Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:49:04 Player: Lunace Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (260) 1300 Value Destroyed (6953) 6953 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2324) 2324 TOTAL SCORE: 19857 Bonus ------- High Alert Combat Kills 1274 Follower Combat Kills 338 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/1450 Matter 197/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (14) ----- Advanced Signal Interpreter Improved Launcher Guidance Computer > --- WEAPON (2) ------- Railgun > --- INVENTORY (5) ---- Advanced Energy Well (500) Proton Burst Cannon Plasma Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Heavy Treads Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Energy Well Advanced Energy Well Enhanced Optical Array Improved Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Transmission Jammer Reaction Control System Reaction Control System Reaction Control System Reaction Control System Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY -------- Neutrino Core Heavy Missile Launcher Long-range Missile Launcher [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Long-range Tractor Beam Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Power Shielding Weapon Missile Launcher Energy Gun Precision Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . Utility 12 | . . . . . 2 2 . . . . . . 2 . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 6 8 2 1 . 27 56 2 26 . . . 4 4 1 3 . 11 4 35 28 13 Power 26 | 1 1 1 . . 4 8 . 4 . . . 1 1 . . . . . . 3 2 Engine 17 | 1 1 1 . . 4 5 . 2 . . . . 1 . . . . . . 2 . Core 6 | . . . . . . 3 . 2 . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 51 | 2 . . . . 10 15 . 6 . . . . . . . . 1 1 4 7 5 Treads 12 | . . . . . 1 5 . . . . . . . . . . . . 1 3 2 Leg 16 | 2 . . . . 8 4 . . . . . . . . . . 1 1 . . . Wheel 8 | . . . . . 1 2 . 1 . . . . . . . . . . . 3 1 Hover 9 | . . . . . . 1 . 5 . . . . . . . . . . 2 1 . Flight 6 | . . . . . . 3 . . . . . . . . . . . . 1 . 2 Utility 87 | 1 3 . 1 . 6 13 1 11 . . . 1 3 . 3 . 3 1 20 17 3 Device 46 | . 1 . . . 5 8 1 5 . . . 1 2 . 2 . 1 . 11 8 1 Storage 14 | 1 1 . 1 . . 1 . 1 . . . . 1 . . . 1 . 4 1 2 Processor 22 | . . . . . 1 2 . 5 . . . . . . 1 . . 1 5 7 . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Protection 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 4 1 . . 7 20 1 5 . . . 2 . 1 . . 7 2 11 1 3 Energy Gun 7 | . . . . . 4 1 . . . . . . . . . . . . 2 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 7 | 2 2 . . . 1 . . . . . . . . . . . 1 . . . 1 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . Launcher 33 | . 2 1 . . 2 13 1 3 . . . . . 1 . . 5 1 4 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 3 . 1 . . . 2 . . . . . 1 2 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 3 . 3 . . . . 1 . . . 4 . . 4 3 Parts Lost 86 | . . 1 . . 1 18 3 2 . . . . . 2 . . 12 6 17 9 15 Power 6 | . . . . . . 4 . . . . . . . . . . 1 . . . 1 Propulsion 26 | . . . . . 1 7 1 . . . . . . . . . 3 . 5 5 4 Utility 33 | . . . . . . 3 . 2 . . . . . 1 . . 5 3 7 4 8 Weapon 21 | . . 1 . . . 4 2 . . . . . . 1 . . 3 3 5 . 2 Highest Loss Streak 11 | . . 1 . . 1 8 3 1 . . . . . 2 . . 7 3 11 3 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 97 100 100 100 92 89 75 82 84 84 84 84 86 75 85 86 46 28 46 50 44 Engine 4 | . 14 14 14 14 9 2 . 3 7 7 7 4 2 6 6 6 . . . . . Treads 1 | . . . . . . 2 12 1 . . . . . . . . . . 3 1 3 Leg 12 | . 28 28 28 28 30 21 . . . . . . . . . . 2 3 . . . Wheel 1 | . . . . . . 2 7 3 . . . . . . . . . . . 1 . Hover 4 | . . . . . . . . 13 15 15 15 15 13 13 13 13 . . 4 . . Device 15 | . 2 . . . 22 19 23 24 7 7 7 9 26 26 32 33 11 4 11 2 . Storage 6 | . 14 14 14 14 9 7 5 . 7 7 7 7 6 6 6 6 8 1 1 . 3 Processor 14 | . . . . . . 10 15 19 30 30 30 28 20 13 13 13 13 14 16 38 26 Protection 2 | . 10 14 14 14 1 2 . . . . . . . . . . . . . . . Ballistic Gun 1 | . 18 14 14 14 2 . . . . . . . . . . . 1 . . . . Launcher 6 | . 9 14 14 14 11 6 10 5 7 7 7 7 6 1 6 6 4 1 . . . Impact Weapon 1 | . . . . . . 1 . 2 7 7 7 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 . 4 . . . 6 6 6 6 6 . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 14 23 19 19 19 30 38 27 33 31 31 31 33 35 32 33 33 33 18 20 7 26 Greatest Support 80 | 20 20 20 20 20 80 73 10 40 40 40 40 40 40 40 40 40 40 3 75 20 28 Greatest Overweight (x) 6 | . 1 . . . . 5 2 . . . . . . . . . 6 5 5 . . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 15 Average Capacity 8 | 7 8 10 10 10 10 10 8 5 10 10 10 10 10 10 10 10 9 5 5 5 9 Most Carried 10 | 2 8 10 9 10 10 10 10 10 10 10 10 10 10 9 10 9 10 5 5 5 7 Average Carried 7 | . 6 8 7 8 9 8 8 4 10 10 10 9 8 8 9 9 8 4 4 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 8 7 8 10 8 10 5 10 10 10 10 10 9 9 9 9 5 5 5 5 3 Class Distribution -------------------- 72% | Mutant 13% | Scavenger-Mutant 6% | Scout 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 5497 | 200 137 144 . 45 910 1475 . 759 152 66 30 45 197 69 10 . 175 54 528 456 45 Remotely 3140 | . . . . . 478 1056 . 756 152 66 30 45 195 69 10 . . . 283 . . Salvage Created 6903 | . 269 142 . 43 718 2071 . 1598 68 20 . . 195 124 . . 327 . 547 521 260 Parts 407 | . 25 9 . 2 45 126 . 71 5 . . . 7 7 . . 17 . 55 27 11 Haulers Intercepted 17 | . 2 . . . 2 3 . 6 . . . . . . . . . . . 3 1 Recyclers Shooed 5 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 Parts Field Recycled 11 | . 11 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 101 | . 101 . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 1 . 2 . . 10 . . 8 . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 127 | . 8 7 . 1 19 38 . 13 4 1 . . 3 4 . . 14 . 13 . 2 Melee 7 | . . . . . . 4 . 2 . . . . . . . . . . 1 . . Guns 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . 1 Cannons 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . AOE 114 | . 8 7 . 1 18 32 . 11 4 1 . . 3 4 . . 14 . 10 . 1 Classes Destroyed 18 | . 7 2 . 1 2 5 . . . . . . . . . . 1 . . . . Worker 48 | . 4 1 . . 1 20 . 15 . . . . 2 . . . . . 2 3 . Builder 27 | . 3 . . . . 12 . 5 . . . . 1 . . . . . 6 . . Tunneler 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . Hauler 17 | . 2 . . . 2 3 . 6 . . . . . . . . . . . 3 1 Recycler 20 | . . 1 . . 2 5 . 10 . . . . 1 . . . . . 1 . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 . . . 4 3 . 4 . . . . . . . . . . . 4 . Swarmer 38 | . 3 2 . . 7 4 . 3 4 . . . . 3 . . 4 . 8 . . Grunt 40 | . 5 2 . . 7 21 . 3 . . . . . . . . 1 . . . 1 Brawler 5 | . . . . 1 1 2 . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . 3 . . . . . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . Sentry 12 | . . . . . 3 2 . 2 . 1 . . 2 . . . 1 . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . . . Hunter 5 | . . . . . 1 . . 2 . . . . . . . . 2 . . . . Programmer 16 | . . . . . . 4 . 3 . . . . 1 . . . 3 . 4 . 1 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 9 3 . 1 8 10 . 13 4 1 . . 3 3 . . 7 . 10 2 2 Combat Bots Only 9 | . 6 3 . 1 7 9 . 3 4 1 . . 2 3 . . 7 . 5 . 1 Max Kills in Single Turn 8 | . 3 2 . 1 3 3 . 8 4 1 . . 1 2 . . 4 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . 1 3 3 . 3 4 1 . . 1 2 . . 4 . 3 . 1 Melee 1 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Hostile Shots Fired 1231 | . 17 10 . . 25 239 1 115 4 9 . . 62 42 . . 135 40 166 92 274 Missed 457 | . 5 2 . . 10 80 . 48 1 5 . . 35 17 . . 41 16 53 41 103 Damage Taken 14996 | . 140 211 . . 525 2761 40 810 44 60 . . 232 284 . . 1950 729 2438 1320 3452 Core 4416 | . 3 . . . 10 368 . 146 . 22 . . 63 54 . . 707 179 742 654 1468 Absorbed by Shields 46 | . . . . . . . . 20 . . . . . . . . . . . . 26 Reduced by Siege Mode 285 | . . . . . . . . . . . . . . . . . . . 24 . 261 Redirected to Shielding 10 | . 3 6 . . 1 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 191 | . 64 . . . 74 21 . . . . 32 . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 98 98 . . . . . . 23 . . . . 3 82 35 49 . Volleys Fired 285 | 1 26 10 . 2 51 79 . 24 1 2 . . 7 4 . . 23 3 40 . 12 Largest 2 | 1 2 1 . 1 2 2 . 1 1 1 . . 1 1 . . 1 1 2 . 1 Hottest 125 | 20 40 30 . 30 122 84 . 45 45 45 . . 45 45 . . 45 39 125 . 100 Shots Fired 320 | 1 31 11 . 2 65 85 . 24 1 2 . . 7 4 . . 23 3 49 . 12 Gun 91 | 1 15 1 . . 27 10 . . . . . . . . . . 1 . 26 . 10 Cannon 16 | . . . . . . 8 . . . . . . . . . . . . 6 . 2 Launcher 212 | . 16 10 . 2 38 67 . 24 1 2 . . 7 4 . . 21 3 17 . . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 46 | 1 15 1 . . 10 8 . . . . . . . . . . 1 . . . 10 Thermal 33 | . . . . . 17 10 . . . . . . . . . . . . 6 . . Explosive 201 | . 16 10 . 2 38 61 . 24 1 2 . . 7 2 . . 20 1 17 . . Electromagnetic 39 | . . . . . . 6 . . . . . . . 2 . . 1 2 26 . 2 Robot Hit Streak 39 | 1 17 4 . . 6 27 . 39 . 14 . . 7 3 . . 12 . 14 . 10 Robot Miss Streak 6 | . 1 2 . . 2 1 . 3 . . . . 5 2 . . 6 . 3 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 361 | 1 25 3 . . 30 120 . 55 . 2 . . 13 3 . . 18 . 53 23 15 Core Hits 458 | . 32 14 . 3 53 124 . 74 8 8 . . 21 13 . . 42 1 46 12 7 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 3 . 1 . . . . . . . . . . . . . Critical Strikes 18 | . 1 . . . 2 5 . 3 . . . . . . . . . . 4 2 1 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . Sever 8 | . . . . . . 2 . 2 . . . . . . . . . . 4 . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 222 | . . . . . . 69 . 51 . . 7 . 10 . . . . . 31 49 5 Impact 42 | . . . . . . 19 . 16 . . 7 . . . . . . . . . . Slashing 116 | . . . . . . 50 . 35 . . . . 10 . . . . . 21 . . Piercing 64 | . . . . . . . . . . . . . . . . . . . 10 49 5 Sneak Attacks 64 | . . . . . . 33 . 13 . . . . 5 . . . . . 5 7 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25987 | 10 1437 563 . 103 1812 10164 . 4426 177 115 . . 982 429 . . 1767 84 2006 1239 673 Guns 1041 | 10 137 . . . 263 138 . . . . . . . . . . . . 170 . 323 Cannons 491 | . . . . . . 206 . . . . . . . . . . . . 221 . 64 Explosions 16876 | . 1300 563 . 103 1549 6512 . 2629 177 115 . . 422 429 . . 1767 82 1124 . 104 Melee 7525 | . . . . . . 3308 . 1797 . . . . 560 . . . . . 458 1223 179 Ramming 54 | . . . . . . . . . . . . . . . . . . 2 33 16 3 Kinetic 765 | 10 137 . . . 89 206 . . . . . . . . . . . . . . 323 Thermal 1754 | . . . . . 174 1023 . 193 . . . . . 39 . . . . 221 . 104 Explosive 15058 | . 1300 563 . 103 1549 5197 . 2436 177 115 . . 422 300 . . 1739 33 1124 . . Electromagnetic 831 | . . . . . . 430 . . . . . . . 90 . . 28 49 170 . 64 Impact 2347 | . . . . . . 1682 . 665 . . . . . . . . . . . . . Slashing 3638 | . . . . . . 1626 . 1132 . . . . 560 . . . . . 320 . . Piercing 1540 | . . . . . . . . . . . . . . . . . . . 138 1223 179 Highest Corruption 10 | . . 2 2 2 . 6 10 10 10 10 10 . . . . . . . 10 3 6 Average Corruption 4 | . . 2 2 2 . 2 8 10 10 10 10 . . . . . . . 6 3 4 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . 2 . 8 . . Effects 122 | . . 2 3 4 . 40 2 50 6 4 . . . . . . . . 9 . 2 Message Errors 29 | . . . 1 2 . 5 . 16 2 2 . . . . . . . . . . 1 Matter Fused 24 | . . . . . . 7 . 12 1 1 . . . . . . . . 3 . . Heat Flow Errors 12 | . . 1 . 1 . 4 . 4 1 . . . . . . . . . . . 1 Energy Discharges 22 | . . . 1 . . 8 . 7 1 1 . . . . . . . . 4 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Data Loss (minor) 18 | . . . 1 1 . 8 1 6 1 . . . . . . . . . . . . Data Loss (major) 7 | . . . . . . 4 . 2 . . . . . . . . . . 1 . . Misfires 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2754 | . 30 17 . . 15 1618 . 667 . . . . 106 2 . . 58 . 89 152 . Projectiles 12 | . . . . . . . . . . . . . . . . . . . 12 . . Explosions 641 | . 30 17 . . 15 383 . 136 . . . . . 2 . . 58 . . . . Melee 2101 | . . . . . . 1235 . 531 . . . . 106 . . . . . 77 152 . Knockbacks 8 | . . . . . . 5 . 2 . . . . . . . . . . 1 . . Impact 5 | . . . . . . 2 . 2 . . . . . . . . . . 1 . . Kinetic 3 | . . . . . . 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1428 | . 9 95 . . 103 730 . 180 . 32 . . 27 54 . . 172 1 16 8 1 Shots 46 | . 1 4 . . 6 16 . 5 . 1 . . 1 2 . . 10 . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . 1 5 1 1 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . 1 5 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 238 | . 10 108 . 139 98 238 . 153 . . . . 2 3 . . . . 54 . 201 Average Temperature 41 | . 2 33 . 67 27 53 . 51 . . . . 2 3 . . . . 17 . 78 Received Heat Transfer 1497 | . 51 78 . . 81 552 . 66 . 6 . . 42 36 . . 222 63 9 183 108 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Total Turns 31 | . . . . . . . . . . . . . . . . . . . 16 . 15 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . 16 . 15 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . 18 . 4 . . . . . . . . . . . . . Impact Corruptions 36 | . . . . . . 25 . 11 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1775 | . . . . . 444 896 . 150 . . . . . 50 . . . . 185 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 . . . . . . . 2 . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Peak Influence 1542 | . 414 263 . 90 668 1542 554 1073 . . . . 254 . . . . 1063 668 277 236 Initial 983 | . . 86 . . 35 244 539 366 . . . . . . . . . 983 462 144 145 Average 486 | . 191 184 . 63 450 738 536 445 . . . . 86 . . . . 999 421 170 158 Maximum Alert Level 4 | . 2 1 . . 2 4 2 3 . . . . 1 . . . . 3 2 1 1 Low Security (%) 19 | 100 40 45 . 100 10 . . . . . . . 86 . . . . . 2 83 98 Level 1 21 | . 39 54 . . 15 10 . 46 . . . . 13 . . . . . 41 16 1 Level 2 40 | . 20 . . . 73 50 100 44 . . . . . . . . . . 56 . . Level 3 8 | . . . . . . 11 . 9 . . . . . . . . . 100 . . . Level 4 8 | . . . . . . 26 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . . . 3 13 . 7 . . . . 3 . . . . 6 8 5 2 Investigation 6 | . . . . . . 1 . 1 . . . . . . . . . 2 1 1 . Extermination 12 | . . . . . . 5 . 3 . . . . 1 . . . . . 3 . . Reinforcement 24 | . 1 . . . 3 3 . 3 . . . . 2 . . . . 4 4 2 2 Assault 4 | . . . . . . 4 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 11 | . . . . . 1 2 . 1 . . . . 2 . . . . 1 2 1 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 18 | . 3 2 . . 2 2 . . . . . . . . . . . . . 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 13 9 . 3 29 55 5 21 4 1 . . 5 6 . . 19 16 22 27 22 Peak Tracking Total 14 | . 7 3 . 3 7 6 6 3 4 1 . . 3 3 . . 8 7 6 8 14 Tactical Retreats 16 | . . 1 . . . 2 . . . . . . . 2 . . . 2 1 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 13 | . . . . . . 8 . 2 . . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . . . Objects Rigged 45 | . 1 . . . 9 12 . 16 . . . 1 5 1 . . . . . . . Exploded 25 | . . . . . 5 4 . 13 . . . . 2 . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 65 | . 2 . . . 6 40 . 14 . . . . . . . . 1 . 2 . . Max in Single Turn 12 | . 1 . . . 1 12 . 5 . . . . . . . . 1 . 1 . . Garrison Access 4 | . . . . . . 2 . 1 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 72 | . 8 . 3 . 6 15 . 14 . . . . 6 1 . 4 . 3 4 5 3 Terminals 33 | . 6 . . . 5 7 . 7 . . . . 4 . . . . . 2 2 . Fabricators 12 | . . . . . . 4 . 4 . . . . 1 . . . . 1 1 1 . Repair Stations 6 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . 2 Recycling Units 6 | . 1 . . . . 1 . 2 . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 1 . . . . . . . . . . 1 2 1 Total Hacks 182 | . 29 . 3 . 12 34 . 33 . . . . 13 1 . 31 . 8 7 7 4 Successful 98 | . 19 . 3 . 5 14 . 10 . . . . 6 1 . 31 . 4 2 1 2 Failed 83 | . 9 . . . 7 20 . 23 . . . . 7 . . . . 4 5 6 2 Catastrophic 22 | . 3 . . . 2 6 . 4 . . . . 1 . . . . 1 1 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 111 | . 26 . 1 . 9 24 . 28 . . . . 12 . . . 1 1 6 3 . Terminals 78 | . 24 . . . 9 15 . 17 . . . . 8 . . . . . 3 2 . Fabricators 29 | . . . . . . 9 . 9 . . . . 3 . . . . 4 2 2 . Repair Stations 11 | . 2 . . . 3 3 . . . . . . . . . . . 1 . . 2 Recycling Units 13 | . 3 . . . . 1 . 4 . . . . 2 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 6 . 3 . . . . . . . . . . 2 3 2 Terminal Hacks 43 | . 5 . 3 . . 2 . 1 . . . . . 1 . 31 . . . . . Record 14 | . . . 2 . . . . 1 . . . . . . . 11 . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 13 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . 1 . . . . 1 . . . . 3 1 1 . Network Status 6 | . . . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . 2 . . . 2 2 . . . . . . . . . . . . . . 1 Scan Component 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Repair 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . 1 . . . . . . . . . . . . 1 Seal Access 4 | . . . . . . 2 . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 35 | . 11 . . . 3 7 . 7 . . . . 5 . . . . 1 1 . . Terminals 22 | . 9 . . . 3 3 . 4 . . . . 3 . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Botnet 15 | . 6 . . . 3 3 . 2 . . . . 1 . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . Fabricators 6 | . . . . . . 2 . 1 . . . . 1 . . . . 1 1 . . Haulers 6 | . . . . . . 2 . 1 . . . . 1 . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . 1 . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . Watchers 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . . . 6 13 . 13 . . . . 6 . . . . 3 3 5 2 Full Trace Events 6 | . . . . . . 1 . 1 . . . . . . . . . 2 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . 13 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . . . Parts Repaired 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Time 96 | . 26 . . . 26 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Total Allies 12 | . . 5 . . . 3 . 1 . 1 . . 1 . . . 1 . . . . Largest Group 3 | . . 3 3 3 3 3 . 1 . 1 . . 1 . . . 1 . . . . Highest-Rated Group 135 | . . 42 40 40 40 93 . 10 . 135 . . 10 . . . 96 . . . . Highest-Rated Ally 135 | . . 31 16 16 16 31 . 10 . 135 . . 10 . . . 96 . . . . Total Orders 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . STAY 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 107 | . . 11 . 16 34 30 . . . . . . . . . . 16 . . . . Total Damage 1456 | . . 105 . 142 293 397 . . . . . . . . . . 519 . . . . Kills 15 | . . 3 . 2 4 2 . . . . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 2 1 1 . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 13158 | 63 561 293 350 164 1421 3441 69 1574 130 146 644 184 507 200 147 45 705 396 1111 570 437 Spaces Moved 11984 | 45 344 217 288 125 939 1992 65 1883 227 250 1038 314 740 334 254 80 337 623 894 662 333 Core 1896 | 4 . . . . . 5 . . . . . . . . . . 123 623 368 587 186 Treads 222 | . . . . . . 65 . . . . . . . . . . . . 101 . 56 Legs 3571 | 41 344 217 288 125 939 1409 . . . . . . . . . . 208 . . . . Wheels 479 | . . . . . . 369 65 10 . . . . . . . . . . . 35 . Hover 5243 | . . . . . . . . 1873 227 250 1038 314 740 334 254 80 6 . 87 40 . Flight 573 | . . . . . . 144 . . . . . . . . . . . . 338 . 91 Fastest Speed 40 | 50 120 120 120 120 120 105 80 45 56 56 56 56 56 56 56 56 56 50 40 50 50 Average Speed 85 | 113 129 120 120 120 122 130 99 59 56 56 56 56 56 56 56 56 183 60 79 52 69 Slowest Speed 355 | 120 190 120 120 120 130 355 110 80 56 56 56 56 56 56 56 56 350 300 300 80 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 64 72 62 31 64 49 66 44 40 43 88 55 15 63 48 68 52 23 29 19 15 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . Known Exits Taken 14 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . 1 . . Scrap Searched 17 | . . 2 . . . . . . 2 2 2 5 . 2 2 . . . . . . Spaces Dug 84 | . . 12 . . 34 9 . 7 . . . . 2 . . . . . 5 13 2 Terrain Destroyed 1580 | . 64 75 . 12 211 343 . 388 23 6 . . 98 71 . . 194 5 69 13 8 Melee 38 | . . . . . . 9 . 7 . . . . 2 . . . . . 5 13 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 1542 | . 64 75 . 12 211 334 . 381 23 6 . . 96 71 . . 194 5 64 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Total 14116 | 53 429 240 293 137 1149 2626 67 2221 227 251 1086 323 807 340 258 79 389 638 1177 807 519 Wait 1065 | . 37 9 1 7 81 357 1 166 . . 40 . 23 . . . 11 3 162 49 118 Move 11966 | 44 343 216 287 124 938 1992 64 1882 226 249 1037 313 739 333 253 79 336 623 893 662 333 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 93 | 2 8 1 2 3 11 24 . 21 . . 1 1 9 1 . . 2 2 2 2 1 Fast Attach 152 | 6 4 . . . 13 39 . 20 . . . 1 1 . 2 . 6 3 24 24 9 Attach 45 | . 1 1 . . 2 9 . 3 . . . 1 2 1 1 . 4 1 10 4 5 Detach 28 | . 2 . . . 1 1 . 2 . . . . . . 1 . 3 1 8 4 5 Swap 35 | . 3 1 1 . 12 8 2 3 . . . 2 1 . . . 1 . 1 . . Drop 149 | . 5 2 2 1 28 36 . 31 . . 1 4 10 . 1 . 3 2 3 13 7 Fire 285 | 1 26 10 . 2 51 79 . 24 1 2 . . 7 4 . . 23 3 40 . 12 Melee 220 | . . . . . . 69 . 51 . . 7 . 10 . . . . . 29 49 5 Ram 6 | . . . . . . . . . . . . . . . . . . . 5 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 2 . . . . . . . . . . . . 23 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 47 | . . . . . 12 12 . 16 . . . 1 5 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Zio / *Fac) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 414 | -10/Materials | Repaired Assault Rifle 526 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Entered Mines 652 | -10/Mines | Learned location of 1 exit from Materials 757 | -10/Mines | Discovered new exit (range 9) 793 | -10/Mines | Assembled infested the area 861 | -10/Mines | Discovered new exit (range 13) 877 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 906 | -10/Mines | Discovered new exit (range 5) 918 | -10/Mines | Entered Exiles 918 | -10/Exiles | Accompanied by 3 allies 947 | -10/Exiles | Met 8R-AWN 969 | -10/Exiles | Met EX-HEX 1004 | -10/Exiles | Met EX-BIN 1018 | -10/Exiles | Aligned with FarCom system 1019 | -10/Exiles | Given EX-Vault access code 1047 | -10/Exiles | Opened EX-Vault 1054 | -10/Exiles | Found PSU Rigger 1121 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1156 | -10/Exiles | Met EX-DEC 1169 | -10/Exiles | Learned location of Zion (-7) 1254 | -10/Exiles | Discovered new exit (range 14) 1268 | -10/Exiles | Left Exiles lab with PSU Rigger 1268 | -10/Exiles | Entered Mines 1268 | -9/Mines | Accompanied by 3 allies 1293 | -9/Mines | Met a Derelict bent on vengeance 1360 | -9/Mines | Learned Materials terminal intel 1368 | -9/Mines | Found a hidden stash of uninstalled traps 1420 | -9/Mines | Discovered new exit (range 6) 1432 | -9/Mines | Entered Materials 1432 | -8/Materials | Accompanied by 3 allies 1432 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1433 | -8/Materials | Identified exit to Factory 1434 | -8/Materials | Loaded intel: 12 terminal locations 1564 | -8/Materials | Repaired Aluminum Leg 1603 | -8/Materials | Destroyed 7 combat bots 1899 | -8/Materials | Lost 3 allies 2133 | -8/Materials | Build established: Scavenger-Mutant 2269 | -8/Materials | Crushed by falling debris 2603 | -8/Materials | Build established: Mutant 2782 | -8/Materials | Discovered exit to Factory (range 16) 2853 | -8/Materials | Entered Factory 2853 | -7/Factory | Evolved 2 slots: Utility x2 3310 | -7/Factory | Allied Derelicts emerged from ambush trap array 3375 | -7/Factory | Discovered new exit (range 15) 3418 | -7/Factory | Identified exit to Storage 3590 | -7/Factory | Lost 3 allies 5253 | -7/Factory | First assault squad dispatched 5300 | -7/Factory | Lost 8 parts (1p4n1u2w) 5303 | -7/Factory | Destroyed 8 combat bots 5402 | -7/Factory | Discovered new exit (range 5) 5420 | -7/Factory | Identified exit to Lower Caves 5635 | -7/Factory | Build established: Scavenger-Mutant 6009 | -7/Factory | Repaired Hyb. Deuterium Engine 6131 | -7/Factory | Core integrity fell below 50% 6160 | -7/Factory | Destroyed 9 combat bots 6226 | -7/Factory | Discovered exit to Lower Caves (range 10) 6294 | -7/Factory | Sucked down chute 6294 | -7/Factory | Entered Waste 6307 | -7/Waste | Spotted C-40 Crusher 6309 | -7/Waste | EMP discharged 6309 | -7/Waste | System corruption reached 10% 6324 | -7/Waste | Spotted C-40 Crusher 6333 | -7/Waste | Spotted C-40 Crusher 6338 | -7/Waste | Spotted C-40 Crusher 6338 | -7/Waste | Spotted C-40 Crusher 6345 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6351 | -7/Waste | Discovered new exit (range 16) 6362 | -7/Waste | Identified exit to Factory 6363 | -7/Waste | Entered Factory 6376 | -7/Factory | Lost 3 parts (1n2w) 6772 | -7/Factory | Build established: Infiltrator-Mutant 7227 | -7/Factory | Discovered exit to Storage (range 6) 7282 | -7/Factory | Build established: Mutant 7703 | -7/Factory | Found Prototype Launcher 7703 | -7/Factory | Identified Rocket Array 7705 | -7/Factory | Found Rocket Array 7906 | -7/Factory | Discovered exit to Lower Caves (range 14) 7937 | -7/Factory | Entered Lower Caves 8030 | -7/Lower Caves | Discovered new exit (range 15) 8037 | -7/Lower Caves | Identified exit to Lower Caves 8067 | -7/Lower Caves | Entered another Lower Caves area 8069 | -7/Lower Caves | AD-0RF showed up to help 8069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8071 | -7/Lower Caves | AD-0RF revealed a hidden path 8072 | -7/Lower Caves | Identified exit to Factory 8104 | -7/Lower Caves | Identified exit to Zion 8118 | -7/Lower Caves | Encountered a Warlord checkpoint 8213 | -7/Lower Caves | Entered Zion 8243 | -7/Zion | System corruption cleaned by Quarantine Array 8267 | -7/Zion | Learned Factory recycling unit intel 8335 | -7/Zion | Identified exit to Proximity Caves 8373 | -7/Zion | Given the Hacking Drone Bay 8373 | -7/Zion | Found Prototype Device 8495 | -7/Zion | Learned 4 Factory zone layouts 8554 | -7/Zion | Rebuked by Imprinter 8857 | -7/Zion | Entered Proximity Caves 8964 | -6/Proximity Caves | Learned 8 Factory zone layouts 9031 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9041 | -6/Proximity Caves | Entered Factory 9041 | -6/Factory | Evolved 2 slots: Utility x2 9041 | -6/Factory | Identified Hacking Drone Bay 9042 | -6/Factory | Identified exit to Factory 9043 | -6/Factory | Loaded intel: 6 recycling unit locations 9353 | -6/Factory | Build established: Scout 9470 | -6/Factory | Discovered new exit (range 11) 9476 | -6/Factory | Identified exit to Lower Caves 9548 | -6/Factory | Entered Lower Caves 9550 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9580 | -6/Lower Caves | Identified exit to Lower Caves 9682 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9748 | -6/Lower Caves | Entered another Lower Caves area 9837 | -6/Lower Caves | Build established: Mutant 9890 | -6/Lower Caves | Discovered new exit (range 10) 9895 | -6/Lower Caves | Identified exit to Data Miner 9895 | -6/Lower Caves | Entered Data Miner 9895 | -6/Data Miner | Discovered new exit (range 6) 9899 | -6/Data Miner | Identified exit to Proximity Caves 9907 | -6/Data Miner | Met Data Miner 9918 | -6/Data Miner | Learned location of Section 7 (-2) 9918 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9927 | -6/Data Miner | Received God Mode back door access code from Data Miner 9940 | -6/Data Miner | Entered Proximity Caves 9986 | -5/Proximity Caves | Lost 7 parts (1p2n2u2w) 10056 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10106 | -5/Proximity Caves | Found Prototype Special Weapon 10106 | -5/Proximity Caves | Identified Molecular Deconstructor 10157 | -5/Proximity Caves | Escorted by Enhanced Grunt 10158 | -5/Proximity Caves | Spotter reported a threat 10174 | -5/Proximity Caves | Spotter reported a threat 10212 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 10224 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 10240 | -5/Proximity Caves | Core integrity fell below 50% 10264 | -5/Proximity Caves | Spotter reported a threat 10282 | -5/Proximity Caves | Destroyed 7 combat bots 10287 | -5/Proximity Caves | Found Prototype Device 10287 | -5/Proximity Caves | Identified Exp. Thermal Shield 10317 | -5/Proximity Caves | Spotter reported a threat 10355 | -5/Proximity Caves | Learned 4 Factory zone layouts 10392 | -5/Proximity Caves | Spotter reported a threat 10399 | -5/Proximity Caves | Spotted B-75 Beast 10535 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10540 | -5/Proximity Caves | Core integrity fell below 20% 10583 | -5/Proximity Caves | Spotter reported a threat 10590 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 10645 | -5/Proximity Caves | Entered Factory 10645 | -5/Factory | Evolved 2 slots: Utility x2 10743 | -5/Factory | Lost 3 parts (3w) 10945 | -5/Factory | Search patrols dispatched 10959 | -5/Factory | Discovered new exit (range 21) 10984 | -5/Factory | Identified exit to Factory 11031 | -5/Factory | Discovered exit to Factory (range 13) 11036 | -5/Factory | Fabricated Lgt. Regenerative Plating? 11041 | -5/Factory | Entered another Factory area 11041 | -4/Factory | Evolved 2 slots: Utility x2 11067 | -4/Factory | Lost 3 parts (3u) 11100 | -4/Factory | Incoming investigation squad redirected 11291 | -4/Factory | Search patrols dispatched 11835 | -4/Factory | Search patrols dispatched 11902 | -4/Factory | Lost 11 parts (3n4u4w) 11952 | -4/Factory | Core integrity fell below 50% 12143 | -4/Factory | System corruption reached 10% 12149 | -4/Factory | Discovered new exit (range 9) 12152 | -4/Factory | Entered Research 12152 | -3/Research | Evolved 2 slots: Propulsion x2 12428 | -3/Research | Spotted B-86 Titan 12438 | -3/Research | Lost 3 parts (2n1u) 12495 | -3/Research | Garrison activated, responded to threat 12512 | -3/Research | Incoming investigation squad redirected 12664 | -3/Research | Lost 3 parts (1n2u) 12669 | -3/Research | Found Prototype Hackware 12669 | -3/Research | Identified Exp. Hacking Suite 12679 | -3/Research | Garrison activated, responded to threat 12718 | -3/Research | Discovered new exit (range 7) 12721 | -3/Research | Core integrity fell below 50% 12722 | -3/Research | Identified exit to Research 12722 | -3/Research | Entered another Research area 12722 | -2/Research | Evolved 2 slots: Utility x2 12840 | -2/Research | Lost 3 parts (1n1u1w) 13059 | -2/Research | Core integrity fell below 50% 13105 | -2/Research | Lost 6 parts (1n4u1w) 13114 | -2/Research | Core integrity fell below 20% 13159 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13150_ Slug penetrates Wall. 13150_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13151_ Slug penetrates Wall. 13152_ Wall collapses. 13152_ Penetrated by Slug. 13152_ Lgt. Quantum Reactor destroyed. 13153_ Ended siege mode. 13153_ Penetrated by Slug. 13154_ Slug penetrates Wall. 13155_ FMF,B>/,DRMZMF C>N/A UZH8SSX%8N 13156_ Penetrated by Slug. 13156_ Graphene Brace destroyed. 13156_ Slug penetrates Wall. 13156_ Penetrated by Slug. 13156_ Slug penetrates Wall. 13159_ Penetrated by Slug. 13159_ Adv. Heavy Siege Treads destroyed. 13159_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????o??????????????????????????????? | | ???????????????o????????????? ?????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????+ #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #####???????????? | | ????????????????????????????# # ? #??????? | | ??????????????????########### # #??????? | | ??????????????????# !@h ; # #??????? | | ??????????????????# h p/ # #??????? | | ??????????????????# #h # """ #??????? | | ??????????????????# # # """ #??????? | | ??????????????????# ;h # """ #??????? | | ??????????????????# # # #??????? | | ??????????????????# [* #h # #??????? | | ??????????????????# !p= #h ###+#########???? | | ??????????????????######g#### # = ???? | | ???????????????????????#g#### # ???? | | ???????????????????????# g # ????? | | ???????????????????????# # ????? | | ???????????????????????# #? ! ????? | | ???????????????????????+ #? ????? | | ???????????????????????# ^ ###/####?? | | ???????????????????????# #?? | | ???????????????????????# ^ #?? | | ???????????????????????# #?? | | ???????????????????????# #? | | ???????????????????????# #? | | ???????????????????????+^ # | | ???????????????????????# # | | ???????????????????????# + | | ???????????????????????# # | | ???????????????????????# # ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 410 Jamming Range 12 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 225 Resistance: TH 30 Power Shielding 33 Melee Speed Boost 50 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 18 Launcher Accuracy 30 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadTrackerSpoofer Manual? 0 Play Time 02:31:46 Cumulative 119.3 hours Start 2024.04.23 @ 15:16:55 End 2024.04.23 @ 17:49:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 119 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 506edc57-0fde-4ff1-8dbe-cdc9109a1bf4