Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 21:10:37 Player: Infomantis Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3298) 3298 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 7330 Bonus ------- High Alert Combat Kills 292 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Seismic Detector Improved Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Small Battery (100) Compact Matter Pod (150) Transmission Jammer Shield Generator System Restoration Module Drone Bay (2/2) Makeshift Laser Flak Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Target Analyzer Improved Light Armor Plating Corruption Screen > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Cooled Ion Engine Deuterium Engine Light Nuclear Core Compact Matter Pod Improved Sensor Array Seismic Detector Target Analyzer Shield Generator Drone Bay Improved EM Shotgun Spread Laser Heavy Rocket Launcher Datajack [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 102 | 7 5 2 12 25 20 22 8 1 Power 10 | 1 1 . 2 3 1 1 1 . Engine 9 | 1 1 . 1 3 1 1 1 . Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 2 . 5 6 7 4 . 1 Treads 20 | . 2 . 5 5 7 1 . . Leg 3 | 2 . . . 1 . . . . Wheel 4 | . . . . . . 3 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 2 1 1 3 6 7 7 3 . Device 13 | 1 . . 1 2 4 3 2 . Storage 2 | 1 . 1 . . . . . . Processor 7 | . 1 . . 1 1 3 1 . Hackware 1 | . . . . . 1 . . . Protection 7 | . . . 2 3 1 1 . . Artifact . | . . . . . . . . . Weapon 35 | 2 1 1 2 10 5 10 4 . Energy Gun 17 | 1 1 . 2 3 3 6 1 . Energy Cannon 2 | . . . . 1 . 1 . . Ballistic Gun 7 | 1 . 1 . . 2 2 1 . Ballistic Cannon 4 | . . . . 3 . . 1 . Launcher 2 | . . . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 3 . 1 . . Parts Lost 35 | . . . 1 10 9 4 4 7 Power 4 | . . . . 1 1 . 1 1 Propulsion 13 | . . . . 4 4 2 . 3 Utility 10 | . . . . 4 3 1 1 1 Weapon 8 | . . . 1 1 1 1 2 2 Highest Loss Streak 7 | . . . 1 3 3 3 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 92 96 86 75 82 71 Engine 9 | . 14 14 3 11 8 7 6 6 Treads 20 | . 16 28 29 23 30 2 . . Leg 4 | . 11 . . 8 . . . . Wheel 2 | . . . . . . 11 15 13 Device 8 | . 5 . 7 10 6 10 15 11 Storage 10 | . 14 14 11 11 9 7 7 7 Processor 9 | . 8 14 3 4 7 15 21 23 Protection 3 | . . . 7 4 3 5 1 . Energy Gun 11 | . 14 14 11 13 13 8 1 . Energy Cannon 1 | . . . . 4 . 1 . . Ballistic Gun 5 | . 14 14 11 . 4 4 6 4 Ballistic Cannon 1 | . . . . 2 . . 2 . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 14 14 29 35 42 38 46 43 43 Greatest Support 82 | 20 40 40 66 66 82 56 56 56 Greatest Overweight (x) 3 | 3 . . . 2 . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 15 15 15 Most Carried 15 | 7 8 15 15 15 15 15 15 15 Average Carried 13 | 4 7 11 14 14 14 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 7 8 15 15 13 15 15 15 13 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Matter Collected 1571 | 277 91 30 188 452 243 208 74 8 Remotely . | . . . . . . . . . Salvage Created 3461 | 75 422 . 328 1493 503 448 96 96 Parts 208 | 5 30 . 26 87 26 26 6 2 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 4 | . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 4 2 Prevented 2 | . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 86 | . 12 . 10 36 11 8 5 4 Melee 1 | . . . . 1 . . . . Guns 55 | . 12 . 10 12 10 7 2 2 Cannons 20 | . . . . 19 . 1 . . AOE 5 | . . . . . . . 3 2 Classes Destroyed 14 | 2 4 . 1 4 1 1 1 . Worker 3 | . 1 . . . . 2 . . Builder 2 | . . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . . 2 . . . . Recycler 3 | 1 . . . 2 . . . . Operator 1 | . . . . 1 . . . . Watcher 2 | . 1 . . . . 1 . . Swarmer 16 | . 5 . 4 3 . . 3 1 Grunt 46 | . 7 . 5 19 6 6 . 3 Duelist 2 | . . . . 2 . . . . Sentry 18 | . . . 1 12 4 1 . . Hunter 2 | . . . . . 1 . 1 . Programmer 1 | . . . . . . 1 . . Thief 1 | . . . . . . . 1 . Best Kill Streak 10 | 1 3 . 4 10 4 3 3 4 Combat Bots Only 9 | . 2 . 4 9 4 3 3 4 Max Kills in Single Turn 3 | 1 1 . 1 1 1 2 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 2 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Damage Taken 6946 | . 416 . 432 1935 1452 622 889 1200 Core 1281 | . 60 . 13 369 129 211 130 369 Absorbed by Shields 12 | . . . . . 12 . . . Core Remaining (%) 64 | 100 . 76 . 4 76 . . . Volleys Fired 260 | 7 41 2 27 88 38 28 22 7 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 133 | 70 70 70 70 133 121 128 108 67 Shots Fired 465 | 14 82 3 54 165 72 42 24 9 Gun 364 | 14 82 3 54 74 72 35 23 7 Cannon 97 | . . . . 91 . 6 . . Launcher 4 | . . . . . . 1 1 2 Special . | . . . . . . . . . Kinetic 151 | 7 41 2 27 38 16 9 4 7 Thermal 290 | 7 41 1 27 127 56 20 11 . Explosive 4 | . . . . . . 1 1 2 Electromagnetic 20 | . . . . . . 12 8 . Robot Hit Streak 19 | 3 14 1 9 19 10 15 8 4 Robot Miss Streak 8 | 1 3 1 5 8 3 3 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 2 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . Shots Hit Robots 361 | 10 50 1 37 142 61 35 19 6 Core Hits 292 | 3 24 1 17 127 48 44 11 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 7 | . 1 . 1 2 3 . . . Burn 6 | . 1 . 1 1 3 . . . Smash 1 | . . . . 1 . . . . Melee Attacks 15 | . . . . 15 . . . . Impact 15 | . . . . 15 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6636 | 97 542 20 475 2891 959 703 547 402 Guns 4052 | 97 542 11 475 978 956 549 300 144 Cannons 1629 | . . . . 1475 . 154 . . Explosions 505 | . . . . . . . 247 258 Melee 404 | . . . . 404 . . . . Ramming 46 | . . 9 . 34 3 . . . Kinetic 1725 | 47 212 11 246 701 202 143 19 144 Thermal 3727 | 50 330 . 229 1752 754 364 248 . Explosive 419 | . . . . . . . 161 258 Electromagnetic 315 | . . . . . . 196 119 . Impact 404 | . . . . 404 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . . Average Corruption 1 | . . . . 1 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . Effects 2 | . . . . . 2 . . . Heat Flow Errors 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 276 | . . . . 217 . 17 12 30 Projectiles 17 | . . . . . . 17 . . Explosions 42 | . . . . . . . 12 30 Melee 217 | . . . . 217 . . . . Knockbacks 23 | . . . . 23 . . . . Impact 3 | . . . . 3 . . . . Kinetic 19 | . . . . 19 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 194 | . . . . . . 62 61 71 Shots 5 | . . . . . . 1 2 2 Rammed 11 | . . 3 . 7 1 . . . Targets Rammed 13 | 1 . 3 . 8 1 . . . Kicked 1 | 1 . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 471 | 80 212 9 45 360 471 184 18 33 Average Temperature 76 | 38 66 6 17 92 98 38 5 22 Received Heat Transfer 2115 | . 192 . 162 753 570 186 . 252 Effects 3 | . . . . 1 2 . . . Shutdowns 1 | . . . . . 1 . . . Interference 1 | . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . 3 . 1 . . Impact Corruptions 9 | . . . . 9 . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 14 | . 5 . 3 3 2 1 . . Heat Transferred 7619 | 148 1036 . 740 2814 1761 645 475 . Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Peak Influence 728 | 10 388 121 150 728 502 283 . . Initial 282 | . 6 121 . 53 282 155 . . Average 336 | 3 219 48 77 578 372 219 . . Maximum Alert Level 3 | . 1 . . 3 2 1 . . Low Security (%) 39 | 100 40 100 100 6 . 35 . . Level 1 22 | . 59 . . 8 66 64 . . Level 2 34 | . . . . 75 33 . . . Level 3 4 | . . . . 9 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 1 1 6 2 2 . . Investigation 4 | . 2 1 . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 8 | . 1 . 1 4 2 . . . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Distress Signals 10 | . 3 . 1 4 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 23 1 14 72 19 16 5 10 Peak Tracking Total 7 | . 4 . 4 7 5 3 4 6 Tactical Retreats 9 | . 4 . . 2 . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Traps Triggered 5 | . 1 . . 3 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Disabled 4 | . . . . 3 . 1 . . Max in Single Turn 1 | . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Accessed 16 | . 4 1 2 5 . 4 . . Terminals 11 | . 2 . 1 5 . 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . 9 1 5 14 . 7 . . Successful 21 | . 4 1 3 9 . 4 . . Failed 15 | . 5 . 2 5 . 3 . . Catastrophic 4 | . 1 . 1 . . 2 . . Database Lockouts . | . . . . . . . . . Manual 13 | . 6 . 2 4 . 1 . . Terminals 28 | . 5 . 4 14 . 5 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 1 3 5 . 2 . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . 1 . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . Terminal Index 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 3 | . 1 . . 1 . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . . 4 . 1 . . Terminals 5 | . . . . 4 . 1 . . Botnet 4 | . . . . 3 . 1 . . Disrupt 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . 2 4 . 4 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 117 | . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 4 | . . 3 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Turns Passed 6572 | 99 588 991 619 2509 484 694 508 80 Spaces Moved 3899 | 51 302 602 333 1386 193 528 444 60 Core 7 | 7 . . . . . . . . Treads 2684 | . 174 602 333 1367 193 15 . . Legs 191 | 44 128 . . 19 . . . . Wheels 1017 | . . . . . . 513 444 60 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 145 145 152 100 100 100 Average Speed 138 | 120 143 160 151 150 158 107 100 100 Slowest Speed 270 | 200 160 160 160 270 160 160 100 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 65 94 36 97 24 19 59 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 2 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . . 1 . 1 . Scrap Searched 4 | . . 2 . . . . 2 . Spaces Dug 9 | . . . . . . 9 . . Terrain Destroyed 63 | . . . . . . 9 27 27 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 63 | . . . . . . 9 27 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total 4562 | 72 387 625 397 1622 299 611 479 70 Wait 163 | . 25 6 6 75 34 14 1 2 Move 3893 | 51 301 601 332 1385 193 527 443 60 Hop . | . . . . . . . . . Pick Up 53 | 7 6 9 6 11 4 6 4 . Fast Attach 51 | 7 4 . 6 8 10 14 2 . Attach 17 | . . . . 8 4 1 3 1 Detach 2 | . . . . 1 1 . . . Swap 35 | . 1 2 6 10 6 7 3 . Drop 62 | . 9 2 14 13 9 14 1 . Fire 260 | 7 41 2 27 88 38 28 22 7 Melee 15 | . . . . 15 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . . 3 . 8 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Identified exit to Materials 680 | -10/Materials | Discovered new exit (range 6) 685 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Identified exit to Mines 688 | -10/Materials | Entered Mines 696 | -10/Mines | Learned Materials terminal intel 844 | -10/Mines | Found a hidden stash of uninstalled traps 866 | -10/Mines | Discovered exit to Materials (range 9) 895 | -10/Mines | Learned 2 Materials zone layouts 1031 | -10/Mines | Discovered exit to Materials (range 13) 1182 | -10/Mines | Met a Derelict shopkeep closing up shop 1679 | -10/Mines | Entered Materials 1679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1680 | -9/Materials | Identified exit to Materials 1680 | -9/Materials | Identified exit to Storage 1681 | -9/Materials | Loaded intel: 11 terminal locations 1793 | -9/Materials | Discovered new exit (range 6) 1814 | -9/Materials | Identified exit to Mines 2298 | -9/Materials | Entered Storage 2535 | -9/Storage | Discovered new exit (range 10) 2815 | -9/Storage | Destroyed 9 combat bots 2997 | -9/Storage | Discovered exit to Materials (range 6) 3098 | -9/Storage | First assault squad dispatched 4725 | -9/Storage | Core integrity fell below 50% 4758 | -9/Storage | Core integrity fell below 20% 4807 | -9/Storage | Entered Materials 4807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4817 | -8/Materials | Lost 3 parts (2n1u) 5188 | -8/Materials | Lost 3 parts (1p1n1w) 5214 | -8/Materials | Build established: Scavenger-Mutant 5286 | -8/Materials | Discovered new exit (range 4) 5291 | -8/Materials | Entered Factory 5291 | -7/Factory | Evolved 2 slots: Utility x2 5493 | -7/Factory | Lost 3 parts (1n1u1w) 5644 | -7/Factory | Identified exit to Lower Caves 5985 | -7/Factory | Entered Lower Caves 6041 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 6124 | -7/Lower Caves | Lost 4 parts (1p1u2w) 6282 | -7/Lower Caves | Build established: Mutant 6406 | -7/Lower Caves | Encountered a Warlord checkpoint 6465 | -7/Lower Caves | Discovered new exit (range 5) 6493 | -7/Lower Caves | Entered another Lower Caves area 6520 | -7/Lower Caves | Spotted B-75 Beast 6522 | -7/Lower Caves | Core integrity fell below 50% 6522 | -7/Lower Caves | Discovered new exit (range 7) 6533 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6566 | -7/Lower Caves | Core integrity fell below 20% 6573 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06536_ G-47 Trooper destroyed. 06538_ Destroyed Imp. Heat Sink. 06538_ Destroyed Particle Gun. 06538_ Destroyed Aluminum Leg. 06541_ G-47 Trooper destroyed. 06543_ Aluminum Leg fries itself beyond repair. 06543_ Arm. Huge Wheel destroyed. 06543_ Flak Gun destroyed. 06546_ Hvy. Rocket Launcher destroyed. 06549_ The unstable cave ceiling collapses. 06549_ Knocked back. 06552_ The unstable cave ceiling collapses. 06557_ Arm. Huge Wheel destroyed. 06557_ Knocked back. 06557_ Acquired 5 matter. 06558_ Particle Gun fries itself beyond repair. 06560_ Rnf. Ion Engine destroyed. 06561_ Acquired 3 matter. 06563_ Critical hit (Burn: +37). 06573_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ###?????????????? | | ??????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????# ????????????? | | ?????????????????????????????????# ????????????? | | ?????????????????????????????????# ????????????? | | ?????????????????????????? ???????# ????????????? | | ?????????????????????????? ???##### #??????####?? | | ?????????????????????????? #??#" ## ####?? #?? | | ?????????????????????????? #??# "" ##? #?? | | ?????????????????????????# #??#""" #? ##? | | ?????????????????????????# #??#"" ### #? | | ?????????????????????????# #### ??# ## #? | | ?????????????????????????# ##?# ## | | ???????????????????????### ### ### | | ?????????????????####### # ## ## ##?# | | ?????????????????? #?# #### ##?# | | ??????????????????????# ### ##??### ### | | ???????????????????????# # #?????# ## | | ????????????????????????# $ %##?????# | | ???????????????????????## BB #?????## | | ????????????????####??## BB;" # ##???### | | ????????????????# #### ;##; # ##??# | | ????????????????# @ % #??## ## | | ??????????#?????# b ;# Y % ###?####### | | ??????????# #### g ### % %% #???????# | | ??????????# ##?# <# ##???? | | ??????????# % #??# # #???? | | ??????????####### #??# ##### #???? | | ???????????????# #?# # %%#?????## ? | | ??????????????# ### % #???????? | | ??????????????#### ### #??????????### | | ?????????????????###?# #######????????????? | | ?????????????????????###### ##??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 3 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferMiniMinigun Manual? 0 Play Time 00:46:38 Cumulative 160.5 hours Start 2022.04.17 @ 20:19:05 End 2022.04.17 @ 21:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 101 Adventurer 6 Explorer 16 Win Type - Total 10 Types 6/0/1/1/0/0/1/1/0 Lore% 85 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f083d5a-ea6a-4619-83ae-9458cb9b10fe