Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 19:39:20 Player: RNGesus Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (918) 918 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 2282 Bonus ------- Follower Combat Kills 25 Friendly Fire -126 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 160/160 System Corruption 0% Temperature Cool (4) Movement Core (950) Ox18 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Micro Nuclear Core Makeshift Power Source Light Treads Light Treads Improved Treads Improved Treads Improved Treads Disposable Heat Sink Large Storage Unit Superbattery (1500) Seismic Detector Transport Network Coupler Hacking Suite Hacking Suite Light Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Remote Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Makeshift Power Source Light Treads Light Treads Improved Treads Improved Treads Improved Treads Disposable Heat Sink Disposable Heat Sink Large Storage Unit Superbattery Seismic Detector Transport Network Coupler Hacking Suite Hacking Suite Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 6 13 6 3 4 Power 4 | 1 1 1 1 . Engine 3 | 1 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 4 . . . Treads 4 | 2 2 . . . Leg 1 | . 1 . . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 1 . 1 Device . | . . . . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 15 | 2 4 4 2 3 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 2 1 2 Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 6 . . 1 Power 1 | . 1 . . . Propulsion 3 | . 2 . . 1 Utility . | . . . . . Weapon 3 | . 3 . . . Highest Loss Streak 3 | . 3 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 87 100 100 99 Engine 9 | . 14 14 7 . Core 4 | . . . 6 14 Treads 17 | . 23 14 14 14 Wheel 10 | . 3 14 14 13 Storage 14 | . 14 14 14 14 Protection 11 | . 4 14 14 14 Energy Gun 4 | . 13 . . . Ballistic Gun 19 | . 11 26 19 26 Launcher 1 | . . 1 1 . Slashing Weapon 1 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 55 | 13 47 55 55 55 Greatest Support 40 | 40 40 16 16 16 Greatest Overweight (x) 3 | . 2 3 3 3 Average Overweight (x) 2 | . . 2 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 15 20 20 20 Most Carried 20 | 2 18 20 20 20 Average Carried 16 | 1 10 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 18 20 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 860 | 254 212 121 131 142 Remotely . | . . . . . Salvage Created 1284 | . 756 197 179 152 Parts 86 | . 45 22 7 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 35 | . 17 11 1 6 Melee 1 | . . . 1 . Guns 22 | . 13 5 . 4 AOE 12 | . 4 6 . 2 Classes Destroyed 9 | . 5 2 . 2 Worker 1 | . 1 . . . Builder 2 | . . 1 . 1 Hauler 1 | . 1 . . . Operator 3 | . 3 . . . Swarmer 14 | . 3 9 . 2 Grunt 17 | . 14 . 2 1 Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Assembled 2 | . . . . 2 Best Kill Streak 3 | . 3 3 1 2 Combat Bots Only 3 | . 3 3 1 2 Max Kills in Single Turn 3 | . 3 3 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 3 . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1287 | . 787 241 . 259 Core 251 | . 130 63 . 58 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . 3 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 111 | . 65 16 19 11 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 43 43 43 Shots Fired 198 | . 109 30 38 21 Gun 194 | . 108 28 38 20 Cannon . | . . . . . Launcher 4 | . 1 2 . 1 Special . | . . . . . Kinetic 138 | . 52 28 38 20 Thermal 42 | . 42 . . . Explosive 4 | . 1 2 . 1 Electromagnetic 14 | . 14 . . . Robot Hit Streak 16 | . 15 6 16 7 Robot Miss Streak 3 | . 3 3 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 142 | . 76 18 35 13 Core Hits 77 | . 42 13 11 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 2371 | . 1056 517 500 298 Guns 1624 | . 890 187 358 189 Cannons . | . . . . . Explosions 605 | . 166 330 . 109 Melee 142 | . . . 142 . Ramming . | . . . . . Kinetic 1075 | . 341 187 358 189 Thermal 393 | . 393 . . . Explosive 578 | . 139 330 . 109 Electromagnetic 183 | . 183 . . . Impact . | . . . . . Slashing 142 | . . . 142 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . 5 . . . Projectiles . | . . . . . Explosions 5 | . 5 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . 36 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 177 | . 177 27 . 9 Average Temperature 51 | . 59 14 . 3 Received Heat Transfer 432 | . 381 45 . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 850 | . 850 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 258 | . 242 258 . 130 Initial 92 | . . 92 . . Average 94 | . 124 110 . 37 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 71 93 . 100 Level 1 13 | . 28 6 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 6 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 4 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 29 10 . 9 Peak Tracking Total 5 | . 5 3 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 6 | . 5 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 14 . 1 . Successful 7 | . 6 . 1 . Failed 8 | . 8 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 11 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Robot Analysis 3 | . 3 . . . Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . 3 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 24 | . . . 24 16 Highest-Rated Ally 8 | . . . 8 8 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 97 | . . . . 97 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3709 | 70 1144 861 937 697 Spaces Moved 2217 | 39 599 562 564 453 Core 2 | 2 . . . . Treads 428 | 37 391 . . . Legs 24 | . 24 . . . Wheels 1763 | . 184 562 564 453 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 130 145 145 Average Speed 147 | 154 154 143 145 145 Slowest Speed 260 | 160 260 145 145 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 4 89 99 89 58 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . 15 21 . 10 Melee . | . . . . . Projectile . | . . . . . AOE 46 | . 15 21 . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2474 | 46 719 590 646 473 Wait 15 | . 13 . 1 1 Move 2213 | 38 598 561 563 453 Hop . | . . . . . Pick Up 35 | 2 22 3 6 2 Fast Attach 11 | 6 4 1 . . Attach 7 | . 6 . 1 . Detach 3 | . 3 . . . Swap 14 | . 3 5 2 4 Drop 18 | . 5 4 7 2 Fire 111 | . 65 16 19 11 Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 45 | . . . 45 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 6) 771 | -10/Materials | Lost 3 parts (1p1n1w) 905 | -10/Materials | Core integrity fell below 50% 988 | -10/Materials | Discovered new exit (range 8) 1215 | -10/Materials | Entered Mines 1228 | -10/Mines | Discovered new exit (range 12) 1392 | -10/Mines | Discovered new exit (range 7) 1505 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1597 | -10/Mines | Found a hidden stash of uninstalled traps 1710 | -10/Mines | Learned Materials security intel 1967 | -10/Mines | Learned location of Storage (-9) 2070 | -10/Mines | Discovered new exit (range 5) 2076 | -10/Mines | Entered Exiles 2076 | -10/Exiles | Found Exiles lab destroyed 2095 | -10/Exiles | Discovered new exit (range 15) 2299 | -10/Exiles | Opened EX-Vault 2310 | -10/Exiles | Found Superbattery 2821 | -10/Exiles | Discovered new exit (range 12) 3013 | -10/Exiles | Entered Mines 3013 | -9/Mines | Accompanied by 2 allies 3020 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3055 | -9/Mines | Core integrity fell below 20% 3127 | -9/Mines | Assembled infested the area 3710 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03326_ Acquired 5 matter. 03439_ Acquired 17 matter. 03447_ Acquired 4 matter. 03488_ as-92091 destroyed. 03507_ Dropped Disposable Heat Sink. 03508_ Acquired Lgt. Assault Rifle. 03510_ Acquired 14 matter. 03549_ T-07 Excavator is excavating. 03615_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map confirmed: -9/Storage. 03617_ T9-ZDG(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 03617_ T9-ZDG(g) slips back into the shadows. 03677_ K-01 Serf collects debris. 03678_ Acquired 4 matter. 03706_ U-05 Engineer destroyed. 03707_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????? ??????????? | | ????????????????????????? ????????? | | ????????????????????????? ??????? | | ????????????????!???????? ??????? | | ???????????????##=????##? ???????? | | ??????????????!! ??? # ???????? | | ?????????????##* #?? # ????????? | | %?????????????# ### ????????? | | =?????????????# d% ?????????? | | ##???????????? ?????????? | | % ##????????????? !* #?????????? | | ??????????????? !%= ###???????? | | ????????????????#= d #???????? | | # #????????????????# #???????? | | # #???????????????# # #???????? | | # #????????????????# @ #????????? | | # #??????############ #???????? | | | ##?????#%[ =%! = #???????? | | ##????#[########## ##???????? | | ##???#%#????????## ######????????? | | = #####=##???????###########??????? | | *%! %=%*%%!#???????# #??????? | | !| = = #???????# ####### #??????? | | ## !#####= #???????# #????## ##?????? | | ######???# #??###### #???## ##????? | | ##????????# #??# #???# ##???? | | ??????????# #??# ######???# #???? | | ??????????# #??# #???????# #??? | | ??????????# #??# #???????## #??? | | ######????# #??# #????????#### ##??? | | ###### ##?# #????????????####???? | | #### ### #???????????????????? | | ???# #???????????????????? | | ???### ### ####???????????????????? | | ?????# ## ##??????????????????????? | | ?????# #???????????????????????? | | ?????##### ##???????????????????????? | | ?????????#####????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularProtonTrap Manual? 0 Play Time 00:18:59 Cumulative 341.8 hours Start 2022.04.20 @ 19:05:06 End 2022.04.20 @ 19:39:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c54414c-b472-44f3-8ed5-8f7c66855b42