Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 23:43:37 Player: Berg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (2019) 2019 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 4058 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 65/100 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON (3) ------- Welding Torch > --- INVENTORY (15) --- Improved Ion Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink Targeting Computer Hacking Suite Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Targeting Computer Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Welding Torch [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 55 | 6 7 21 21 Power 8 | 1 1 3 3 Engine 7 | 1 1 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 1 8 6 Treads 1 | . . . 1 Leg 13 | 2 1 8 2 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 3 | . . 3 . Storage 3 | 1 1 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 3 6 10 Energy Gun 7 | . 2 2 3 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 3 4 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon 3 | . . 1 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 25 | . 1 7 17 Power 5 | . 1 2 2 Propulsion 8 | . . 1 7 Utility 1 | . . . 1 Weapon 11 | . . 4 7 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 92 97 87 Engine 9 | . 11 10 7 Leg 26 | . 28 32 16 Wheel 1 | . . . 4 Device 7 | . . 10 9 Storage 11 | . 14 11 9 Processor 12 | . 10 11 17 Energy Gun 9 | . 4 16 5 Ballistic Gun 10 | . 15 4 13 Ballistic Cannon 2 | . 8 . . Naked Turns . | . . . . Heaviest Build 37 | 13 29 34 37 Greatest Support 47 | 20 20 45 47 Greatest Overweight (x) 3 | 3 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 4 9 15 15 Average Carried 10 | 2 7 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 9 14 9 Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1354 | 189 308 330 527 Remotely . | . . . . Salvage Created 2651 | . 442 1230 979 Parts 157 | . 23 82 52 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 8 22 21 Melee 1 | . . . 1 Guns 41 | . 4 18 19 Cannons 4 | . 4 . . AOE 3 | . . 3 . Classes Destroyed 10 | . 5 3 2 Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 5 | . 2 3 . Operator 1 | . . . 1 Watcher 6 | . 1 3 2 Swarmer 12 | . 3 6 3 Grunt 27 | . 5 9 13 Sentry 10 | . . 7 3 Hunter 2 | . . . 2 Best Kill Streak 6 | . 3 6 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 298 | . 42 96 160 Missed 54 | . 11 15 28 Damage Taken 3698 | . 346 1279 2073 Core 949 | . 43 355 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 18 | . . 18 . Core Remaining (%) 64 | 100 82 11 . Volleys Fired 213 | . 45 69 99 Largest 3 | . 2 2 3 Hottest 155 | . 55 90 155 Shots Fired 382 | . 91 122 169 Gun 362 | . 72 122 168 Cannon 19 | . 19 . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 249 | . 91 40 118 Thermal 50 | . . . 50 Explosive 1 | . . . 1 Electromagnetic 82 | . . 82 . Robot Hit Streak 23 | . 22 14 23 Robot Miss Streak 7 | . 7 4 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 290 | . 63 101 126 Core Hits 133 | . 26 53 54 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 2 . 4 Burn 3 | . . . 3 Destroy 1 | . . . 1 Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4468 | . 746 1832 1890 Guns 3842 | . 519 1476 1847 Cannons 227 | . 227 . . Explosions 379 | . . 356 23 Melee . | . . . . Ramming 20 | . . . 20 Kinetic 2549 | . 746 450 1353 Thermal 780 | . . 286 494 Explosive 93 | . . 70 23 Electromagnetic 1026 | . . 1026 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 56 | . 15 41 . Projectiles 15 | . 15 . . Explosions 41 | . . 41 . Melee . | . . . . Knockbacks 3 | . 3 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary 1 | . 1 . . Self-Inflicted Damage 261 | . . 254 7 Shots 5 | . . 5 . Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 689 | . 158 167 689 Average Temperature 90 | . 18 38 158 Received Heat Transfer 1650 | . 177 402 1071 Effects 9 | . . . 9 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . . 5 Heat Transferred 1743 | . . 300 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 476 | . 146 476 408 Initial 165 | . . 25 165 Average 158 | . 55 176 238 Maximum Alert Level 2 | . . 2 2 Low Security (%) 61 | 100 100 56 31 Level 1 34 | . . 37 65 Level 2 3 | . . 6 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 3 7 Investigation 5 | . . 1 4 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 20 32 34 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 7 7 4 Terminals 12 | . 5 5 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 1 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 53 | . 18 20 15 Successful 31 | . 10 11 10 Failed 21 | . 7 9 5 Catastrophic 4 | . . 3 1 Database Lockouts 1 | . 1 . . Manual 41 | . 17 16 8 Terminals 37 | . 14 16 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 8 | . 4 2 2 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 10 | . 5 4 1 Part Schematic 1 | . . 1 . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . . 1 . Terminal Index 3 | . 1 1 1 Fabricator Index 1 | . . 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 2 | . . 1 1 Scanalyzer 5 | . . . 5 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 5 4 3 Terminals 8 | . 3 3 2 Track 1 | . . . 1 Assimilate 1 | . 1 . . Botnet 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 1 1 Reject 4 | . 2 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 16 | . 7 6 3 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3818 | 55 1048 1649 1066 Spaces Moved 1879 | 37 572 794 476 Core 9 | 9 . . . Treads 1 | . . . 1 Legs 1715 | 28 572 794 321 Wheels 154 | . . . 154 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 132 | 116 131 139 122 Slowest Speed 225 | 200 190 190 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 98 50 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . 46 5 Melee . | . . . . Projectile . | . . . . AOE 51 | . . 46 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2868 | 46 792 1213 817 Wait 649 | . 149 302 198 Move 1876 | 36 571 793 476 Hop . | . . . . Pick Up 32 | 4 9 13 6 Fast Attach 28 | 6 5 8 9 Attach 18 | . . 7 11 Detach 11 | . 2 3 6 Swap 9 | . 2 6 1 Drop 28 | . 9 12 7 Fire 213 | . 45 69 99 Melee . | . . . . Ram 3 | . . . 3 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Discovered new exit (range 11) 509 | -10/Materials | Identified exit to Materials 555 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Discovered exit to Mines (range 12) 992 | -10/Materials | Central database locked down 1009 | -10/Materials | Discovered exit to Materials (range 13) 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1913 | -9/Materials | Build established: Scavenger-Mutant 2031 | -9/Materials | Discovered new exit (range 16) 2123 | -9/Materials | Core integrity fell below 50% 2470 | -9/Materials | Build established: Mutant 2488 | -9/Materials | Repaired Sensor Array 2612 | -9/Materials | Core integrity fell below 20% 2751 | -9/Materials | Identified exit to Materials 2753 | -9/Materials | Entered another Materials area 2753 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3168 | -8/Materials | Build established: Scavenger-Skirmisher 3332 | -8/Materials | Lost 4 parts (2n2w) 3492 | -8/Materials | Discovered new exit (range 10) 3502 | -8/Materials | Identified exit to Factory 3630 | -8/Materials | Core integrity fell below 50% 3688 | -8/Materials | Lost 4 parts (1p1n2w) 3804 | -8/Materials | Core integrity fell below 20% 3819 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Investigation squad. 03739_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03744_ Discarded Broken Adv. Targeting Computer. 03745_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 03748_ Acquired Imp. Targeting Computer. 03769_ Particle Gun destroyed. 03772_ Lgt. Nuclear Core destroyed. 03779_ Y-45 Defender destroyed. 03785_ Critical hit (Burn: +37). 03791_ G-47 Trooper destroyed. 03795_ Adv. Treads destroyed. 03799_ Wheel destroyed. 03805_ Critical hit (Burn: +37). 03813_ Lgt. Assault Rifle destroyed. 03815_ Signal Interpreter destroyed. 03815_ Critical hit (Burn: +37). 03817_ Slammed into G-47 Trooper. 03817_ G-47 Trooper destroyed. 03818_ Acquired 44 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?###??????????#############??????????????????????? | | ?????????# !!! #??????????????????????? | | ] #??????# !!! #??????????????????????? | | #??????# """" !! #??????????????????????? | | "" """ #?????## """" g=#??????????????????????? | | "" """ #?????# """" =*@#??????????????????????? | | "" """ #??????# "Y"%#??????????????????????? | | ???????# """!#??????????????????????? | | ?????????######+######??????????????????????? | | ##+############### ######????????????????????? | | T" ??????????????????? | | " !??????????????? | | ? ? ???????????????? | | +######+########## ####### ???????????????? | | %=*! # ### ##?????????????????????????? | | = # #?# #??????????????????????????? | | """ !# #?# #??????????????????????????? | | """ # #?# +??????????????????????????? | | """ # #?# #??????????????????????????? | | # #?? #??????????????????????????? | | ##+#### #?? #??????????????????????????? | | ?# #??# #?? #??????????????????????????? | | ?# #??###########?? #??????????????????????????? | | ?# #???????????????? #??????????????????????????? | | ?# #???????????????? #??????????????????????????? | | ?# #???????????????? ????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- EM Shotgun | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugSurveybotOptics Manual? 0 Play Time 00:44:39 Cumulative 47.5 hours Start 2024.06.26 @ 22:20:32 End 2024.06.26 @ 23:43:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffb2a95b-d8bf-4f6b-96f6-d5006753c5e9