Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.08 @ 13:57:19 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1570) 1570 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4175 Bonus ------- None Cogmind --------- Core Integrity 541/700 Matter 3/300 Energy 330/330 System Corruption 0% Temperature Cool (9) Movement Hovering (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Hover Unit Hover Unit Backup Propulsion I Aerolev Unit > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Weight Redist. System Structural Scanner Hacking Suite > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (8) ---- Heavy Ion Engine Hacking Suite Minigun Gauss Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Seismic Detector Hacking Suite > --- WEAPON ----------- Minigun Precision Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core VTOL Module Minigun Minigun Precision Grenade Launcher Datajack [Rating: 40] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 51 | 6 3 15 5 22 Power 13 | 1 . 6 1 5 Engine 9 | 1 . 5 1 2 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 19 | 2 2 5 2 8 Treads 1 | . . 1 . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 16 | . 2 4 2 8 Flight . | . . . . . Utility 10 | 1 1 2 1 5 Device 7 | . 1 2 . 4 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 2 1 4 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 15 | . . 3 6 6 Power 3 | . . . 1 2 Propulsion 7 | . . 3 2 2 Utility 2 | . . . . 2 Weapon 3 | . . . 3 . Highest Loss Streak 6 | . . 2 6 2 To Critical Strikes . | . . . . . Average Backups 6 | 2 4 7 7 6 Power 1 | . 2 1 2 1 Propulsion . | . . . . 1 Utility 1 | . 1 2 1 . Weapon 1 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 1 . 1 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 79 | . 98 84 62 79 Engine 8 | . 14 7 8 7 Core 2 | . . 2 . 3 Leg 2 | . 22 . . . Hover 20 | . 4 19 16 26 Device 19 | . 13 21 18 20 Storage 9 | . 14 11 9 7 Hackware 4 | . . . 9 7 Energy Gun 3 | . 14 8 . . Ballistic Gun 4 | . 14 5 . 2 Ballistic Cannon 1 | . . 4 . . Peak Build Rating 40 | 6 8 14 19 40 Average Rating 17 | 3 7 11 13 26 On Entrance 8 | . 6 8 9 17 Naked Turns . | . . . . . Heaviest Build 36 | 10 11 18 16 36 Greatest Support 32 | 20 20 20 16 32 Greatest Overweight (x) 4 | . . 4 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 4 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 4 5 Class Distribution -------------------- 57% | Hacker-Mutant 28% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1182 | 198 107 210 163 504 Remotely . | . . . . . Salvage Created 1494 | 17 158 383 301 635 Parts 103 | 5 12 24 22 40 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 2 8 8 14 Guns 20 | . 2 5 3 10 Cannons 3 | . . 3 . . AOE 9 | . . . 5 4 Classes Destroyed 10 | 1 3 2 2 2 Builder 5 | . 1 . 2 2 Tunneler 2 | 1 . . 1 . Hauler 2 | . . . 1 1 Operator 2 | . . 2 . . Watcher 6 | . 2 1 . 3 Swarmer 6 | . . . 3 3 Grunt 18 | . 2 4 4 8 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . 4 1 1 Best Kill Streak 6 | 1 2 4 6 6 Combat Bots Only 6 | . 2 4 4 6 Max Kills in Single Turn 3 | 1 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 291 | . 10 67 65 149 Missed 112 | . 3 26 21 62 Hits 179 | . 7 41 44 87 Melee 1 | . . . . 1 Projectile 178 | . 7 41 44 86 Critical Strikes 3 | . . . . 3 Damage Taken 1877 | . 76 428 573 800 Core 468 | . 34 120 155 159 Absorbed by Shields . | . . . . . Ignored by Resistances 554 | . 24 123 161 246 Regen/Repaired (Parts) 17 | . . 17 . . Core Remaining (%) 81 | 100 86 70 71 . Volleys Fired 138 | 1 14 40 24 59 Largest 2 | 2 2 2 2 2 Hottest 86 | 60 60 86 76 50 Shots Fired 213 | 2 27 65 32 87 Gun 171 | 2 27 46 26 70 Cannon 19 | . . 19 . . Launcher 23 | . . . 6 17 Special . | . . . . . Kinetic 143 | 1 14 40 18 70 Thermal 47 | 1 13 25 8 . Explosive 23 | . . . 6 17 Electromagnetic . | . . . . . Robot Hit Streak 41 | 1 14 41 22 21 Robot Miss Streak 3 | . 2 1 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 156 | 1 19 57 27 52 Core Hits 99 | 1 10 25 24 39 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 1 1 Burn 1 | . . . 1 . Destroy 1 | . . . . 1 Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4112 | 10 189 733 1122 2058 Guns 1735 | 10 189 450 228 858 Cannons 274 | . . 274 . . Explosions 2094 | . . . 894 1200 Melee . | . . . . . Ramming 9 | . . 9 . . Kinetic 1511 | . 103 439 111 858 Thermal 1183 | 10 86 285 159 643 Explosive 1409 | . . . 852 557 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 141 | . . . 37 104 Projectiles . | . . . . . Explosions 141 | . . . 37 104 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 149 | . . 4 64 81 Shots 6 | . . . 3 3 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 393 | 20 79 393 124 107 Average Temperature 40 | 10 32 56 49 25 Received Heat Transfer 783 | . 57 204 198 324 Effects 2 | . . 2 . . Short Circuit 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1718 | 25 200 673 420 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 87 Level 1 5 | . . . . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 235 | 5 50 115 153 235 Initial 59 | . . . 6 59 Average 73 | 1 12 42 30 133 Influence Increases 1397 | 5 77 262 352 701 Destroy 0b10 Robot/C 640 | . 40 160 160 280 Destroy 0b10 Robot/NC 85 | 5 15 15 20 30 Destroy Leader 166 | . 14 52 32 68 Successful Hack 39 | . 8 5 . 26 Disable Machine 90 | . . . 36 54 Destroy Structure 122 | . . . 59 63 Partial Spotted 60 | . . 30 15 15 Lose Combat Pursuer 195 | . . . 30 165 Influence Decreases 1207 | 5 76 246 216 664 Entered New Map 106 | . . 1 11 94 Time Decay 951 | 5 76 215 145 510 Lost Part 150 | . . 30 60 60 Squads Dispatched 10 | . . 2 . 8 Investigation 6 | . . 1 . 5 Extermination 2 | . . . . 2 Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 8 13 20 36 Peak Tracking Total 10 | . 4 7 10 6 Tactical Retreats 9 | . . . 1 8 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . . 4 6 Max in Single Turn 3 | . . . 2 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 2 4 3 9 Terminals 13 | . 2 2 3 6 Fabricators 2 | . . . . 2 Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 47 | . 4 10 9 24 Successful 33 | . 2 7 6 18 Failed 14 | . 2 3 3 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 4 4 9 14 Fabricators 5 | . . . . 5 Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 8 | . . 3 . 5 Garrison Access . | . . . . . Terminal Hacks 21 | . 2 3 6 10 Robot Analysis 1 | . . . 1 . Open DSF 2 | . . . . 2 Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . . 1 . 1 Locate Traps 2 | . . . 1 1 Disarm Traps 1 | . . . . 1 Dispatch Records 2 | . . 1 . 1 Maintenance Status 1 | . . 1 . . Transport Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . 1 . 1 2 Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 2 . 4 Insert Component 3 | . . 1 . 2 Analyze 3 | . . 1 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 12 | . 1 3 3 5 Full Trace Events 4 | . . . . 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 . 2 Parts Built 3 | . . . . 3 Authchips . | . . . . . Time 76 | . . . . 76 Total Part Build Rating 3 | . . . . 3 Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 . 2 Part Schematics Acquired 3 | . . 1 . 2 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2413 | . 259 592 531 1031 Terrain 1430 | . . 591 531 308 Structural 1005 | . . . . 1005 Seismic 1802 | . 259 589 531 423 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2476 | 61 261 592 531 1031 Spaces Moved 2139 | 52 200 453 283 1151 Core 44 | 25 . 13 6 . Treads 62 | . . 62 . . Legs 156 | 27 129 . . . Wheels . | . . . . . Hover 1877 | . 71 378 277 1151 Flight . | . . . . . Fastest Speed 43 | 50 56 52 46 43 Average Speed 66 | 86 97 82 57 57 Slowest Speed 250 | 120 120 250 200 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 7 | . . . . 7 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 44 45 35 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 95 | . . . 8 87 Terrain Destroyed 209 | . . . 76 133 Melee . | . . . . . Projectile . | . . . . . AOE 209 | . . . 76 133 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3005 | 65 242 614 623 1461 Wait 573 | . 16 80 297 180 Move 2135 | 51 199 452 282 1151 Hop . | . . . . . Pick Up 50 | 7 8 9 4 22 Fast Attach 8 | 2 . 4 . 2 Attach 48 | 4 3 8 10 23 Detach 16 | . . 5 3 8 Swap 10 | . . 5 2 3 Drop 26 | . 2 10 1 13 Fire 138 | 1 14 40 24 59 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 395 | -9/Materials | Repaired Lgt. Nuclear Core 651 | -9/Materials | Build established: Scavenger-Mutant 906 | -9/Materials | Discovered new exit (range 16) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1441 | -8/Materials | Discovered new exit (range 11) 1446 | -8/Materials | Entered Factory 1446 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1448 | -7/Factory | Lost 6 parts (1p2n3w) 1512 | -7/Factory | Build established: Hacker-Mutant 1539 | -7/Factory | Identified exit to Storage 1539 | -7/Factory | Identified exit to Lower Caves 1689 | -7/Factory | Garrison activated, responded to threat 1975 | -7/Factory | Fabricated Hover Unit (x3) 2477 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. Dropped Broken Prc. Grenade Launcher. Power Conduit explodes. Destroyed Welding Torch. Destroyed Aluminum Leg. Power Conduit explodes. U-05 Engineer destroyed. Destroyed Aluminum Leg. L-41 Fighter destroyed. Power Conduit explodes. Destroyed Lgt. Nuclear Core. Destroyed Particle Gun. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Fabricator disabled. U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | + ##??????????????????????????????????????????? | | #### ##??????????????????????????????????????????? | | #### ##??????????????????????????????????????????? | | ??##+##??????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ?? ???????????????? ????????????????? | | ?? ????????????????## ##????????????????? | | ? ???????????????## ##????????????????? | | ? ???????????????## ##????????????????? | | ??????????????## ##????????????????? | | ??????????????## u##????????????????? | | ?????? # ????## ##????????????????? | | ?????? # ???## p ##????????????????? | | ????? # ??## ##????????????????? | | ???## # ?## ##????????????????? | | ##########???### # ?## ##?????>??????????? | | ##########???### # ## ##????????????????? | | ???????########; "# ##????????????????? | | ???????######## = ## ##????????????????? | | ??????? u ##????????????????? | | ????????## g @ ##????????????????? | | ????????## g " ##????????????????? | | ????????## F" ##????????????????? | | ##### ]" ##????????????????? | | ##+####### "" ##????????????????? | | ! # ##????????????????? | | # ##????????????????? | | # ##????????????????? | | + ##????????????????? | | ##### ##????????????????? | | ##### ##????????????????? | | """" ##?####+####### ##????????????????? | | """" ##? T ############????????????????? | | """" ##???????????###########????????????????? | | """" ##??????????????????????????????????????? | | !##??????????????????????????????????????? | | ###########??????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 56 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Prc. Grenade Launcher | -7/Factory | Scanalyzed Hvy. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hover Unit | x3 | -7/Factory Repaired ---------- Lgt. Nuclear Core | 66% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed LegSpacefoldFragment Manual? 0 Play Time 00:44:14 Cumulative 25.0 hours Start 2025.06.07 @ 22:26:13 End 2025.06.08 @ 13:57:19 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 8% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca46075f-f27b-4575-bc7c-4ef153eac064