Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 16:18:33 Player: puppuppit Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (29) 145 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 778 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (400) Ox7 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Small Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (134) Improved Terrain Scanner Weapon Shielding Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Medium Matter Pod High-capacity Matter Pod Improved Terrain Scanner Weapon Shielding Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 14 | 7 7 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 2 2 Device 1 | 1 . Storage 2 | 1 1 Processor . | . . Hackware 1 | . 1 Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 3 | 1 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 2 | . 2 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Backups 4 | . 4 Power . | . . Propulsion . | . . Utility 3 | . 4 Weapon . | . . Tool/Special . | . . Unused Backups 6 | . 6 Power . | . . Propulsion . | . . Utility 3 | . 3 Weapon 3 | . 3 Tool/Special . | . . Average Slot Usage (%) 93 | . 93 Engine 12 | . 12 Treads 27 | . 27 Device 1 | . 1 Storage 14 | . 14 Hackware 12 | . 12 Energy Gun 9 | . 9 Ballistic Gun 14 | . 14 Peak Build Rating 10 | 9 10 Average Rating 8 | 6 8 On Entrance 4 | . 9 Naked Turns . | . . Heaviest Build 27 | 12 27 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 13 | 7 14 Most Carried 8 | 1 8 Average Carried 4 | . 5 Final Capacity 15 | 8 15 Final Carried 8 | 1 8 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 659 | 275 384 Remotely . | . . Salvage Created 856 | 213 643 Parts 56 | 14 42 Haulers Intercepted . | . . Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 12 | . 12 Melee 1 | . 1 Guns 11 | . 11 Classes Destroyed 7 | 3 4 Worker 6 | 2 4 Tunneler 4 | 4 . Recycler 3 | 1 2 Operator 1 | . 1 Watcher 3 | . 3 Swarmer 6 | . 6 Grunt 6 | . 6 Best Kill Streak 6 | 6 5 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 100 | . 100 Missed 27 | . 27 Hits 73 | . 73 Projectile 73 | . 73 Damage Taken 956 | 40 916 Core 324 | . 324 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 103 | 18 85 Largest 2 | 2 2 Hottest 80 | 60 80 Shots Fired 182 | 36 146 Gun 182 | 36 146 Cannon . | . . Launcher . | . . Special . | . . Kinetic 125 | 18 107 Thermal 23 | . 23 Explosive . | . . Electromagnetic 34 | 18 16 Robot Hit Streak 10 | 10 7 Robot Miss Streak 3 | 3 3 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 113 | 24 89 Core Hits 52 | 11 41 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | 1 . Corrupt 1 | 1 . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1249 | 270 979 Guns 1112 | 236 876 Cannons . | . . Explosions 129 | 34 95 Melee . | . . Ramming 8 | . 8 Kinetic 656 | 120 536 Thermal 293 | 34 259 Explosive . | . . Electromagnetic 292 | 116 176 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 207 | 40 167 Shots 3 | 1 2 Rammed 4 | . 4 Targets Rammed 5 | . 5 Kicked . | . . Crushed 1 | . 1 Highest Temperature 90 | 60 90 Average Temperature 25 | 31 22 Received Heat Transfer 300 | . 300 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 525 | 50 475 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 3 | 1 2 Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 119 | 10 119 Initial . | . . Average 29 | 2 34 Influence Increases 466 | 35 431 Destroy 0b10 Robot/C 240 | . 240 Destroy 0b10 Robot/NC 85 | 35 50 Destroy Leader 56 | . 56 Successful Hack 13 | . 13 Disable Machine 60 | . 60 Destroy Structure 12 | . 12 Influence Decreases 319 | 35 284 Time Decay 259 | 35 224 Lost Part 60 | . 60 Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 19 | . 19 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 4 | . 4 Max in Single Turn 3 | . 3 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 14 | . 14 Successful 8 | . 8 Failed 6 | . 6 Catastrophic . | . . Database Lockouts . | . . Manual 14 | . 14 Terminals 14 | . 14 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Robot Analysis 1 | . 1 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 6 | . 6 Terminals 6 | . 6 Botnet 3 | . 3 Skim 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 1 | . 1 Used 1 | . 1 Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 75 | 29 46 Terrain 75 | 29 46 Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 853 | 124 729 Spaces Moved 346 | 42 304 Core 4 | 4 . Treads 342 | 38 304 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 158 | 149 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 26 | 5 48 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 10 | . 10 Melee . | . . Projectile . | . . AOE 10 | . 10 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 483 | 67 416 Wait 6 | . 6 Move 345 | 41 304 Hop . | . . Pick Up 7 | 1 6 Fast Attach 13 | 7 6 Attach . | . . Detach . | . . Swap 3 | . 3 Drop 1 | . 1 Fire 103 | 18 85 Melee . | . . Ram . | . . Kick . | . . Crush 5 | . 5 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 14) 826 | -10/Materials | Core integrity fell below 50% 854 | -10/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- units, of sturdy construction but with fairly weak armament. Internal systems are not as protected as they could be, to enable rapid repair in the field, but this also makes them somewhat susceptible to additional damage from electromagnetic attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts to protect those with more valuable cargo. 00794_ Acquired Lgt. Cannon. 00807_ K-01 Serf collects debris. 00827_ K-01 Serf cleans the Fusion Modulator. 00829_ Lgt. Treads destroyed. 00831_ K-01 Serf cleans the Fusion Modulator. 00835_ Lgt. Treads destroyed. 00836_ K-01 Serf cleans the Fusion Modulator. 00839_ Ion Engine destroyed. 00840_ G-47 Trooper destroyed. 00848_ G-34 Mercenary destroyed. 00853_ R-06 Scavenger collects Lgt. Nuclear Core. 00854_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ???????????????????????##! """ T # | | ????????????#????????#?#! """ ###########+ | | ???????????????????????# """ #???????### | | ???????????????????????#! #???????# | | ?????????????????#?#??##! #???????# | | ???????????????????????##! #######+####???????# * | | ??????????????#?????????####???# #???????# | | ?????????????????????#?????????# #???????# % | | ????????????????????######?????# #???????##! | | ????????????????????# #?????# """ #????????# | | ????????????????????# #?????# """ #????????# | | ????????????????????# #?????#! """ ## ??????# | | ????????????????????# #????########## /] ???# | | ????????????????????# #?????????????# ## | | ????????????????????# " #???????????????""" + | | ????????????????????# T #?????????????? """ ## | | ????????????????????# " #???????????????"""???# | | ?????????########+### #???#########???? ## | | ??????? ##+####### #######/## | | ??????? = ! ! T" | | ??????? < * *%=% " | | ????????? """ """ * | | ???????????Y" """ ### !###+###+## | | ?????????? """ ### "!"|" ## ??? ## | | ?????????? ;##""!"|""#????""" ?# | | ?????????? @ ;##########??? """ ## | | ???????????"" ;#?????????????""" ## | | ???????????"" ;#???????????? ## | | ????????????" ;#???????????? """ # | | ??????????? ""??????????????"" # | | ???????????? T"#??????????????? # | | ????????????" ""#??????????????? # | | ????????????" ###??????????????? # | | ????????????? #??????????????????### | | ????????????? == ! #????????????????????# | | ?????????????? == %=% #???????????????????? | | ?????????????? == #??????????????????? | | ???????????????? r/?????????????????? | | ?????????????????? #?????????????????# | | ?????????????????????### ??????????????????#+##+ | | ???????????????????????? k??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightDrainedMicroactuators Manual? 0 Play Time 00:07:19 Cumulative 540.8 hours Start 2025.08.17 @ 16:14:28 End 2025.08.17 @ 16:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/0/0/1 Lore% 86 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f2a53aa7-e77e-4ca5-8165-a71b19541cdf