Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 20:48:42 Player: Lyra Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (65) 325 Value Destroyed (1627) 1627 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 2998 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 223/265 System Corruption 0% Temperature Hot (277) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Weight Redist. System Structural Scanner Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Advanced Beam Cannon Advanced Beam Cannon Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Weapon Shielding Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Improved Weapon Shielding Improved Weapon Shielding Spread Laser Spread Laser Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 61 | 6 11 44 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 18 | 2 5 11 Treads 4 | . . 4 Leg 2 | . 2 . Wheel 12 | 2 3 7 Hover . | . . . Flight . | . . . Utility 20 | 1 3 16 Device 9 | . . 9 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 8 | . 1 7 Artifact . | . . . Weapon 19 | 2 3 14 Energy Gun 8 | 2 . 6 Energy Cannon 4 | . 1 3 Ballistic Gun 1 | . . 1 Ballistic Cannon 6 | . 2 4 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 9 | . 3 6 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 3 | . . 3 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 94 99 Engine 11 | . 14 10 Treads 8 | . . 13 Leg 1 | . 3 . Wheel 14 | . 24 8 Device 4 | . . 6 Storage 12 | . 14 11 Processor 7 | . 1 11 Protection 13 | . 11 15 Energy Gun 6 | . 5 7 Energy Cannon 5 | . 5 5 Ballistic Cannon 10 | . 12 9 Naked Turns . | . . . Heaviest Build 60 | 14 52 60 Greatest Support 40 | 20 32 40 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 18 20 Most Carried 20 | 3 20 20 Average Carried 16 | . 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 1 20 20 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1533 | 230 469 834 Remotely . | . . . Salvage Created 2046 | . 785 1261 Parts 135 | . 49 86 Haulers Intercepted 5 | . 2 3 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 48 | . 13 35 Guns 16 | . 3 13 Cannons 30 | . 8 22 AOE 2 | . 2 . Classes Destroyed 9 | . 6 3 Worker 1 | . . 1 Hauler 5 | . 2 3 Recycler 4 | . 3 1 Operator 2 | . 1 1 Watcher 5 | . 3 2 Swarmer 13 | . 6 7 Grunt 25 | . 7 18 Brawler 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 12 | . 7 12 Combat Bots Only 11 | . 4 11 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2029 | . 388 1641 Core 483 | . 79 404 Absorbed by Shields . | . . . Redirected to Shielding 167 | . 6 161 Regen/Repaired (Parts) 18 | . . 18 Core Remaining (%) 84 | 100 68 . Volleys Fired 143 | . 56 87 Largest 2 | . 2 2 Hottest 136 | . 80 136 Shots Fired 250 | . 78 172 Gun 82 | . 24 58 Cannon 168 | . 54 114 Launcher . | . . . Special . | . . . Kinetic 120 | . 22 98 Thermal 106 | . 32 74 Explosive . | . . . Electromagnetic 24 | . 24 . Robot Hit Streak 12 | . 8 12 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 172 | . 48 124 Core Hits 129 | . 22 107 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Blast 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2950 | . 900 2050 Guns 935 | . 190 745 Cannons 1880 | . 575 1305 Explosions 135 | . 135 . Melee . | . . . Ramming . | . . . Kinetic 1235 | . 179 1056 Thermal 1525 | . 531 994 Explosive . | . . . Electromagnetic 190 | . 190 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 8 . Message Errors 4 | . 4 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage 58 | . 40 18 Projectiles 49 | . 31 18 Explosions 9 | . 9 . Melee . | . . . Knockbacks 8 | . 1 7 Impact . | . . . Kinetic 8 | . 1 7 Secondary . | . . . Self-Inflicted Damage 35 | . 35 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 344 | . 220 344 Average Temperature 80 | . 54 97 Received Heat Transfer 693 | . 135 558 Effects 4 | . . 4 Interference 3 | . . 3 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2301 | . 964 1337 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 651 | . 393 651 Initial 103 | . . 103 Average 312 | . 233 364 Maximum Alert Level 2 | . 1 2 Low Security (%) 29 | 100 26 29 Level 1 47 | . 73 33 Level 2 23 | . . 37 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 4 7 Investigation 6 | . 3 3 Extermination . | . . . Reinforcement 4 | . 1 3 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 77 | . 27 50 Peak Tracking Total 11 | . 6 11 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 16 | . 6 10 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 4 | . 2 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 58 | . 21 37 Successful 37 | . 10 27 Failed 20 | . 10 10 Catastrophic 4 | . 2 2 Database Lockouts 1 | . 1 . Manual 39 | . 22 17 Terminals 42 | . 15 27 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 10 | . 6 4 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 18 | . 4 14 Record 3 | . . 3 Robot Analysis 4 | . 3 1 Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Alert Level 4 | . 1 3 Unreport Threat 2 | . . 2 Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Reinforcement Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 3 | . 1 2 Report Inventory 3 | . 1 2 Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 5 5 Terminals 5 | . 2 3 Botnet 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 3 2 Reject 3 | . 2 1 Mask 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 12 | . 5 7 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 4 | . 3 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2787 | 45 977 1765 Spaces Moved 1481 | 41 666 774 Core 1 | 1 . . Treads 388 | . . 388 Legs 31 | . 31 . Wheels 1061 | 40 635 386 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 145 | 79 113 177 Slowest Speed 260 | 80 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 5 88 74 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1856 | 52 812 992 Wait 62 | . 40 22 Move 1479 | 40 665 774 Hop . | . . . Pick Up 68 | 6 30 32 Fast Attach 8 | 1 1 6 Attach 15 | 5 3 7 Detach . | . . . Swap 38 | . 7 31 Drop 43 | . 10 33 Fire 143 | . 56 87 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Central database locked down 222 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Lost 3 parts (1n2w) 307 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 6) 781 | -10/Materials | Discovered new exit (range 9) 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Utility x2 1514 | -9/Materials | Build established: Scavenger-Mutant 1683 | -9/Materials | Repaired Structural Scanner 1766 | -9/Materials | Discovered new exit (range 12) 1879 | -9/Materials | Core integrity fell below 50% 1906 | -9/Materials | Destroyed 11 combat bots 1909 | -9/Materials | Lost 4 parts (1n2u1w) 2223 | -9/Materials | First assault squad dispatched 2265 | -9/Materials | Discovered new exit (range 14) 2587 | -9/Materials | Core integrity fell below 20% 2788 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02689_ K-01 Serf cleans the Nuclear Reactor. 02711_ Y-45 Defender destroyed. 02716_ K-01 Serf cleans the Nuclear Reactor. 02735_ Connecting with Terminal... >>Query(Materials) At the deepest levels of [Complex 0b10], raw materials are processed for use in manufacturing components and machines. Older technology and prototypes are gradually filtered down to these levels, and older robot variants are responsible for their oversight and maintenance. >>Query(Solar System) Comprises the G-class Sun and its planetary system of eight planets, including [Earth], the origin of [Human] civilization. Many of the system's planets and moons were colonized to some degree during the 2070-2110 push for colonization to alleviate [Human] civilization's growing toll on [Earth]'s resources. 02749_ K-01 Serf collects debris. 02778_ Overheating: System interference. 02778_ Adv. Beam Cannon temporarily disabled. 02778_ Visual Processing Unit temporarily disabled. 02780_ Overheating: Matter decay (-48). 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Battery | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingNavigationSpear Manual? 0 Play Time 00:34:49 Cumulative 20.8 hours Start 2022.04.22 @ 20:03:09 End 2022.04.22 @ 20:48:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: df147850-d99e-405b-b28f-143943493b39