Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 19:36:52 Player: acra Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (455) 455 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 2747 Bonus ------- Follower Combat Kills 96 Met Imprinter 300 Was Imprinted 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 46/100 System Corruption 8% Temperature Warm (178) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Improved Deuterium Engine Heat Sink Heat Sink Sensor Array Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Coolant Injector Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Gatling Laser Thermic Laser > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Compact Wheel Heat Sink Heat Sink Sensor Array Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 27 | 7 1 3 4 3 9 Power 5 | 1 . . 1 2 1 Engine 5 | 1 . . 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 . 2 Treads . | . . . . . . Leg 5 | 2 . . 2 . 1 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 1 1 . 2 Device 5 | 1 . 1 1 . 2 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 2 . 1 4 Energy Gun 8 | 1 . 2 . 1 4 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 94 100 100 96 Engine 11 | . 14 11 11 11 10 Leg 22 | . 28 22 22 22 20 Device 10 | . 12 8 11 11 10 Storage 11 | . 14 11 11 11 10 Processor 9 | . 1 11 11 11 11 Energy Gun 28 | . 14 21 33 33 31 Ballistic Gun 3 | . 14 9 . . . Peak Build Rating 26 | 9 9 12 12 15 26 Average Rating 13 | 6 8 10 12 13 19 On Entrance 9 | . 9 9 12 12 15 Naked Turns . | . . . . . . Heaviest Build 30 | 15 15 17 17 22 30 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | 2 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 1 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 5 Class Distribution -------------------- 63% | Scavenger-Skirmisher 21% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 501 | 242 . 101 38 30 90 Remotely . | . . . . . . Salvage Created 579 | 82 44 101 130 . 222 Parts 41 | 16 3 8 8 . 6 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented 9 | . . . . . 9 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . . 2 3 . 5 Guns 9 | . . 2 3 . 4 Classes Destroyed 6 | 1 1 2 . . 2 Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Swarmer 2 | . . . . . 2 Grunt 6 | . . 1 3 . 2 Duelist 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 5 | 5 1 1 3 . 3 Combat Bots Only 3 | . . 1 3 . 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 107 | . . 16 11 . 80 Missed 37 | . . 7 4 . 26 Damage Taken 1328 | . . 112 97 . 1119 Core 423 | . . 12 10 . 401 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 45 | 6 3 11 9 . 16 Largest 3 | 2 2 3 3 . 3 Hottest 221 | 60 60 100 136 . 221 Shots Fired 102 | 12 6 19 27 . 38 Gun 102 | 12 6 19 27 . 38 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | 6 3 11 . . . Thermal 54 | . . 1 18 . 35 Explosive . | . . . . . . Electromagnetic 28 | 6 3 7 9 . 3 Robot Hit Streak 14 | 3 3 8 5 . 14 Robot Miss Streak 3 | 3 2 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 67 | 6 3 11 17 . 30 Core Hits 34 | 5 2 4 8 . 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Burn 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1082 | 75 78 138 224 . 567 Guns 1051 | 75 47 138 224 . 567 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 31 | . 31 . . . . Kinetic 122 | 36 12 74 . . . Thermal 690 | . . . 144 . 546 Explosive . | . . . . . . Electromagnetic 239 | 39 35 64 80 . 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . 5 . . . . Kicked 5 | . 5 . . . . Crushed . | . . . . . . Highest Temperature 300 | . . 3 300 . 210 Average Temperature 132 | . . 3 167 . 124 Received Heat Transfer 387 | . . 45 57 . 285 Effects 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2001 | . . . 359 . 1642 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 156 | 25 80 156 145 . . Initial 60 | . 16 33 60 . . Average 73 | 7 37 95 126 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 2 4 3 . 16 Peak Tracking Total 6 | . 1 1 3 . 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 6 . . . Successful 6 | . 3 3 . . . Failed 7 | . 4 3 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 9 | . 6 3 . . . Terminals 12 | . 6 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Part Schematic 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 805 | . . . . . 805 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1849 | 96 254 252 194 643 410 Spaces Moved 1150 | 55 190 66 130 454 255 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1144 | 51 190 66 130 454 253 Wheels 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 121 | 116 120 120 120 120 127 Slowest Speed 190 | 150 120 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 38 4 47 58 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1505 | 71 209 220 149 551 305 Wait 250 | . 4 136 3 89 18 Move 1145 | 54 189 65 129 453 255 Hop . | . . . . . . Pick Up 16 | 4 5 2 . 2 3 Fast Attach 12 | 7 1 3 . . 1 Attach 4 | . . . . . 4 Detach . | . . . . . . Swap 11 | . . . 4 3 4 Drop 17 | . 2 3 4 4 4 Fire 45 | 6 3 11 9 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 5 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 418 | -9/Materials | Discovered new exit (range 17) 603 | -9/Materials | Entered Mines 729 | -9/Mines | Found a hidden stash of uninstalled traps 764 | -9/Mines | Learned Materials garrison access intel 790 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 797 | -9/Mines | Entered Zion 940 | -7/Zion | Learned 4 Factory zone layouts 973 | -7/Zion | Build established: Scavenger-Skirmisher 1154 | -7/Zion | Met Imprinter 1172 | -7/Zion | Imprinted 1174 | -7/Zion | Declared Zion's savior 1410 | -7/Zion | Discovered new exit (range 10) 1440 | -7/Zion | Entered Proximity Caves 1440 | -6/Proximity Caves | Accompanied by 4 allies 1443 | -6/Proximity Caves | Spotter reported a threat 1501 | -6/Proximity Caves | Learned location of 1 exit from Factory 1555 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1592 | -6/Proximity Caves | Spotted B-75 Beast 1625 | -6/Proximity Caves | Allies destroyed B-75 Beast 1809 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1840 | -6/Proximity Caves | Core integrity fell below 50% 1843 | -6/Proximity Caves | Lost 3 allies 1848 | -6/Proximity Caves | Core integrity fell below 20% 1850 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. Angular Momentum Engine destroyed. Carbon-fiber Leg fries itself beyond repair. Critical hit (Smash). Beam Rifle destroyed. Coolant Injector destroyed. System corrupted by crushing effect (+4). System corrupted: Matter fused (-10). Thermic Laser blown off. Aluminum Leg blown off. E-15 Imp destroyed. Acquired 20 matter. Carbon-fiber Leg fries itself beyond repair. Critical hit (Burn: +37). Acquired Hvy. Laser. Knocked back. Penetrated by Slug. Acquired 10 matter. Sml. Storage Unit destroyed. 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