Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 14:24:55 Player: Rockstar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (933) 933 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 3473 Bonus ------- Follower Combat Kills 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 130/150 System Corruption 5% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (8) ---- Subdweller Power Source Light Nuclear Core Relay Coupler [NC] (31) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (22) Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Subdweller Machine Gun Heavy Hammer > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Light Nuclear Core Improved Heat Sink Advanced Visual Processing Unit Rocket Launcher [Rating: 32] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device V3-11A's Pendant Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 41 | 6 6 1 4 19 5 Power 8 | 1 1 1 . 3 2 Engine 5 | 1 1 1 . 2 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 14 | 2 2 . 2 7 1 Treads 2 | 2 . . . . . Leg 4 | . . . . 4 . Wheel 1 | . . . . 1 . Hover 1 | . . . . . 1 Flight 6 | . 2 . 2 2 . Utility 7 | 1 1 . 1 3 1 Device 4 | . . . 1 2 1 Storage 1 | 1 . . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 . 1 6 1 Energy Gun 4 | 2 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . 1 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 23 | . . . 4 6 13 Power 4 | . . . . 1 3 Propulsion 10 | . . . 2 3 5 Utility 1 | . . . . . 1 Weapon 8 | . . . 2 2 4 Highest Loss Streak 9 | . . . 2 6 9 To Critical Strikes . | . . . . . . Average Backups 6 | 1 5 8 7 7 6 Power 2 | . 2 2 2 2 2 Propulsion . | . . 1 . . . Utility 1 | . . 1 1 2 2 Weapon 2 | . 2 3 2 2 1 Tool/Special . | . . . . . . Unused Backups 18 | . 3 1 1 4 9 Power 6 | . 1 . . 3 2 Propulsion . | . . . . . . Utility 6 | . . . 1 . 5 Weapon 4 | . 2 1 . 1 . Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 66 | . 79 85 60 55 75 Engine 2 | . 7 . . 8 6 Treads 1 | . 14 . . . . Leg 2 | . . . . 3 19 Flight 16 | . 13 28 20 6 . Device 7 | . . . 11 5 7 Storage 12 | . 14 14 14 9 9 Processor 5 | . 2 14 2 8 9 Energy Gun 8 | . 27 28 3 . 3 Ballistic Gun 1 | . . . . 9 5 Impact Weapon 4 | . . . 7 . 5 Peak Build Rating 32 | 6 7 8 10 31 32 Average Rating 9 | 4 5 7 7 13 25 On Entrance 9 | . 6 7 7 7 31 Naked Turns . | . . . . . . Heaviest Build 23 | 12 12 10 10 23 22 Greatest Support 80 | 40 40 8 8 80 80 Greatest Overweight (x) 7 | 3 2 1 2 7 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 Most Carried 8 | 2 8 8 8 8 8 Average Carried 6 | 1 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 7 7 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 833 | 231 65 63 129 181 164 Remotely . | . . . . . . Salvage Created 722 | . 102 87 121 138 274 Parts 49 | . 9 4 6 11 19 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . 2 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 22 | . 3 2 1 5 11 Melee 2 | . . . . . 2 Guns 12 | . 3 2 1 4 2 Cannons 1 | . . . . 1 . AOE 6 | . . . . . 6 Classes Destroyed 8 | . 2 1 1 3 1 Worker 1 | . . . . 1 . Hauler 1 | . 1 . . . . Swarmer 9 | . 3 . . 2 4 Grunt 5 | . . 2 . 1 2 Sentry 4 | . . . . 1 3 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Subdweller 1 | . . . 1 . . Best Kill Streak 6 | . 3 1 1 3 6 Combat Bots Only 6 | . 3 1 1 2 6 Max Kills in Single Turn 4 | . 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 234 | . 10 11 12 60 141 Missed 59 | . 1 5 3 14 36 Hits 175 | . 9 6 9 46 105 Projectile 175 | . 9 6 9 46 105 Critical Strikes 8 | . . . . 1 7 Damage Taken 2683 | . 72 83 231 638 1659 Core 683 | . 7 40 80 218 338 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . . 49 . . Volleys Fired 64 | . 6 8 11 17 22 Largest 2 | . 2 2 2 2 2 Hottest 83 | . 80 80 80 63 83 Shots Fired 114 | . 12 16 17 29 40 Gun 99 | . 12 16 17 19 35 Cannon 9 | . . . . 9 . Launcher 6 | . . . . 1 5 Special . | . . . . . . Kinetic 63 | . . . 2 28 33 Thermal 43 | . 12 16 15 . . Explosive 6 | . . . . 1 5 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 11 | . 4 7 11 4 7 Robot Miss Streak 3 | . 2 3 2 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 6 11 17 17 40 Core Hits 43 | . 5 5 6 9 18 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 72 | . 1 . 50 2 19 Impact 71 | . 1 . 50 1 19 Slashing . | . . . . . . Piercing 1 | . . . . 1 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2599 | . 67 121 419 351 1641 Guns 1023 | . 67 121 148 231 456 Cannons 118 | . . . . 118 . Explosions 781 | . . . . . 781 Melee 677 | . . . 271 2 404 Ramming . | . . . . . . Kinetic 809 | . . . 22 349 438 Thermal 314 | . 67 121 126 . . Explosive 781 | . . . . . 781 Electromagnetic 18 | . . . . . 18 Impact 675 | . . . 271 . 404 Slashing . | . . . . . . Piercing 2 | . . . . 2 . Highest Corruption 5 | . 1 1 1 . 5 Average Corruption 1 | . 1 1 1 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 1 1 8 . 8 Message Errors 7 | . . . 5 . 2 Matter Fused 6 | . 1 1 2 . 2 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 120 | . . . 34 . 86 Projectiles . | . . . . . . Explosions 82 | . . . . . 82 Melee 38 | . . . 34 . 4 Knockbacks 2 | . . . 1 1 . Impact 1 | . . . 1 . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 113 | . . . . . 113 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 83 | . 54 83 9 17 47 Average Temperature 23 | . 19 34 9 12 13 Received Heat Transfer 714 | . . 48 9 153 504 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 4 | . . . 2 . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 700 | . 150 275 275 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 193 | . 70 60 . 66 193 Initial 18 | . . 18 . . 16 Average 28 | . 28 15 . 25 51 Influence Increases 765 | . 107 102 26 223 307 Destroy 0b10 Robot/C 500 | . 60 60 20 140 220 Destroy 0b10 Robot/NC 10 | . 5 . . 5 . Destroy Leader 82 | . 12 20 . 40 10 Allied During Kill 40 | . . 22 6 12 . Disable Machine 30 | . 15 . . 15 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 38 | . . . . 11 27 Partial Spotted 15 | . 15 . . . . Influence Decreases 572 | . 60 139 36 197 140 Entered New Map 45 | . . 29 6 . 10 Time Decay 312 | . 60 110 30 112 . Lost Part 138 | . . . . 8 130 Lost Ally 77 | . . . . 77 . Squads Dispatched 5 | . . . . 5 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 6 4 11 10 16 Peak Tracking Total 12 | . 3 3 2 4 12 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 6 | . 2 1 . 3 . Terminals 5 | . 2 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 6 2 . 8 . Successful 3 | . 1 . . 2 . Failed 13 | . 5 2 . 6 . Catastrophic 4 | . 1 1 . 2 . Database Lockouts . | . . . . . . Manual 14 | . 6 2 . 6 . Terminals 14 | . 6 2 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . 1 . . 1 . Branch Access Points 1 | . 1 . . . . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies 12 | . . 6 6 . . Largest Group 10 | . . 6 10 7 . Highest-Rated Group 181 | . . 117 181 129 . Highest-Rated Ally 31 | . . 31 31 19 . Total Orders . | . . . . . . Ally Attacks 75 | . . 4 46 25 . Total Damage 1087 | . . 22 621 444 . Kills 8 | . . 1 5 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Active Infowar (turns) 132 | . . . . 18 114 Sensors 132 | . . . . 18 114 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 2590 | 62 236 320 1402 280 290 Spaces Moved 2440 | 34 287 530 1300 169 120 Core 520 | 8 1 . 482 27 2 Treads 87 | 26 61 . . . . Legs 55 | . . . . 16 39 Wheels 4 | . . . . 4 . Hover 79 | . . . . . 79 Flight 1695 | . 225 530 818 122 . Fastest Speed 37 | 50 37 37 37 37 130 Average Speed 73 | 154 64 37 78 104 131 Slowest Speed 440 | 200 160 117 150 440 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 1 4 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 46 86 85 12 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . 8 15 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 21 | . . . . 6 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 2986 | 41 323 633 1571 239 179 Wait 294 | . 4 93 184 13 . Move 2422 | 33 284 521 1295 169 120 Hop 7 | . 1 4 2 . . Pick Up 35 | 2 10 3 7 6 7 Fast Attach 30 | 6 3 . 3 15 3 Attach 17 | . . 1 7 5 4 Detach 12 | . 3 . 6 3 . Swap 7 | . 4 . 2 . 1 Drop 26 | . 7 3 4 9 3 Fire 64 | . 6 8 11 17 22 Melee 72 | . 1 . 50 2 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Discovered new exit (range 6) 299 | -10/Materials | Entered Mines 306 | -10/Mines | Received a Mining Laser from a helpful Derelict 314 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 329 | -10/Mines | Met a Derelict bent on vengeance 335 | -10/Mines | Build established: Mutant 345 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 362 | -10/Mines | Learned Materials terminal intel 394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 420 | -10/Mines | Discovered new exit (range 10) 423 | -10/Mines | Identified exit to Materials 465 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 588 | -10/Mines | Discovered new exit (range 5) 589 | -10/Mines | Identified exit to Subcaves 619 | -10/Mines | Entered Subcaves 619 | -10/Subcaves | Accompanied by 5 allies 629 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 752 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 772 | -10/Subcaves | Shifting Twisted Machinery released Flamer 861 | -10/Subcaves | Visited triangular shrine 863 | -10/Subcaves | Found Prototype Device 863 | -10/Subcaves | Identified V3-11A's Pendant 868 | -10/Subcaves | Befriended Subdweller 924 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 924 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 973 | -10/Subcaves | Befriended Subdweller 978 | -10/Subcaves | Befriended Subdweller 1087 | -10/Subcaves | Learned Materials trap positions 1128 | -10/Subcaves | Learned Materials stockpile data 1603 | -10/Subcaves | Befriended Subdweller 1617 | -10/Subcaves | Core integrity fell below 50% 1618 | -10/Subcaves | Befriended Subdweller 1647 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1654 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1979 | -10/Subcaves | Discovered new exit (range 5) 1983 | -10/Subcaves | Befriended Subdweller 2021 | -10/Subcaves | Entered Materials 2021 | -8/Materials | Accompanied by 7 allies 2021 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2022 | -8/Materials | Loaded intel: 15 trap records 2024 | -8/Materials | Loaded intel: 12 terminal locations 2073 | -8/Materials | Garrison activated, responded to threat 2122 | -8/Materials | Lost 6 allies 2168 | -8/Materials | Lost 6 parts (1p3n2w) 2301 | -8/Materials | Identified exit to Garrison 2301 | -8/Materials | Entered Garrison 2349 | -8/Garrison | Triggered checkpoint 2428 | -8/Garrison | Core integrity fell below 50% 2470 | -8/Garrison | Lost 9 parts (3p3n1u2w) 2491 | -8/Garrison | Garrison Relay disabled 2575 | -8/Garrison | Triggered checkpoint 2586 | -8/Garrison | Core integrity fell below 20% 2591 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Adv. Visual Processing Unit. Acquired Relay Coupler [Sentry]. System corrupted: Component data lost. Beams of light sweep through the air. An alarm sounds. System corrupted: Shock Rifle failed to cycle. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. System corrupted: FCS attempts to trigger Rocket Launcher. System corrupted: Rocket Launcher misfires. Shock Rifle destroyed. Destroyed Shock Rifle. Imp. Titanium Leg destroyed. Critical hit (Burn: +37). Destroyed Aluminum Leg. G-47 Trooper destroyed. G-50 Soldier destroyed. Rocket Launcher destroyed. Gravmag System destroyed. ALERT: Dispatching investigation squad to Materials. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# ????????? ?????????????? | | ???????????????????????# #??????? #????????????? | | ??????????????????#????# #??????? #????????????? | | ??????????????????# ???# #??????# #????????????? | | ??????????????????# #### #??????# #????????????? | | ???????????? ?????# #??????# #????????????? | | ???????????# #### ##""""##g ##???????????? | | ???????????# ####????????? | | ???????????# % g ????????? | | ???????????# g% @g ????????? | | ?????????????????## # ## #???????????? | | ??????????????????# ### # ## #???????????? | | ????????????????????# = g "???????????? | | ????????????????????#[% "???????????? | | ????????????????????#* "???????????? | | ????????????????????#%[ "???????????? | | ????????????????????### ## ## #???????????? | | ??????????????????????# ## ## ############# | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# ########## # | | ??????????????????????## ##""""######????????# # | | ???????????????????????# ????????????????????# # | | ???????????????????????# ????????????????????# # | | ???????????????????????# ????????????????????# # | | ???????????????????????# ????????????????????# # | | ???????????????????????# ????????????????????# # | | ???????????????????????? ?????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# | | ????????????????????????????????????#### ###### | | ??????????????????????????????????# + ! ! # | | ????????????????????????????????????###### #####+# | | ?????????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMomentumFalx Manual? 0 Play Time 00:39:48 Cumulative 67.7 hours Start 2025.07.13 @ 13:40:03 End 2025.07.13 @ 14:24:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 53 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 9% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b660d253-709b-4775-a751-9e92fd1fdcf0