Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.23 @ 18:03:41 Player: CreepyD Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1653) 1653 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 6169 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 100 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 60/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Cooling System Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Armored Huge Wheel Experimental Targeting Computer Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Target Analyzer Improved Weapon Cycler Improved Weapon Cycler Improved Power Shielding Improved System Shield > --- WEAPON ----------- Improved Arc Projector Long-range Proton Cannon Disruptor Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Heat Sink [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Cooled Particle Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . 1 . Utility 7 | . . 2 . . 2 1 2 Weapon 1 | . . . . 1 . . . Parts Attached 100 | 6 1 3 17 12 13 17 31 Power 13 | 1 . 1 2 3 . 4 2 Engine 11 | 1 . 1 2 3 . 4 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 22 | 2 . . 7 2 . 4 7 Treads 6 | . . . . 2 . 4 . Leg 5 | . . . 5 . . . . Wheel 11 | 2 . . 2 . . . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 . 3 2 5 4 12 Device 17 | . 1 . 1 1 4 2 8 Storage 2 | 1 . . . . 1 . . Processor 3 | . . . 1 . . . 2 Hackware 3 | . . . . 1 . 1 1 Protection 3 | . . . 1 . . 1 1 Artifact . | . . . . . . . . Weapon 37 | 2 . 2 5 5 8 5 10 Energy Gun 10 | 1 . 1 1 1 1 1 4 Energy Cannon 8 | . . . . . 5 . 3 Ballistic Gun 14 | 1 . . 3 3 2 4 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 1 . 2 Parts Lost 45 | . . 2 3 1 2 8 29 Power 5 | . . 1 . . 1 2 1 Propulsion 10 | . . 1 1 . . 3 5 Utility 17 | . . . . 1 1 1 14 Weapon 13 | . . . 2 . . 2 9 Highest Loss Streak 18 | . . 2 1 1 1 4 18 Average Slot Usage (%) 84 | . 98 72 80 97 93 81 72 Engine 10 | . 14 8 10 17 9 9 6 Treads 8 | . . . . 16 15 12 2 Wheel 5 | . 28 20 12 . . . 6 Device 18 | . 12 11 15 10 28 23 18 Storage 4 | . 14 11 11 8 . . . Processor 6 | . . . 3 9 7 6 7 Hackware 5 | . . . . . 7 13 7 Protection 1 | . . . . 4 . . 4 Energy Gun 3 | . 14 4 5 1 . . 5 Energy Cannon 4 | . . . . . 10 11 1 Ballistic Gun 8 | . 14 10 9 20 6 2 4 Ballistic Cannon 1 | . . . . 5 4 . . Launcher 1 | . . 6 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 58 | 12 13 13 22 38 41 44 58 Greatest Support 48 | 26 26 26 26 40 40 40 48 Greatest Overweight (x) 11 | 1 . . 5 10 1 1 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 Average Capacity 4 | 5 6 6 6 5 4 4 4 Most Carried 6 | 4 1 1 6 4 5 4 4 Average Carried 2 | 1 . . 2 2 3 2 3 Final Capacity 6 | 6 6 6 6 4 4 4 4 Final Carried 4 | . . 1 3 3 4 3 4 Class Distribution -------------------- 33% | Mutant 19% | Infiltrator-Gunner 15% | Scavenger-Gunner 12% | Gunner 9% | Hacker-Mutant 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Infiltrator-Gunner | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Matter Collected 1656 | 188 73 4 412 274 255 253 197 Remotely . | . . . . . . . . Salvage Created 2012 | . 76 100 435 328 336 349 388 Parts 116 | . 7 15 41 14 18 10 11 Haulers Intercepted 5 | . . 1 2 1 1 . . Recyclers Shooed 4 | . 1 . 1 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 43 | . 3 2 13 9 5 7 4 Melee 2 | . . . . 2 . . . Guns 28 | . 3 2 12 5 1 1 4 Cannons 12 | . . . . 2 4 6 . AOE 1 | . . . 1 . . . . Classes Destroyed 10 | . 2 5 . . 1 . 2 Worker 4 | . . 2 2 . . . . Builder 4 | . . 3 1 . . . . Hauler 5 | . . 1 2 1 1 . . Recycler 1 | . . . . . . . 1 Watcher 3 | . . 1 . . 1 . 1 Swarmer 15 | . 2 . 6 4 . 3 . Grunt 16 | . 1 . 5 3 3 2 2 Brawler 1 | . . . . . . . 1 Sentry 10 | . . 2 2 2 1 2 1 Programmer 1 | . . . . . 1 . . Best Kill Streak 9 | . 3 9 4 3 2 5 3 Combat Bots Only 5 | . 3 1 3 3 2 5 3 Max Kills in Single Turn 4 | . 1 2 4 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Damage Taken 6433 | . 82 292 726 630 884 781 3038 Core 1536 | . 38 67 198 61 50 106 1016 Absorbed by Shields 172 | . . . . . . . 172 Core Remaining (%) 80 | 100 84 . 33 88 92 87 . Volleys Fired 180 | . 10 17 53 21 30 25 24 Largest 3 | . 2 2 2 3 3 3 3 Hottest 227 | . 60 50 95 98 160 90 227 Shots Fired 373 | . 20 31 81 61 75 38 67 Gun 234 | . 20 17 75 50 20 7 45 Cannon 119 | . . . . 11 55 31 22 Launcher 20 | . . 14 6 . . . . Special . | . . . . . . . . Kinetic 189 | . 10 17 50 61 21 7 23 Thermal 129 | . . . 25 . 48 31 25 Explosive 20 | . . 14 6 . . . . Electromagnetic 35 | . 10 . . . 6 . 19 Robot Hit Streak 39 | . 6 10 21 39 13 16 15 Robot Miss Streak 5 | . 2 3 4 2 5 3 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 289 | . 11 21 65 45 60 31 56 Core Hits 168 | . 5 15 42 14 21 17 54 Critical Hits 1 | . . . . 1 . . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6152 | . 136 694 870 868 1360 974 1250 Guns 2963 | . 136 95 619 650 340 158 965 Cannons 2240 | . . . . 161 1020 816 243 Explosions 850 | . . 599 251 . . . . Melee . | . . . . . . . . Ramming 99 | . . . . 57 . . 42 Kinetic 2345 | . 49 95 331 811 430 158 471 Thermal 2712 | . . 108 288 . 824 816 676 Explosive 742 | . . 491 251 . . . . Electromagnetic 254 | . 87 . . . 106 . 61 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 2 . 15 Average Corruption 2 | . . . . . 2 . 5 Corruption Purged . | . . . . . . . . Effects 11 | . . . . . 6 . 5 Message Errors 4 | . . . . . 3 . 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 2 | . . . . . 1 . 1 Overload Shots 12 | . . . . . . 9 3 Overflow Damage 93 | . . 32 . . 16 45 . Projectiles 61 | . . . . . 16 45 . Explosions 32 | . . 32 . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . 1 2 . . Impact . | . . . . . . . . Kinetic 3 | . . . . 1 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 41 | . . . 22 . . . 19 Shots 1 | . . . 1 . . . . Rammed 31 | . . . . 19 . . 12 Targets Rammed 33 | . . . . 21 . . 12 Kicked . | . . . . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 348 | . 46 26 332 348 100 150 165 Average Temperature 88 | . 24 7 108 146 25 66 46 Received Heat Transfer 1587 | . 6 96 231 135 426 126 567 Effects 5 | . . . 5 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . . 3 4 Heat Transferred 3993 | . . 100 380 . 1225 990 1298 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Peak Influence 660 | . 95 208 428 387 162 660 368 Average Influence 192 | . 38 95 212 218 102 346 182 Maximum Alert Level 2 | . . 1 2 1 . 2 1 Low Security (%) 58 | 100 100 97 49 29 100 41 45 Level 1 31 | . . 2 44 70 . . 54 Level 2 10 | . . . 6 . . 58 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 3 1 1 1 3 Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 9 | . 1 1 2 1 1 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Distress Signals 8 | . . 2 2 . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 6 4 21 13 21 10 26 Peak Tracking Total 13 | . 5 2 4 3 4 6 13 Tactical Retreats 12 | . . . 2 . 6 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Traps Triggered 5 | . . . . . . 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Machines Disabled 4 | . . 4 . . . . . Max in Single Turn 4 | . . 4 . . . . . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Machines Accessed 8 | . . . 1 1 . 2 4 Terminals 5 | . . . 1 . . . 4 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 22 | . . . 3 2 . 3 14 Successful 13 | . . . 1 2 . 2 8 Failed 9 | . . . 2 . . 1 6 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 4 | . . . . . . . 4 Terminals 17 | . . . 3 . . . 14 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 9 | . . . 1 . . . 8 Record 4 | . . . . . . . 4 Robot Analysis 1 | . . . . . . . 1 Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 Locate Traps 2 | . . . . . . . 2 Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 1 . . . 4 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . 4 . Matter 252 | . . . . . . 252 . Time 134 | . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . 16 . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 . Highest-Rated Group 48 | . . . . . . 48 . Highest-Rated Ally 12 | . . . . . . 12 . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . . . 35 . Total Damage 356 | . . . . . . 356 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Turns Passed 2948 | 47 109 141 431 467 542 482 729 Spaces Moved 1527 | 46 81 96 209 199 232 163 501 Core 213 | 18 . . 2 1 . . 192 Treads 682 | . . . . 190 232 163 97 Legs 56 | . . . 56 . . . . Wheels 576 | 28 81 96 151 8 . . 212 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 80 90 170 160 50 Average Speed 126 | 79 90 91 103 168 174 167 100 Slowest Speed 600 | 100 90 100 300 550 190 190 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 4 24 17 43 25 8 7 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 173 | . . 107 50 7 6 2 1 Melee . | . . . . . . . . Projectile 16 | . . . . 7 6 2 1 AOE 157 | . . 107 50 . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Total 2254 | 55 98 121 343 289 319 345 684 Wait 297 | . 6 1 37 18 27 124 84 Move 1520 | 45 80 95 208 198 231 162 501 Hop . | . . . . . . . . Pick Up 73 | 4 1 3 17 11 7 15 15 Fast Attach 31 | 2 . . 2 . 8 1 18 Attach 52 | 4 1 1 6 10 4 15 11 Detach 1 | . . . . . . . 1 Swap 17 | . . 2 9 2 1 1 2 Drop 50 | . . 2 11 8 11 2 16 Fire 180 | . 10 17 53 21 30 25 24 Melee . | . . . . . . . . Ram 11 | . . . . . . . 11 Kick . | . . . . . . . . Crush 22 | . . . . 21 . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Utility x2 249 | -9/Materials | Discovered new exit (range 12) 260 | -9/Materials | Discovered new exit (range 14) 298 | -9/Materials | Entered Storage 309 | -9/Storage | Build established: Mutant 638 | -9/Storage | Core integrity fell below 50% 722 | -9/Storage | Discovered new exit (range 8) 729 | -9/Storage | Entered Materials 729 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1019 | -8/Materials | Build established: Gunner 1176 | -8/Materials | Discovered new exit (range 8) 1196 | -8/Materials | Entered Factory 1196 | -7/Factory | Evolved 2 slots: Utility x2 1391 | -7/Factory | Build established: Infiltrator-Gunner 1733 | -7/Factory | Discovered new exit (range 3) 1738 | -7/Factory | Entered another Factory area 1738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1884 | -6/Factory | Fabricated S-27 Virus (x4) 1938 | -6/Factory | Local fabrication network quarantined 2035 | -6/Factory | Lost 4 parts (1p1n1u1w) 2156 | -6/Factory | Discovered new exit (range 6) 2220 | -6/Factory | Entered another Factory area 2220 | -5/Factory | Evolved 2 slots: Utility x2 2484 | -5/Factory | Build established: Scavenger-Gunner 2616 | -5/Factory | Spotted B-75 Beast 2619 | -5/Factory | Identified exit to Factory 2696 | -5/Factory | Lost 18 parts (1p3n9u5w) 2869 | -5/Factory | Core integrity fell below 50% 2877 | -5/Factory | Found Prototype Processor 2878 | -5/Factory | Identified Exp. Targeting Computer 2880 | -5/Factory | Found Exp. Targeting Computer 2883 | -5/Factory | Found Exp. Targeting Computer 2895 | -5/Factory | Core integrity fell below 20% 2923 | -5/Factory | Lost 8 parts (1n4u3w) 2927 | -5/Factory | System corruption reached 10% 2949 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02923_ Adv. Heat Sink destroyed. 02924_ Slammed into K-01 Serf. 02925_ W-25 Informer sends out distress signal. 02925_ Slammed into W-25 Informer. 02926_ Slammed into K-01 Serf. 02926_ Destabilizing: System corrupted (+1). 02927_ Slammed into T-07 Excavator. 02932_ Slammed into U-05 Engineer. 02933_ Slammed into K-01 Serf. 02934_ K-01 Serf sends out distress signal. 02936_ Slammed into K-01 Serf. 02942_ Slug penetrates Nuclear Reactor. 02943_ System corrupted: Energy discharge (-26). 02943_ Triggered EM Surge Trap. 02943_ The floor emits a surge of raw power. 02943_ System corrupted (+5). 02946_ Slug penetrates Nuclear Reactor. 02946_ Repair Station disabled. 02949_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????????????? | | ??????????# **! #???##????????????????????????? | | ??????????# *!! #??? #????????????????????????? | | ?????????## *! #??? ?????????????????????????? | | ?????????# #?? ?????????????????????????? | | ??????????# * ???? #?????????????????????????? | | ??????????? ?????? #?????????????????????????? | | ??????#######+######## #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# ########### #?????????????????????????? | | ??????# #?????????# #?????????????????????????? | | ??????# #?????????# #########?????????????????? | | ??????# #?????????# #??????????????? | | ??????# #?????????# #??????????????? | | ??????# #??######?# """ """ """ ???????????????? | | ??????# #??# # """h""" """?????????????????? | | ??????# #??# # """ """ """ #??????????????? | | ??????# #??# + #??????????????? | | ??????# #??# """ # """ """ #??????????????? | | ####### #??# """ #"" """ """ #####??????????? | | #??# """ ?#"R """ """ ?????????? | | ####??######?#""" = #?????????? | | #????????????# mg! A #?????????? | | ##+###########??# g #?????????? | | # #??# gg #### ???????????? | | # #??# @ ##+###???????????????? | | # #??####### ###?? ????????????????? | | # #????????# #?????" ???????????????? | | # #????????# #??????? ??????????????? | | + #????????# #??????????????????????? | | # #????????# #??????????????????????? | | # #????????# #??????????????????????? | | ### #???????? ??????????????????????? | | ?# #???????? ??????????????????????? | | ?# #???????? < ??????????????????????? | | ## #???????? ??????????????????????? | | ###############???????? ??????????????????????? | | #?????????????????????? k ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Power Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Overkill Safety First Challenges ------------ None Game ------ Seed HardenedReinforcedField Manual? 0 Play Time 00:45:01 Cumulative 47.5 hours Start 2020.05.23 @ 17:19:56 End 2020.05.23 @ 18:03:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d80be83-b0fe-4309-9f8c-99fe106b8117