Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 01:28:30 Player: Kenzurith Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (2931) 2931 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 8349 Bonus ------- Follower Combat Kills 44 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -611 Cogmind --------- Core Integrity 2/850 Matter 213/300 Energy 134/460 System Corruption 3% Temperature Cool (6) Movement Flying (34) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (9) ------ Compact Battery Enhanced Optical Array Enhanced Optical Array Nanoactuators Maneuvering Thrusters Makeshift Cloaking Device Improved Propulsion Shielding > --- WEAPON (2) ------- Magnetic Acceleration Cannon Powered Hammer > --- INVENTORY (4) ---- Light Fission Core Compact Battery (0) Maneuvering Thrusters Autogun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Nanoactuators Maneuvering Thrusters Maneuvering Thrusters Makeshift Cloaking Device Improved Propulsion Shielding > --- WEAPON ----------- Magnetic Acceleration Cannon Powered Hammer > --- INVENTORY -------- Light Fission Core Compact Battery Autogun [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Humpback Device Improved Heat Sink Storage Humpback Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 7 | . . . . . 4 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 141 | 6 16 3 10 . 18 4 15 . 11 10 29 . 19 Power 12 | 1 2 . . . 1 . 2 . . . 5 . 1 Engine 7 | 1 2 . . . . . 1 . . . 3 . . Core 5 | . . . . . 1 . 1 . . . 2 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 4 . 4 . 2 1 2 . 2 3 5 . 5 Treads 14 | 2 2 . 2 . 1 1 2 . 2 . 1 . 1 Leg 7 | . 2 . 2 . . . . . . 3 . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . Flight 8 | . . . . . . . . . . . 4 . 4 Utility 50 | 1 5 . 1 . 9 1 6 . 6 4 7 . 10 Device 18 | . . . . . 3 1 2 . 3 2 2 . 5 Storage 20 | 1 5 . 1 . 3 . 2 . . 2 4 . 2 Processor 6 | . . . . . 1 . . . 3 . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . . 2 . 2 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 5 3 5 . 6 2 5 . 3 3 12 . 3 Energy Gun 16 | 1 1 1 1 . 2 . 1 . 1 3 5 . . Energy Cannon 3 | . . . 2 . . . . . 1 . . . . Ballistic Gun 13 | 1 4 . . . 1 1 2 . . . 3 . 1 Ballistic Cannon 7 | . . 1 1 . 1 1 1 . 1 . . . 1 Launcher 3 | . . 1 . . . . 1 . . . 1 . . Special Weapon 2 | . . . 1 . . . . . . . 1 . . Impact Weapon 4 | . . . . . 2 . . . . . 1 . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . . . . . . Parts Lost 55 | . 1 . . . 1 . 14 . 6 6 26 . 1 Power 6 | . . . . . . . 2 . . 1 3 . . Propulsion 12 | . . . . . . . 2 . 2 1 7 . . Utility 17 | . . . . . . . 7 . 2 2 6 . . Weapon 20 | . 1 . . . 1 . 3 . 2 2 10 . 1 Highest Loss Streak 24 | . 1 . . . 1 . 12 . 3 4 24 . 1 Average Slot Usage (%) 81 | . 94 100 92 85 80 84 81 76 77 84 60 11 50 Engine 6 | . 14 14 14 14 5 . 4 . . . 3 . . Core 2 | . . . . . 3 7 1 7 6 6 . . 3 Treads 18 | . 24 28 24 28 18 23 23 23 20 14 . . 1 Leg 2 | . 3 . 3 . . . . . . 5 11 . . Device 7 | . . . . . 6 15 12 7 17 11 8 . 12 Storage 15 | . 23 28 22 14 16 7 10 23 18 14 10 . 2 Processor 5 | . . . . . 9 7 5 . 1 20 13 . 6 Protection 1 | . . . . . 3 7 5 . . . . . 3 Energy Gun 7 | . 8 14 13 14 4 1 1 7 6 8 8 . . Ballistic Gun 6 | . 19 8 . . 4 5 9 7 2 . . 11 5 Ballistic Cannon 3 | . . 2 13 14 8 5 3 . 1 . . . 1 Naked Turns 71 | . . . . . . . . . . . 71 . . Heaviest Build 256 | 11 38 43 91 91 188 111 252 252 256 181 176 6 86 Greatest Support 70 | 40 46 46 60 46 46 66 66 63 68 68 57 3 70 Greatest Overweight (x) 5 | 1 1 . 1 1 4 1 3 3 4 3 5 1 3 Average Overweight (x) . | . . . . 1 2 1 1 3 3 2 . . . Largest Inventory Capacity 64 | 6 16 16 24 24 50 24 64 64 64 64 44 4 24 Average Capacity 26 | 5 7 16 18 24 38 24 32 64 61 43 25 4 8 Most Carried 50 | 6 16 16 24 24 50 24 24 11 27 43 26 4 6 Average Carried 17 | 3 7 15 17 24 29 23 18 11 16 35 15 3 4 Final Capacity 64 | 6 16 16 24 24 24 24 64 64 44 24 4 4 4 Final Carried 27 | 6 16 16 24 24 24 24 11 11 27 24 3 4 4 Class Distribution -------------------- 58% | Hauler-Mutant 34% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 2757 | 165 564 66 100 . 201 70 704 . 133 70 487 . 197 Remotely . | . . . . . . . . . . . . . . Salvage Created 3214 | . 786 59 . . 487 70 523 . 314 229 685 . 61 Parts 154 | . 48 2 . . 25 1 18 . 17 13 27 . 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . 6 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 18 . . 3 21 . . Prevented 13 | . . . . . . . . . . . 11 . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 70 | . 13 2 . . 10 2 16 . 5 5 16 . 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 50 | . 13 . . . 3 . 13 . 2 4 15 . . Cannons 15 | . . 2 . . 7 2 1 . 2 1 . . . AOE 3 | . . . . . . . 2 . 1 . . . . Classes Destroyed 13 | . 6 . . . 1 . 2 . 2 1 . . 1 Worker 2 | . 1 . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 4 | . 3 . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Swarmer 19 | . 3 . . . . . 7 . . . 9 . . Grunt 32 | . 10 2 . . 7 2 3 . 2 3 3 . . Brawler 4 | . . . . . . . 1 . . . 3 . . Duelist 6 | . . . . . . . 4 . 2 . . . . Sentry 6 | . . . . . 3 . 1 . 1 . 1 . . Programmer 2 | . . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Master Thief 2 | . . . . . . . . . . 2 . . . Best Kill Streak 7 | . 6 2 . . 7 1 5 . 2 3 5 . 1 Combat Bots Only 7 | . 4 2 . . 7 1 5 . 1 3 5 . 1 Max Kills in Single Turn 3 | . 1 1 . . 1 1 2 . 3 1 2 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 2 | . . . . . . . 2 . 1 . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Damage Taken 7639 | . 606 72 . . 303 79 2645 . 721 632 2355 . 226 Core 1251 | . 124 . . . 29 . 250 . 70 94 638 . 46 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 50 94 . . 64 . . . . . Volleys Fired 256 | . 66 8 . . 18 6 58 . 21 29 39 . 11 Largest 2 | . 2 2 . . 2 2 2 . 2 2 2 . 2 Hottest 159 | . 70 94 . . 107 69 88 . 153 159 149 . 46 Shots Fired 492 | . 132 14 . . 36 12 118 . 42 57 66 . 15 Gun 413 | . 132 8 . . 18 6 91 . 34 44 65 . 15 Cannon 77 | . . 6 . . 18 6 26 . 8 13 . . . Launcher 1 | . . . . . . . 1 . . . . . . Special 1 | . . . . . . . . . . . 1 . . Kinetic 274 | . 90 6 . . 28 12 109 . 5 . 9 . 15 Thermal 180 | . 42 8 . . 8 . 8 . 25 55 34 . . Explosive 1 | . . . . . . . 1 . . . . . . Electromagnetic 37 | . . . . . . . . . 12 2 23 . . Robot Hit Streak 25 | . 13 4 . . 18 10 23 . 25 7 18 . 1 Robot Miss Streak 6 | . 4 4 . . 2 2 6 . 3 4 2 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . 3 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . . Shots Hit Robots 395 | . 96 12 . . 32 12 102 . 29 37 60 . 15 Core Hits 205 | . 36 8 . . 33 7 59 . 16 12 32 . 2 Critical Hits 1 | . 1 . . . . . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . 9 . . . . . 6 . 14 Impact 26 | . . . . . 9 . . . . . 3 . 14 Slashing 3 | . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7391 | . 1070 145 . . 629 192 1896 . 1148 831 1085 . 395 Guns 4932 | . 1070 49 . . 341 117 1392 . 442 559 914 . 48 Cannons 1220 | . . 96 . . 288 75 369 . 120 272 . . . Explosions 684 | . . . . . . . 126 . 558 . . . . Melee 514 | . . . . . . . . . . . 167 . 347 Ramming 41 | . . . . . . . 9 . 28 . 4 . . Kinetic 3284 | . 621 96 . . 529 192 1641 . 69 . 88 . 48 Thermal 3000 | . 449 49 . . 100 . 120 . 921 796 565 . . Explosive 126 | . . . . . . . 126 . . . . . . Electromagnetic 426 | . . . . . . . . . 130 35 261 . . Impact 415 | . . . . . . . . . . . 68 . 347 Slashing 99 | . . . . . . . . . . . 99 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 10 10 1 1 3 3 3 Average Corruption 2 | . . . . . . . 9 10 1 1 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 34 | . . . . . . . 11 1 . 2 9 2 9 Message Errors 6 | . . . . . . . 1 . . . 1 2 2 Matter Fused 9 | . . . . . . . 2 1 . . 4 . 2 Heat Flow Errors 6 | . . . . . . . 1 . . . 2 . 3 Energy Discharges 2 | . . . . . . . 1 . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 . . 2 . . 1 Misfires 2 | . . . . . . . 2 . . . . . . Targeting Errors 4 | . . . . . . . 3 . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 138 | . . . . . . . . . 92 21 2 . 23 Projectiles 25 | . . . . . . . . . 4 21 . . . Explosions 88 | . . . . . . . . . 88 . . . . Melee 25 | . . . . . . . . . . . 2 . 23 Knockbacks 29 | . . 3 . . 10 2 14 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 26 | . . 3 . . 9 2 12 . . . . . . Secondary 3 | . . . . . 1 . 2 . . . . . . Self-Inflicted Damage 226 | . . . . . . . 46 . 180 . . . . Shots 4 | . . . . . . . 1 . 3 . . . . Rammed 3 | . . . . . . . 2 . . . 1 . . Targets Rammed 5 | . . . . . . . 2 . 2 . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 . . . . Highest Temperature 339 | . 194 117 . . 339 . 236 . 60 225 246 . 239 Average Temperature 62 | . 71 44 . . 61 . 46 . 15 64 65 . 92 Received Heat Transfer 1877 | . 309 42 . . 162 45 396 . 225 252 404 . 42 Effects 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 1 1 1 . . Heat Transferred 5545 | . 1225 148 . . 259 . 259 . 1053 1369 1232 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 11 | . . . . . . . 4 . . 3 . . 4 Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 257 | . 208 66 . . 257 70 . . 202 . . . . Average Influence 76 | . 94 43 . . 134 43 . . 59 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . 1 . . . . Low Security (%) 88 | 100 92 100 . 100 57 100 . . 96 . . . . Level 1 11 | . 7 . . . 42 . . . 3 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 1 . . 2 1 . . 3 . 1 . 1 Investigation 2 | . . 1 . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 5 | . 2 . . . 1 1 . . 1 . . . . Assault 2 | . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 10 | . 5 . . 1 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 147 | . 25 2 . . 15 4 26 . 12 12 36 . 15 Peak Tracking Total 9 | . 6 2 . . 7 2 9 . 4 4 7 . 9 Tactical Retreats 22 | . 1 . . . . 1 5 . 2 1 12 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 6 | . . . . . . . . . 5 . 1 . . Max in Single Turn 5 | . . . . . . . . . 5 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 14 | . 3 1 2 . 2 . . . 2 . . 4 . Terminals 7 | . 3 . . . 2 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 63 | . 7 1 10 . 11 . . . 5 . . 29 . Successful 47 | . 2 1 10 . 4 . . . 1 . . 29 . Failed 16 | . 5 . . . 7 . . . 4 . . . . Catastrophic 5 | . 1 . . . 3 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 6 . 1 . 10 . . . 5 . . . . Terminals 23 | . 7 . . . 11 . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 47 | . 2 1 10 . 4 . . . 1 . . 29 . Record 21 | . . . 10 . . . . . . . . 11 . Part Schematic 8 | . . . . . 1 . . . . . . 7 . Robot Schematic 8 | . . . . . . . . . . . . 8 . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 3 . . . 2 . . . 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 3 | . . . . . . . 2 . . . . . 1 Largest Group 2 | . . . . . . . 2 2 2 . . . 1 Highest-Rated Group 94 | . . . . . . . 60 60 60 . . . 94 Highest-Rated Ally 94 | . . . . . . . 30 30 30 . . . 94 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . . 41 Total Damage 877 | . . . . . . . . . . . . . 877 Kills 2 | . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 7506 | 135 1100 450 891 125 612 274 1204 41 613 798 688 66 509 Spaces Moved 4047 | 77 555 247 552 70 195 137 526 19 218 333 489 78 551 Core 427 | 2 . . . . . . . . . . 282 78 65 Treads 2708 | 75 462 247 447 70 195 137 526 19 218 234 7 . 71 Legs 465 | . 93 . 105 . . . . . . 99 168 . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 447 | . . . . . . . . . . . 32 . 415 Fastest Speed 34 | 50 120 160 90 180 200 180 180 223 200 150 37 50 34 Average Speed 151 | 157 153 160 152 180 215 180 187 223 235 202 104 83 61 Slowest Speed 260 | 160 160 160 180 180 240 180 223 223 243 220 260 100 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 88 58 72 27 21 3 70 4 5 52 68 69 41 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . . 2 1 . . . . . . . 1 1 . Known Exits Taken 3 | . 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . 2 . . 3 3 . 1 Spaces Dug 4 | . . . . . 4 . . . . . . . . Terrain Destroyed 86 | . . . . . 4 . 10 . 68 4 . . . Melee 4 | . . . . . 4 . . . . . . . . Projectile 5 | . . . . . . . . . 1 4 . . . AOE 77 | . . . . . . . 10 . 67 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total 4932 | 88 689 292 608 71 351 153 627 18 273 398 586 78 700 Wait 170 | . 14 20 1 . 36 3 6 . 1 4 1 . 84 Move 4034 | 76 554 246 551 69 194 136 525 18 217 332 488 77 551 Hop . | . . . . . . . . . . . . . . Pick Up 178 | 6 18 7 25 1 40 3 8 . 20 20 17 . 13 Fast Attach 47 | 6 7 . 8 . . . . . 4 . 9 . 13 Attach 62 | . 3 . . . 8 2 14 . 6 6 19 . 4 Detach 11 | . 3 . . . 2 . . . 1 3 . 1 1 Swap 32 | . 6 3 2 . 10 2 1 . 1 4 1 . 2 Drop 95 | . 18 8 21 1 34 1 . . . . 5 . 7 Fire 256 | . 66 8 . . 18 6 58 . 21 29 39 . 11 Melee 29 | . . . . . 9 . . . . . 6 . 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . 2 . 2 . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 13 | . . . . . . . 13 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 640 | -10/Materials | Identified exit to Mines 874 | -10/Materials | Discovered new exit (range 12) 1106 | -10/Materials | Discovered new exit (range 10) 1236 | -10/Materials | Entered Mines 1252 | -10/Mines | Learned location of Storage (-9) 1254 | -10/Mines | Met a Derelict bent on vengeance 1315 | -10/Mines | Learned location of Zion (-7) 1334 | -10/Mines | Learned Materials non-interactive machine intel 1450 | -10/Mines | Met a Derelict shopkeep closing up shop 1678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1679 | -10/Mines | Discovered new exit (range 5) 1686 | -10/Mines | Entered Exiles 1707 | -10/Exiles | Discovered new exit (range 15) 1750 | -10/Exiles | Met 8R-AWN 1779 | -10/Exiles | Met EX-HEX 1840 | -10/Exiles | Met EX-BIN 1939 | -10/Exiles | Aligned with FarCom system 1941 | -10/Exiles | Given EX-Vault access code 1978 | -10/Exiles | Opened EX-Vault 1990 | -10/Exiles | Found Prototype Energy Cannon 1990 | -10/Exiles | Identified YOLO Cannon 1995 | -10/Exiles | Found Prototype Special Weapon 1995 | -10/Exiles | Identified Field Lobotomy Kit 2008 | -10/Exiles | Found Prototype Leg 2008 | -10/Exiles | Identified Potential Leg 2011 | -10/Exiles | Found Potential Leg 2053 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2092 | -10/Exiles | Met EX-DEC 2554 | -10/Exiles | Discovered new exit (range 12) 2571 | -10/Exiles | Build established: Hauler-Mutant 2577 | -10/Exiles | Stole three prototypes: Potential Leg, YOLO Cannon, Field Lobotomy Kit 2577 | -10/Exiles | Entered Mines 2647 | -9/Mines | Assembled infested the area 2652 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2678 | -9/Mines | Discovered new exit (range 14) 2685 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2702 | -9/Mines | Entered Materials 2702 | -8/Materials | Evolved 4 slots: Utility x4 2703 | -8/Materials | Loaded intel: 25 non-interactive machine locations 2868 | -8/Materials | Destroyed 7 combat bots 3210 | -8/Materials | Identified exit to Factory 3314 | -8/Materials | Entered Factory 3314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3316 | -7/Factory | FarCom data flow suspended 3554 | -7/Factory | Discovered new exit (range 16) 3588 | -7/Factory | Entered Lower Caves 3759 | -7/Lower Caves | Spotted HZ-2QZ(f) 3760 | -7/Lower Caves | Encountered a Master Thief 3762 | -7/Lower Caves | Spotted LW-OSX(f) 3763 | -7/Lower Caves | Encountered a Master Thief 3763 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 3770 | -7/Lower Caves | Potential Leg stolen by Master Thief 3794 | -7/Lower Caves | Spotted QB-9MN(f) 3795 | -7/Lower Caves | Encountered a Master Thief 3795 | -7/Lower Caves | Spotted TG-M5H(f) 3796 | -7/Lower Caves | Encountered a Master Thief 3799 | -7/Lower Caves | Potential Leg stolen by Master Thief 3806 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 4014 | -7/Lower Caves | Spotted B-75 Beast 4475 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4559 | -7/Lower Caves | System corruption reached 10% 4589 | -7/Lower Caves | Lost 12 parts (1p2n7u2w) 4776 | -7/Lower Caves | Discovered new exit (range 7) 4792 | -7/Lower Caves | Spotted IJ-QLL(f) 4792 | -7/Lower Caves | Entered another Lower Caves area 4792 | -7/Lower Caves | Accompanied by 2 allies 4819 | -7/Lower Caves | Discovered new exit (range 8) 4833 | -7/Lower Caves | Entered Factory 4833 | -6/Factory | Accompanied by 2 allies 4833 | -6/Factory | Evolved 2 slots: Utility x2 5239 | -6/Factory | Identified exit to Lower Caves 5332 | -6/Factory | Lost 3 parts (1n1u1w) 5446 | -6/Factory | Entered Lower Caves 5849 | -6/Lower Caves | Spotted XK-UTI(f) 5850 | -6/Lower Caves | Encountered a Master Thief 5851 | -6/Lower Caves | Spotted V1-0OQ(f) 5851 | -6/Lower Caves | Neutrino Core stolen by Master Thief 5852 | -6/Lower Caves | Encountered a Master Thief 5857 | -6/Lower Caves | Destroyed XK-UTI(f) 5863 | -6/Lower Caves | Phase Cannon stolen by Master Thief 5967 | -6/Lower Caves | Spotted UC-ZAU(f) 5968 | -6/Lower Caves | Encountered a Master Thief 5969 | -6/Lower Caves | Neutrino Core stolen by Master Thief 5970 | -6/Lower Caves | Spotted K2-DBU(f) 5971 | -6/Lower Caves | Encountered a Master Thief 6011 | -6/Lower Caves | Destroyed K2-DBU(f) 6176 | -6/Lower Caves | Learned location of 1 exit from Factory 6214 | -6/Lower Caves | Discovered new exit (range 15) 6244 | -6/Lower Caves | Entered another Lower Caves area 6274 | -6/Lower Caves | Lost 4 parts (1p2u1w) 6330 | -6/Lower Caves | Discovered new exit (range 12) 6510 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6711 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6715 | -6/Lower Caves | Released all parts (7) 6728 | -6/Lower Caves | Core integrity fell below 50% 6797 | -6/Lower Caves | Core integrity fell below 20% 6825 | -6/Lower Caves | Lost 24 parts (2p7n5u10w) 6909 | -6/Lower Caves | Learned 4 Factory zone layouts 6916 | -6/Lower Caves | Discovered new exit (range 9) 6926 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6932 | -6/Lower Caves | Entered Data Miner 6932 | -6/Data Miner | Discovered new exit (range 6) 6951 | -6/Data Miner | Met Data Miner 6976 | -6/Data Miner | Learned location of Section 7 (-2) 6976 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6985 | -6/Data Miner | Received God Mode back door access code from Data Miner 6998 | -6/Data Miner | Entered Proximity Caves 7053 | -5/Proximity Caves | Spotted B-75 Beast 7057 | -5/Proximity Caves | Escorted by Enhanced Grunt 7140 | -5/Proximity Caves | Spotted WI-YJJ(f) 7141 | -5/Proximity Caves | Encountered a Master Thief 7141 | -5/Proximity Caves | Hvy. Treads stolen by Master Thief 7141 | -5/Proximity Caves | Spotted UX-KAI(f) 7142 | -5/Proximity Caves | Encountered a Master Thief 7146 | -5/Proximity Caves | Imp. Heavy Armor Plating stolen by Master Thief 7204 | -5/Proximity Caves | Spotted ON-VFG(f) 7205 | -5/Proximity Caves | Encountered a Master Thief 7206 | -5/Proximity Caves | Spotted X3-J27(f) 7207 | -5/Proximity Caves | Encountered a Master Thief 7208 | -5/Proximity Caves | Adv. Heat Sink stolen by Master Thief 7213 | -5/Proximity Caves | Allies destroyed ON-VFG(f) 7240 | -5/Proximity Caves | Spotted GY-X81(f) 7241 | -5/Proximity Caves | Encountered a Master Thief 7254 | -5/Proximity Caves | Nuclear Pulse Thruster stolen by Master Thief 7257 | -5/Proximity Caves | Allies destroyed GY-X81(f) 7400 | -5/Proximity Caves | Destroyed B-75 Beast 7444 | -5/Proximity Caves | Spotted X4-DUL(f) 7445 | -5/Proximity Caves | Encountered a Master Thief 7455 | -5/Proximity Caves | Spotted EC-EO4(f) 7456 | -5/Proximity Caves | Encountered a Master Thief 7502 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7507 | -5/Proximity Caves | Self-destructed Last Messages --------------- 07381_ Destroyed Imp. Cooling System. 07381_ B-75 Beast system corrupted by crushing effect. 07383_ Enhanced Grunt knocked back. 07389_ System corrupted: Component data lost. 07400_ B-75 Beast destroyed. 07402_ Acquired 61 matter. 07402_ Acquired Magnetic Acceleration Cannon. 07404_ Dropped Humpback. 07404_ Acquired Humpback. 07416_ Imp. Medium Treads self-destruct mechanism malfunctions. 07432_ Dropped Humpback. 07436_ Acquired Com. Battery. 07438_ Acquired 53 matter. 07441_ System corrupted: Heat flow error (+139). 07456_ EC-EO4(f): "How about a little unfriendly game of hide and seek?" 07489_ MCFFYDU>BGA3PAA 5ZK7&RMBZQ4|V 07498_ Slug penetrates Wall. 07502_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 07506_ Y-72 Warden: "REQUESTING BACKUP." 07507_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????##### ##??????????????? | | #????## ### ##???????????????? | | #???## ### #????????????????? | | ##??# ## ####?????????????? | | # ##?## #?????????????? | | " #??### ## ######## ##????????????? | | #????## ### #""""""# #????????????? | | ####### #?### #" # #????????????? | | #! ## #???## #" ## ##????????????? | | # ## #??#### #" # ##?????????????? | | #### ## #?## ## #" # #??????????????? | | ##??# =### #" # #??????????????? | | ##??# !%! ### ### #??????????????? | | ##?###" = #??????????????? | | #???######; #??????????????? | | ##??????### ## ##?????????????? | | "#??????# ## #?????????????? | | ###??????# #?????????????? | | #????????# #?????????????? | | ##????????# h "##### #?????????????? | | #?????????# #????## ##????????????? | | ?????????# #?????# #????????????? | | ?????????# h ###### #????????????? | | ????????# #????????????? | | ????????## #????????????? | | ????????## ! @ #????????????? | | ?????????## =%! ## ## #????????????? | | ?????????### ### ##### ##? #????????????? | | ???????????# #?####???# ##?? #????????????? | | ??????????# #????????###???###????????????? | | ??????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | ### #????????? ?????????????????????????????? | | ???# #????????? ?????????????????????????????? | | ????????????????##??????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 790 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ArmoredAssemblyNukerbomber Manual? 0 Play Time 01:27:57 Cumulative 92.6 hours Start 2020.06.08 @ 00:01:28 End 2020.06.08 @ 01:28:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 53 Adventurer 1 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 34 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f963ba79-65f3-4b04-8722-0b6c6ac0976e