Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 15:51:20 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (172) 860 Value Destroyed (4907) 4907 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 12785 Bonus ------- High Alert Combat Kills 58 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 457/1000 Matter 300/300 Energy 4/100 System Corruption 0% Temperature Cool (54) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Airjet Gyrokinetic Inverter > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Cooling System Structural Scanner Improved Transmission Jammer ECM Suite Authchip [Propulsion] A0-MCA's Component Scanner Advanced Trap Extractor (3/8 Dirty Bomb) Improved EM Pulse Cannon Missile Launcher Heavy Missile Launcher Remote Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Gravmag System Improved Airjet Antigrav System Linear Gravjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Makeshift Axe > --- INVENTORY -------- Makeshift Power Source Improved Hover Unit Gyrokinetic Inverter Advanced Cooling System ECM Suite Improved Shield Generator Authchip [Propulsion] A0-MCA's Component Scanner Advanced Trap Extractor Improved EM Pulse Cannon Missile Launcher Heavy Missile Launcher Remote Datajack CPS Tube DRS Beacon [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 4 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 Utility 7 | . . . 1 . . . 1 2 . . . . . 3 Weapon . | . . . . . . . . . . . . . . . Parts Attached 156 | 2 14 8 24 1 1 6 24 27 1 12 4 1 12 19 Power 15 | . 2 1 1 . . 1 2 3 1 1 . . 1 2 Engine 9 | . 2 1 1 . . 1 1 . . . . . 1 2 Core 6 | . . . . . . . 1 3 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 56 | . 5 2 10 1 . 4 6 9 . 5 . . 6 8 Treads 27 | . 5 2 10 1 . 3 5 1 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 16 | . . . . . . 1 . 5 . . . . 4 6 Flight 13 | . . . . . . . 1 3 . 5 . . 2 2 Utility 50 | 1 5 3 5 . . 1 6 11 . 5 3 . 2 8 Device 23 | 1 3 3 3 . . . 2 3 . 3 . . 1 4 Storage 6 | . 1 . . . . . 1 . . 2 1 . 1 . Processor 4 | . . . . . . . . 3 . . . . . 1 Hackware 5 | . . . . . . . . 3 . . . . . 2 Protection 12 | . 1 . 2 . . 1 3 2 . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 1 2 2 8 . 1 . 10 4 . 1 1 1 3 1 Energy Gun 19 | . 2 1 6 . . . 8 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . 1 1 . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . 1 . . . . Launcher 3 | . . . 1 . . . . . . . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . 1 1 Unidentified Prototypes 7 | . . . 3 . . . 3 . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . Parts Lost 62 | . 2 . 3 1 . 5 13 16 . 4 1 . . 17 Power 8 | . 1 . . . . 1 1 1 . 1 . . . 3 Propulsion 23 | . . . . . . 1 6 7 . 2 . . . 7 Utility 16 | . . . 1 1 . 1 3 4 . 1 . . . 5 Weapon 15 | . 1 . 2 . . 2 3 4 . . 1 . . 2 Highest Loss Streak 15 | . 1 . 2 1 . 5 3 7 . 4 1 . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 6 12 19 19 19 20 18 19 15 4 8 10 9 10 13 Power 1 | 1 . 1 2 2 2 1 1 1 . . . . . . Propulsion 3 | 4 4 4 3 4 4 3 2 2 . 1 2 2 1 1 Utility 5 | . 3 6 5 5 6 7 7 5 4 4 5 5 5 6 Weapon 5 | 1 2 5 6 6 8 4 6 5 . 2 3 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 41 | . 4 4 5 1 . 2 3 8 . 1 . . 3 10 Power 4 | . . . 1 . . . 1 2 . . . . . . Propulsion 6 | . 2 1 . . . . . . . . . . . 3 Utility 11 | . 1 1 . . . . . 3 . . . . 1 5 Weapon 15 | . 1 . 4 1 . 2 2 3 . 1 . . . 1 Tool/Special 5 | . . 2 . . . . . . . . . . 2 1 Average Slot Usage (%) 95 | . 100 100 98 100 100 98 94 85 100 92 91 85 91 95 Engine 8 | . 14 14 11 11 11 11 7 3 . . . . 4 4 Core 1 | . . . . . . . 1 3 7 6 7 7 2 . Treads 21 | . 13 28 32 33 33 32 30 17 . . . . . . Leg 2 | . 14 . . . . . . . . . . . . . Hover 3 | . . . . . . . 1 5 . . . . 15 26 Flight 3 | . . . . . . . 1 1 30 29 30 30 14 . Device 14 | . 13 13 16 21 22 15 12 12 7 9 14 11 7 15 Storage 9 | . 14 14 11 11 11 11 9 4 . 6 7 7 7 5 Processor 1 | . . . . . . . . 4 15 7 7 7 7 5 Hackware 4 | . . . . . . . . 13 23 20 15 15 15 16 Protection 4 | . . . 5 . . 5 11 1 . . . 2 7 4 Energy Gun 13 | . 7 23 21 22 11 16 17 9 . . . . . . Ballistic Gun 3 | . 20 2 . . . . . . 7 1 . . . . Slashing Weapon 1 | . . . . . . . . 2 7 7 5 . 2 4 Peak Build Rating 78 | 8 13 17 29 28 26 29 36 49 49 49 38 38 53 78 Average Rating 27 | 6 9 12 24 26 25 25 28 34 48 41 37 35 46 69 On Entrance 28 | 6 8 10 16 28 26 26 24 24 49 49 38 34 36 53 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 71 | 15 54 54 61 61 59 67 71 66 14 20 24 19 32 40 Greatest Support 86 | 20 40 40 66 69 69 69 86 80 23 23 20 20 36 48 Greatest Overweight (x) 16 | . 2 16 2 . . 1 2 1 . 1 1 . . 12 Average Overweight (x) . | . 1 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 10 10 10 15 15 Average Capacity 18 | 8 19 20 20 20 20 20 20 15 5 9 10 10 11 15 Most Carried 20 | 8 20 20 20 20 20 20 20 20 5 10 10 10 15 15 Average Carried 16 | 6 12 19 19 19 20 18 19 15 4 8 9 9 10 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 10 10 10 15 15 Final Carried 20 | 8 20 20 19 20 20 19 19 5 5 10 10 10 15 12 Class Distribution -------------------- 49% | Mutant 29% | Scavenger-Mutant 6% | Hacker-Sprinter 5% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Matter Collected 3305 | 273 472 205 552 35 20 169 543 185 . 252 80 . 239 280 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6992 | 109 727 244 1916 177 . 570 1982 483 . 295 80 . . 409 Parts 396 | 8 55 13 126 6 . 26 82 27 . 22 6 . . 25 Haulers Intercepted 13 | . 2 . 6 . . . 2 1 . 1 . . . 1 Recyclers Shooed 2 | . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Combat Hostiles Destroyed 106 | . 13 6 34 4 . 11 28 7 . 2 1 . . . Melee 9 | . . . . . . . 1 5 . 2 1 . . . Guns 77 | . 13 4 28 3 . 7 20 2 . . . . . . Cannons 5 | . . 2 . . . 3 . . . . . . . . AOE 8 | . . . 6 1 . . 1 . . . . . . . Classes Destroyed 16 | 2 5 1 5 1 . 1 . 1 . . . . . . Worker 5 | . 1 . . 1 . . . . . . 1 . . 2 Builder 10 | . . . 2 . . 1 4 . . 2 . . . 1 Tunneler 6 | 3 . . . . . 1 . . . 2 . . . . Hauler 13 | . 2 . 6 . . . 2 1 . 1 . . . 1 Recycler 9 | 1 . 2 2 . . . 2 . . 1 . . . 1 Operator 10 | . 1 . 1 . . . 2 2 . 1 . . . 3 Watcher 12 | . 3 . 4 . . . 3 1 . . . . . 1 Swarmer 16 | . . 4 10 . . . . . . 2 . . . . Grunt 58 | . 13 2 11 2 . 7 21 2 . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . Duelist 3 | . . . 1 . . 2 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 18 | . . . 10 . . . 6 1 . . 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 4 | . . . . . . 1 2 1 . . . . . . Programmer 3 | . . . . . . . . 3 . . . . . . Best Kill Streak 8 | 2 4 4 6 2 . 4 8 2 . 2 1 . . 2 Combat Bots Only 6 | . 4 3 5 2 . 3 6 1 . 1 1 . . . Max Kills in Single Turn 3 | 1 2 1 2 1 . 1 3 1 . 1 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 2 | . . . 2 1 . . 1 . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Hostile Shots Fired 1026 | . 88 25 103 16 . 79 183 267 . 80 23 9 . 153 Missed 342 | . 21 8 25 5 . 20 46 98 . 49 12 6 . 52 Hits 684 | . 67 17 78 11 . 59 137 169 . 31 11 3 . 101 Melee 9 | . . . 8 . . . . . . . . . . 1 Projectile 675 | . 67 17 70 11 . 59 137 169 . 31 11 3 . 100 AOE 20 | . . . . 11 . . 3 6 . . . . . . Critical Strikes 21 | . . . 3 . . 1 8 5 . . 2 . . 2 Part Disruptions 3 | . . . . . . . . 1 . . . . . 2 Damage Taken 9881 | . 813 192 1133 427 . 845 2280 2053 . 445 146 17 . 1530 Core 1814 | . 183 41 112 58 . 43 170 462 . 161 36 5 . 543 Absorbed by Shields 13 | . . . . . . . . . . . . . . 13 Regen/Repaired (Parts) 534 | . . . 226 . . . 152 156 . . . . . . Core Remaining (%) 46 | 100 . 10 . . . 46 69 . . . . . 5 . Volleys Fired 371 | 11 63 21 87 11 . 38 118 14 . 4 1 2 1 . Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 1 1 1 . Hottest 130 | 40 130 130 130 100 . 105 128 110 . 40 39 39 5 . Shots Fired 705 | 20 125 36 170 22 . 65 235 24 . 4 1 2 1 . Gun 671 | 20 125 31 168 22 . 45 235 24 . 1 . . . . Cannon 28 | . . 5 . . . 20 . . . 3 . . . . Launcher 5 | . . . 2 . . . . . . . 1 2 . . Special 1 | . . . . . . . . . . . . . 1 . Kinetic 148 | 20 89 15 . . . 20 . . . 4 . . . . Thermal 310 | . 36 21 70 . . 11 172 . . . . . . . Explosive 5 | . . . 2 . . . . . . . 1 2 . . Electromagnetic 241 | . . . 98 22 . 34 63 24 . . . . . . Robot Hit Streak 19 | 6 17 14 19 7 . 8 16 6 . . . . 1 . Robot Miss Streak 7 | 3 5 2 7 4 . 5 5 4 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 12 | . . . 6 1 . 1 4 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . Shots Hit Robots 556 | 10 75 24 127 17 4 45 182 35 . 15 5 . 2 15 Core Hits 257 | 4 32 12 75 9 . 27 66 16 . 7 2 . . 7 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . Critical Strikes 25 | . 1 4 2 . . 2 11 . . 2 1 . . 2 Burn 16 | . . 3 2 . . 1 10 . . . . . . . Destroy 3 | . 1 1 . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . Sever 5 | . . . . . . . . . . 2 1 . . 2 Melee Attacks 148 | . . . . . 4 . 1 36 . 49 11 . 1 46 Impact . | . . . . . . . . . . . . . . . Slashing 136 | . . . . . . . 1 32 . 49 11 . . 43 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . 4 . . 8 . 6 . . 1 9 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12356 | 129 1054 430 2699 393 . 1076 3490 1195 . 865 263 . . 762 Guns 8472 | 129 1054 311 2224 297 . 781 3330 346 . . . . . . Cannons 347 | . . 119 . . . 228 . . . . . . . . Explosions 870 | . . . 448 96 . 54 149 37 . . 86 . . . Melee 2598 | . . . . . . . . 807 . 865 177 . . 749 Ramming 69 | . . . 27 . . 13 11 5 . . . . . 13 Kinetic 1293 | 129 731 205 . . . 228 . . . . . . . . Thermal 4521 | . 323 225 1123 96 . 170 2547 37 . . . . . . Explosive 217 | . . . 131 . . . . . . . 86 . . . Electromagnetic 3658 | . . . 1418 297 . 665 932 346 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2598 | . . . . . . . . 807 . 865 177 . . 749 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . 4 4 4 2 2 . . Average Corruption 2 | . . . . . . 1 . 2 4 2 2 2 . . Corruption Purged 4 | . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . 9 1 6 4 3 . . Message Errors 7 | . . . . . . . . 1 . 2 3 1 . . Matter Fused 4 | . . . . . . . . 3 . 1 . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . . Energy Discharges 4 | . . . . . . . . 2 . 1 . 1 . . Data Loss (minor) 5 | . . . . . . . . 2 1 1 . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 502 | . . . 35 33 . . . 16 . 255 23 . . 140 Projectiles . | . . . . . . . . . . . . . . . Explosions 93 | . . . 35 33 . . . 2 . . 23 . . . Melee 409 | . . . . . . . . 14 . 255 . . . 140 Knockbacks 2 | . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . 27 . . . 40 2 . . 9 . . 6 Shots 4 | . . . 2 . . . 1 . . . 1 . . . Rammed 8 | . . . 2 . . 3 1 1 . . . . . 1 Targets Rammed 12 | . . . 2 1 . 4 3 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . 1 2 . . . . . . . Highest Temperature 319 | . 302 316 263 . . 13 319 25 . 103 101 . . 74 Average Temperature 78 | . 110 162 55 . . 7 86 13 . 49 30 . . 21 Received Heat Transfer 3372 | . 453 12 273 9 . 441 1041 630 . 48 108 . . 357 Effects 2 | . . 1 . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . Parts Fried 18 | . . . 5 1 . 5 4 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 5 . . . . . . . Combat Hostiles 5 | . . . . . . . 5 . . . . . . . Parts Melted 24 | . 1 1 2 . . . 18 2 . . . . . . Heat Transferred 10559 | . 740 740 2389 100 . 383 6157 50 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 6 1 . 1 2 1 . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . 1 . 1 . . Low Security (%) 84 | 100 93 100 44 91 . 100 96 93 100 68 100 97 . 100 Level 1 12 | . 6 . 43 8 . . 3 6 . 31 . 2 . . Level 2 2 | . . . 11 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 502 | 10 224 82 502 223 . 99 272 340 124 313 145 204 . 55 Initial 193 | . . 82 18 193 . . 16 38 119 79 125 56 . . Average 81 | 2 45 14 197 92 . 45 59 47 117 143 104 85 . 17 Influence Increases 4882 | 20 481 150 1118 107 . 299 909 685 15 492 120 188 . 298 Destroy 0b10 Robot/C 2100 | . 260 120 660 80 . 220 560 140 . 40 20 . . . Destroy 0b10 Robot/NC 325 | 20 35 10 80 5 . 10 65 20 . 35 5 . . 40 Destroy Leader 560 | . 70 20 200 20 . 40 130 54 . 12 10 . . 4 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 Successful Hack 261 | . 36 . 36 . . . 21 52 . 44 10 . . 62 Select Force Hacks 320 | . 60 . 30 . . . 30 . . 50 . 150 . . Disable Machine 180 | . . . 45 . . . 30 45 . 30 15 15 . . Destroy Structure 226 | . 5 . 52 2 . 14 13 14 . 26 15 23 . 62 Partial Spotted 165 | . 15 . . . . . 30 30 15 60 . . . 15 Lose Combat Pursuer 735 | . . . 15 . . 15 30 330 . 195 45 . . 105 Influence Decreases 4882 | 20 269 314 670 603 . 256 867 430 241 329 252 289 44 298 Entered New Map 1078 | . . 130 30 303 . . 27 47 221 35 152 89 44 . Time Decay 2741 | 20 249 184 460 290 . 206 433 259 20 254 90 50 . 226 Lost Part 466 | . 20 . 30 10 . 50 130 104 . 40 10 . . 72 Lost Ally 20 | . . . . . . . . 20 . . . . . . Purge Threat 577 | . . . 150 . . . 277 . . . . 150 . . Squads Dispatched 35 | . 4 . 3 1 . . 5 8 . 6 1 . . 7 Investigation 16 | . 3 . 1 1 . . 3 . . 3 1 . . 4 Extermination 6 | . . . . . . . . 3 . 1 . . . 2 Reinforcement 12 | . 1 . 1 . . . 2 5 . 2 . . . 1 Assault 1 | . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Distress Signals 7 | . 1 . 1 . . . 2 1 . . 1 . . 1 Communications Jammed 4 | . . . . . . . . 1 . . . . . 3 Distress Signals 4 | . . . . . . . . 1 . . . . . 3 Times Spotted 226 | . 18 6 49 4 . 12 44 37 6 19 8 1 . 22 Peak Tracking Total 9 | . 5 3 5 2 . 5 5 9 6 6 5 1 . 9 Tactical Retreats 25 | . . . 1 . . 1 1 10 . 6 2 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Traps Triggered 18 | . 1 1 5 . . . 2 4 . 2 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted 5 | . . 5 . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 Triggered 1 | . . . . . . . . . . . . . . 1 Most Traps Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Disabled 12 | . . . 3 . . . 2 3 . 2 1 1 . . Max in Single Turn 1 | . . . 1 . . . 1 1 . 1 1 1 . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . 4 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Accessed 81 | . 9 1 12 1 1 . 10 11 . 13 1 10 3 9 Terminals 48 | . 7 . 10 . . . 7 5 . 9 1 5 . 4 Fabricators 2 | . . . . . . . . . . 1 . . . 1 Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . Recycling Units 16 | . 2 . 1 . . . 1 3 . 1 . 5 . 3 Scanalyzers 4 | . . . . . . . 1 2 . . . . . 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . Total Hacks 265 | . 38 1 43 1 1 . 33 38 . 34 4 33 7 32 Successful 139 | . 17 1 25 1 1 . 22 18 . 11 2 13 7 21 Failed 124 | . 21 . 17 . . . 10 20 . 23 2 20 . 11 Catastrophic 14 | . 1 . 2 . . . . 1 . 6 . 2 . 2 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . Manual 141 | . 28 . 28 . . . 20 7 . 14 3 23 . 18 Terminals 177 | . 33 . 37 . . . 24 18 . 26 4 19 . 16 Fabricators 6 | . . . . . . . . . . 2 . . . 4 Repair Stations 8 | . . . 2 . . . 2 4 . . . . . . Recycling Units 41 | . 5 . 4 . . . 2 6 . 3 . 14 . 7 Scanalyzers 20 | . . . . . . . 5 10 . . . . . 5 Garrison Access 3 | . . . . . . . . . . 3 . . . . Terminal Hacks 58 | . 7 1 12 1 1 . 7 5 . 5 1 3 7 8 Record 7 | . . . . . 1 . . . . . . . 6 . Part Schematic 4 | . 2 . . . . . . 1 . . . . . 1 Robot Analysis 8 | . 2 . 3 . . . 2 . . . . . . 1 Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . 1 Terminal Index 3 | . . . . . . . . 1 . 1 . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 Alert Level 3 | . . . 1 . . . 2 . . . . . . . Unreport Threat 4 | . . . 1 . . . 2 . . . . 1 . . Locate Traps 8 | . 2 . 3 . . . . . . 2 1 . . . Transport Status 2 | . . . 1 . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . . . . 1 . . . . . 2 Registered Prototypes 1 | . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . 2 . . . . . . 1 . 2 . . Proto ID Catalog 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 . . . 2 2 . . . . . . Scan Component 3 | . . . 1 . . . 1 1 . . . . . . Repair 3 | . . . 1 . . . 1 1 . . . . . . Recycling Unit Hacks 10 | . 2 . 1 . . . 1 1 . . . 3 . 2 Retrieve Components 10 | . 2 . 1 . . . 1 1 . . . 3 . 2 Scanalyzer 13 | . . . . . . . 3 8 . . . . . 2 Insert Component 7 | . . . . . . . 2 4 . . . . . 1 Analyze 6 | . . . . . . . 1 4 . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . Unauthorized Hacks 48 | . 8 . 10 . . . 9 2 . 4 1 7 . 7 Terminals 34 | . 6 . 9 . . . 8 2 . 3 1 2 . 3 Track 5 | . . . . . . . . 1 . 2 1 1 . . Assimilate 2 | . . . . . . . . . . . . . . 2 Botnet 9 | . 1 . 2 . . . 2 1 . 1 . 1 . 1 Operators 2 | . . . 2 . . . . . . . . . . . Skim 16 | . 5 . 5 . . . 6 . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . 1 Overload 1 | . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 1 . . . 1 . . . . 5 . 3 Tunnel 9 | . 2 . 1 . . . 1 . . . . 5 . . Fedlink 3 | . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 65 | . 8 . 11 . . . 9 9 . 12 1 7 . 8 Full Trace Events 3 | . . . . . . . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 2 . . . . . 1 5 . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 1 . . . . . . Time 86 | . . . 38 . . . 32 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 32 | . 12 . 9 . . . 4 . . . . 3 . 4 Parts Scanalyzed 6 | . . . . . . . 2 3 . . . . . 1 Part Schematics Acquired 6 | . . . . . . . 1 4 . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 4 . . 1 . . . . 2 2 Non-combat 6 | . . . . . 3 . . 1 . . . . . 2 Combat 3 | . . . . . 1 . . . . . . . 2 . Robot Hacks Applied 10 | . . . . . 4 . . 1 . . . . 2 3 parse_system 7 | . . . . . 4 . . . . . . . 2 1 find_chute 2 | . . . . . . . . . . . . . . 2 check_alert 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total Allies 3 | . . . . . . . 1 1 . . . . . 1 Largest Group 1 | . . . . . . . 1 1 . . . . . 1 Highest-Rated Group 26 | . . . . . . . 15 16 . . . . . 26 Highest-Rated Ally 26 | . . . . . . . 15 16 . . . . . 26 Total Orders 1 | . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . Ally Attacks 8 | . . . . . . . 1 7 . . . . . . Total Damage 76 | . . . . . . . 18 58 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Active Infowar (turns) 12361 | 6 2202 1090 2359 698 367 193 1874 1081 48 437 195 114 828 869 Sensors 2486 | . . . . . . . . 35 48 437 173 114 828 851 Terrain 1486 | . 364 . 1122 . . . . . . . . . . . Structural 1149 | . . . . . . . . . . 155 195 59 . 740 Seismic 9021 | 6 1838 1090 2002 698 367 193 1874 953 . . . . . . T.N.C. 144 | . . . . . . . . . . . . . . 144 Jamming 341 | . . . . . . . . 308 . . . . . 33 ECM 29 | . . . . . . . . . . . . . . 29 Robot Analysis Total 8 | . 2 . 3 . . . 2 . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Turns Passed 14295 | 89 2304 1256 2555 749 367 428 2538 1410 48 545 195 114 828 869 Spaces Moved 10246 | 26 701 381 1275 425 226 160 822 1178 108 1183 261 247 2113 1140 Core 35 | . . 34 . . . . . 1 . . . . . . Treads 4200 | . 401 347 1275 425 226 160 822 544 . . . . . . Legs 326 | 26 300 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2386 | . . . . . . . . 390 . . . . 856 1140 Flight 3299 | . . . . . . . . 243 108 1183 261 247 1257 . Fastest Speed 27 | 120 120 240 160 160 160 160 160 29 29 27 27 27 27 40 Average Speed 104 | 120 245 296 165 162 160 178 173 98 29 28 27 27 36 48 Slowest Speed 850 | 120 260 850 330 163 160 240 320 240 29 103 102 27 52 108 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 3 2 11 7 4 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 98 62 92 82 64 40 71 27 73 31 53 58 91 23 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 17 | . 3 1 1 1 1 . 3 . . . . 5 1 1 Known Exits Taken 8 | . . 1 1 . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . . . . . . . . Scrap Searched 9 | . . . . 1 . 2 . . . . . . 6 . Spaces Dug 114 | . . . . . . . 1 10 . 28 20 24 . 31 Terrain Destroyed 199 | . . . 56 4 . 14 9 13 . 28 20 24 . 31 Melee 72 | . . . . . . . 1 10 . 26 4 . . 31 Projectile 10 | . . . . . . 8 . . . 2 . . . . AOE 117 | . . . 56 4 . 6 8 3 . . 16 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total 12853 | 64 1158 476 1541 461 231 229 1690 1353 121 1306 360 287 2163 1413 Wait 1573 | 22 347 44 86 12 . 4 662 60 13 48 85 37 9 144 Move 10179 | 25 700 380 1274 424 225 159 821 1172 104 1160 247 238 2110 1140 Hop 26 | . . . . . . . . 3 1 11 6 4 1 . Pick Up 115 | 3 18 7 12 5 . 5 16 15 1 8 1 . 10 14 Fast Attach 77 | . . 1 18 . . 3 10 19 . 6 . . 8 12 Attach 61 | 2 2 1 8 1 . 5 15 7 . 3 1 2 3 11 Detach 23 | 1 . . . . . 1 6 1 . 4 1 2 2 5 Swap 133 | . 19 10 29 4 2 8 24 12 1 5 5 2 4 8 Drop 117 | . 9 12 25 3 . 2 13 13 1 8 2 . 14 15 Fire 371 | 11 63 21 87 11 . 38 118 14 . 4 1 2 1 . Melee 148 | . . . . . 4 . 1 36 . 49 11 . 1 46 Ram 2 | . . . . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 10 | . . . 2 1 . 4 3 . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire 1 | . . . . . . . 1 . . . . . . . Trap 2 | . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / Sto / Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 1386 | -10/Materials | Discovered new exit (range 16) 1560 | -10/Materials | Core integrity fell below 50% 1730 | -10/Materials | Discovered new exit (range 14) 1835 | -10/Materials | Discovered new exit (range 12) 1916 | -10/Materials | Loaded intel: 1 repair station location 1976 | -10/Materials | Learned Storage machine intel 1991 | -10/Materials | Learned Storage emergency access door positions 1996 | -10/Materials | Learned location of 1 exit from Storage 1997 | -10/Materials | Identified exit to Materials 1999 | -10/Materials | Learned location of Storage (-7) 2391 | -10/Materials | Build established: Scavenger-Mutant 2394 | -10/Materials | Entered Mines 2456 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2544 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2848 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3476 | -10/Mines | Core integrity fell below 20% 3650 | -10/Mines | Entered Materials 3650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3651 | -9/Materials | Identified exit to Mines 4222 | -9/Materials | Discovered new exit (range 9) 4671 | -9/Materials | Repaired Arm. Treads 4693 | -9/Materials | Build established: Mutant 4820 | -9/Materials | Central database locked down 5063 | -9/Materials | Discovered new exit (range 5) 5297 | -9/Materials | Learned Storage trap positions 5365 | -9/Materials | Learned 4 Materials zone layouts 5425 | -9/Materials | Learned location of 1 exit from Storage 5432 | -9/Materials | Discovered new exit (range 14) 5477 | -9/Materials | Loaded intel: 20 trap records 5538 | -9/Materials | Loaded intel: 41 non-interactive machine locations 5610 | -9/Materials | Learned Storage trap positions 6050 | -9/Materials | First assault squad dispatched 6205 | -9/Materials | Entered Mines 6394 | -9/Mines | Found a hidden stash of uninstalled traps 6543 | -9/Mines | Assembled infested the area 6548 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6581 | -9/Mines | Discovered new exit (range 14) 6604 | -9/Mines | Learned location of Zion (-6) 6902 | -9/Mines | Met a Derelict shopkeep closing up shop 6948 | -9/Mines | Discovered new exit (range 5) 6954 | -9/Mines | Entered Exiles 6955 | -9/Exiles | Identified exit to Mines 6993 | -9/Exiles | Met 8R-AWN 7021 | -9/Exiles | Met EX-HEX 7086 | -9/Exiles | Met EX-DEC 7161 | -9/Exiles | Met EX-BIN 7321 | -9/Exiles | Entered Mines 7616 | -8/Mines | Core integrity fell below 50% 7646 | -8/Mines | Lost 5 parts (1p1n1u2w) 7725 | -8/Mines | Discovered new exit (range 4) 7749 | -8/Mines | Entered Materials 7749 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7750 | -8/Materials | Identified exit to Factory 8741 | -8/Materials | Repaired Imp. Treads 9110 | -8/Materials | Lost 3 parts (2n1w) 9189 | -8/Materials | Central database locked down 9354 | -8/Materials | Build established: Scavenger-Mutant 9926 | -8/Materials | Learned 4 Lower Caves zone layouts 9998 | -8/Materials | Learned Factory emergency access door positions 10115 | -8/Materials | Learned 12 Factory zone layouts 10158 | -8/Materials | Learned location of 1 exit from Recycling 10287 | -8/Materials | Entered Factory 10287 | -7/Factory | Evolved 2 slots: Utility x2 10288 | -7/Factory | Identified exit to Lower Caves 10288 | -7/Factory | Identified exit to Storage 10288 | -7/Factory | Identified exit to Factory 10502 | -7/Factory | Found Powered Armor 11009 | -7/Factory | Discovered exit to Factory (range 15) 11258 | -7/Factory | Discovered exit to Factory (range 15) 11318 | -7/Factory | Lost 7 parts (2n2u3w) 11468 | -7/Factory | Repaired Hrd. Light Armor Plating 11544 | -7/Factory | Build established: Hacker-Mutant 11581 | -7/Factory | Core integrity fell below 50% 11619 | -7/Factory | Lost 6 parts (1p3n1u1w) 11697 | -7/Factory | Sucked down chute 11697 | -7/Factory | Entered Waste 11707 | -7/Waste | Spotted C-40 Crusher 11713 | -7/Waste | Spotted C-40 Crusher 11715 | -7/Waste | Spotted C-40 Crusher 11723 | -7/Waste | Spotted C-40 Crusher 11723 | -7/Waste | Spotted C-40 Crusher 11733 | -7/Waste | Spotted C-40 Crusher 11742 | -7/Waste | Discovered new exit (range 10) 11744 | -7/Waste | Identified exit to Factory 11745 | -7/Waste | Entered Factory 11922 | -7/Factory | Build established: Hacker-Sprinter 11987 | -7/Factory | Discovered exit to Factory (range 16) 12041 | -7/Factory | Core integrity fell below 20% 12067 | -7/Factory | Lost 4 parts (1p2n1u) 12290 | -7/Factory | Entered Storage 12291 | -7/Storage | Identified exit to Recycling 12292 | -7/Storage | Loaded intel: 26 trap records 12294 | -7/Storage | Loaded intel: 33 machine locations 12484 | -7/Storage | Used back door to open Recycling access 12485 | -7/Storage | Entered Recycling 12486 | -7/Recycling | Identified exit to Scraptown 12593 | -7/Recycling | Scanned before Scraplab entrance 12597 | -7/Recycling | Entered Scraplab 12599 | -7/Recycling | Entered Scraptown 12599 | -7/Scraptown | System corruption cleaned by C-Scrubber 12635 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12659 | -7/Scraptown | Discovered new exit (range 11) 12670 | -7/Scraptown | Visited The Evicted 12672 | -7/Scraptown | Visited Cyclists 12675 | -7/Scraptown | Visited Assassins FH 12683 | -7/Scraptown | Visited Cave Peace 12688 | -7/Scraptown | Visited Red Mages 12742 | -7/Scraptown | Visited Fellowship of the Rings 12748 | -7/Scraptown | Visited Comm Corps 12762 | -7/Scraptown | Visited UFD Registry 12762 | -7/Scraptown | Registered with UFD as "Carbonslider" 12767 | -7/Scraptown | Visited Derelict Rescue Squad 12771 | -7/Scraptown | Visited A0-MCA Data Center 12808 | -7/Scraptown | Visited DA-N13 Charitable Foundation 12809 | -7/Scraptown | Found DCF Scrap (28 items) 12841 | -7/Scraptown | Visited Infowarlord's Domain 12843 | -7/Scraptown | Found Exp. Sensor Array 12851 | -7/Scraptown | Visited Botcube Research 12857 | -7/Scraptown | Visited Abandonware Association 12860 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 12869 | -7/Scraptown | Visited Scrapoid Research Area 12904 | -7/Scraptown | Visited Chapter 10 12950 | -7/Scraptown | Given a B rating by A0-MCA 12953 | -7/Scraptown | Found A0-MCA's Component Scanner 13149 | -7/Scraptown | Visited Science Guys 13300 | -7/Scraptown | Build established: Hacker-Mutant 13351 | -7/Scraptown | Found DRS Beacon 13397 | -7/Scraptown | Met Optimus 13397 | -7/Scraptown | Accepted into 0bPrime 13426 | -7/Scraptown | Discovered new exit (range 3) 13426 | -7/Scraptown | Identified exit to Factory 13427 | -7/Scraptown | Entered Factory 13427 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13498 | -5/Factory | Loaded intel: 8 recycling unit locations 13506 | -5/Factory | Learned location of Protoforge (-2) 13892 | -5/Factory | Identified exit to Upper Caves 14040 | -5/Factory | Build established: Hacker-Ninja 14257 | -5/Factory | Cargo convoy interrupted 14296 | -5/Factory | Self-destructed Last Messages --------------- 14283_ Exp. Sensor Array destroyed. 14284_ Penetrated by Slug. 14284_ U-05 Engineer lays Concrete. 14284_ Slammed into K-01 Serf. 14284_ K-01 Serf destroyed. 14286_ K-01 Serf collects debris. 14286_ U-05 Engineer lays Concrete. 14287_ Imp. Gravmag System destroyed. 14287_ Slug penetrates Wall. 14287_ Penetrated by Slug. 14287_ U-05 Engineer builds a Wall. 14289_ Acquired Lgt. Ion Engine. 14290_ Slug penetrates Wall. 14290_ Penetrated by Slug. 14291_ K-01 Serf collects debris. 14292_ Acquired 10 matter. 14292_ Imp. Gravmag System destroyed. 14294_ Acquired 10 matter. 14296_ Lgt. Ion Engine destroyed. 14296_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ????????A????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ????????##???????????? | | ????????????????????????? u ??????? ???????????? | | ???????????????????????? ?????? ???????????? | | ????????????????????????"" ""?????? ???????????? | | ????????????????????????"" ""????#?? ?##????????? | | ????????????????????# """" """" #?? # ????????? | | ????????????????????# """" """" #?? # ""???????? | | ????????????????????# """" """" #?? # """" #???? | | ????????????????????# """" """" ####+# """" #???? | | ????????????????????# """" """" x h + """" #???? | | ????????????????????# k #??# # ?????? | | ????????????????????# @ % #### ##"###?????? | | ???????????????????########+#######" ! #"""####### | | ?????????????????# % | | ?????????????????# ###### %""""####=## | | ?????????????????# #?#####""#####??#|#? | | ?????????????????+ #?# #???#%#? | | ?????????????????# #?# #####!#? | | ?????????????????# ########?# *%!#### #? | | ?????????????????# ?????????# = +%[=% #? | | ???????????????? ??????????# !=##"## #? | | ??????????????? A ???????????# [#??## #? | | ??????????????? ????????????# #??## #? | | ???????????????? ????????????# #???#%#? | | ???????????????? ?????????????###########???# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ????????????????????????^?????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????A???????????????????????????????????????# #? | | ??????????????????????????????????????????#####/## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Resistance: EM 15 Evasion (%) 64 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Imp. Airjet | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. Gyrokinetic Inverter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 24% | -9/Materials Imp. Treads | 1% | -8/Materials Hrd. Light Armor Plating | 13% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedLinkedDirector Manual? 0 Play Time 02:09:30 Cumulative 424.3 hours Start 2025.06.04 @ 22:48:48 End 2025.06.05 @ 15:51:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 151 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 789e70af-1e4c-4878-a892-0701e4ae2215