Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 20:08:16 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (289) 289 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1239 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 283/300 Energy 134/140 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Hover Unit Hover Unit Small Storage Unit Improved Terrain Scanner Improved Targeting Computer Small Laser Assault Rifle Mini Grenade Launcher Datajack Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Compact Wheel Hover Unit Small Storage Unit Improved Terrain Scanner Improved Targeting Computer Small Laser Assault Rifle Mini Grenade Launcher Axe [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 7 1 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 1 | 1 . . Storage 2 | 1 . 1 Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 9 | 3 7 11 Power 1 | . 1 1 Propulsion 3 | 1 3 4 Utility 2 | . 1 2 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 100 91 Engine 12 | . 14 11 Wheel 24 | . 28 22 Device 3 | . 7 . Storage 12 | . 14 11 Processor 13 | . 6 19 Protection 3 | . . 6 Ballistic Gun 23 | . 28 20 Peak Build Rating 19 | 9 10 19 Average Rating 11 | 5 9 15 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 38 | 15 15 38 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 11 | 7 8 14 Most Carried 15 | 5 8 15 Average Carried 9 | 3 7 12 Final Capacity 15 | 8 8 15 Final Carried 14 | 5 8 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 488 | 278 99 111 Remotely . | . . . Salvage Created 402 | 89 102 211 Parts 22 | 5 2 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 3 4 Guns 7 | . 3 4 Classes Destroyed 5 | 2 1 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 1 | . . 1 Grunt 5 | . 3 2 Sentry 2 | . . 2 Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 43 | . 21 22 Missed 6 | . 4 2 Hits 37 | . 17 20 Projectile 37 | . 17 20 Critical Strikes 1 | . . 1 Damage Taken 448 | . 191 257 Core 111 | . 70 41 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 27 | 3 14 10 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 54 | 6 28 20 Gun 54 | 6 28 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | 6 28 16 Thermal 4 | . . 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 3 10 11 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 4 23 13 Core Hits 18 | 3 7 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 517 | 62 298 157 Guns 506 | 62 287 157 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . 11 . Kinetic 474 | 62 287 125 Thermal 32 | . . 32 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 39 | 6 5 39 Average Temperature 16 | 6 4 19 Received Heat Transfer 216 | . 108 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . . 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 140 | 5 140 69 Initial 59 | . 3 59 Average 46 | 1 75 34 Influence Increases 337 | 10 210 117 Destroy 0b10 Robot/C 140 | . 60 80 Destroy 0b10 Robot/NC 15 | 10 . 5 Destroy Leader 30 | . . 30 Destroy Structure 2 | . . 2 Partial Spotted 15 | . 15 . Lose Combat Pursuer 135 | . 135 . Influence Decreases 306 | 5 75 226 Entered New Map 83 | . 2 81 Time Decay 208 | 5 73 130 Lost Part 15 | . . 15 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 13 6 Peak Tracking Total 9 | . 9 4 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 338 | 4 118 216 Optics 216 | . . 216 Terrain 122 | 4 118 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 579 | 74 230 275 Spaces Moved 432 | 50 179 203 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 430 | 48 179 203 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 103 | 98 100 108 Slowest Speed 115 | 100 100 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 39 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 501 | 65 201 235 Wait 12 | 1 4 7 Move 430 | 49 178 203 Hop . | . . . Pick Up 13 | 5 3 5 Fast Attach 10 | 7 . 3 Attach 2 | . . 2 Detach 1 | . . 1 Swap 5 | . 1 4 Drop . | . . . Fire 27 | 3 14 10 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 580 | -9/Materials | Self-destructed Last Messages --------------- Acquired Adv. Visual Processing Unit. Acquired Axe. Acquired Lgt. Deuterium Engine. <x2> G-34 Mercenary destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Assault Rifle destroyed. Acquired Med. Armor Plating. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Y-45 Defender destroyed. <x2> Acquired 54 matter. Acquired 51 matter. K-01 Serf collects debris. <x2> O-16 Technician destroyed. Acquired 6 matter. Acquired Datajack. Acquired Hover Unit. Com. Wheel destroyed. G-34 Mercenary destroyed. 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