Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 07:19:56 Player: Martoko Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (45) 225 Value Destroyed (1022) 1022 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1545) 1545 TOTAL SCORE: 9032 Bonus ------- Follower Combat Kills 588 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -143 Cogmind --------- Core Integrity 0/1300 Matter 240/300 Energy 1/100 System Corruption 9% Temperature Cool (0) Movement Hovering (56) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Antigrav System Antigrav System > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite Improved System Shield Improved Corruption Screen Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Hacking Suite Advanced Component Analysis Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Triangulator Enhanced Optical Array Advanced Signal Interpreter Transport Network Coupler Improved Transmission Jammer ECM Suite Cloaking Device > --- WEAPON ----------- Compact Ion Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Remote Datajack Chainsword [Rating: 111] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Linear Gravjet Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Backup Plating III Weapon Ripper Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Slots Evolved 14 | . . . 2 . . . 6 . . 2 2 . 2 Power 2 | . . . . . . . 2 . . . . . . Propulsion 4 | . . . 1 . . . 2 . . 1 . . . Utility 8 | . . . 1 . . . 2 . . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 138 | 7 2 3 20 1 10 2 22 1 . 24 6 4 36 Power 14 | 1 . 1 1 . . . 2 1 . 2 1 3 2 Engine 4 | 1 . 1 1 . . . . . . . . . 1 Core 6 | . . . . . . . 2 1 . 2 1 . . Reactor 4 | . . . . . . . . . . . . 3 1 Propulsion 37 | 2 . . 8 1 . 2 6 . . 9 . . 9 Treads . | . . . . . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 18 | . . . . . . . 1 . . 8 . . 9 Flight 16 | . . . 7 1 . 2 5 . . 1 . . . Utility 47 | 2 . . 9 . 2 . 10 . . 11 5 . 8 Device 30 | 1 . . 8 . 2 . 5 . . 9 3 . 2 Storage 3 | 1 . . . . . . . . . 1 1 . . Processor 8 | . . . 1 . . . 3 . . 1 1 . 2 Hackware 5 | . . . . . . . 2 . . . . . 3 Protection 1 | . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 2 2 . 8 . 4 . . 2 . 1 17 Energy Gun 5 | . 1 . . . . . . . . . . . 4 Energy Cannon 5 | . . . . . . . 2 . . . . . 3 Ballistic Gun 9 | 2 . 2 2 . 3 . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . . . . . 4 Launcher . | . . . . . . . . . . . . . . Special Weapon 8 | . 1 . . . 3 . . . . 2 . . 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 . 1 . . 1 1 . . Parts Lost 38 | . . 1 3 1 . 3 . . . 1 1 . 28 Power 5 | . . . . . . . . . . . . . 5 Propulsion 17 | . . . 3 1 . 3 . . . . . . 10 Utility 9 | . . . . . . . . . . 1 1 . 7 Weapon 7 | . . 1 . . . . . . . . . . 6 Highest Loss Streak 20 | . . 1 3 1 . 3 . . . 1 1 . 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 99 95 97 99 93 87 99 99 97 99 100 80 Engine 7 | . 14 14 11 11 11 11 6 6 5 . . . . Core 3 | . . . . . . . 5 12 13 15 14 2 . Reactor 1 | . . . . . . . . . . . . 12 9 Leg 5 | . 28 28 2 . . . . . . . . . . Hover 7 | . . . . . . . 1 . . 30 31 31 17 Flight 15 | . . . 28 30 33 26 27 33 33 3 . . . Device 18 | . 14 14 20 22 22 22 12 13 13 15 27 26 25 Storage 3 | . 14 14 1 . . . . . . . . . . Processor 11 | . . . 9 11 11 11 13 20 20 18 13 15 14 Energy Gun 1 | . 2 9 . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . 4 6 6 5 5 5 . Ballistic Gun 6 | . 8 11 22 22 12 11 . . . . . . . Special Weapon 1 | . 10 7 . . . . . . . 1 5 . . Slashing Weapon 4 | . . . . . 8 11 6 6 6 3 . 4 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 13 13 13 15 15 15 15 22 29 29 40 35 37 52 Greatest Support 65 | 20 20 20 20 18 18 18 35 26 26 54 36 54 65 Greatest Overweight (x) 5 | 4 . . 4 1 . 1 2 1 1 2 . 1 5 Average Overweight (x) . | 2 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 5 5 5 5 5 5 15 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 8 8 5 5 5 5 5 5 6 4 5 5 Average Carried 4 | 3 4 6 4 5 4 5 4 5 5 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 4 8 5 5 5 5 5 5 5 5 3 5 4 Class Distribution -------------------- 39% | Mutant 26% | Scavenger-Mutant 12% | Infiltrator-Mutant 5% | Infiltrator-Sprinter 4% | Scavenger-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/DSF Infiltrator-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Matter Collected 1930 | 238 5 78 342 34 47 220 208 54 . 185 . 189 330 Remotely . | . . . . . . . . . . . . . . Salvage Created 1320 | 12 5 97 377 60 . 208 105 . . 102 . . 354 Parts 94 | 4 4 10 30 5 . 11 6 . . 2 . . 22 Haulers Intercepted 2 | . . . 1 . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . . . . Prevented 7 | . . . . . . 7 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Combat Hostiles Destroyed 29 | . . 6 12 4 . 4 1 . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . Guns 22 | . . 2 12 4 . 4 . . . . . . . Cannons 6 | . . 4 . . . . . . . . . . 2 Classes Destroyed 13 | 1 1 2 3 . . 2 1 . . . . . 3 Worker 1 | . . . . . . . . . . . . . 1 Builder 5 | . 2 1 . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . 2 . . . . . . Watcher 3 | . . . 1 . . . . . . . . . 2 Swarmer 16 | . . 2 7 4 . 3 . . . . . . . Grunt 8 | . . 4 4 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 2 | . . . 1 . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | 1 2 2 6 4 . 2 1 . . 1 . . 3 Combat Bots Only 6 | . . 2 6 4 . 2 1 . . . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 . . 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Hostile Shots Fired 447 | . . 45 60 14 . 43 27 . 10 . . 4 244 Missed 146 | . . 12 18 4 . 20 11 . 4 . . 3 74 Damage Taken 4987 | . . 365 426 77 . 322 111 . 93 55 113 18 3407 Core 1619 | . . 105 78 15 . 53 33 . . . . 18 1317 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 61 | . . . 19 . . . . . . . 42 . . Core Remaining (%) 85 | 100 . 58 . . . 63 . . 96 100 . 98 . Volleys Fired 179 | 1 8 33 29 4 . 41 . . . 7 3 5 48 Largest 2 | 2 2 2 2 2 . 1 . . . 2 1 1 2 Hottest 165 | 40 140 140 50 50 . 28 . . . 110 7 90 165 Shots Fired 243 | 2 9 45 58 8 . 41 . . . 8 3 5 64 Gun 151 | 2 1 24 58 8 . 41 . . . . . . 17 Cannon 49 | . . . . . . . . . . 1 . 5 43 Launcher . | . . . . . . . . . . . . . . Special 43 | . 8 21 . . . . . . . 7 3 . 4 Kinetic 132 | 2 . 3 58 8 . 41 . . . . . . 20 Thermal 102 | . 9 42 . . . . . . . 8 . 5 38 Explosive 3 | . . . . . . . . . . . . . 3 Electromagnetic 2 | . . . . . . . . . . . . . 2 Robot Hit Streak 12 | 2 2 6 5 2 . 3 . . . 3 6 8 12 Robot Miss Streak 6 | . 1 3 3 3 . 6 . . . 2 . 1 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 150 | 2 3 22 34 4 . 16 9 . . 4 3 4 49 Core Hits 65 | 2 2 11 17 4 . 8 3 . . 2 . 1 15 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . . . . . . . 7 Destroy 1 | . . . 1 . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . 4 Corrupt 1 | . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 61 | . . . . . 1 1 17 2 . 2 . 1 37 Impact . | . . . . . . . . . . . . . . Slashing 56 | . . . . . 1 1 12 2 . 2 . 1 37 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4158 | 15 72 384 529 92 . 333 255 . . 99 . 138 2241 Guns 1338 | 15 . 163 529 92 . 333 . . . . . . 206 Cannons 1070 | . . . . . . . . . . 28 . 138 904 Explosions 446 | . . . . . . . . . . . . . 446 Melee 826 | . . . . . . . 255 . . . . . 571 Ramming 34 | . . 5 . . . . . . . 28 . . 1 Kinetic 1344 | 15 . 7 529 92 . 333 . . . . . . 368 Thermal 1384 | . 72 372 . . . . . . . 71 . 138 731 Explosive 446 | . . . . . . . . . . . . . 446 Electromagnetic 11 | . . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . Slashing 939 | . . . . . . . 255 . . . . . 684 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 6 1 1 9 Average Corruption 3 | . . . . . . . . . . 5 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . 5 . 1 5 Message Errors 1 | . . . . . . . . . . 1 . . . Matter Fused 4 | . . . . . . . . . . 3 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . 1 . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 172 | . . . . . . . 45 . . . . . 127 Projectiles 73 | . . . . . . . . . . . . . 73 Explosions . | . . . . . . . . . . . . . . Melee 99 | . . . . . . . 45 . . . . . 54 Knockbacks 4 | . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . . . 28 . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 3 | . . 2 . . . . . . . . . . 1 Kicked 2 | . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 399 | . 60 196 67 8 . 12 13 20 25 242 8 136 399 Average Temperature 42 | . 19 57 20 4 . 6 4 9 16 53 1 51 77 Received Heat Transfer 563 | . . 144 156 . . 12 24 . . . . 9 218 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 2197 | . 150 800 . . . . . . . 148 . 185 914 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Peak Influence 391 | 5 31 135 391 156 . . 266 . . 32 36 27 265 Initial 220 | . 3 12 5 76 . . 220 . . 28 . 25 15 Average 83 | 2 20 57 196 147 . . 210 . . 23 13 25 83 Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . 1 Low Security (%) 84 | 100 100 100 62 100 . . 19 . . 100 100 100 87 Level 1 15 | . . . 37 . . . 80 . . . . . 12 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 1 3 . . . 1 . . 1 . 1 3 Investigation 2 | . . . 2 . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 7 | . 2 . 1 . . . 1 . . 1 . 1 1 Assault 1 | . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Distress Signals 2 | . . . . . . . . . . . . . 2 Communications Jammed 21 | . . . . . . . . . . . . . 21 Distress Signals 20 | . . . . . . . . . . . . . 20 Times Spotted 123 | . 2 13 30 4 . 17 4 . 5 . . 5 43 Peak Tracking Total 7 | . 2 4 7 4 . 4 1 . 5 . . 4 6 Tactical Retreats 20 | . . 2 4 . . 4 . . 1 . . 1 8 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Traps Triggered 7 | . . . . . . . . . . 2 2 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Machines Accessed 22 | . 3 . 7 . . . 3 1 . 3 3 . 2 Terminals 10 | . 2 . 6 . . . 1 . . . 1 . . Fabricators 3 | . . . . . . . 1 . . 2 . . . Repair Stations 4 | . . . 1 . . . . . . . 2 . 1 Recycling Units 2 | . 1 . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 51 | . 7 . 21 . . . 5 1 . 7 6 . 4 Successful 23 | . 4 . 6 . . . 4 1 . 2 3 . 3 Failed 28 | . 3 . 15 . . . 1 . . 5 3 . 1 Catastrophic 9 | . 2 . 5 . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 52 | . 4 . 9 . 1 . 19 . . 7 5 . 7 Terminals 25 | . 5 . 18 . . . 1 . . . 1 . . Fabricators 8 | . . . . . . . 2 . . 6 . . . Repair Stations 11 | . . . 3 . . . . . . . 5 . 3 Recycling Units 3 | . 2 . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Terminal Hacks 9 | . 2 . 4 . . . 1 1 . . 1 . . Record 2 | . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . 2 . . . Load Schematic 3 | . . . . . . . 1 . . 2 . . . Repair Station Hacks 6 | . . . 2 . . . . . . . 2 . 2 Scan Component 3 | . . . 1 . . . . . . . 1 . 1 Repair 3 | . . . 1 . . . . . . . 1 . 1 Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . 1 Process 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 7 . . . 2 . . 3 2 . 1 Full Trace Events 4 | . . . 4 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 2 . 3 . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . Time 70 | . . . 26 . . . . . . . 19 . 25 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 7 | . 7 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 2 . . . 3 . 1 Non-combat 6 | . . . . . . . 2 . . . 3 . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . 3 . . . 3 . 1 parse_system 2 | . . . . . . . 1 . . . . . 1 no_distress 1 | . . . . . . . 1 . . . . . . find_chute 2 | . . . . . . . 1 . . . 1 . . find_dsf 1 | . . . . . . . . . . . 1 . . find_station 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Total Allies 14 | . . 1 . . 4 . . . . 3 . . 6 Largest Group 4 | . . 1 . . 4 4 . . . 3 . . 4 Highest-Rated Group 162 | . . 31 . . 156 156 . . . 93 . . 162 Highest-Rated Ally 81 | . . 31 . . 42 42 . . . 31 . . 81 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 Fire 1 | . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 71 | . . 9 . . . 36 . . . 10 . . 16 Total Damage 1839 | . . 86 . . . 984 . . . 167 . . 602 Kills 21 | . . 2 . . . 10 . . . . . . 9 Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 2 1 . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . 5 . . 2 1 . . Branch Access 1 | . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . . . Unaware Schematics 2 | . . . . . . . 1 . . . 1 . . Unaware Analyses 1 | . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Turns Passed 6525 | 159 293 1031 422 99 702 688 497 714 79 504 244 174 919 Spaces Moved 9165 | 85 213 744 694 245 1759 981 880 931 95 896 431 287 924 Core 102 | 67 . . 1 . . 4 . . . . . . 30 Treads . | . . . . . . . . . . . . . . Legs 1007 | 18 213 744 32 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2326 | . . . . . . . 24 . . 690 431 287 894 Flight 5730 | . . . 661 245 1759 977 856 931 95 206 . . . Fastest Speed 20 | 50 120 120 34 34 34 34 26 26 26 20 28 20 24 Average Speed 53 | 168 120 120 39 34 34 49 34 76 82 39 28 41 56 Slowest Speed 300 | 250 120 120 250 117 34 115 195 106 106 200 28 108 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . 3 2 . . 1 . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 21 86 52 51 91 76 14 85 8 15 10 94 12 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 12 | . . . . . 2 . . . 2 8 . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . Scrap Searched 8 | . . 1 . . 3 2 . 2 . . . . . Spaces Dug 29 | . 1 3 . . . . 5 1 . 2 . 1 16 Terrain Destroyed 71 | . 5 7 . . . . 5 1 . 3 . 1 49 Melee 25 | . . . . . . . 5 1 . 2 . 1 16 Projectile 24 | . 5 7 . . . . . . . . . . 12 AOE 21 | . . . . . . . . . . . . . 21 Terrain Rammed 1 | . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac DSF Res Total 10336 | 97 225 796 793 249 1861 1140 1053 933 95 1021 551 336 1186 Wait 676 | . . 5 28 2 79 116 111 . . 65 111 29 130 Move 9138 | 84 212 743 687 240 1758 980 877 930 94 893 430 286 924 Hop 7 | . . . 3 2 . . 1 . . 1 . . . Pick Up 46 | 5 2 7 11 . 2 . 8 . . 5 . 3 3 Fast Attach 80 | 4 . . 7 1 9 2 14 1 . 15 2 3 22 Attach 27 | 3 1 2 5 . . . 4 . . 5 3 . 4 Detach 15 | . 1 1 3 . . . 4 . . 3 1 1 1 Swap 31 | . 1 1 8 . 1 . 4 . . 4 1 1 10 Drop 63 | . . 2 12 . 11 . 13 . 1 14 . 4 6 Fire 179 | 1 8 33 29 4 . 41 . . . 7 3 5 48 Melee 61 | . . . . . 1 1 17 2 . 2 . 1 37 Ram 2 | . . . . . . . . . . 1 . . 1 Kick 2 | . . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 453 | -10/Materials | Entered Mines 454 | -10/Mines | Met a Derelict testing a Signal Generator 468 | -10/Mines | Learned Materials emergency access door positions 1387 | -10/Mines | Discovered new exit (range 11) 1421 | -10/Mines | Discovered new exit (range 12) 1484 | -10/Mines | Entered Materials 1484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1800 | -9/Materials | Lost 3 parts (3n) 1821 | -9/Materials | Build established: Scavenger-Mutant 1828 | -9/Materials | Discovered new exit (range 6) 1862 | -9/Materials | Repaired ECM Suite 1906 | -9/Materials | Entered Mines 1947 | -9/Mines | Discovered new exit (range 10) 1949 | -9/Mines | Met a Derelict bent on vengeance 2003 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2005 | -9/Mines | Entered Zion 2013 | -7/Zion | Learned Factory terminal intel 2106 | -7/Zion | Learned Factory machine intel 2148 | -7/Zion | Learned location of Data Miner (-6) 2154 | -7/Zion | Given A8's code to call for help 2211 | -7/Zion | Imprinted 2213 | -7/Zion | Declared Zion's savior 2369 | -7/Zion | Learned location of Armory (-3) 2420 | -7/Zion | Received a visual enhancement algorithm 2645 | -7/Zion | Found Prototype Special Weapon 2645 | -7/Zion | Identified RU-N14's Throwing Claymores 2671 | -7/Zion | Discovered new exit (range 9) 2707 | -7/Zion | Entered Proximity Caves 2707 | -6/Proximity Caves | Accompanied by 4 allies 2711 | -6/Proximity Caves | Spotter reported a threat 2839 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2984 | -6/Proximity Caves | Lost 3 allies 3007 | -6/Proximity Caves | Learned 4 Factory zone layouts 3174 | -6/Proximity Caves | Lost 3 parts (3n) 3254 | -6/Proximity Caves | Discovered new exit (range 5) 3395 | -6/Proximity Caves | Entered Factory 3395 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x2 3397 | -6/Factory | Loaded intel: 307 machine locations 3398 | -6/Factory | Loaded intel: 26 terminal locations 3593 | -6/Factory | Retrieved Zion intel report: Branch Access 3593 | -6/Factory | Identified exit to Lower Caves 3605 | -6/Factory | Retrieved Zion intel report: Active Terminals 3645 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3656 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 3848 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 3892 | -6/Factory | Entered Lower Caves 3937 | -6/Lower Caves | Learned location of 1 exit from Factory 3980 | -6/Lower Caves | Discovered new exit (range 6) 4014 | -6/Lower Caves | Learned Factory security intel 4136 | -6/Lower Caves | Encountered a Warlord checkpoint 4275 | -6/Lower Caves | Build established: Mutant 4606 | -6/Lower Caves | Entered another Lower Caves area 4606 | -6/Lower Caves | Discovered new exit (range 12) 4616 | -6/Lower Caves | Encountered a Warlord checkpoint 4685 | -6/Lower Caves | Entered Factory 4685 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4686 | -5/Factory | Identified exit to Factory 4958 | -5/Factory | Discovered exit to Factory (range 9) 4988 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5084 | -5/Factory | Allied Derelicts emerged from ambush trap array 5088 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5189 | -5/Factory | Entered another Factory area 5189 | -4/Factory | Evolved 2 slots: Utility x2 5211 | -4/Factory | Lost 3 allies 5385 | -4/Factory | Repaired Lgt. Nuclear Core 5398 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 5432 | -4/Factory | Identified exit to DSF 5433 | -4/Factory | Entered DSF 5434 | -4/DSF | Joined Warlord attack on 0b10 via DSF 5437 | -4/DSF | Discovered new exit (range 21) 5461 | -4/DSF | Additional patrols routed to DSF 5502 | -4/DSF | Lost 3 allies 5607 | -4/DSF | Identified exit to Research 5607 | -4/DSF | Entered Research 5607 | -3/Research | Evolved 2 slots: Utility x2 5651 | -3/Research | Spotted B-86 Titan 5696 | -3/Research | Lost 4 allies 5989 | -3/Research | Build established: Infiltrator-Mutant 6078 | -3/Research | Lost 3 parts (2p1w) 6193 | -3/Research | Zion Hacker squad teleported in 6261 | -3/Research | Zion Fire squad teleported in 6374 | -3/Research | Lost 3 allies 6487 | -3/Research | Core integrity fell below 50% 6501 | -3/Research | Core integrity fell below 20% 6526 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Transport Network Coupler destroyed. Acquired 13 matter. K-01 Serf collects debris. U-05 Engineer destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 9 matter. Acquired 10 matter. Acquired Lgt. Fission Core. Slug penetrates Wall. Acquired Imp. Corruption Screen. Acquired Adv. Hacking Suite. Slug penetrates Wall. Acquired Imp. System Shield. Acquired Antigrav System. Slug penetrates Wall. Penetrated by Slug. Acquired Antigrav System. System corrupted: Component data lost. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #####????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | # ####???????????????????????????????????? | | # + #?????????????##########????????????? | | # ## #?????????????# ! #????????????? | | # ## #?????????????# #????????????? | | + ## #?????????????# #????????????? | | # ## #?????????##### #????????????? | | # ##*##????????# + "[ #????????????? | | # # [!#????????# ### "R #????????????? | | ############/##????????# #?# "" ! #???? ???????? | | # # | %#????????# #?# * #??? ???????? | | # # !%=#????????# #?# !%! #? ???????? | | # # =!!!##########+########/### ????????? | | # #// !%|%=# = # =%* ?????????? | | / #// * * # # !% ??????????? | | # # % # ! # ?????????? | | # # # # ????????? | | #* # [ # ! # ########???????? | | ###### [ # !% *! # #??????????????? | | ############+#####+######+####A #??????????????? | | ! % %% #??????????????? | | h % % % #??????????????? | | !! ! % [ #??????????????? | | [*%g [@ % #??????????????? | | ###+#############h######+##########??????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# """"" """"" #????????????????? | | ?????????????# """"" """"" #????????????????? | | ?????????????# """"" """"" #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????####################????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 47 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Corruption Block 27 Armor Coverage 80 Evasion (%) 64 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive R-06 Scavenger | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings I'm Back, Baby! No Signal Respectable Loadout Robot Respite The One Total Silence Challenges ------------ None Game ------ Seed LinearGaussClaw Manual? 0 Play Time 02:59:20 Cumulative 11.4 hours Start 2024.05.19 @ 19:41:49 End 2024.05.20 @ 07:19:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 92f9cc04-6a7b-4627-b222-40eb45520dd1