Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 11:53:16 Player: A Moose Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (4282) 4282 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2081) 2081 TOTAL SCORE: 11523 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 302 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 200/200 System Corruption 4% Temperature Critical (595) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads > --- UTILITY (6) ------ Lightpack 2.0 Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Beamcaster KE Penetrator > --- INVENTORY (40) --- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Compact Wheel Combat Airjet Cesium-ion Thruster Cesium-ion Thruster Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Matter Pod (150) Advanced Weight Redist. System Experimental Sensor Array Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Launcher Guidance Computer Kinecellerator Makeshift Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating Layered Heavy Armor Plating EM Disruption Field Authchip [R/Combat] Relay Coupler [NC] (29) Relay Coupler [Brawler] (34) Thief Drone Bay (0/3) Tesla Rifle Heavy Laser Wave Gun Gauss Rifle Heavy Machine Gun Remote Datajack Improved Remote Datajack Improved Plasma Cutter Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Experimental Sensor Array Recoil Nullifier Hacking Suite > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Improved Medium Treads Improved Titanium Leg Combat Airjet Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Power Amplifier Improved Heat Sink Compact Battery Compact Matter Pod Advanced Weight Redist. System Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Launcher Guidance Computer Core Analyzer Recoil Nullifier Kinecellerator Improved Phase Shifter Improved Power Shielding Improved Medium Armor Plating EM Disruption Field Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Thief Drone Bay Variable Charge Gun Flak Gun Remote Datajack [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Cooled VTOL Module Utility Lightpack 2.0 Device Thief Drone Bay Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 4 | . . . . . 2 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 110 | 6 1 3 . . 8 7 16 7 13 12 24 13 Power 18 | 1 . . . . . 2 2 2 2 2 5 2 Engine 10 | 1 . . . . . 2 1 1 . . 3 2 Core 6 | . . . . . . . . 1 1 2 2 . Reactor 2 | . . . . . . . 1 . 1 . . . Propulsion 34 | 2 . . . . 2 1 4 5 5 . 10 5 Treads 10 | 2 . . . . 2 1 . . . . 2 3 Leg 12 | . . . . . . . 4 . 5 . 1 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . . . . . . . 5 . . 7 . Utility 20 | 1 1 2 . . 4 1 . . . 5 5 1 Device 10 | . 1 1 . . 2 . . . . 4 2 . Storage 3 | 1 . 1 . . 1 . . . . . . . Processor 3 | . . . . . 1 . . . . . 1 1 Hackware 4 | . . . . . . 1 . . . 1 2 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 . 1 . . 2 3 10 . 6 5 4 5 Energy Gun 11 | 2 . 1 . . 1 . 3 . . 1 1 2 Energy Cannon 2 | . . . . . . . 1 . 1 . . . Ballistic Gun 18 | . . . . . . 3 5 . 4 1 3 2 Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 5 | . . . . . . . 1 . 1 2 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . 1 . . . . Corrupted Parts 2 | . . . . . 1 . . . 1 . . . System Corruption 8 | . . . . . 5 . . . 3 . . . Parts Lost 36 | . . . . . 1 1 5 . 2 . 17 10 Power 8 | . . . . . . . 1 . 1 . 5 1 Propulsion 17 | . . . . . . . 3 . . . 8 6 Utility 3 | . . . . . . . . . . . 2 1 Weapon 8 | . . . . . 1 1 1 . 1 . 2 2 Highest Loss Streak 4 | . . . . . 1 1 3 . 1 . 4 3 To Critical Strikes 4 | . . . . . . . . . . . 2 2 Average Slot Usage (%) 84 | . 99 100 100 100 80 80 82 73 81 85 71 72 Engine 10 | . 14 14 14 14 9 15 14 7 2 . 7 11 Core 1 | . . . . . . . . 3 4 6 4 . Reactor 1 | . . . . . . . . 3 6 6 . . Treads 13 | . 28 28 28 28 26 30 2 . . . 6 9 Leg 10 | . . . . . . . 26 15 28 26 4 3 Flight 1 | . . . . . . . . 14 1 . 11 1 Device 5 | . 13 14 14 14 3 . . . . 12 4 . Storage 8 | . 14 14 14 14 9 7 7 7 7 6 6 6 Processor 2 | . . . . . 5 2 . . . . 1 12 Hackware 4 | . . . . . . 4 7 7 7 6 10 6 Energy Gun 11 | . 28 28 28 28 19 7 1 7 . 3 3 7 Ballistic Gun 7 | . . . . . . 7 19 3 15 12 1 10 Special Weapon 1 | . . . . . . . . . 2 2 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 14 16 33 33 33 21 32 47 47 42 40 34 37 Greatest Support 80 | 40 40 40 40 40 60 80 80 75 70 70 70 66 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 15 15 15 40 40 40 40 40 40 40 40 Average Capacity 32 | 6 8 11 15 15 39 40 40 40 40 40 40 40 Most Carried 40 | 2 6 9 12 14 15 30 40 40 40 40 40 40 Average Carried 25 | 1 3 7 10 13 13 23 28 39 38 38 33 33 Final Capacity 40 | 8 8 15 15 15 40 40 40 40 40 40 40 40 Final Carried 40 | 2 6 9 12 14 15 30 39 40 40 40 32 40 Class Distribution -------------------- 41% | Hauler-Skirmisher 25% | Mutant 16% | Hauler-Gunner 10% | Hauler-Mutant 4% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Sprinter | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Matter Collected 3208 | 150 154 233 . 8 238 207 560 . 582 183 566 327 Remotely . | . . . . . . . . . . . . . Salvage Created 3825 | . 187 146 . 98 536 267 550 . 487 52 749 753 Parts 189 | . 10 14 . 6 35 10 23 . 25 5 31 30 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . . 1 1 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . 25 21 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 87 | . 5 5 . 2 11 5 16 . 13 2 15 13 Guns 69 | . 5 4 . 1 3 5 16 . 11 2 11 11 Cannons 6 | . . . . . . . . . 2 . 4 . AOE 10 | . . 1 . 1 8 . . . . . . . Classes Destroyed 15 | . 2 . . 2 7 1 . . 1 1 . 1 Worker 2 | . . . . . 1 1 . . . . . . Builder 2 | . . . . . 2 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 2 | . . . . 1 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 . . Watcher 4 | . . . . . 3 1 . . . . . . Swarmer 23 | . 2 3 . . 4 . 3 . 3 2 4 2 Grunt 36 | . 3 2 . . 5 3 10 . 5 . 4 4 Brawler 2 | . . . . . . 1 . . . . 1 . Sentry 7 | . . . . . 1 1 3 . 2 . . . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 7 | . . . . . 1 . . . . . 2 4 Programmer 4 | . . . . . . . . . 3 . . 1 Packrat 1 | . . . . . . . . . . . . 1 Thug 4 | . . . . . . . . . . . 4 . Savage 1 | . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 2 . 3 8 5 4 . 5 3 4 4 Combat Bots Only 5 | . 2 2 . 2 4 3 4 . 5 2 4 4 Max Kills in Single Turn 4 | . 1 1 . 1 4 2 1 . 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . . 1 . 1 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Hostile Shots Fired 802 | . 21 9 . . 49 39 217 1 123 7 212 124 Missed 246 | . 4 3 . . 15 17 78 1 25 1 78 24 Damage Taken 6049 | . 134 41 . . 312 171 1326 . 899 64 1727 1375 Core 1217 | . 12 8 . . 25 4 192 . 110 18 313 535 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1711 | . 46 13 . . 92 57 397 . 271 19 493 323 Regen/Repaired (Parts) 11 | . . . . . . . . . . 11 . . Core Remaining (%) 85 | 100 . . . 92 95 . . . 56 . . . Volleys Fired 324 | . 11 9 . 8 40 16 53 . 52 5 72 58 Largest 3 | . 2 2 . 2 3 2 3 . 3 3 2 3 Hottest 178 | . 80 80 . 80 120 53 119 . 127 128 103 178 Shots Fired 626 | . 22 19 . 17 66 32 127 . 115 15 87 126 Gun 571 | . 22 19 . 17 51 32 123 . 92 15 75 125 Cannon 27 | . . . . . . . 1 . 17 . 9 . Launcher 15 | . . . . . 15 . . . . . . . Special 13 | . . . . . . . 3 . 6 . 3 1 Kinetic 343 | . . . . . . 32 107 . 92 10 36 66 Thermal 131 | . . . . . . . 19 . . 5 48 59 Explosive 15 | . . . . . 15 . . . . . . . Electromagnetic 127 | . 22 19 . 17 51 . 1 . 17 . . . Robot Hit Streak 38 | . 13 6 . 6 13 15 13 . 14 5 10 38 Robot Miss Streak 6 | . 1 2 . 2 3 3 5 . 4 6 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . . . . . . 1 4 . 1 1 . 2 Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 1 . 1 Shots Hit Robots 472 | . 18 13 . 11 52 28 94 . 71 10 68 107 Core Hits 255 | . 9 6 . 6 31 20 65 . 48 7 27 36 Critical Kills 3 | . . . . . . . . . 1 . 1 1 Critical Parts Destroyed 5 | . . . . . . 2 . . . . 1 2 Critical Strikes 12 | . . . . . . 2 1 . 1 . 2 6 Burn 4 | . . . . . . . 1 . . . . 3 Destroy 8 | . . . . . . 2 . . 1 . 2 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10686 | . 229 324 . 172 1866 580 1930 . 1719 292 1562 2012 Guns 8600 | . 229 175 . 121 587 580 1930 . 1386 292 1288 2012 Cannons 607 | . . . . . . . . . 333 . 274 . Explosions 1476 | . . 146 . 51 1279 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 3 | . . 3 . . . . . . . . . . Kinetic 5722 | . . . . . . 580 1759 . 1386 199 740 1058 Thermal 2345 | . . 146 . 51 108 . 171 . . 93 822 954 Explosive 1171 | . . . . . 1171 . . . . . . . Electromagnetic 1445 | . 229 175 . 121 587 . . . 333 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 5 . . . 6 . 2 4 Average Corruption 2 | . 1 1 1 1 5 . . . 5 . 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . 6 4 4 6 . . . . 11 . 16 24 Message Errors 25 | . 3 . . 1 . . . . 7 . 6 8 Matter Fused 13 | . 2 2 1 1 . . . . . . 3 4 Heat Flow Errors 8 | . 1 . 3 1 . . . . . . 2 1 Energy Discharges 12 | . . 1 . 2 . . . . 2 . 2 5 Data Loss (minor) 4 | . . . . . . . . . 1 . 2 1 Data Loss (major) 4 | . . . . . . . . . . . 1 3 Misfires 3 | . . 1 . 1 . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 83 | . . . . . 83 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 83 | . . . . . 83 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . 98 . . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 595 | . 301 87 234 175 48 28 342 3 452 252 367 595 Average Temperature 132 | . 82 36 106 40 16 13 80 1 167 109 150 235 Received Heat Transfer 1982 | . 93 15 . . 99 114 498 . 198 . 540 425 Effects 41 | . 3 . . . . . 1 . 8 . 6 23 Shutdowns 17 | . . . . . . . 1 . 5 . 4 7 Energy Bleed 2 | . . . . . . . . . 1 . 1 . Interference 10 | . 3 . . . . . . . 1 . 1 5 Matter Decay 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . 1 . . 6 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . 2 1 . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 5 | . . . . . . . . . . . 2 3 Heat Transferred 4024 | . . 100 . 50 100 . 407 . . 148 1369 1850 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . 1 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Peak Influence 722 | . 182 144 . 55 473 216 722 334 591 280 . . Initial 328 | . . . . . . 109 72 328 206 268 . . Average 202 | . 40 81 . 19 245 109 354 331 387 205 . . Maximum Alert Level 3 | . . . . . 2 1 3 1 2 1 . . Low Security (%) 56 | 100 100 100 . 100 32 95 25 . . 51 . . Level 1 31 | . . . . . 50 4 45 100 65 48 . . Level 2 10 | . . . . . 17 . 22 . 34 . . . Level 3 1 | . . . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 3 . . 1 . 1 . 1 Investigation 6 | . 1 . . . 2 . . 1 . 1 . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 141 | . 12 6 . 4 16 7 26 1 15 4 33 17 Peak Tracking Total 10 | . 4 2 . 2 4 4 5 1 4 3 10 5 Tactical Retreats 19 | . 4 1 . . 1 2 1 . 1 1 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Traps Triggered 6 | . . . . . . . 3 . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Machines Disabled 6 | . 1 . . . 2 . 2 . 1 . . . Max in Single Turn 2 | . 1 . . . 2 . 2 . 1 . . . Garrison Relay 1 | . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Machines Accessed 23 | . 3 1 . . 4 2 1 3 1 6 . 2 Terminals 16 | . 3 . . . 3 1 1 2 1 4 . 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 62 | . 10 1 . . 14 5 1 8 1 17 . 5 Successful 48 | . 7 1 . . 10 3 1 7 1 13 . 5 Failed 14 | . 3 . . . 4 2 . 1 . 4 . . Catastrophic 2 | . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . 1 . . Terminals 45 | . 10 . . . 9 2 1 6 1 12 . 4 Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . Garrison Access 5 | . . . . . . 3 . 2 . . . . Terminal Hacks 35 | . 7 1 . . 5 1 1 5 1 9 . 5 Record 14 | . 2 . . . 2 . . . . 6 . 4 Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 1 1 . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . 2 . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . 1 1 1 . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . 2 . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . Coupler Status 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 4 2 . 2 1 5 . 1 Full Trace Events 8 | . 3 . . . 2 . . 1 . 1 . 1 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 68 | . . . . . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Used RIF Installer 2 | . . . . . . . 1 . 1 . . . Program Shield 1 | . . . . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . . . 1 . 2 1 Non-combat . | . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 1 . 2 1 Robot Hacks Applied 4 | . . . . . . . . . 1 . 2 1 parse_system 1 | . . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . . . . . 2 1 Relay Couplers Released 4 | . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . 4 . . . Attached 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Total Allies 9 | . . . . . . . 5 . . 1 2 1 Largest Group 5 | . . . . . . . 5 . . 1 1 1 Highest-Rated Group 146 | . . . . . . . 146 . . 8 44 49 Highest-Rated Ally 49 | . . . . . . . 31 . . 8 44 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . 37 . . . 6 . Total Damage 1047 | . . . . . . . 899 . . . 148 . Kills 9 | . . . . . . . 8 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . 3 1 Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Turns Passed 8420 | 56 415 374 342 997 576 592 1293 171 619 827 809 1349 Spaces Moved 5515 | 31 232 202 214 572 270 321 759 226 433 475 895 885 Core 6 | 6 . . . . . . . . . . . . Treads 2643 | 25 232 202 214 572 270 321 67 . . . 198 542 Legs 1814 | . . . . . . . 692 59 333 475 89 166 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1052 | . . . . . . . . 167 100 . 608 177 Fastest Speed 27 | 50 160 160 160 160 160 160 127 27 27 125 27 27 Average Speed 123 | 138 160 160 160 160 160 160 129 53 102 125 66 130 Slowest Speed 195 | 160 160 160 160 160 160 160 160 127 125 125 160 195 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 39 43 61 98 32 8 55 6 36 10 92 77 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . 1 . Known Exits Taken 5 | . 1 . . . 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . Scrap Searched 6 | . . . . 1 . . . . . . 2 3 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 209 | . . 12 . . 104 . 85 . . . 2 6 Melee . | . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . 2 5 AOE 201 | . . 12 . . 104 . 85 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Total 6544 | 44 254 234 214 638 348 365 952 279 521 697 1022 976 Wait 379 | . 6 11 . 55 23 3 46 25 4 191 14 1 Move 5498 | 30 231 201 213 571 269 320 758 225 431 474 890 885 Hop 2 | . . . . . . . . . . . 2 . Pick Up 131 | 8 5 6 1 3 6 19 20 9 14 9 13 18 Fast Attach 1 | . . . . . . . . . . . . 1 Attach 62 | 6 1 . . . 5 2 8 . 4 6 20 10 Detach 12 | . . . . . 2 . . 3 . 2 4 1 Swap 47 | . . 3 . . 3 5 8 7 9 6 4 2 Drop 28 | . . 3 . 1 . . 1 10 7 4 2 . Fire 324 | . 11 9 . 8 40 16 53 . 52 5 72 58 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . Rewire 57 | . . . . . . . 56 . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 472 | -10/Materials | Entered Mines 490 | -10/Mines | Discovered new exit (range 5) 504 | -10/Mines | Found the Drone Emporium 512 | -10/Mines | Found Prototype Device 513 | -10/Mines | Identified Thief Drone Bay 583 | -10/Mines | Learned location of Recycling (-8) 598 | -10/Mines | Learned 8 Materials zone layouts 838 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 839 | -10/Mines | Discovered new exit (range 5) 846 | -10/Mines | Entered Exiles 870 | -10/Exiles | Discovered new exit (range 15) 891 | -10/Exiles | Met 8R-AWN 920 | -10/Exiles | Met EX-HEX 966 | -10/Exiles | Met EX-BIN 989 | -10/Exiles | Aligned with FarCom system 990 | -10/Exiles | Given EX-Vault access code 1027 | -10/Exiles | Opened EX-Vault 1037 | -10/Exiles | Found Prototype Storage 1070 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1115 | -10/Exiles | Met EX-DEC 1171 | -10/Exiles | Discovered new exit (range 14) 1188 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1188 | -10/Exiles | Entered Mines 1189 | -9/Mines | Assembled infested the area 1272 | -9/Mines | Discovered new exit (range 14) 1357 | -9/Mines | Learned location of Storage (-8) 1378 | -9/Mines | Learned Materials trap positions 1393 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1494 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1497 | -9/Mines | Found Prototype Device 2060 | -9/Mines | Found a hidden stash of uninstalled traps 2178 | -9/Mines | Discovered new exit (range 3) 2185 | -9/Mines | Entered Materials 2185 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2186 | -8/Materials | Identified exit to Factory 2186 | -8/Materials | Identified Lightpack 2.0 2187 | -8/Materials | Loaded intel: 11 trap records 2482 | -8/Materials | Discovered new exit (range 6) 2509 | -8/Materials | Identified exit to Storage 2556 | -8/Materials | Identified Exp. Sensor Array 2589 | -8/Materials | Build established: Hauler-Skirmisher 2761 | -8/Materials | Entered Factory 2761 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3324 | -7/Factory | Identified exit to Garrison 3353 | -7/Factory | Entered Garrison 3425 | -7/Garrison | Build established: Hauler-Mutant 3458 | -7/Garrison | Triggered checkpoint 3508 | -7/Garrison | Lost 3 parts (3n) 3572 | -7/Garrison | Triggered checkpoint 3682 | -7/Garrison | Phase Generator disabled 3722 | -7/Garrison | Triggered checkpoint 3788 | -7/Garrison | Build established: Hauler-Skirmisher 3811 | -7/Garrison | Installed Relay Interface Framework 4252 | -7/Garrison | Triggered checkpoint 4272 | -7/Garrison | Triggered checkpoint 4306 | -7/Garrison | Triggered checkpoint 4308 | -7/Garrison | Lost 3 allies 4344 | -7/Garrison | Triggered checkpoint 4508 | -7/Garrison | Spotted B-75 Beast 4640 | -7/Garrison | Discovered new exit (range 5) 4646 | -7/Garrison | Entered Factory 4817 | -7/Factory | Identified exit to Garrison 4817 | -7/Factory | Entered Garrison 4928 | -7/Garrison | Triggered checkpoint 4966 | -7/Garrison | Expanded RIF knowledge: Program Shield 5266 | -7/Garrison | Garrison Relay disabled 5332 | -7/Garrison | Triggered checkpoint 5424 | -7/Garrison | Discovered new exit (range 10) 5436 | -7/Garrison | Entered Factory 5436 | -6/Factory | Evolved 2 slots: Utility x2 5541 | -6/Factory | Repaired Broken Exp. Sensor Array 6002 | -6/Factory | Identified exit to Lower Caves 6067 | -6/Factory | Fabricated R-06 Scavenger (x1) 6263 | -6/Factory | Entered Lower Caves 6394 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6423 | -6/Lower Caves | Learned 4 Factory zone layouts 6438 | -6/Lower Caves | Lost 4 parts (4n) 6470 | -6/Lower Caves | Spotted B-75 Beast 6571 | -6/Lower Caves | Lost 4 parts (2p1u1w) 6729 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6857 | -6/Lower Caves | Build established: Hauler-Mutant 6911 | -6/Lower Caves | Ambushed by wild Derelicts 7010 | -6/Lower Caves | Lost 4 parts (1p2n1w) 7015 | -6/Lower Caves | Learned 4 Factory zone layouts 7017 | -6/Lower Caves | Discovered new exit (range 5) 7072 | -6/Lower Caves | Entered another Lower Caves area 7089 | -6/Lower Caves | Attracted the attention of an 0b10 base 7171 | -6/Lower Caves | Lost 3 parts (3n) 7200 | -6/Lower Caves | Core integrity fell below 50% 7258 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7405 | -6/Lower Caves | Build established: Hauler-Gunner 7477 | -6/Lower Caves | Core integrity fell below 20% 7512 | -6/Lower Caves | Learned 4 Factory zone layouts 7523 | -6/Lower Caves | Lost 3 parts (2n1w) 7840 | -6/Lower Caves | Discovered new exit (range 15) 8400 | -6/Lower Caves | Attacked by a faux Warlord 8422 | -6/Lower Caves | Core destroyed Last Messages --------------- Slug penetrates 4Z-XKF(M). 4Z-XKF(M) suffers critical hit (Burn). Critical hit (Burn: +80). Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: System interference. KE Penetrator temporarily disabled. Slug penetrates 4Z-XKF(M). 4Z-XKF(M) suffers critical hit (Burn). Overheating: KE Penetrator damaged (-26). Overheating: Adv. Targeting Computer damaged (-13). Overheating: Lgt. Angular Momentum Engine damaged (-15). Overheating: Imp. Treads damaged (-36). Gauss Rifle destroyed. Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Core damaged (-127). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????######?????????? | | ?????????????????????????????????## ###???????? | | ????????????????????????????????## #???????? | | ????????????????????????????????# ##??????? | | ????????????????????????????????# ### ##?????? | | ????????????????????????????????####?### ##????? | | ??????????????????????????????????##???# ###??? | | ?????????????????????????????????##" ?## #??? | | ????????????????????????????????## ""?# ##??? | | ????????????????????????????????#" "### ##???? | | ??????????????????????? #???????# "## ##????? | | ?????????????????????? ???????# ####?????? | | ?????????????????????? ??????## ##????????? | | ?????????????????????? ??????# #??######?? | | ?????????????????????? ??????# #?## ##? | | ??????????????????????# #?????## ### ## | | ??????????????????????# ??????# | | ?????????????????????? #?????## ### | | ??????????????????????? ##?????# ##?## | | ?????????????????????### ###?### #???# ## | | ????????????????????## #?# #?# #### ## | | ???????????????????## ??# ##### ???## # | | ?????????????# #### #??# #???##" ????# | | ???????????????? #??# #????"? ????## # | | ???????????????????# * #### #??? ? ?????# # | | ???????????????????# !@% #??" ?" ?????# | | ???????????????????# !% #####??"?#" #### # | | ???????????????????# #??????# # | | ???????????????????# M ##?????# ### # | | ???????????????????# ## ###???# ?#?????## # | | ???????????????????# #?##;#?????????????????## # | | ??????????????????# ??? ##????????????## ### | | ????????????????? ????#??????????????# # | | ???????????????? ????????????????????# | | ??????????????? ????????????????????# # | | ??????????????#;#?????????????????????## ## | | ??????????????#????????????????????? ###### # | | ????????????????????????????????????# ??????## # | | ????????????????????????????????????##????????# | | ?????????????????????????????????????????????? # | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? #### | | ???????????????????????????????????????????# ???? | | ???????????????????????????????????????????# ???? | | ???????????????????????????????????????????# ???? | | ???????????????????????????????????????????# ##?? | | ???????????????????????????????????????????? ## | | ??????????????????????????????????????????? | | ?????????????????????????????????????????????" | | ????????????????????????????????????????????""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 28 Authchip Count 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ R-06 Scavenger | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Assimilation Complete Hey, That's Mine! I Survived The Infestation Infiltrator More Dakka Please My Command Is Your Wish Packrat Remodeling Respectable Loadout The More The Merrier Challenges ------------ None Game ------ Seed EnhancedElectronAutocannon Manual? 0 Play Time 01:55:40 Cumulative 7.3 hours Start 2024.04.02 @ 09:56:01 End 2024.04.02 @ 11:53:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 4 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3195ff9c-89b5-44ba-bdbc-b24aa62d27a1