Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 19:54:20 Player: throbalt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3055) 3055 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6270 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Deuterium Engine Light Nuclear Core Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced ECM Suite Improved Utility Shielding System Restoration Module > --- WEAPON ----------- Heavy Ion Cannon Flak Cannon Great Maul > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Light Nuclear Core Improved Cooling System Experimental Sensor Array Advanced Terrain Scan Processor Microactuators Heavy Ion Cannon [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 88 | 7 8 13 . 24 22 14 Power 11 | 1 1 2 . 4 1 2 Engine 9 | 1 1 2 . 3 1 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 26 | 3 2 3 . 7 8 3 Treads 10 | 2 2 3 . 3 . . Leg 11 | 1 . . . 4 3 3 Wheel 5 | . . . . . 5 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 3 2 . 8 5 5 Device 11 | . 1 . . 4 4 2 Storage 3 | 1 1 1 . . . . Processor 3 | . . 1 . . 1 1 Hackware 2 | . . . . 1 . 1 Protection 5 | . 1 . . 3 . 1 Artifact . | . . . . . . . Weapon 27 | 2 2 6 . 5 8 4 Energy Gun 7 | 1 . . . 2 2 2 Energy Cannon 5 | . . 1 . 1 2 1 Ballistic Gun 8 | 1 1 4 . 2 . . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 3 | . 1 . . . 2 . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 54 | . 2 4 . 16 9 23 Power 4 | . . 1 . 1 . 2 Propulsion 20 | . . 2 . 6 5 7 Utility 11 | . . . . 3 . 8 Weapon 19 | . 2 1 . 6 4 6 Highest Loss Streak 8 | . 1 3 . 7 5 8 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 7 9 14 10 12 7 Power 2 | . 1 1 3 2 4 3 Propulsion 1 | 1 3 2 3 2 . . Utility 2 | . . . 2 1 4 3 Weapon 3 | . 3 5 6 2 2 . Tool/Special . | . . . . . . . Unused Backups 10 | . 4 1 . 1 1 3 Power 3 | . . . . . . 3 Propulsion 3 | . 2 1 . . . . Utility 2 | . 1 . . . 1 . Weapon 2 | . 1 . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 95 94 100 91 89 72 Engine 8 | . 14 11 11 5 6 1 Treads 15 | . 28 30 33 13 . . Leg 8 | . . . . 12 18 7 Wheel 1 | . . . . . 3 7 Device 10 | . 4 11 11 7 15 17 Storage 9 | . 14 11 11 9 7 4 Processor 5 | . . 9 11 4 6 3 Hackware 3 | . . . . 8 7 3 Protection 2 | . 5 . . 4 . 4 Energy Gun 5 | . 12 . . 5 6 1 Energy Cannon 2 | . . 2 . 1 4 3 Ballistic Gun 8 | . 14 15 22 10 . . Ballistic Cannon 1 | . . . . . 4 3 Impact Weapon 1 | . . . . . 4 4 Slashing Weapon 1 | . . 2 . 5 . . Peak Build Rating 40 | 6 8 17 16 30 38 40 Average Rating 21 | 4 7 12 15 24 33 31 On Entrance 15 | . 6 8 15 16 29 37 Avg Prop Armor Cover (%) 5 | . . . . 5 . 5 Naked Turns . | . . . . . . . Heaviest Build 58 | 12 20 35 33 42 53 58 Greatest Support 63 | 40 40 63 63 63 49 49 Greatest Overweight (x) 4 | 2 . . . 2 4 3 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 12 | 7 9 12 15 15 15 11 Most Carried 15 | 4 10 14 15 15 15 15 Average Carried 10 | 2 7 9 14 10 12 7 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 4 9 14 15 10 15 4 Class Distribution -------------------- 61% | Mutant 20% | Scavenger-Mutant 10% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1966 | 181 264 341 35 452 384 309 Remotely . | . . . . . . . Salvage Created 3661 | . 600 901 . 1092 802 266 Parts 174 | . 44 57 . 42 26 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 73 | . 13 20 . 19 13 8 Melee 21 | . 2 5 . 10 3 1 Guns 32 | . 11 12 . 8 . 1 Cannons 13 | . . 1 . 1 6 5 Classes Destroyed 13 | . 5 4 . 2 1 1 Worker 8 | . . 1 . . 7 . Builder 4 | . 1 2 . . 1 . Recycler 5 | . 1 1 . 1 2 . Mechanic 1 | . . 1 . . . . Watcher 4 | . 2 2 . . . . Swarmer 12 | . 3 7 . . . 2 Grunt 44 | . 10 8 . 14 10 2 Brawler 3 | . . . . . . 3 Duelist 2 | . . 1 . . 1 . Sentry 7 | . . 4 . 2 . 1 Specialist 2 | . . . . 2 . . Programmer 2 | . . . . . 2 . Heavy 1 | . . . . 1 . . Best Kill Streak 6 | . 5 6 . 6 4 5 Combat Bots Only 5 | . 4 5 . 5 3 5 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 697 | . 60 183 . 151 94 209 Missed 202 | . 22 51 . 37 28 64 Hits 495 | . 38 132 . 114 66 145 Melee 16 | . . 1 . . 6 9 Projectile 479 | . 38 131 . 114 60 136 Critical Strikes 25 | . . 3 . 8 6 8 Damage Taken 7341 | . 422 1428 . 2324 1206 1961 Core 1390 | . 24 233 . 431 127 575 Absorbed by Shields . | . . . . . . . Redirected to Shielding 56 | . 2 . . . . 54 Regen/Repaired (Parts) 117 | . 24 93 . . . . Core Remaining (%) 63 | 100 90 . 41 21 . . Volleys Fired 155 | . 33 43 . 39 21 19 Largest 3 | . 2 2 . 3 3 3 Hottest 150 | . 60 79 . 130 150 139 Shots Fired 320 | . 63 76 . 90 49 42 Gun 213 | . 63 66 . 70 8 6 Cannon 107 | . . 10 . 20 41 36 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 211 | . 32 66 . 59 32 22 Thermal 57 | . . . . 31 6 20 Explosive . | . . . . . . . Electromagnetic 52 | . 31 10 . . 11 . Robot Hit Streak 13 | . 9 9 . 13 9 13 Robot Miss Streak 11 | . 4 2 . 4 11 8 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 322 | . 42 68 . 104 68 40 Core Hits 165 | . 25 28 . 43 40 29 Critical Kills 5 | . 2 . . . 2 1 Critical Parts Destroyed 9 | . . 2 . . 5 2 Critical Strikes 20 | . 2 5 . 2 8 3 Corrupt 1 | . . . . . 1 . Smash 14 | . 2 2 . . 7 3 Sever 5 | . . 3 . 2 . . Melee Attacks 113 | . 5 18 . 43 39 8 Impact 54 | . 5 8 . . 33 8 Slashing 59 | . . 10 . 43 6 . Piercing . | . . . . . . . Sneak Attacks 10 | . . 4 . 2 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 7659 | . 744 1520 . 2110 2195 1090 Guns 2021 | . 524 538 . 813 48 98 Cannons 1672 | . . 237 . 246 550 639 Explosions 295 | . 139 90 . . 66 . Melee 3551 | . 74 639 . 1051 1508 279 Ramming 120 | . 7 16 . . 23 74 Kinetic 2253 | . 215 538 . 636 471 393 Thermal 1134 | . 139 90 . 423 138 344 Explosive . | . . . . . . . Electromagnetic 601 | . 309 237 . . 55 . Impact 1958 | . 74 225 . . 1380 279 Slashing 1593 | . . 414 . 1051 128 . Piercing . | . . . . . . . Highest Corruption 21 | . . . . . 1 21 Average Corruption 6 | . . . . . 1 12 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 30 | . . . . . 6 24 Message Errors 6 | . . . . . 2 4 Matter Fused 10 | . . . . . 2 8 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 871 | . 19 129 . 38 586 99 Projectiles 7 | . . . . . . 7 Explosions 19 | . 19 . . . . . Melee 845 | . . 129 . 38 586 92 Knockbacks 32 | . . 3 . . 23 6 Impact 12 | . . 3 . . 7 2 Kinetic 20 | . . . . . 16 4 Secondary . | . . . . . . . Self-Inflicted Damage 193 | . 30 60 . . 74 29 Shots 4 | . 1 2 . . 1 . Rammed 37 | . 3 4 . . 2 28 Targets Rammed 37 | . 3 4 . . 2 28 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 441 | . 48 114 . 441 330 261 Average Temperature 105 | . 16 32 . 163 108 96 Received Heat Transfer 2484 | . 150 435 . 819 429 651 Effects 9 | . . . . 9 . . Shutdowns 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 4 | . . . . 4 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . 3 . . 5 1 Combat Hostiles 7 | . . 2 . . 4 1 Parts Fried 17 | . . 7 . . 8 2 Impact Corruptions 25 | . . 4 . . 18 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1820 | . 200 100 . 818 144 558 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 2 2 . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 89 | 100 100 34 100 100 100 . Level 1 10 | . . 65 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 391 | . 153 391 145 170 138 . Initial 145 | . . 13 145 . 18 . Average 65 | . 56 194 64 41 25 . Influence Increases 2265 | . 410 721 . 536 383 215 Destroy 0b10 Robot/C 1460 | . 260 400 . 380 260 160 Destroy 0b10 Robot/NC 110 | . 20 35 . 5 50 . Destroy Leader 308 | . 54 104 . 90 50 10 Successful Hack 37 | . 8 25 . . 4 . Disable Machine 45 | . 15 15 . . 15 . Destroy Structure 20 | . 8 7 . 1 4 . Lose Combat Pursuer 285 | . 45 135 . 60 . 45 Influence Decreases 2265 | . 378 378 375 496 292 346 Entered New Map 321 | . . 19 230 . 22 50 Time Decay 1441 | . 368 319 145 254 210 145 Lost Part 381 | . 10 40 . 120 60 151 Purge Threat 122 | . . . . 122 . . Squads Dispatched 16 | . 3 3 . 4 6 . Investigation 5 | . 2 2 . 1 . . Extermination 3 | . . . . . 3 . Reinforcement 5 | . 1 1 . 3 . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 7 | . 4 . . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 19 35 . 24 19 13 Peak Tracking Total 7 | . 5 6 . 5 5 7 Tactical Retreats 16 | . 2 9 . 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 3 | . 1 1 . . 1 . Max in Single Turn 1 | . 1 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 20 | . 4 5 . 6 5 . Terminals 14 | . 3 4 . 5 2 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . 1 1 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 41 | . 12 8 . 12 9 . Successful 19 | . 9 5 . 3 2 . Failed 22 | . 3 3 . 9 7 . Catastrophic 5 | . . 1 . 2 2 . Database Lockouts . | . . . . . . . Manual 16 | . 4 4 . 6 2 . Terminals 33 | . 10 6 . 11 6 . Fabricators 1 | . . . . . 1 . Repair Stations 4 | . 2 2 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 13 | . 7 3 . 2 1 . Robot Analysis 1 | . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . 1 . . . 1 . Patrol Status 1 | . . . . 1 . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 4 | . 2 2 . . . . Scan Component 2 | . 1 1 . . . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 3 . 4 4 . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 52 | . 26 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 3160 | . 395 725 345 431 1115 149 Sensors 1314 | . . . . 51 1115 148 Traps 286 | . . . . 286 . . Seismic 1559 | . 395 725 345 94 . . ECM 25 | . . . . . 24 1 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 5297 | 71 1165 725 345 960 1431 600 Spaces Moved 2580 | 39 609 272 216 442 701 301 Core 47 | 8 . . . . . 39 Treads 1339 | 31 609 272 216 211 . . Legs 955 | . . . . 231 543 181 Wheels 239 | . . . . . 158 81 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 95 50 Average Speed 157 | 148 160 160 160 144 170 142 Slowest Speed 400 | 160 160 160 160 260 400 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 76 27 51 33 19 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 5 | . . . 3 . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . 6 4 . . 3 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 13 | . 6 4 . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3345 | 49 729 458 216 630 845 418 Wait 243 | . 48 79 . 49 26 41 Move 2574 | 38 608 271 215 441 700 301 Hop . | . . . . . . . Pick Up 62 | 3 13 11 1 14 20 . Fast Attach 26 | 7 2 1 . 5 3 8 Attach 60 | . 2 14 . 19 18 7 Detach 19 | 1 . 7 . 3 8 . Swap 22 | . 5 5 . 7 4 1 Drop 37 | . 10 5 . 10 7 5 Fire 155 | . 33 43 . 39 21 19 Melee 110 | . 5 18 . 43 36 8 Ram 30 | . . . . . 2 28 Kick . | . . . . . . . Crush 7 | . 3 4 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Repaired EM Pulse Gun 361 | -10/Materials | Discovered new exit (range 14) 487 | -10/Materials | Discovered new exit (range 10) 880 | -10/Materials | Discovered new exit (range 6) 980 | -10/Materials | Discovered new exit (range 10) 1161 | -10/Materials | Identified exit to Mines 1237 | -10/Materials | Entered another Materials area 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -9/Materials | Lost 3 parts (2n1w) 1561 | -9/Materials | Repaired Lgt. Treads 1637 | -9/Materials | Discovered new exit (range 10) 1822 | -9/Materials | Identified exit to Mines 1822 | -9/Materials | Identified exit to Storage 1910 | -9/Materials | Core integrity fell below 50% 1962 | -9/Materials | Entered Mines 1980 | -9/Mines | Learned location of 2 exits from Materials 1983 | -9/Mines | Learned Materials emergency access door positions 1998 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2001 | -9/Mines | Found Prototype Device 2052 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2090 | -9/Mines | Discovered new exit (range 3) 2307 | -9/Mines | Entered Materials 2307 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2308 | -8/Materials | Identified exit to Factory 2702 | -8/Materials | Lost 5 parts (1p3n1w) 2756 | -8/Materials | Core integrity fell below 50% 2899 | -8/Materials | Lost 7 parts (3n1u3w) 3230 | -8/Materials | Discovered exit to Factory (range 10) 3256 | -8/Materials | Build established: Scavenger-Mutant 3267 | -8/Materials | Entered Factory 3267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -7/Factory | Lost 5 parts (3n2w) 4061 | -7/Factory | Build established: Scavenger-Skirmisher 4360 | -7/Factory | Garrison activated, responded to threat 4432 | -7/Factory | Lost 4 parts (2n2w) 4676 | -7/Factory | Discovered new exit (range 7) 4698 | -7/Factory | Entered Lower Caves 4766 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4813 | -7/Lower Caves | System corruption reached 10% 4846 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 4965 | -7/Lower Caves | Spotted B-75 Beast 5063 | -7/Lower Caves | Core integrity fell below 50% 5219 | -7/Lower Caves | Lost 3 parts (1u2w) 5245 | -7/Lower Caves | Identified Exp. Sensor Array 5289 | -7/Lower Caves | Core integrity fell below 20% 5298 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Slammed into G-47 Trooper. Neutrino Core destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-14). Rnf. Deuterium Engine fries itself beyond repair. Slammed into G-47 Trooper. System corrupted: Matter fused (-7). Acquired 4 matter. Adv. Weight Redist. System destroyed. Slammed into G-47 Trooper. Exp. Sensor Array destroyed. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Adv. ECM Suite destroyed. Critical hit (Burn: +37). Slammed into G-47 Trooper. Destabilizing: Core damaged (-28). Slammed into G-47 Trooper. 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" #?? | | ????????????????????????????# ?????# ##?# "" #?? | | ????????????????????????????#%% ????# ## ## | | ????????????????????????????%% ##???# | | ???????????????????????????? %##????# | | ???????????????????????????? ##?????## | | ????????????????????????????#???????## ######## # | | ????????????????????????????????????# ##????????? | | ????????????????????????????????????# ####??????? | | ????????????????????????????????????## ######## | | ?????????????????????????????????????# | | ?????????????????????????????????????## ####### | | ??????????????????????????????????????## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 46% | -10/Materials Lgt. Treads | 33% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed ConceptHardenedChainsword Manual? 0 Play Time 01:00:06 Cumulative 14.8 hours Start 2026.02.08 @ 18:52:50 End 2026.02.08 @ 19:54:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 16 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80b8ed1b-8959-4180-ab3a-b9519641d20e