Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 22:33:15 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1935) 1935 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1254) 1254 TOTAL SCORE: 7654 Bonus ------- Follower Combat Kills 54 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 96/290 System Corruption 3% Temperature Cool (9) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (15) --- Improved Deuterium Engine Authchip [R/Combat] Relay Coupler [NC] (29) Sensor Drone Bay (20/20) Chronowheel Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Deuterium Engine Particle Reactor Armored Huge Wheel Improved Terrain Scan Processor Sensor Drone Bay Chronowheel Ion Cannon Improved Light Cannon Advanced Assault Cannon Grenade Launcher Great Axe Great Axe [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 47 | 7 3 2 6 1 . . 11 1 5 1 10 Power 8 | 1 . . 1 . . . 2 1 1 . 2 Engine 5 | 1 . . 1 . . . 1 1 . . 1 Core 1 | . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 13 | 2 . . 1 1 . . 4 . 2 . 3 Treads 12 | 2 . . 1 1 . . 4 . 2 . 2 Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | 2 2 1 2 . . . 4 . 1 1 2 Device 7 | 1 . 1 2 . . . 2 . 1 . . Storage 3 | 1 2 . . . . . . . . . . Processor 3 | . . . . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 11 | 2 1 1 2 . . . 1 . 1 . 3 Energy Gun 3 | 1 1 1 . . . . . . . . . Energy Cannon 3 | . . . 2 . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Parts Lost 26 | . . 1 . . . . 7 1 . . 17 Power 3 | . . . . . . . 1 . . . 2 Propulsion 11 | . . . . . . . 5 1 . . 5 Utility 7 | . . 1 . . . . 1 . . . 5 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 16 | . . 1 . . . . 2 1 . . 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 3 6 7 8 10 14 15 14 13 14 12 9 Power 1 | . 1 1 1 1 1 1 1 2 3 2 1 Propulsion 2 | 1 2 2 2 3 5 5 2 2 2 1 . Utility 2 | . 2 1 2 3 3 3 3 2 2 2 3 Weapon 4 | . 1 2 3 3 5 5 5 6 6 6 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . 1 . . . 2 . 2 2 6 Power 4 | . . . 1 . . . . . 2 . 1 Propulsion 3 | . . . . . . . 1 . . 2 . Utility 3 | . . . . . . . . . . . 3 Weapon 2 | . . . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 87 100 100 100 96 73 87 95 78 Engine 8 | . 14 14 11 11 11 11 5 2 1 . 2 Reactor 1 | . . . . . . . . . 5 7 3 Treads 29 | . 28 28 25 33 33 33 34 19 27 30 21 Device 15 | . 14 14 17 22 22 22 14 7 13 15 7 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 Processor 6 | . . . . . . . 11 15 15 15 14 Energy Gun 5 | . 22 28 5 . . . . . . . . Energy Cannon 13 | . . . 16 22 22 22 16 15 14 15 7 Slashing Weapon 1 | . . . . . . . 1 . . . 6 Peak Build Rating 44 | 7 8 8 19 18 19 19 27 27 41 44 44 Average Rating 21 | 6 7 7 13 17 18 19 23 26 37 42 32 On Entrance 19 | . 7 7 8 17 18 19 19 26 27 40 44 Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 13 28 28 37 37 37 37 37 39 48 51 51 Greatest Support 86 | 40 40 40 60 60 60 60 80 60 86 86 86 Greatest Overweight (x) 9 | . . . . . . . . . . . 9 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 10 14 15 15 15 14 15 15 15 Average Carried 11 | 3 6 7 8 10 14 15 14 13 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 8 9 14 15 15 13 14 14 14 5 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 26% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 852 | 282 39 30 60 10 . . 177 10 60 . 184 Remotely . | . . . . . . . . . . . . Salvage Created 2109 | 145 311 40 57 171 . . 714 62 79 . 530 Parts 119 | 12 31 . 4 14 . . 36 2 3 . 17 Haulers Intercepted 2 | . . . . . . . 2 . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 47 | . 11 1 1 6 . . 15 1 . . 12 Melee 5 | . . 1 . . . . 1 . . . 3 Guns 10 | . 10 . . . . . . . . . . Cannons 25 | . . . 1 6 . . 14 . . . 4 AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 12 | 2 3 . 1 1 . . 4 . . . 1 Worker 1 | . . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . Recycler 1 | 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 12 | . 6 . . 2 . . 4 . . . . Grunt 15 | . 5 1 . . . . 7 . . . 2 Brawler 3 | . . . . . . . 1 . . . 2 Sentry 10 | . . . 1 2 . . 2 1 . . 4 Hunter 2 | . . . . . . . 1 . . . 1 Programmer 3 | . . . . . . . . . . . 3 Assembled 2 | . . . . 2 . . . . . . . Best Kill Streak 6 | 2 4 1 1 2 . . 6 1 . . 6 Combat Bots Only 6 | . 4 1 1 2 . . 4 1 . . 6 Max Kills in Single Turn 2 | 1 1 1 1 1 . . 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee 1 | . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Hostile Shots Fired 573 | . 37 16 2 16 . . 77 27 . . 398 Missed 173 | . 5 3 . 5 . . 19 14 . . 127 Hits 400 | . 32 13 2 11 . . 58 13 . . 271 Melee 3 | . . . . . . . . . . . 3 Projectile 397 | . 32 13 2 11 . . 58 13 . . 268 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 15 | . . 3 . . . . 5 . . . 7 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 4340 | . 326 189 28 122 . . 836 131 . . 2708 Core 947 | . 65 52 14 17 . . 88 23 . . 688 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 53 . . . 92 84 . . . . Volleys Fired 131 | 12 30 9 4 9 . . 38 3 . . 26 Largest 2 | 2 2 2 2 2 . . 2 2 . . 2 Hottest 136 | 60 80 80 136 136 . . 136 136 . . 136 Shots Fired 249 | 24 60 18 8 18 . . 76 5 . . 40 Gun 104 | 24 60 18 2 . . . . . . . . Cannon 139 | . . . 6 18 . . 76 5 . . 34 Launcher 6 | . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 32 | 12 15 . . . . . . . . . 5 Thermal 211 | 12 45 18 8 18 . . 76 5 . . 29 Explosive 6 | . . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 34 | 5 17 3 4 7 . . 10 8 . . 34 Robot Miss Streak 4 | 3 2 3 1 2 . . 4 . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 180 | 16 44 11 2 10 . . 54 5 2 . 36 Core Hits 80 | 6 16 2 1 6 . . 23 . 1 . 25 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 2 . . . 1 Meltdown 1 | . . . . . . . 1 . . . . Blast 1 | . . . . . . . . . . . 1 Sever 1 | . . . . . . . 1 . . . . Melee Attacks 32 | . . . . . . . 16 . 2 . 14 Impact . | . . . . . . . . . . . . Slashing 32 | . . . . . . . 16 . 2 . 14 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 3875 | 151 474 125 30 204 . 14 1406 109 158 . 1204 Guns 750 | 151 467 122 10 . . . . . . . . Cannons 1926 | . . . 20 204 . . 1000 103 . . 599 Explosions 360 | . . . . . . . . . . . 360 Melee 796 | . . . . . . . 393 . 158 . 245 Ramming 43 | . 7 3 . . . 14 13 6 . . . Kinetic 305 | 59 105 . . . . . . . . . 141 Thermal 2371 | 92 362 122 30 204 . . 1000 103 . . 458 Explosive 360 | . . . . . . . . . . . 360 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 796 | . . . . . . . 393 . 158 . 245 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 Average Corruption 3 | . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 14 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 5 | . . . . . . . . . . . 5 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 15 | . . . . 1 . . 10 . . . 4 Projectiles 11 | . . . . 1 . . 10 . . . . Explosions . | . . . . . . . . . . . . Melee 4 | . . . . . . . . . . . 4 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . . . . . . . 75 Shots 4 | . . . . . . . . . . . 4 Rammed 10 | . 2 . . . . 4 3 1 . . . Targets Rammed 13 | . 3 1 . . . 4 4 1 . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . 1 1 . . . . 1 . . . . Highest Temperature 385 | 40 126 312 138 184 . . 385 146 . . 183 Average Temperature 93 | 18 48 148 52 83 . . 137 86 . . 51 Received Heat Transfer 1692 | . 126 168 9 9 . . 369 36 . . 975 Effects 2 | . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . 1 1 . . 1 Combat Hostiles 3 | . 1 . . . . . . 1 . . 1 Parts Melted 12 | . 1 . . 2 . . 3 2 . . 4 Heat Transferred 4507 | 200 825 275 62 370 . . 1813 185 . . 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 100 99 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 206 | 10 160 53 35 149 . . 128 30 7 3 206 Initial 43 | . . 43 . . . . . 30 2 3 . Average 35 | 1 56 6 7 26 . . 61 9 6 . 110 Influence Increases 1474 | 20 293 30 90 210 . . 416 34 5 . 376 Destroy 0b10 Robot/C 980 | . 220 20 40 140 . . 300 20 . . 240 Destroy 0b10 Robot/NC 50 | 20 5 . 5 . . . 15 . 5 . . Destroy Leader 186 | . 42 10 20 20 . . 64 10 . . 20 Allied During Kill 29 | . . . 10 19 . . . . . . . Successful Hack 29 | . 11 . . . . . . 4 . . 14 Disable Machine 15 | . . . 15 . . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . 50 Destroy Structure 45 | . . . . 1 . . 7 . . . 37 Lose Combat Pursuer 90 | . 15 . . 30 . . 30 . . . 15 Influence Decreases 1268 | 20 182 141 90 210 . . 347 99 2 7 170 Entered New Map 113 | . . 68 . . . . . 39 2 4 . Time Decay 935 | 20 182 63 90 210 . . 307 60 . 3 . Lost Part 220 | . . 10 . . . . 40 . . . 170 Squads Dispatched 6 | . 2 . 2 . . . 2 . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 5 | . 1 . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 75 | . 16 2 3 10 . . 26 1 . 1 16 Peak Tracking Total 10 | . 4 2 1 3 . . 4 1 . 1 10 Tactical Retreats 5 | . 1 . . 1 . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 5 | . 1 . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 2 | . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 14 | . 3 1 3 1 1 . . 1 2 1 1 Terminals 9 | . 3 . 3 . . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 19 | . 5 1 5 1 1 . . 1 3 1 1 Successful 13 | . 4 1 3 1 1 . . 1 . 1 1 Failed 6 | . 1 . 2 . . . . . 3 . . Catastrophic 1 | . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 4 . 5 . 1 . . . . . . Terminals 14 | . 5 . 5 . . . . . 3 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Terminal Hacks 5 | . 1 1 . 1 1 . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . 1 . 1 . Unauthorized Hacks 6 | . 3 . 3 . . . . . . . . Terminals 6 | . 3 . 3 . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . Skim 4 | . 2 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . 2 . . . . . 2 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . 5 13 . . . . . . . Total Damage 203 | . . . 70 133 . . . . . . . Kills 7 | . . . 2 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Active Infowar (turns) 5953 | 114 550 625 328 1050 473 520 826 213 560 292 402 Terrain 1720 | . . . . . . . 253 213 560 292 402 Seismic 4233 | 114 550 625 328 1050 473 520 573 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 6493 | 176 550 629 328 1050 473 520 901 213 560 292 801 Spaces Moved 3399 | 83 246 373 191 560 296 322 420 127 265 158 358 Core 7 | 5 . . . . . . . . . . 2 Treads 3388 | 78 246 373 191 560 296 322 420 127 265 158 352 Legs . | . . . . . . . . . . . . Wheels 4 | . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 100 Average Speed 162 | 153 160 160 160 160 160 160 160 160 160 160 186 Slowest Speed 500 | 160 160 160 160 160 160 160 160 160 160 160 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 6 44 85 27 84 69 74 31 3 41 7 46 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug 5 | . . . . . . . 5 . . . . Terrain Destroyed 12 | . . . . . . . 5 . . . 7 Melee 5 | . . . . . . . 5 . . . . Projectile . | . . . . . . . . . . . . AOE 7 | . . . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total 4056 | 107 343 386 205 696 296 325 543 131 395 198 431 Wait 381 | . 59 . . 123 . . 35 . 118 35 11 Move 3387 | 82 245 372 190 559 295 321 419 126 263 157 358 Hop . | . . . . . . . . . . . . Pick Up 32 | 6 1 1 2 4 1 . 9 . 1 2 5 Fast Attach 18 | 7 . . 2 . . . 2 . 3 1 3 Attach 20 | . . 1 1 . . . 8 . . . 10 Detach 1 | . . . 1 . . . . . . . . Swap 21 | . 3 2 3 1 . . 6 1 5 . . Drop 18 | . 2 . 2 . . . 6 . 2 3 3 Fire 131 | 12 30 9 4 9 . . 38 3 . . 26 Melee 29 | . . . . . . . 16 . 2 . 11 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . 3 1 . . . 4 4 1 . . . Escape Stasis 4 | . . . . . . . . . . . 4 Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 13) 556 | -10/Materials | Discovered new exit (range 3) 727 | -10/Materials | Entered Mines 781 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 959 | -10/Mines | Found the Drone Emporium 965 | -10/Mines | Found Prototype Device 985 | -10/Mines | Discovered new exit (range 12) 1091 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1339 | -10/Mines | Discovered new exit (range 11) 1356 | -10/Mines | Entered Materials 1356 | -9/Materials | Accompanied by 3 allies 1356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1441 | -9/Materials | Identified Sensor Drone Bay 1630 | -9/Materials | Discovered new exit (range 13) 1684 | -9/Materials | Entered Mines 1684 | -9/Mines | Accompanied by 3 allies 1685 | -9/Mines | Learned location of Storage (-8) 1702 | -9/Mines | Found a hidden stash of uninstalled traps 1785 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2000 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2169 | -9/Mines | Assembled infested the area 2251 | -9/Mines | Discovered new exit (range 15) 2605 | -9/Mines | Build established: Scavenger-Mutant 2706 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2725 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2726 | -9/Mines | Discovered new exit (range 5) 2734 | -9/Mines | Entered Exiles 2773 | -9/Exiles | Met 8R-AWN 2800 | -9/Exiles | Met EX-HEX 2859 | -9/Exiles | Met EX-DEC 2891 | -9/Exiles | Met EX-BIN 2978 | -9/Exiles | Aligned with FarCom system 2979 | -9/Exiles | Given EX-Vault access code 3018 | -9/Exiles | Opened EX-Vault 3029 | -9/Exiles | Found Chronowheel 3068 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3195 | -9/Exiles | Discovered new exit (range 10) 3207 | -9/Exiles | Left Exiles lab with Chronowheel 3207 | -9/Exiles | Entered Mines 3705 | -8/Mines | Discovered new exit (range 12) 3727 | -8/Mines | Entered Materials 3727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4353 | -8/Materials | Discovered new exit (range 10) 4451 | -8/Materials | Discovered new exit (range 10) 4628 | -8/Materials | Entered Factory 4628 | -7/Factory | Evolved 2 slots: Utility x2 4658 | -7/Factory | Build established: Scavenger-Skirmisher 4840 | -7/Factory | Identified exit to Garrison 4841 | -7/Factory | Entered Garrison 5129 | -7/Garrison | Triggered checkpoint 5280 | -7/Garrison | Discovered new exit (range 13) 5351 | -7/Garrison | Installed Relay Interface Framework 5401 | -7/Garrison | Entered Factory 5691 | -7/Factory | Identified exit to Garrison 5693 | -7/Factory | Entered Garrison 5819 | -7/Garrison | Triggered checkpoint 5914 | -7/Garrison | Garrison Relay disabled 6075 | -7/Garrison | Triggered checkpoint 6075 | -7/Garrison | Triggered checkpoint 6115 | -7/Garrison | Core integrity fell below 50% 6143 | -7/Garrison | Core integrity fell below 20% 6169 | -7/Garrison | Lost 16 parts (2p5n4u5w) 6299 | -7/Garrison | Triggered checkpoint 6368 | -7/Garrison | Build established: Mutant 6452 | -7/Garrison | Discovered new exit (range 10) 6494 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06299_ Beams of light sweep through the air. An alarm sounds. 06301_ System corrupted: Substantial component data lost. 06303_ Triggered Stasis Trap. 06303_ A bubble of rippling energy engulfs the area. 06303_ Field strength at 70. 06305_ Field strength at 40. 06306_ Field strength at 10. 06307_ Stasis field depleted. 06307_ Triggered Stasis Trap. 06307_ A bubble of rippling energy engulfs the area. 06307_ Field strength at 70. 06309_ Field strength at 40. 06310_ Field strength at 10. 06311_ Stasis field depleted. 06331_ System corrupted: Matter fused (-6). 06358_ System corrupted: Component data lost. 06444_ QIBIDFPRVPWG#=ESPIQK|LT8 06452_ EXIT=FOUND 06492_ System corrupted: Rnf. Deuterium Engine rejected. 06493_ Acquired Rnf. Deuterium Engine. 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