Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 23:52:32 Player: EN-G1N Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2070) 2070 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 6130 Bonus ------- High Alert Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Improved Cooling System Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Latent Energy Streamer > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Cooling System Improved Cooling System Shield Generator System Shield Component Analysis Suite Mining Laser [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . 1 1 . Propulsion . | . . . . . . . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 57 | 6 6 5 1 1 23 6 9 Power 11 | 1 1 1 . . 6 2 . Engine 7 | 1 1 1 . . 2 2 . Core 4 | . . . . . 4 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 1 . . 5 1 3 Treads 5 | 2 . . . . 1 . 2 Leg . | . . . . . . . . Wheel 6 | . . 1 . . 4 1 . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 20 | 1 1 2 1 . 9 3 3 Device 9 | . 1 1 . . 3 2 2 Storage 3 | 1 . . 1 . 1 . . Processor 3 | . . 1 . . 2 . . Hackware 1 | . . . . . . . 1 Protection 4 | . . . . . 3 1 . Artifact . | . . . . . . . . Weapon 14 | 2 4 1 . 1 3 . 3 Energy Gun 9 | 2 3 . . 1 1 . 2 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 2 | . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 35 | . 2 1 . . 16 3 13 Power 7 | . 1 . . . 3 . 3 Propulsion 9 | . . 1 . . 4 2 2 Utility 10 | . . . . . 5 . 5 Weapon 9 | . 1 . . . 4 1 3 Highest Loss Streak 10 | . 2 1 . . 6 1 10 To Critical Strikes . | . . . . . . . . Average Backups 7 | 4 6 5 6 6 9 8 6 Power . | . . . . . . 1 2 Propulsion . | 2 3 . . . . . . Utility 3 | . 1 2 2 2 6 4 3 Weapon 2 | . 1 3 3 4 2 3 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . 6 2 1 . 5 . 3 Power 2 | . . 1 . . . . 1 Propulsion 5 | . 5 . . . . . . Utility 9 | . . 1 1 . 5 . 2 Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 96 98 100 100 91 83 48 Engine 11 | . 14 14 14 14 9 9 7 Core 4 | . . . . . 7 12 3 Treads 9 | . 28 23 14 14 . . 2 Wheel 10 | . . 3 14 14 16 13 3 Device 7 | . 10 14 1 11 8 6 4 Storage 10 | . 14 1 12 14 12 7 3 Processor 7 | . . 12 14 2 7 7 3 Protection 4 | . . . . . 5 14 6 Energy Gun 16 | . 27 25 14 23 16 1 6 Energy Cannon 3 | . . . . . 5 7 3 Ballistic Gun 2 | . . 2 14 4 . . . Peak Build Rating 45 | 6 7 8 9 9 36 39 45 Average Rating 16 | 4 6 7 8 8 20 36 23 On Entrance 13 | . 6 7 8 9 8 34 38 Avg Prop Armor Cover (%) 13 | . . 13 13 13 14 . . Naked Turns 88 | . . . . . . . 88 Heaviest Build 59 | 12 15 15 18 18 41 52 59 Greatest Support 56 | 40 40 40 16 16 26 20 56 Greatest Overweight (x) 11 | . . . 1 1 11 5 5 Average Overweight (x) . | . . . . 1 . 2 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 6 8 5 9 10 10 10 7 Most Carried 10 | 6 8 8 7 7 10 10 9 Average Carried 7 | 4 6 5 6 6 9 8 6 Final Capacity 10 | 8 8 5 10 10 10 10 5 Final Carried 10 | 6 7 5 7 6 10 10 4 Class Distribution -------------------- 59% | Mutant 24% | Scavenger-Skirmisher 12% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 897 | 199 127 93 . 36 271 80 91 Remotely . | . . . . . . . . Salvage Created 2465 | . 233 169 . . 1244 729 90 Parts 114 | . 18 4 . . 59 29 4 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented 5 | . . . . . . . 5 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 36 | . 5 2 . . 19 8 2 Guns 10 | . 1 2 . . 7 . . Cannons 2 | . . . . . 2 . . AOE 18 | . 4 . . . 6 6 2 Classes Destroyed 14 | . 5 2 . . 4 3 . Worker 7 | . . . . . 7 . . Builder 1 | . . . . . . 1 . Tunneler 1 | . . . . . . 1 . Hauler 2 | . 1 . . . 1 . . Recycler 5 | . . 1 . . 1 3 . Operator 2 | . 1 . . . . 1 . Watcher 4 | . 2 . . . 1 1 . Swarmer 7 | . 3 . . . 3 . 1 Grunt 17 | . 2 . . . 8 6 1 Brawler 1 | . . . . . . 1 . Sentry 7 | . . 2 . . 4 1 . Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . 1 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 8 | . 6 2 . . 8 7 1 Combat Bots Only 5 | . 5 2 . . 4 4 1 Max Kills in Single Turn 5 | . 2 1 . . 5 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . . 3 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 409 | . 19 22 . . 138 63 167 Missed 165 | . 4 9 . . 53 22 77 Hits 244 | . 15 13 . . 85 41 90 Melee 18 | . . . . . . . 18 Projectile 226 | . 15 13 . . 85 41 72 Critical Strikes 8 | . . . . . 4 1 3 Actively Blocked 1 | . . . . . 1 . . Damage Taken 3925 | . 307 193 . 4 1501 576 1344 Core 1109 | . 61 17 . . 325 135 571 Absorbed by Shields 121 | . . . . . . 72 49 Redirected to Shielding 259 | . . . . . 140 68 51 Regen/Repaired (Parts) 35 | . . . . . . 35 . Core Remaining (%) 69 | 100 . . . 68 40 . . Volleys Fired 125 | 3 21 11 . . 65 19 6 Largest 3 | 2 2 2 . . 3 1 3 Hottest 170 | 80 140 100 . . 163 60 170 Shots Fired 259 | 6 41 22 . . 157 18 15 Gun 205 | 6 40 22 . . 127 . 10 Cannon 50 | . . . . . 27 18 5 Launcher . | . . . . . . . . Special 4 | . 1 . . . 3 . . Kinetic . | . . . . . . . . Thermal 171 | . 23 22 . . 126 . . Explosive . | . . . . . . . . Electromagnetic 88 | 6 18 . . . 31 18 15 Robot Hit Streak 14 | 3 14 7 . . 11 3 3 Robot Miss Streak 3 | 1 2 2 . . 3 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 156 | 4 22 16 . . 99 8 7 Core Hits 112 | . 12 6 . . 43 29 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | 1 2 2 . . 7 . . Burn 11 | . 2 2 . . 7 . . Corrupt 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6454 | 57 497 199 . 8 2776 2494 423 Guns 1647 | 57 276 199 . . 1061 . 54 Cannons 366 | . . . . . 316 24 26 Explosions 4432 | . 221 . . . 1398 2470 343 Melee . | . . . . . . . . Ramming 9 | . . . . 8 1 . . Kinetic . | . . . . . . . . Thermal 1888 | . 342 199 . . 1077 270 . Explosive 419 | . . . . . 48 371 . Electromagnetic 4138 | 57 155 . . . 1650 1853 423 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 51 | . . . . . 13 44 51 Average Corruption 27 | . . . . . 7 22 47 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . . . . . 8 22 33 Message Errors 10 | . . . . . 2 2 6 Matter Fused 8 | . . . . . 2 2 4 Heat Flow Errors 7 | . . . . . . 3 4 Energy Discharges 6 | . . . . . . 2 4 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 7 | . . . . . 1 5 1 Data Loss (major) 2 | . . . . . 1 1 . Misfires 2 | . . . . . . 2 . Alerts 3 | . . . . . 1 1 1 Misdirections 12 | . . . . . 1 1 10 Weapon Failures 4 | . . . . . . 3 1 Overload Shots . | . . . . . . . . Overflow Damage 275 | . . . . . 59 210 6 Projectiles 11 | . . . . . 11 . . Explosions 264 | . . . . . 48 210 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 272 | . 97 . . 4 113 30 28 Shots 8 | . 3 . . . 1 1 3 Rammed 2 | . . . . 1 1 . . Targets Rammed 2 | . . . . 1 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 488 | 54 243 326 . . 313 488 268 Average Temperature 89 | 29 70 155 . . 73 114 96 Received Heat Transfer 777 | . 78 63 . . 324 156 156 Effects 2 | . . . . . . 2 . Shutdowns 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . Combat Hostiles 3 | . . . . . 1 2 . Parts Fried 10 | . . . . . 6 4 . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . 1 . . . 3 . . Combat Hostiles 3 | . . . . . 3 . . Parts Melted 25 | . 2 5 . . 17 1 . Heat Transferred 5199 | . 744 740 . . 3565 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 3 . . . 1 . . Latent Energy Used 3302 | . . . . . 759 2340 203 LE Corruption 59 | . . . . . 12 41 6 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 3 | . . . . . 2 3 . Low Security (%) 85 | 100 100 100 . 100 92 27 . Level 1 1 | . . . . . 2 1 . Level 2 7 | . . . . . 4 34 . Level 3 5 | . . . . . . 36 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 975 | . 95 20 . . 418 975 . Initial 178 | . . . . . . 178 . Average 116 | . 18 1 . . 67 551 . Influence Increases 2378 | . 176 45 . . 977 1065 115 Destroy 0b10 Robot/C 720 | . 100 40 . . 380 160 40 Destroy 0b10 Robot/NC 110 | . 20 5 . . 50 35 . Destroy Leader 172 | . 26 . . . 114 32 . Successful Hack 37 | . 10 . . . 24 3 . Disable Machine 480 | . 15 . . . 120 345 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 499 | . 5 . . . 169 325 . Lose Combat Pursuer 210 | . . . . . 120 15 75 Influence Decreases 1975 | . 176 45 . . 584 491 679 Entered New Map 574 | . . . . . . 215 359 Time Decay 1051 | . 156 35 . . 424 246 190 Lost Part 350 | . 20 10 . . 160 30 130 Squads Dispatched 10 | . . . . . 5 5 . Investigation 3 | . . . . . 1 2 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . 3 . . Assault 2 | . . . . . . 2 . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 9 2 . . 31 14 10 Peak Tracking Total 6 | . 6 2 . . 5 5 5 Tactical Retreats 9 | . . . . . 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . . . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 34 | . 1 1 . . 8 24 . Max in Single Turn 4 | . 1 1 . . 2 4 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 2 . 2 . 5 1 . Terminals 6 | . 2 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 7 . 9 . 10 3 . Successful 22 | . 3 . 9 . 8 2 . Failed 7 | . 4 . . . 2 1 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 7 . 1 . 6 . . Terminals 16 | . 7 . . . 9 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 2 . 9 . 6 . . Record 8 | . . . 8 . . . . Robot Analysis 5 | . 2 . . . 3 . . Prototype ID Bank 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Investigation Status 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 879 | . 501 358 . . 20 . . Traps 20 | . . . . . 20 . . Seismic 859 | . 501 358 . . . . . Robot Analysis Total 5 | . 2 . . . 3 . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 4657 | 90 654 508 641 86 1758 522 398 Spaces Moved 3116 | 48 349 304 565 71 1047 379 353 Core 202 | 10 . . . . 13 . 179 Treads 624 | 38 349 191 . . 2 . 44 Legs . | . . . . . . . . Wheels 2266 | . . 113 565 71 1032 379 106 Hover . | . . . . . . . . Flight 24 | . . . . . . . 24 Fastest Speed 35 | 50 160 100 100 115 90 110 35 Average Speed 117 | 137 160 137 112 115 105 115 100 Slowest Speed 600 | 160 160 160 115 115 600 155 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 54 59 92 19 68 15 49 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . 2 . . 2 Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 533 | . 4 . . . 182 347 . Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 530 | . 4 . . . 179 347 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 3880 | 65 403 372 571 75 1567 443 384 Wait 485 | . 9 45 . 1 386 34 10 Move 3109 | 47 348 303 564 70 1046 378 353 Hop . | . . . . . . . . Pick Up 54 | 9 11 2 4 . 24 4 . Fast Attach 21 | 3 . 2 . . 11 . 5 Attach 30 | 3 3 . . 1 12 4 7 Detach 3 | . . . . . 1 . 2 Swap 19 | . 4 3 1 1 7 3 . Drop 32 | . 7 6 2 1 14 1 1 Fire 125 | 3 21 11 . . 65 19 6 Melee . | . . . . . . . . Ram 2 | . . . . 1 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 7) 745 | -10/Materials | Entered Mines 774 | -10/Mines | Discovered new exit (range 8) 789 | -10/Mines | Identified exit to Materials 896 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1034 | -10/Mines | Discovered new exit (range 5) 1039 | -10/Mines | Identified exit to Subcaves 1248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Discovered new exit (range 5) 1252 | -10/Mines | Identified exit to Exiles 1253 | -10/Mines | Entered Exiles 1281 | -10/Exiles | Met 8R-AWN 1297 | -10/Exiles | Met EX-HEX 1364 | -10/Exiles | Met EX-DEC 1387 | -10/Exiles | Visited The Gauntlet 1565 | -10/Exiles | Discovered new exit (range 14) 1577 | -10/Exiles | Identified exit to Mines 1662 | -10/Exiles | Met EX-BIN 1735 | -10/Exiles | Aligned with FarCom system 1736 | -10/Exiles | Given EX-Vault access code 1772 | -10/Exiles | Opened EX-Vault 1780 | -10/Exiles | Found Latent Energy Streamer 1813 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1894 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1894 | -10/Exiles | Entered Mines 1946 | -9/Mines | Discovered new exit (range 8) 1962 | -9/Mines | Assembled infested the area 1967 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1980 | -9/Mines | Entered Materials 1980 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2539 | -8/Materials | Garrison activated, responded to threat 2543 | -8/Materials | Build established: Scavenger-Skirmisher 3429 | -8/Materials | Lost 6 parts (1p2n1u2w) 3513 | -8/Materials | Core integrity fell below 50% 3525 | -8/Materials | Lost 6 parts (2p2n1u1w) 3607 | -8/Materials | System corruption reached 10% 3630 | -8/Materials | Discovered new exit (range 14) 3695 | -8/Materials | Build established: Mutant 3738 | -8/Materials | Entered Factory 3738 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3853 | -7/Factory | Repaired Imp. Weapon Shielding 3897 | -7/Factory | System corruption reached 10% 4184 | -7/Factory | System corruption reached 30% 4239 | -7/Factory | Discovered new exit (range 15) 4260 | -7/Factory | Entered Lower Caves 4412 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4457 | -7/Lower Caves | Released all parts (3) 4487 | -7/Lower Caves | Lost 10 parts (3p1n4u2w) 4539 | -7/Lower Caves | Core integrity fell below 50% 4611 | -7/Lower Caves | Learned Factory security intel 4628 | -7/Lower Caves | Core integrity fell below 20% 4658 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04528_ System corrupted: Energy discharge (-10). 04528_ Y-54 Guardian misfires. 04530_ Acquired Med. Treads. 04531_ Y-54 Guardian misfires. 04533_ Acquired Med. Treads. 04543_ UDM4=KOY U%ZD6VHS=ZUS/PT/ 04562_ System corrupted: Heat flow error (+278). 04562_ Searching scrap... 04562_ Found Reaction Control System. 04562_ Found Imp. Targeting Computer. 04562_ Found Unknown Power Core. 04562_ Found 61 Matter. 04563_ Acquired 38 matter. 04586_ System corrupted: Med. Treads rejected. 04611_ Acquired derelict log, extracted data. Data stored: Factory security intel. 04619_ System corrupted: Heat flow error (+263). 04645_ Cesium-ion Thruster destroyed. 04650_ 5QL AQ7XDDXZH3S4F3YOBOG20NTV,RQ Map ----- +----------------------------------------------------+ | ???????## %### ### ####??????????????????????? | | ????????#% %### ##???###???????????????? | | ????????## ## ##### #???????????????? | | ??????#### % % % ## #???????????????? | | ??????# % % %% % #???????????????? | | ?????# % %%% ##???????????????? | | ?????# ### ##????????????????? | | ?????# % ####?# #######?????????????????? | | ?????## ####????#% ##???????????????????????? | | ??????#### ##??????## #????????????????????????? | | ?????????##????????# = #####????????????????????? | | ???????????????????# % ##???????????????????? | | ??????????????????## s ##??????????????????? | | ????????????????### #??????????????????? | | ????????????????# ##?????????????????? | | ????????????????# #######???????????? | | ????????????????## ##??????????? | | ??????????????##### #??????????? | | ?#????#???????# #??????????? | | ## ???# ?????## #??????????? | | ### ????# ### ## ## #??????????? | | ? # #???# ### ## ##??# ##??????????? | | ???? # #??# #### ###???#???????????? | | ??????# #?# #??# #???????????????? | | ??????# ## #??## ##???????????????? | | ??????# #???# @#######????????????????? | | ??????# ###### ##??????????????????????? | | ??????# = #???????????????????????? | | ?????# ##??????????????????????? | | ????# ## ############ #??????????????????????? | | ????# ? ???????????#%" #???????????????????###? | | ?????? ???????????## #??????#???????????## ## | | ????? # ????????????# #????### ?????????## # | | ????#? ??????######## #????# ?????#### ! # | | ????? ???????# = #????# ????## | | ???? ????????# #???# ???# ## = | | ??? #???????## """" #???# #??# ### | | ??# ??????### """" ##????# ### ##?## | | ??????????# """" # #???### ##??## | | ??????????## "" ### ##??## ##??? | | ???????????## "" ## ## #??# | | ????????????## """" ! ## ### #??# | | ?????????????# "" % !%???## ##??###??# | | ?????????????# ###### ??????# #????????? | | ?????????????##### ###??????#??????# #######??? | | ????????????????##!*#??????????????## ## #??? | | ???????????????##!% ##?????????????# [ #??? | | ???????######### #???#######???# % ###? | | ???????# #?### ##### ## | | ??## ### ### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Power Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Weapon Shielding | 65% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Blue Mage Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HellfireHeartWartreads Manual? 0 Play Time 00:56:12 Cumulative 61.9 hours Start 2026.09.02 @ 22:55:32 End 2026.09.02 @ 23:52:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 12 Adventurer 55 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74082e0f-f8d9-46af-b660-65e046739414