Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 17:27:38 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1224) 1224 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4314 Bonus ------- None Cogmind --------- Core Integrity 653/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (62) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY (5) ------ Cooling System Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Layered Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Seismic Detector Transmission Jammer System Shield Improved Medium Laser Advanced Beam Cannon Flak Gun Rocket Array Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Seismic Detector Transmission Jammer System Shield Improved Medium Laser Advanced Beam Cannon Flak Gun Rocket Array Datajack Power Maul [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Advanced Treads Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 74 | 7 2 2 34 . 14 15 Power 8 | 1 . . 6 . . 1 Engine 8 | 1 . . 6 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . . 6 . 5 3 Treads 4 | . . . . . 3 1 Leg . | . . . . . . . Wheel 11 | 2 . . 6 . 1 2 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 16 | 2 1 . 8 . 2 3 Device 5 | 1 . . 2 . 2 . Storage 3 | 1 1 . 1 . . . Processor 4 | . . . 2 . . 2 Hackware . | . . . . . . . Protection 4 | . . . 3 . . 1 Artifact . | . . . . . . . Weapon 34 | 2 1 2 14 . 7 8 Energy Gun 8 | . . . 1 . 3 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 15 | 2 . 1 9 . 1 2 Ballistic Cannon 2 | . . . 2 . . . Launcher 5 | . 1 1 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 2 Parts Lost 8 | . . . 4 . 2 2 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . 2 . 1 1 Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . 2 . 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 100 98 100 92 94 Engine 9 | . 14 14 10 11 9 7 Treads 4 | . . . . . 6 10 Wheel 24 | . 28 28 32 33 23 14 Device 9 | . 14 14 3 . 11 14 Storage 9 | . 14 14 11 11 9 7 Processor 11 | . . . 14 11 9 14 Protection 3 | . . . 4 11 5 . Energy Gun 5 | . . . . . 4 16 Ballistic Gun 10 | . 27 19 17 11 6 1 Ballistic Cannon 1 | . . . 3 . . . Launcher 2 | . . 8 . 11 2 . Impact Weapon 2 | . . . . . 4 4 Naked Turns . | . . . . . . . Heaviest Build 40 | 12 19 19 40 36 38 40 Greatest Support 43 | 20 20 20 36 32 43 38 Greatest Overweight (x) 2 | . . . 1 1 2 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 Most Carried 15 | 4 10 10 15 15 15 15 Average Carried 13 | 2 7 9 13 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 4 10 10 15 15 15 14 Class Distribution -------------------- 62% | Scavenger-Mutant 27% | Mutant 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1578 | 261 24 52 734 36 214 257 Remotely . | . . . . . . . Salvage Created 1612 | 18 24 107 755 13 367 328 Parts 101 | 3 4 5 49 8 19 13 Haulers Intercepted 3 | . . . 1 . 2 . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 27 | . . . 14 3 5 5 Guns 19 | . . . 12 . 2 5 Cannons 2 | . . . 2 . . . AOE 6 | . . . . 3 3 . Classes Destroyed 13 | 1 1 1 7 1 1 1 Worker 4 | . . . 1 . . 3 Builder 4 | . . . 1 . 2 1 Tunneler 2 | 1 . 1 . . . . Hauler 3 | . . . 1 . 2 . Recycler 3 | . . 1 . . 2 . Operator 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 7 | . . . . 3 4 . Grunt 9 | . . . 8 . . 1 Brawler 1 | . . . 1 . . . Sentry 7 | . . . 5 . . 2 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | 1 1 1 4 3 10 6 Combat Bots Only 5 | . . . 4 3 5 2 Max Kills in Single Turn 4 | 1 1 1 1 2 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 1546 | . . 7 897 6 150 486 Core 166 | . . . 97 6 16 47 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 100 . 74 97 . Volleys Fired 105 | 5 2 3 64 2 10 19 Largest 3 | 2 2 2 2 1 2 3 Hottest 165 | 40 40 40 71 30 86 165 Shots Fired 217 | 10 3 5 125 2 15 57 Gun 188 | 10 2 5 104 . 10 57 Cannon 21 | . . . 21 . . . Launcher 8 | . 1 . . 2 5 . Special . | . . . . . . . Kinetic 152 | 10 2 5 125 . 4 6 Thermal 57 | . . . . . 6 51 Explosive 8 | . 1 . . 2 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 4 5 8 16 . 3 17 Robot Miss Streak 5 | 2 . 1 3 1 2 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 142 | 7 1 3 82 . 8 41 Core Hits 69 | 2 1 3 29 3 11 20 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 4 | . . . 3 . 1 . Destroy 3 | . . . 3 . . . Smash 1 | . . . . . 1 . Melee Attacks 19 | . . . 6 . 9 4 Impact 19 | . . . 6 . 9 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3447 | 63 12 46 1456 66 475 1329 Guns 2275 | 63 12 31 1150 . 160 859 Cannons 306 | . . . 306 . . . Explosions 805 | . . . . 66 269 470 Melee 46 | . . . . . 46 . Ramming 15 | . . 15 . . . . Kinetic 1721 | 63 12 31 1456 . 59 100 Thermal 1330 | . . . . . 101 1229 Explosive 335 | . . . . 66 269 . Electromagnetic . | . . . . . . . Impact 46 | . . . . . 46 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 5 5 . 9 Average Corruption 3 | . . . 5 5 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 2 6 . 9 Message Errors 3 | . . . . 2 . 1 Matter Fused 4 | . . . . 3 . 1 Heat Flow Errors 4 | . . . 1 . . 3 Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 4 | . . . . 1 . 3 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 149 | . . . 13 . 86 50 Projectiles 13 | . . . 13 . . . Explosions 90 | . . . . . 40 50 Melee 46 | . . . . . 46 . Knockbacks 5 | . . 1 4 . . . Impact 1 | . . 1 . . . . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 42 | . . 7 . . 35 . Shots 1 | . . . . . 1 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 263 | . . . 217 . . 263 Average Temperature 58 | . . . 54 . . 65 Received Heat Transfer 468 | . . . 387 . . 81 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 2 | . . . . . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 1941 | . . . . . 222 1719 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 360 | 5 34 23 230 160 258 360 Initial 116 | . 3 13 8 54 62 116 Average 92 | 2 10 20 108 141 147 87 Maximum Alert Level 1 | . . . 1 . 1 1 Low Security (%) 93 | 100 100 100 96 100 63 96 Level 1 6 | . . . 3 . 36 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 . 1 3 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 1 . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 5 | . . . 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 1 . 21 3 6 10 Peak Tracking Total 5 | . 1 . 5 3 4 4 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 16 | . . . . . . 16 Max in Single Turn 10 | . . . . . . 10 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 13 | . 2 . 3 . 4 4 Terminals 10 | . 2 . 3 . 3 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 24 | . 4 . 8 . 5 7 Successful 13 | . 2 . 4 . 5 2 Failed 11 | . 2 . 4 . . 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 9 | . 2 . 4 . 2 1 Terminals 20 | . 4 . 8 . 4 4 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 10 | . 2 . 3 . 3 2 Part Schematic 1 | . . . . . . 1 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Botnet 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . 3 . 3 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2773 | 69 177 258 769 264 370 866 Spaces Moved 2257 | 54 198 295 428 264 284 734 Core 7 | 7 . . . . . . Treads 2 | . . . . . 2 . Legs . | . . . . . . . Wheels 2248 | 47 198 295 428 264 282 734 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 98 98 90 Average Speed 91 | 76 80 80 90 98 100 95 Slowest Speed 160 | 80 80 80 98 98 160 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 34 37 43 73 40 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 11 | . . . 4 . 7 . Terrain Destroyed 117 | . 6 . 13 13 41 44 Melee 11 | . . . 4 . 7 . Projectile 9 | . . . 9 . . . AOE 97 | . 6 . . 13 34 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2737 | 69 213 312 685 267 338 853 Wait 192 | . 5 6 124 . 2 55 Move 2251 | 53 197 294 427 263 283 734 Hop . | . . . . . . . Pick Up 50 | 4 6 3 14 1 11 11 Fast Attach 15 | 7 . . 3 . 1 4 Attach 15 | . . . 7 . 4 4 Detach 1 | . . . 1 . . . Swap 44 | . 2 2 24 . 9 7 Drop 44 | . 1 3 15 1 9 15 Fire 105 | 5 2 3 64 2 10 19 Melee 19 | . . . 6 . 9 4 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Entered Mines 268 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 326 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 433 | -10/Mines | Discovered new exit (range 6) 505 | -10/Mines | Entered Materials 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -9/Materials | Build established: Scavenger-Mutant 1151 | -9/Materials | Discovered new exit (range 17) 1274 | -9/Materials | Entered Mines 1338 | -9/Mines | Learned 8 Materials zone layouts 1387 | -9/Mines | Learned Materials trap positions 1493 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1525 | -9/Mines | Discovered new exit (range 8) 1538 | -9/Mines | Entered Materials 1538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1539 | -8/Materials | Identified exit to Factory 1540 | -8/Materials | Loaded intel: 19 trap records 1908 | -8/Materials | Entered Factory 1908 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1988 | -7/Factory | Discovered new exit (range 16) 2182 | -7/Factory | Identified exit to Lower Caves 2443 | -7/Factory | Discovered new exit (range 7) 2448 | -7/Factory | Identified exit to Factory 2597 | -7/Factory | Identified exit to Storage 2648 | -7/Factory | Found Prototype Launcher 2649 | -7/Factory | Identified Rocket Array 2774 | -7/Factory | Self-destructed Last Messages --------------- 02747_ R-06 Scavenger collects Wheel. 02753_ U-05 Engineer lays Concrete. 02754_ G-47 Trooper destroyed. 02754_ U-05 Engineer lays Concrete. 02763_ System corrupted: Heat flow error (+233). 02763_ U-05 Engineer lays Concrete. 02768_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 02768_ U-05 Engineer lays Concrete. 02769_ A-02 Transporter calls for reinforcements. 02769_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02770_ U-05 Engineer lays Concrete. 02772_ R-06 Scavenger collects Particle Gun. 02773_ Triggered Ambush Trap. 02773_ B-48 Gladiator emerges from a hatch in the floor. 02773_ S-27 Virus emerges from a hatch in the floor. 02773_ Lgt. Deuterium Engine destroyed. 02773_ System corrupted by crushing effect (+5). 02773_ U-05 Engineer lays Concrete. 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Shock Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsArmorSlayer Manual? 0 Play Time 00:29:45 Cumulative 259.0 hours Start 2022.08.29 @ 16:59:59 End 2022.08.29 @ 17:27:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 586 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60bc8425-b87c-4e55-b49d-0f9afc79a294