Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.04 @ 21:34:40 Player: Naughtyusername Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (1827) 1827 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 4935 Bonus ------- Follower Combat Kills 128 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 123/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Medium Treads Propulsion Shielding Medium Armor Plating Hardlight Generator Hardlight Generator Trap Extractor (0/4) Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- AWS/Thermal Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Medium Treads Propulsion Shielding Medium Armor Plating Hardlight Generator Hardlight Generator Trap Extractor Improved Grenade Launcher Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Targeting Computer Device Trap Extractor Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 52 | 9 6 9 24 . 4 Power 5 | 1 1 1 2 . . Engine 5 | 1 1 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 3 7 . . Treads 11 | 2 1 1 7 . . Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 3 2 2 8 . 1 Device 3 | 2 . . 1 . . Storage 4 | 1 1 . 2 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 8 | . 1 2 4 . 1 Artifact . | . . . . . . Weapon 18 | 3 2 3 7 . 3 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 1 3 6 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 23 | . 2 6 4 1 10 Power 3 | . 1 . 1 . 1 Propulsion 8 | . 1 3 1 . 3 Utility 5 | . . 1 2 . 2 Weapon 7 | . . 2 . 1 4 Highest Loss Streak 8 | . 1 6 2 1 8 To Critical Strikes 8 | . . . . . 8 Average Backups 14 | 1 6 10 16 19 18 Power 2 | . 1 2 2 2 3 Propulsion 4 | . . . 5 7 6 Utility 4 | . . 2 4 6 5 Weapon 3 | . 3 5 3 3 2 Tool/Special . | . . . . . . Unused Backups 31 | . . . 14 . 17 Power 7 | . . . 2 . 5 Propulsion 12 | . . . 5 . 7 Utility 8 | . . . 3 . 5 Weapon 4 | . . . 4 . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 85 98 100 89 Engine 11 | . 14 14 11 11 9 Treads 20 | . 27 9 18 22 19 Wheel 1 | . . 5 3 . . Device 3 | . . . 1 11 8 Storage 11 | . 14 14 11 11 11 Processor 7 | . . . 10 11 10 Protection 7 | . 13 12 9 . 1 Energy Gun 1 | . 7 1 . . . Ballistic Gun 27 | . 19 25 29 33 22 Special Weapon 1 | . . . 2 . . Peak Build Rating 32 | 9 8 10 22 22 32 Average Rating 16 | 5 7 7 18 21 20 On Entrance 11 | . 7 8 10 22 21 Avg Prop Armor Cover (%) . | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 63 | 12 28 35 57 56 63 Greatest Support 46 | 40 40 40 46 46 46 Greatest Overweight (x) 15 | 2 8 10 3 1 15 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 13 15 17 20 20 Most Carried 20 | 3 9 13 20 20 20 Average Carried 14 | 1 6 10 16 19 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 2 9 12 20 20 14 Class Distribution -------------------- 47% | Gunner 30% | Mutant 12% | Scavenger-Gunner 3% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Trapper-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2247 | 314 409 221 1244 59 . Remotely . | . . . . . . Salvage Created 2915 | 155 527 424 1604 202 3 Parts 182 | 11 30 22 110 9 . Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed 5 | 1 1 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 55 | . 13 5 30 4 3 Guns 52 | . 13 5 30 4 . AOE 3 | . . . . . 3 Classes Destroyed 12 | 3 3 1 4 . 1 Worker 4 | 1 . 1 2 . . Builder 3 | . . . 3 . . Tunneler 5 | 4 . 1 . . . Hauler 7 | . 1 . 6 . . Recycler 5 | 1 . 2 2 . . Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Swarmer 14 | . 3 . 11 . . Grunt 25 | . 10 3 8 4 . Duelist 1 | . . . 1 . . Sentry 12 | . . 2 10 . . Assembled 3 | . . . . . 3 Best Kill Streak 6 | 4 3 4 6 3 3 Combat Bots Only 4 | . 3 2 4 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 341 | . 65 54 106 8 108 Missed 80 | . 13 11 25 3 28 Hits 261 | . 52 43 81 5 80 Melee 6 | . . . 6 . . Projectile 255 | . 52 43 75 5 80 Critical Strikes 41 | . . 2 4 . 35 Damage Taken 3658 | . 606 592 1041 63 1356 Core 611 | . 77 120 60 11 343 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . 44 8 . . . Core Remaining (%) 60 | 100 . 21 . . . Volleys Fired 250 | 18 61 31 124 6 10 Largest 3 | 2 2 2 3 3 3 Hottest 146 | 60 100 60 146 69 72 Shots Fired 555 | 36 115 60 306 18 20 Gun 508 | 36 108 60 274 18 12 Cannon . | . . . . . . Launcher 8 | . . . . . 8 Special 39 | . 7 . 32 . . Kinetic 444 | 18 68 54 274 18 12 Thermal 97 | 18 47 . 32 . . Explosive 8 | . . . . . 8 Electromagnetic 6 | . . 6 . . . Robot Hit Streak 21 | 5 12 14 20 12 21 Robot Miss Streak 4 | 3 3 3 4 1 . Penetration Max . | . . . . . . Secondary Targets 11 | . 2 1 5 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 365 | 20 79 40 197 16 13 Core Hits 135 | 7 29 17 67 8 7 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 2 | . . . 2 . . Destroy 2 | . . . 2 . . Melee Attacks 7 | . . . 3 . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . 3 . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5395 | 243 951 494 3123 244 340 Guns 5110 | 243 943 493 3058 242 131 Cannons . | . . . . . . Explosions 204 | . . . . . 204 Melee . | . . . . . . Ramming 57 | . 8 1 41 2 5 Kinetic 4595 | 123 603 438 3058 242 131 Thermal 484 | 120 340 . 24 . . Explosive 204 | . . . . . 204 Electromagnetic 55 | . . 55 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . 6 . 18 Projectiles 6 | . . . 6 . . Explosions 18 | . . . . . 18 Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . . . 9 Shots 1 | . . . . . 1 Rammed 13 | . 4 1 6 1 1 Targets Rammed 14 | . 4 1 7 1 1 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 169 | . 75 85 169 27 15 Average Temperature 31 | . 27 26 35 13 7 Received Heat Transfer 816 | . 273 258 249 36 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1100 | 275 775 . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . 1 . . Low Security (%) 68 | 100 100 100 33 100 . Level 1 31 | . . . 66 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 357 | 10 182 81 357 135 . Initial 135 | . . 47 31 135 . Average 113 | 1 58 14 198 34 . Influence Increases 1823 | 30 441 175 954 223 . Destroy 0b10 Robot/C 1120 | . 260 100 600 160 . Destroy 0b10 Robot/NC 145 | 30 5 20 85 5 . Destroy Leader 270 | . 62 10 168 30 . Allied During Kill 28 | . . . . 28 . Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 40 | . 20 . 20 . . Select Force Hacks 60 | . 60 . . . . Disable Machine 15 | . . . 15 . . Destroy Structure 30 | . 4 . 26 . . Lose Combat Pursuer 105 | . 30 45 30 . . Influence Decreases 1823 | 30 319 216 687 571 . Entered New Map 338 | . . 75 50 213 . Time Decay 1375 | 30 309 131 597 308 . Lost Part 70 | . 10 10 40 10 . Lost Ally 40 | . . . . 40 . Squads Dispatched 6 | . 3 . 1 2 . Investigation 4 | . 3 . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 9 | . 1 . 8 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 24 8 66 6 8 Peak Tracking Total 9 | . 5 3 7 4 9 Tactical Retreats 6 | . 2 3 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 9 | . 6 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts 47 | . . . 47 . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed 5 | . . . 5 . . Reused 1 | . . . 1 . . Traps Extracted 4 | . . . 4 . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Most Traps Carried 4 | . . . 4 4 4 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 26 | . 10 . 12 2 2 Terminals 18 | . 8 . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 86 | . 38 . 44 2 2 Successful 47 | . 20 . 23 2 2 Failed 38 | . 18 . 20 . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 63 | . 31 . 31 . 1 Terminals 68 | . 31 . 37 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 7 . 3 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 4 . 7 2 2 Record 3 | . 1 . 1 . 1 Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 2 | . . . 2 . . Open Door 2 | . . . . 2 . Terminal Index 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Registered Components 2 | . 1 . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 26 | . 14 . 12 . . Terminals 24 | . 12 . 12 . . Track 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Botnet 9 | . 6 . 3 . . Operators 2 | . 1 . 1 . . Skim 11 | . 5 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 8 . 11 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 29 | . 20 . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 2 . 3 Non-combat 4 | . . . 2 . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . . . 2 . 3 parse_system 4 | . . . 1 . 3 no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 71 | . . . . 71 24 Highest-Rated Ally 31 | . . . . 31 16 Total Orders . | . . . . . . Ally Attacks 21 | . . . . 20 1 Total Damage 208 | . . . . 208 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 116 | 49 67 . . . . Terrain 10 | 10 . . . . . Seismic 106 | 39 67 . . . . Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 7829 | 300 1435 538 3366 1506 684 Spaces Moved 3356 | 148 731 188 1474 580 235 Core 62 | 12 1 38 . . 11 Treads 2682 | 136 730 82 930 580 224 Legs . | . . . . . . Wheels 612 | . . 68 544 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 95 240 240 Average Speed 194 | 156 160 213 182 240 263 Slowest Speed 800 | 160 450 550 320 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 6 97 40 95 98 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . 5 1 1 1 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 16 | . 3 . 13 . . Terrain Destroyed 66 | . 4 . 26 . 36 Melee . | . . . . . . Projectile 30 | . 4 . 26 . . AOE 36 | . . . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4107 | 178 851 263 1852 681 282 Wait 236 | . 27 29 78 91 11 Move 3351 | 147 730 187 1473 579 235 Hop . | . . . . . . Pick Up 54 | 1 8 3 36 2 4 Fast Attach 34 | 9 9 4 12 . . Attach 15 | . 2 3 6 1 3 Detach 4 | 2 1 1 . . . Swap 43 | . 8 3 26 . 6 Drop 52 | 1 1 1 40 1 8 Fire 250 | 18 61 31 124 6 10 Melee 7 | . . . 3 . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 14 | . 4 1 7 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 47 | . . . 47 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 5) 714 | -10/Materials | Discovered new exit (range 5) 901 | -10/Materials | Derelicts attacked the area 921 | -10/Materials | Discovered new exit (range 12) 1032 | -10/Materials | Discovered new exit (range 4) 1223 | -10/Materials | Learned Storage interactive machine intel 1289 | -10/Materials | Learned Storage garrison access intel 1308 | -10/Materials | Identified exit to Materials 1308 | -10/Materials | Learned location of 2 exits from Materials 1316 | -10/Materials | Learned location of Storage (-9) 1343 | -10/Materials | Loaded intel: 2 recycling unit locations 1736 | -10/Materials | Entered Mines 1796 | -10/Mines | Learned location of Zion (-6) 1805 | -10/Mines | Discovered exit to Materials (range 9) 1903 | -10/Mines | Core integrity fell below 50% 1943 | -10/Mines | Lost 6 parts (3n1u2w) 2274 | -10/Mines | Entered Materials 2274 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2275 | -9/Materials | Identified exit to Storage 2276 | -9/Materials | Identified exit to Materials 2276 | -9/Materials | Identified exit to Mines 2280 | -9/Materials | Discovered exit to Storage (range 16) 2632 | -9/Materials | Central database locked down 2720 | -9/Materials | Discovered exit to Materials (range 15) 2747 | -9/Materials | Build established: Scavenger-Gunner 3297 | -9/Materials | Learned location of 2 exits from Materials 3349 | -9/Materials | Loaded intel: 1 recycling unit location 3443 | -9/Materials | Learned Storage trap positions 3453 | -9/Materials | Loaded intel: 2 repair station locations 3474 | -9/Materials | Learned 4 Recycling zone layouts 3507 | -9/Materials | Learned Storage garrison access intel 3552 | -9/Materials | Learned Storage stockpile data 3585 | -9/Materials | Discovered exit to Mines (range 15) 3743 | -9/Materials | Build established: Gunner 5417 | -9/Materials | Discovered exit to Materials (range 15) 5640 | -9/Materials | Entered Mines 5649 | -9/Mines | Met a Derelict shopkeep closing up shop 5705 | -9/Mines | Discovered exit to Materials (range 6) 5775 | -9/Mines | Found a hidden stash of uninstalled traps 6044 | -9/Mines | Learned Materials terminal intel 6142 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6498 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6519 | -9/Mines | Discovered exit to Materials (range 11) 6532 | -9/Mines | Met a Derelict testing a Signal Generator 6767 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7043 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7046 | -9/Mines | Discovered new exit (range 5) 7146 | -9/Mines | Entered Exiles 7146 | -9/Exiles | Accompanied by 2 allies 7213 | -9/Exiles | Met 8R-AWN 7260 | -9/Exiles | Met EX-HEX 7366 | -9/Exiles | Met EX-BIN 7394 | -9/Exiles | Aligned with FarCom system 7396 | -9/Exiles | Given EX-Vault access code 7456 | -9/Exiles | Opened EX-Vault 7475 | -9/Exiles | Found AWS/Thermal 7524 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7593 | -9/Exiles | Met EX-DEC 7628 | -9/Exiles | Attacked by the Exiles 7782 | -9/Exiles | Lost 8 parts (1p3n1u3w) 7799 | -9/Exiles | Core integrity fell below 50% 7818 | -9/Exiles | Core integrity fell below 20% 7830 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 07813_ HV Slug penetrates Earth. 07813_ Penetrated by HV Slug. 07813_ HV Slug penetrates Wall. 07817_ Penetrated by HV Slug. 07817_ HV Slug penetrates Wall. 07817_ Penetrated by HV Slug. 07817_ HV Slug penetrates Wall. 07821_ Wall collapses. 07822_ The unstable cave ceiling collapses. 07822_ Penetrated by HV Slug. 07822_ HV Slug penetrates Earth. 07822_ Penetrated by HV Slug. 07822_ HV Slug penetrates Earth. 07826_ Penetrated by HV Slug. 07826_ HV Slug penetrates Earth. 07826_ Penetrated by HV Slug. 07826_ HV Slug penetrates Earth. 07830_ Penetrated by HV Slug. 07830_ HV Slug penetrates Wall. 07830_ Penetrated by HV Slug. 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"""#???#"# "" "" | | ????????########## #???#### " " | | ?????????????????# #??????## | | ?????????????????# #???????### | | ?????????????????# #??????????## % | | ?????????????????# #???????????## % % % | | ?????????????????# #????????????##" ![ | | ??????????????????#??????????????#""" | | ?????????????????????????????????#" | | ?????????????????????????????????"" % % " | | ?????????????????????????????????""" """ | | ?????????????????????????????????"" """# | | ??????????????????????????????????" ""# | | ?????????????????????????????????" ?? | | ?????????????????????????????????"" ?? | | ??????????????????????????????????? ?? | | ???????????????????????????????????? ?? | | ???????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledTerrorNetwork Manual? 0 Play Time 00:35:20 Cumulative 229.6 hours Start 2025.09.04 @ 20:56:18 End 2025.09.04 @ 21:34:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fa0fb6e-08de-4126-81ab-91b0a60f61e9