Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.07 @ 09:26:06 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (152) 760 Value Destroyed (4716) 4716 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 10793 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 243 Met Data Miner 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 28/200 System Corruption 9% Temperature Cool (18) Movement Walking (400) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Cooling System (fused) Huge Storage Unit Improved Signal Interpreter Makeshift System Shield > --- WEAPON (2) ------- Long-range Phase Cannon Cooled Phase Cannon > --- INVENTORY (25) --- Deuterium Engine Micro Nuclear Core Gravity Neutralizer Signal Interpreter Layered Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield System Shield Skeleton Box Experimental Field Recycling Unit (26) Core Expander Gatling Laser Heavy Particle Cannon Improved Assault Rifle Tri-rail Accelerator Tri-rail Accelerator Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Gravity Neutralizer Improved Targeting Computer Makeshift System Shield Experimental Field Recycling Unit > --- WEAPON ----------- Long-range Phase Cannon Cooled Phase Cannon > --- INVENTORY -------- Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Cold Fusion Reactor Sensor Array Signal Interpreter Improved Signal Interpreter System Shield System Shield Skeleton Box Improved Assault Rifle Gauss Cannon Tri-rail Accelerator Remote Datajack Power Maul [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Improved Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 96 | 6 5 6 21 5 1 . 15 31 . 1 . 5 Power 11 | 1 . 1 3 1 . . 1 2 . 1 . 1 Engine 9 | 1 . 1 3 1 . . 1 1 . 1 . . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 . . . 1 Propulsion 21 | 2 1 . 3 . 1 . 7 6 . . . 1 Treads 18 | 2 1 . 3 . 1 . 7 4 . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 1 2 . 8 1 . . 3 15 . . . . Device 6 | . . . . . . . . 6 . . . . Storage 5 | 1 1 . 1 . . . 2 . . . . . Processor 3 | . . . 2 . . . . 1 . . . . Hackware 3 | . . . 1 . . . . 2 . . . . Protection 13 | . 1 . 4 1 . . 1 6 . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 2 5 7 3 . . 4 8 . . . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . 3 . . . 2 Ballistic Gun 17 | 2 1 2 6 2 . . 3 1 . . . . Ballistic Cannon 4 | . . . . . . . . 3 . . . 1 Launcher 6 | . . 2 1 1 . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . 5 . . . 1 Parts Lost 39 | . . 2 3 2 . . 2 20 . 3 . 7 Power 5 | . . 1 1 1 . . . 1 . 1 . . Propulsion 12 | . . . 1 . . . 1 6 . 2 . 2 Utility 13 | . . 1 . 1 . . 1 8 . . . 2 Weapon 9 | . . . 1 . . . . 5 . . . 3 Highest Loss Streak 7 | . . 2 1 2 . . 1 7 . 2 . 6 To Critical Strikes 2 | . . . . . . . 1 1 . . . . Average Slot Usage (%) 94 | . 97 79 97 99 100 100 98 89 100 90 84 80 Engine 8 | . 14 13 10 10 11 11 9 5 . 4 7 5 Treads 23 | . 27 28 21 22 22 22 35 25 15 10 7 5 Wheel 2 | . . . . . . . . 2 15 10 7 5 Device 3 | . . . . . . . . 5 15 15 15 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 10 | . . . 19 11 11 11 9 7 15 15 15 15 Hackware 5 | . . . 1 11 11 11 7 7 7 7 7 7 Protection 7 | . 11 . 10 10 11 11 9 7 . . . . Energy Cannon 3 | . . . . . . . . 3 15 15 15 14 Ballistic Gun 14 | . 27 19 21 22 22 22 17 6 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 126 | 12 32 31 43 42 40 40 110 126 117 117 114 116 Greatest Support 104 | 40 40 40 40 40 40 40 104 104 20 20 10 28 Greatest Overweight (x) 37 | . . . 1 1 . . 1 37 5 11 11 11 Average Overweight (x) 2 | . . . . . . . . 2 5 7 11 10 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 20 | 6 14 15 15 15 15 15 24 25 25 25 25 25 Most Carried 25 | 4 10 11 15 15 15 15 25 25 25 25 25 25 Average Carried 16 | 2 6 9 12 13 14 15 21 19 24 24 25 24 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 4 10 10 12 15 15 15 25 20 25 25 25 22 Class Distribution -------------------- 86% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3341 | 185 370 109 726 326 . . 591 857 22 45 . 110 Remotely . | . . . . . . . . . . . . . Salvage Created 5084 | . 577 51 1348 273 . . 864 1142 147 323 . 359 Parts 321 | . 50 . 93 31 . . 64 63 3 8 . 9 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . Recyclers Shooed 7 | . 1 . 5 . . . . 1 . . . . Parts Field Recycled 9 | . . . . . . . . 9 . . . . Retrieved Matter 160 | . . . . . . . . 160 . . . . Parts Self-Destructed 28 | . . . . . . . . . 3 9 . 16 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 128 | . 12 13 25 16 . . 23 24 3 6 . 6 Guns 75 | . 12 1 25 13 . . 17 7 . . . . Cannons 24 | . . . . . . . . 12 2 5 . 5 AOE 26 | . . 12 . 3 . . 6 5 . . . . Classes Destroyed 15 | . 6 1 3 . . . 2 3 . . . . Worker 3 | . . . 1 . . . . 2 . . . . Builder 6 | . 3 . 1 . . . 1 1 . . . . Hauler 2 | . . . . . . . 1 1 . . . . Recycler 6 | . 1 . 4 . . . . 1 . . . . Mechanic 2 | . . . . . . . . 2 . . . . Operator 4 | . 1 . 1 . . . . 2 . . . . Watcher 14 | . 3 . 5 . . . 4 2 . . . . Swarmer 42 | . 6 . 10 13 . . 13 . . . . . Grunt 45 | . 6 . 6 2 . . 5 11 3 6 . 6 Duelist 2 | . . . 1 1 . . . . . . . . Sentry 13 | . . . 8 . . . 4 1 . . . . Specialist 1 | . . . . . . . . 1 . . . . Hunter 5 | . . . . . . . 1 4 . . . . Programmer 7 | . . . . . . . . 7 . . . . Assembled 13 | . . 13 . . . . . . . . . . Best Kill Streak 13 | . 5 13 5 4 . . 9 10 3 3 . 2 Combat Bots Only 13 | . 4 13 4 4 . . 8 7 3 3 . 2 Max Kills in Single Turn 7 | . 2 4 2 3 . . 7 4 1 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 5 | . . 4 . 3 . . 5 3 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 8027 | . 266 241 787 612 . 6 958 3743 206 328 . 880 Core 998 | . 29 12 118 43 . . 79 496 36 20 . 165 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 121 | . . . 17 . . . . 104 . . . . Regen/Repaired (Parts) 425 | . 84 . 138 . . . 203 . . . . . Core Remaining (%) 81 | 100 . 83 . . . 59 85 . . . . . Volleys Fired 376 | . 48 8 78 31 . . 67 104 6 13 . 21 Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 2 Hottest 145 | . 40 50 56 56 . . 56 145 145 145 . 145 Shots Fired 744 | . 97 13 154 60 . . 134 204 12 29 . 41 Gun 536 | . 97 8 154 59 . . 132 86 . . . . Cannon 195 | . . . . . . . . 113 12 29 . 41 Launcher 13 | . . 5 . 1 . . 2 5 . . . . Special . | . . . . . . . . . . . . . Kinetic 613 | . 97 8 154 59 . . 132 163 . . . . Thermal 104 | . . . . . . . . 22 12 29 . 41 Explosive 13 | . . 5 . 1 . . 2 5 . . . . Electromagnetic 14 | . . . . . . . . 14 . . . . Robot Hit Streak 40 | . 9 6 20 16 . . 40 24 5 5 . 13 Robot Miss Streak 5 | . 3 1 4 3 . . 3 5 1 3 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . . 6 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 513 | . 67 13 108 38 . . 99 137 9 12 . 30 Core Hits 273 | . 31 27 53 21 . . 46 78 3 5 . 9 Critical Kills 4 | . . . . . . . 1 . 1 1 . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 9 | . . . . . . . 1 5 1 1 . 1 Meltdown 3 | . . . . . . . . . 1 1 . 1 Destroy 2 | . . . . . . . 1 1 . . . . Blast 4 | . . . . . . . . 4 . . . . Melee Attacks 7 | . 3 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . 3 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12451 | . 874 695 1975 769 . . 1878 4362 320 458 . 1120 Guns 5851 | . 846 72 1910 587 . . 1490 946 . . . . Cannons 3825 | . . . . . . . . 1927 320 458 . 1120 Explosions 2561 | . . 619 . 171 . . 318 1453 . . . . Melee . | . . . . . . . . . . . . . Ramming 214 | . 28 4 65 11 . . 70 36 . . . . Kinetic 7173 | . 846 72 1910 587 . . 1490 2268 . . . . Thermal 2294 | . . . . . . . . 396 320 458 . 1120 Explosive 2561 | . . 619 . 171 . . 318 1453 . . . . Electromagnetic 209 | . . . . . . . . 209 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 2 4 4 4 4 . 8 9 9 9 9 Average Corruption 4 | . 1 1 1 4 4 4 . 4 8 9 9 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 211 | . 7 10 20 22 15 2 . 40 30 31 7 27 Message Errors 54 | . . . 5 5 3 . . 12 13 9 . 7 Matter Fused 51 | . 4 2 4 5 5 1 . 10 1 8 2 9 Heat Flow Errors 34 | . 2 3 4 2 1 1 . 8 6 3 1 3 Energy Discharges 16 | . . 2 . 5 . . . 2 . 4 . 3 Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 4 | . . 1 . . . . . . 1 . 1 1 Data Loss (minor) 25 | . . 2 5 2 2 . . 3 4 1 2 4 Data Loss (major) 9 | . . . 2 1 1 . . 3 . 1 1 . Misfires 7 | . 1 . . 1 . . . 1 1 3 . . Alerts 8 | . . . . 1 2 . . . 3 2 . . Weapon Failures 2 | . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 190 | . . . . . . . 19 98 . 38 . 35 Projectiles 149 | . . . . . . . . 76 . 38 . 35 Explosions 38 | . . . . . . . 16 22 . . . . Melee 3 | . . . . . . . 3 . . . . . Knockbacks 15 | . . . . . . . . 15 . . . . Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . 15 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 401 | . . 34 . 38 . . . 329 . . . . Shots 9 | . . 3 . 1 . . . 5 . . . . Rammed 39 | . 5 3 19 2 . . 5 5 . . . . Targets Rammed 40 | . 5 3 20 2 . . 5 5 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 375 | . 138 254 208 192 250 238 73 375 224 204 231 235 Average Temperature 83 | . 29 90 47 82 131 119 23 134 73 33 131 43 Received Heat Transfer 1771 | . 105 40 213 . . . 297 534 63 216 . 303 Effects 3 | . . . . . . . . 3 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . Robots Melted 3 | . . . . . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . . . . 1 1 . 1 Parts Melted 6 | . . . . . . . . . 5 1 . . Heat Transferred 2368 | . . . . . . . . 407 333 481 . 1147 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 649 | . 299 36 379 436 . . 247 649 . . . . Initial 122 | . . . . 122 . . . 71 . . . . Average 167 | . 93 9 267 327 . . 104 168 . . . . Maximum Alert Level 2 | . 1 . 1 2 . . 1 2 . . . . Low Security (%) 64 | 100 92 100 18 . . 100 94 77 . . . . Level 1 29 | . 7 . 81 81 . . 5 1 . . . . Level 2 6 | . . . . 18 . . . 20 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 1 . . 2 8 . . . . Investigation 6 | . 2 . . 1 . . 1 2 . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 5 | . 1 . 1 . . . 1 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 9 | . 2 . 1 . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 196 | . 26 13 38 23 . 3 32 42 3 6 . 10 Peak Tracking Total 12 | . 5 12 5 4 . 3 7 10 3 4 . 4 Tactical Retreats 7 | . 1 . 2 . . . 3 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 6 | . 2 . 1 . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 34 | . . . 2 1 . . 1 30 . . . . Max in Single Turn 18 | . . . 1 . . . 1 18 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 32 | . 5 . 6 1 1 . 11 3 1 . 4 . Terminals 15 | . 3 . 2 . . . 8 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 133 | . 11 . 14 1 1 . 59 14 1 . 32 . Successful 100 | . 7 . 12 1 1 . 43 3 1 . 32 . Failed 33 | . 4 . 2 . . . 16 11 . . . . Catastrophic 4 | . 1 . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 7 . 5 . 1 . 16 9 . . . . Terminals 43 | . 7 . 5 . . . 22 9 . . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations 15 | . 2 . 5 . . . 8 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 33 | . . . 4 . . . 29 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 45 | . 1 . 2 1 1 . 7 . 1 . 32 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . Recall Investigation 2 | . 1 . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 11 | . 2 . 4 . . . 5 . . . . . Scan Component 6 | . 1 . 2 . . . 3 . . . . . Repair 5 | . 1 . 2 . . . 2 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer 33 | . . . 4 . . . 29 . . . . . Insert Component 16 | . . . 2 . . . 14 . . . . . Analyze 17 | . . . 2 . . . 15 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 . . . 2 1 . . . . Terminals 7 | . 2 . 2 . . . 2 1 . . . . Botnet 4 | . 1 . 1 . . . 1 1 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 5 . . . 10 3 . . . . Full Trace Events 5 | . 2 . . . . . 2 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 2 . . . 13 . . . 12 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired 5 | . 1 . 2 . . . 2 . . . . . Time 173 | . 26 . 45 . . . 102 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed 16 | . . . 2 . . . 14 . . . . . Part Schematics Acquired 15 | . . . 2 . . . 13 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . 1 2 . . . . . . . . . . Non-combat 3 | . 1 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . 2 2 . . . . . . . . . . parse_system 2 | . 1 1 . . . . . . . . . . no_distress 2 | . 1 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 8 | . . . . 3 4 . . . . . . 1 Largest Group 4 | . . . . 2 4 4 4 . . . . 1 Highest-Rated Group 96 | . . . . 47 58 58 58 . . . . 96 Highest-Rated Ally 96 | . . . . 31 31 21 21 . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 48 | . . . . 23 . . 15 . . . . 10 Total Damage 807 | . . . . 295 . . 183 . . . . 329 Kills 12 | . . . . 6 . . 4 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 13538 | 96 1395 826 2159 1109 744 72 2130 2207 838 1137 187 638 Spaces Moved 5916 | 54 699 380 895 574 446 46 696 791 507 541 77 210 Core 3 | 2 . . . . . . . 1 . . . . Treads 4399 | 52 699 380 895 574 446 46 696 611 . . . . Legs 30 | . . . . . . . . . . . . 30 Wheels 1484 | . . . . . . . . 179 507 541 77 180 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 155 155 155 245 245 Average Speed 193 | 155 160 160 193 174 160 160 240 228 155 199 245 267 Slowest Speed 1900 | 160 160 160 240 240 160 160 242 1900 155 245 245 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 82 68 78 92 88 15 56 15 66 63 68 27 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . Known Exits Taken 5 | . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 5 | . . . . 2 . . . . 2 1 . . Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 182 | . . 39 6 12 . . 5 98 3 13 . 6 Melee . | . . . . . . . . . . . . . Projectile 41 | . . . 6 . . . . 13 3 13 . 6 AOE 141 | . . 39 . 12 . . 5 85 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7260 | 63 874 580 1166 620 477 45 1014 976 547 575 76 247 Wait 700 | . 105 179 119 2 . . 207 29 30 20 . 9 Move 5904 | 53 698 379 894 573 445 45 695 790 506 540 76 210 Hop . | . . . . . . . . . . . . . Pick Up 66 | 4 7 . 14 6 2 . 14 12 5 1 . 1 Fast Attach 31 | 6 3 . 9 1 1 . 4 6 . . . 1 Attach 33 | . . 2 2 2 . . 2 21 . 1 . 3 Detach 8 | . 1 1 1 . . . 1 4 . . . . Swap 33 | . 2 4 11 2 . . 9 4 . . . 1 Drop 35 | . 2 . 18 1 2 . 10 1 . . . 1 Fire 376 | . 48 8 78 31 . . 67 104 6 13 . 21 Melee 7 | . 3 4 . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 40 | . 5 3 20 2 . . 5 5 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 27 | . . . . . 27 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 13) 1020 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Repaired Lgt. Treads 1413 | -10/Materials | Discovered new exit (range 13) 1492 | -10/Materials | Entered Mines 1497 | -10/Mines | Assembled infested the area 1524 | -10/Mines | Met a Derelict bent on vengeance 1544 | -10/Mines | Destroyed 13 combat bots 2006 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2291 | -10/Mines | Learned Materials emergency access door positions 2310 | -10/Mines | Discovered new exit (range 5) 2318 | -10/Mines | Entered Materials 2318 | -9/Materials | Evolved 2 slots: Utility x2 3150 | -9/Materials | Discovered new exit (range 15) 3390 | -9/Materials | Identified exit to Mines 3390 | -9/Materials | Identified exit to Storage 3415 | -9/Materials | Discovered new exit (range 16) 3422 | -9/Materials | Build established: Scavenger-Mutant 3738 | -9/Materials | Build established: Mutant 4276 | -9/Materials | Repaired Med. Armor Plating 4334 | -9/Materials | Repaired Lgt. Treads 4477 | -9/Materials | Entered Mines 4852 | -9/Mines | Escorted by a lone wolf Derelict 5077 | -9/Mines | Learned 2 Materials zone layouts 5111 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5188 | -9/Mines | Met a Derelict shopkeep closing up shop 5276 | -9/Mines | Discovered new exit (range 6) 5578 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5580 | -9/Mines | Discovered new exit (range 5) 5586 | -9/Mines | Entered Exiles 5586 | -9/Exiles | Found Exiles lab destroyed 5586 | -9/Exiles | Accompanied by 1 ally 5880 | -9/Exiles | Opened EX-Vault 5888 | -9/Exiles | Found Skeleton Box 6314 | -9/Exiles | Discovered new exit (range 12) 6330 | -9/Exiles | Entered Mines 6330 | -8/Mines | Accompanied by 4 allies 6393 | -8/Mines | Discovered new exit (range 5) 6402 | -8/Mines | Entered Materials 6402 | -8/Materials | Accompanied by 4 allies 6402 | -8/Materials | Evolved 2 slots: Propulsion x2 6688 | -8/Materials | Build established: Scavenger-Mutant 7053 | -8/Materials | Discovered new exit (range 16) 7144 | -8/Materials | Repaired Imp. Assault Rifle 7196 | -8/Materials | Repaired Imp. Assault Rifle 7655 | -8/Materials | Destroyed 8 combat bots 7791 | -8/Materials | Build established: Mutant 7881 | -8/Materials | Discovered new exit (range 15) 8532 | -8/Materials | Entered Factory 8532 | -7/Factory | Evolved 2 slots: Utility x2 9386 | -7/Factory | Fabricated Hacking Suite? 9791 | -7/Factory | Lost 5 parts (2n2u1w) 9844 | -7/Factory | Lost 4 parts (1p1n2u) 10275 | -7/Factory | Cargo convoy interrupted 10314 | -7/Factory | Core integrity fell below 50% 10335 | -7/Factory | Destroyed 7 combat bots 10338 | -7/Factory | Lost 7 parts (2n3u2w) 10715 | -7/Factory | Discovered new exit (range 16) 10736 | -7/Factory | Identified exit to Lower Caves 10739 | -7/Factory | Entered Lower Caves 10892 | -7/Lower Caves | Learned location of Zion (-6) 11528 | -7/Lower Caves | Encountered a Warlord checkpoint 11546 | -7/Lower Caves | Discovered new exit (range 12) 11558 | -7/Lower Caves | Spotted B-75 Beast 11561 | -7/Lower Caves | Identified exit to Lower Caves 11577 | -7/Lower Caves | Entered another Lower Caves area 12571 | -7/Lower Caves | Found Alien Artifact 12680 | -7/Lower Caves | Discovered new exit (range 10) 12699 | -7/Lower Caves | Identified exit to Data Miner 12714 | -7/Lower Caves | Entered Data Miner 12714 | -7/Data Miner | Discovered new exit (range 6) 12761 | -7/Data Miner | Met Data Miner 12803 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12803 | -7/Data Miner | Learned location of Section 7 (-3) 12847 | -7/Data Miner | Received God Mode back door access code from Data Miner 12898 | -7/Data Miner | Identified exit to Proximity Caves 12901 | -7/Data Miner | Entered Proximity Caves 12923 | -6/Proximity Caves | Escorted by Enhanced Grunt 12923 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13357 | -6/Proximity Caves | Core integrity fell below 20% 13423 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 13539 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13390_ System corrupted: Component data lost. 13392_ Gauss Cannon destroyed. 13394_ Destroyed Lgt. Antimatter Reactor. 13394_ G-67 Veteran destroyed. 13403_ Unknown Leg fries itself beyond repair. 13405_ System corrupted: Matter fused (-10). 13409_ Field Laser fries itself beyond repair. 13409_ Unknown Device fries itself beyond repair. 13427_ 1