Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 12:45:03 Player: SUBSUB Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (531) 531 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3441 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 167/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- Wheel Wheel Wheel Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector Targeting Computer > --- WEAPON (2) ------- High-powered Shotgun Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Treads Light Treads Wheel High-capacity Matter Pod (200) Sensor Array Sensor Array Sensor Array Sensor Array Signal Interpreter Seismic Detector Targeting Computer Cloak of Protection Light Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- High-powered Shotgun Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Wheel High-capacity Matter Pod Sensor Array Sensor Array Sensor Array Sensor Array Signal Interpreter Seismic Detector Targeting Computer Cloak of Protection Light Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Mining Laser Plasma Cutter [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 24 | 9 9 2 . . 4 Power 4 | 2 2 . . . . Engine 4 | 2 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 3 4 . . . 2 Treads 2 | . 2 . . . . Leg . | . . . . . . Wheel 7 | 3 2 . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 1 . . . 1 Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 2 2 . . 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 2 . . . To Critical Strikes . | . . . . . . Average Backups 20 | 4 16 24 25 25 23 Power 1 | . 1 2 2 2 2 Propulsion 5 | 2 5 7 6 6 3 Utility 7 | . 4 8 9 10 9 Weapon 6 | . 4 6 7 7 9 Tool/Special . | . . . . . . Unused Backups 27 | 1 1 . . 2 23 Power 2 | . . . . . 2 Propulsion 4 | 1 . . . . 3 Utility 12 | . 1 . . 2 9 Weapon 8 | . . . . . 8 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 99 | . 100 95 100 100 97 Engine 13 | . 14 10 14 14 9 Treads 1 | . 2 4 . . . Wheel 28 | . 25 23 28 28 43 Device 13 | . 14 14 14 14 9 Storage 13 | . 14 14 14 14 9 Energy Gun 1 | . 4 . . . . Ballistic Gun 13 | . 14 12 14 14 8 Ballistic Cannon 12 | . 9 15 14 14 9 Peak Build Rating 16 | 8 9 10 11 11 16 Average Rating 10 | 6 8 9 10 11 15 On Entrance 8 | . 8 9 10 11 11 Naked Turns . | . . . . . . Heaviest Build 92 | 12 90 92 92 92 92 Greatest Support 50 | 26 40 20 20 20 50 Greatest Overweight (x) 4 | . 4 4 4 4 4 Average Overweight (x) 3 | . 2 4 4 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 21 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 20 | 4 16 24 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 964 | 310 457 171 . 23 3 Remotely . | . . . . . . Salvage Created 805 | 193 477 57 . 78 . Parts 62 | 14 38 5 . 4 1 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | 2 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 10 2 . . . Guns 7 | . 6 1 . . . Cannons 5 | . 4 1 . . . Classes Destroyed 8 | 3 4 1 . . . Worker 3 | 1 1 . . 1 . Tunneler 6 | 4 2 . . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 2 . . 1 . Watcher 3 | . 2 . . . 1 Swarmer 8 | . 8 . . . . Grunt 2 | . 2 . . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | 4 3 2 . 2 1 Combat Bots Only 3 | . 3 2 . . . Max Kills in Single Turn 2 | 1 2 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 86 | . 54 32 . . . Missed 23 | . 19 4 . . . Hits 63 | . 35 28 . . . Projectile 63 | . 35 28 . . . Critical Strikes 1 | . 1 . . . . Damage Taken 726 | . 316 410 . . . Core 106 | . 49 57 . . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 40 | . 40 . . . . Core Remaining (%) 78 | 100 . . . 57 . Volleys Fired 99 | 20 55 10 . 7 7 Largest 2 | 2 2 2 . 2 2 Hottest 70 | 70 70 60 . 53 55 Shots Fired 188 | 40 101 20 . 14 13 Gun 115 | 40 58 4 . 7 6 Cannon 73 | . 43 16 . 7 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 156 | 20 89 20 . 14 13 Thermal 32 | 20 12 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 10 10 8 . . 4 Robot Miss Streak 7 | 2 7 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 107 | 27 56 16 . . 8 Core Hits 45 | 11 27 4 . 1 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 2 1 1 . . . Burn 2 | 2 . . . . . Destroy 1 | . . 1 . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1541 | 279 784 246 . 72 160 Guns 725 | 279 336 24 . . 86 Cannons 744 | . 448 222 . . 74 Explosions 72 | . . . . 72 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1192 | 114 672 246 . . 160 Thermal 349 | 165 112 . . 72 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . 1 . . 19 . Projectiles 1 | . 1 . . . . Explosions 19 | . . . . 19 . Melee . | . . . . . . Knockbacks 6 | . 3 . . . 3 Impact . | . . . . . . Kinetic 6 | . 3 . . . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | 90 50 67 . . 10 Average Temperature 24 | 36 15 36 . . 6 Received Heat Transfer 195 | . 60 135 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1062 | 629 333 . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . 1 . Low Security (%) 96 | 100 100 100 . 90 100 Level 1 3 | . . . . 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 231 | 10 104 30 . 231 58 Initial 58 | . . 10 . . 58 Average 34 | 1 33 5 . 55 15 Influence Increases 672 | 30 334 40 . 246 22 Destroy 0b10 Robot/C 240 | . 200 40 . . . Destroy 0b10 Robot/NC 90 | 30 45 . . 10 5 Destroy Leader 40 | . 38 . . . 2 Successful Hack 5 | . 5 . . . . Disable Machine 225 | . 15 . . 195 15 Destroy Structure 42 | . 1 . . 41 . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 672 | 30 305 69 . 96 172 Entered New Map 111 | . . 19 . . 92 Time Decay 561 | 30 305 50 . 96 80 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 15 2 . . 4 Peak Tracking Total 4 | . 4 2 . . 1 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 15 | . 1 . . 13 1 Max in Single Turn 12 | . 1 . . 12 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 7 . 1 . 4 Successful 8 | . 6 . 1 . 1 Failed 4 | . 1 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 9 | . 4 . 1 . 4 Terminals 9 | . 5 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3380 | 144 1006 250 625 1028 327 Seismic 3380 | 144 1006 250 625 1028 327 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3468 | 232 1006 250 625 1028 327 Spaces Moved 2244 | 179 617 120 446 688 194 Core 2 | 2 . . . . . Treads 22 | . 22 . . . . Legs . | . . . . . . Wheels 2220 | 177 595 120 446 688 194 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 140 140 95 Average Speed 127 | 86 123 140 140 140 95 Slowest Speed 160 | 100 160 140 140 140 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 8 68 30 90 97 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . . 45 . Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . . . . 45 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2674 | 219 764 181 447 742 321 Wait 245 | . 49 41 . 44 111 Move 2239 | 178 616 119 445 687 194 Hop . | . . . . . . Pick Up 37 | 10 19 2 1 2 3 Fast Attach 8 | 7 . . . . 1 Attach 7 | . 1 2 . . 4 Detach 2 | . 1 . . . 1 Swap 25 | 2 17 6 . . . Drop 12 | 2 6 1 1 2 . Fire 99 | 20 55 10 . 7 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 1071 | -10/Materials | Repaired Lgt. Treads 1154 | -10/Materials | Discovered new exit (range 15) 1239 | -10/Materials | Entered Mines 1254 | -10/Mines | Met a Derelict bent on vengeance 1482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1483 | -10/Mines | Discovered new exit (range 5) 1489 | -10/Mines | Entered Exiles 1523 | -10/Exiles | Met 8R-AWN 1547 | -10/Exiles | Met EX-HEX 1586 | -10/Exiles | Met EX-BIN 1608 | -10/Exiles | Aligned with FarCom system 1610 | -10/Exiles | Given EX-Vault access code 1646 | -10/Exiles | Opened EX-Vault 1659 | -10/Exiles | Found Cloak of Protection 1693 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1735 | -10/Exiles | Met EX-DEC 1880 | -10/Exiles | Visited The Gauntlet 2097 | -10/Exiles | Discovered new exit (range 14) 2114 | -10/Exiles | Left Exiles lab with Cloak of Protection 2114 | -10/Exiles | Entered Mines 2434 | -9/Mines | Discovered new exit (range 15) 2514 | -9/Mines | Discovered new exit (range 10) 2519 | -9/Mines | Learned location of 1 exit from Proximity Caves 3142 | -9/Mines | Entered Materials 3142 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3143 | -8/Materials | Identified exit to Factory 3469 | -8/Materials | Self-destructed Last Messages --------------- 03247_ Acquired Hpw. Shotgun. 03269_ Connecting with Terminal... 03269_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03362_ O-16 Technician knocked back. 03369_ Acquired 3 matter. 03443_ W-25 Informer knocked back. 03448_ Destroyed Imp. Hover Unit. 03448_ W-25 Informer destroyed. 03457_ K-01 Serf collects debris. 03467_ Triggered Shock Trap. 03467_ The floor emits a surge of raw power. 03467_ System corrupted (+1). 03468_ Triggered Shock Trap. 03468_ The floor emits a surge of raw power. 03468_ System corrupted (+2). 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"""???????????????????????????? | | ??????????????? ? ????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????#????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 71% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed RemoteFissionArachnoskeleton Manual? 0 Play Time 00:27:23 Cumulative 58.0 hours Start 2025.07.10 @ 12:16:46 End 2025.07.10 @ 12:45:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec322446-d4db-4c58-99a3-d54b447219cc