Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.13 @ 01:21:19 Player: Emari Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3424) 3424 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-714) -714 TOTAL SCORE: 8200 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 193 Friendly Fire -1062 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 78/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Improved System Shield > --- WEAPON ----------- High-powered Shock Rifle Disruptor Cannon Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Small Battery Compact Battery Recalibrator Improved Field Recycling Unit [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Improved Cooling System Device Improved Cooling System Storage Matter Compressor Processor Core Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 4 | . . . 1 . . 1 . . 1 . . 1 Weapon 3 | . . . 1 . 1 . . . 1 . . . Parts Attached 120 | 11 7 3 18 2 19 11 11 . 16 9 2 11 Power 19 | 2 . . 2 . 4 . 3 . 1 2 1 4 Engine 8 | 2 . . 2 . 2 . 1 . . . . 1 Core 11 | . . . . . 2 . 2 . 1 2 1 3 Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 1 . 4 . 3 2 . . 5 . . . Treads 9 | . . . 4 . 3 2 . . . . . . Leg 3 | 2 1 . . . . . . . . . . . Wheel 3 | . . . . . . . . . 3 . . . Hover 2 | . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . Utility 41 | 3 2 1 6 1 3 5 3 . 6 4 1 6 Device 25 | 3 . . 3 . 1 4 2 . 5 2 1 4 Storage 6 | . 2 1 . . 1 . . . . 1 . 1 Processor 2 | . . . . 1 . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 7 | . . . 3 . 1 . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 4 4 2 6 1 9 4 5 . 4 3 . 1 Energy Gun 21 | 3 3 . 3 1 3 3 2 . 2 1 . . Energy Cannon 2 | . . . 1 . . . . . . . . 1 Ballistic Gun 10 | . . . . . 5 1 2 . . 2 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 5 | . 1 1 1 . 1 . . . 1 . . . Special Weapon 3 | 1 . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . Corrupted Parts 3 | . . . . . . . 1 . . 2 . . System Corruption 9 | . . . . . . . 1 . . 8 . . Parts Lost 50 | . 2 . 1 . 12 . 5 1 3 6 3 17 Power 9 | . . . 1 . 1 . 1 . 1 1 1 3 Propulsion 4 | . . . . . 3 . . . . . . 1 Utility 18 | . 1 . . . 3 . 1 . 2 2 1 8 Weapon 19 | . 1 . . . 5 . 3 1 . 3 1 5 Highest Loss Streak 17 | . 1 . 1 . 7 . 4 1 2 5 3 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 98 100 81 75 88 88 81 78 76 74 Engine 7 | . 14 14 10 11 4 7 7 7 6 6 6 . Core 3 | . . . . . 4 . 4 7 6 5 3 8 Treads 10 | . . . 16 22 21 11 15 15 4 . . . Leg 4 | . 28 28 4 . . . . . . . . . Wheel 1 | . . . . . . . . . 4 6 6 4 Device 16 | . 16 14 9 11 7 20 16 15 21 20 22 21 Storage 3 | . 9 14 2 . . 4 . . . 2 6 4 Processor 2 | . . . . 6 3 2 7 7 4 . . . Protection 5 | . . . 20 15 7 . 5 7 4 6 1 . Energy Gun 14 | . 14 14 18 17 12 19 14 15 17 12 7 4 Energy Cannon 1 | . . . 8 11 2 . . . . . . 3 Ballistic Gun 7 | . . . . . 17 7 12 11 4 6 13 10 Ballistic Cannon 1 | . . . . . . . . . 1 6 6 4 Launcher 2 | . 6 12 4 4 . . . . 1 2 . . Naked Turns 12 | . . . . . . . . . . . . 12 Heaviest Build 58 | 10 31 52 58 28 46 41 43 43 58 58 57 58 Greatest Support 90 | 20 20 20 43 43 60 90 90 90 90 28 28 28 Greatest Overweight (x) 13 | . 1 2 2 . 13 2 . . 2 2 2 3 Average Overweight (x) . | . . 1 . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 5 15 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 8 15 8 5 5 5 5 5 5 5 5 5 Most Carried 6 | 2 3 4 6 5 5 5 5 5 5 5 4 5 Average Carried 3 | . 1 1 3 4 3 2 4 4 3 2 3 3 Final Capacity 20 | 5 15 20 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 4 5 1 5 5 4 2 3 4 1 Class Distribution -------------------- 43% | Scavenger-Gunner 20% | Scavenger-Tank 18% | Mutant 8% | Gunner 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 2660 | 310 31 55 288 . 626 . 454 . 81 480 251 84 Remotely 10 | . . . . . . . . . 10 . . . Salvage Created 3707 | 156 93 . 414 . 1018 . 928 . 209 432 169 288 Parts 204 | 17 7 . 31 . 70 . 45 . 8 17 3 6 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 27 . . 9 2 . Prevented 17 | . . . . . . . 10 . . 7 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 84 | 1 3 . 10 . 32 . 18 . 2 10 3 5 Guns 54 | 1 . . 2 . 25 . 17 . 2 4 . 3 Cannons 8 | . . . . . . . . . . 5 3 . AOE 20 | . 3 . 8 . 6 . 1 . . . . 2 Classes Destroyed 16 | 3 1 . 6 . 3 . 1 . 2 . . . Worker 6 | 1 . . 1 . 2 . . . . . . 2 Builder 4 | . . . 4 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . Operator 2 | . 1 . . . 1 . . . . . . . Watcher 3 | . . . 2 . 1 . . . . . . . Swarmer 33 | . . . 7 . 16 . 5 . . 5 . . Grunt 32 | 1 3 . 4 . 7 . 8 . . 2 2 5 Brawler 1 | . . . . . 1 . . . . . . . Duelist 4 | . . . . . . . 3 . . . 1 . Sentry 10 | . . . 1 . 5 . 2 . 1 1 . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 4 | . . . . . 1 . 1 . . 2 . . Programmer 1 | . . . . . . . . . 1 . . . Zionite 1 | . . . 1 . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 12 | 5 2 . 11 . 12 . 4 . 2 5 3 7 Combat Bots Only 11 | 1 2 . 8 . 11 . 4 . 1 5 3 5 Max Kills in Single Turn 7 | 2 1 . 7 . 6 . 2 . 1 2 1 4 Gunslinging 1 | . . . . . 1 . 1 . . . . . Exploded 6 | . 1 . 3 . 6 . 1 . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Damage Taken 7854 | 21 317 . 390 . 2395 . 896 220 260 928 189 2238 Core 1834 | . . . 66 . 460 . 59 . 35 176 18 1020 Absorbed by Shields 47 | . . . . . . . . . . . . 47 Redirected to Shielding 85 | . . . 21 . . . . . . 64 . . Core Remaining (%) 77 | 100 . 100 . 83 16 . . 91 . . 73 . Volleys Fired 200 | 10 21 1 20 . 62 . 34 3 11 16 9 13 Largest 5 | 2 2 1 3 . 4 . 4 3 4 4 5 5 Hottest 258 | 100 140 40 169 . 185 . 203 178 258 221 229 250 Shots Fired 584 | 16 32 1 51 . 179 . 108 9 35 58 40 55 Gun 479 | 15 20 1 26 . 167 . 108 9 34 35 31 33 Cannon 75 | . . . 16 . 11 . . . 1 16 9 22 Launcher 23 | . 6 . 9 . 1 . . . . 7 . . Special 7 | 1 6 . . . . . . . . . . . Kinetic 257 | . . . . . 108 . 50 3 11 26 27 32 Thermal 201 | 10 26 . 33 . 70 . 23 6 24 9 . . Explosive 16 | . 6 . 9 . 1 . . . . . . . Electromagnetic 110 | 6 . 1 9 . . . 35 . . 23 13 23 Robot Hit Streak 12 | 4 2 . 6 . 12 . 8 2 5 4 7 6 Robot Miss Streak 8 | 1 3 . 5 . 5 . 3 3 3 8 8 4 Penetration Max 1 | . . . . . 1 . . . . . 1 . Secondary Targets 12 | . . . . . 8 . 4 . . . . . Max Gunslinging Chain 2 | . . . . . 1 . 2 . . . . . Shots Hit Robots 289 | 6 3 . 25 . 93 . 67 4 21 23 20 27 Core Hits 177 | 7 7 . 25 . 54 . 36 3 8 17 6 14 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 7 | 1 . . . . 1 . 2 . . 1 2 . Destroy 2 | . . . . . 1 . 1 . . . . . Blast 2 | . . . . . . . . . . . 2 . Corrupt 3 | 1 . . . . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9268 | 101 326 . 1867 . 2574 . 1172 128 445 847 451 1357 Guns 4900 | 101 32 . 253 . 1646 . 1099 128 443 443 302 453 Cannons 799 | . . . 123 . 101 . . . . 230 149 196 Explosions 3565 | . 294 . 1489 . 827 . 73 . . 174 . 708 Melee . | . . . . . . . . . . . . . Ramming 4 | . . . 2 . . . . . 2 . . . Kinetic 2805 | . . . . . 1096 . 504 55 83 352 386 329 Thermal 2697 | 34 32 . 446 . 651 . 318 73 360 75 . 708 Explosive 2417 | . 294 . 1296 . 827 . . . . . . . Electromagnetic 1345 | 67 . . 123 . . . 350 . . 420 65 320 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . 5 5 5 5 . . 1 1 2 10 10 22 Average Corruption 3 | . 5 5 5 5 . . 1 1 1 6 10 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 72 | . 6 18 13 3 . . 8 1 1 14 5 3 Message Errors 14 | . 2 7 2 . . . . . . 2 1 . Matter Fused 20 | . 2 2 4 1 . . . . . 8 2 1 Heat Flow Errors 8 | . . 3 1 1 . . 2 . . . 1 . Energy Discharges 8 | . 1 . 2 . . . 2 . . 2 1 . Parts Rejected 1 | . . . 1 . . . . . . . . . Data Loss (minor) 15 | . . 6 3 1 . . 2 1 1 1 . . Data Loss (major) 3 | . 1 . . . . . 1 . . 1 . . Misfires 1 | . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 391 | . 5 . 195 . 145 . . . . . . 46 Projectiles 10 | . . . . . 10 . . . . . . . Explosions 381 | . 5 . 195 . 135 . . . . . . 46 Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . 3 1 1 Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 3 1 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 235 | . 40 . 122 . . . 63 . . 10 . . Shots 5 | . 1 . 2 . . . 1 . . 1 . . Rammed 2 | . . . 1 . . . . . 1 . . . Targets Rammed 2 | . . . 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 510 | 102 82 261 234 . 505 . 213 204 444 510 . . Average Temperature 106 | 41 31 101 57 . 108 . 62 107 200 220 . . Received Heat Transfer 1344 | 12 63 . 39 . 540 . 234 24 48 45 90 249 Effects 12 | . . . . . 5 . . . 3 4 . . Shutdowns 3 | . . . . . 1 . . . 2 . . . Interference 5 | . . . . . 4 . . . . 1 . . Short Circuit 2 | . . . . . . . . . 1 1 . . Damage (major) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . 2 . 1 . 1 . . . Heat Transferred 4194 | 75 75 . 755 . 1517 . 407 111 606 148 . 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Peak Influence 851 | 45 241 108 711 277 851 373 . . 91 . . 461 Initial 373 | . 29 93 . 277 107 373 . . 39 . . 42 Average 184 | 20 76 54 221 277 406 271 . . 47 . . 77 Maximum Alert Level 3 | . 1 . 3 1 3 1 . . . . . 2 Low Security (%) 68 | 100 96 100 55 . 25 50 . . 100 . . 90 Level 1 20 | . 3 . 25 100 27 49 . . . . . 7 Level 2 7 | . . . 17 . 28 . . . . . . 2 Level 3 3 | . . . 1 . 18 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . 7 1 . . 1 . . 3 Investigation 2 | . . . 1 . 1 . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . Reinforcement 7 | . 1 . . . 3 . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 5 | . 1 . 1 . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | 1 5 . 19 . 38 . 22 1 3 15 3 11 Peak Tracking Total 10 | 1 3 . 8 . 10 1 5 1 2 6 3 6 Tactical Retreats 12 | . . . 1 . 2 . 4 1 . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 2 | . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 28 | . . 1 8 . 4 . . . . . . 15 Max in Single Turn 15 | . . 1 2 . 2 . . . . . . 15 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 8 | . 2 . 1 . 2 1 . . 1 . . 1 Terminals 5 | . 2 . 1 . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 14 | . 5 . 1 . 4 1 . . 2 . . 1 Successful 6 | . 2 . 1 . 2 . . . . . . 1 Failed 8 | . 3 . . . 2 1 . . 2 . . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . 5 . 1 . 3 . . . 2 . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 . . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . 1 . . . 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies 6 | . . 5 . . . . 1 . . . . . Largest Group 5 | . . 5 5 . . . 1 . . . . . Highest-Rated Group 80 | . . 80 80 . . . 30 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 30 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . . 48 . . . 3 . . . . . Total Damage 621 | . . . 515 . . . 106 . . . . . Kills 8 | . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 7100 | 193 347 716 693 104 792 805 1470 337 500 577 105 461 Spaces Moved 3870 | 123 207 367 325 63 330 400 797 199 327 362 58 312 Core 36 | 17 . . . . 7 . . . . . . 12 Treads 2165 | . . . 287 63 323 400 797 199 96 . . . Legs 718 | 106 207 367 38 . . . . . . . . . Wheels 949 | . . . . . . . . . 229 362 58 300 Hover 2 | . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 150 165 165 165 100 115 115 50 Average Speed 157 | 110 130 192 179 160 169 194 165 165 130 121 118 124 Slowest Speed 700 | 120 190 260 320 160 700 330 165 165 165 130 130 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 4 | . 1 . . . . . . . . . . 3 Exploration Rate (%) 29 | 6 36 67 36 23 25 9 84 27 9 46 14 6 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . 2 . . . . 3 . . 3 . . Spaces Dug 6 | 1 5 . . . . . . . . . . . Terrain Destroyed 234 | 1 37 . 87 . 39 . 7 . 1 8 3 51 Melee . | . . . . . . . . . . . . . Projectile 29 | 1 5 . . . 5 . . . 1 8 3 6 AOE 205 | . 32 . 87 . 34 . 7 . . . . 45 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Total 4436 | 165 242 377 394 65 429 430 877 202 379 456 69 351 Wait 90 | . . 3 6 . 2 1 4 . . 67 . 7 Move 3856 | 122 206 366 324 62 329 399 796 198 326 361 57 310 Hop . | . . . . . . . . . . . . . Pick Up 60 | 12 3 3 11 1 7 8 6 . 4 1 1 3 Fast Attach 53 | 3 . . 1 . 9 5 8 . 13 6 2 6 Attach 31 | 7 3 . 5 . 4 4 1 . 2 2 . 3 Detach 23 | 3 1 . 2 . . 5 2 . 8 2 . . Swap 36 | 1 4 3 12 2 6 2 2 . 1 1 . 2 Drop 65 | 7 4 1 12 . 10 6 7 1 13 . . 4 Fire 200 | 10 21 1 20 . 62 . 34 3 11 16 9 13 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . 1 . . . Escape Stasis 2 | . . . . . . . . . . . . 2 Rewire 17 | . . . . . . . 17 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 100 | -11/Scrapyard | Discovered new exit (range 8) 194 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Crushed by falling debris 260 | -10/Materials | Discovered new exit (range 12) 406 | -10/Materials | Discovered new exit (range 14) 539 | -10/Materials | Build established: Mutant 541 | -10/Materials | Entered Mines 542 | -10/Mines | Learned location of Storage (-9) 600 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 888 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 993 | -10/Mines | Learned Materials garrison access intel 1088 | -10/Mines | Discovered new exit (range 14) 1257 | -10/Mines | Entered Materials 1257 | -9/Materials | Accompanied by 5 allies 1257 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1262 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1777 | -9/Materials | Discovered new exit (range 15) 1856 | -9/Materials | Destroyed 8 combat bots 1950 | -9/Materials | Entered Mines 2028 | -9/Mines | Discovered new exit (range 7) 2054 | -9/Mines | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2055 | -8/Materials | Loaded intel: 1 garrison access location 2264 | -8/Materials | Core integrity fell below 50% 2287 | -8/Materials | Destroyed 9 combat bots 2290 | -8/Materials | Lost 7 parts (1n2u4w) 2540 | -8/Materials | Garrison activated, responded to threat 2727 | -8/Materials | Destroyed 11 combat bots 2788 | -8/Materials | Discovered new exit (range 16) 2834 | -8/Materials | Core integrity fell below 20% 2846 | -8/Materials | Lost 5 parts (1p2n1u1w) 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3097 | -7/Factory | Build established: Scavenger-Gunner 3625 | -7/Factory | Discovered new exit (range 15) 3651 | -7/Factory | Entered Lower Caves 3682 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4001 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4002 | -7/Lower Caves | Build established: Gunner 4092 | -7/Lower Caves | Lost 4 parts (1p1u2w) 4365 | -7/Lower Caves | Build established: Scavenger-Gunner 4424 | -7/Lower Caves | Learned location of 2 exits from Factory 4627 | -7/Lower Caves | Identified exit to Lower Caves 5113 | -7/Lower Caves | Learned Factory security intel 5121 | -7/Lower Caves | Entered another Lower Caves area 5199 | -7/Lower Caves | Spotted B-75 Beast 5440 | -7/Lower Caves | Discovered new exit (range 11) 5458 | -7/Lower Caves | Entered Factory 5458 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5459 | -6/Factory | Identified exit to Factory 5951 | -6/Factory | Discovered new exit (range 6) 5958 | -6/Factory | Entered Lower Caves 6053 | -6/Lower Caves | Build established: Scavenger-Tank 6161 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6231 | -6/Lower Caves | System corruption reached 10% 6245 | -6/Lower Caves | Lost 5 parts (1p1u3w) 6432 | -6/Lower Caves | Discovered new exit (range 15) 6535 | -6/Lower Caves | Entered another Lower Caves area 6551 | -6/Lower Caves | Discovered exit to Factory (range 6) 6598 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6640 | -6/Lower Caves | Entered Factory 6640 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6857 | -5/Factory | Build established: Scavenger-Gunner 6947 | -5/Factory | Spotted B-75 Beast 7075 | -5/Factory | Crushed by falling debris 7075 | -5/Factory | System corruption reached 10% 7086 | -5/Factory | Core integrity fell below 50% 7089 | -5/Factory | Crushed by falling debris 7092 | -5/Factory | Core integrity fell below 20% 7100 | -5/Factory | Crushed by falling debris 7101 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07080_ Arm. Huge Wheel destroyed. 07081_ Adv. Heat Sink destroyed. 07085_ Acquired 3 matter. 07086_ Slug penetrates Earth. 07087_ Knocked back. 07088_ Acquired 7 matter. 07089_ The unstable cave ceiling collapses. 07089_ Crushed by falling debris. 07089_ Mic. Fission Core destroyed. 07089_ System corrupted by crushing effect (+5). 07089_ Adv. Shield Generator destroyed. 07089_ Critical hit (Burn: +37). 07090_ System corrupted: Matter fused (-5). 07091_ Acquired 5 matter. 07092_ Penetrated by Slug. 07100_ The unstable cave ceiling collapses. 07100_ Crushed by falling debris. 07100_ 8 Matter crushed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????############## | | ????????????????????????????????????# | | ????????????????????????????????????# """"""""" | | ?????????????????????????????######## | | ?????????????????????????????# + """"""""" | | ?????????????????????????????# #### | | ?????????????????????????????# #??# | | ?????????????????????????????# ####""""""""##### | | ?????????????????????????????# ##### | | ????????????????????????????## | | ????????????????????????????#" = | | ????????????????????????????## | | ?????????????????????????????# % | | ????????????????????????????## ### | | ???????????????????????????##" #??? | | ???????????????????????????# #% ??? | | ?????????????????????????####"%% ??? | | ????????????????????????######% = ??? | | ????????????????????????#@xx## "???? | | ????????????????????????## ; "???? | | ????????????????????????# ;; #???? | | ????????????????????????#% ; #???? | | ????????????????????????## ; #???? | | ????????????????????????# H #???? | | ????????????????????????# ; Y BB #???? | | ????????????????????????# " BB #???? | | ????????????????????????####"% = #???? | | ???????????????????????????#"%% #???? | | ???????????????????????????? != #???? | | ???????????????????????????? #???? | | ???????????????????????????? #???? | | ????????????????????????????# #???? | | ????????????????????????????? #???? | | ????????????????????????????? " #???? | | ????????????????????????????? ???? | | ?????????????????????????????? "" ???? | | ?????????????????????????????? #???? | | ?????????????????????????????? ????"" ????? | | ???????????????????????????????? ???????? ????? | | ???????????????????????????????????????? !! ????? | | ?????????????????????????????????????????!! ????? | | ????????????????????????????????????????? ????? | | ??????????????????????????????????????????" ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 36 Energy Capacity 505 Matter Stores 413 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Backstab Collateral Damage Crack Shot First Step to Greatness It Was An Accident, I Swear Leap Before You Look Loot Pinata Made in Tau Ceti IV One Hack Too Far Please Form A Line Power Corrupts Quick And Dirty Remodeling Risk Taker Serviceable Loadout Storm Trooper System Compromised The More The Merrier Tourist Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed RocketPotentialMultirail Manual? 0 Play Time 01:47:08 Cumulative 3.5 hours Start 2022.07.12 @ 23:27:23 End 2022.07.13 @ 01:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b2b4018a-9390-4b3b-ada2-54c044f40466