Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 12:33:42 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (684) 684 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 4154 Bonus ------- Follower Combat Kills 180 Cogmind --------- Core Integrity 807/850 Matter 300/300 Energy 93/100 System Corruption 5% Temperature Cool (36) Movement Treading (245) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Scrap Engine Improved Heat Sink Huge Storage Unit Structural Scanner Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- Coil Gun Coil Gun > --- INVENTORY (25) --- Improved Deuterium Engine Micro Nuclear Core Makeshift Power Source Angular Momentum Engine Enhanced Optical Array Seismic Detector Improved Target Analyzer Core Analyzer Makeshift System Shield Heavy Laser Makeshift Laser Beam Cannon Heavy Ion Cannon Battle Rifle Makeshift Shrapnel Gun Light Cannon Battle Cannon Battle Cannon Assault Cannon Remote Datajack Mining Laser Falx Piercing Trap Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Spiked Treads Armored Treads Armored Treads > --- UTILITY ---------- Scrap Engine Improved Heat Sink Huge Storage Unit Targeting Computer Improved Target Analyzer Thermal Defense Suite > --- WEAPON ----------- Heavy Laser Coil Gun > --- INVENTORY -------- Ion Engine Makeshift Power Source Angular Momentum Engine Structural Scanner Enhanced Optical Array Improved Terrain Scanner Seismic Detector Improved Target Analyzer Makeshift System Shield Riot Gun Makeshift Laser Beam Cannon Heavy Ion Cannon Assault Rifle Battle Rifle Makeshift Shrapnel Gun Light Cannon Battle Cannon Battle Cannon Assault Cannon Concussive RPG Mining Laser Falx Piercing Trap [Rating: 61] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Makeshift Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 60 | 8 11 2 16 4 19 Power 8 | 1 2 1 2 . 2 Engine 7 | 1 2 . 2 . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 11 | 2 1 . 5 . 3 Treads 11 | 2 1 . 5 . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 1 . 1 8 Device 8 | 1 1 . . . 6 Storage 2 | 1 1 . . . . Processor 4 | . . 1 . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 3 6 . 9 3 6 Energy Gun 9 | 3 2 . 1 1 2 Energy Cannon 1 | . 1 . . . . Ballistic Gun 10 | . 1 . 5 1 3 Ballistic Cannon 4 | . 2 . 1 1 . Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 5 | . . . 2 . 3 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 3 | . . . 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 92 Engine 9 | . 14 6 7 14 6 Core 3 | . . 7 6 . . Treads 28 | . 28 28 28 28 32 Device 6 | . 14 12 . . 22 Storage 13 | . 14 14 14 14 6 Processor 8 | . . 1 14 14 10 Energy Gun 3 | . 5 . 1 12 3 Ballistic Gun 11 | . 10 14 13 3 6 Ballistic Cannon 10 | . 11 14 8 10 1 Special Weapon 1 | . . . 3 . . Naked Turns . | . . . . . . Heaviest Build 97 | 15 91 91 90 89 97 Greatest Support 100 | 40 40 40 40 40 100 Greatest Overweight (x) 2 | 2 2 2 2 2 . Average Overweight (x) 1 | . . 2 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 17 25 25 25 25 Most Carried 25 | 5 17 20 25 25 25 Average Carried 19 | 3 12 18 23 23 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 17 20 21 25 23 Class Distribution -------------------- 79% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1400 | 280 156 177 261 272 254 Remotely . | . . . . . . Salvage Created 1676 | 155 348 303 224 376 270 Parts 86 | 9 25 15 17 11 9 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 6 | . 1 2 . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 22 | . 8 5 8 1 . Guns 11 | . 6 2 3 . . Cannons 9 | . 2 3 3 1 . AOE 2 | . . . 2 . . Classes Destroyed 11 | 2 6 . 3 . . Worker 1 | . 1 . . . . Builder 2 | . 1 . . . 1 Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 10 | 1 . 2 . 5 2 Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 13 | . 6 5 2 . . Grunt 2 | . 2 . . . . Sentry 2 | . . . 1 1 . Subdweller 5 | . . . 5 . . Best Kill Streak 5 | 2 4 5 4 2 1 Combat Bots Only 3 | . 3 3 2 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 212 | . 28 32 95 6 51 Missed 70 | . 4 11 39 2 14 Damage Taken 1908 | . 289 174 808 56 581 Core 287 | . 63 35 132 14 43 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 . . . 2 . Volleys Fired 111 | 8 27 20 37 11 8 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 80 100 55 100 89 60 Shots Fired 216 | 16 54 40 68 22 16 Gun 134 | 16 31 20 36 15 16 Cannon 71 | . 23 20 21 7 . Launcher 10 | . . . 10 . . Special 1 | . . . 1 . . Kinetic 133 | . 17 40 49 11 16 Thermal 30 | . 18 . 1 11 . Explosive 10 | . . . 10 . . Electromagnetic 43 | 16 19 . 8 . . Robot Hit Streak 14 | 4 14 7 14 14 12 Robot Miss Streak 4 | 4 3 2 2 1 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 145 | 7 35 24 50 17 12 Core Hits 63 | 3 16 10 22 7 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . 1 1 1 2 1 Burn 2 | . . . . 2 . Destroy 2 | . . . 1 . 1 Blast 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2729 | 100 576 444 1003 332 274 Guns 1433 | 100 268 173 417 201 274 Cannons 1038 | . 271 271 365 131 . Explosions 258 | . 37 . 221 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1806 | . 181 444 715 192 274 Thermal 343 | . 203 . . 140 . Explosive 221 | . . . 221 . . Electromagnetic 359 | 100 192 . 67 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked 7 | . . . . . 7 Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 6 | . . 6 . . . Projectiles 6 | . . 6 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . 2 5 . . Impact . | . . . . . . Kinetic 7 | . . 2 5 . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . 28 . 55 . . Shots 3 | . 1 . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | 54 333 . 9 195 283 Average Temperature 71 | 21 85 . 6 63 147 Received Heat Transfer 384 | . 99 . 168 27 90 Effects 3 | . 3 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 1 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 864 | . 420 . . 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 403 | 15 171 120 . 403 50 Initial 368 | . . . . 368 50 Average 58 | 9 26 34 . 154 37 Maximum Alert Level 2 | . . . . 2 . Low Security (%) 89 | 100 100 100 . 53 100 Level 1 10 | . . . . 46 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . . 7 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . . . . . 5 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 17 8 56 1 10 Peak Tracking Total 8 | . 4 3 6 1 8 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 1 . 1 Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 5 | . . . 4 1 . Max in Single Turn 3 | . . . 3 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 16 | . 8 . 1 5 2 Terminals 11 | . 7 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 27 . 4 9 4 Successful 26 | . 15 . 4 6 1 Failed 17 | . 11 . . 3 3 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 14 | . 12 . . 2 . Terminals 31 | . 23 . . 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 4 . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 12 . 4 3 1 Record 5 | . . . 4 1 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 5 | . 4 . . . 1 Zone Layout 5 | . 4 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 . . 3 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Monitor 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 7 . . 2 2 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . 6 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 6 | . . 6 . . . Largest Group 6 | . . 6 5 . . Highest-Rated Group 110 | . . 110 79 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 42 | . . 7 35 . . Total Damage 537 | . . 99 438 . . Kills 6 | . . 2 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 12140 | 486 2504 1839 4853 1726 732 Spaces Moved 3956 | 191 897 543 1427 495 403 Core 23 | 23 . . . . . Treads 3933 | 168 897 543 1427 495 403 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 340 164 Average Speed 277 | 150 211 320 329 340 164 Slowest Speed 340 | 160 320 320 340 340 164 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 10 98 80 69 95 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 3 | . . 1 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . 4 . 21 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . 4 . 21 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 4921 | 371 1454 606 1515 517 458 Wait 688 | 157 489 35 4 . 3 Move 3951 | 190 896 542 1426 494 403 Hop . | . . . . . . Pick Up 71 | 8 20 5 16 6 16 Fast Attach 5 | 3 1 . 1 . . Attach 18 | 4 2 . 2 . 10 Detach 2 | . 2 . . . . Swap 37 | 1 8 2 13 4 9 Drop 38 | . 9 2 16 2 9 Fire 111 | 8 27 20 37 11 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 487 | -11/Scrapyard | Entered Materials 488 | -10/Materials | Build established: Mutant 550 | -10/Materials | Central database locked down 856 | -10/Materials | Identified exit to Mines 869 | -10/Materials | Discovered new exit (range 16) 1129 | -10/Materials | Discovered new exit (range 17) 1954 | -10/Materials | Discovered new exit (range 11) 2713 | -10/Materials | Discovered new exit (range 7) 2991 | -10/Materials | Entered Mines 3007 | -10/Mines | Met a Derelict bent on vengeance 3160 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3211 | -10/Mines | Discovered new exit (range 11) 3792 | -10/Mines | Received a Mining Laser from a helpful Derelict 3848 | -10/Mines | Identified exit to Materials 4113 | -10/Mines | Discovered exit to Materials (range 7) 4606 | -10/Mines | Identified exit to Subcaves 4830 | -10/Mines | Entered Subcaves 4830 | -10/Subcaves | Accompanied by 5 allies 4830 | -10/Subcaves | Discovered new exit (range 11) 4835 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 5359 | -10/Subcaves | Visited Clippyterm 5369 | -10/Subcaves | Learned Research security intel 5464 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 5812 | -10/Subcaves | Discovered new exit (range 16) 6382 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 6419 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 7054 | -10/Subcaves | Identified exit to Materials 7497 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 7506 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 7718 | -10/Subcaves | Identified exit to Recycling 7776 | -10/Subcaves | Core integrity fell below 50% 8503 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 9483 | -10/Subcaves | Build established: Derelict-Mutant 9625 | -10/Subcaves | Core integrity fell below 20% 9683 | -10/Subcaves | Entered Recycling 9684 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 9717 | -8/Recycling | Found Scrap Engine 11344 | -8/Recycling | Discovered new exit (range 17) 11409 | -8/Recycling | Entered Factory 11409 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 11715 | -6/Factory | Build established: Scavenger-Mutant 12020 | -6/Factory | Build established: Mutant 12104 | -6/Factory | Cargo convoy interrupted 12141 | -6/Factory | Self-destructed Last Messages --------------- 12124_ P-60 Hacker unfolds itself. 12124_ X-72 Disruptor unfolds itself. 12124_ M-28 Smith unfolds itself. 12125_ Concussive RPG destroyed. 12127_ Slug penetrates Wall. 12127_ M-28 Smith repairs L-41 Fighter. 12135_ System corrupted: Matter fused (-9). 12136_ Slug penetrates K-01 Serf. 12136_ Slug penetrates Wall. 12137_ K-01 Serf destroyed. 12138_ K-01 Serf collects debris. 12138_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 12138_ Acquired 28 matter. 12140_ Penetrated by Slug. 12140_ Mak. Power Source destroyed. 12141_ Chain reaction triggered in Lgt. Ion Engine. 12141_ Spk. Treads destroyed. 12141_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ###+#######+#### ######## """ ## | | # ### !######## """ =## | | # """""" ### =%* == # ## | | # ! 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" ???????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSpectralSaw Manual? 0 Play Time 00:55:08 Cumulative 35.9 hours Start 2024.05.05 @ 18:22:52 End 2024.05.06 @ 12:33:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 40 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a9fe1dc-a7b5-441c-90dd-b7e3f6db5192