Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 15:34:38 Player: WazdakkaGutsmek Result: Destroyed by AG-02523 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2732) 2732 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1180) 1180 TOTAL SCORE: 8027 Bonus ------- High Alert Combat Kills 180 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (34) Movement Treading (232) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Improved Treads Advanced Treads Armored Wheel Zionite Glidesys I > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Zionite Weapon Casing Zionite Light Carapace Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Improved EM Shotgun Light EM Pulse Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Neutrino Core Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (70) Improved Signal Interpreter Zionite Light Carapace Gatling Laser Advanced Beam Cannon Cooled Plasma Cannon Flak Gun Flak Gun Improved Light Cannon Improved Light Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Treads Advanced Treads Armored Wheel Zionite Glidesys I > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Zionite Weapon Casing Zionite Light Carapace Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Cooled Plasma Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Improved Heat Sink Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Signal Interpreter Zionite Light Carapace Heavy EM Pulse Gun Improved EM Shotgun Light EM Pulse Cannon Advanced Beam Cannon Flak Gun Improved Light Cannon Improved Light Cannon Precision Grenade Launcher [Rating: 60] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 76 | . 8 3 9 12 5 18 3 2 2 14 Power 6 | . . . 1 3 . . . . . 2 Engine 5 | . . . 1 3 . . . . . 1 Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | . 4 . 3 4 1 4 1 1 1 2 Treads 19 | . 4 . 3 4 1 4 1 1 1 . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 18 | . 1 . 2 3 1 6 . 1 . 4 Device 4 | . . . . . . 4 . . . . Storage 2 | . 1 . . 1 . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 12 | . . . 2 2 1 2 . 1 . 4 Artifact . | . . . . . . . . . . . Weapon 31 | . 3 3 3 2 3 8 2 . 1 6 Energy Gun 9 | . 2 . 1 . . 3 . . . 3 Energy Cannon 9 | . . . . 2 2 2 . . 1 2 Ballistic Gun 5 | . 1 2 1 . . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 7 | . . 1 . . 1 3 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 4 . 1 . . . 4 Parts Lost 18 | . . 4 . . 2 4 2 . . 6 Power 2 | . . 1 . . . . . . . 1 Propulsion 6 | . . 1 . . . 3 . . . 2 Utility 7 | . . . . . 2 1 2 . . 2 Weapon 3 | . . 2 . . . . . . . 1 Highest Loss Streak 6 | . . 3 . . 1 3 2 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 81 65 66 99 84 88 93 90 92 92 Engine 8 | . 14 9 3 11 9 7 7 7 7 3 Treads 28 | . 14 23 23 32 30 28 30 30 30 19 Device 6 | . . . . . . 8 15 15 15 12 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Protection 12 | . . . 5 21 17 11 8 6 7 14 Energy Gun 7 | . 12 2 . . . 10 15 15 14 6 Energy Cannon 5 | . . . . 9 8 6 3 . . 6 Ballistic Gun 8 | . 13 14 14 11 9 3 3 7 7 6 Peak Build Rating 60 | . 8 7 15 28 31 47 47 41 44 60 Average Rating 31 | . 6 5 10 19 29 40 43 40 41 48 On Entrance 24 | 6 6 6 7 15 28 28 47 38 41 44 Naked Turns . | . . . . . . . . . . . Heaviest Build 87 | 11 31 26 41 74 77 80 80 76 80 87 Greatest Support 92 | 20 40 40 60 69 89 92 92 89 89 88 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 . . . 6 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 20 | . 15 15 15 20 20 20 20 20 20 20 Average Capacity 19 | . 13 15 15 19 20 20 20 20 20 20 Most Carried 20 | . 8 3 10 15 15 20 20 20 20 20 Average Carried 15 | . 5 2 5 12 14 18 19 20 20 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 3 3 9 14 15 20 20 20 20 15 Class Distribution -------------------- 35% | Scavenger-Tank 32% | Mutant 14% | Scavenger-Mutant 13% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Matter Collected 1803 | 200 . 35 125 455 139 351 81 37 12 368 Remotely . | . . . . . . . . . . . Salvage Created 2530 | . . 79 137 512 525 906 68 77 . 226 Parts 150 | . . 12 14 24 31 48 6 2 . 13 Haulers Intercepted 8 | . . . . 5 2 1 . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 4 5 3 . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 61 | . . 8 3 4 11 23 4 2 . 6 Guns 17 | . . 3 1 2 2 6 1 2 . . Cannons 16 | . . . 2 2 6 3 . . . 3 AOE 28 | . . 5 . . 3 14 3 . . 3 Classes Destroyed 13 | . . 2 3 1 1 5 . . . 1 Worker 8 | . . 1 . 4 . 3 . . . . Builder 2 | . . . . . . 2 . . . . Hauler 8 | . . . . 5 2 1 . . . . Recycler 3 | . . . . . . 3 . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 17 | . . 8 . . 3 3 3 . . . Grunt 9 | . . . 1 . 3 3 . 2 . . Protector 1 | . . . . . . 1 . . . . Sentry 15 | . . . 2 4 3 6 . . . . Specialist 3 | . . . . . . 3 . . . . Hunter 5 | . . . . . 2 2 1 . . . Programmer 5 | . . . . . . 5 . . . . Z-Light 5 | . . . . . . . . . . 5 Best Kill Streak 14 | . . 6 2 3 4 14 3 2 . 3 Combat Bots Only 9 | . . 5 2 2 4 9 3 2 . 3 Max Kills in Single Turn 6 | . . 3 1 1 3 6 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 3 . . 3 4 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Hostile Shots Fired 432 | . . 61 11 27 53 176 18 3 . 83 Missed 130 | . . 16 5 10 10 59 3 1 . 26 Damage Taken 5062 | . . 447 86 325 640 1380 240 34 . 1910 Core 933 | . . 97 14 45 60 205 26 . . 486 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 . 61 . 85 89 . . . . . Volleys Fired 178 | . 3 28 6 42 37 27 7 2 4 22 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 Hottest 213 | . 60 60 72 101 138 196 195 188 213 213 Shots Fired 354 | . 6 38 12 84 68 71 14 6 6 49 Gun 207 | . 6 35 7 42 37 39 6 6 2 27 Cannon 114 | . . . 5 42 30 19 3 . 4 11 Launcher 33 | . . 3 . . 1 13 5 . . 11 Special . | . . . . . . . . . . . Kinetic 155 | . 3 28 12 48 37 4 . 2 1 20 Thermal 152 | . . . . 36 30 54 9 4 5 14 Explosive 33 | . . 3 . . 1 13 5 . . 11 Electromagnetic 14 | . 3 7 . . . . . . . 4 Robot Hit Streak 13 | . 2 3 5 9 11 13 7 11 . 8 Robot Miss Streak 9 | . 3 6 1 5 3 4 3 . . 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 191 | . 3 15 8 41 46 49 9 3 . 17 Core Hits 158 | . 1 12 4 13 14 80 6 4 . 24 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9253 | . 41 551 165 1023 1445 4125 423 88 . 1392 Guns 2485 | . 41 115 107 479 492 773 87 88 . 303 Cannons 1993 | . . . 58 465 759 403 33 . . 275 Explosions 4659 | . . 436 . . 174 2932 303 . . 814 Melee . | . . . . . . . . . . . Ramming 116 | . . . . 79 20 17 . . . . Kinetic 1517 | . 17 82 165 522 492 70 . . . 169 Thermal 3335 | . . . . 422 759 1593 120 88 . 353 Explosive 4172 | . . 436 . . 174 2445 303 . . 814 Electromagnetic 113 | . 24 33 . . . . . . . 56 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . 2 4 3 . . Message Errors 2 | . . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . 1 1 . . . Overload Shots 15 | . . . . . 2 . . . 4 9 Effects 1 | . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . 1 Overflow Damage 315 | . . 56 . . 28 114 20 . . 97 Projectiles 32 | . . . . . . 22 . . . 10 Explosions 283 | . . 56 . . 28 92 20 . . 87 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . . Impact 2 | . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 152 | . . 110 . . 15 . 27 . . . Shots 6 | . . 3 . . 1 . 2 . . . Rammed 12 | . . . . 9 2 1 . . . . Targets Rammed 15 | . . . . 11 2 2 . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . 2 . 1 . . . . Highest Temperature 273 | . 40 40 5 273 123 273 42 221 63 223 Average Temperature 71 | . 19 22 3 88 42 80 28 75 15 104 Received Heat Transfer 1029 | . . . 24 117 198 174 . 18 . 498 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . . . 6 . 1 . 3 Heat Transferred 5198 | . . . . 742 1160 2336 250 200 . 510 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Peak Influence 680 | . . 187 231 210 249 680 . . . . Initial 112 | . . . 72 97 33 112 . . . . Average 161 | . . 90 137 96 127 308 . . . . Maximum Alert Level 2 | . . . 1 1 1 2 . . . . Low Security (%) 82 | . 100 100 67 98 78 62 . . . . Level 1 6 | . . . 32 1 21 . . . . . Level 2 11 | . . . . . . 37 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 4 1 7 . . . . Investigation 2 | . 1 . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 7 | . . . 1 3 1 2 . . . . Assault 2 | . . . . 1 . 1 . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Distress Signals 6 | . . . 1 1 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 2 9 8 25 17 31 4 2 . 7 Peak Tracking Total 13 | . 1 5 4 3 4 13 3 2 . 3 Tactical Retreats 6 | . . 1 . 2 1 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 8 | . 3 . . 5 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 21 | . . . . 5 3 12 . . 1 . Max in Single Turn 12 | . . . . 1 1 12 . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 7 | . . . . 1 1 5 . . . . Terminals 5 | . . . . 1 . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . . . . 2 5 8 . . . . Successful 9 | . . . . 1 4 4 . . . . Failed 6 | . . . . 1 1 4 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . 1 . 6 . . . . Terminals 9 | . . . . 2 . 7 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . 1 . 2 . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Transport Status 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 2 | . . . . . . 2 . . . . Botnet 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Turns Passed 6343 | . 228 182 280 1553 663 1214 327 441 848 607 Spaces Moved 3065 | 1 132 66 140 599 265 615 188 268 532 259 Core . | . . . . . . . . . . . Treads 2894 | . 63 66 140 599 265 615 188 268 532 158 Legs 70 | 1 69 . . . . . . . . . Wheels 101 | . . . . . . . . . . 101 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 156 156 Average Speed 178 | 120 156 180 173 212 201 169 160 160 157 183 Slowest Speed 240 | 120 240 240 240 240 240 240 160 160 160 232 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 1 27 24 17 86 35 23 35 44 77 57 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . 2 1 3 . Spaces Dug 4 | . . . . . . 4 . . . . Terrain Destroyed 212 | . . 22 1 4 25 65 37 . 3 55 Melee . | . . . . . . . . . . . Projectile 35 | . . . 1 4 15 6 2 . 3 4 AOE 177 | . . 22 . . 10 59 35 . . 51 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Total 3600 | . 148 97 162 784 324 724 202 275 538 346 Wait 194 | . . . 2 90 14 40 1 3 . 44 Move 3055 | . 131 65 139 598 264 614 187 267 531 259 Hop . | . . . . . . . . . . . Pick Up 37 | . 2 . 5 12 1 13 2 . . 2 Fast Attach 29 | . 5 2 5 2 2 8 . 1 . 4 Attach 17 | . 3 1 1 . 1 4 1 . . 6 Detach 4 | . . 1 1 . 1 . . . . 1 Swap 30 | . . . 3 10 2 6 2 1 2 4 Drop 35 | . 4 . . 13 . 10 2 1 1 4 Fire 178 | . 3 28 6 42 37 27 7 2 4 22 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 15 | . . . . 11 2 2 . . . . Escape Stasis 6 | . . . . 6 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / Pro) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 4) 229 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 378 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 389 | -10/Mines | Lost 3 parts (1p1n1w) 392 | -10/Mines | Discovered new exit (range 9) 411 | -10/Mines | Entered Materials 411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 574 | -9/Materials | Discovered new exit (range 16) 691 | -9/Materials | Entered Storage 860 | -9/Storage | Met 01-MTF 899 | -9/Storage | Build established: Scavenger-Mutant 1025 | -9/Storage | Used back door to open Recycling access 1025 | -9/Storage | Discovered new exit (range 5) 1370 | -9/Storage | Discovered new exit (range 16) 1810 | -9/Storage | Build established: Mutant 2244 | -9/Storage | Entered Materials 2244 | -8/Materials | Accompanied by 1 ally (01-MTF) 2244 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2247 | -8/Materials | 01-MTF left 2893 | -8/Materials | Discovered new exit (range 8) 2907 | -8/Materials | Entered Factory 2907 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2975 | -7/Factory | Identified exit to Lower Caves 3253 | -7/Factory | Build established: Tank 3440 | -7/Factory | Garrison activated, responded to threat 3700 | -7/Factory | Cargo convoy interrupted 3736 | -7/Factory | Destroyed 9 combat bots 3741 | -7/Factory | Lost 3 parts (2n1u) 4107 | -7/Factory | First assault squad dispatched 4121 | -7/Factory | Entered Lower Caves 4155 | -7/Lower Caves | Learned Factory emergency access door positions 4163 | -7/Lower Caves | Build established: Scavenger-Tank 4417 | -7/Lower Caves | Discovered new exit (range 14) 4448 | -7/Lower Caves | Entered another Lower Caves area 4453 | -7/Lower Caves | Encountered a Warlord checkpoint 4870 | -7/Lower Caves | Discovered new exit (range 14) 4889 | -7/Lower Caves | Entered Zion 5021 | -7/Zion | System corruption cleaned by Quarantine Array 5160 | -7/Zion | Learned location of 1 exit from Factory 5187 | -7/Zion | Identified exit to Proximity Caves 5732 | -7/Zion | Discovered new exit (range 4) 5734 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5737 | -7/Zion | Entered Deep Caves 5882 | -7/Deep Caves | Attacked by Z-Imprinter 5924 | -7/Deep Caves | Core integrity fell below 50% 5934 | -7/Deep Caves | Destroyed Z-Imprinter 5951 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 6090 | -7/Deep Caves | Z-Facility disabled 6119 | -7/Deep Caves | Found Prototype Protection 6119 | -7/Deep Caves | Identified Zio. Weapon Casing 6321 | -7/Deep Caves | Core integrity fell below 20% 6341 | -7/Deep Caves | Spotted AG-02523 6344 | -7/Deep Caves | Destroyed by AG-02523 with Assembled Focal Cannon Last Messages --------------- 06098_ Prototype Storage melted. 06098_ SL-NO2(z) destroyed. 06101_ Acquired 68 matter. 06106_ Acquired 66 matter. 06110_ Acquired 34 matter. 06115_ Dropped Imp. Deuterium Engine. 06115_ Acquired Prototype Reactor. 06115_ Identified Zio. Light DM Reactor. 06119_ Acquired Prototype Protection. 06119_ Identified Zio. Weapon Casing. 06123_ Dropped Imp. Heat Sink. 06124_ Acquired Prototype Protection. 06124_ Identified Zio. Light Carapace. 06130_ Acquired Zio. Light Carapace. 06135_ Acquired Prototype Hover Unit. 06135_ Identified Zio. Glidesys I. 06326_ Dropped Hcp. Battery. 06342_ AG-02523: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06344_ Extracted 54 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????## ??????# # | | ?????????????????????????????????# ?????# ? | | ?????????????????????????????????# ????## ? | | ?????????????????????????????????# ??### ?? | | ?????????????????????????????????# ### ??? | | ?????????????????????????? ??????# #??? | | ???????????????????????? ??????# ##?? | | ????????????????????? ???###?# ##? | | ??????????????????? ! #?## ## ## | | ?????????????????= = #?# # | | ???????????????? #?# | | ?????????????? #?# ## ## | | ????????????? ! #?# ######? | | ???????????? #### ##???? | | ???????????? #?###### #???? | | ??????????? !! #??????## #???? | | ??????????? | #??????## ##??? | | ?????????? | | |l s ######## ##?? | | ??????????? = #?? | | ??????????" = #?# | | ?????????? # #?# | | ?????????" g ############ #?# | | ????????? #???????????# #?? | | ?????????" ##???????????? #? | | ????????? #G# #????????????? # | | ????????? #### ?#@## ##????????????? | | ??????????? ??????????# ####??????????????? ### | | ??????????????????????# #??????????????????###?? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Cld. Plasma Cannon | -8/Materials | Scanalyzed Lrn. Missile Launcher | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveMultitargetingPurifier Manual? 0 Play Time 00:36:46 Cumulative 200.0 hours Start 2024.12.06 @ 14:57:37 End 2024.12.06 @ 15:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 157 Adventurer 16 Explorer 3 Win Type - Total 17 Types 8/0/8/1/0/0/0/0/0 Lore% 52 Gallery% 75 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b75a826e-34c6-4ea2-bf02-dd16ec908ae8