Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 00:43:03 Player: shapeshifter Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (199) 995 Value Destroyed (7746) 7746 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (2555) 2555 TOTAL SCORE: 19136 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 159 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1150 Matter 167/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (170) Ox4 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (8) ------ Huge Storage Unit Experimental Optical Array Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Antimatter Reactor Advanced Thermal Generator High-capacity Storage Unit Encrypted Comm Array Improved Transmission Jammer Advanced Thermal Shield Remote Shield Improved Remote Shield Improved Remote Force Field Improved Recalibrator Advanced Drone Bay Transdimensional Reconstructor Integrated Reactor Wave Gun Quantum Rifle Vortex Shotgun (50) Vortex Shotgun (50) Disruptor Cannon Latent Energy Streamer KE Penetrator Hypervelocity Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Optical Array Advanced Target Analyzer Improved Armor Integrity Analyzer Experimental Power Shielding Makeshift Ablative Armor Improved Focal Shield > --- WEAPON ----------- Quantum Rifle Vortex Shotgun Light Antimatter Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Thermal Generator High-capacity Storage Unit Encrypted Comm Array Improved Transmission Jammer Improved Medium Armor Plating Makeshift Ablative Armor Advanced Thermal Shield Remote Shield Improved Remote Shield Improved Remote Force Field Improved Recalibrator Advanced Drone Bay Transdimensional Reconstructor Integrated Reactor Wave Gun Quantum Rifle Vortex Shotgun Vortex Shotgun Disruptor Cannon Latent Energy Streamer KE Penetrator Hypervelocity Gauss Cannon Improved Remote Datajack [Rating: 142] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Utility Hacking Suite Device Improved Focal Shield Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Slashing Weapon Blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 2 . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . Utility 6 | . . . 1 . . . 1 2 1 . . . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Attached 191 | 8 5 . 17 3 2 . 18 28 8 12 17 6 9 2 9 33 2 4 8 Power 18 | 2 . . 3 . . . 1 5 . 1 2 . . 1 1 1 1 . . Engine 10 | 2 . . 3 . . . 1 3 . . . . . . 1 . . . . Core 5 | . . . . . . . . 2 . 1 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 1 1 . . Propulsion 51 | 2 1 . 4 1 . . 7 4 4 5 4 . 4 1 2 11 . 1 . Treads 39 | 2 1 . 4 1 . . 7 4 4 5 4 . 4 . 1 1 . 1 . Leg 4 | . . . . . . . . . . . . . . . . 4 . . . Wheel 7 | . . . . . . . . . . . . . . . 1 6 . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 65 | 2 . . 5 . 2 . 4 11 2 3 4 2 4 . 3 16 1 2 4 Device 25 | 1 . . . . . . 1 3 . . 3 1 2 . 3 10 . 1 . Storage 8 | 1 . . 1 . 1 . 1 . 1 2 . . 1 . . . . . . Processor 6 | . . . 1 . . . 1 . . 1 . . . . . 1 1 . 1 Hackware 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . Protection 23 | . . . 2 . 1 . 1 7 1 . 1 1 1 . . 4 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 4 . 5 2 . . 6 8 2 3 7 4 1 . 3 5 . 1 4 Energy Gun 22 | . 2 . 2 1 . . . 1 2 2 4 2 1 . . 2 . . 3 Energy Cannon 8 | . . . . . . . 1 2 . . 1 2 . . . 1 . 1 . Ballistic Gun 14 | 2 2 . 3 . . . 3 4 . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 1 1 . . 1 . . . 2 2 . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 2 3 2 . . . . 2 . 2 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . . Parts Lost 61 | . . . 2 1 . . 1 7 . 6 2 . 6 . 9 10 . 1 16 Power 6 | . . . 1 . . . . 1 . 1 1 . . . . . . . 2 Propulsion 17 | . . . . . . . 1 3 . . . . 3 . 4 1 . 1 4 Utility 27 | . . . 1 . . . . 3 . 4 . . 2 . 3 7 . . 7 Weapon 11 | . . . . 1 . . . . . 1 1 . 1 . 2 2 . . 3 Highest Loss Streak 10 | . . . 2 1 . . 1 1 . 3 1 . 4 . 3 4 . 1 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 Average Backups 20 | 3 7 8 17 19 19 20 19 18 18 22 22 24 22 21 20 23 22 22 23 Power 1 | . 1 1 2 1 1 1 1 . 1 . 1 1 1 1 2 1 1 1 1 Propulsion 1 | 1 1 2 2 3 3 3 1 1 . 5 4 3 1 . . 1 3 2 . Utility 7 | . . 2 5 8 8 9 9 7 7 4 7 9 9 7 6 8 8 8 10 Weapon 7 | . 3 2 7 6 7 7 7 9 9 11 9 9 8 10 7 6 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 4 1 7 . 1 . 8 11 4 . 5 2 2 2 . 5 1 2 12 Power 4 | . . . 2 . . . . . . . 1 . . . . 1 . . . Propulsion 6 | . 1 . 1 . . . 1 . . . 1 . . 2 . . . . . Utility 24 | . . . 2 . . . 4 4 3 . 1 2 . . . 2 1 1 4 Weapon 30 | . 3 1 2 . 1 . 3 7 1 . 2 . 2 . . 2 . 1 5 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 98 100 98 100 90 88 99 99 99 92 99 99 96 82 89 88 89 88 81 Engine 3 | . 14 14 10 11 11 11 9 6 . . . . . . . . . . . Core 1 | . . . . . . . . . 6 5 5 5 5 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 4 9 10 10 9 Treads 27 | . 28 28 33 33 33 33 36 29 26 26 34 35 32 35 29 10 . . 13 Wheel 2 | . . . . . . . . . . . . . . . . 9 21 19 9 Device 10 | . 14 14 1 . . . . 2 6 5 11 11 11 17 21 20 15 15 11 Storage 7 | . 14 14 11 11 11 11 9 7 6 7 11 11 9 5 5 5 5 5 5 Processor 5 | . . . 1 . . . 5 7 6 5 5 5 5 5 5 4 9 10 10 Hackware 5 | . . . 10 11 11 11 9 13 6 6 5 5 3 . . 2 . . . Protection 7 | . . . 7 11 11 11 12 12 19 11 3 5 6 11 3 4 10 10 5 Energy Gun 4 | . 4 . 8 2 . . 3 1 12 9 9 4 6 . 1 6 10 6 7 Energy Cannon 1 | . . . . . . . . 1 . . 3 5 5 . 4 3 . 3 . Ballistic Gun 5 | . 22 28 13 16 13 11 9 12 6 9 . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 4 . . . 1 5 3 . 9 4 5 5 2 Peak Build Rating 142 | 7 10 10 22 22 21 20 37 53 64 74 89 93 94 94 100 128 130 134 142 Average Rating 70 | 5 9 10 19 21 19 20 29 48 58 66 87 90 88 81 89 108 128 128 121 On Entrance 57 | . 7 10 10 21 21 20 20 37 50 62 67 89 93 94 84 69 127 129 134 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 14 17 17 63 61 61 58 70 79 70 111 120 124 134 134 150 157 155 157 145 Greatest Support 168 | 40 40 40 60 60 60 60 80 88 112 112 163 163 168 168 168 109 88 88 133 Greatest Overweight (x) 9 | . . . 1 1 1 . . 1 . 1 . . . . 1 9 1 2 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 19 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 8 8 20 20 20 20 20 20 20 25 25 25 25 24 24 25 25 25 25 Average Carried 20 | 3 7 7 17 19 19 20 19 19 18 22 22 24 22 21 20 24 24 24 24 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 8 20 20 20 20 20 20 18 25 25 24 18 23 23 24 25 23 23 Class Distribution -------------------- 34% | Mutant 34% | Tank 12% | Scavenger-Tank 12% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 7142 | 227 254 31 403 219 49 56 554 1555 . 418 330 167 325 . 1046 894 309 234 71 Remotely 310 | . . . . . . . . . . . . . . . . 310 . . . Salvage Created 8356 | 36 280 . 773 240 . . 733 1844 . 683 1388 51 307 . 750 905 237 129 . Parts 411 | 9 22 . 53 16 . . 45 95 . 27 54 3 11 . 23 36 10 7 . Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . 1 . . . Recyclers Shooed 7 | . . . . . . . . . . . 2 . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . 3 15 . 20 . 12 6 . Prevented 5 | . . . . . . . . . . . . . 1 . 2 . 1 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 163 | . 5 . 18 10 . . 18 32 . 10 17 2 5 . 15 13 10 8 . Guns 98 | . 5 . 17 10 . . 11 25 . 10 8 . . . 1 5 5 1 . Cannons 56 | . . . . . . . 7 5 . . 7 2 5 . 13 6 4 7 . AOE 3 | . . . 1 . . . . 2 . . . . . . . . . . . Classes Destroyed 17 | 1 4 . 3 . . . 2 5 . 1 . . . . 1 . . . . Worker 2 | . . . . . . . . 2 . . . . . . . . . . . Builder 6 | . 1 . . . . . . . . . 1 . . . . 4 . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . . . . . . . 1 . . . . . . . . 1 . . . Recycler 6 | . 1 . 1 . . . . 2 . . 2 . . . . . . . . Operator 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 13 | . . . 3 . . . 2 5 . . 1 . . . . 2 . . . Swarmer 53 | . . . 6 7 . . 7 11 . . . . 1 . 4 . 9 8 . Grunt 50 | . 5 . 7 3 . . 8 6 . 4 9 . 2 . 4 2 . . . Brawler 4 | . . . . . . . . . . 1 . . . . 2 1 . . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . . . . Sentry 20 | . . . 5 . . . 2 6 . . 2 . 1 . 1 2 1 . . Specialist 3 | . . . . . . . . 2 . 1 . . . . . . . . . Hunter 8 | . . . . . . . . 1 . 2 . . . . 2 3 . . . Programmer 19 | . . . . . . . . 5 . . 6 2 1 . 1 4 . . . Heavy 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . Best Kill Streak 7 | 2 4 . 4 4 . . 4 7 . 4 6 1 2 . 4 5 5 3 . Combat Bots Only 5 | . 2 . 4 4 . . 4 5 . 4 4 1 2 . 4 2 5 3 . Max Kills in Single Turn 3 | 1 1 . 2 1 . . 1 3 . 1 1 1 1 . 2 3 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1651 | . 46 . 92 67 . . 79 377 . 122 98 22 71 . 192 151 72 78 184 Missed 453 | . 10 . 27 10 . . 23 109 . 29 22 13 21 . 52 46 19 19 53 Hits 1198 | . 36 . 65 57 . . 56 268 . 93 76 9 50 . 140 105 53 59 131 Melee 32 | . . . . . . . 2 . . 2 . . 6 . 3 1 . . 18 Projectile 1166 | . 36 . 65 57 . . 54 268 . 91 76 9 44 . 137 104 53 59 113 Critical Strikes 50 | . 1 . 1 1 . . 2 5 . 8 6 . 1 . 5 7 1 1 11 Part Disruptions 3 | . . . . . . . . . . . 1 . . . . . . 1 1 Damage Taken 19363 | . 451 . 860 602 . . 858 3446 . 1703 1864 185 1136 . 2074 1640 488 399 3657 Core 2184 | . 184 . 138 37 . . 73 188 . 106 76 . 48 . 171 132 43 42 946 Absorbed by Shields 1164 | . . . . . . . . . . . . . . . 356 316 218 274 . Redirected to Shielding 347 | . . . . . . . . . . . . . . . . 135 83 46 83 Ignored by Resistances 1628 | . . . . . . . . 253 . . 19 . 126 . 253 503 166 245 63 Regen/Repaired (Parts) 198 | . . . . . . . . . . . 23 . . . . . . . 175 Core Remaining (%) 71 | 100 . 26 . . . 56 86 73 . 87 . . . . 70 . . . . Volleys Fired 644 | 8 27 . 52 33 . . 51 135 . 31 69 15 21 . 74 70 20 36 2 Largest 3 | 2 2 . 2 2 . . 2 2 . 3 3 3 3 . 3 3 3 3 3 Hottest 227 | 40 90 . 68 68 . . 70 99 . 168 175 167 220 . 206 227 204 220 205 Shots Fired 1307 | 16 54 . 95 52 . . 100 245 . 92 173 21 57 . 139 144 57 58 4 Gun 868 | 16 54 . 95 52 . . 65 221 . 92 111 3 19 . 17 70 37 13 3 Cannon 438 | . . . . . . . 35 24 . . 61 18 38 . 122 74 20 45 1 Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 798 | 16 50 . 76 48 . . 85 217 . 52 25 16 15 . 89 53 20 35 1 Thermal 301 | . . . . . . . . 1 . 36 116 2 23 . 33 59 17 13 1 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 206 | . 4 . 19 4 . . 15 27 . 4 32 3 19 . 17 32 20 10 . Entropic 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 28 | 5 6 . 17 8 . . 9 23 . 28 13 8 6 . 5 14 5 7 2 Robot Miss Streak 9 | 3 4 . 4 5 . . 4 4 . 3 7 3 4 . 5 5 5 9 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 13 | . 2 . 4 2 . . . . . 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . 1 . . . . . . . . . Shots Hit Robots 776 | 9 33 . 66 31 . . 58 154 . 76 112 12 29 . 61 89 26 18 2 Core Hits 354 | 4 12 . 31 12 . . 36 73 . 32 51 3 13 . 26 41 9 10 1 Critical Kills 12 | . . . . . . . . . . . 1 . . . 10 1 . . . Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . 13 3 . . . Critical Strikes 36 | . . . . . . . 1 . . . 4 . . . 24 4 1 2 . Burn 2 | . . . . . . . . . . . . . . . . . 1 1 . Meltdown 2 | . . . . . . . . . . . 1 . . . 1 . . . . Destroy 27 | . . . . . . . . . . . . . . . 23 4 . . . Blast 5 | . . . . . . . 1 . . . 3 . . . . . . 1 . Melee Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . 1 . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18739 | 87 643 . 1058 471 . . 1090 3251 . 1552 2986 367 742 . 1476 3475 798 591 152 Guns 10720 | 87 544 . 982 471 . . 644 2716 . 1552 1592 . 123 . 143 1142 467 139 118 Cannons 6986 | . . . . . . . 446 368 . . 1338 367 619 . 1194 1837 331 452 34 Explosions 968 | . 99 . 76 . . . . 140 . . 54 . . . 139 460 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 65 | . . . . . . . . 27 . . 2 . . . . 36 . . . Kinetic 10026 | 87 511 . 723 444 . . 905 2638 . 868 713 367 169 . 698 1160 331 378 34 Thermal 5849 | . 99 . 76 . . . . 140 . 627 1894 . 450 . 635 1483 306 139 . Explosive 62 | . . . . . . . . . . . . . . . . 62 . . . Electromagnetic 2619 | . 33 . 259 27 . . 185 446 . 57 377 . 123 . 143 734 161 74 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 118 | . . . . . . . . . . . . . . . . . . . 118 Highest Corruption 36 | . . . 1 1 1 1 5 7 . . 13 13 34 34 36 10 10 10 10 Average Corruption 14 | . . . 1 1 1 1 4 3 . . 10 13 19 34 35 7 10 10 7 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 454 | . . . 2 7 7 3 18 43 . . 31 29 42 28 175 16 23 24 6 Message Errors 122 | . . . . 1 1 1 6 9 . . 11 6 11 11 45 4 8 6 2 Matter Fused 106 | . . . 1 2 4 1 3 11 . . 5 6 8 7 44 1 6 6 1 Heat Flow Errors 49 | . . . . 1 . 1 2 8 . . 5 2 5 3 15 2 4 1 . Energy Discharges 56 | . . . . . 1 . 2 5 . . 1 5 9 4 17 4 1 6 1 Parts Rejected 5 | . . . . . . . . . . . 1 . . . 2 . . 1 1 Parts Fused 6 | . . . . 1 . . 1 . . . . 1 . . 2 . . 1 . Data Loss (minor) 42 | . . . . 2 1 . 1 5 . . 4 6 2 1 16 1 2 . 1 Data Loss (major) 15 | . . . . . . . 1 1 . . 2 1 . 1 8 . . 1 . Misfires 18 | . . . . . . . . 1 . . . 2 4 . 7 2 2 . . Alerts 11 | . . . 1 . . . 1 . . . . . 2 1 6 . . . . Misdirections 2 | . . . . . . . . . . . 1 . . . 1 . . . . Weapon Failures 22 | . . . . . . . 1 3 . . 1 . 1 . 12 2 . 2 . Overload Shots 4 | . . . . . . . . . . 3 1 . . . . . . . . Overflow Damage 392 | . . . . . . . . 2 . . 60 23 . . . 216 71 20 . Projectiles 234 | . . . . . . . . . . . 60 23 . . . 60 71 20 . Explosions 141 | . . . . . . . . . . . . . . . . 141 . . . Melee 17 | . . . . . . . . 2 . . . . . . . 15 . . . Knockbacks 27 | . . . . . . . 3 1 . . 4 3 1 . 4 7 2 1 1 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . Kinetic 26 | . . . . . . . 3 . . . 4 3 1 . 4 7 2 1 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . 38 . . . . . . . 43 . . . . 50 . . . Shots 4 | . . . 1 . . . . . . . 2 . . . . 1 . . . Rammed 5 | . . . . . . . . 2 . . 1 . . . . 2 . . . Targets Rammed 5 | . . . . . . . . 2 . . 1 . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 551 | . 108 . 72 273 . 208 169 551 . 122 187 181 353 265 339 411 491 355 200 Average Temperature 97 | . 21 . 18 55 . 109 45 124 . 53 37 53 96 119 101 114 168 132 80 Received Heat Transfer 3462 | . 249 . 294 207 . . 279 582 . 540 252 . 189 . 348 228 39 . 255 Effects 28 | . . . . . . . . 16 . . . . 1 . 1 3 7 . . Shutdowns 8 | . . . . . . . . 5 . . . . 1 . . . 2 . . Energy Bleed 4 | . . . . . . . . 3 . . . . . . . . 1 . . Interference 12 | . . . . . . . . 6 . . . . . . . 2 4 . . Matter Decay 3 | . . . . . . . . 2 . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . . 1 . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . 2 . . . Parts Fried 8 | . . . . . . . . 2 . . 2 . . . . 4 . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . 1 . . . Robots Melted 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . Parts Melted 12 | . . . . . . . . . . . 6 . . . . 4 2 . . Heat Transferred 8796 | . 150 . 100 . . . . 100 . 1189 3108 . 481 . 618 2050 650 350 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 1 . . . . 1 . . 1 . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . . . 1 . . . 1 2 1 1 1 . . . . 1 . . . Low Security (%) 86 | 100 100 100 91 100 . 100 90 84 63 79 78 . . . . 78 . . . Level 1 13 | . . . 8 . . . 9 14 36 20 21 . . . . 21 . . . Level 2 . | . . . . . . . . 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . Peak Influence 499 | 10 115 15 228 125 . . 235 499 242 250 264 . . . . 311 . . . Initial 311 | . . 15 . 45 . . . 56 242 70 130 . . . . 311 . . . Average 109 | . 49 1 108 39 . . 135 106 176 131 155 . . . . 145 . . . Influence Increases 5215 | 15 192 . 554 230 . . 552 994 19 270 601 50 176 . 360 757 220 210 15 Destroy 0b10 Robot/C 3320 | . 100 . 360 200 . . 360 640 . 220 340 40 160 . 280 260 200 160 . Destroy 0b10 Robot/NC 190 | 15 15 . 20 . . . 20 45 . . 25 . . . 10 40 . . . Destroy Leader 700 | . 20 . 106 30 . . 76 200 . 30 72 10 10 . 40 66 20 20 . Allied During Kill 11 | . . . . . . . . . . 5 . . 6 . . . . . . Successful Hack 79 | . 9 . 4 . . . 30 10 4 . 22 . . . . . . . . Disable Machine 165 | . 15 . 15 . . . 30 . . . 75 . . . . 30 . . . Destroy Structure 90 | . 3 . 4 . . . 6 9 . . 22 . . . . 46 . . . Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 345 | . 30 . 45 . . . 30 90 . 15 45 . . . 30 15 . 30 15 Influence Decreases 5215 | 15 153 39 438 332 14 . 428 621 415 121 646 255 176 . 342 571 320 246 83 Entered New Map 833 | . . 24 . 71 14 . . 68 255 31 120 77 . . . 7 77 21 68 Time Decay 3950 | 15 153 15 418 251 . . 418 503 160 . 506 178 123 . 288 464 243 215 . Lost Part 382 | . . . 20 10 . . 10 50 . 60 20 . 33 . 54 100 . 10 15 Lost Ally 50 | . . . . . . . . . . 30 . . 20 . . . . . . Squads Dispatched 32 | . 1 . 2 . . . 2 10 1 1 8 . 1 . . 6 . . . Investigation 10 | . 1 . 1 . . . 2 3 1 . 1 . . . . 1 . . . Extermination 9 | . . . . . . . . 4 . . 3 . . . . 2 . . . Reinforcement 9 | . . . 1 . . . . 3 . 1 1 . . . . 3 . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 9 | . . . 1 . . . 3 1 . . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 7 . 31 10 . . 23 48 . 13 28 2 10 . 16 19 11 10 19 Peak Tracking Total 9 | . 3 . 4 4 . . 5 4 . 6 4 2 5 . 4 3 5 4 9 Tactical Retreats 18 | . 2 . 2 . . . 1 4 . 1 3 . . . 1 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 11 | . 1 . . . . . 4 3 . . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 12 | . 1 . 1 . . . 2 . . . 5 . 1 . . 2 . . . Max in Single Turn 2 | . 1 . 1 . . . 1 . . . 1 . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 61 | . 3 . 5 1 2 1 8 12 2 . 4 1 . 9 . 2 . 1 10 Terminals 23 | . 3 . 4 . . 1 6 5 1 . 3 . . . . . . . . Fabricators 4 | . . . . . . . . 2 1 . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 2 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Total Hacks 162 | . 11 . 12 1 2 5 24 26 4 . 11 1 . 48 . 2 . 1 14 Successful 118 | . 6 . 5 1 2 3 17 10 2 . 6 1 . 48 . 2 . 1 14 Failed 44 | . 5 . 7 . . 2 7 16 2 . 5 . . . . . . . . Catastrophic 7 | . 2 . 2 . . 1 . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . 8 . 8 . 1 2 14 4 . . 2 . . . . . . . 1 Terminals 67 | . 11 . 11 . . 5 19 12 3 . 6 . . . . . . . . Fabricators 5 | . . . . . . . . 3 1 . . . . . . 1 . . . Repair Stations 7 | . . . . . . . . 2 . . 5 . . . . . . . . Recycling Units 6 | . . . 1 . . . 1 4 . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 4 5 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 93 | . 4 . 3 1 2 3 10 3 1 . 2 1 . 48 . . . 1 14 Record 55 | . 1 . 1 . 1 2 2 . . . . . . 36 . . . . 12 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . . . . . 1 . . . . . . 4 . . . . . Open Door 5 | . . . . 1 . . . . . . . 1 . . . . . 1 2 Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 1 . . 1 . . . . . . . . Zone Layout 6 | . 1 . 1 . . 1 3 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 1 . . . . . . 1 . . . Network Status 3 | . . . . . . . . 1 1 . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 1 2 . . . . . . . . . . . Report Inventory 4 | . . . 1 . . . 1 2 . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 3 3 . . . . . . . . . . . Insert Component 4 | . . . . . . . 2 2 . . . . . . . . . . . Analyze 2 | . . . . . . . 1 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 . 1 . . . 3 1 . . 1 . . . . . . . . Terminals 8 | . 2 . 1 . . . 3 1 . . 1 . . . . . . . . Botnet 8 | . 2 . 1 . . . 3 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 4 . . 1 6 12 2 . 4 . . . . 1 . . . Full Trace Events 11 | . 2 . 2 . . . 2 3 1 . 1 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . Time 56 | . . . . . . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 3 | . . . . . . . . . . . . . 3 . . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 1 1 . . . . Highest-Rated Group 85 | . . . . . . . . . . . . . 85 29 29 . . . . Highest-Rated Ally 85 | . . . . . . . . . . . . . 85 29 29 . . . . Initial Warlord ECA Mod 73 | . . . . . . . . . . . 9 9 9 9 8 8 7 7 7 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . . Infantry 1 | . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . 25 . . 17 . 4 . . . . Total Damage 636 | . . . . . . . . . . 113 . . 485 . 38 . . . . Kills 5 | . . . . . . . . . . 1 . . 3 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 7792 | 15 434 224 183 . . . 703 2757 333 50 . . . . . 213 538 665 1677 Optics 2837 | . . . . . . . . . . . . . . . . . 495 665 1677 Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Seismic 856 | 15 434 224 183 . . . . . . . . . . . . . . . . Machine Analysis 3843 | . . . . . . . 703 2757 333 50 . . . . . . . . . Jamming 629 | . . . . . . . . . . . . . . . . 213 416 . . Robot Analysis Total 5 | . . . . . . . 1 . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . 2 3 . 2 . 1 1 . Drone Launches 4 | . . . . . . . . . . 4 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 19778 | 235 434 224 1301 698 873 271 1142 2995 333 288 1360 785 893 578 3309 1179 538 665 1677 Spaces Moved 9160 | 131 186 139 506 282 508 168 540 1263 105 83 578 437 434 347 1337 467 406 479 764 Core 14 | 14 . . . . . . . . . . . . . . . . . . . Treads 7885 | 117 186 139 506 282 508 168 540 1263 105 83 578 437 434 347 1337 206 . . 649 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1261 | . . . . . . . . . . . . . . . . 261 406 479 115 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 165 160 160 168 168 163 163 161 112 112 112 160 Average Speed 177 | 148 160 160 205 213 170 160 163 168 163 175 169 168 166 163 219 179 112 115 213 Slowest Speed 250 | 160 160 160 240 240 240 160 170 246 165 250 170 168 168 163 242 240 112 129 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 21 33 42 52 78 40 42 33 4 70 17 72 63 62 98 10 61 73 81 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 6 | . . . . 2 . . . . . . . 1 . 3 . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . 1 1 . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . 1 . . . . 1 1 . . 1 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . 2 1 . 1 . 2 2 . Spaces Dug 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . Terrain Destroyed 139 | . 2 . 2 . . . 5 3 . . 8 10 21 . 21 20 15 31 1 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Projectile 126 | . . . . . . . 4 . . . 8 10 21 . 18 18 15 31 1 AOE 12 | . 2 . 2 . . . . 3 . . . . . . 3 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Total 11577 | 157 272 142 677 325 516 170 704 1914 271 158 814 472 563 362 1591 683 445 537 804 Wait 1083 | . 36 . 45 2 . 3 47 396 138 11 108 2 68 . 151 54 9 6 7 Move 9141 | 130 185 138 505 281 507 167 539 1262 104 82 577 436 433 346 1336 466 405 478 764 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 233 | 11 11 2 34 3 2 . 19 38 8 13 23 5 5 6 11 27 3 5 7 Fast Attach 25 | . . . 1 . . . 2 7 . . . 1 . . . 12 . 1 1 Attach 117 | 7 2 . 6 1 . . 7 17 3 6 16 3 8 1 10 16 . 4 10 Detach 15 | . . . . . 1 . 1 2 . . 1 . . 3 . 2 . . 5 Swap 105 | 1 3 . 13 3 2 . 15 18 6 9 4 3 1 2 5 10 6 2 2 Drop 182 | . 8 2 21 2 4 . 22 37 12 6 15 7 3 4 2 24 2 5 6 Fire 644 | 8 27 . 52 33 . . 51 135 . 31 69 15 21 . 74 70 20 36 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 2 . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . 24 . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 236 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 499 | -10/Materials | Core integrity fell below 50% 670 | -10/Materials | Entered Mines 690 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 827 | -10/Mines | Identified exit to Subcaves 881 | -10/Mines | Discovered new exit (range 5) 894 | -10/Mines | Entered Materials 894 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Discovered new exit (range 13) 1667 | -9/Materials | Discovered new exit (range 13) 1667 | -9/Materials | Identified exit to Mines 1667 | -9/Materials | Identified exit to Storage 2102 | -9/Materials | Build established: Scavenger-Mutant 2195 | -9/Materials | Entered Mines 2240 | -9/Mines | Found the Drone Emporium 2253 | -9/Mines | Found Prototype Device 2309 | -9/Mines | Found DCF Scrap (9 items) 2334 | -9/Mines | Assembled infested the area 2338 | -9/Mines | Discovered new exit (range 5) 2427 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2432 | -9/Mines | Found Prototype Device 2444 | -9/Mines | Learned location of Zion (-7) 2452 | -9/Mines | Build established: Mutant 2571 | -9/Mines | Discovered new exit (range 14) 2705 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2779 | -9/Mines | Learned location of Storage (-9) 2883 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2883 | -9/Mines | Discovered new exit (range 5) 2893 | -9/Mines | Entered Exiles 2956 | -9/Exiles | Met 8R-AWN 2997 | -9/Exiles | Met EX-HEX 3059 | -9/Exiles | Met EX-BIN 3079 | -9/Exiles | Aligned with FarCom system 3080 | -9/Exiles | Given EX-Vault access code 3119 | -9/Exiles | Opened EX-Vault 3159 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3204 | -9/Exiles | Met EX-DEC 3259 | -9/Exiles | Visited The Gauntlet 3432 | -9/Exiles | Found Latent Energy Streamer 3746 | -9/Exiles | Discovered new exit (range 12) 3766 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3766 | -9/Exiles | Entered Mines 3950 | -8/Mines | Discovered new exit (range 7) 4037 | -8/Mines | Entered Materials 4037 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4321 | -8/Materials | Identified Exp. Sensor Array 4321 | -8/Materials | Identified Thief Drone Bay 4483 | -8/Materials | Identified exit to Factory 5179 | -8/Materials | Entered Factory 5179 | -7/Factory | Evolved 2 slots: Utility x2 5645 | -7/Factory | Build established: Hacker-Mutant 6316 | -7/Factory | Discovered new exit (range 6) 8042 | -7/Factory | Discovered new exit (range 6) 8174 | -7/Factory | Entered another Factory area 8174 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8488 | -6/Factory | Build established: Scavenger-Tank 8507 | -6/Factory | Identified exit to DSF 8507 | -6/Factory | Entered DSF 8563 | -6/DSF | Additional patrols routed to DSF 8565 | -6/DSF | Discovered new exit (range 21) 8602 | -6/DSF | Lost 3 parts (1p2u) 8740 | -6/DSF | Sterilization system engaged 8760 | -6/DSF | Ambient heat levels rising (+10) 8775 | -6/DSF | Ambient heat levels rising (+10) 8790 | -6/DSF | Ambient heat levels rising (+10) 8795 | -6/DSF | Entered Factory 8795 | -5/Factory | Evolved 2 slots: Propulsion x2 8864 | -5/Factory | Identified exit to Upper Caves 9111 | -5/Factory | Discovered new exit (range 9) 9125 | -5/Factory | Build established: Skirmisher 9426 | -5/Factory | Build established: Tank 9554 | -5/Factory | Garrison activated, responded to threat 9558 | -5/Factory | System corruption reached 10% 9921 | -5/Factory | Repaired Imp. Focal Shield 10155 | -5/Factory | Entered Upper Caves 10156 | -5/Upper Caves | Encountered a Warlord checkpoint 10168 | -5/Upper Caves | Met a Warlord Commander 10169 | -5/Upper Caves | Learned location of Warlord (-4) 10170 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10173 | -5/Upper Caves | Found Encrypted Comm Array 10345 | -5/Upper Caves | Learned 8 Factory zone layouts 10367 | -5/Upper Caves | Identified exit to Upper Caves 10940 | -5/Upper Caves | Entered another Upper Caves area 11064 | -5/Upper Caves | Spotted B-75 Beast 11077 | -5/Upper Caves | Rewired B-75 Beast 11085 | -5/Upper Caves | Identified exit to Factory 11171 | -5/Upper Caves | Learned Factory emergency access door positions 11300 | -5/Upper Caves | Learned Factory security intel 11361 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11581 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11649 | -5/Upper Caves | System corruption reached 30% 11667 | -5/Upper Caves | Lost 4 parts (1n2u1w) 11803 | -5/Upper Caves | Discovered new exit (range 15) 11833 | -5/Upper Caves | Entered Zhirov 11833 | -5/Zhirov | Accompanied by 1 ally 11833 | -5/Zhirov | Discovered new exit (range 3) 11864 | -5/Zhirov | Met Zhirov 11923 | -5/Zhirov | Learned location of Quarantine (-2) 11923 | -5/Zhirov | Learned location of Testing (-3) 11923 | -5/Zhirov | Learned location of Command (-1) 11952 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12172 | -5/Zhirov | Build established: Mutant 12181 | -5/Zhirov | Found Alien Artifact 12200 | -5/Zhirov | Found Alien Artifact 12411 | -5/Zhirov | Entered Proximity Caves 12411 | -4/Proximity Caves | Accompanied by 1 ally 12414 | -4/Proximity Caves | Spotter reported a threat 12414 | -4/Proximity Caves | Spotter reported a threat 12772 | -4/Proximity Caves | Build established: Tank 12841 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12990 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13778 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14230 | -4/Proximity Caves | Learned Research terminal intel 15521 | -4/Proximity Caves | Lost 3 parts (2n1w) 15720 | -4/Proximity Caves | Entered Factory 15720 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15721 | -4/Factory | Identified exit to Research 15721 | -4/Factory | Identified exit to Upper Caves 16101 | -4/Factory | Build established: Scavenger-Tank 16502 | -4/Factory | Lost 4 parts (3u1w) 16519 | -4/Factory | Joined by Warlord Infantry squad 16623 | -4/Factory | Lost 3 parts (2u1w) 16776 | -4/Factory | System corruption reached 10% 16899 | -4/Factory | Entered Upper Caves 17210 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17426 | -4/Upper Caves | Discovered new exit (range 7) 17437 | -4/Upper Caves | Entered another Upper Caves area 17437 | -4/Upper Caves | Discovered exit to Research (range 8) 17520 | -4/Upper Caves | Encountered a Warlord checkpoint 17900 | -4/Upper Caves | Discovered new exit (range 8) 17915 | -4/Upper Caves | Build established: Tank 18102 | -4/Upper Caves | Entered Warlord 18173 | -4/Warlord | System corruption cleaned by Quarantine Array 18413 | -4/Warlord | Build established: Mutant 18418 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18418 | -4/Warlord | Ran a Watcher feed algorithm 18870 | -4/Warlord | Visited the Vortex Lab 18874 | -4/Warlord | Warlord's base attacked by MAIN.C 18897 | -4/Warlord | Found Prototype Energy Gun 18898 | -4/Warlord | Identified Vortex Shotgun 18902 | -4/Warlord | Found Vortex Shotgun 18910 | -4/Warlord | Found Vortex Shotgun 19033 | -4/Warlord | Build established: Tank 19224 | -4/Warlord | Warlord forces counterattacked 19315 | -4/Warlord | Met Warlord 19549 | -4/Warlord | Warlord base infiltrated, sounded retreat 19554 | -4/Warlord | Spotted Executioner 19655 | -4/Warlord | Spotted Striker 19705 | -4/Warlord | Core integrity fell below 50% 19735 | -4/Warlord | Lost 10 parts (2n5u3w) 19736 | -4/Warlord | Core integrity fell below 20% 19779 | -4/Warlord | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19713_ Critical hit (Impale). 19737_ BW 19741_ Critical hit (Impale). 19745_ Lyr. Light Armor Plating destroyed. 19757_ Critical hit (Impale). 19757_ Mak. Ablative Armor destroyed. 19760_ System corrupted: Component data lost. 19760_ Striker destroyed. 19764_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 19765_ The unstable cave ceiling collapses. 19766_ Hvy. Antimatter Reactor destroyed. 19774_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Hunter squad, 1 Behemoth squad, with prototype support. Map ----- +----------------------------------------------------+ | # " #??????????????? ????????????????? | | # " #??????????????? #???????????????? | | + # #?????????????? #???????????????? | | # ##########??????????????" +???????????????? | | ###"##??????????????????? ??"" #???????????????? | | " #??????????????????? ??"" #???????????????? | | "##???????????????????? "" ##??????????????? | | "#####????????????????? "" #??????????????? | | " #?????????????????? #??????????????? | | #??????????????????? #??????????????? | | #??????????????????? #??????????????? | | # #???????????????????? ??????""???????? | | ## ######????????????????????# #?????#""#??????? | | # #????????????????????????# #?????#""#??????? | | ## ##????????????????????????# #?????#""#??????? | | #?????????????????????????# #?????#""#??????? | | ##??????????????????????#### #######""#####??? | | ##????????????????????????# !%! "" "#### | | ####??????????????????????# !! # "" """"" | | ## #######???????????#+####]= # *"! """" | | #??????????## !%! = | | ######## #??????????#; *= % | | """ #??# #????######## =! %% ! % | | """ #??# #????#"""""# !%] ! =%! | | """ #??# #????#"""""## != =%"* "" """"" | | #??# #????#" "## @# =%[# "" """"" | | #??# #????#"" ""## ! # "" "#### | | ##+##??# #????#X ""## #### #####""#####??? | | ## ##### #????# ## #???#""#??????? | | #????#####+## #???#""#??????? | | ######## ###???#""#??????? | | # # % #?????#""#??????? | | # # #?????#""#??????? | | ##### # # #??????##???????? | | ????# # # #???????????????? | | #???# # # #???????????????? | | #???# # #pg """"" #???????????????? | | #??## ##+##/##%g* """"" #???????????????? | | #??# ^ g!g%= """"" #???????????????? | | #??## ####### %*= #???????????????? | | #???# # # !%= #???????????????? | | #???# + + [[ ^ #???????????????? | | #???#+##### #### #/###+#######???????????????? | | #?????????# #??# # #?????????????????? | | #?????????# #??# # #?????????????????? | | #?????????# #??# # #?????????????????? | | #?????????# #??# # #?????????????????? | | #?????????# #??####### #?????????????????? | | #?????????# #????????# " "" " #?????????????????? | | #?????????# #????????# """""" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 565 Matter Stores 450 Matter Capacity 450 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 525 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Power Shielding 90 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Med. Treads | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Focal Shield | 25% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed GyrokineticChromionArray Manual? 0 Play Time 02:53:47 Cumulative 90.7 hours Start 2025.07.25 @ 19:08:40 End 2025.08.04 @ 00:43:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3f94de5-9472-4c98-92fe-a3423997c35d