Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 19:50:49 Player: amhumam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1825) 1825 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 4067 Bonus ------- High Alert Combat Kills 15 Entered Garrisons 200 Friendly Fire -13 Cogmind --------- Core Integrity 93/550 Matter 215/300 Energy 21/100 System Corruption 8% Temperature Warning (324) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (15) --- High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Signal Interpreter Improved Signal Interpreter Field Laser Improved Datajack Scrap Shield Fragment (46) Scrap Shield Fragment (42) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Subdweller Optics Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink High-capacity Matter Pod Compact Matter Pod Improved Signal Interpreter Improved Signal Interpreter Field Laser Heavy Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Improved Datajack Scrap Shield Fragment Scrap Shield Fragment [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 50 | 6 5 5 26 8 Power 8 | 1 . 1 6 . Engine 6 | 1 . 1 4 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 12 | 2 . 2 7 1 Treads 3 | 2 . . 1 . Leg 1 | . . . . 1 Wheel 8 | . . 2 6 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 . 6 2 Device 6 | . . . 4 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 18 | 2 2 2 7 5 Energy Gun 7 | 2 . . 1 4 Energy Cannon 5 | . . . 4 1 Ballistic Gun 1 | . 1 . . . Ballistic Cannon 4 | . 1 1 2 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 33 | . . 3 13 17 Power 6 | . . 1 3 2 Propulsion 9 | . . 1 5 3 Utility 7 | . . . 2 5 Weapon 11 | . . 1 3 7 Highest Loss Streak 12 | . . 2 4 12 To Critical Strikes 1 | . . . 1 . Average Backups 10 | 3 9 11 11 12 Power 1 | . 1 1 1 . Propulsion 2 | 1 4 3 1 . Utility 3 | . 1 2 4 4 Weapon 3 | . 2 3 3 5 Tool/Special . | . . . . . Unused Backups 10 | . 5 . . 5 Power . | . . . . . Propulsion 5 | . 5 . . . Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 93 99 90 76 Engine 10 | . 14 13 4 8 Core 1 | . . . 4 . Treads 11 | . 28 14 1 . Leg 1 | . . . . 6 Wheel 11 | . . 12 23 4 Device 6 | . . . 12 12 Storage 11 | . 14 14 9 9 Hackware 1 | . . . . 9 Protection 8 | . 7 14 7 . Energy Gun 6 | . 7 . 3 18 Energy Cannon 5 | . . . 11 7 Ballistic Gun 4 | . 12 6 . . Ballistic Cannon 11 | . 8 21 11 . Peak Build Rating 33 | 6 9 13 27 33 Average Rating 16 | 4 7 10 21 28 On Entrance 11 | . 6 9 13 27 Naked Turns . | . . . . . Heaviest Build 48 | 12 35 36 48 47 Greatest Support 44 | 40 40 40 44 20 Greatest Overweight (x) 4 | . . 2 2 4 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 Most Carried 15 | 6 11 15 15 15 Average Carried 12 | 3 9 13 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 11 13 15 8 Class Distribution -------------------- 54% | Mutant 13% | Scavenger-Gunner 9% | Scavenger-Tank 9% | Gunner 8% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1593 | 202 40 193 1044 114 Remotely . | . . . . . Salvage Created 1821 | . 133 163 1155 370 Parts 89 | . 8 9 56 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 45 | . 3 6 28 8 Guns 14 | . 3 1 5 5 Cannons 31 | . . 5 23 3 Classes Destroyed 10 | . 1 2 5 2 Worker 2 | . . . 2 . Builder 1 | . . . 1 . Swarmer 6 | . . . 6 . Cutter 2 | . . . . 2 Grunt 18 | . 3 . 13 2 Duelist 1 | . . . 1 . Sentry 9 | . . 1 7 1 Specialist 1 | . . . . 1 Hunter 3 | . . . 1 2 Subdweller 5 | . . 5 . . Best Kill Streak 10 | . 3 2 10 2 Combat Bots Only 10 | . 3 2 10 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 331 | . 20 47 155 109 Missed 81 | . 4 13 42 22 Hits 250 | . 16 34 113 87 Melee 4 | . . . 3 1 Projectile 246 | . 16 34 110 86 AOE 6 | . . 5 . 1 Critical Strikes 9 | . . 2 4 3 Damage Taken 4041 | . 176 915 1587 1363 Core 675 | . 24 194 220 237 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 137 | . . . 137 . Core Remaining (%) 56 | 100 . 12 . . Volleys Fired 144 | . 10 25 76 33 Largest 3 | . 2 2 3 3 Hottest 219 | . 60 60 213 219 Shots Fired 341 | . 20 50 203 68 Gun 88 | . 20 7 21 40 Cannon 252 | . . 42 182 28 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 148 | . 10 49 89 . Thermal 192 | . 10 . 114 68 Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 5 10 15 9 Robot Miss Streak 4 | . 2 2 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 203 | . 13 37 114 39 Core Hits 85 | . 6 11 53 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 3 2 1 Burn 2 | . . . 1 1 Destroy 1 | . . 1 . . Blast 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4244 | . 154 734 2556 800 Guns 928 | . 154 64 205 505 Cannons 3202 | . . 556 2351 295 Explosions 114 | . . 114 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1603 | . 68 620 915 . Thermal 2527 | . 86 . 1641 800 Explosive 114 | . . 114 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 3 8 Average Corruption 4 | . . . 2 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 7 16 Message Errors 7 | . . . 2 5 Matter Fused 5 | . . . 2 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . 2 . Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles 7 | . . . 7 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 17 | . . 7 10 . Impact . | . . . . . Kinetic 14 | . . 7 7 . Secondary 3 | . . . 3 . Self-Inflicted Damage 9 | . . 9 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 474 | . 90 264 448 474 Average Temperature 176 | . 51 169 169 227 Received Heat Transfer 1437 | . 96 342 594 405 Effects 20 | . . . 10 10 Shutdowns 6 | . . . 3 3 Energy Bleed 2 | . . . 1 1 Interference 5 | . . . 2 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . 1 . Damage (minor) 3 | . . . 1 2 Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 6 . Heat Transferred 4455 | . 200 . 2738 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 2 | . . . 2 1 Low Security (%) 48 | 100 100 . 26 . Level 1 44 | . . . 57 100 Level 2 6 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 457 | . 60 . 457 399 Initial 269 | . . . . 269 Average 176 | . 5 . 252 334 Influence Increases 1192 | . 93 20 899 180 Destroy 0b10 Robot/C 800 | . 60 20 560 160 Destroy 0b10 Robot/NC 15 | . . . 15 . Destroy Leader 160 | . 10 . 140 10 Successful Hack 67 | . 23 . 44 . Disable Machine 60 | . . . 60 . Destroy Structure 30 | . . . 20 10 Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 913 | . 93 20 484 316 Entered New Map 146 | . . . . 146 Time Decay 457 | . 93 20 344 . Lost Part 300 | . . . 130 170 Lost Ally 10 | . . . 10 . Squads Dispatched 5 | . 2 . 3 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 9 8 39 15 Peak Tracking Total 12 | . 4 2 12 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 5 | . 1 . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 15 | . 5 . 10 . Terminals 13 | . 5 . 8 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 40 | . 13 . 27 . Successful 19 | . 4 . 15 . Failed 21 | . 9 . 12 . Catastrophic 5 | . 2 . 3 . Database Lockouts . | . . . . . Manual 39 | . 14 . 25 . Terminals 34 | . 13 . 21 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 3 | . . . 3 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 15 | . 4 . 11 . Terminals 13 | . 4 . 9 . Assimilate 1 | . . . 1 . Botnet 3 | . 1 . 2 . Skim 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Patch 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 9 . Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 125 | . . . . 125 Optics 125 | . . . . 125 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 3101 | 114 773 758 962 494 Spaces Moved 1694 | 63 345 522 589 175 Core 1 | 1 . . . . Treads 600 | 62 345 193 . . Legs 96 | . . . . 96 Wheels 997 | . . 329 589 79 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 93 110 Average Speed 134 | 158 160 126 104 201 Slowest Speed 260 | 160 160 160 112 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 52 30 51 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 29 | . . 10 19 . Melee . | . . . . . Projectile 19 | . . . 19 . AOE 10 | . . 10 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2219 | 74 549 567 774 255 Wait 250 | . 170 9 54 17 Move 1690 | 62 344 521 588 175 Hop . | . . . . . Pick Up 45 | 6 11 6 20 2 Fast Attach 18 | 6 3 . 7 2 Attach 26 | . . 4 13 9 Detach . | . . . . . Swap 15 | . 2 1 8 4 Drop 18 | . 9 1 8 . Fire 144 | . 10 25 76 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 593 | -10/Materials | Discovered new exit (range 9) 867 | -10/Materials | Discovered new exit (range 11) 888 | -10/Materials | Entered Subcaves 889 | -10/Subcaves | Approached by a straggling Scientist 898 | -10/Subcaves | Learned Materials emergency access door positions 963 | -10/Subcaves | Discovered new exit (range 13) 993 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 997 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1231 | -10/Subcaves | Core integrity fell below 50% 1360 | -10/Subcaves | Learned location of Zion (-7) 1538 | -10/Subcaves | Core integrity fell below 20% 1560 | -10/Subcaves | Ambushed by Subdweller buried in earth 1646 | -10/Subcaves | Entered Materials 1646 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1929 | -8/Materials | Destroyed 10 combat bots 1936 | -8/Materials | Lost 4 parts (1p1n1u1w) 2149 | -8/Materials | Discovered new exit (range 4) 2309 | -8/Materials | Lost 4 parts (1p1u2w) 2381 | -8/Materials | Discovered new exit (range 15) 2446 | -8/Materials | Learned Storage garrison access intel 2520 | -8/Materials | Learned location of 2 exits from Factory 2540 | -8/Materials | Build established: Scavenger-Gunner 2570 | -8/Materials | Identified exit to Garrison 2582 | -8/Materials | Learned 2 Storage zone layouts 2608 | -8/Materials | Entered Garrison 2622 | -8/Garrison | Triggered checkpoint 2666 | -8/Garrison | Garrison Relay disabled 2682 | -8/Garrison | Core integrity fell below 50% 2703 | -8/Garrison | Lost 3 parts (1n2u) 3062 | -8/Garrison | Triggered checkpoint 3100 | -8/Garrison | Core integrity fell below 20% 3102 | -8/Garrison | Self-destructed Last Messages --------------- 03077_ Overheating: Imp. Heat Sink damaged (-19). 03078_ G-47 Trooper suffers critical hit (Burn). 03079_ G-47 Trooper heat spikes uncontrollably. 03080_ Imp. Deuterium Engine destroyed. 03080_ G-47 Trooper overheating. 03081_ Hvy. Laser destroyed. 03081_ Critical hit (Burn: +37). 03083_ Hvy. Particle Cannon destroyed. 03085_ Overheating: Matter decay (-60). 03089_ Penetrated by Slug. 03089_ Imp. Heat Sink destroyed. 03095_ Penetrated by Slug. 03095_ Hvy. Particle Cannon destroyed. 03098_ Slug penetrates Wall. 03098_ Lgt. Nuclear Core destroyed. 03100_ Critical hit (Burn: +37). 03101_ Penetrated by Slug. 03101_ Hvy. Particle Cannon destroyed. 03101_ Hacking Suite destroyed. 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