Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 11:50:40 Player: Somberlain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (4074) 4074 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 9127 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 143 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 99/100 System Corruption 54% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Signal Interpreter Core Analyzer Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Reaction Control System Advanced Reaction Control System Heavy Plasma Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Improved Spread Laser Improved Heavy Laser > --- INVENTORY -------- Improved Titanium Leg High-capacity Matter Pod Improved Sensor Array Core Analyzer Weapon Cycler Advanced Reaction Control System Advanced Reaction Control System Layered Light Armor Plating Improved Shield Generator Hacking Suite Corruption Screen Gatling Laser Precision Grenade Launcher Remote Datajack Heavy Hammer [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Precision Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 3 | . . 1 . 1 . 1 . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 88 | 6 5 10 1 16 14 23 4 9 . . Power 7 | 1 . 2 . 2 1 . . 1 . . Engine 4 | 1 . 2 . 1 . . . . . . Core 3 | . . . . 1 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . 3 1 4 3 12 2 3 . . Treads 19 | 2 . 3 1 4 3 4 2 . . . Leg 11 | . . . . . . 8 . 3 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 2 1 . 3 3 6 1 4 . . Device 6 | . . . . 1 2 2 . 1 . . Storage 3 | 1 1 . . 1 . . . . . . Processor 6 | . 1 1 . 1 . 2 . 1 . . Hackware 3 | . . . . . . 1 . 2 . . Protection 3 | . . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 3 4 . 7 7 5 1 1 . . Energy Gun 16 | 2 . 1 . 4 4 4 . 1 . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 8 | . 2 2 . 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 . . . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 2 4 2 . . . . Corrupted Parts 6 | . . . . . . 2 . 4 . . System Corruption 46 | . . . . . . 11 . 35 . . Parts Lost 25 | . . 1 . 2 2 2 10 8 . . Power 2 | . . . . . 1 . 1 . . . Propulsion 9 | . . . . 1 . . 3 5 . . Utility 5 | . . . . . 1 . 4 . . . Weapon 9 | . . 1 . 1 . 2 2 3 . . Highest Loss Streak 9 | . . 1 . 1 1 1 9 4 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | . 1 11 13 14 14 14 13 6 5 5 Power . | . . 1 1 1 . . . . . . Propulsion 1 | . . 1 2 1 . . 1 . . . Utility 5 | . . 2 3 5 7 8 7 3 3 3 Weapon 4 | . 1 5 6 6 5 4 3 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . 1 . 6 4 4 4 2 . 3 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 15 | . . . . 5 . 3 4 1 . 2 Weapon 5 | . . . . . 3 1 . . . 1 Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 85 99 100 94 99 99 86 37 38 38 Engine 4 | . 14 11 11 3 . . . . . . Core 3 | . . . . 6 9 7 4 . . . Treads 17 | . 28 22 22 25 27 3 25 1 . . Leg 6 | . . . . . . 26 . 10 . . Device 6 | . . . . 3 12 14 12 . 7 7 Storage 8 | . 14 11 11 9 9 7 7 3 . . Processor 12 | . . 22 22 19 5 6 7 9 15 15 Hackware 2 | . . . . . . 5 . 2 15 15 Protection 1 | . . . . . 8 1 5 . . . Energy Gun 13 | . 24 . . 13 23 22 18 5 . . Ballistic Gun 10 | . 2 32 33 13 3 . . . . . Peak Build Rating 49 | 6 11 16 16 29 32 49 48 26 19 19 Average Rating 26 | 4 6 15 16 24 29 43 41 15 19 19 On Entrance 20 | . 6 11 16 16 29 31 48 26 19 19 Avg Prop Armor Cover (%) 29 | . . . . . . . . 29 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 13 33 34 34 35 48 48 46 31 . . Greatest Support 88 | 40 40 40 40 60 60 88 88 44 3 3 Greatest Overweight (x) 2 | . . . . 1 . 2 . 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 11 15 15 15 15 15 15 9 5 5 Most Carried 15 | . 8 15 15 15 15 15 15 15 5 5 Average Carried 12 | . 1 11 13 14 14 14 14 6 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | . 8 11 15 15 15 15 15 5 5 5 Class Distribution -------------------- 33% | Gunner 18% | Mutant 17% | Skirmisher 14% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Matter Collected 3571 | 190 88 893 368 759 237 507 186 320 . 23 Remotely . | . . . . . . . . . . . Salvage Created 4760 | . 90 1330 317 975 964 686 296 102 . . Parts 276 | . 11 90 16 68 45 32 6 8 . . Haulers Intercepted 8 | . . 3 . 1 4 . . . . . Recyclers Shooed 4 | . . 2 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 3 12 . . Prevented 6 | . . . . . . . 1 5 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 97 | . 4 22 5 22 16 11 12 5 . . Melee 1 | . . . . . . . 1 . . . Guns 80 | . 2 21 5 21 16 8 3 4 . . AOE 9 | . 2 1 . . . . 6 . . . Classes Destroyed 15 | . 4 6 . 1 1 1 2 . . . Worker 5 | . . 2 . . . 3 . . . . Builder 3 | . . 2 . 1 . . . . . . Tunneler 4 | . . 2 1 . . 1 . . . . Hauler 8 | . . 3 . 1 4 . . . . . Recycler 5 | . . 3 1 . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . Operator 4 | . 1 1 . 1 . 1 . . . . Watcher 9 | . 1 4 . 2 . 2 . . . . Swarmer 29 | . 3 8 . 8 3 . 3 4 . . Grunt 31 | . 1 6 3 8 7 2 3 1 . . Brawler 3 | . . . . . 1 1 1 . . . Duelist 3 | . . . . . . . 3 . . . Sentry 23 | . . 8 2 3 5 4 1 . . . Hunter 4 | . . . . 3 . . 1 . . . Programmer 4 | . . . . . . 4 . . . . Best Kill Streak 15 | . 4 15 4 6 4 2 6 4 . . Combat Bots Only 9 | . 3 9 3 6 3 2 8 4 . . Max Kills in Single Turn 4 | . 2 4 1 2 2 1 2 1 . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . 2 1 . . . . 2 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 523 | . 7 49 23 73 42 115 123 86 . 5 Missed 161 | . 3 14 2 19 10 51 33 27 . 2 Hits 362 | . 4 35 21 54 32 64 90 59 . 3 Melee 14 | . . . . . . . 14 . . . Projectile 348 | . 4 35 21 54 32 64 76 59 . 3 Critical Strikes 13 | . . 2 . 1 3 1 5 1 . . Damage Taken 5878 | . 77 444 289 719 466 653 2234 944 . 52 Core 992 | . . 73 28 138 46 135 241 279 . 52 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 22 | . . . . . 22 . . . . . Core Remaining (%) 85 | 100 100 . 74 . 66 . . . . . Volleys Fired 249 | . 10 55 16 50 52 37 18 11 . . Largest 3 | . 2 3 3 3 3 3 3 1 . . Hottest 208 | . 90 76 69 191 191 203 208 80 . . Shots Fired 667 | . 19 165 48 144 137 108 36 10 . . Gun 650 | . 16 164 48 144 137 107 24 10 . . Cannon . | . . . . . . . . . . . Launcher 17 | . 3 1 . . . 1 12 . . . Special . | . . . . . . . . . . . Kinetic 318 | . . 164 48 93 13 . . . . . Thermal 332 | . 16 . . 51 124 107 24 10 . . Explosive 16 | . 3 1 . . . . 12 . . . Electromagnetic 1 | . . . . . . 1 . . . . Robot Hit Streak 32 | . 6 23 19 32 16 14 11 4 . . Robot Miss Streak 7 | . 2 2 2 4 4 4 2 7 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 16 | . . 4 . 7 4 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . Shots Hit Robots 482 | . 12 121 36 104 85 78 35 11 . . Core Hits 223 | . 10 56 12 41 35 34 23 12 . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . Critical Strikes 21 | . . 1 . 9 4 5 2 . . . Burn 16 | . . . . 7 4 5 . . . . Destroy 3 | . . 1 . 2 . . . . . . Smash 2 | . . . . . . . 2 . . . Melee Attacks 20 | . . . . . 1 2 13 4 . . Impact 20 | . . . . . 1 2 13 4 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10286 | . 230 2128 579 1833 1674 1678 1934 230 . . Guns 8343 | . 125 1999 579 1833 1674 1616 335 182 . . Cannons . | . . . . . . . . . . . Explosions 1477 | . 105 129 . . . 56 1187 . . . Melee 460 | . . . . . . . 412 48 . . Ramming 6 | . . . . . . 6 . . . . Kinetic 3801 | . . 1999 579 1064 159 . . . . . Thermal 4542 | . 125 . . 769 1515 1616 335 182 . . Explosive 1421 | . 105 129 . . . . 1187 . . . Electromagnetic 56 | . . . . . . 56 . . . . Impact 460 | . . . . . . . 412 48 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 54 | . . . . . 2 19 19 54 54 54 Average Corruption 20 | . . . . . 2 16 19 46 54 54 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 167 | . . . . . 8 76 35 31 2 15 Message Errors 39 | . . . . . 3 19 5 8 1 3 Matter Fused 44 | . . . . . 2 18 10 10 . 4 Heat Flow Errors 18 | . . . . . . 9 7 1 . 1 Energy Discharges 14 | . . . . . . 6 2 5 . 1 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . 2 7 3 4 . 2 Data Loss (major) 12 | . . . . . . 7 . 2 1 2 Misfires 8 | . . . . . . 5 3 . . . Alerts 6 | . . . . . . 2 3 . . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 5 | . . . . . 1 2 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 266 | . . 25 . . . . 233 8 . . Projectiles . | . . . . . . . . . . . Explosions 77 | . . 25 . . . . 52 . . . Melee 189 | . . . . . . . 181 8 . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 285 | . 40 . . . . . 245 . . . Shots 6 | . 1 . . . . . 5 . . . Rammed 2 | . . . 1 1 . . . . . . Targets Rammed 3 | . . . 1 1 . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 340 | . 60 79 96 322 338 340 298 201 . 199 Average Temperature 81 | . 27 26 36 106 106 98 91 44 . 114 Received Heat Transfer 1254 | . . 165 96 207 252 75 324 135 . . Effects 6 | . . . . . 1 5 . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 5 | . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . . 2 1 . . Parts Fried 3 | . . . . . . . 2 1 . . Impact Corruptions 8 | . . . . . . . 7 1 . . Robots Melted 4 | . . . . 1 . 3 . . . . Combat Hostiles 4 | . . . . 1 . 3 . . . . Parts Melted 19 | . . . . 4 4 9 2 . . . Heat Transferred 9467 | . 347 . . 1961 3182 3115 682 180 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Maximum Alert Level 2 | . . 2 . 1 1 . . . . . Low Security (%) 81 | 100 100 59 100 47 86 100 . . . . Level 1 15 | . . 26 . 52 13 . . . . . Level 2 2 | . . 14 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 433 | . 113 433 163 311 245 119 . . . . Initial 163 | . . 33 163 9 71 105 . . . . Average 101 | . 33 161 43 191 122 49 . . . . Influence Increases 3190 | . 190 732 122 612 544 488 255 232 . 15 Destroy 0b10 Robot/C 2020 | . 80 440 100 440 320 220 240 180 . . Destroy 0b10 Robot/NC 200 | . 10 85 10 25 25 35 5 5 . . Destroy Leader 504 | . 22 144 10 116 88 94 10 20 . . Allied During Kill 12 | . . . . . . . . 12 . . Successful Hack 172 | . 34 34 . . 26 78 . . . . Disable Machine 180 | . 15 . . 30 75 60 . . . . Destroy Structure 57 | . 29 14 2 1 10 1 . . . . Lose Combat Pursuer 45 | . . 15 . . . . . 15 . 15 Influence Decreases 3190 | . 109 392 518 467 481 702 274 232 . 15 Entered New Map 557 | . . 48 258 16 99 128 8 . . . Time Decay 2295 | . 109 324 260 431 362 456 176 162 . 15 Lost Part 190 | . . 10 . 20 20 20 90 30 . . Lost Ally 50 | . . 10 . . . . . 40 . . Purge Threat 98 | . . . . . . 98 . . . . Squads Dispatched 15 | . 1 3 . 4 2 4 . 1 . . Investigation 5 | . . 3 . 2 . . . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 4 | . 1 . . 1 2 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Distress Signals 8 | . 1 3 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 11 31 5 26 22 15 12 18 . 5 Peak Tracking Total 10 | . 5 5 3 4 3 3 9 10 . 3 Tactical Retreats 3 | . . 1 . . . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Traps Triggered 11 | . . 2 . 4 3 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . Triggered 2 | . . . . . . . . 2 . . Most Traps Carried 4 | . . . . . . . 4 4 . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Machines Disabled 12 | . 1 . . 2 5 4 . . . . Max in Single Turn 2 | . 1 . . 1 1 2 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Machines Accessed 36 | . 4 6 . 6 5 11 1 . 3 . Terminals 21 | . 4 5 . 4 4 4 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . 1 1 . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 102 | . 10 19 . 15 15 25 1 . 17 . Successful 55 | . 4 9 . 5 7 12 1 . 17 . Failed 47 | . 6 10 . 10 8 13 . . . . Catastrophic 7 | . 1 1 . 2 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 63 | . 10 18 . 12 13 10 . . . . Terminals 59 | . 10 18 . 10 12 9 . . . . Fabricators 10 | . . . . . . 10 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 6 | . . . . 3 3 . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . Garrison Access 5 | . . . . 2 . 3 . . . . Terminal Hacks 26 | . . 4 . . 2 2 1 . 17 . Record 1 | . . . . . . . . . 1 . Part Schematic 11 | . . . . . . 1 . . 10 . Robot Schematic 3 | . . . . . . . . . 3 . Robot Analysis 3 | . . 3 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . 1 . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . Scanalyzer 1 | . . 1 . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Seal Access 2 | . . . . 1 . 1 . . . . Unauthorized Hacks 20 | . 4 4 . 3 4 5 . . . . Terminals 14 | . 4 4 . 1 2 3 . . . . Assimilate 5 | . 2 3 . . . . . . . . Botnet 5 | . . . . . 2 3 . . . . Operators 4 | . 2 1 . 1 . . . . . . Fabricators 2 | . . . . . . 2 . . . . Report 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . 2 2 . . . . . Recyclers 2 | . . . . 1 1 . . . . . Mask 2 | . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 28 | . 4 6 . 5 5 8 . . . . Full Trace Events 2 | . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 10 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . . 10 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . 1 Robots Rewired 4 | . . . . . . . 2 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Total Allies 8 | . . 1 . . . . 2 3 . 2 Largest Group 2 | . . 1 . . . . 2 2 . 1 Highest-Rated Group 167 | . . 9 . . . . 32 167 . 96 Highest-Rated Ally 167 | . . 9 . . . . 16 167 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . 15 . 7 Total Damage 651 | . . . . . . . . 458 . 193 Kills 5 | . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 1773 | . . . . . . 1347 426 . . . Sensors 1773 | . . . . . . 1347 426 . . . Robot Analysis Total 3 | . . 3 . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Turns Passed 7862 | 71 509 1064 847 1135 838 1797 737 568 39 257 Spaces Moved 4401 | 41 269 482 481 532 359 1115 392 493 74 163 Core 585 | 2 . . . . . . . 346 74 163 Treads 2708 | 39 269 482 481 532 359 135 392 19 . . Legs 1108 | . . . . . . 980 . 128 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 97 145 50 50 50 Average Speed 134 | 154 160 160 160 160 160 124 145 78 50 50 Slowest Speed 305 | 160 160 160 160 240 160 305 145 260 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 48 51 98 39 61 28 49 54 68 28 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . . 2 . . . . 1 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched 5 | . . . 2 . . . 1 2 . . Spaces Dug 3 | . . . . . 2 . . 1 . . Terrain Destroyed 105 | . 29 11 . 2 6 . 56 1 . . Melee 2 | . . . . . 1 . . 1 . . Projectile 7 | . . . . 2 5 . . . . . AOE 96 | . 29 11 . . . . 56 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Total 5850 | 46 326 684 532 720 523 1441 509 655 75 339 Wait 825 | . 28 109 29 87 69 190 37 99 2 175 Move 4391 | 40 268 481 480 531 358 1114 391 492 73 163 Hop . | . . . . . . . . . . . Pick Up 72 | . 6 13 4 10 8 20 9 2 . . Fast Attach 53 | 6 4 1 . 11 8 13 1 9 . . Attach 28 | . 1 3 . 2 4 10 5 3 . . Detach 16 | . 3 . . 2 3 5 . 3 . . Swap 55 | . 5 10 1 8 6 22 3 . . . Drop 85 | . 1 12 1 18 14 27 4 8 . . Fire 249 | . 10 55 16 50 52 37 18 11 . . Melee 20 | . . . . . 1 2 13 4 . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . Crush 2 | . . . 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 48 | . . . . . . . 28 20 . . Trap 4 | . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 3 exits: *Fac x2 / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Derelicts attacked the area 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 918 | -9/Materials | Build established: Gunner 932 | -9/Materials | Discovered new exit (range 6) 1245 | -9/Materials | Destroyed 9 combat bots 1612 | -9/Materials | Discovered new exit (range 16) 1645 | -9/Materials | Entered Mines 1667 | -9/Mines | Discovered new exit (range 8) 1688 | -9/Mines | Learned location of Storage (-8) 1700 | -9/Mines | Met a Derelict bent on vengeance 1710 | -9/Mines | Discovered new exit (range 11) 2221 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2492 | -9/Mines | Entered Materials 2492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2733 | -8/Materials | Discovered new exit (range 15) 2755 | -8/Materials | Discovered new exit (range 16) 2796 | -8/Materials | Garrison activated, responded to threat 2889 | -8/Materials | Build established: Scavenger-Gunner 3249 | -8/Materials | Discovered new exit (range 8) 3477 | -8/Materials | Identified exit to Factory 3494 | -8/Materials | Build established: Gunner 3624 | -8/Materials | Identified exit to Storage 3627 | -8/Materials | Entered Storage 3955 | -8/Storage | Used back door to open Recycling access 3955 | -8/Storage | Discovered new exit (range 5) 4335 | -8/Storage | Discovered exit to Factory (range 16) 4378 | -8/Storage | Build established: Scavenger-Tank 4465 | -8/Storage | Entered Factory 4465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4478 | -7/Factory | System corruption reached 10% 4785 | -7/Factory | Build established: Scavenger-Skirmisher 5364 | -7/Factory | Discovered new exit (range 7) 5374 | -7/Factory | Identified exit to Factory 5706 | -7/Factory | Discovered new exit (range 8) 5714 | -7/Factory | Identified exit to Lower Caves 5876 | -7/Factory | Discovered exit to Factory (range 14) 5955 | -7/Factory | Fabricated Adv. Reaction Control System (x2) 6262 | -7/Factory | Entered Lower Caves 6315 | -7/Lower Caves | Build established: Skirmisher 6730 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6814 | -7/Lower Caves | Core integrity fell below 50% 6822 | -7/Lower Caves | Destroyed 8 combat bots 6864 | -7/Lower Caves | Lost 9 parts (3n4u2w) 6943 | -7/Lower Caves | Encountered a Warlord checkpoint 6974 | -7/Lower Caves | Discovered new exit (range 13) 6993 | -7/Lower Caves | Identified exit to Lower Caves 6999 | -7/Lower Caves | Entered another Lower Caves area 6999 | -7/Lower Caves | Accompanied by 2 allies 7023 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7045 | -7/Lower Caves | P1-3CE showed up to help 7047 | -7/Lower Caves | Discovered exit to Factory (range 8) 7060 | -7/Lower Caves | Core integrity fell below 20% 7070 | -7/Lower Caves | Lost 3 parts (2n1w) 7079 | -7/Lower Caves | P1-3CE revealed a hidden path 7081 | -7/Lower Caves | Build established: Mutant 7116 | -7/Lower Caves | System corruption reached 30% 7325 | -7/Lower Caves | Lost 4 parts (2n2w) 7540 | -7/Lower Caves | Learned location of Extension (-4) 7554 | -7/Lower Caves | Discovered new exit (range 12) 7567 | -7/Lower Caves | Entered Data Miner 7567 | -7/Data Miner | Discovered new exit (range 6) 7577 | -7/Data Miner | Met Data Miner 7586 | -7/Data Miner | Learned location of Section 7 (-3) 7593 | -7/Data Miner | Received God Mode back door access code from Data Miner 7606 | -7/Data Miner | Entered Proximity Caves 7634 | -6/Proximity Caves | Learned Factory stockpile data 7636 | -6/Proximity Caves | Spotted B-75 Beast 7639 | -6/Proximity Caves | Escorted by Enhanced Grunt 7848 | -6/Proximity Caves | Build established: Hacker-Mutant 7863 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Factory stockpile data. 07639_ Enhanced Grunt: "Protecting LRC-V3." 07645_ System corrupted: Matter fused (-5). 07663_ DUE 52IGSM 8X1VQ6XG0MS=Y:>Z8AC/ 07680_ System corrupted: Matter fused (-6). 07695_ System corrupted: IFF burst signal emitted. 07711_ System corrupted: Energy discharge (-26). 07728_ System corrupted: Heat flow error (+233). 07743_ System corrupted: Component data lost. 07759_ System corrupted: Substantial component data lost. 07776_