Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.20 @ 11:55:06 Player: ChromeKnight Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (135) 675 Value Destroyed (4171) 4171 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 11135 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 161 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Kinecellerator Cloaking Device Light Regenerative Plating Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Improved Power Shielding Makeshift Ablative Armor Improved Hacking Suite > --- WEAPON ----------- Wave Gun Thermoblaster > --- INVENTORY -------- Advanced Heat Sink Enhanced Optical Array Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Processor] [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Mass Driver Launcher Thermoblaster Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . . Utility 6 | . . 2 . 2 . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 158 | 6 2 17 4 36 18 . 4 2 3 21 4 3 . 5 33 Power 18 | 1 . 3 1 4 3 . . . . 3 . . . 1 2 Engine 8 | 1 . 3 1 1 . . . . . 1 . . . . 1 Core 10 | . . . . 3 3 . . . . 2 . . . 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 36 | 2 . 3 1 6 7 . . . . 6 2 2 . 2 5 Treads . | . . . . . . . . . . . . . . . . Leg 12 | 2 . 3 . 3 . . . . . . 2 1 . 1 . Wheel 1 | . . . 1 . . . . . . . . . . . . Hover 15 | . . . . 3 7 . . . . 3 . . . . 2 Flight 8 | . . . . . . . . . . 3 . 1 . 1 3 Utility 65 | 1 . 6 1 17 6 . 4 2 2 8 1 1 . . 16 Device 19 | . . 1 . 8 1 . . 1 . . . . . . 8 Storage 3 | 1 . 1 . . . . . . . . . . . . 1 Processor 13 | . . 1 1 2 . . . 1 1 5 . . . . 2 Hackware 4 | . . . . . . . . . . 1 . . . . 3 Protection 26 | . . 3 . 7 5 . 4 . 1 2 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 2 5 1 9 2 . . . 1 4 1 . . 2 10 Energy Gun 13 | 1 2 4 . 4 . . . . . . . . . 1 1 Energy Cannon 6 | . . 1 1 2 . . . . . . . . . . 2 Ballistic Gun 5 | 1 . . . . . . . . . . . . . . 4 Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . 1 Launcher 5 | . . . . . . . . . . 3 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 1 . . . . 2 Piercing Weapon 4 | . . . . 2 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . . . . . . . . . . . Parts Lost 51 | . . 8 . 7 . . 2 . . 15 . 1 . 8 10 Power 5 | . . 1 . 1 . . . . . 2 . . . . 1 Propulsion 21 | . . 2 . 1 . . 1 . . 7 . 1 . 4 5 Utility 14 | . . 2 . 3 . . 1 . . 4 . . . 2 2 Weapon 11 | . . 3 . 2 . . . . . 2 . . . 2 2 Highest Loss Streak 7 | . . 6 . 5 . . 1 . . 7 . 1 . 7 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 72 79 67 91 89 100 95 82 80 60 71 85 86 89 49 Engine 1 | . 14 9 8 1 . . . . . 1 . . . . . Core 5 | . . . . 7 6 7 7 7 7 3 6 6 6 6 1 Leg 4 | . 28 21 8 2 . . . . . . 7 15 13 15 . Hover 10 | . . . . 8 20 30 27 23 23 8 . . . . 1 Flight 2 | . . . . . . . . . . 1 13 16 20 14 5 Device 5 | . . 1 . 8 7 7 7 7 7 1 . . . . 8 Storage 5 | . 14 11 11 9 7 7 7 7 7 2 . . . . 1 Processor 13 | . . 3 13 18 7 7 7 7 20 25 22 20 20 20 14 Hackware 1 | . . . . . . . . . . . 6 6 6 6 7 Protection 12 | . . 11 11 15 22 23 21 12 2 5 9 13 13 12 2 Energy Gun 3 | . 15 20 . 7 . . . . . 2 . . . 3 1 Energy Cannon 1 | . . . 11 6 . . . . . . . . . . . Piercing Weapon 5 | . . . . 2 15 15 15 15 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 47 | 11 12 32 18 42 40 35 43 43 41 25 28 28 28 47 19 Greatest Support 55 | 20 20 26 16 23 33 33 33 24 24 44 35 55 40 55 22 Greatest Overweight (x) 8 | . . 8 1 3 3 1 1 1 1 5 . . . 1 3 Average Overweight (x) . | . . . 1 1 1 1 . 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 6 8 9 10 10 10 10 10 10 10 6 5 5 5 5 5 Most Carried 10 | 2 8 10 8 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 7 | . 3 8 7 9 9 10 9 9 9 6 4 4 5 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 1 8 9 7 10 10 10 9 10 10 5 5 5 5 5 4 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2155 | 212 49 209 81 401 201 . 51 27 30 170 44 44 . 50 586 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5846 | . 106 884 148 1674 644 . 342 . 277 597 93 238 . 224 619 Parts 289 | . 14 56 4 84 38 . 22 . 3 22 1 10 . 13 22 Haulers Intercepted 15 | . . 3 . 6 2 . . . . 1 . . . . 3 Recyclers Shooed 8 | . . 2 . 3 . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . 21 4 15 . 1 7 . 19 . Prevented 3 | . . . . . . . . . . . . . . 3 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 95 | . 3 16 3 22 8 . 9 . . 13 . 6 . 5 10 Melee 27 | . . . . . 8 . 9 . . 10 . . . . . Guns 36 | . 3 14 . 12 . . . . . . . . . 1 6 Cannons 11 | . . . 1 10 . . . . . . . . . . . AOE 18 | . . 2 . . . . . . . 3 . 5 . 4 4 Classes Destroyed 20 | . 3 7 1 3 2 . 1 . . . . 1 . 1 1 Worker 7 | . 2 2 1 2 . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 15 | . . 3 . 6 2 . . . . 1 . . . . 3 Recycler 5 | . . . 1 3 1 . . . . . . . . . . Mechanic 2 | . . 1 . 1 . . . . . . . . . . . Operator 4 | . . 1 . 1 2 . . . . . . . . . . Watcher 4 | . . . . 3 . . . . . . . . . . 1 Swarmer 34 | . 3 5 3 4 . . 5 . . 7 . 3 . . 4 Cutter 1 | . . . . . . . . . . . . . . . 1 Grunt 30 | . . 6 . 9 4 . 4 . . 4 . . . 1 2 Brawler 2 | . . 2 . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . 1 . Sentry 13 | . . 3 . 7 . . . . . 1 . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . 1 . Hunter 4 | . . . . 1 1 . . . . . . 2 . . . Programmer 7 | . . . . . 2 . . . . 1 . 1 . . 3 Samaritan 2 | . . . . . . . . . . . . 2 . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 3 4 3 4 4 . 4 . . 3 . 3 . 1 6 Combat Bots Only 4 | . 3 3 3 4 4 . 4 . . 3 . 3 . 1 4 Max Kills in Single Turn 4 | . 1 2 1 1 1 . 1 . . 1 . 2 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . . . 1 . 2 . 1 4 Melee 1 | . . . . . 1 . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 9437 | . 188 1254 76 1538 553 . 581 . 65 1678 . 418 . 825 2261 Core 2736 | . 73 137 32 393 158 . 27 . 18 644 . 15 . 173 1066 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 447 | . . 48 2 100 64 . 125 . . 8 . 34 . 66 . Regen/Repaired (Parts) 101 | . . . . . . . . . . . . . . . 101 Core Remaining (%) 54 | 100 70 . 57 28 . . . . 71 . . . . 2 . Volleys Fired 343 | . 21 57 14 125 . . . . . 6 2 14 . 14 90 Largest 2 | . 2 2 1 2 . . . . . 1 1 1 . 2 2 Hottest 341 | . 80 106 68 136 . . . . . 260 260 260 . 341 73 Shots Fired 464 | . 23 101 14 187 . . . . . 6 2 14 . 24 93 Gun 295 | . 23 101 . 89 . . . . . . . . . 10 72 Cannon 133 | . . . 14 98 . . . . . . . . . . 21 Launcher 36 | . . . . . . . . . . 6 2 14 . 14 . Special . | . . . . . . . . . . . . . . . . Kinetic 60 | . . . . . . . . . . . . . . . 60 Thermal 367 | . 23 64 14 187 . . . . . 6 2 14 . 24 33 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 37 | . . 37 . . . . . . . . . . . . . Robot Hit Streak 21 | . 2 21 4 14 . . . . . 3 2 7 . 11 13 Robot Miss Streak 7 | . 3 4 4 7 . . . . . 1 . 1 . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 410 | . 9 71 7 135 41 . 16 . 6 35 2 11 . 12 65 Core Hits 209 | . 6 38 3 68 20 . 11 . 3 13 1 7 . 14 25 Critical Kills 3 | . . . 2 . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 1 2 5 6 . 1 . . 3 . . . . 2 Burn 6 | . . 1 . 5 . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . 3 . . . . . Impale 7 | . . . . . 6 . 1 . . . . . . . . Melee Attacks 165 | . . . . 2 63 3 32 2 6 53 . . . . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . 6 53 . . . . 4 Piercing 102 | . . . . 2 63 3 32 2 . . . . . . . Sneak Attacks 11 | . . . . 1 7 . 3 . . . . . . . . Combat Hostiles 3 | . . . . . 2 . 1 . . . . . . . . Follow-up Attacks 9 | . . . . . 7 . 1 . . 1 . . . . . Damage Inflicted 12446 | . 95 1304 146 2692 1391 . 553 . 469 1758 185 867 . 749 2237 Guns 3753 | . 95 1074 . 1385 . . . . . . . . . 110 1089 Cannons 1863 | . . . 146 1240 . . . . . . . . . . 477 Explosions 2814 | . . 226 . . . . . . . 298 185 867 . 639 599 Melee 4005 | . . . . 67 1391 . 553 . 469 1460 . . . . 65 Ramming 11 | . . 4 . . . . . . . . . . . . 7 Kinetic 1169 | . . . . . . . . . . . . . . . 1169 Thermal 6858 | . 95 897 146 2625 . . . . . 298 185 867 . 749 996 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 403 | . . 403 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1994 | . . . . . . . . . 469 1460 . . . . 65 Piercing 2011 | . . . . 67 1391 . 553 . . . . . . . . Highest Corruption 11 | . . 4 4 1 2 2 2 2 . 1 1 1 1 1 11 Average Corruption 1 | . . 4 4 1 1 2 2 2 . 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . 2 Effects 81 | . . 12 3 13 12 5 6 4 . 6 . 5 . 4 11 Message Errors 16 | . . 4 . 2 1 3 . 1 . 2 . 1 . 1 1 Matter Fused 20 | . . 4 1 5 3 1 1 1 . 2 . 1 . . 1 Heat Flow Errors 7 | . . . . 1 1 . 2 . . . . . . 1 2 Energy Discharges 3 | . . . . . 1 . . . . . . 1 . . 1 Parts Rejected 5 | . . 1 . . 1 . . . . . . . . . 3 Data Loss (minor) 12 | . . 1 1 2 1 1 1 2 . . . 2 . . 1 Data Loss (major) 9 | . . . . . 3 . 2 . . 2 . . . 1 1 Misfires 3 | . . 2 . 1 . . . . . . . . . . . Alerts 4 | . . . 1 1 1 . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 857 | . . . 1 49 89 . 11 . 99 126 68 177 . 10 227 Projectiles 50 | . . . 1 49 . . . . . . . . . . . Explosions 482 | . . . . . . . . . . . 68 177 . 10 227 Melee 325 | . . . . . 89 . 11 . 99 126 . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . 75 . . . . . . . . . . . . 193 Shots 4 | . . 2 . . . . . . . . . . . . 2 Rammed 5 | . . . . . . . . . . . . . . . 5 Targets Rammed 6 | . . 1 . . . . . . . . . . . . 5 Kicked 1 | . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 486 | . 36 486 88 349 222 . 108 . . 280 200 200 . 200 110 Average Temperature 94 | . 20 115 39 72 118 . 39 . . 116 110 132 . 125 48 Received Heat Transfer 1770 | . 30 396 . 693 135 . 126 . 18 201 . . . 45 126 Effects 10 | . . 6 . 4 . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . Interference 5 | . . 1 . 4 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . . . . . . 1 . . 1 Combat Hostiles 3 | . . . 2 . . . . . . . . 1 . . . Parts Melted 30 | . . 7 6 5 . . . . . 2 . 4 . 1 5 Heat Transferred 11139 | . 225 1894 259 5023 . . . . . 240 160 1040 . 949 1349 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 409 | . 128 409 179 389 195 . . . . 224 . . . . 362 Initial 131 | . . 53 84 69 131 . . . . 9 . . . . . Average 162 | . 82 239 168 258 85 . . . . 80 . . . . 136 Maximum Alert Level 2 | . . 2 . 1 . . . . . 1 . . . . 1 Low Security (%) 65 | 100 100 30 100 24 100 . . . . 99 . . . . 71 Level 1 34 | . . 66 . 75 . . . . . . . . . . 28 Level 2 . | . . 2 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 . 3 6 . . . 1 3 . . . . 11 Investigation 4 | . 1 . . . 1 . . . . . . . . . 2 Extermination 5 | . . . . . 2 . . . . 1 . . . . 2 Reinforcement 14 | . . 1 . 1 3 . . . . 2 . . . . 7 Assault 1 | . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 20 | . . . . 1 1 . . . . . . . . 18 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 171 | . 7 19 4 34 14 . 10 . 11 21 2 6 . 11 32 Peak Tracking Total 10 | . 3 4 4 5 5 . 4 . 10 8 3 3 . 4 7 Tactical Retreats 15 | . 1 . . . . . 2 . . 4 1 . . . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 7 | . 1 . . 2 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . . . 2 1 Time Bombs Activated 4 | . . . . . . . . . 3 1 . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 16 | . . 2 . 2 2 . . . . 1 . . . . 9 Max in Single Turn 4 | . . 1 . 1 1 . . . . 1 . . . . 4 Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 23 | . 3 . . 1 3 1 . . . 2 1 . 4 . 8 Terminals 7 | . 3 . . . 1 . . . . . . . . . 3 Fabricators 4 | . . . . . 1 . . . . . . . . . 3 Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 Recycling Units 2 | . . . . . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . Total Hacks 77 | . 9 . . 3 5 1 . . . 3 1 . 26 . 29 Successful 56 | . 7 . . 1 . 1 . . . 2 1 . 26 . 18 Failed 20 | . 1 . . 2 5 . . . . 1 . . . . 11 Catastrophic 3 | . . . . . 1 . . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 18 | . 9 . . . 3 . . . . . . . . . 6 Terminals 24 | . 9 . . . 1 . . . . . . . . . 14 Fabricators 12 | . . . . . 2 . . . . . . . . . 10 Repair Stations 4 | . . . . . . . . . . 1 . . . . 3 Recycling Units 4 | . . . . . 2 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . 2 . . . . . Terminal Hacks 36 | . 1 . . . . 1 . . . . 1 . 26 . 7 Record 11 | . . . . . . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . 5 Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . 2 Repair Station Hacks 3 | . . . . . . . . . . 1 . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . 1 Refit 2 | . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 10 | . 6 . . . . . . . . . . . . . 4 Terminals 8 | . 6 . . . . . . . . . . . . . 2 Track 3 | . 2 . . . . . . . . . . . . . 1 Botnet 3 | . 3 . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 Liberate 1 | . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . 1 3 . . . . 1 . . . . 6 Full Trace Events 2 | . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . Parts Built 3 | . . . . . . . . . . . . . . . 3 Authchips 1 | . . . . . . . . . . . . . . . 1 Time 182 | . . . . . . . . . . . . . . . 182 Total Part Build Rating 17 | . . . . . . . . . . . . . . . 17 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . . . . . . 1 2 Largest Group 2 | . . . . . . . . . . . . . . 1 2 Highest-Rated Group 96 | . . . . . . . . . . . . . . 96 82 Highest-Rated Ally 96 | . . . . . . . . . . . . . . 96 41 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . . . . . 24 6 Total Damage 769 | . . . . . . . . . . . . . . 563 206 Kills 4 | . . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . 6 . . . . . Traps 5 | . . . . . . . . . . 5 . . . . . Emergency Access 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 10983 | 56 316 886 148 1910 1239 370 727 1044 430 1106 223 508 98 597 1325 Spaces Moved 8356 | 39 136 433 67 983 682 317 412 987 571 1048 303 363 82 358 1575 Core 204 | 6 . 1 . . . . . . . 146 . . . . 51 Treads . | . . . . . . . . . . . . . . . . Legs 1680 | 33 136 432 41 171 . . . . . . 55 363 82 358 9 Wheels 332 | . . . 26 306 . . . . . . . . . . . Hover 4185 | . . . . 506 682 317 412 987 571 595 . . . . 115 Flight 1955 | . . . . . . . . . . 307 248 . . . 1400 Fastest Speed 37 | 50 120 120 115 106 45 103 43 105 45 37 37 120 120 120 37 Average Speed 96 | 109 120 147 160 146 129 103 103 105 59 71 52 120 120 126 48 Slowest Speed 450 | 120 120 450 190 260 230 103 105 105 105 300 120 120 120 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . 5 2 . . . 29 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 26 36 17 60 17 58 59 80 61 36 44 65 69 51 40 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . 1 . . . . . 1 1 . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . . . . . 1 1 3 1 . 1 3 . 1 . Spaces Dug 31 | . . . . . 6 3 8 . . 9 . 5 . . . Terrain Destroyed 232 | . . 16 . 6 6 3 8 . . 15 8 36 . 9 125 Melee 26 | . . . . . 6 3 8 . . 9 . . . . . Projectile 22 | . . . . 6 . . . . . . . . . . 16 AOE 184 | . . 16 . . . . . . . 6 8 36 . 9 109 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 10558 | 50 265 583 92 1267 947 356 667 992 657 1317 363 421 81 482 2018 Wait 1382 | 3 101 45 7 69 187 37 218 . 57 178 54 40 . 98 288 Move 8271 | 38 135 432 66 982 681 316 411 986 570 1037 298 362 81 357 1519 Hop 34 | . . . . . . . . . . 5 2 . . . 27 Pick Up 79 | 2 6 13 . 21 3 . . 1 8 5 2 1 . 2 15 Fast Attach 104 | 5 1 9 2 23 15 . 3 2 . 15 2 2 . 5 20 Attach 42 | 1 . 4 2 8 3 . 1 . 3 5 2 1 . . 12 Detach 11 | . . 1 . . . . . . 1 2 . . . . 7 Swap 12 | . 1 4 . 5 . . . . . 1 . . . . 1 Drop 119 | 1 . 17 1 33 5 . 4 2 9 9 1 1 . 6 30 Fire 343 | . 21 57 14 125 . . . . . 6 2 14 . 14 90 Melee 150 | . . . . 1 53 3 30 1 6 52 . . . . 4 Ram 5 | . . . . . . . . . . . . . . . 5 Kick 1 | . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . 3 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 11) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Utility x2 1240 | -9/Materials | Discovered new exit (range 9) 1259 | -9/Materials | Entered Mines 1260 | -9/Mines | Assembled infested the area 1282 | -9/Mines | Lost 6 parts (1p2n1u2w) 1312 | -9/Mines | Discovered new exit (range 7) 1407 | -9/Mines | Entered Materials 1407 | -8/Materials | Evolved 2 slots: Utility x2 1720 | -8/Materials | Build established: Scavenger-Mutant 2231 | -8/Materials | Garrison activated, responded to threat 2526 | -8/Materials | Core integrity fell below 50% 2533 | -8/Materials | Garrison activated, responded to threat 2582 | -8/Materials | Lost 5 parts (1p3u1w) 2615 | -8/Materials | Discovered new exit (range 11) 2978 | -8/Materials | Build established: Mutant 3316 | -8/Materials | Identified exit to Factory 3317 | -8/Materials | Entered Factory 3317 | -7/Factory | Evolved 2 slots: Propulsion x2 4442 | -7/Factory | Discovered new exit (range 9) 4555 | -7/Factory | Identified exit to Lower Caves 4556 | -7/Factory | Entered Lower Caves 4835 | -7/Lower Caves | Discovered new exit (range 9) 4849 | -7/Lower Caves | Learned location of Zion (-7) 4925 | -7/Lower Caves | Identified exit to Lower Caves 4926 | -7/Lower Caves | Entered another Lower Caves area 4986 | -7/Lower Caves | Discovered new exit (range 9) 5535 | -7/Lower Caves | Learned Factory garrison access intel 5604 | -7/Lower Caves | Discovered new exit (range 10) 5652 | -7/Lower Caves | Identified exit to Zion 5653 | -7/Lower Caves | Entered Zion 5668 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5740 | -7/Zion | Discovered new exit (range 11) 5795 | -7/Zion | System corruption cleaned by Quarantine Array 6068 | -7/Zion | Given A8's code to call for help 6605 | -7/Zion | Loaded intel: 4 derelict terminal locations 6695 | -7/Zion | Identified exit to Proximity Caves 6697 | -7/Zion | Entered Proximity Caves 6796 | -6/Proximity Caves | Encountered a Derelict sapper outpost 6844 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7029 | -6/Proximity Caves | Learned location of 1 exit from Factory 7101 | -6/Proximity Caves | Discovered new exit (range 7) 7127 | -6/Proximity Caves | Identified exit to Factory 7127 | -6/Proximity Caves | Entered Factory 7127 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7128 | -6/Factory | Identified exit to Factory 7129 | -6/Factory | Loaded intel: 4 garrison access locations 7489 | -6/Factory | Lost 7 parts (2p3n2u) 7584 | -6/Factory | Lost 4 parts (1n2u1w) 7897 | -6/Factory | Core integrity fell below 50% 8130 | -6/Factory | Discovered new exit (range 15) 8165 | -6/Factory | Identified exit to Lower Caves 8233 | -6/Factory | Entered Lower Caves 8309 | -6/Lower Caves | Discovered new exit (range 12) 8313 | -6/Lower Caves | Identified exit to Lower Caves 8456 | -6/Lower Caves | Entered another Lower Caves area 8485 | -6/Lower Caves | Discovered exit to Factory (range 3) 8650 | -6/Lower Caves | Learned location of Extension (-5) 8737 | -6/Lower Caves | Spotted B-75 Beast 8885 | -6/Lower Caves | Encountered a Warlord checkpoint 8948 | -6/Lower Caves | Discovered new exit (range 8) 8955 | -6/Lower Caves | Identified exit to Data Miner 8964 | -6/Lower Caves | Entered Data Miner 8964 | -6/Data Miner | Discovered new exit (range 6) 8987 | -6/Data Miner | Met Data Miner 9017 | -6/Data Miner | Learned location of Section 7 (-2) 9017 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9034 | -6/Data Miner | Received God Mode back door access code from Data Miner 9060 | -6/Data Miner | Identified exit to Proximity Caves 9062 | -6/Data Miner | Entered Proximity Caves 9163 | -5/Proximity Caves | Escorted by Enhanced Grunt 9295 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9417 | -5/Proximity Caves | Core integrity fell below 20% 9614 | -5/Proximity Caves | Discovered exit to Factory (range 5) 9659 | -5/Proximity Caves | Entered Factory 9659 | -5/Factory | Evolved 2 slots: Utility x2 9684 | -5/Factory | Lost 7 parts (3n2u2w) 9735 | -5/Factory | Spotted B-75 Beast 9860 | -5/Factory | Fabricated Mass Driver? 9948 | -5/Factory | Discovered new exit (range 22) 10011 | -5/Factory | Incoming investigation squad redirected 10043 | -5/Factory | Discovered new exit (range 11) 10187 | -5/Factory | Identified exit to Upper Caves 10446 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10627 | -5/Factory | Cargo convoy interrupted 10652 | -5/Factory | Incoming assault squad redirected 10913 | -5/Factory | Incoming investigation squad redirected 10951 | -5/Factory | System corruption reached 10% 10955 | -5/Factory | Core integrity fell below 50% 10968 | -5/Factory | Core integrity fell below 20% 10984 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 10957_ Antigrav System destroyed. 10958_ U-05 Engineer lays Concrete. 10961_ U-05 Engineer builds a Wall. 10962_ Lgt. Neutrino Core destroyed. 10964_ C-30 ARC bursts open, deploying its payload. 10964_ H-66 Slayer unfolds itself. 10964_ Penetrated by Slug. 10964_ Carbide Saw destroyed. 10964_ Penetrated by Slug. 10964_ U-05 Engineer lays Concrete. 10967_ Penetrated by Slug. 10967_ U-05 Engineer lays Concrete. 10968_ U-05 Engineer destroyed. 10971_ System corrupted: Imp. Sensor Array rejected. 10979_ Slammed into C-35 Carver. 10982_ Penetrated by Slug. 10982_ Knocked back. 10983_ Enh. Optical Array severed. 10983_ K-01 Serf collects debris. 10984_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????#| !!+ # #?????????? | | ######## # + # """ #?????????? | | # ??# # # # """ #?????????? | | # ??# # # # """ #?????????? | | # """"?# # # !######## #?????????? | | # """"?# ###### # # """ #?????????? | | # """" # # # """ #?????????? | | # """" # + # """ #?????????? | | # """" / # # #?????????? | | # """" # # ########?????????? | | # # # #????????????????? | | # ?####+### # #????????????????? | | # ??# # # #????????????????? | | # ^???# "" # # #????????????????? | | # ???#! """# # #???????????????? | | # ????# R"# # #???????????????? | | ####????# """# H# #?????########## | | ????????# # " #?????# # | | ????????#= # # #?????# """" + | | ????????# # ########?????# """" # | | ????????# """ # #????????????# """" # | | ????????# """ # % ############## """" #? | | ????????# """ # c / #? | | ????????# # ###### #?? | | ????????####### #????# #?? | | ???????????######## @ #????# #?? | | ???????????# # % #????##########?? | | ???????????#""" + #???????????????? | | ???????????#""" # #????????????##?? | | ???????????#""" # #????????????# | | ???????????# + ### ###????????????# | | ???????????# ! # ### ####?????????# < | | ???????????######## # # # #?????????# | | ???????????######## #! %# #?????????# | | ???????????# # |[ k# #????????????? | | ??########## u# ] # #????????????? | | ??# # """ # #????????????? | | ??# """# "F" # #????????????? | | ??# Y"# " ^ #! # #???????????? | | ??# """# """ ### # ##???????????? | | ??# + """ ## #????????????? | | ??# # #### ????????????? | | ??# !! # #??## ???????????? | | ??# !! # #???# ??????????? | | ??# !!! # #???# """ """ ?????????? | | ############ ####+##??# """ """ ????????? | | # ##% #?# #??# """ """ #???????? | | # ##[ ###!! #??# #???????? | | # # ! ##!! #??######+#??######+#### | | # # ## #?????????? ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 25 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 22 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Mass Driver | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoySmallAccelerator Manual? 0 Play Time 01:19:04 Cumulative 360.1 hours Start 2022.12.16 @ 19:35:46 End 2022.12.20 @ 11:55:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 632 Rogue 477 Adventurer 148 Explorer 7 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1615943-6aec-4467-842f-2235e691b177