Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 09:19:23 Player: SpaceWalrus Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (692) 692 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3662 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Armored Treads Cryofiber Web Improved Heat Sink Weight Redist. System Targeting Computer Targeting Computer Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter ECM Suite Improved Weapon Shielding > --- WEAPON ----------- Improved Medium Laser Grenade Launcher > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Targeting Computer Targeting Computer Improved Medium Laser Guided Plasma Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 40 | 7 13 7 1 . 12 Power 6 | 1 1 1 . . 3 Engine 4 | 1 1 . . . 2 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads 5 | 2 . 2 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 . 1 . 4 Device 2 | 1 . . . . 1 Storage 5 | 1 1 . 1 . 2 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 20 | 2 10 4 . . 4 Energy Gun 14 | 2 8 3 . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 18 | . 2 3 . . 13 Power 4 | . . 1 . . 3 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 10 | . 2 2 . . 6 Highest Loss Streak 7 | . 1 2 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 97 100 100 77 Engine 7 | . 14 1 . . 6 Core 5 | . . 11 14 14 4 Treads 26 | . 28 28 28 28 15 Device 4 | . 7 . . . 8 Storage 11 | . 10 14 14 14 9 Processor 11 | . 9 14 14 14 9 Protection 1 | . . . . . 7 Energy Gun 19 | . 25 20 14 14 6 Ballistic Gun 1 | . 2 . . . . Launcher 5 | . . 5 14 14 8 Naked Turns . | . . . . . . Heaviest Build 40 | 15 15 16 31 31 40 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 13 | . . . . . 13 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 9 | 7 7 8 8 15 14 Most Carried 10 | 5 8 8 8 8 10 Average Carried 6 | 2 5 7 7 8 8 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 8 | 3 8 7 8 8 7 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 592 | 252 146 70 . 34 90 Remotely . | . . . . . . Salvage Created 1044 | 151 522 203 . 34 134 Parts 82 | 8 44 15 . 3 12 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 12 8 . 3 4 Guns 19 | . 10 8 . 1 . AOE 8 | . 2 . . 2 4 Classes Destroyed 10 | 3 6 1 . . . Worker 1 | 1 . . . . . Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 . . . . 1 Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 18 | . 6 6 . 3 3 Grunt 7 | . 6 . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 4 | 2 3 3 . 3 4 Combat Bots Only 4 | . 3 3 . 3 4 Max Kills in Single Turn 3 | 1 2 1 . 2 3 Gunslinging . | . . . . . . Exploded 3 | . 2 . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 222 | . 73 54 . 5 90 Missed 49 | . 15 14 . 1 19 Damage Taken 2422 | 26 587 421 . 37 1351 Core 700 | . 100 43 . . 557 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Regen/Repaired (Parts) 91 | . 48 . . . 43 Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 101 | 13 43 26 . 4 15 Largest 2 | 2 2 2 . 2 2 Hottest 120 | 80 80 112 . 86 120 Shots Fired 172 | 26 85 40 . 5 16 Gun 161 | 26 85 40 . 4 6 Cannon 5 | . . . . . 5 Launcher 6 | . . . . 1 5 Special . | . . . . . . Kinetic 18 | . 18 . . . . Thermal 34 | . . 19 . 4 11 Explosive 6 | . . . . 1 5 Electromagnetic 114 | 26 67 21 . . . Robot Hit Streak 5 | 4 5 5 . 2 3 Robot Miss Streak 4 | 4 3 2 . 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 93 | 11 48 24 . 2 8 Core Hits 50 | 4 26 9 . 2 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . . 1 Burn 2 | . . 1 . . 1 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2026 | 199 777 324 . 112 614 Guns 1117 | 106 602 324 . 35 50 Cannons 180 | . . . . . 180 Explosions 729 | 93 175 . . 77 384 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 52 | . 52 . . . . Thermal 701 | 93 175 168 . 35 230 Explosive 461 | . . . . 77 384 Electromagnetic 812 | 106 550 156 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 . Average Corruption 3 | . . 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . 5 6 2 . Message Errors 4 | . . 3 1 . . Matter Fused 3 | . . . 3 . . Energy Discharges 3 | . . . 2 1 . Data Loss (minor) 3 | . . 2 . 1 . Overload Shots . | . . . . . . Overflow Damage 53 | 23 8 . . 17 5 Projectiles . | . . . . . . Explosions 53 | 23 8 . . 17 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 118 | 27 65 . . . 26 Shots 4 | 1 2 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | 72 443 325 . 90 316 Average Temperature 86 | 26 66 114 . 46 194 Received Heat Transfer 522 | . 135 72 . . 315 Effects 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1403 | 100 200 444 . 74 585 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | 2 3 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 292 | 20 292 189 . 100 69 Initial 39 | . 13 24 . . 39 Average 85 | 7 96 125 . 98 32 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 89 | 100 79 100 . 100 100 Level 1 10 | . 20 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 17 8 . 3 12 Peak Tracking Total 7 | . 3 3 . 3 7 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . 4 . . 2 . Max in Single Turn 2 | . 1 . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 . 1 . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 11 . 1 . 3 Successful 11 | . 7 . 1 . 3 Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations 9 | . 7 . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Record 2 | . 1 . . . 1 Unreport Threat 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 5 . . . 2 Scan Component 4 | . 3 . . . 1 Repair 3 | . 2 . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . . . 1 Time 127 | . 89 . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2694 | 161 1146 407 445 182 353 Spaces Moved 1330 | 71 560 197 277 109 116 Core 23 | 7 . . . . 16 Treads 1307 | 64 560 197 277 109 100 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 164 | 149 160 160 160 160 216 Slowest Speed 700 | 160 160 160 160 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 80 36 63 34 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | 9 11 . . . 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | 9 11 . . . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1671 | 100 729 249 279 112 202 Wait 150 | . 86 16 . . 48 Move 1325 | 70 559 196 276 108 116 Hop . | . . . . . . Pick Up 41 | 10 18 2 1 . 10 Fast Attach 1 | . 1 . . . . Attach 24 | 7 4 3 . . 10 Detach . | . . . . . . Swap 15 | . 8 4 1 . 2 Drop 14 | . 10 2 1 . 1 Fire 101 | 13 43 26 . 4 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 3) 511 | -10/Materials | Identified exit to Materials 646 | -10/Materials | Discovered exit to Materials (range 11) 681 | -10/Materials | Discovered new exit (range 6) 689 | -10/Materials | Identified exit to Mines 771 | -10/Materials | Discovered exit to Materials (range 5) 1232 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 1274 | -10/Materials | Repaired Broken EM Pulse Gun 1308 | -10/Materials | Entered Mines 1445 | -10/Mines | Discovered exit to Materials (range 10) 1534 | -10/Mines | Core integrity fell below 50% 1643 | -10/Mines | Build established: Scavenger-Mutant 1707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1709 | -10/Mines | Discovered new exit (range 5) 1713 | -10/Mines | Identified exit to Exiles 1715 | -10/Mines | Entered Exiles 1741 | -10/Exiles | Discovered new exit (range 15) 1762 | -10/Exiles | Identified exit to Mines 1795 | -10/Exiles | Met 8R-AWN 1821 | -10/Exiles | Met EX-HEX 1879 | -10/Exiles | Met EX-BIN 1898 | -10/Exiles | Aligned with FarCom system 1899 | -10/Exiles | Given EX-Vault access code 1949 | -10/Exiles | Opened EX-Vault 1959 | -10/Exiles | Found Gui. Plasma Cannon 1990 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2046 | -10/Exiles | Met EX-DEC 2132 | -10/Exiles | Discovered exit to Mines (range 12) 2160 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2160 | -10/Exiles | Entered Mines 2309 | -9/Mines | Learned Materials emergency access door positions 2326 | -9/Mines | Discovered new exit (range 6) 2334 | -9/Mines | Identified exit to Materials 2342 | -9/Mines | Entered Materials 2342 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2436 | -8/Materials | Repaired Lgt. Nuclear Core 2601 | -8/Materials | Lost 6 parts (2p2n2w) 2682 | -8/Materials | Core integrity fell below 50% 2690 | -8/Materials | Core integrity fell below 20% 2695 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- S-10 Pest suffers critical hit (Burn). H-61 Shepherd heat damages Arm. Treads, Targeting Computer, Visual Processing Unit, Arm. Treads. S-10 Pest destroyed. Critical hit (Burn: +37). Knocked back. Acquired 10 matter. U-05 Engineer destroyed. ECM Suite destroyed. Knocked back. Imp. Medium Laser destroyed. Penetrated by Slug. Katana destroyed. Critical hit (Blast). Penetrated by Slug. Knocked back. Penetrated by Slug. Knocked back. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ???????????????#######????????????? | | ???????????????# #####????????? | | ???????????????#"" # #????????? | | ???????????????#"Y # #????????? | | ???????????????#"" # #????????? | | ???????????????# + ########## | | ???????????????# ! # ## # | | ???????????????# ! # ## !! # | | ???????????????####### ## !! # | | ????????????????????# # !! # | | ????????????????????# # # | | ????????????????????# + # | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????## ## " " # | | ?????????????????????# ## "R" # | | ?????????????????????; ## """ # | | ???????????????####### ######### | | ???????????????# ## % #??????? | | ???????????????# # %##??????? | | ???????????????# # %= # ??????? | | ?????????Y?????# ! ;#??????? | | ???????????????# #??????? | | ???????????????# " %=* #??????? | | ???????????????# T # %g@ #??????? | | ???????????????# " #% *g ##??????? | | ???????????????# [ #?????? | | ???????????????###### [= ???? | | ????????????????????## x! ! ]?? | | ?????????????????????# u # | | ?????????????????????# x# *# | | ?????????????????????##H### ####### | | ??????????????????????# #??##????Y? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ??????????????????????# #?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingHugeMultirail Manual? 0 Play Time 00:23:54 Cumulative 15.0 hours Start 2024.04.11 @ 22:52:26 End 2024.04.12 @ 09:19:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3421b1f7-9b25-4030-907e-1072a04e94c9