . . . 1 . 1 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 16 | . 2 16 6 2 . 4 3 . 1 Combat Bots Only 5 | . 2 4 5 2 . 4 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . 1 . . 1 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Damage Taken 5042 | . 28 671 545 211 . 857 525 184 2021 Core 1584 | . . 101 124 17 . 105 66 169 1002 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 231 | . 2 60 22 12 . 66 17 . 52 Core Remaining (%) 82 | 100 100 . 43 96 . 85 . 72 . Volleys Fired 304 | . 4 147 59 28 . 32 . . 34 Largest 2 | . 2 2 2 2 . 2 . . 2 Hottest 126 | . 60 55 60 96 . 126 . . 91 Shots Fired 515 | . 8 293 98 36 . 40 . . 40 Gun 404 | . 8 206 98 34 . 22 . . 36 Cannon 87 | . . 87 . . . . . . . Launcher 24 | . . . . 2 . 18 . . 4 Special . | . . . . . . . . . . Kinetic 442 | . 4 293 89 26 . . . . 30 Thermal 45 | . . . 9 8 . 22 . . 6 Explosive 20 | . . . . 2 . 18 . . . Electromagnetic 8 | . 4 . . . . . . . 4 Robot Hit Streak 34 | . 8 32 34 29 . 24 . . 20 Robot Miss Streak 3 | . . 3 1 1 . 1 . . 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 443 | . 8 231 87 26 . 33 25 . 33 Core Hits 204 | . 5 96 33 7 . 33 10 1 19 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . 3 . . . 3 6 . . Burn 3 | . . . . . . 3 . . . Destroy 1 | . . 1 . . . . . . . Blast 2 | . . 2 . . . . . . . Sever 6 | . . . . . . . 6 . . Melee Attacks 28 | . . . . . . . 28 . . Impact . | . . . . . . . . . . Slashing 28 | . . . . . . . 28 . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8122 | . 109 3098 934 295 . 1364 1235 6 1081 Guns 4247 | . 109 2015 933 213 . 340 . . 637 Cannons 1083 | . . 1083 . . . . . . . Explosions 1405 | . . . . 82 . 1024 . . 299 Melee 1235 | . . . . . . . 1235 . . Ramming 152 | . . . 1 . . . . 6 145 Kinetic 4687 | . 57 3098 841 159 . . . . 532 Thermal 672 | . . . 92 54 . 340 . . 186 Explosive 1106 | . . . . 82 . 1024 . . . Electromagnetic 270 | . 52 . . . . . . . 218 Impact . | . . . . . . . . . . Slashing 1235 | . . . . . . . 1235 . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 4 Average Corruption 2 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Matter Fused 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 84 | . . 1 . . . 2 66 . 15 Projectiles 1 | . . 1 . . . . . . . Explosions 15 | . . . . . . 2 . . 13 Melee 68 | . . . . . . . 66 . 2 Knockbacks 8 | . . 6 . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic 6 | . . 6 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 239 | . . . . 41 . 93 . 3 102 Shots 14 | . . . . 2 . 7 . . 5 Rammed 22 | . . . . . . . . 1 21 Targets Rammed 73 | . . 1 1 . . . . 1 70 Kicked 51 | . . 1 1 . . . . . 49 Crushed . | . . . . . . . . . . Highest Temperature 319 | . 24 25 46 38 . 319 . . . Average Temperature 28 | . 12 7 14 17 . 75 . . . Received Heat Transfer 1533 | . 24 363 243 99 . 342 246 60 156 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 Heat Transferred 1572 | . . . 200 125 . 962 . . 285 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Peak Influence 488 | . 80 488 462 244 80 275 136 61 79 Initial 139 | . . . 37 139 80 44 106 46 21 Average 143 | . 44 231 237 180 80 166 91 46 35 Maximum Alert Level 2 | . . 2 2 1 . 1 . . . Low Security (%) 71 | . 100 39 42 56 100 56 100 100 100 Level 1 22 | . . 46 34 43 . 43 . . . Level 2 5 | . . 13 23 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 9 | . . 1 1 1 . 2 1 1 2 Investigation 1 | . . . . . . . . 1 . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 6 | . . 1 1 1 . 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Distress Signals 8 | . . 4 2 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 4 35 18 4 . 9 12 5 11 Peak Tracking Total 6 | . 2 5 6 2 . 3 5 5 2 Tactical Retreats 6 | . . 4 . . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Traps Triggered 4 | . . . 1 . . 1 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Machines Disabled 4 | . . 3 . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Machines Accessed 5 | . . . 2 . 1 . 1 1 . Terminals 4 | . . . 2 . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 9 | . . . 2 . 2 . 2 3 . Successful 5 | . . . 2 . 1 . 1 1 . Failed 4 | . . . . . 1 . 1 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . . . 2 . 2 . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 4 | . . . 2 . 1 . . 1 . Robot Analysis 1 | . . . 1 . . . . . . Open Door 2 | . . . 1 . . . . 1 . Open DSF 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . 1 . 1 . . 1 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 15 Total Damage 267 | . . . . . . . . . 267 Kills 1 | . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Turns Passed 4832 | . 435 1415 391 338 5 348 1118 158 624 Spaces Moved 2577 | 1 322 783 192 157 3 112 517 93 397 Core 174 | . . . . . . . . 17 157 Treads . | . . . . . . . . . . Legs 2403 | 1 322 783 192 157 3 112 517 76 240 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 190 185 190 50 50 Average Speed 139 | 120 120 120 123 169 190 211 193 168 94 Slowest Speed 330 | 120 120 120 190 330 190 260 260 195 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 69 63 42 16 . 88 20 25 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . . . 7 . . . Terrain Destroyed 75 | . . . . 21 . 45 . . 9 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 74 | . . . . 21 . 45 . . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Ext Fac Total 3266 | . 362 980 258 201 3 183 582 93 604 Wait 193 | . 27 31 . . . 29 20 . 86 Move 2568 | . 321 782 191 156 2 111 516 92 397 Hop . | . . . . . . . . . . Pick Up 21 | . 4 6 . 3 . 2 4 . 2 Fast Attach 25 | . 1 1 3 5 . 4 3 . 8 Attach 19 | . 1 4 1 2 1 1 2 . 7 Detach . | . . . . . . . . . . Swap 14 | . 2 3 2 2 . 2 3 . . Drop 21 | . 2 5 1 5 . 2 6 . . Fire 304 | . 4 147 59 28 . 32 . . 34 Melee 28 | . . . . . . . 28 . . Ram 22 | . . . . . . . . 1 21 Kick 51 | . . 1 1 . . . . . 49 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 0) 1 | -11/Junkyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 186 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Discovered exit to Mines (range 10) 215 | -10/Materials | Identified exit to Materials 215 | -10/Materials | Discovered exit to Materials (range 13) 314 | -10/Materials | Build established: Hacker-Mutant 407 | -10/Materials | Discovered exit to Materials (range 12) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 1367 | -9/Materials | Identified exit to Materials 1367 | -9/Materials | Discovered exit to Materials (range 15) 1628 | -9/Materials | Discovered exit to Materials (range 16) 1771 | -9/Materials | Identified exit to Mines 1771 | -9/Materials | Discovered exit to Mines (range 10) 1826 | -9/Materials | Identified exit to Storage 1826 | -9/Materials | Discovered exit to Storage (range 3) 1851 | -9/Materials | Entered Storage 1957 | -9/Storage | Found Prototype Processor 1957 | -9/Storage | Identified Exp. Targeting Computer 2175 | -9/Storage | Core integrity fell below 50% 2216 | -9/Storage | Discovered exit to Materials (range 11) 2242 | -9/Storage | Entered Materials 2242 | -8/Materials | Evolved 2 slots: Utility x2 2462 | -8/Materials | Identified exit to Factory 2462 | -8/Materials | Discovered exit to Factory (range 16) 2538 | -8/Materials | Lost 3 parts (1n2w) 2580 | -8/Materials | Entered Factory 2580 | -7/Factory | Evolved 2 slots: Utility x2 2585 | -7/Factory | Identified exit to DSF 2585 | -7/Factory | Entered DSF 2636 | -7/DSF | Additional patrols routed to DSF 2814 | -7/DSF | Lost 3 parts (1n2u) 2836 | -7/DSF | Sterilization system engaged 2856 | -7/DSF | Ambient heat levels rising (+10) 2868 | -7/DSF | Identified exit to Factory 2868 | -7/DSF | Discovered exit to Factory (range 15) 2871 | -7/DSF | Ambient heat levels rising (+10) 2886 | -7/DSF | Ambient heat levels rising (+10) 2901 | -7/DSF | Ambient heat levels rising (+10) 2916 | -7/DSF | Ambient heat levels rising (+10) 2931 | -7/DSF | Ambient heat levels rising (+10) 2933 | -7/DSF | Entered Factory 2933 | -6/Factory | Evolved 2 slots: Utility x2 3477 | -6/Factory | Lost 3 parts (1n2u) 4022 | -6/Factory | Identified exit to Extension 4022 | -6/Factory | Discovered exit to Extension (range 15) 4051 | -6/Factory | Entered Extension 4194 | -6/Extension | Spotted B-75 Beast 4200 | -6/Extension | Released all parts (13) 4202 | -6/Extension | Spotted B-75 Beast 4208 | -6/Extension | Identified exit to Factory 4208 | -6/Extension | Discovered exit to Factory (range 3) 4209 | -6/Extension | Entered Factory 4209 | -5/Factory | Evolved 2 slots: Utility x2 4391 | -5/Factory | Allied Derelicts emerged from ambush trap array 4652 | -5/Factory | Released all parts (4) 4679 | -5/Factory | Lost 7 parts (2p2n1u2w) 4750 | -5/Factory | Core integrity fell below 50% 4805 | -5/Factory | Core integrity fell below 20% 4833 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04817_ Penetrated by Slug. 04818_ Kicked H-66 Slayer. 04821_ R-10 Processor collects Corrupted Flexi-carbon Leg. 04821_ Kicked H-66 Slayer. 04824_ Penetrated by Slug. 04824_ Slug penetrates Wall. 04824_ Kicked H-66 Slayer. 04826_ R-10 Processor collects Corrupted Gauss Rifle. 04826_ Kicked H-66 Slayer. 04827_ Penetrated by Slug. 04827_ R-10 Processor destroyed. 04827_ Kicked H-66 Slayer. 04830_ Penetrated by Slug. 04830_ Kicked H-66 Slayer out of the way. 04831_ K-01 Serf collects debris. 04831_ R-10 Processor collects Com. Wheel. 04831_ Kicked H-66 Slayer. 04832_ Kicked H-66 Slayer out of the way. 04833_ Kicked H-66 Slayer. 04833_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????########## | | ???????##########???????????????????# | | ???????# ##################### """ | | ???????# """ # # """ "Y" | | ???????# """ ! # # """ | | ???????# """ # # """ | | ???????# + # | | ???????# "" "" # # * | | ???????# ""S"" # ######### # ^ | | ???????# """" # #? # ###+###### | | ???????# # #? ! # #?? | | ???????########## # # #?? | | ????????????????# # """ # #?? | | ????????????????# + """ # """ """ #?? | | ????????????????# %%%# """ # """ """ #?? | | ????????????????# %%h# # """ """ #?? | | ????????????????# %%%@#?""" ]# "" "" ### | | ????????????????# %%%%#?""" # "" "" | | ????????????????#%%%%%#??"" # | | ????????????????# %%%%#?? + * | | ????????????????# %%%#??? ? # | | ???############## %%%#???????# | | ???? # !################ ### | | ???# # ==# #?# # | | ???# " " #%%=[%#= #?# # | | ???# " " #%%%!=# #?# # | | ???# " " #%% % # #?# + | | ???# " " +%% R/ """ """ #?# # | | ???# " " #%%%% # """ """ #?# # | | ???# " " %* # %%%%# """ """ #?##### # | | ???# " " * # %%% # #?????# # | | ???# " " * #%%%%%# """ """ #?????# / | | ???# " " #%%%%%# """ """ [#?????# # | | ???# +% %% # """ """ #?????#%# | | ???############## # #?????#%# | | ????????????????# ########+#####?????#%#"" | | ????????????????# #??????# #?????????# # " | | ????????????????# #??????# #???????###%### | | ????????????????# # ????# ######### # | | ????????????????# # """" # # | | ????????????????# # """" / = %+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 24 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapAssembledSubcomponent Manual? 0 Play Time 00:31:49 Cumulative 43.4 hours Start 2023.03.10 @ 02:47:18 End 2023.03.10 @ 03:16:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 2 Adventurer 7 Explorer 20 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bd6c387-b85f-44d3-8185-c654ab49544c