Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.24 @ 21:29:57 Player: CrossedViper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (257) 1285 Value Destroyed (10596) 10596 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (13495) 13495 TOTAL SCORE: 32776 Bonus ------- High Alert Combat Kills 2307 Follower Combat Kills 820 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 10538 Friendly Fire -1470 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 41/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- System Purifier Phasing AFG 8R-AWN's Boregun 8R-AWN's Boregun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Humpback Experimental Signal Interpreter Experimental Targeting Computer 8R-AWN's Armor/EX Thermal Barrier > --- WEAPON ----------- Vortex Cannon Enhanced Autogun Railgun > --- INVENTORY -------- Reinforced Fission Core Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg High-capacity Storage Unit High-capacity Storage Unit Experimental Target Analyzer 8R-AWN's Armor/TH System Purifier Phasing AFG AWS/EX-DEC Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Plasma Cannon Heavy Plasma Cannon Vortex Cannon Vortex Driver Vortex Driver Enhanced Autogun Enhanced Autogun Flak Gun 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Rocket Launcher [Rating: 121] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Aerolev Unit Utility Humpback Device Kinecellerator Storage Humpback Processor Improved Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Insulated Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Autocannon Launcher Advanced EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 2 . . . 2 . . 2 . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Parts Attached 187 | 5 . 3 16 1 22 . 9 15 3 12 2 7 18 6 16 1 6 45 Power 13 | 1 . 1 3 . 2 . . 1 . . . . . . 2 . 1 2 Engine 6 | 1 . 1 3 . . . . . . . . . . . 1 . . . Core 5 | . . . . . 2 . . 1 . . . . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 30 | 2 . . 2 1 3 . 1 2 1 3 . . 2 1 . . 1 11 Treads 29 | 2 . . 2 1 3 . 1 1 1 3 . . 2 1 . . 1 11 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 76 | . . 1 7 . 11 . 4 3 1 6 2 6 6 3 9 . 1 16 Device 19 | . . . 2 . 1 . 1 1 1 1 . 2 3 . 2 . . 5 Storage 10 | . . 1 2 . 2 . . 1 . 1 . 1 . . . . . 2 Processor 4 | . . . . . 1 . . . . . . . . . 1 . . 2 Hackware 4 | . . . . . . . . . . 1 . . . . 2 . . 1 Protection 39 | . . . 3 . 7 . 3 1 . 3 2 3 3 3 4 . 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 . 1 4 . 6 . 4 9 1 3 . 1 10 2 5 1 3 16 Energy Gun 10 | 1 . 1 1 . 2 . . 2 . . . . . . . . . 3 Energy Cannon 14 | . . . 1 . . . 2 2 . . . 1 . . 1 . 2 5 Ballistic Gun 33 | 1 . . 2 . 4 . 2 3 1 2 . . 9 . 4 . 1 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 9 | . . . . . . . . 1 . 1 . . 1 2 . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 . 4 . 2 4 . . . . 1 . 1 . . 10 Parts Lost 60 | . . . 2 . 6 . 1 . 2 1 . 6 3 2 5 . 3 29 Power 5 | . . . 1 . 1 . . . . . . . . . . . 1 2 Propulsion 11 | . . . . . 1 . . . 1 . . 1 1 1 . . . 6 Utility 29 | . . . . . 3 . 1 . 1 1 . 5 1 1 2 . 2 12 Weapon 15 | . . . 1 . 1 . . . . . . . 1 . 3 . . 9 Highest Loss Streak 12 | . . . 1 . 3 . 1 . 1 1 . 3 2 2 4 . 2 12 Average Slot Usage (%) 84 | . 71 84 96 100 81 77 85 89 83 82 86 84 81 85 87 88 79 77 Engine 2 | . 14 14 10 11 5 . . . . . . . . . 3 5 . . Core 5 | . . . . . 5 11 9 8 7 6 6 6 6 6 4 5 7 5 Treads 18 | . 28 28 22 22 22 22 18 18 15 16 20 13 14 15 17 17 17 16 Device 7 | . . . 9 11 . . 7 9 14 4 6 12 13 13 8 11 6 6 Storage 13 | . . 13 20 22 12 11 9 14 15 13 13 13 13 13 11 11 11 11 Processor 3 | . . . . . 1 11 9 9 7 6 6 . . . . 5 5 7 Protection 12 | . . . 11 11 19 11 17 12 . 10 13 17 13 16 11 11 10 7 Energy Gun 2 | . 14 14 3 . 3 11 . 4 . . . . . . . . . . Energy Cannon 3 | . . . 6 11 4 . 10 3 . . . 4 4 . . . 8 3 Ballistic Gun 12 | . 14 14 11 11 7 . 4 9 22 19 20 15 14 15 11 16 6 8 Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 Heaviest Build 206 | 6 6 13 52 52 115 114 122 127 128 162 162 178 190 184 193 173 202 206 Greatest Support 84 | 3 3 40 40 42 44 44 44 42 64 64 64 64 78 84 84 84 84 84 Greatest Overweight (x) 7 | 1 1 3 1 1 2 2 2 3 3 3 2 4 7 3 2 2 3 6 Average Overweight (x) 2 | . 1 . . 1 1 2 2 2 2 2 2 3 3 2 1 2 1 1 Largest Inventory Capacity 36 | 4 4 6 16 16 36 24 24 30 30 32 32 32 32 32 32 32 32 32 Average Capacity 26 | 4 4 5 14 16 23 24 24 27 30 30 32 31 32 32 32 32 32 30 Most Carried 32 | 4 4 6 16 16 21 22 24 30 30 29 30 30 32 32 32 24 26 32 Average Carried 22 | 3 4 5 13 15 15 21 22 26 27 27 29 26 28 30 26 23 24 23 Final Capacity 32 | 4 4 6 16 16 24 24 24 30 30 32 32 32 32 32 32 32 32 4 Final Carried 32 | 4 4 6 16 15 21 22 23 28 30 29 30 28 32 32 23 24 25 4 Class Distribution -------------------- 42% | Hauler-Mutant 25% | Hauler-Tank 18% | Mutant 7% | Scavenger-Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Gunner | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 5553 | 201 30 146 415 28 473 36 153 267 245 431 59 404 569 246 270 149 199 1232 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12531 | . 70 231 1442 46 347 169 562 773 280 825 71 448 755 745 282 154 217 5114 Parts 639 | . 5 21 88 4 55 5 40 43 16 32 3 23 43 28 10 8 6 209 Haulers Intercepted 9 | . 1 . 4 . . . 1 2 . 1 . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 1 . 3 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 215 | . . . . . . . . . . . 9 23 2 17 . 7 5 152 Prevented 86 | . . . . . . . . . . . . . . 7 . . . 79 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 214 | . 1 6 31 3 3 3 12 9 7 6 1 7 5 16 5 6 5 88 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 94 | . 1 6 21 . . 2 3 6 7 4 1 6 5 9 5 2 1 15 Cannons 35 | . . . 9 3 2 . 9 2 . . . 1 . . . . 1 8 AOE 53 | . . . 1 . . . . 1 . 2 . . . 4 . 4 3 38 Classes Destroyed 24 | . 2 2 4 . 3 1 1 . . . . 1 3 . 1 . . 6 Worker 8 | . . 2 . 1 . . . 1 . 4 . . . . . . . . Builder 3 | . . . 1 . . . 1 1 . . . . . . . . . . Hauler 9 | . 1 . 4 . . . 1 2 . 1 . . . . . . . . Recycler 5 | . . . 1 . . . . 1 . 3 . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . 2 . . . . 1 . 1 . . . . . . . . Swarmer 48 | . . 3 13 3 . . 3 . 4 . . . . 7 . 4 . 11 Saboteur 5 | . . . . . . . . . . . . . . . . . . 5 Grunt 86 | . 1 3 12 . . 2 6 5 3 3 . 4 . 6 . . 3 38 Brawler 7 | . . . . . . 1 . . . . . . . . . . . 6 Duelist 3 | . . . . . . . . . . . . . . 2 . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 17 | . . . 6 . . . 2 4 . 3 1 . . 1 . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 Specialist 3 | . . . . . . . . . . . . . . . . . . 3 Hunter 12 | . . . . . . . 1 . 1 . . 2 . . 3 1 1 3 Programmer 10 | . . . . . . . . . . . . . . . 2 1 1 6 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . 5 Executioner 5 | . . . . . . . . . . . . . . . . . . 5 Zionite 11 | . . . . . 4 . . . . . . . 7 . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . . . . 2 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 2 4 5 3 3 3 7 4 4 9 1 3 4 7 4 4 3 14 Combat Bots Only 14 | . 1 2 4 3 2 3 6 3 4 3 1 3 1 7 4 4 3 14 Max Kills in Single Turn 9 | . 1 1 2 1 1 1 2 1 2 3 1 1 2 3 1 2 1 9 Gunslinging 1 | . . . 1 . . . . . . . . . . 1 . . . . Exploded 9 | . . . 1 . . . . 1 . 1 . . . 3 . 2 1 9 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 . . 1 . . . . 1 . . . . . EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) 8R-AWN (-9/Exiles) 01-MTF (-8/Storage) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 16842 | . 41 78 999 23 938 28 626 622 662 587 163 1225 943 442 1077 389 719 7280 Core 1719 | . 20 8 92 . 49 14 38 61 126 13 14 107 107 59 35 13 60 903 Absorbed by Shields 408 | . . . . . . . . . . . . 94 152 126 36 . . . Core Remaining (%) 79 | 100 . 88 . . . 61 . 82 82 . . . . 64 . . . . Volleys Fired 556 | . 10 11 89 4 46 . 39 39 30 29 5 45 40 35 19 19 16 80 Largest 3 | . 2 2 2 2 2 . 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 205 | . 60 60 91 91 91 . 136 93 75 80 80 123 123 88 131 75 205 173 Shots Fired 1347 | . 20 22 178 8 203 9 78 71 89 70 14 119 99 49 51 49 44 174 Gun 1069 | . 20 22 135 4 194 9 26 58 89 64 14 106 94 41 42 45 26 80 Cannon 194 | . . . 43 4 9 . 52 13 . . . 13 1 . 9 . 15 35 Launcher 84 | . . . . . . . . . . 6 . . 4 8 . 4 3 59 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 825 | . 10 11 89 4 50 . 26 39 89 64 14 106 94 41 42 45 26 75 Thermal 220 | . 10 5 64 4 34 . 52 13 . . . 13 1 . 9 . 15 . Explosive 13 | . . . . . . . . . . 6 . . . . . 4 3 . Electromagnetic 265 | . . 6 25 . 119 9 . 19 . . . . 4 8 . . . 75 Entropic 24 | . . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 29 | . 7 9 22 5 29 5 11 13 8 12 6 10 19 12 16 6 11 16 Robot Miss Streak 6 | . 1 2 3 1 4 2 3 3 6 2 1 5 2 5 3 4 2 5 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . . 2 Secondary Targets 15 | . . . 6 . . . . 2 1 . . 1 1 2 . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 . . 1 1 1 . . . 1 Autonomous 164 | . . . . . 144 9 . . . . . . . . . . . 11 Shots Hit Robots 912 | . 15 15 118 4 173 9 49 52 52 53 11 73 61 34 35 27 31 100 Core Hits 565 | . 4 11 48 3 114 4 21 31 13 35 3 20 34 20 13 11 17 163 Critical Hits 63 | . . . 4 . 12 1 6 3 1 . 1 6 14 . . . . 15 Critical Kills 15 | . . . 2 . . 1 4 1 . . . 2 . . . . . 5 Critical Parts Destroyed 33 | . . . 2 . 4 . 2 2 1 . 1 4 9 . . . . 8 Melee Attacks 1 | . . . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28291 | . 191 201 1931 96 1583 209 891 1189 624 1899 193 1685 1734 1288 759 665 976 12177 Guns 12391 | . 191 201 1234 . 1310 193 244 632 624 961 193 1418 1378 723 605 366 379 1739 Cannons 4436 | . . . 554 82 122 . 634 241 . . . 267 21 . 154 . 325 2036 Explosions 11100 | . . . 106 . . . . 274 . 847 . . 335 565 . 299 272 8402 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 364 | . . . 37 14 151 16 13 42 . 91 . . . . . . . . Kinetic 10775 | . 79 93 656 . 543 . 244 370 624 961 193 1418 1378 723 605 366 379 2143 Thermal 6627 | . 112 42 983 82 664 . 634 480 . . . 267 140 32 154 . 325 2712 Explosive 1590 | . . . . . . . . 35 . 847 . . . . . 299 272 137 Electromagnetic 7776 | . . 66 255 . 225 193 . 262 . . . . 216 533 . . . 6026 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 1159 | . . . . . . . . . . . . . . . . . . 1159 Highest Corruption 6 | . 4 4 3 3 3 3 . . . . . . . . 2 2 4 6 Average Corruption 2 | . 3 4 1 3 3 3 . . . . . . . . 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 122 | . 5 21 12 8 37 5 . . . . . . . . 7 6 9 12 Message Errors 35 | . . 6 2 2 13 3 . . . . . . . . 1 4 3 1 Matter Fused 16 | . 1 5 . . 7 1 . . . . . . . . . . . 2 Heat Flow Errors 20 | . . 2 2 3 8 1 . . . . . . . . 2 . 2 . Energy Discharges 18 | . 1 1 4 1 5 . . . . . . . . . 2 . 1 3 Data Loss (minor) 15 | . 1 5 1 2 1 . . . . . . . . . . 2 2 1 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Targeting Errors 15 | . 2 2 3 . 3 . . . . . . . . . 2 . 1 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 627 | . . . . . . . 16 . . 10 . . 29 . 3 9 105 455 Projectiles 308 | . . . . . . . 16 . . . . . . . 3 . 63 226 Explosions 316 | . . . . . . . . . . 7 . . 29 . . 9 42 229 Melee 3 | . . . . . . . . . . 3 . . . . . . . . Knockbacks 9 | . . . 1 . . . . . . . . . . . . . . 8 Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 390 | . . . . . . . . 122 . 48 . . . 23 . 20 121 56 Shots 12 | . . . . . . . . 3 . 1 . . . 1 . 1 3 3 Rammed 48 | . . 1 5 3 29 2 1 4 . 3 . . . . . . . . Targets Rammed 51 | . . 1 5 4 29 2 1 6 . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . 2 . . . . . . . . . . Highest Temperature 421 | . 24 264 295 258 348 158 198 196 198 247 3 421 146 211 323 48 396 365 Average Temperature 101 | . 14 88 60 119 128 85 126 61 65 83 3 152 53 86 148 22 183 118 Received Heat Transfer 2311 | . 24 27 315 . 80 18 216 210 117 132 54 114 38 51 18 . 45 852 Effects 13 | . . . . 1 1 . . . . 3 . 2 . . 2 . 2 2 Shutdowns 2 | . . . . . . . . . . . . 1 . . 1 . . . Energy Bleed 3 | . . . . 1 . . . . . . . 1 . . 1 . . . Interference 6 | . . . . . 1 . . . . 3 . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . . 1 . 1 1 . . . . . . 1 3 . . . 26 Combat Hostiles 31 | . . . . . 1 1 . . . . . . . 3 . . . 26 Parts Fried 58 | . . . 1 . 4 1 . 1 . . . . . 8 . . . 43 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . 1 1 . . 2 . . . . 1 . . 2 . 1 1 Heat Transferred 9127 | . 250 100 1852 148 933 . 1147 794 . . . 481 187 50 259 . 450 2476 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 36 | . . . 2 . . . . 3 . . . . 3 1 . . . 27 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 822 | . 42 212 693 345 . 70 432 822 256 323 . . . . 160 . . . Initial 270 | . . 16 . 270 . . 27 104 102 44 . . . . 50 . . . Average 226 | . 20 76 374 323 . 29 198 398 149 116 . . . . 54 . . . Maximum Alert Level 3 | . . 1 2 1 . . 2 3 1 1 . . . . . . . . Low Security (%) 58 | 100 100 88 22 4 . 100 62 35 81 86 . . . . 100 . . . Level 1 22 | . . 11 34 95 . . 23 21 18 13 . . . . . . . . Level 2 14 | . . . 43 . . . 14 21 . . . . . . . . . . Level 3 4 | . . . . . . . . 21 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 6 . . . 3 3 . 1 . . . 1 2 . . . Investigation 8 | . . 1 3 . . . 2 1 . . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Reinforcement 7 | . . . 3 . . . 1 2 . 1 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 8 | . . . 4 . . . 2 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 3 11 49 3 40 3 17 35 9 8 1 7 24 16 10 5 5 99 Peak Tracking Total 29 | . 2 3 5 3 9 3 6 7 4 4 1 3 5 7 4 3 2 29 Tactical Retreats 49 | . . 1 8 . 13 . 2 4 2 . . . 12 . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 8 | . 2 . 4 . . . 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 1 . . . 1 . . . . 2 13 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 29 | . . . 2 . 11 . 1 3 . 4 . . 1 1 1 . . 5 Max in Single Turn 2 | . . . 1 . 1 . 1 1 . 2 . . 1 1 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 27 | . . 1 3 . 1 . 2 11 1 1 . 1 1 . 3 . . 2 Terminals 15 | . . . 2 . . . 2 8 . 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . 1 . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 82 | . . 1 7 . 1 . 5 34 4 6 . 1 4 . 12 . . 7 Successful 50 | . . 1 2 . 1 . 2 19 3 3 . 1 4 . 7 . . 7 Failed 32 | . . . 5 . . . 3 15 1 3 . . . . 5 . . . Catastrophic 8 | . . . 2 . . . 1 3 . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . . . 7 . 1 . 5 24 . 6 . . 1 . 7 . . . Terminals 53 | . . . 6 . . . 5 29 . 6 . . . . 7 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 2 . . . . . . 5 . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 31 | . . 1 1 . 1 . 1 10 . 2 . 1 4 . 3 . . 7 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . 6 Open Door 5 | . . 1 . . . . . 2 . . . 1 . . . . . 1 Branch Access Points 4 | . . . 1 . . . 1 . . 1 . . . . 1 . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . 1 . . . Alert Level 4 | . . . . . . . . 3 . 1 . . . . . . . . Unreport Threat 4 | . . . . . . . . 4 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 2 . . . . . . 3 . . . Scan Component 3 | . . . . . . . . 1 . . . . . . 2 . . . Repair 2 | . . . . . . . . 1 . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 10 | . . . 1 . . . 1 6 . 1 . . . . 1 . . . Terminals 8 | . . . . . . . 1 5 . 1 . . . . 1 . . . Track 2 | . . . . . . . 1 1 . . . . . . . . . . Botnet 4 | . . . . . . . . 3 . 1 . . . . . . . . Operators 2 | . . . . . . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . Tunnel 2 | . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 2 . . . 2 6 1 1 . . . . 3 . . . Full Trace Events 3 | . . . 1 . . . 1 . . . . . . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . 1 . . . Time 134 | . . . . . . . . 78 . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Total Allies 7 | . . 3 . . . . . 2 . . . . . 2 . . . . Largest Group 3 | . . 3 . . . . . 2 1 . . . . 2 2 . . . Highest-Rated Group 101 | . . 40 . . . . . 101 16 . . . . 59 59 . . . Highest-Rated Ally 99 | . . 16 . . . . . 99 16 . . . . 30 30 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . 29 . . . . . 55 5 . . . . . 11 . . . Total Damage 2827 | . . 264 . . . . . 2273 42 . . . . . 248 . . . Kills 33 | . . 5 . . . . . 27 . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . 1 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 17811 | 56 189 968 1405 417 2208 226 425 1267 509 566 753 1217 3150 817 653 676 546 1763 Spaces Moved 7795 | 46 158 572 604 231 1053 120 159 536 209 229 388 508 1297 302 256 281 224 622 Core 260 | 46 158 28 . . . . . . . . . . . . . . . 28 Treads 7535 | . . 544 604 231 1053 120 159 536 209 229 388 508 1297 302 256 281 224 594 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 172 172 185 185 197 173 190 190 190 205 221 193 226 193 50 Average Speed 199 | 89 100 157 176 172 186 185 186 206 211 204 190 211 224 234 222 226 219 215 Slowest Speed 290 | 100 100 200 180 172 192 185 197 217 217 217 190 225 285 280 226 226 280 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 31 96 62 71 90 34 20 76 7 10 53 57 83 54 11 53 43 77 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . 1 1 1 . . . 1 . . . . 2 . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . 1 . . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 1 . 1 1 1 1 . . . . Scrap Searched 14 | . . 1 . . . 1 . . . . 2 2 4 1 . 1 2 . Spaces Dug 9 | . . . . . . . . . . 8 . . . . . . . 1 Terrain Destroyed 334 | . . . 6 . 3 . . 29 . 67 2 2 15 7 1 22 39 141 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 57 | . . . . . 3 . . . . 3 2 2 4 . 1 . 7 35 AOE 277 | . . . 6 . . . . 29 . 64 . . 11 7 . 22 32 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Total 9141 | 60 169 620 766 240 1219 123 220 638 246 282 396 582 1462 369 305 302 249 893 Wait 260 | . 2 23 11 . 13 1 3 9 . . . . 95 1 6 1 . 95 Move 7777 | 45 157 571 603 230 1052 119 158 535 208 228 387 507 1296 301 255 280 223 622 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 164 | 9 . 7 24 . 32 1 6 17 4 5 1 21 5 2 3 1 3 23 Fast Attach 56 | 1 . . 7 . 5 . 1 3 . 4 2 . 5 1 2 . 2 23 Attach 80 | 4 . 1 4 . 12 . 7 2 3 4 . 6 5 3 12 . 1 16 Detach 17 | . . . . . 5 . 1 . . . . 2 4 2 . . . 3 Swap 51 | . . 2 5 1 5 . 1 10 . 4 . 1 8 2 2 1 3 6 Drop 103 | 1 . 4 18 1 17 . 3 16 1 5 1 . 3 1 6 . 1 25 Fire 556 | . 10 11 89 4 46 . 39 39 30 29 5 45 40 35 19 19 16 80 Melee 1 | . . . . . . . . 1 . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 50 | . . . 5 4 29 2 1 6 . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . 1 21 . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 13) 173 | -10/Materials | Discovered new exit (range 12) 246 | -10/Materials | Entered Mines 258 | -10/Mines | Discovered new exit (range 15) 307 | -10/Mines | Build established: Mutant 310 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 403 | -10/Mines | Met a Derelict shopkeep closing up shop 472 | -10/Mines | Discovered new exit (range 3) 504 | -10/Mines | Found a hidden stash of uninstalled traps 837 | -10/Mines | Learned Materials emergency access door positions 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Evolved 2 slots: Utility x2 1829 | -9/Materials | Discovered new exit (range 8) 2299 | -9/Materials | Discovered new exit (range 15) 2331 | -9/Materials | Identified exit to Mines 2619 | -9/Materials | Entered Mines 2754 | -9/Mines | Learned location of Zion (-6) 2773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2773 | -9/Mines | Discovered new exit (range 5) 2873 | -9/Mines | Discovered new exit (range 8) 2886 | -9/Mines | Discovered new exit (range 11) 3036 | -9/Mines | Entered Exiles 3088 | -9/Exiles | Met 8R-AWN 3115 | -9/Exiles | Met EX-HEX 3243 | -9/Exiles | Met EX-DEC 3610 | -9/Exiles | Build established: Hauler-Mutant 3681 | -9/Exiles | Met EX-BIN 3708 | -9/Exiles | Aligned with FarCom system 3710 | -9/Exiles | Given EX-Vault access code 3754 | -9/Exiles | Opened EX-Vault 3769 | -9/Exiles | Found AWS/Thermal 3811 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3889 | -9/Exiles | Destroyed EX-HEX 3890 | -9/Exiles | Attacked by the Exiles 3953 | -9/Exiles | Lost 3 parts (2u1w) 4142 | -9/Exiles | Lost 3 parts (1p1n1u) 4259 | -9/Exiles | Found Prototype Ballistic Gun 4270 | -9/Exiles | Found Prototype Ballistic Gun 4451 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 4454 | -9/Exiles | Destroyed EX-BIN 4524 | -9/Exiles | Destroyed EX-DEC 4540 | -9/Exiles | Found Prototype Device 4562 | -9/Exiles | Found Prototype Energy Gun 4897 | -9/Exiles | Identified AWS/EX-DEC 5082 | -9/Exiles | Destroyed 8R-AWN 5141 | -9/Exiles | Found Prototype Protection 5150 | -9/Exiles | Found Prototype Protection 5218 | -9/Exiles | Discovered new exit (range 14) 5244 | -9/Exiles | Entered Mines 5454 | -8/Mines | Discovered new exit (range 10) 5470 | -8/Mines | Entered Materials 5470 | -8/Materials | Evolved 2 slots: Utility x2 5471 | -8/Materials | Identified 8R-AWN's Armor/TH 5500 | -8/Materials | Identified exit to Storage 5895 | -8/Materials | Entered Storage 5933 | -8/Storage | Identified System Purifier 6222 | -8/Storage | Met 01-MTF 6761 | -8/Storage | Repaired Broken Rnf. Fission Core? 7004 | -8/Storage | Discovered new exit (range 16) 7151 | -8/Storage | Destroyed 01-MTF 7162 | -8/Storage | Entered Factory 7162 | -7/Factory | Accompanied by 1 ally 7162 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7368 | -7/Factory | Discovered new exit (range 16) 7426 | -7/Factory | Identified 8R-AWN's Armor/EX 7522 | -7/Factory | Build established: Hauler-Gunner 7671 | -7/Factory | Entered another Factory area 7671 | -6/Factory | Evolved 2 slots: Utility x2 7932 | -6/Factory | Identified exit to Lower Caves 7932 | -6/Factory | Identified exit to Extension 8237 | -6/Factory | Entered Lower Caves 8239 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8541 | -6/Lower Caves | Build established: Hauler-Tank 8707 | -6/Lower Caves | Discovered new exit (range 15) 8990 | -6/Lower Caves | Entered another Lower Caves area 9002 | -6/Lower Caves | Learned 12 Factory zone layouts 9082 | -6/Lower Caves | Spotted B-75 Beast 9136 | -6/Lower Caves | Destroyed B-75 Beast 9424 | -6/Lower Caves | Lost 3 parts (3u) 10009 | -6/Lower Caves | Build established: Hauler-Mutant 10144 | -6/Lower Caves | Discovered new exit (range 16) 10207 | -6/Lower Caves | Entered Zion 10327 | -6/Zion | Discovered new exit (range 9) 11143 | -6/Zion | Learned location of Warlord (-5) 11317 | -6/Zion | Learned Factory terminal intel 11398 | -6/Zion | Received a visual enhancement algorithm 12118 | -6/Zion | Found Prototype Device 12118 | -6/Zion | Identified Phasing AFG 12228 | -6/Zion | Given A8's code to call for help 12504 | -6/Zion | Attacked by Zionites 12552 | -6/Zion | Spotted MB-NOZ(B) 12571 | -6/Zion | Destroyed MB-NOZ(B) 12608 | -6/Zion | Spotted IX-CRZ(B) 12683 | -6/Zion | Destroyed IX-CRZ(B) 13184 | -6/Zion | Destroyed Imprinter 13185 | -6/Zion | Build established: Hauler-Tank 13357 | -6/Zion | Entered Proximity Caves 13889 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13931 | -5/Proximity Caves | Destroyed 7 combat bots 14129 | -5/Proximity Caves | Discovered new exit (range 12) 14174 | -5/Proximity Caves | Entered Factory 14174 | -5/Factory | Accompanied by 2 allies 14174 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14175 | -5/Factory | Identified exit to Factory 14176 | -5/Factory | Loaded intel: 20 terminal locations 14195 | -5/Factory | Identified exit to Upper Caves 14520 | -5/Factory | Lost 4 parts (1u3w) 14702 | -5/Factory | Repaired Rnf. Fission Core 14804 | -5/Factory | Found Prototype Processor 14806 | -5/Factory | Identified Exp. Signal Interpreter 14827 | -5/Factory | Entered Upper Caves 15183 | -5/Upper Caves | Identified exit to Upper Caves 15503 | -5/Upper Caves | Entered another Upper Caves area 15504 | -5/Upper Caves | Identified exit to Warlord 15979 | -5/Upper Caves | P-70 Sage assimilated allied CG-2QJ(k) 16049 | -5/Upper Caves | Entered Warlord 16126 | -5/Warlord | System corruption cleaned by Quarantine Array 16277 | -5/Warlord | Build established: Scavenger-Mutant 16463 | -5/Warlord | Met Warlord 16483 | -5/Warlord | Warlord's base attacked by MAIN.C 16798 | -5/Warlord | Found Prototype Energy Gun 16801 | -5/Warlord | Found Prototype Energy Gun 16806 | -5/Warlord | Found Prototype Energy Cannon 16810 | -5/Warlord | Found Prototype Energy Cannon 16813 | -5/Warlord | Found Prototype Energy Cannon 16816 | -5/Warlord | Found Prototype Energy Cannon 16833 | -5/Warlord | Warlord forces counterattacked 16937 | -5/Warlord | Identified Vortex Cannon (x2) 17005 | -5/Warlord | Found Exp. Targeting Computer 17011 | -5/Warlord | Found Prototype Reactor 17011 | -5/Warlord | Identified Vortex Chain Reactor 17026 | -5/Warlord | Found Prototype Device 17026 | -5/Warlord | Identified Thermal Barrier 17030 | -5/Warlord | Found Prototype Processor 17031 | -5/Warlord | Identified Exp. Target Analyzer 17038 | -5/Warlord | Found Prototype Hackware 17103 | -5/Warlord | Spotted Striker 17104 | -5/Warlord | Destroyed Striker 17136 | -5/Warlord | Destroyed 14 combat bots 17160 | -5/Warlord | Found Prototype Ballistic Cannon 17167 | -5/Warlord | Spotted Striker 17172 | -5/Warlord | Destroyed Striker 17199 | -5/Warlord | Destroyed 13 combat bots 17222 | -5/Warlord | Spotted Striker 17224 | -5/Warlord | Destroyed Striker 17238 | -5/Warlord | Spotted Executioner 17245 | -5/Warlord | Destroyed Executioner 17266 | -5/Warlord | Destroyed 13 combat bots 17295 | -5/Warlord | Spotted Executioner 17298 | -5/Warlord | Destroyed Executioner 17325 | -5/Warlord | Destroyed 12 combat bots 17384 | -5/Warlord | Spotted Striker 17388 | -5/Warlord | Destroyed Striker 17390 | -5/Warlord | Spotted Executioner 17391 | -5/Warlord | Destroyed Executioner 17391 | -5/Warlord | Destroyed Executioner 17406 | -5/Warlord | Identified Hvy. Autocannon 17428 | -5/Warlord | Destroyed 12 combat bots 17430 | -5/Warlord | Lost 4 parts (2u2w) 17524 | -5/Warlord | Identified Vortex Shotgun (x2) 17537 | -5/Warlord | Spotted Executioner 17556 | -5/Warlord | Destroyed Executioner 17566 | -5/Warlord | Spotted Striker 17583 | -5/Warlord | Destroyed 7 combat bots 17590 | -5/Warlord | Destroyed Striker 17595 | -5/Warlord | Identified Vortex Driver (x2) 17625 | -5/Warlord | Lost 12 parts (1p3n4u4w) 17627 | -5/Warlord | Destroyed 8 combat bots 17657 | -5/Warlord | Core integrity fell below 50% 17764 | -5/Warlord | Spotted Executioner 17771 | -5/Warlord | Found Hvy. Autocannon 17785 | -5/Warlord | Identified System Mapper 17800 | -5/Warlord | Core integrity fell below 20% 17807 | -5/Warlord | Spotted Striker 17808 | -5/Warlord | Spotted Striker 17809 | -5/Warlord | Spotted Striker 17812 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17794_ Penetrated by Slug. 17794_ System Mapper destroyed. 17794_ Slug penetrates Earth. 17795_ Dropped Flak Gun. 17796_ Penetrated by Slug. 17796_ Slug penetrates Earth. 17798_ The unstable cave ceiling collapses. 17798_ 28 Matter crushed. 17798_ Acquired 45 matter. 17800_ Acquired Arm. Medium Treads. 17806_ G-50 Soldier knocked back. 17807_ Acquired 11 matter. 17807_ Acquired 15 matter. 17808_ Acquired 24 matter. 17808_ S-43 Plague knocked back. 17808_ Acquired 25 matter. 17811_ Arm. Medium Treads blown off. 17811_ Exp. Target Analyzer blown off. 17811_ Exp. Targeting Computer blown off. 17811_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????###???????????? | | ????????????????????????????? ?? ???????#??? | | ?????????????????????????????? ### ?????? ##? | | #####?????????????????????????? ?????? ?? | | % ##?????""#?????????????????# #????? ?? | | #????#""#?????????????????# ????? #?? | | %[%##????#""#????????????##????# ##??? #?? | | % %%# ????#""######?????## ###???# #??? ##? | | "! %#"#####""# ##??### #????# ##?? #? | | !==%! !#==!""! = ####;;@ #?????# ### #?? | | =!%= %%% "" e %= =p= ##?##??# ! #??? | | %] *%= %=* = e KKggs # ## =%!%%???? | | % ! ==% = = s [!%m= % = =!%%#??? | | =% = [ % gs%leK] [ =%%!#??? | | ! ==s=g[eg[b= #??? | | ![]*]s % [% ### = #??? | | = ] #??# ##?? | | / " ; ##### #?? | | *==%%=# "" ####### ; # # ### # #?? | | !%]=!"]####""" ###?????######;; # #?? | | ![!!"####?#""#####?????????????? ;## #?? | | ]% = # ###""#????????????????? ;"# ^ ##?? | | !#==#""#????????????????? "" # #??? | | # """#???????????????? ##### ##??? | | % ##!= ##""#???????????????? ????## #???? | | ]]] """" #?????????????# #?????# #???? | | !]!# #######?????????????# ??????## ##??? | | [ # ##????????????????????? ??????## #??? | | # ##???????????????????????????## #??? | | #????????????????????????????# #??? | | ###????????????????????????????# #??? | | #??????????????????????????????# #??? | | #??????????????????????????????# #??? | | ########?????????????????????????????## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 50 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1225 Resistance: TH 90 Resistance: EX 90 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerVortexChronowheel Manual? 0 Play Time 01:32:56 Cumulative 376.2 hours Start 2021.03.24 @ 19:43:11 End 2021.03.24 @ 21:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 290 Adventurer 0 Explorer 7 Win Type - Total 16 Types 6/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c329a70e-775f-4392-92e3-c2df8de79185